SkBmpRLECodec.cpp revision fe17456d5e528078ce69b5f15cf7adf1fab963f9
1/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkBmpRLECodec.h"
9#include "SkCodecPriv.h"
10#include "SkColorData.h"
11#include "SkStream.h"
12
13/*
14 * Creates an instance of the decoder
15 * Called only by NewFromStream
16 */
17SkBmpRLECodec::SkBmpRLECodec(int width, int height, const SkEncodedInfo& info,
18                             std::unique_ptr<SkStream> stream,
19                             uint16_t bitsPerPixel, uint32_t numColors,
20                             uint32_t bytesPerColor, uint32_t offset,
21                             SkCodec::SkScanlineOrder rowOrder)
22    : INHERITED(width, height, info, std::move(stream), bitsPerPixel, rowOrder)
23    , fColorTable(nullptr)
24    , fNumColors(numColors)
25    , fBytesPerColor(bytesPerColor)
26    , fOffset(offset)
27    , fBytesBuffered(0)
28    , fCurrRLEByte(0)
29    , fSampleX(1)
30{}
31
32/*
33 * Initiates the bitmap decode
34 */
35SkCodec::Result SkBmpRLECodec::onGetPixels(const SkImageInfo& dstInfo,
36                                           void* dst, size_t dstRowBytes,
37                                           const Options& opts,
38                                           int* rowsDecoded) {
39    if (opts.fSubset) {
40        // Subsets are not supported.
41        return kUnimplemented;
42    }
43
44    Result result = this->prepareToDecode(dstInfo, opts);
45    if (kSuccess != result) {
46        return result;
47    }
48
49    // Perform the decode
50    int rows = this->decodeRows(dstInfo, dst, dstRowBytes, opts);
51    if (rows != dstInfo.height()) {
52        // We set rowsDecoded equal to the height because the background has already
53        // been filled.  RLE encodings sometimes skip pixels, so we always start by
54        // filling the background.
55        *rowsDecoded = dstInfo.height();
56        return kIncompleteInput;
57    }
58
59    return kSuccess;
60}
61
62/*
63 * Process the color table for the bmp input
64 */
65 bool SkBmpRLECodec::createColorTable(SkColorType dstColorType) {
66    // Allocate memory for color table
67    uint32_t colorBytes = 0;
68    SkPMColor colorTable[256];
69    if (this->bitsPerPixel() <= 8) {
70        // Inform the caller of the number of colors
71        uint32_t maxColors = 1 << this->bitsPerPixel();
72        // Don't bother reading more than maxColors.
73        const uint32_t numColorsToRead =
74            fNumColors == 0 ? maxColors : SkTMin(fNumColors, maxColors);
75
76        // Read the color table from the stream
77        colorBytes = numColorsToRead * fBytesPerColor;
78        std::unique_ptr<uint8_t[]> cBuffer(new uint8_t[colorBytes]);
79        if (stream()->read(cBuffer.get(), colorBytes) != colorBytes) {
80            SkCodecPrintf("Error: unable to read color table.\n");
81            return false;
82        }
83
84        // Fill in the color table
85        PackColorProc packARGB = choose_pack_color_proc(false, dstColorType);
86        uint32_t i = 0;
87        for (; i < numColorsToRead; i++) {
88            uint8_t blue = get_byte(cBuffer.get(), i*fBytesPerColor);
89            uint8_t green = get_byte(cBuffer.get(), i*fBytesPerColor + 1);
90            uint8_t red = get_byte(cBuffer.get(), i*fBytesPerColor + 2);
91            colorTable[i] = packARGB(0xFF, red, green, blue);
92        }
93
94        // To avoid segmentation faults on bad pixel data, fill the end of the
95        // color table with black.  This is the same the behavior as the
96        // chromium decoder.
97        for (; i < maxColors; i++) {
98            colorTable[i] = SkPackARGB32NoCheck(0xFF, 0, 0, 0);
99        }
100
101        // Set the color table
102        fColorTable.reset(new SkColorTable(colorTable, maxColors));
103    }
104
105    // Check that we have not read past the pixel array offset
106    if(fOffset < colorBytes) {
107        // This may occur on OS 2.1 and other old versions where the color
108        // table defaults to max size, and the bmp tries to use a smaller
109        // color table.  This is invalid, and our decision is to indicate
110        // an error, rather than try to guess the intended size of the
111        // color table.
112        SkCodecPrintf("Error: pixel data offset less than color table size.\n");
113        return false;
114    }
115
116    // After reading the color table, skip to the start of the pixel array
117    if (stream()->skip(fOffset - colorBytes) != fOffset - colorBytes) {
118        SkCodecPrintf("Error: unable to skip to image data.\n");
119        return false;
120    }
121
122    // Return true on success
123    return true;
124}
125
126bool SkBmpRLECodec::initializeStreamBuffer() {
127    fBytesBuffered = this->stream()->read(fStreamBuffer, kBufferSize);
128    if (fBytesBuffered == 0) {
129        SkCodecPrintf("Error: could not read RLE image data.\n");
130        return false;
131    }
132    fCurrRLEByte = 0;
133    return true;
134}
135
136/*
137 * @return the number of bytes remaining in the stream buffer after
138 *         attempting to read more bytes from the stream
139 */
140size_t SkBmpRLECodec::checkForMoreData() {
141    const size_t remainingBytes = fBytesBuffered - fCurrRLEByte;
142    uint8_t* buffer = fStreamBuffer;
143
144    // We will be reusing the same buffer, starting over from the beginning.
145    // Move any remaining bytes to the start of the buffer.
146    // We use memmove() instead of memcpy() because there is risk that the dst
147    // and src memory will overlap in corrupt images.
148    memmove(buffer, SkTAddOffset<uint8_t>(buffer, fCurrRLEByte), remainingBytes);
149
150    // Adjust the buffer ptr to the start of the unfilled data.
151    buffer += remainingBytes;
152
153    // Try to read additional bytes from the stream.  There are fCurrRLEByte
154    // bytes of additional space remaining in the buffer, assuming that we
155    // have already copied remainingBytes to the start of the buffer.
156    size_t additionalBytes = this->stream()->read(buffer, fCurrRLEByte);
157
158    // Update counters and return the number of bytes we currently have
159    // available.  We are at the start of the buffer again.
160    fCurrRLEByte = 0;
161    fBytesBuffered = remainingBytes + additionalBytes;
162    return fBytesBuffered;
163}
164
165/*
166 * Set an RLE pixel using the color table
167 */
168void SkBmpRLECodec::setPixel(void* dst, size_t dstRowBytes,
169                             const SkImageInfo& dstInfo, uint32_t x, uint32_t y,
170                             uint8_t index) {
171    if (dst && is_coord_necessary(x, fSampleX, dstInfo.width())) {
172        // Set the row
173        uint32_t row = this->getDstRow(y, dstInfo.height());
174
175        // Set the pixel based on destination color type
176        const int dstX = get_dst_coord(x, fSampleX);
177        switch (dstInfo.colorType()) {
178            case kRGBA_8888_SkColorType:
179            case kBGRA_8888_SkColorType: {
180                SkPMColor* dstRow = SkTAddOffset<SkPMColor>(dst, row * (int) dstRowBytes);
181                dstRow[dstX] = fColorTable->operator[](index);
182                break;
183            }
184            case kRGB_565_SkColorType: {
185                uint16_t* dstRow = SkTAddOffset<uint16_t>(dst, row * (int) dstRowBytes);
186                dstRow[dstX] = SkPixel32ToPixel16(fColorTable->operator[](index));
187                break;
188            }
189            default:
190                // This case should not be reached.  We should catch an invalid
191                // color type when we check that the conversion is possible.
192                SkASSERT(false);
193                break;
194        }
195    }
196}
197
198/*
199 * Set an RLE pixel from R, G, B values
200 */
201void SkBmpRLECodec::setRGBPixel(void* dst, size_t dstRowBytes,
202                                const SkImageInfo& dstInfo, uint32_t x,
203                                uint32_t y, uint8_t red, uint8_t green,
204                                uint8_t blue) {
205    if (dst && is_coord_necessary(x, fSampleX, dstInfo.width())) {
206        // Set the row
207        uint32_t row = this->getDstRow(y, dstInfo.height());
208
209        // Set the pixel based on destination color type
210        const int dstX = get_dst_coord(x, fSampleX);
211        switch (dstInfo.colorType()) {
212            case kRGBA_8888_SkColorType: {
213                SkPMColor* dstRow = SkTAddOffset<SkPMColor>(dst, row * (int) dstRowBytes);
214                dstRow[dstX] = SkPackARGB_as_RGBA(0xFF, red, green, blue);
215                break;
216            }
217            case kBGRA_8888_SkColorType: {
218                SkPMColor* dstRow = SkTAddOffset<SkPMColor>(dst, row * (int) dstRowBytes);
219                dstRow[dstX] = SkPackARGB_as_BGRA(0xFF, red, green, blue);
220                break;
221            }
222            case kRGB_565_SkColorType: {
223                uint16_t* dstRow = SkTAddOffset<uint16_t>(dst, row * (int) dstRowBytes);
224                dstRow[dstX] = SkPack888ToRGB16(red, green, blue);
225                break;
226            }
227            default:
228                // This case should not be reached.  We should catch an invalid
229                // color type when we check that the conversion is possible.
230                SkASSERT(false);
231                break;
232        }
233    }
234}
235
236SkCodec::Result SkBmpRLECodec::onPrepareToDecode(const SkImageInfo& dstInfo,
237        const SkCodec::Options& options) {
238    // FIXME: Support subsets for scanline decodes.
239    if (options.fSubset) {
240        // Subsets are not supported.
241        return kUnimplemented;
242    }
243
244    // Reset fSampleX. If it needs to be a value other than 1, it will get modified by
245    // the sampler.
246    fSampleX = 1;
247    fLinesToSkip = 0;
248
249    SkColorType colorTableColorType = dstInfo.colorType();
250    if (this->colorXform()) {
251        // Just set a known colorType for the colorTable.  No need to actually transform
252        // the colors in the colorTable.
253        colorTableColorType = kBGRA_8888_SkColorType;
254    }
255
256    // Create the color table if necessary and prepare the stream for decode
257    // Note that if it is non-NULL, inputColorCount will be modified
258    if (!this->createColorTable(colorTableColorType)) {
259        SkCodecPrintf("Error: could not create color table.\n");
260        return SkCodec::kInvalidInput;
261    }
262
263    // Initialize a buffer for encoded RLE data
264    if (!this->initializeStreamBuffer()) {
265        SkCodecPrintf("Error: cannot initialize stream buffer.\n");
266        return SkCodec::kInvalidInput;
267    }
268
269    return SkCodec::kSuccess;
270}
271
272/*
273 * Performs the bitmap decoding for RLE input format
274 * RLE decoding is performed all at once, rather than a one row at a time
275 */
276int SkBmpRLECodec::decodeRows(const SkImageInfo& info, void* dst, size_t dstRowBytes,
277        const Options& opts) {
278    const int width = this->getInfo().width();
279    int height = info.height();
280
281    // Account for sampling.
282    SkImageInfo dstInfo = info.makeWH(get_scaled_dimension(width, fSampleX), height);
283
284    // Set the background as transparent.  Then, if the RLE code skips pixels,
285    // the skipped pixels will be transparent.
286    if (dst) {
287        SkSampler::Fill(dstInfo, dst, dstRowBytes, SK_ColorTRANSPARENT, opts.fZeroInitialized);
288    }
289
290    // Adjust the height and the dst if the previous call to decodeRows() left us
291    // with lines that need to be skipped.
292    if (height > fLinesToSkip) {
293        height -= fLinesToSkip;
294        if (dst) {
295            dst = SkTAddOffset<void>(dst, fLinesToSkip * dstRowBytes);
296        }
297        fLinesToSkip = 0;
298
299        dstInfo = dstInfo.makeWH(dstInfo.width(), height);
300    } else {
301        fLinesToSkip -= height;
302        return height;
303    }
304
305    void* decodeDst = dst;
306    size_t decodeRowBytes = dstRowBytes;
307    SkImageInfo decodeInfo = dstInfo;
308    if (decodeDst) {
309        if (this->colorXform()) {
310            decodeInfo = decodeInfo.makeColorType(kXformSrcColorType);
311            if (kRGBA_F16_SkColorType == dstInfo.colorType()) {
312                int count = height * dstInfo.width();
313                this->resetXformBuffer(count);
314                sk_bzero(this->xformBuffer(), count * sizeof(uint32_t));
315                decodeDst = this->xformBuffer();
316                decodeRowBytes = dstInfo.width() * sizeof(uint32_t);
317            }
318        }
319    }
320
321    int decodedHeight = this->decodeRLE(decodeInfo, decodeDst, decodeRowBytes);
322    if (this->colorXform() && decodeDst) {
323        for (int y = 0; y < decodedHeight; y++) {
324            this->applyColorXform(dst, decodeDst, dstInfo.width());
325            decodeDst = SkTAddOffset<void>(decodeDst, decodeRowBytes);
326            dst = SkTAddOffset<void>(dst, dstRowBytes);
327        }
328    }
329
330    return decodedHeight;
331}
332
333int SkBmpRLECodec::decodeRLE(const SkImageInfo& dstInfo, void* dst, size_t dstRowBytes) {
334    // Use the original width to count the number of pixels in each row.
335    const int width = this->getInfo().width();
336
337    // This tells us the number of rows that we are meant to decode.
338    const int height = dstInfo.height();
339
340    // Set RLE flags
341    constexpr uint8_t RLE_ESCAPE = 0;
342    constexpr uint8_t RLE_EOL = 0;
343    constexpr uint8_t RLE_EOF = 1;
344    constexpr uint8_t RLE_DELTA = 2;
345
346    // Destination parameters
347    int x = 0;
348    int y = 0;
349
350    while (true) {
351        // If we have reached a row that is beyond the requested height, we have
352        // succeeded.
353        if (y >= height) {
354            // It would be better to check for the EOF marker before indicating
355            // success, but we may be performing a scanline decode, which
356            // would require us to stop before decoding the full height.
357            return height;
358        }
359
360        // Every entry takes at least two bytes
361        if ((int) fBytesBuffered - fCurrRLEByte < 2) {
362            if (this->checkForMoreData() < 2) {
363                return y;
364            }
365        }
366
367        // Read the next two bytes.  These bytes have different meanings
368        // depending on their values.  In the first interpretation, the first
369        // byte is an escape flag and the second byte indicates what special
370        // task to perform.
371        const uint8_t flag = fStreamBuffer[fCurrRLEByte++];
372        const uint8_t task = fStreamBuffer[fCurrRLEByte++];
373
374        // Perform decoding
375        if (RLE_ESCAPE == flag) {
376            switch (task) {
377                case RLE_EOL:
378                    x = 0;
379                    y++;
380                    break;
381                case RLE_EOF:
382                    return height;
383                case RLE_DELTA: {
384                    // Two bytes are needed to specify delta
385                    if ((int) fBytesBuffered - fCurrRLEByte < 2) {
386                        if (this->checkForMoreData() < 2) {
387                            return y;
388                        }
389                    }
390                    // Modify x and y
391                    const uint8_t dx = fStreamBuffer[fCurrRLEByte++];
392                    const uint8_t dy = fStreamBuffer[fCurrRLEByte++];
393                    x += dx;
394                    y += dy;
395                    if (x > width) {
396                        SkCodecPrintf("Warning: invalid RLE input.\n");
397                        return y - dy;
398                    } else if (y > height) {
399                        fLinesToSkip = y - height;
400                        return height;
401                    }
402                    break;
403                }
404                default: {
405                    // If task does not match any of the above signals, it
406                    // indicates that we have a sequence of non-RLE pixels.
407                    // Furthermore, the value of task is equal to the number
408                    // of pixels to interpret.
409                    uint8_t numPixels = task;
410                    const size_t rowBytes = compute_row_bytes(numPixels,
411                            this->bitsPerPixel());
412                    // Abort if setting numPixels moves us off the edge of the
413                    // image.
414                    if (x + numPixels > width) {
415                        SkCodecPrintf("Warning: invalid RLE input.\n");
416                        return y;
417                    }
418
419                    // Also abort if there are not enough bytes
420                    // remaining in the stream to set numPixels.
421
422                    // At most, alignedRowBytes can be 255 (max uint8_t) *
423                    // 3 (max bytes per pixel) + 1 (aligned) = 766. If
424                    // fStreamBuffer was smaller than this,
425                    // checkForMoreData would never succeed for some bmps.
426                    static_assert(255 * 3 + 1 < kBufferSize,
427                                  "kBufferSize needs to be larger!");
428                    const size_t alignedRowBytes = SkAlign2(rowBytes);
429                    if ((int) fBytesBuffered - fCurrRLEByte < alignedRowBytes) {
430                        SkASSERT(alignedRowBytes < kBufferSize);
431                        if (this->checkForMoreData() < alignedRowBytes) {
432                            return y;
433                        }
434                    }
435                    // Set numPixels number of pixels
436                    while (numPixels > 0) {
437                        switch(this->bitsPerPixel()) {
438                            case 4: {
439                                SkASSERT(fCurrRLEByte < fBytesBuffered);
440                                uint8_t val = fStreamBuffer[fCurrRLEByte++];
441                                setPixel(dst, dstRowBytes, dstInfo, x++,
442                                        y, val >> 4);
443                                numPixels--;
444                                if (numPixels != 0) {
445                                    setPixel(dst, dstRowBytes, dstInfo,
446                                            x++, y, val & 0xF);
447                                    numPixels--;
448                                }
449                                break;
450                            }
451                            case 8:
452                                SkASSERT(fCurrRLEByte < fBytesBuffered);
453                                setPixel(dst, dstRowBytes, dstInfo, x++,
454                                        y, fStreamBuffer[fCurrRLEByte++]);
455                                numPixels--;
456                                break;
457                            case 24: {
458                                SkASSERT(fCurrRLEByte + 2 < fBytesBuffered);
459                                uint8_t blue = fStreamBuffer[fCurrRLEByte++];
460                                uint8_t green = fStreamBuffer[fCurrRLEByte++];
461                                uint8_t red = fStreamBuffer[fCurrRLEByte++];
462                                setRGBPixel(dst, dstRowBytes, dstInfo,
463                                            x++, y, red, green, blue);
464                                numPixels--;
465                                break;
466                            }
467                            default:
468                                SkASSERT(false);
469                                return y;
470                        }
471                    }
472                    // Skip a byte if necessary to maintain alignment
473                    if (!SkIsAlign2(rowBytes)) {
474                        fCurrRLEByte++;
475                    }
476                    break;
477                }
478            }
479        } else {
480            // If the first byte read is not a flag, it indicates the number of
481            // pixels to set in RLE mode.
482            const uint8_t numPixels = flag;
483            const int endX = SkTMin<int>(x + numPixels, width);
484
485            if (24 == this->bitsPerPixel()) {
486                // In RLE24, the second byte read is part of the pixel color.
487                // There are two more required bytes to finish encoding the
488                // color.
489                if ((int) fBytesBuffered - fCurrRLEByte < 2) {
490                    if (this->checkForMoreData() < 2) {
491                        return y;
492                    }
493                }
494
495                // Fill the pixels up to endX with the specified color
496                uint8_t blue = task;
497                uint8_t green = fStreamBuffer[fCurrRLEByte++];
498                uint8_t red = fStreamBuffer[fCurrRLEByte++];
499                while (x < endX) {
500                    setRGBPixel(dst, dstRowBytes, dstInfo, x++, y, red, green, blue);
501                }
502            } else {
503                // In RLE8 or RLE4, the second byte read gives the index in the
504                // color table to look up the pixel color.
505                // RLE8 has one color index that gets repeated
506                // RLE4 has two color indexes in the upper and lower 4 bits of
507                // the bytes, which are alternated
508                uint8_t indices[2] = { task, task };
509                if (4 == this->bitsPerPixel()) {
510                    indices[0] >>= 4;
511                    indices[1] &= 0xf;
512                }
513
514                // Set the indicated number of pixels
515                for (int which = 0; x < endX; x++) {
516                    setPixel(dst, dstRowBytes, dstInfo, x, y, indices[which]);
517                    which = !which;
518                }
519            }
520        }
521    }
522}
523
524bool SkBmpRLECodec::skipRows(int count) {
525    const SkImageInfo rowInfo = SkImageInfo::Make(this->getInfo().width(), count, kN32_SkColorType,
526            kUnpremul_SkAlphaType);
527
528    return count == this->decodeRows(rowInfo, nullptr, 0, this->options());
529}
530
531// FIXME: Make SkBmpRLECodec have no knowledge of sampling.
532//        Or it should do all sampling natively.
533//        It currently is a hybrid that needs to know what SkScaledCodec is doing.
534class SkBmpRLESampler : public SkSampler {
535public:
536    SkBmpRLESampler(SkBmpRLECodec* codec)
537        : fCodec(codec)
538    {
539        SkASSERT(fCodec);
540    }
541
542private:
543    int onSetSampleX(int sampleX) override {
544        return fCodec->setSampleX(sampleX);
545    }
546
547    // Unowned pointer. fCodec will delete this class in its destructor.
548    SkBmpRLECodec* fCodec;
549};
550
551SkSampler* SkBmpRLECodec::getSampler(bool /*createIfNecessary*/) {
552    // We will always create an SkBmpRLESampler if one is requested.
553    // This allows clients to always use the SkBmpRLESampler's
554    // version of fill(), which does nothing since RLE decodes have
555    // already filled pixel memory.  This seems fine, since creating
556    // an SkBmpRLESampler is pretty inexpensive.
557    if (!fSampler) {
558        fSampler.reset(new SkBmpRLESampler(this));
559    }
560
561    return fSampler.get();
562}
563
564int SkBmpRLECodec::setSampleX(int sampleX){
565    fSampleX = sampleX;
566    return get_scaled_dimension(this->getInfo().width(), sampleX);
567}
568