PrimitiveProcessorTest.cpp revision fe17456d5e528078ce69b5f15cf7adf1fab963f9
1/*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8// This is a GPU-backend specific test. It relies on static intializers to work
9
10#include "SkTypes.h"
11#include "Test.h"
12
13#if SK_SUPPORT_GPU
14#include "GrContext.h"
15#include "GrGeometryProcessor.h"
16#include "GrGpu.h"
17#include "GrOpFlushState.h"
18#include "GrRenderTargetContext.h"
19#include "GrRenderTargetContextPriv.h"
20#include "SkPointPriv.h"
21#include "SkString.h"
22#include "glsl/GrGLSLFragmentShaderBuilder.h"
23#include "glsl/GrGLSLGeometryProcessor.h"
24#include "glsl/GrGLSLVarying.h"
25#include "ops/GrMeshDrawOp.h"
26
27namespace {
28class Op : public GrMeshDrawOp {
29public:
30    DEFINE_OP_CLASS_ID
31
32    const char* name() const override { return "Dummy Op"; }
33
34    static std::unique_ptr<GrDrawOp> Make(int numAttribs) {
35        return std::unique_ptr<GrDrawOp>(new Op(numAttribs));
36    }
37
38    FixedFunctionFlags fixedFunctionFlags() const override {
39        return FixedFunctionFlags::kNone;
40    }
41
42    RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*,\
43                                GrPixelConfigIsClamped) override {
44        return RequiresDstTexture::kNo;
45    }
46
47private:
48    Op(int numAttribs) : INHERITED(ClassID()), fNumAttribs(numAttribs) {
49        this->setBounds(SkRect::MakeWH(1.f, 1.f), HasAABloat::kNo, IsZeroArea::kNo);
50    }
51
52    bool onCombineIfPossible(GrOp*, const GrCaps&) override { return false; }
53
54    void onPrepareDraws(Target* target) override {
55        class GP : public GrGeometryProcessor {
56        public:
57            GP(int numAttribs)
58            : INHERITED(kGP_ClassID) {
59                SkASSERT(numAttribs > 1);
60                for (auto i = 0; i < numAttribs; ++i) {
61                    fAttribNames.push_back().printf("attr%d", i);
62                }
63                for (auto i = 0; i < numAttribs; ++i) {
64                    this->addVertexAttrib(fAttribNames[i].c_str(), kFloat2_GrVertexAttribType);
65                }
66            }
67            const char* name() const override { return "Dummy GP"; }
68
69            GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override {
70                class GLSLGP : public GrGLSLGeometryProcessor {
71                public:
72                    void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
73                        const GP& gp = args.fGP.cast<GP>();
74                        args.fVaryingHandler->emitAttributes(gp);
75                        this->writeOutputPosition(args.fVertBuilder, gpArgs, gp.getAttrib(0).fName);
76                        GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
77                        fragBuilder->codeAppendf("%s = half4(1);", args.fOutputColor);
78                        fragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage);
79                    }
80                    void setData(const GrGLSLProgramDataManager& pdman,
81                                 const GrPrimitiveProcessor& primProc,
82                                 FPCoordTransformIter&&) override {}
83                };
84                return new GLSLGP();
85            }
86            void getGLSLProcessorKey(const GrShaderCaps&,
87                                     GrProcessorKeyBuilder* builder) const override {
88                builder->add32(this->numAttribs());
89            }
90
91        private:
92            SkTArray<SkString> fAttribNames;
93
94            typedef GrGeometryProcessor INHERITED;
95        };
96        sk_sp<GrGeometryProcessor> gp(new GP(fNumAttribs));
97        QuadHelper helper;
98        size_t vertexStride = gp->getVertexStride();
99        SkPoint* vertices = reinterpret_cast<SkPoint*>(helper.init(target, vertexStride, 1));
100        SkPointPriv::SetRectTriStrip(vertices, 0.f, 0.f, 1.f, 1.f, vertexStride);
101        helper.recordDraw(target, gp.get(),
102                          target->makePipeline(0, GrProcessorSet::MakeEmptySet(),
103                                               target->detachAppliedClip()));
104    }
105
106    int fNumAttribs;
107
108    typedef GrMeshDrawOp INHERITED;
109};
110}
111
112DEF_GPUTEST_FOR_ALL_CONTEXTS(VertexAttributeCount, reporter, ctxInfo) {
113    GrContext* context = ctxInfo.grContext();
114#if GR_GPU_STATS
115    GrGpu* gpu = context->contextPriv().getGpu();
116#endif
117
118    sk_sp<GrRenderTargetContext> renderTargetContext(context->makeDeferredRenderTargetContext(
119                                                                     SkBackingFit::kApprox,
120                                                                     1, 1, kRGBA_8888_GrPixelConfig,
121                                                                     nullptr));
122    if (!renderTargetContext) {
123        ERRORF(reporter, "Could not create render target context.");
124        return;
125    }
126    int attribCnt = context->caps()->maxVertexAttributes();
127    if (!attribCnt) {
128        ERRORF(reporter, "No attributes allowed?!");
129        return;
130    }
131    context->flush();
132    context->resetGpuStats();
133#if GR_GPU_STATS
134    REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 0);
135    REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0);
136#endif
137    // Adding discard to appease vulkan validation warning about loading uninitialized data on draw
138    renderTargetContext->discard();
139
140    GrPaint grPaint;
141    // This one should succeed.
142    renderTargetContext->priv().testingOnly_addDrawOp(Op::Make(attribCnt));
143    context->flush();
144#if GR_GPU_STATS
145    REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 1);
146    REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 0);
147#endif
148    context->resetGpuStats();
149    renderTargetContext->priv().testingOnly_addDrawOp(Op::Make(attribCnt + 1));
150    context->flush();
151#if GR_GPU_STATS
152    REPORTER_ASSERT(reporter, gpu->stats()->numDraws() == 0);
153    REPORTER_ASSERT(reporter, gpu->stats()->numFailedDraws() == 1);
154#endif
155}
156#endif
157