cube.c revision 3536b44d5d907e6ce3d97c40366f12a988c8036d
1#define _GNU_SOURCE
2#include <stdio.h>
3#include <stdlib.h>
4#include <string.h>
5#include <stdbool.h>
6#include <assert.h>
7
8#include <xcb/xcb.h>
9#include <vulkan.h>
10#include <vkDbg.h>
11#include <vkWsiX11Ext.h>
12
13#include "icd-spv.h"
14
15#include "linmath.h"
16#include <png.h>
17
18#define DEMO_BUFFER_COUNT 2
19#define DEMO_TEXTURE_COUNT 1
20
21/*
22 * structure to track all objects related to a texture.
23 */
24struct texture_object {
25    VkSampler sampler;
26
27    VkImage image;
28    VkImageLayout imageLayout;
29
30    uint32_t  num_mem;
31    VkDeviceMemory *mem;
32    VkImageView view;
33    int32_t tex_width, tex_height;
34};
35
36static char *tex_files[] = {
37    "lunarg-logo-256x256-solid.png"
38};
39
40struct vkcube_vs_uniform {
41    // Must start with MVP
42    float       mvp[4][4];
43    float       position[12*3][4];
44    float       color[12*3][4];
45};
46
47struct vktexcube_vs_uniform {
48    // Must start with MVP
49    float       mvp[4][4];
50    float       position[12*3][4];
51    float       attr[12*3][4];
52};
53
54//--------------------------------------------------------------------------------------
55// Mesh and VertexFormat Data
56//--------------------------------------------------------------------------------------
57struct Vertex
58{
59    float     posX, posY, posZ, posW;    // Position data
60    float     r, g, b, a;                // Color
61};
62
63struct VertexPosTex
64{
65    float     posX, posY, posZ, posW;    // Position data
66    float     u, v, s, t;                // Texcoord
67};
68
69#define XYZ1(_x_, _y_, _z_)         (_x_), (_y_), (_z_), 1.f
70#define UV(_u_, _v_)                (_u_), (_v_), 0.f, 1.f
71
72static const float g_vertex_buffer_data[] = {
73    -1.0f,-1.0f,-1.0f,  // Vertex 0
74    -1.0f,-1.0f, 1.0f,
75    -1.0f, 1.0f, 1.0f,
76
77    -1.0f, 1.0f, 1.0f,  // Vertex 1
78    -1.0f, 1.0f,-1.0f,
79    -1.0f,-1.0f,-1.0f,
80
81    -1.0f,-1.0f,-1.0f,  // Vertex 2
82     1.0f, 1.0f,-1.0f,
83     1.0f,-1.0f,-1.0f,
84
85    -1.0f,-1.0f,-1.0f,  // Vertex 3
86    -1.0f, 1.0f,-1.0f,
87     1.0f, 1.0f,-1.0f,
88
89    -1.0f,-1.0f,-1.0f,  // Vertex 4
90     1.0f,-1.0f,-1.0f,
91     1.0f,-1.0f, 1.0f,
92
93    -1.0f,-1.0f,-1.0f,  // Vertex 5
94     1.0f,-1.0f, 1.0f,
95    -1.0f,-1.0f, 1.0f,
96
97    -1.0f, 1.0f,-1.0f,  // Vertex 6
98    -1.0f, 1.0f, 1.0f,
99     1.0f, 1.0f, 1.0f,
100
101    -1.0f, 1.0f,-1.0f,  // Vertex 7
102     1.0f, 1.0f, 1.0f,
103     1.0f, 1.0f,-1.0f,
104
105     1.0f, 1.0f,-1.0f,  // Vertex 8
106     1.0f, 1.0f, 1.0f,
107     1.0f,-1.0f, 1.0f,
108
109     1.0f,-1.0f, 1.0f,  // Vertex 9
110     1.0f,-1.0f,-1.0f,
111     1.0f, 1.0f,-1.0f,
112
113    -1.0f, 1.0f, 1.0f,  // Vertex 10
114    -1.0f,-1.0f, 1.0f,
115     1.0f, 1.0f, 1.0f,
116
117    -1.0f,-1.0f, 1.0f,  // Vertex 11
118     1.0f,-1.0f, 1.0f,
119     1.0f, 1.0f, 1.0f,
120};
121
122static const float g_uv_buffer_data[] = {
123    1.0f, 0.0f,  // Vertex 0
124    0.0f, 0.0f,
125    0.0f, 1.0f,
126
127    0.0f, 1.0f,  // Vertex 1
128    1.0f, 1.0f,
129    1.0f, 0.0f,
130
131//    0.0f, 1.0f,  // Vertex 2
132//    1.0f, 0.0f,
133//    0.0f, 0.0f,
134
135//    0.0f, 1.0f,  // Vertex 3
136//    1.0f, 0.0f,
137//    1.0f, 1.0f,
138
139    0.0f, 0.0f,  // Vertex 2
140    1.0f, 1.0f,
141    1.0f, 0.0f,
142
143    0.0f, 0.0f,  // Vertex 3
144    0.0f, 1.0f,
145    1.0f, 1.0f,
146
147    0.0f, 1.0f,  // Vertex 4
148    0.0f, 0.0f,
149    1.0f, 0.0f,
150
151    0.0f, 1.0f,  // Vertex 5
152    1.0f, 0.0f,
153    1.0f, 1.0f,
154
155    0.0f, 1.0f,  // Vertex 6
156    1.0f, 1.0f,
157    1.0f, 0.0f,
158
159    0.0f, 1.0f,  // Vertex 7
160    1.0f, 0.0f,
161    0.0f, 0.0f,
162
163    0.0f, 1.0f,  // Vertex 8
164    1.0f, 1.0f,
165    1.0f, 0.0f,
166
167    1.0f, 0.0f,  // Vertex 9
168    0.0f, 0.0f,
169    0.0f, 1.0f,
170
171    1.0f, 1.0f,  // Vertex 10
172    1.0f, 0.0f,
173    0.0f, 1.0f,
174
175    1.0f, 0.0f,  // Vertex 11
176    0.0f, 0.0f,
177    0.0f, 1.0f,
178};
179
180void dumpMatrix(const char *note, mat4x4 MVP)
181{
182    int i;
183
184    printf("%s: \n", note);
185    for (i=0; i<4; i++) {
186        printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]);
187    }
188    printf("\n");
189    fflush(stdout);
190}
191
192void dumpVec4(const char *note, vec4 vector)
193{
194    printf("%s: \n", note);
195        printf("%f, %f, %f, %f\n", vector[0], vector[1], vector[2], vector[3]);
196    printf("\n");
197    fflush(stdout);
198}
199
200struct demo {
201    xcb_connection_t *connection;
202    xcb_screen_t *screen;
203    bool use_staging_buffer;
204
205    VkInstance inst;
206    VkPhysicalDevice gpu;
207    VkDevice device;
208    VkQueue queue;
209    uint32_t graphics_queue_node_index;
210    VkPhysicalDeviceProperties *gpu_props;
211    VkPhysicalDeviceQueueProperties *queue_props;
212
213    VkFramebuffer framebuffer;
214    int width, height;
215    VkFormat format;
216
217    struct {
218        VkImage image;
219        VkDeviceMemory mem;
220        VkCmdBuffer cmd;
221
222        VkColorAttachmentView view;
223        VkFence fence;
224    } buffers[DEMO_BUFFER_COUNT];
225
226    struct {
227        VkFormat format;
228
229        VkImage image;
230        uint32_t num_mem;
231        VkDeviceMemory *mem;
232        VkDepthStencilView view;
233    } depth;
234
235    struct texture_object textures[DEMO_TEXTURE_COUNT];
236
237    struct {
238        VkBuffer buf;
239        uint32_t num_mem;
240        VkDeviceMemory *mem;
241        VkBufferView view;
242        VkBufferViewAttachInfo attach;
243    } uniform_data;
244
245    VkCmdBuffer cmd;  // Buffer for initialization commands
246    VkDescriptorSetLayoutChain desc_layout_chain;
247    VkDescriptorSetLayout desc_layout;
248    VkPipeline pipeline;
249
250    VkDynamicVpState viewport;
251    VkDynamicRsState raster;
252    VkDynamicCbState color_blend;
253    VkDynamicDsState depth_stencil;
254
255    mat4x4 projection_matrix;
256    mat4x4 view_matrix;
257    mat4x4 model_matrix;
258
259    float spin_angle;
260    float spin_increment;
261    bool pause;
262
263    VkDescriptorPool desc_pool;
264    VkDescriptorSet desc_set;
265
266    xcb_window_t window;
267    xcb_intern_atom_reply_t *atom_wm_delete_window;
268
269    bool quit;
270    uint32_t current_buffer;
271};
272
273static void demo_flush_init_cmd(struct demo *demo)
274{
275    VkResult err;
276
277    if (demo->cmd == VK_NULL_HANDLE)
278        return;
279
280    err = vkEndCommandBuffer(demo->cmd);
281    assert(!err);
282
283    const VkCmdBuffer cmd_bufs[] = { demo->cmd };
284
285    err = vkQueueSubmit(demo->queue, 1, cmd_bufs, VK_NULL_HANDLE);
286    assert(!err);
287
288    err = vkQueueWaitIdle(demo->queue);
289    assert(!err);
290
291    vkDestroyObject(demo->cmd);
292    demo->cmd = VK_NULL_HANDLE;
293}
294
295static void demo_add_mem_refs(
296        struct demo *demo,
297        int num_refs, VkDeviceMemory *mem)
298{
299    vkQueueAddMemReferences(demo->queue, num_refs, mem);
300}
301
302static void demo_remove_mem_refs(
303        struct demo *demo,
304        int num_refs, VkDeviceMemory *mem)
305{
306    vkQueueRemoveMemReferences(demo->queue, num_refs, mem);
307}
308
309static void demo_set_image_layout(
310        struct demo *demo,
311        VkImage image,
312        VkImageLayout old_image_layout,
313        VkImageLayout new_image_layout)
314{
315    VkResult err;
316
317    if (demo->cmd == VK_NULL_HANDLE) {
318        const VkCmdBufferCreateInfo cmd = {
319            .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO,
320            .pNext = NULL,
321            .queueNodeIndex = demo->graphics_queue_node_index,
322            .flags = 0,
323        };
324
325        err = vkCreateCommandBuffer(demo->device, &cmd, &demo->cmd);
326        assert(!err);
327
328        VkCmdBufferBeginInfo cmd_buf_info = {
329            .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
330            .pNext = NULL,
331            .flags = VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT |
332                VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT,
333        };
334        err = vkBeginCommandBuffer(demo->cmd, &cmd_buf_info);
335    }
336
337    VkImageMemoryBarrier image_memory_barrier = {
338        .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
339        .pNext = NULL,
340        .outputMask = 0,
341        .inputMask = 0,
342        .oldLayout = old_image_layout,
343        .newLayout = new_image_layout,
344        .image = image,
345        .subresourceRange = { VK_IMAGE_ASPECT_COLOR, 0, 1, 0, 0 }
346    };
347
348    if (new_image_layout == VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL) {
349        /* Make sure anything that was copying from this image has completed */
350        image_memory_barrier.inputMask = VK_MEMORY_INPUT_TRANSFER_BIT;
351    }
352
353    if (new_image_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
354        /* Make sure any Copy or CPU writes to image are flushed */
355        image_memory_barrier.outputMask = VK_MEMORY_OUTPUT_CPU_WRITE_BIT | VK_MEMORY_OUTPUT_TRANSFER_BIT;
356    }
357
358    VkImageMemoryBarrier *pmemory_barrier = &image_memory_barrier;
359
360    VkPipeEvent set_events[] = { VK_PIPE_EVENT_TOP_OF_PIPE };
361
362    vkCmdPipelineBarrier(demo->cmd, VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, 1, (const void **)&pmemory_barrier);
363}
364
365static void demo_draw_build_cmd(struct demo *demo, VkCmdBuffer cmd_buf)
366{
367    const VkColorAttachmentBindInfo color_attachment = {
368        .view = demo->buffers[demo->current_buffer].view,
369        .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
370    };
371    const VkDepthStencilBindInfo depth_stencil = {
372        .view = demo->depth.view,
373        .layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
374    };
375    const VkClearColor clear_color = {
376        .color.floatColor = { 0.2f, 0.2f, 0.2f, 0.2f },
377        .useRawValue = false,
378    };
379    const float clear_depth = 1.0f;
380    VkImageSubresourceRange clear_range;
381    VkCmdBufferBeginInfo cmd_buf_info = {
382        .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
383        .pNext = NULL,
384        .flags = VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT |
385            VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT,
386    };
387    VkResult err;
388    VkAttachmentLoadOp load_op = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
389    VkAttachmentStoreOp store_op = VK_ATTACHMENT_STORE_OP_DONT_CARE;
390    const VkFramebufferCreateInfo fb_info = {
391         .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
392         .pNext = NULL,
393         .colorAttachmentCount = 1,
394         .pColorAttachments = (VkColorAttachmentBindInfo*) &color_attachment,
395         .pDepthStencilAttachment = (VkDepthStencilBindInfo*) &depth_stencil,
396         .sampleCount = 1,
397         .width  = demo->width,
398         .height = demo->height,
399         .layers = 1,
400    };
401    VkRenderPassCreateInfo rp_info;
402    VkRenderPassBegin rp_begin;
403
404    memset(&rp_info, 0 , sizeof(rp_info));
405    err = vkCreateFramebuffer(demo->device, &fb_info, &rp_begin.framebuffer);
406    assert(!err);
407    rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
408    rp_info.renderArea.extent.width = demo->width;
409    rp_info.renderArea.extent.height = demo->height;
410    rp_info.colorAttachmentCount = fb_info.colorAttachmentCount;
411    rp_info.pColorFormats = &demo->format;
412    rp_info.pColorLayouts = &color_attachment.layout;
413    rp_info.pColorLoadOps = &load_op;
414    rp_info.pColorStoreOps = &store_op;
415    rp_info.pColorLoadClearValues = &clear_color;
416    rp_info.depthStencilFormat = VK_FORMAT_D16_UNORM;
417    rp_info.depthStencilLayout = depth_stencil.layout;
418    rp_info.depthLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
419    rp_info.depthLoadClearValue = clear_depth;
420    rp_info.depthStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
421    rp_info.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
422    rp_info.stencilLoadClearValue = 0;
423    rp_info.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
424    err = vkCreateRenderPass(demo->device, &rp_info, &rp_begin.renderPass);
425    assert(!err);
426
427    err = vkBeginCommandBuffer(cmd_buf, &cmd_buf_info);
428    assert(!err);
429
430    vkCmdBindPipeline(cmd_buf, VK_PIPELINE_BIND_POINT_GRAPHICS,
431                                  demo->pipeline);
432    vkCmdBindDescriptorSets(cmd_buf, VK_PIPELINE_BIND_POINT_GRAPHICS,
433            0, 1, &demo->desc_set, NULL);
434
435    vkCmdBindDynamicStateObject(cmd_buf, VK_STATE_BIND_POINT_VIEWPORT, demo->viewport);
436    vkCmdBindDynamicStateObject(cmd_buf, VK_STATE_BIND_POINT_RASTER, demo->raster);
437    vkCmdBindDynamicStateObject(cmd_buf, VK_STATE_BIND_POINT_COLOR_BLEND,
438                                     demo->color_blend);
439    vkCmdBindDynamicStateObject(cmd_buf, VK_STATE_BIND_POINT_DEPTH_STENCIL,
440                                     demo->depth_stencil);
441
442    vkCmdBeginRenderPass(cmd_buf, &rp_begin);
443    clear_range.aspect = VK_IMAGE_ASPECT_COLOR;
444    clear_range.baseMipLevel = 0;
445    clear_range.mipLevels = 1;
446    clear_range.baseArraySlice = 0;
447    clear_range.arraySize = 1;
448    vkCmdClearColorImage(cmd_buf,
449            demo->buffers[demo->current_buffer].image,
450            VK_IMAGE_LAYOUT_CLEAR_OPTIMAL,
451            clear_color, 1, &clear_range);
452
453    clear_range.aspect = VK_IMAGE_ASPECT_DEPTH;
454    vkCmdClearDepthStencil(cmd_buf, demo->depth.image,
455            VK_IMAGE_LAYOUT_CLEAR_OPTIMAL,
456            clear_depth, 0, 1, &clear_range);
457
458    vkCmdDraw(cmd_buf, 0, 12 * 3, 0, 1);
459    vkCmdEndRenderPass(cmd_buf, rp_begin.renderPass);
460
461    err = vkEndCommandBuffer(cmd_buf);
462    assert(!err);
463
464    vkDestroyObject(rp_begin.renderPass);
465    vkDestroyObject(rp_begin.framebuffer);
466}
467
468
469void demo_update_data_buffer(struct demo *demo)
470{
471    mat4x4 MVP, Model, VP;
472    int matrixSize = sizeof(MVP);
473    uint8_t *pData;
474    VkResult err;
475
476    mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
477
478    // Rotate 22.5 degrees around the Y axis
479    mat4x4_dup(Model, demo->model_matrix);
480    mat4x4_rotate(demo->model_matrix, Model, 0.0f, 1.0f, 0.0f, (float)degreesToRadians(demo->spin_angle));
481    mat4x4_mul(MVP, VP, demo->model_matrix);
482
483    assert(demo->uniform_data.num_mem == 1);
484    err = vkMapMemory(demo->uniform_data.mem[0], 0, 0, 0, (void **) &pData);
485    assert(!err);
486
487    memcpy(pData, (const void*) &MVP[0][0], matrixSize);
488
489    err = vkUnmapMemory(demo->uniform_data.mem[0]);
490    assert(!err);
491}
492
493static void demo_draw(struct demo *demo)
494{
495    const VK_WSI_X11_PRESENT_INFO present = {
496        .destWindow = demo->window,
497        .srcImage = demo->buffers[demo->current_buffer].image,
498        .async = true,
499        .flip = false,
500    };
501    VkFence fence = demo->buffers[demo->current_buffer].fence;
502    VkResult err;
503
504    err = vkWaitForFences(demo->device, 1, &fence, VK_TRUE, ~((uint64_t) 0));
505    assert(err == VK_SUCCESS || err == VK_ERROR_UNAVAILABLE);
506
507    err = vkQueueSubmit(demo->queue, 1, &demo->buffers[demo->current_buffer].cmd,
508            VK_NULL_HANDLE);
509    assert(!err);
510
511    err = vkWsiX11QueuePresent(demo->queue, &present, fence);
512    assert(!err);
513
514    demo->current_buffer = (demo->current_buffer + 1) % DEMO_BUFFER_COUNT;
515}
516
517static void demo_prepare_buffers(struct demo *demo)
518{
519    const VK_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO presentable_image = {
520        .format = demo->format,
521        .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
522        .extent = {
523            .width = demo->width,
524            .height = demo->height,
525        },
526        .flags = 0,
527    };
528    const VkFenceCreateInfo fence = {
529        .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
530        .pNext = NULL,
531        .flags = 0,
532    };
533    VkResult err;
534    uint32_t i;
535
536    for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
537        VkColorAttachmentViewCreateInfo color_attachment_view = {
538            .sType = VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
539            .pNext = NULL,
540            .format = demo->format,
541            .mipLevel = 0,
542            .baseArraySlice = 0,
543            .arraySize = 1,
544        };
545
546        err = vkWsiX11CreatePresentableImage(demo->device, &presentable_image,
547                &demo->buffers[i].image, &demo->buffers[i].mem);
548        assert(!err);
549
550        demo_add_mem_refs(demo, 1, &demo->buffers[i].mem);
551
552        demo_set_image_layout(demo, demo->buffers[i].image,
553                               VK_IMAGE_LAYOUT_UNDEFINED,
554                               VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
555
556        color_attachment_view.image = demo->buffers[i].image;
557
558        err = vkCreateColorAttachmentView(demo->device,
559                &color_attachment_view, &demo->buffers[i].view);
560        assert(!err);
561
562        err = vkCreateFence(demo->device,
563                &fence, &demo->buffers[i].fence);
564        assert(!err);
565    }
566}
567
568static void demo_prepare_depth(struct demo *demo)
569{
570    const VkFormat depth_format = VK_FORMAT_D16_UNORM;
571    const VkImageCreateInfo image = {
572        .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
573        .pNext = NULL,
574        .imageType = VK_IMAGE_TYPE_2D,
575        .format = depth_format,
576        .extent = { demo->width, demo->height, 1 },
577        .mipLevels = 1,
578        .arraySize = 1,
579        .samples = 1,
580        .tiling = VK_IMAGE_TILING_OPTIMAL,
581        .usage = VK_IMAGE_USAGE_DEPTH_STENCIL_BIT,
582        .flags = 0,
583    };
584    VkMemoryAllocInfo mem_alloc = {
585        .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
586        .pNext = NULL,
587        .allocationSize = 0,
588        .memProps = VK_MEMORY_PROPERTY_DEVICE_ONLY,
589        .memPriority = VK_MEMORY_PRIORITY_NORMAL,
590    };
591    VkDepthStencilViewCreateInfo view = {
592        .sType = VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO,
593        .pNext = NULL,
594        .image = VK_NULL_HANDLE,
595        .mipLevel = 0,
596        .baseArraySlice = 0,
597        .arraySize = 1,
598        .flags = 0,
599    };
600    VkMemoryRequirements *mem_reqs;
601    size_t mem_reqs_size = sizeof(VkMemoryRequirements);
602    VkResult err;
603    uint32_t num_allocations = 0;
604    size_t num_alloc_size = sizeof(num_allocations);
605
606    demo->depth.format = depth_format;
607
608    /* create image */
609    err = vkCreateImage(demo->device, &image,
610            &demo->depth.image);
611    assert(!err);
612
613    err = vkGetObjectInfo(demo->depth.image, VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT, &num_alloc_size, &num_allocations);
614    assert(!err && num_alloc_size == sizeof(num_allocations));
615    mem_reqs = malloc(num_allocations * sizeof(VkMemoryRequirements));
616    demo->depth.mem = malloc(num_allocations * sizeof(VkDeviceMemory));
617    demo->depth.num_mem = num_allocations;
618    err = vkGetObjectInfo(demo->depth.image,
619                    VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS,
620                    &mem_reqs_size, mem_reqs);
621    assert(!err && mem_reqs_size == num_allocations * sizeof(VkMemoryRequirements));
622    for (uint32_t i = 0; i < num_allocations; i ++) {
623        mem_alloc.allocationSize = mem_reqs[i].size;
624
625        /* allocate memory */
626        err = vkAllocMemory(demo->device, &mem_alloc,
627                    &(demo->depth.mem[i]));
628        assert(!err);
629
630        /* bind memory */
631        err = vkQueueBindObjectMemory(demo->queue, demo->depth.image, i,
632                demo->depth.mem[i], 0);
633        assert(!err);
634    }
635
636    demo_set_image_layout(demo, demo->depth.image,
637                           VK_IMAGE_LAYOUT_UNDEFINED,
638                           VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
639
640    demo_add_mem_refs(demo, demo->depth.num_mem, demo->depth.mem);
641
642    /* create image view */
643    view.image = demo->depth.image;
644    err = vkCreateDepthStencilView(demo->device, &view,
645            &demo->depth.view);
646    assert(!err);
647}
648
649/** loadTexture
650 * 	loads a png file into an memory object, using cstdio , libpng.
651 *
652 *    	\param demo : Needed to access VK calls
653 * 	\param filename : the png file to be loaded
654 * 	\param width : width of png, to be updated as a side effect of this function
655 * 	\param height : height of png, to be updated as a side effect of this function
656 *
657 * 	\return bool : an opengl texture id.  true if successful?,
658 * 					should be validated by the client of this function.
659 *
660 * Source: http://en.wikibooks.org/wiki/OpenGL_Programming/Intermediate/Textures
661 * Modified to copy image to memory
662 *
663 */
664bool loadTexture(const char *filename, uint8_t *rgba_data,
665                 VkSubresourceLayout *layout,
666                 int32_t *width, int32_t *height)
667{
668  //header for testing if it is a png
669  png_byte header[8];
670  int is_png, bit_depth, color_type,rowbytes;
671  png_uint_32 i, twidth, theight;
672  png_structp  png_ptr;
673  png_infop info_ptr, end_info;
674  png_byte *image_data;
675  png_bytep *row_pointers;
676
677  //open file as binary
678  FILE *fp = fopen(filename, "rb");
679  if (!fp) {
680    return false;
681  }
682
683  //read the header
684  fread(header, 1, 8, fp);
685
686  //test if png
687  is_png = !png_sig_cmp(header, 0, 8);
688  if (!is_png) {
689    fclose(fp);
690    return false;
691  }
692
693  //create png struct
694  png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL,
695      NULL, NULL);
696  if (!png_ptr) {
697    fclose(fp);
698    return (false);
699  }
700
701  //create png info struct
702  info_ptr = png_create_info_struct(png_ptr);
703  if (!info_ptr) {
704    png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
705    fclose(fp);
706    return (false);
707  }
708
709  //create png info struct
710  end_info = png_create_info_struct(png_ptr);
711  if (!end_info) {
712    png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp) NULL);
713    fclose(fp);
714    return (false);
715  }
716
717  //png error stuff, not sure libpng man suggests this.
718  if (setjmp(png_jmpbuf(png_ptr))) {
719    png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
720    fclose(fp);
721    return (false);
722  }
723
724  //init png reading
725  png_init_io(png_ptr, fp);
726
727  //let libpng know you already read the first 8 bytes
728  png_set_sig_bytes(png_ptr, 8);
729
730  // read all the info up to the image data
731  png_read_info(png_ptr, info_ptr);
732
733  // get info about png
734  png_get_IHDR(png_ptr, info_ptr, &twidth, &theight, &bit_depth, &color_type,
735      NULL, NULL, NULL);
736
737  //update width and height based on png info
738  *width = twidth;
739  *height = theight;
740
741  // Require that incoming texture be 8bits per color component
742  // and 4 components (RGBA).
743  if (png_get_bit_depth(png_ptr, info_ptr) != 8 ||
744      png_get_channels(png_ptr, info_ptr) != 4) {
745      return false;
746  }
747
748  if (rgba_data == NULL) {
749      // If data pointer is null, we just want the width & height
750      // clean up memory and close stuff
751      png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
752      fclose(fp);
753
754      return true;
755  }
756
757  // Update the png info struct.
758  png_read_update_info(png_ptr, info_ptr);
759
760  // Row size in bytes.
761  rowbytes = png_get_rowbytes(png_ptr, info_ptr);
762
763  // Allocate the image_data as a big block, to be given to opengl
764  image_data = (png_byte *)malloc(rowbytes * theight * sizeof(png_byte));
765  if (!image_data) {
766    //clean up memory and close stuff
767    png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
768    fclose(fp);
769    return false;
770  }
771
772  // row_pointers is for pointing to image_data for reading the png with libpng
773  row_pointers = (png_bytep *)malloc(theight * sizeof(png_bytep));
774  if (!row_pointers) {
775    //clean up memory and close stuff
776    png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
777    // delete[] image_data;
778    fclose(fp);
779    return false;
780  }
781  // set the individual row_pointers to point at the correct offsets of image_data
782  for (i = 0; i < theight; ++i)
783    row_pointers[theight - 1 - i] = rgba_data + i * layout->rowPitch;
784
785  // read the png into image_data through row_pointers
786  png_read_image(png_ptr, row_pointers);
787
788  // clean up memory and close stuff
789  png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
790  free(row_pointers);
791  free(image_data);
792  fclose(fp);
793
794  return true;
795}
796
797static void demo_prepare_texture_image(struct demo *demo,
798                                       const char *filename,
799                                       struct texture_object *tex_obj,
800                                       VkImageTiling tiling,
801                                       VkFlags mem_props)
802{
803    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
804    int32_t tex_width;
805    int32_t tex_height;
806    VkResult err;
807
808    err = loadTexture(filename, NULL, NULL, &tex_width, &tex_height);
809    assert(err);
810
811    tex_obj->tex_width = tex_width;
812    tex_obj->tex_height = tex_height;
813
814    const VkImageCreateInfo image_create_info = {
815        .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
816        .pNext = NULL,
817        .imageType = VK_IMAGE_TYPE_2D,
818        .format = tex_format,
819        .extent = { tex_width, tex_height, 1 },
820        .mipLevels = 1,
821        .arraySize = 1,
822        .samples = 1,
823        .tiling = tiling,
824        .usage = VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT,
825        .flags = 0,
826    };
827    VkMemoryAllocInfo mem_alloc = {
828        .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
829        .pNext = NULL,
830        .allocationSize = 0,
831        .memProps = mem_props,
832        .memPriority = VK_MEMORY_PRIORITY_NORMAL,
833    };
834
835    VkMemoryRequirements *mem_reqs;
836    size_t mem_reqs_size = sizeof(VkMemoryRequirements);
837    uint32_t num_allocations = 0;
838    size_t num_alloc_size = sizeof(num_allocations);
839
840    err = vkCreateImage(demo->device, &image_create_info,
841            &tex_obj->image);
842    assert(!err);
843
844    err = vkGetObjectInfo(tex_obj->image,
845                VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT,
846                &num_alloc_size, &num_allocations);
847    assert(!err && num_alloc_size == sizeof(num_allocations));
848    mem_reqs = malloc(num_allocations * sizeof(VkMemoryRequirements));
849    tex_obj->mem = malloc(num_allocations * sizeof(VkDeviceMemory));
850    err = vkGetObjectInfo(tex_obj->image,
851                VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS,
852                &mem_reqs_size, mem_reqs);
853    assert(!err && mem_reqs_size == num_allocations * sizeof(VkMemoryRequirements));
854    mem_alloc.memProps = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
855    for (uint32_t j = 0; j < num_allocations; j ++) {
856        mem_alloc.allocationSize = mem_reqs[j].size;
857
858        /* allocate memory */
859        err = vkAllocMemory(demo->device, &mem_alloc,
860                    &(tex_obj->mem[j]));
861        assert(!err);
862
863        /* bind memory */
864        err = vkQueueBindObjectMemory(demo->queue, tex_obj->image, j, tex_obj->mem[j], 0);
865        assert(!err);
866    }
867    free(mem_reqs);
868    mem_reqs = NULL;
869
870    tex_obj->num_mem = num_allocations;
871
872    if (mem_props & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
873        const VkImageSubresource subres = {
874            .aspect = VK_IMAGE_ASPECT_COLOR,
875            .mipLevel = 0,
876            .arraySlice = 0,
877        };
878        VkSubresourceLayout layout;
879        size_t layout_size = sizeof(VkSubresourceLayout);
880        void *data;
881
882        err = vkGetImageSubresourceInfo(tex_obj->image, &subres,
883                                         VK_SUBRESOURCE_INFO_TYPE_LAYOUT,
884                                         &layout_size, &layout);
885        assert(!err && layout_size == sizeof(layout));
886        /* Linear texture must be within a single memory object */
887        assert(num_allocations == 1);
888
889        err = vkMapMemory(tex_obj->mem[0], 0, 0, 0, &data);
890        assert(!err);
891
892        if (!loadTexture(filename, data, &layout, &tex_width, &tex_height)) {
893            fprintf(stderr, "Error loading texture: %s\n", filename);
894        }
895
896        err = vkUnmapMemory(tex_obj->mem[0]);
897        assert(!err);
898    }
899
900    tex_obj->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
901    demo_set_image_layout(demo, tex_obj->image,
902                           VK_IMAGE_LAYOUT_UNDEFINED,
903                           tex_obj->imageLayout);
904    /* setting the image layout does not reference the actual memory so no need to add a mem ref */
905}
906
907static void demo_destroy_texture_image(struct demo *demo, struct texture_object *tex_objs)
908{
909    /* clean up staging resources */
910    for (uint32_t j = 0; j < tex_objs->num_mem; j ++) {
911        vkQueueBindObjectMemory(demo->queue, tex_objs->image, j, VK_NULL_HANDLE, 0);
912        vkFreeMemory(tex_objs->mem[j]);
913    }
914
915    free(tex_objs->mem);
916    vkDestroyObject(tex_objs->image);
917}
918
919static void demo_prepare_textures(struct demo *demo)
920{
921    const VkFormat tex_format = VK_FORMAT_R8G8B8A8_UNORM;
922    VkFormatProperties props;
923    size_t size = sizeof(props);
924    VkResult err;
925    uint32_t i;
926
927    err = vkGetFormatInfo(demo->device, tex_format,
928                           VK_FORMAT_INFO_TYPE_PROPERTIES,
929                           &size, &props);
930    assert(!err);
931
932    for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
933
934        if (props.linearTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT && !demo->use_staging_buffer) {
935            /* Device can texture using linear textures */
936            demo_prepare_texture_image(demo, tex_files[i], &demo->textures[i],
937                                       VK_IMAGE_TILING_LINEAR, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
938        } else if (props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) {
939            /* Must use staging buffer to copy linear texture to optimized */
940            struct texture_object staging_texture;
941
942            memset(&staging_texture, 0, sizeof(staging_texture));
943            demo_prepare_texture_image(demo, tex_files[i], &staging_texture,
944                                       VK_IMAGE_TILING_LINEAR, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
945
946            demo_prepare_texture_image(demo, tex_files[i], &demo->textures[i],
947                                       VK_IMAGE_TILING_OPTIMAL, VK_MEMORY_PROPERTY_DEVICE_ONLY);
948
949            demo_set_image_layout(demo, staging_texture.image,
950                                   staging_texture.imageLayout,
951                                   VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL);
952
953            demo_set_image_layout(demo, demo->textures[i].image,
954                                   demo->textures[i].imageLayout,
955                                   VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL);
956
957            VkImageCopy copy_region = {
958                .srcSubresource = { VK_IMAGE_ASPECT_COLOR, 0, 0 },
959                .srcOffset = { 0, 0, 0 },
960                .destSubresource = { VK_IMAGE_ASPECT_COLOR, 0, 0 },
961                .destOffset = { 0, 0, 0 },
962                .extent = { staging_texture.tex_width, staging_texture.tex_height, 1 },
963            };
964            vkCmdCopyImage(demo->cmd,
965                            staging_texture.image, VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL,
966                            demo->textures[i].image, VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL,
967                            1, &copy_region);
968
969            demo_add_mem_refs(demo, staging_texture.num_mem, staging_texture.mem);
970            demo_add_mem_refs(demo, demo->textures[i].num_mem, demo->textures[i].mem);
971
972            demo_set_image_layout(demo, demo->textures[i].image,
973                                   VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL,
974                                   demo->textures[i].imageLayout);
975
976            demo_flush_init_cmd(demo);
977
978            demo_destroy_texture_image(demo, &staging_texture);
979            demo_remove_mem_refs(demo, staging_texture.num_mem, staging_texture.mem);
980        } else {
981            /* Can't support VK_FORMAT_B8G8R8A8_UNORM !? */
982            assert(!"No support for tB8G8R8A8_UNORM as texture image format");
983        }
984
985        const VkSamplerCreateInfo sampler = {
986            .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
987            .pNext = NULL,
988            .magFilter = VK_TEX_FILTER_NEAREST,
989            .minFilter = VK_TEX_FILTER_NEAREST,
990            .mipMode = VK_TEX_MIPMAP_MODE_BASE,
991            .addressU = VK_TEX_ADDRESS_CLAMP,
992            .addressV = VK_TEX_ADDRESS_CLAMP,
993            .addressW = VK_TEX_ADDRESS_CLAMP,
994            .mipLodBias = 0.0f,
995            .maxAnisotropy = 1,
996            .compareOp = VK_COMPARE_OP_NEVER,
997            .minLod = 0.0f,
998            .maxLod = 0.0f,
999            .borderColor = VK_BORDER_COLOR_OPAQUE_WHITE,
1000        };
1001
1002        VkImageViewCreateInfo view = {
1003            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
1004            .pNext = NULL,
1005            .image = VK_NULL_HANDLE,
1006            .viewType = VK_IMAGE_VIEW_TYPE_2D,
1007            .format = tex_format,
1008            .channels = { VK_CHANNEL_SWIZZLE_R,
1009                          VK_CHANNEL_SWIZZLE_G,
1010                          VK_CHANNEL_SWIZZLE_B,
1011                          VK_CHANNEL_SWIZZLE_A, },
1012            .subresourceRange = { VK_IMAGE_ASPECT_COLOR, 0, 1, 0, 1 },
1013            .minLod = 0.0f,
1014        };
1015
1016        /* create sampler */
1017        err = vkCreateSampler(demo->device, &sampler,
1018                &demo->textures[i].sampler);
1019        assert(!err);
1020
1021        /* create image view */
1022        view.image = demo->textures[i].image;
1023        err = vkCreateImageView(demo->device, &view,
1024                &demo->textures[i].view);
1025        assert(!err);
1026    }
1027}
1028
1029void demo_prepare_cube_data_buffer(struct demo *demo)
1030{
1031    VkBufferCreateInfo buf_info;
1032    VkBufferViewCreateInfo view_info;
1033    VkMemoryAllocInfo alloc_info = {
1034        .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
1035        .pNext = NULL,
1036        .allocationSize = 0,
1037        .memProps = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
1038        .memPriority = VK_MEMORY_PRIORITY_NORMAL,
1039    };
1040    VkMemoryRequirements *mem_reqs;
1041    size_t mem_reqs_size = sizeof(VkMemoryRequirements);
1042    uint32_t num_allocations = 0;
1043    size_t num_alloc_size = sizeof(num_allocations);
1044    uint8_t *pData;
1045    int i;
1046    mat4x4 MVP, VP;
1047    VkResult err;
1048    struct vktexcube_vs_uniform data;
1049
1050    mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
1051    mat4x4_mul(MVP, VP, demo->model_matrix);
1052    memcpy(data.mvp, MVP, sizeof(MVP));
1053//    dumpMatrix("MVP", MVP);
1054
1055    for (i=0; i<12*3; i++) {
1056        data.position[i][0] = g_vertex_buffer_data[i*3];
1057        data.position[i][1] = g_vertex_buffer_data[i*3+1];
1058        data.position[i][2] = g_vertex_buffer_data[i*3+2];
1059        data.position[i][3] = 1.0f;
1060        data.attr[i][0] = g_uv_buffer_data[2*i];
1061        data.attr[i][1] = g_uv_buffer_data[2*i + 1];
1062        data.attr[i][2] = 0;
1063        data.attr[i][3] = 0;
1064    }
1065
1066    memset(&buf_info, 0, sizeof(buf_info));
1067    buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
1068    buf_info.size = sizeof(data);
1069    buf_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
1070    err = vkCreateBuffer(demo->device, &buf_info, &demo->uniform_data.buf);
1071    assert(!err);
1072
1073    err = vkGetObjectInfo(demo->uniform_data.buf,
1074                           VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT,
1075                           &num_alloc_size, &num_allocations);
1076    assert(!err && num_alloc_size == sizeof(num_allocations));
1077    mem_reqs = malloc(num_allocations * sizeof(VkMemoryRequirements));
1078    demo->uniform_data.mem = malloc(num_allocations * sizeof(VkDeviceMemory));
1079    demo->uniform_data.num_mem = num_allocations;
1080    err = vkGetObjectInfo(demo->uniform_data.buf,
1081            VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS,
1082            &mem_reqs_size, mem_reqs);
1083    assert(!err && mem_reqs_size == num_allocations * sizeof(*mem_reqs));
1084    for (uint32_t i = 0; i < num_allocations; i ++) {
1085        alloc_info.allocationSize = mem_reqs[i].size;
1086
1087        err = vkAllocMemory(demo->device, &alloc_info, &(demo->uniform_data.mem[i]));
1088        assert(!err);
1089
1090        err = vkMapMemory(demo->uniform_data.mem[i], 0, 0, 0, (void **) &pData);
1091        assert(!err);
1092
1093        memcpy(pData, &data, (size_t)alloc_info.allocationSize);
1094
1095        err = vkUnmapMemory(demo->uniform_data.mem[i]);
1096        assert(!err);
1097
1098        err = vkQueueBindObjectMemory(demo->queue, demo->uniform_data.buf, i,
1099                    demo->uniform_data.mem[i], 0);
1100        assert(!err);
1101    }
1102    demo_add_mem_refs(demo, demo->uniform_data.num_mem, demo->uniform_data.mem);
1103
1104    memset(&view_info, 0, sizeof(view_info));
1105    view_info.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
1106    view_info.buffer = demo->uniform_data.buf;
1107    view_info.viewType = VK_BUFFER_VIEW_TYPE_RAW;
1108    view_info.offset = 0;
1109    view_info.range = sizeof(data);
1110
1111    err = vkCreateBufferView(demo->device, &view_info, &demo->uniform_data.view);
1112    assert(!err);
1113
1114    demo->uniform_data.attach.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
1115    demo->uniform_data.attach.view = demo->uniform_data.view;
1116}
1117
1118static void demo_prepare_descriptor_layout(struct demo *demo)
1119{
1120    const VkDescriptorSetLayoutBinding layout_bindings[2] = {
1121        [0] = {
1122            .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1123            .count = 1,
1124            .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
1125            .pImmutableSamplers = NULL,
1126        },
1127        [1] = {
1128            .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
1129            .count = DEMO_TEXTURE_COUNT,
1130            .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
1131            .pImmutableSamplers = NULL,
1132        },
1133    };
1134    const VkDescriptorSetLayoutCreateInfo descriptor_layout = {
1135        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
1136        .pNext = NULL,
1137        .count = 2,
1138        .pBinding = layout_bindings,
1139    };
1140    VkResult err;
1141
1142    err = vkCreateDescriptorSetLayout(demo->device,
1143            &descriptor_layout, &demo->desc_layout);
1144    assert(!err);
1145
1146    err = vkCreateDescriptorSetLayoutChain(demo->device,
1147            1, &demo->desc_layout, &demo->desc_layout_chain);
1148    assert(!err);
1149}
1150
1151static VkShader demo_prepare_shader(struct demo *demo,
1152                                      VkShaderStage stage,
1153                                      const void *code,
1154                                      size_t size)
1155{
1156    VkShaderCreateInfo createInfo;
1157    VkShader shader;
1158    VkResult err;
1159
1160
1161    createInfo.sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO;
1162    createInfo.pNext = NULL;
1163
1164#ifdef EXTERNAL_SPV
1165    createInfo.codeSize = size;
1166    createInfo.pCode = code;
1167    createInfo.flags = 0;
1168
1169    err = vkCreateShader(demo->device, &createInfo, &shader);
1170    if (err) {
1171        free((void *) createInfo.pCode);
1172    }
1173#else
1174    // Create fake SPV structure to feed GLSL
1175    // to the driver "under the covers"
1176    createInfo.codeSize = 3 * sizeof(uint32_t) + size + 1;
1177    createInfo.pCode = malloc(createInfo.codeSize);
1178    createInfo.flags = 0;
1179
1180    /* try version 0 first: VkShaderStage followed by GLSL */
1181    ((uint32_t *) createInfo.pCode)[0] = ICD_SPV_MAGIC;
1182    ((uint32_t *) createInfo.pCode)[1] = 0;
1183    ((uint32_t *) createInfo.pCode)[2] = stage;
1184    memcpy(((uint32_t *) createInfo.pCode + 3), code, size + 1);
1185
1186    err = vkCreateShader(demo->device, &createInfo, &shader);
1187    if (err) {
1188        free((void *) createInfo.pCode);
1189        return NULL;
1190    }
1191#endif
1192
1193    return shader;
1194}
1195
1196char *demo_read_spv(const char *filename, size_t *psize)
1197{
1198    long int size;
1199    void *shader_code;
1200
1201    FILE *fp = fopen(filename, "rb");
1202    if (!fp) return NULL;
1203
1204    fseek(fp, 0L, SEEK_END);
1205    size = ftell(fp);
1206
1207    fseek(fp, 0L, SEEK_SET);
1208
1209    shader_code = malloc(size);
1210    fread(shader_code, size, 1, fp);
1211
1212    *psize = size;
1213
1214    return shader_code;
1215}
1216
1217static VkShader demo_prepare_vs(struct demo *demo)
1218{
1219#ifdef EXTERNAL_SPV
1220    void *vertShaderCode;
1221    size_t size;
1222
1223    vertShaderCode = demo_read_spv("cube-vert.spv", &size);
1224
1225    return demo_prepare_shader(demo, VK_SHADER_STAGE_VERTEX,
1226                               vertShaderCode, size);
1227#else
1228    static const char *vertShaderText =
1229            "#version 140\n"
1230            "#extension GL_ARB_separate_shader_objects : enable\n"
1231            "#extension GL_ARB_shading_language_420pack : enable\n"
1232            "\n"
1233            "layout(binding = 0) uniform buf {\n"
1234            "        mat4 MVP;\n"
1235            "        vec4 position[12*3];\n"
1236            "        vec4 attr[12*3];\n"
1237            "} ubuf;\n"
1238            "\n"
1239            "layout (location = 0) out vec4 texcoord;\n"
1240            "\n"
1241            "void main() \n"
1242            "{\n"
1243            "   texcoord = ubuf.attr[gl_VertexID];\n"
1244            "   gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n"
1245            "}\n";
1246
1247    return demo_prepare_shader(demo, VK_SHADER_STAGE_VERTEX,
1248                               (const void *) vertShaderText,
1249                               strlen(vertShaderText));
1250#endif
1251}
1252
1253static VkShader demo_prepare_fs(struct demo *demo)
1254{
1255#ifdef EXTERNAL_SPV
1256    void *fragShaderCode;
1257    size_t size;
1258
1259    fragShaderCode = demo_read_spv("cube-frag.spv", &size);
1260
1261    return demo_prepare_shader(demo, VK_SHADER_STAGE_FRAGMENT,
1262                               fragShaderCode, size);
1263#else
1264    static const char *fragShaderText =
1265            "#version 140\n"
1266            "#extension GL_ARB_separate_shader_objects : enable\n"
1267            "#extension GL_ARB_shading_language_420pack : enable\n"
1268            "layout (binding = 1) uniform sampler2D tex;\n"
1269            "\n"
1270            "layout (location = 0) in vec4 texcoord;\n"
1271            "void main() {\n"
1272            "   gl_FragColor = texture(tex, texcoord.xy);\n"
1273            "}\n";
1274
1275    return demo_prepare_shader(demo, VK_SHADER_STAGE_FRAGMENT,
1276                               (const void *) fragShaderText,
1277                               strlen(fragShaderText));
1278#endif
1279}
1280
1281static void demo_prepare_pipeline(struct demo *demo)
1282{
1283    VkGraphicsPipelineCreateInfo pipeline;
1284    VkPipelineIaStateCreateInfo ia;
1285    VkPipelineRsStateCreateInfo rs;
1286    VkPipelineCbStateCreateInfo cb;
1287    VkPipelineDsStateCreateInfo ds;
1288    VkPipelineShaderStageCreateInfo vs;
1289    VkPipelineShaderStageCreateInfo fs;
1290    VkPipelineVpStateCreateInfo vp;
1291    VkPipelineMsStateCreateInfo ms;
1292    VkResult err;
1293
1294    memset(&pipeline, 0, sizeof(pipeline));
1295    pipeline.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
1296    pipeline.pSetLayoutChain = demo->desc_layout_chain;
1297
1298    memset(&ia, 0, sizeof(ia));
1299    ia.sType = VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
1300    ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
1301
1302    memset(&rs, 0, sizeof(rs));
1303    rs.sType = VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
1304    rs.fillMode = VK_FILL_MODE_SOLID;
1305    rs.cullMode = VK_CULL_MODE_BACK;
1306    rs.frontFace = VK_FRONT_FACE_CCW;
1307
1308    memset(&cb, 0, sizeof(cb));
1309    cb.sType = VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
1310    VkPipelineCbAttachmentState att_state[1];
1311    memset(att_state, 0, sizeof(att_state));
1312    att_state[0].format = demo->format;
1313    att_state[0].channelWriteMask = 0xf;
1314    att_state[0].blendEnable = VK_FALSE;
1315    cb.attachmentCount = 1;
1316    cb.pAttachments = att_state;
1317
1318    memset(&vp, 0, sizeof(vp));
1319    vp.sType = VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO;
1320    vp.viewportCount = 1;
1321    vp.clipOrigin = VK_COORDINATE_ORIGIN_LOWER_LEFT;
1322
1323    memset(&ds, 0, sizeof(ds));
1324    ds.sType = VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO;
1325    ds.format = demo->depth.format;
1326    ds.depthTestEnable = VK_TRUE;
1327    ds.depthWriteEnable = VK_TRUE;
1328    ds.depthCompareOp = VK_COMPARE_OP_LESS_EQUAL;
1329    ds.depthBoundsEnable = VK_FALSE;
1330    ds.back.stencilFailOp = VK_STENCIL_OP_KEEP;
1331    ds.back.stencilPassOp = VK_STENCIL_OP_KEEP;
1332    ds.back.stencilCompareOp = VK_COMPARE_OP_ALWAYS;
1333    ds.stencilTestEnable = VK_FALSE;
1334    ds.front = ds.back;
1335
1336    memset(&vs, 0, sizeof(vs));
1337    vs.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1338    vs.shader.stage = VK_SHADER_STAGE_VERTEX;
1339    vs.shader.shader = demo_prepare_vs(demo);
1340    assert(vs.shader.shader != NULL);
1341
1342    memset(&fs, 0, sizeof(fs));
1343    fs.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1344    fs.shader.stage = VK_SHADER_STAGE_FRAGMENT;
1345    fs.shader.shader = demo_prepare_fs(demo);
1346    assert(fs.shader.shader != NULL);
1347
1348    memset(&ms, 0, sizeof(ms));
1349    ms.sType = VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO;
1350    ms.sampleMask = 1;
1351    ms.multisampleEnable = VK_FALSE;
1352    ms.samples = 1;
1353
1354    pipeline.pNext = (const void *) &ia;
1355    ia.pNext = (const void *) &rs;
1356    rs.pNext = (const void *) &cb;
1357    cb.pNext = (const void *) &ms;
1358    ms.pNext = (const void *) &vp;
1359    vp.pNext = (const void *) &ds;
1360    ds.pNext = (const void *) &vs;
1361    vs.pNext = (const void *) &fs;
1362
1363    err = vkCreateGraphicsPipeline(demo->device, &pipeline, &demo->pipeline);
1364    assert(!err);
1365
1366    vkDestroyObject(vs.shader.shader);
1367    vkDestroyObject(fs.shader.shader);
1368}
1369
1370static void demo_prepare_dynamic_states(struct demo *demo)
1371{
1372    VkDynamicVpStateCreateInfo viewport_create;
1373    VkDynamicRsStateCreateInfo raster;
1374    VkDynamicCbStateCreateInfo color_blend;
1375    VkDynamicDsStateCreateInfo depth_stencil;
1376    VkResult err;
1377
1378    memset(&viewport_create, 0, sizeof(viewport_create));
1379    viewport_create.sType = VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO;
1380    viewport_create.viewportAndScissorCount = 1;
1381    VkViewport viewport;
1382    memset(&viewport, 0, sizeof(viewport));
1383    viewport.height = (float) demo->height;
1384    viewport.width = (float) demo->width;
1385    viewport.minDepth = (float) 0.0f;
1386    viewport.maxDepth = (float) 1.0f;
1387    viewport_create.pViewports = &viewport;
1388    VkRect scissor;
1389    memset(&scissor, 0, sizeof(scissor));
1390    scissor.extent.width = demo->width;
1391    scissor.extent.height = demo->height;
1392    scissor.offset.x = 0;
1393    scissor.offset.y = 0;
1394    viewport_create.pScissors = &scissor;
1395
1396    memset(&raster, 0, sizeof(raster));
1397    raster.sType = VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO;
1398    raster.pointSize = 1.0;
1399    raster.lineWidth = 1.0;
1400
1401    memset(&color_blend, 0, sizeof(color_blend));
1402    color_blend.sType = VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO;
1403    color_blend.blendConst[0] = 1.0f;
1404    color_blend.blendConst[1] = 1.0f;
1405    color_blend.blendConst[2] = 1.0f;
1406    color_blend.blendConst[3] = 1.0f;
1407
1408    memset(&depth_stencil, 0, sizeof(depth_stencil));
1409    depth_stencil.sType = VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO;
1410    depth_stencil.minDepth = 0.0f;
1411    depth_stencil.maxDepth = 1.0f;
1412    depth_stencil.stencilBackRef = 0;
1413    depth_stencil.stencilFrontRef = 0;
1414    depth_stencil.stencilReadMask = 0xff;
1415    depth_stencil.stencilWriteMask = 0xff;
1416
1417    err = vkCreateDynamicViewportState(demo->device, &viewport_create, &demo->viewport);
1418    assert(!err);
1419
1420    err = vkCreateDynamicRasterState(demo->device, &raster, &demo->raster);
1421    assert(!err);
1422
1423    err = vkCreateDynamicColorBlendState(demo->device,
1424            &color_blend, &demo->color_blend);
1425    assert(!err);
1426
1427    err = vkCreateDynamicDepthStencilState(demo->device,
1428            &depth_stencil, &demo->depth_stencil);
1429    assert(!err);
1430}
1431
1432static void demo_prepare_descriptor_pool(struct demo *demo)
1433{
1434    const VkDescriptorTypeCount type_counts[2] = {
1435        [0] = {
1436            .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1437            .count = 1,
1438        },
1439        [1] = {
1440            .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
1441            .count = DEMO_TEXTURE_COUNT,
1442        },
1443    };
1444    const VkDescriptorPoolCreateInfo descriptor_pool = {
1445        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
1446        .pNext = NULL,
1447        .count = 2,
1448        .pTypeCount = type_counts,
1449    };
1450    VkResult err;
1451
1452    err = vkCreateDescriptorPool(demo->device,
1453            VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT, 1,
1454            &descriptor_pool, &demo->desc_pool);
1455    assert(!err);
1456}
1457
1458static void demo_prepare_descriptor_set(struct demo *demo)
1459{
1460    VkImageViewAttachInfo view_info[DEMO_TEXTURE_COUNT];
1461    VkSamplerImageViewInfo combined_info[DEMO_TEXTURE_COUNT];
1462    VkUpdateSamplerTextures update_fs;
1463    VkUpdateBuffers update_vs;
1464    const void *update_array[2] = { &update_vs, &update_fs };
1465    VkResult err;
1466    uint32_t count;
1467    uint32_t i;
1468
1469    for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
1470        view_info[i].sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
1471        view_info[i].pNext = NULL;
1472        view_info[i].view = demo->textures[i].view,
1473        view_info[i].layout = VK_IMAGE_LAYOUT_GENERAL;
1474
1475        combined_info[i].sampler = demo->textures[i].sampler;
1476        combined_info[i].pImageView = &view_info[i];
1477    }
1478
1479    memset(&update_vs, 0, sizeof(update_vs));
1480    update_vs.sType = VK_STRUCTURE_TYPE_UPDATE_BUFFERS;
1481    update_vs.pNext = &update_fs;
1482    update_vs.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1483    update_vs.count = 1;
1484    update_vs.pBufferViews = &demo->uniform_data.attach;
1485
1486    memset(&update_fs, 0, sizeof(update_fs));
1487    update_fs.sType = VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES;
1488    update_fs.binding = 1;
1489    update_fs.count = DEMO_TEXTURE_COUNT;
1490    update_fs.pSamplerImageViews = combined_info;
1491
1492    err = vkAllocDescriptorSets(demo->desc_pool,
1493            VK_DESCRIPTOR_SET_USAGE_STATIC,
1494            1, &demo->desc_layout,
1495            &demo->desc_set, &count);
1496    assert(!err && count == 1);
1497
1498    vkBeginDescriptorPoolUpdate(demo->device,
1499            VK_DESCRIPTOR_UPDATE_MODE_FASTEST);
1500
1501    vkClearDescriptorSets(demo->desc_pool, 1, &demo->desc_set);
1502    vkUpdateDescriptors(demo->desc_set, 2, update_array);
1503
1504    vkEndDescriptorPoolUpdate(demo->device, demo->buffers[demo->current_buffer].cmd);
1505}
1506
1507static void demo_prepare(struct demo *demo)
1508{
1509    const VkCmdBufferCreateInfo cmd = {
1510        .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO,
1511        .pNext = NULL,
1512        .queueNodeIndex = demo->graphics_queue_node_index,
1513        .flags = 0,
1514    };
1515    VkResult err;
1516
1517    demo_prepare_buffers(demo);
1518    demo_prepare_depth(demo);
1519    demo_prepare_textures(demo);
1520    demo_prepare_cube_data_buffer(demo);
1521
1522    demo_prepare_descriptor_layout(demo);
1523    demo_prepare_pipeline(demo);
1524    demo_prepare_dynamic_states(demo);
1525
1526    for (int i = 0; i < DEMO_BUFFER_COUNT; i++) {
1527        err = vkCreateCommandBuffer(demo->device, &cmd, &demo->buffers[i].cmd);
1528        assert(!err);
1529    }
1530
1531    demo_prepare_descriptor_pool(demo);
1532    demo_prepare_descriptor_set(demo);
1533
1534
1535    for (int i = 0; i < DEMO_BUFFER_COUNT; i++) {
1536        demo->current_buffer = i;
1537        demo_draw_build_cmd(demo, demo->buffers[i].cmd);
1538    }
1539
1540    /*
1541     * Prepare functions above may generate pipeline commands
1542     * that need to be flushed before beginning the render loop.
1543     */
1544    demo_flush_init_cmd(demo);
1545
1546    demo->current_buffer = 0;
1547}
1548
1549static void demo_handle_event(struct demo *demo,
1550                              const xcb_generic_event_t *event)
1551{
1552    uint8_t event_code = event->response_type & 0x7f;
1553    switch (event_code) {
1554    case XCB_EXPOSE:
1555        // TODO: Resize window
1556        break;
1557    case XCB_CLIENT_MESSAGE:
1558        if((*(xcb_client_message_event_t*)event).data.data32[0] ==
1559           (*demo->atom_wm_delete_window).atom) {
1560            demo->quit = true;
1561        }
1562        break;
1563    case XCB_KEY_RELEASE:
1564        {
1565            const xcb_key_release_event_t *key =
1566                (const xcb_key_release_event_t *) event;
1567
1568            switch (key->detail) {
1569            case 0x9:           // Escape
1570                demo->quit = true;
1571                break;
1572            case 0x71:          // left arrow key
1573                demo->spin_angle += demo->spin_increment;
1574                break;
1575            case 0x72:          // right arrow key
1576                demo->spin_angle -= demo->spin_increment;
1577                break;
1578            case 0x41:
1579                demo->pause = !demo->pause;
1580                break;
1581            }
1582        }
1583        break;
1584    default:
1585        break;
1586    }
1587}
1588
1589static void demo_run(struct demo *demo)
1590{
1591    xcb_flush(demo->connection);
1592
1593    while (!demo->quit) {
1594        xcb_generic_event_t *event;
1595
1596        if (demo->pause) {
1597            event = xcb_wait_for_event(demo->connection);
1598        } else {
1599            event = xcb_poll_for_event(demo->connection);
1600        }
1601        if (event) {
1602            demo_handle_event(demo, event);
1603            free(event);
1604        }
1605
1606        // Wait for work to finish before updating MVP.
1607        vkDeviceWaitIdle(demo->device);
1608        demo_update_data_buffer(demo);
1609
1610        demo_draw(demo);
1611
1612        // Wait for work to finish before updating MVP.
1613        vkDeviceWaitIdle(demo->device);
1614    }
1615}
1616
1617static void demo_create_window(struct demo *demo)
1618{
1619    uint32_t value_mask, value_list[32];
1620
1621    demo->window = xcb_generate_id(demo->connection);
1622
1623    value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
1624    value_list[0] = demo->screen->black_pixel;
1625    value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |
1626                    XCB_EVENT_MASK_EXPOSURE;
1627
1628    xcb_create_window(demo->connection,
1629            XCB_COPY_FROM_PARENT,
1630            demo->window, demo->screen->root,
1631            0, 0, demo->width, demo->height, 0,
1632            XCB_WINDOW_CLASS_INPUT_OUTPUT,
1633            demo->screen->root_visual,
1634            value_mask, value_list);
1635
1636    /* Magic code that will send notification when window is destroyed */
1637    xcb_intern_atom_cookie_t cookie = xcb_intern_atom(demo->connection, 1, 12,
1638                                                      "WM_PROTOCOLS");
1639    xcb_intern_atom_reply_t* reply = xcb_intern_atom_reply(demo->connection, cookie, 0);
1640
1641    xcb_intern_atom_cookie_t cookie2 = xcb_intern_atom(demo->connection, 0, 16, "WM_DELETE_WINDOW");
1642    demo->atom_wm_delete_window = xcb_intern_atom_reply(demo->connection, cookie2, 0);
1643
1644    xcb_change_property(demo->connection, XCB_PROP_MODE_REPLACE,
1645                        demo->window, (*reply).atom, 4, 32, 1,
1646                        &(*demo->atom_wm_delete_window).atom);
1647    free(reply);
1648
1649    xcb_map_window(demo->connection, demo->window);
1650}
1651
1652static void demo_init_vk(struct demo *demo)
1653{
1654    VkResult err;
1655    // Extensions to enable
1656    const char *ext_names[] = {
1657        "VK_WSI_X11",
1658    };
1659    size_t extSize = sizeof(uint32_t);
1660    uint32_t extCount = 0;
1661    err = vkGetGlobalExtensionInfo(VK_EXTENSION_INFO_TYPE_COUNT, 0, &extSize, &extCount);
1662    assert(!err);
1663
1664    VkExtensionProperties extProp;
1665    extSize = sizeof(VkExtensionProperties);
1666    bool32_t extFound = 0;
1667    for (uint32_t i = 0; i < extCount; i++) {
1668        err = vkGetGlobalExtensionInfo(VK_EXTENSION_INFO_TYPE_PROPERTIES, i, &extSize, &extProp);
1669        if (!strcmp(ext_names[0], extProp.extName))
1670            extFound = 1;
1671    }
1672    assert(extFound);
1673    const VkApplicationInfo app = {
1674        .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
1675        .pNext = NULL,
1676        .pAppName = "cube",
1677        .appVersion = 0,
1678        .pEngineName = "cube",
1679        .engineVersion = 0,
1680        .apiVersion = VK_API_VERSION,
1681    };
1682    const VkInstanceCreateInfo inst_info = {
1683        .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
1684        .pNext = NULL,
1685        .pAppInfo = &app,
1686        .pAllocCb = NULL,
1687        .extensionCount = 1,
1688        .ppEnabledExtensionNames = ext_names,
1689    };
1690    const VK_WSI_X11_CONNECTION_INFO connection = {
1691        .pConnection = demo->connection,
1692        .root = demo->screen->root,
1693        .provider = 0,
1694    };
1695    const VkDeviceQueueCreateInfo queue = {
1696        .queueNodeIndex = 0,
1697        .queueCount = 1,
1698    };
1699
1700    const VkDeviceCreateInfo device = {
1701        .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
1702        .pNext = NULL,
1703        .queueRecordCount = 1,
1704        .pRequestedQueues = &queue,
1705        .extensionCount = 1,
1706        .ppEnabledExtensionNames = ext_names,
1707        .flags = VK_DEVICE_CREATE_VALIDATION_BIT,
1708    };
1709    uint32_t gpu_count;
1710    uint32_t i;
1711    size_t data_size;
1712    uint32_t queue_count;
1713
1714    err = vkCreateInstance(&inst_info, &demo->inst);
1715    if (err == VK_ERROR_INCOMPATIBLE_DRIVER) {
1716        printf("Cannot find a compatible Vulkan installable client driver "
1717               "(ICD).\nExiting ...\n");
1718        fflush(stdout);
1719        exit(1);
1720    } else {
1721        assert(!err);
1722    }
1723
1724    gpu_count = 1;
1725    err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, &demo->gpu);
1726    assert(!err && gpu_count == 1);
1727
1728    err = vkWsiX11AssociateConnection(demo->gpu, &connection);
1729    assert(!err);
1730
1731    err = vkCreateDevice(demo->gpu, &device, &demo->device);
1732    assert(!err);
1733
1734    err = vkGetPhysicalDeviceInfo(demo->gpu, VK_PHYSICAL_DEVICE_INFO_TYPE_PROPERTIES,
1735                        &data_size, NULL);
1736    assert(!err);
1737
1738    demo->gpu_props = (VkPhysicalDeviceProperties *) malloc(data_size);
1739    err = vkGetPhysicalDeviceInfo(demo->gpu, VK_PHYSICAL_DEVICE_INFO_TYPE_PROPERTIES,
1740                        &data_size, demo->gpu_props);
1741    assert(!err);
1742
1743    err = vkGetPhysicalDeviceInfo(demo->gpu, VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES,
1744                        &data_size, NULL);
1745    assert(!err);
1746
1747    demo->queue_props = (VkPhysicalDeviceQueueProperties *) malloc(data_size);
1748    err = vkGetPhysicalDeviceInfo(demo->gpu, VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES,
1749                        &data_size, demo->queue_props);
1750    assert(!err);
1751	queue_count = (uint32_t)(data_size / sizeof(VkPhysicalDeviceQueueProperties));
1752    assert(queue_count >= 1);
1753
1754    // Graphics queue and MemMgr queue can be separate.
1755    // TODO: Add support for separate queues, including synchronization,
1756    //       and appropriate tracking for QueueSubmit and QueueBindObjectMemory
1757    for (i = 0; i < queue_count; i++) {
1758        if ((demo->queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) &&
1759            (demo->queue_props[i].queueFlags & VK_QUEUE_MEMMGR_BIT)      )
1760            break;
1761    }
1762    assert(i < queue_count);
1763    demo->graphics_queue_node_index = i;
1764
1765    err = vkGetDeviceQueue(demo->device, demo->graphics_queue_node_index,
1766            0, &demo->queue);
1767    assert(!err);
1768}
1769
1770static void demo_init_connection(struct demo *demo)
1771{
1772    const xcb_setup_t *setup;
1773    xcb_screen_iterator_t iter;
1774    int scr;
1775
1776    demo->connection = xcb_connect(NULL, &scr);
1777    if (demo->connection == NULL) {
1778        printf("Cannot find a compatible Vulkan installable client driver "
1779               "(ICD).\nExiting ...\n");
1780        fflush(stdout);
1781        exit(1);
1782    }
1783
1784    setup = xcb_get_setup(demo->connection);
1785    iter = xcb_setup_roots_iterator(setup);
1786    while (scr-- > 0)
1787        xcb_screen_next(&iter);
1788
1789    demo->screen = iter.data;
1790}
1791
1792static void demo_init(struct demo *demo, int argc, char **argv)
1793{
1794    vec3 eye = {0.0f, 3.0f, 5.0f};
1795    vec3 origin = {0, 0, 0};
1796    vec3 up = {0.0f, -1.0f, 0.0};
1797
1798    memset(demo, 0, sizeof(*demo));
1799
1800    for (int i = 1; i < argc; i++) {
1801        if (strncmp(argv[i], "--use_staging", strlen("--use_staging")) == 0)
1802            demo->use_staging_buffer = true;
1803    }
1804
1805    demo_init_connection(demo);
1806    demo_init_vk(demo);
1807
1808    demo->width = 500;
1809    demo->height = 500;
1810    demo->format = VK_FORMAT_B8G8R8A8_UNORM;
1811
1812    demo->spin_angle = 0.01f;
1813    demo->spin_increment = 0.01f;
1814    demo->pause = false;
1815
1816    mat4x4_perspective(demo->projection_matrix, (float)degreesToRadians(45.0f), 1.0f, 0.1f, 100.0f);
1817    mat4x4_look_at(demo->view_matrix, eye, origin, up);
1818    mat4x4_identity(demo->model_matrix);
1819}
1820
1821static void demo_cleanup(struct demo *demo)
1822{
1823    uint32_t i, j;
1824
1825    vkDestroyObject(demo->desc_set);
1826    vkDestroyObject(demo->desc_pool);
1827
1828    vkDestroyObject(demo->viewport);
1829    vkDestroyObject(demo->raster);
1830    vkDestroyObject(demo->color_blend);
1831    vkDestroyObject(demo->depth_stencil);
1832
1833    vkDestroyObject(demo->pipeline);
1834    vkDestroyObject(demo->desc_layout_chain);
1835    vkDestroyObject(demo->desc_layout);
1836
1837    for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
1838        vkDestroyObject(demo->textures[i].view);
1839        vkQueueBindObjectMemory(demo->queue, demo->textures[i].image, 0, VK_NULL_HANDLE, 0);
1840        vkDestroyObject(demo->textures[i].image);
1841        demo_remove_mem_refs(demo, demo->textures[i].num_mem, demo->textures[i].mem);
1842        for (j = 0; j < demo->textures[i].num_mem; j++)
1843            vkFreeMemory(demo->textures[i].mem[j]);
1844        vkDestroyObject(demo->textures[i].sampler);
1845    }
1846
1847    vkDestroyObject(demo->depth.view);
1848    vkQueueBindObjectMemory(demo->queue, demo->depth.image, 0, VK_NULL_HANDLE, 0);
1849    vkDestroyObject(demo->depth.image);
1850    demo_remove_mem_refs(demo, demo->depth.num_mem, demo->depth.mem);
1851    for (j = 0; j < demo->depth.num_mem; j++) {
1852        vkFreeMemory(demo->depth.mem[j]);
1853    }
1854
1855    vkDestroyObject(demo->uniform_data.view);
1856    vkQueueBindObjectMemory(demo->queue, demo->uniform_data.buf, 0, VK_NULL_HANDLE, 0);
1857    vkDestroyObject(demo->uniform_data.buf);
1858    demo_remove_mem_refs(demo, demo->uniform_data.num_mem, demo->uniform_data.mem);
1859    for (j = 0; j < demo->uniform_data.num_mem; j++)
1860        vkFreeMemory(demo->uniform_data.mem[j]);
1861
1862    for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
1863        vkDestroyObject(demo->buffers[i].fence);
1864        vkDestroyObject(demo->buffers[i].view);
1865        vkDestroyObject(demo->buffers[i].image);
1866        vkDestroyObject(demo->buffers[i].cmd);
1867        demo_remove_mem_refs(demo, 1, &demo->buffers[i].mem);
1868    }
1869
1870    vkDestroyDevice(demo->device);
1871    vkDestroyInstance(demo->inst);
1872
1873    xcb_destroy_window(demo->connection, demo->window);
1874    xcb_disconnect(demo->connection);
1875}
1876
1877int main(int argc, char **argv)
1878{
1879    struct demo demo;
1880
1881    demo_init(&demo, argc, argv);
1882
1883    demo_prepare(&demo);
1884    demo_create_window(&demo);
1885    demo_run(&demo);
1886
1887    demo_cleanup(&demo);
1888
1889    return 0;
1890}
1891