cube.c revision 74bb2ebf876faa51a19099457248ab5021116e54
1/*
2 * Vulkan
3 *
4 * Copyright (C) 2014-2015 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24#define _GNU_SOURCE
25#include <stdio.h>
26#include <stdlib.h>
27#include <string.h>
28#include <stdbool.h>
29#include <assert.h>
30
31#ifdef _WIN32
32#pragma comment(linker, "/subsystem:windows")
33#include <windows.h>
34#define APP_NAME_STR_LEN 80
35#else  // _WIN32
36#include <xcb/xcb.h>
37#endif // _WIN32
38
39#include <vulkan.h>
40#include <vk_ext_khr_swapchain.h>
41#include <vk_ext_khr_device_swapchain.h>
42#include "vk_debug_report_lunarg.h"
43
44#include "icd-spv.h"
45
46#include "vk_sdk_platform.h"
47#include "linmath.h"
48
49#define DEMO_TEXTURE_COUNT 1
50#define APP_SHORT_NAME "cube"
51#define APP_LONG_NAME "The Vulkan Cube Demo Program"
52
53#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
54
55#if defined(NDEBUG) && defined(__GNUC__)
56#define U_ASSERT_ONLY __attribute__((unused))
57#else
58#define U_ASSERT_ONLY
59#endif
60
61#ifdef _WIN32
62#define ERR_EXIT(err_msg, err_class)                    \
63    do {                                                \
64        MessageBox(NULL, err_msg, err_class, MB_OK);    \
65        exit(1);                                        \
66   } while (0)
67
68#else  // _WIN32
69
70#define ERR_EXIT(err_msg, err_class)                    \
71    do {                                                \
72        printf(err_msg);                                \
73        fflush(stdout);                                 \
74        exit(1);                                        \
75   } while (0)
76#endif // _WIN32
77
78#define GET_INSTANCE_PROC_ADDR(inst, entrypoint)                        \
79{                                                                       \
80    demo->fp##entrypoint = (PFN_vk##entrypoint) vkGetInstanceProcAddr(inst, "vk"#entrypoint); \
81    if (demo->fp##entrypoint == NULL) {                                 \
82        ERR_EXIT("vkGetInstanceProcAddr failed to find vk"#entrypoint,  \
83                 "vkGetInstanceProcAddr Failure");                      \
84    }                                                                   \
85}
86
87static PFN_vkGetDeviceProcAddr g_gdpa = NULL;
88
89#define GET_DEVICE_PROC_ADDR(dev, entrypoint)                           \
90{                                                                       \
91    if(!g_gdpa)                                                         \
92       g_gdpa = (PFN_vkGetDeviceProcAddr) vkGetInstanceProcAddr(demo->inst, "vkGetDeviceProcAddr"); \
93    demo->fp##entrypoint = (PFN_vk##entrypoint) g_gdpa(dev, "vk"#entrypoint);   \
94    if (demo->fp##entrypoint == NULL) {                                 \
95        ERR_EXIT("vkGetDeviceProcAddr failed to find vk"#entrypoint,    \
96                 "vkGetDeviceProcAddr Failure");                        \
97    }                                                                   \
98}
99
100/*
101 * structure to track all objects related to a texture.
102 */
103struct texture_object {
104    VkSampler sampler;
105
106    VkImage image;
107    VkImageLayout imageLayout;
108
109    VkMemoryAllocInfo mem_alloc;
110    VkDeviceMemory mem;
111    VkImageView view;
112    int32_t tex_width, tex_height;
113};
114
115static char *tex_files[] = {
116    "lunarg.ppm"
117};
118
119struct vkcube_vs_uniform {
120    // Must start with MVP
121    float       mvp[4][4];
122    float       position[12*3][4];
123    float       color[12*3][4];
124};
125
126struct vktexcube_vs_uniform {
127    // Must start with MVP
128    float       mvp[4][4];
129    float       position[12*3][4];
130    float       attr[12*3][4];
131};
132
133//--------------------------------------------------------------------------------------
134// Mesh and VertexFormat Data
135//--------------------------------------------------------------------------------------
136struct Vertex
137{
138    float     posX, posY, posZ, posW;    // Position data
139    float     r, g, b, a;                // Color
140};
141
142struct VertexPosTex
143{
144    float     posX, posY, posZ, posW;    // Position data
145    float     u, v, s, t;                // Texcoord
146};
147
148#define XYZ1(_x_, _y_, _z_)         (_x_), (_y_), (_z_), 1.f
149#define UV(_u_, _v_)                (_u_), (_v_), 0.f, 1.f
150
151static const float g_vertex_buffer_data[] = {
152    -1.0f,-1.0f,-1.0f,  // -X side
153    -1.0f,-1.0f, 1.0f,
154    -1.0f, 1.0f, 1.0f,
155    -1.0f, 1.0f, 1.0f,
156    -1.0f, 1.0f,-1.0f,
157    -1.0f,-1.0f,-1.0f,
158
159    -1.0f,-1.0f,-1.0f,  // -Z side
160     1.0f, 1.0f,-1.0f,
161     1.0f,-1.0f,-1.0f,
162    -1.0f,-1.0f,-1.0f,
163    -1.0f, 1.0f,-1.0f,
164     1.0f, 1.0f,-1.0f,
165
166    -1.0f,-1.0f,-1.0f,  // -Y side
167     1.0f,-1.0f,-1.0f,
168     1.0f,-1.0f, 1.0f,
169    -1.0f,-1.0f,-1.0f,
170     1.0f,-1.0f, 1.0f,
171    -1.0f,-1.0f, 1.0f,
172
173    -1.0f, 1.0f,-1.0f,  // +Y side
174    -1.0f, 1.0f, 1.0f,
175     1.0f, 1.0f, 1.0f,
176    -1.0f, 1.0f,-1.0f,
177     1.0f, 1.0f, 1.0f,
178     1.0f, 1.0f,-1.0f,
179
180     1.0f, 1.0f,-1.0f,  // +X side
181     1.0f, 1.0f, 1.0f,
182     1.0f,-1.0f, 1.0f,
183     1.0f,-1.0f, 1.0f,
184     1.0f,-1.0f,-1.0f,
185     1.0f, 1.0f,-1.0f,
186
187    -1.0f, 1.0f, 1.0f,  // +Z side
188    -1.0f,-1.0f, 1.0f,
189     1.0f, 1.0f, 1.0f,
190    -1.0f,-1.0f, 1.0f,
191     1.0f,-1.0f, 1.0f,
192     1.0f, 1.0f, 1.0f,
193};
194
195static const float g_uv_buffer_data[] = {
196    0.0f, 0.0f,  // -X side
197    1.0f, 0.0f,
198    1.0f, 1.0f,
199    1.0f, 1.0f,
200    0.0f, 1.0f,
201    0.0f, 0.0f,
202
203    1.0f, 0.0f,  // -Z side
204    0.0f, 1.0f,
205    0.0f, 0.0f,
206    1.0f, 0.0f,
207    1.0f, 1.0f,
208    0.0f, 1.0f,
209
210    1.0f, 1.0f,  // -Y side
211    1.0f, 0.0f,
212    0.0f, 0.0f,
213    1.0f, 1.0f,
214    0.0f, 0.0f,
215    0.0f, 1.0f,
216
217    1.0f, 1.0f,  // +Y side
218    0.0f, 1.0f,
219    0.0f, 0.0f,
220    1.0f, 1.0f,
221    0.0f, 0.0f,
222    1.0f, 0.0f,
223
224    1.0f, 1.0f,  // +X side
225    0.0f, 1.0f,
226    0.0f, 0.0f,
227    0.0f, 0.0f,
228    1.0f, 0.0f,
229    1.0f, 1.0f,
230
231    0.0f, 1.0f,  // +Z side
232    0.0f, 0.0f,
233    1.0f, 1.0f,
234    0.0f, 0.0f,
235    1.0f, 0.0f,
236    1.0f, 1.0f,
237};
238
239void dumpMatrix(const char *note, mat4x4 MVP)
240{
241    int i;
242
243    printf("%s: \n", note);
244    for (i=0; i<4; i++) {
245        printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]);
246    }
247    printf("\n");
248    fflush(stdout);
249}
250
251void dumpVec4(const char *note, vec4 vector)
252{
253    printf("%s: \n", note);
254        printf("%f, %f, %f, %f\n", vector[0], vector[1], vector[2], vector[3]);
255    printf("\n");
256    fflush(stdout);
257}
258
259VkBool32 dbgFunc(
260    VkFlags                             msgFlags,
261    VkDbgObjectType                     objType,
262    uint64_t                            srcObject,
263    size_t                              location,
264    int32_t                             msgCode,
265    const char*                         pLayerPrefix,
266    const char*                         pMsg,
267    void*                               pUserData)
268{
269    char *message = (char *) malloc(strlen(pMsg)+100);
270
271    assert (message);
272
273    if (msgFlags & VK_DBG_REPORT_ERROR_BIT) {
274        sprintf(message,"ERROR: [%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
275    } else if (msgFlags & VK_DBG_REPORT_WARN_BIT) {
276        // We know that we're submitting queues without fences, ignore this warning
277        if (strstr(pMsg, "vkQueueSubmit parameter, VkFence fence, is null pointer")){
278            return false;
279        }
280        sprintf(message,"WARNING: [%s] Code %d : %s", pLayerPrefix, msgCode, pMsg);
281    } else {
282        return false;
283    }
284
285#ifdef _WIN32
286    MessageBox(NULL, message, "Alert", MB_OK);
287#else
288    printf("%s\n",message);
289    fflush(stdout);
290#endif
291    free(message);
292
293    /*
294     * false indicates that layer should not bail-out of an
295     * API call that had validation failures. This may mean that the
296     * app dies inside the driver due to invalid parameter(s).
297     * That's what would happen without validation layers, so we'll
298     * keep that behavior here.
299     */
300    return false;
301}
302
303typedef struct _SwapchainBuffers {
304    VkImage image;
305    VkCmdBuffer cmd;
306    VkImageView view;
307} SwapchainBuffers;
308
309struct demo {
310#ifdef _WIN32
311#define APP_NAME_STR_LEN 80
312    HINSTANCE connection;        // hInstance - Windows Instance
313    char name[APP_NAME_STR_LEN]; // Name to put on the window/icon
314    HWND        window;          // hWnd - window handle
315#else  // _WIN32
316    xcb_connection_t *connection;
317    xcb_screen_t *screen;
318    xcb_window_t window;
319    xcb_intern_atom_reply_t *atom_wm_delete_window;
320    VkPlatformHandleXcbKHR platform_handle_xcb;
321#endif // _WIN32
322    bool prepared;
323    bool use_staging_buffer;
324    bool use_glsl;
325
326    VkInstance inst;
327    VkPhysicalDevice gpu;
328    VkDevice device;
329    VkQueue queue;
330    uint32_t graphics_queue_node_index;
331    VkPhysicalDeviceProperties gpu_props;
332    VkQueueFamilyProperties *queue_props;
333    VkPhysicalDeviceMemoryProperties memory_properties;
334
335    int width, height;
336    VkFormat format;
337    VkColorSpaceKHR color_space;
338
339    PFN_vkGetPhysicalDeviceSurfaceSupportKHR fpGetPhysicalDeviceSurfaceSupportKHR;
340    PFN_vkGetSurfacePropertiesKHR fpGetSurfacePropertiesKHR;
341    PFN_vkGetSurfaceFormatsKHR fpGetSurfaceFormatsKHR;
342    PFN_vkGetSurfacePresentModesKHR fpGetSurfacePresentModesKHR;
343    PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR;
344    PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR;
345    PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR;
346    PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR;
347    PFN_vkQueuePresentKHR fpQueuePresentKHR;
348    VkSurfaceDescriptionWindowKHR surface_description;
349    uint32_t swapchainImageCount;
350    VkSwapchainKHR swapchain;
351    SwapchainBuffers *buffers;
352
353    VkCmdPool cmd_pool;
354
355    struct {
356        VkFormat format;
357
358        VkImage image;
359        VkMemoryAllocInfo mem_alloc;
360        VkDeviceMemory mem;
361        VkImageView view;
362    } depth;
363
364    struct texture_object textures[DEMO_TEXTURE_COUNT];
365
366    struct {
367        VkBuffer buf;
368        VkMemoryAllocInfo mem_alloc;
369        VkDeviceMemory mem;
370        VkDescriptorBufferInfo buffer_info;
371    } uniform_data;
372
373    VkCmdBuffer cmd;  // Buffer for initialization commands
374    VkPipelineLayout pipeline_layout;
375    VkDescriptorSetLayout desc_layout;
376    VkPipelineCache pipelineCache;
377    VkRenderPass render_pass;
378    VkPipeline pipeline;
379
380    mat4x4 projection_matrix;
381    mat4x4 view_matrix;
382    mat4x4 model_matrix;
383
384    float spin_angle;
385    float spin_increment;
386    bool pause;
387
388    VkShaderModule vert_shader_module;
389    VkShaderModule frag_shader_module;
390
391    VkDescriptorPool desc_pool;
392    VkDescriptorSet desc_set;
393
394    VkFramebuffer *framebuffers;
395
396    bool quit;
397    int32_t curFrame;
398    int32_t frameCount;
399    bool validate;
400    bool use_break;
401    PFN_vkDbgCreateMsgCallback dbgCreateMsgCallback;
402    PFN_vkDbgDestroyMsgCallback dbgDestroyMsgCallback;
403    PFN_vkDbgMsgCallback dbgBreakCallback;
404    VkDbgMsgCallback msg_callback;
405
406    uint32_t current_buffer;
407    uint32_t queue_count;
408};
409
410// Forward declaration:
411static void demo_resize(struct demo *demo);
412
413static bool memory_type_from_properties(struct demo *demo, uint32_t typeBits, VkFlags requirements_mask, uint32_t *typeIndex)
414{
415     // Search memtypes to find first index with those properties
416     for (uint32_t i = 0; i < 32; i++) {
417         if ((typeBits & 1) == 1) {
418             // Type is available, does it match user properties?
419             if ((demo->memory_properties.memoryTypes[i].propertyFlags & requirements_mask) == requirements_mask) {
420                 *typeIndex = i;
421                 return true;
422             }
423         }
424         typeBits >>= 1;
425     }
426     // No memory types matched, return failure
427     return false;
428}
429
430static void demo_flush_init_cmd(struct demo *demo)
431{
432    VkResult U_ASSERT_ONLY err;
433
434    if (demo->cmd == VK_NULL_HANDLE)
435        return;
436
437    err = vkEndCommandBuffer(demo->cmd);
438    assert(!err);
439
440    const VkCmdBuffer cmd_bufs[] = { demo->cmd };
441    VkFence nullFence = { VK_NULL_HANDLE };
442    VkSubmitInfo submit_info = {
443        .waitSemCount = 0,
444        .pWaitSemaphores = NULL,
445        .cmdBufferCount = 1,
446        .pCommandBuffers = cmd_bufs,
447        .signalSemCount = 0,
448        .pSignalSemaphores = NULL
449    };
450
451    err = vkQueueSubmit(demo->queue, 1, &submit_info, nullFence);
452    assert(!err);
453
454    err = vkQueueWaitIdle(demo->queue);
455    assert(!err);
456
457    vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, cmd_bufs);
458    demo->cmd = VK_NULL_HANDLE;
459}
460
461static void demo_set_image_layout(
462        struct demo *demo,
463        VkImage image,
464        VkImageAspectFlags aspectMask,
465        VkImageLayout old_image_layout,
466        VkImageLayout new_image_layout)
467{
468    VkResult U_ASSERT_ONLY err;
469
470    if (demo->cmd == VK_NULL_HANDLE) {
471        const VkCmdBufferAllocInfo cmd = {
472            .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_ALLOC_INFO,
473            .pNext = NULL,
474            .cmdPool = demo->cmd_pool,
475            .level = VK_CMD_BUFFER_LEVEL_PRIMARY,
476            .count = 1,
477        };
478
479        err = vkAllocCommandBuffers(demo->device, &cmd, &demo->cmd);
480        assert(!err);
481
482        VkCmdBufferBeginInfo cmd_buf_info = {
483            .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
484            .pNext = NULL,
485            .flags = 0,
486            .renderPass = { VK_NULL_HANDLE },
487            .subpass = 0,
488            .framebuffer = { VK_NULL_HANDLE },
489        };
490        err = vkBeginCommandBuffer(demo->cmd, &cmd_buf_info);
491        assert(!err);
492    }
493
494    VkImageMemoryBarrier image_memory_barrier = {
495        .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
496        .pNext = NULL,
497        .outputMask = 0,
498        .inputMask = 0,
499        .oldLayout = old_image_layout,
500        .newLayout = new_image_layout,
501        .image = image,
502        .subresourceRange = { aspectMask, 0, 1, 0, 0 }
503    };
504
505    if (new_image_layout == VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL) {
506        /* Make sure anything that was copying from this image has completed */
507        image_memory_barrier.inputMask = VK_MEMORY_INPUT_TRANSFER_BIT;
508    }
509
510    if (new_image_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
511        /* Make sure any Copy or CPU writes to image are flushed */
512        image_memory_barrier.outputMask = VK_MEMORY_OUTPUT_HOST_WRITE_BIT | VK_MEMORY_OUTPUT_TRANSFER_BIT;
513    }
514
515    VkImageMemoryBarrier *pmemory_barrier = &image_memory_barrier;
516
517    VkPipelineStageFlags src_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
518    VkPipelineStageFlags dest_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
519
520    vkCmdPipelineBarrier(demo->cmd, src_stages, dest_stages, false, 1, (const void * const*)&pmemory_barrier);
521}
522
523static void demo_draw_build_cmd(struct demo *demo, VkCmdBuffer cmd_buf)
524{
525    const VkCmdBufferBeginInfo cmd_buf_info = {
526        .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
527        .pNext = NULL,
528        .flags = 0,
529        .renderPass = { VK_NULL_HANDLE },
530        .subpass = 0,
531        .framebuffer = { VK_NULL_HANDLE },
532    };
533    const VkClearValue clear_values[2] = {
534        [0] = { .color.float32 = { 0.2f, 0.2f, 0.2f, 0.2f } },
535        [1] = { .depthStencil = { 1.0f, 0 } },
536    };
537    const VkRenderPassBeginInfo rp_begin = {
538        .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
539        .pNext = NULL,
540        .renderPass = demo->render_pass,
541        .framebuffer = demo->framebuffers[demo->current_buffer],
542        .renderArea.offset.x = 0,
543        .renderArea.offset.y = 0,
544        .renderArea.extent.width = demo->width,
545        .renderArea.extent.height = demo->height,
546        .clearValueCount = 2,
547        .pClearValues = clear_values,
548    };
549    VkResult U_ASSERT_ONLY err;
550
551    err = vkBeginCommandBuffer(cmd_buf, &cmd_buf_info);
552    assert(!err);
553
554    vkCmdBeginRenderPass(cmd_buf, &rp_begin, VK_RENDER_PASS_CONTENTS_INLINE);
555
556    vkCmdBindPipeline(cmd_buf, VK_PIPELINE_BIND_POINT_GRAPHICS,
557                                  demo->pipeline);
558    vkCmdBindDescriptorSets(cmd_buf, VK_PIPELINE_BIND_POINT_GRAPHICS, demo->pipeline_layout,
559            0, 1, &demo->desc_set, 0, NULL);
560
561    VkViewport viewport;
562    memset(&viewport, 0, sizeof(viewport));
563    viewport.height = (float) demo->height;
564    viewport.width = (float) demo->width;
565    viewport.minDepth = (float) 0.0f;
566    viewport.maxDepth = (float) 1.0f;
567    vkCmdSetViewport(cmd_buf, 1, &viewport);
568
569    VkRect2D scissor;
570    memset(&scissor, 0, sizeof(scissor));
571    scissor.extent.width = demo->width;
572    scissor.extent.height = demo->height;
573    scissor.offset.x = 0;
574    scissor.offset.y = 0;
575    vkCmdSetScissor(cmd_buf, 1, &scissor);
576
577    vkCmdDraw(cmd_buf, 12 * 3, 1, 0, 0);
578    vkCmdEndRenderPass(cmd_buf);
579
580    VkImageMemoryBarrier prePresentBarrier = {
581        .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
582        .pNext = NULL,
583        .outputMask = VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT,
584        .inputMask = 0,
585        .oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
586        .newLayout = VK_IMAGE_LAYOUT_PRESENT_SOURCE_KHR,
587        .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
588        .destQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
589        .subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }
590    };
591
592    prePresentBarrier.image = demo->buffers[demo->current_buffer].image;
593    VkImageMemoryBarrier *pmemory_barrier = &prePresentBarrier;
594    vkCmdPipelineBarrier(cmd_buf, VK_PIPELINE_STAGE_ALL_GPU_COMMANDS, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
595                         VK_FALSE, 1, (const void * const*)&pmemory_barrier);
596
597
598    err = vkEndCommandBuffer(cmd_buf);
599    assert(!err);
600}
601
602
603void demo_update_data_buffer(struct demo *demo)
604{
605    mat4x4 MVP, Model, VP;
606    int matrixSize = sizeof(MVP);
607    uint8_t *pData;
608    VkResult U_ASSERT_ONLY err;
609
610    mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
611
612    // Rotate 22.5 degrees around the Y axis
613    mat4x4_dup(Model, demo->model_matrix);
614    mat4x4_rotate(demo->model_matrix, Model, 0.0f, 1.0f, 0.0f, (float)degreesToRadians(demo->spin_angle));
615    mat4x4_mul(MVP, VP, demo->model_matrix);
616
617    err = vkMapMemory(demo->device, demo->uniform_data.mem, 0, demo->uniform_data.mem_alloc.allocationSize, 0, (void **) &pData);
618    assert(!err);
619
620    memcpy(pData, (const void*) &MVP[0][0], matrixSize);
621
622    vkUnmapMemory(demo->device, demo->uniform_data.mem);
623}
624
625static void demo_draw(struct demo *demo)
626{
627    VkResult U_ASSERT_ONLY err;
628    VkSemaphore presentCompleteSemaphore;
629    VkSemaphoreCreateInfo presentCompleteSemaphoreCreateInfo = {
630        .sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
631        .pNext = NULL,
632        .flags = 0,
633    };
634    VkFence nullFence = { VK_NULL_HANDLE };
635
636    err = vkCreateSemaphore(demo->device,
637                            &presentCompleteSemaphoreCreateInfo,
638                            &presentCompleteSemaphore);
639    assert(!err);
640
641    // Get the index of the next available swapchain image:
642    err = demo->fpAcquireNextImageKHR(demo->device, demo->swapchain,
643                                      UINT64_MAX,
644                                      presentCompleteSemaphore,
645                                      &demo->current_buffer);
646    if (err == VK_ERROR_OUT_OF_DATE_KHR) {
647        // demo->swapchain is out of date (e.g. the window was resized) and
648        // must be recreated:
649        demo_resize(demo);
650        demo_draw(demo);
651        vkDestroySemaphore(demo->device, presentCompleteSemaphore);
652        return;
653    } else if (err == VK_SUBOPTIMAL_KHR) {
654        // demo->swapchain is not as optimal as it could be, but the platform's
655        // presentation engine will still present the image correctly.
656    } else {
657        assert(!err);
658    }
659
660    // Assume the command buffer has been run on current_buffer before so
661    // we need to set the image layout back to COLOR_ATTACHMENT_OPTIMAL
662    demo_set_image_layout(demo, demo->buffers[demo->current_buffer].image,
663                           VK_IMAGE_ASPECT_COLOR_BIT,
664                           VK_IMAGE_LAYOUT_PRESENT_SOURCE_KHR,
665                           VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
666    demo_flush_init_cmd(demo);
667
668    // Wait for the present complete semaphore to be signaled to ensure
669    // that the image won't be rendered to until the presentation
670    // engine has fully released ownership to the application, and it is
671    // okay to render to the image.
672
673// FIXME/TODO: DEAL WITH VK_IMAGE_LAYOUT_PRESENT_SOURCE_KHR
674    VkSubmitInfo submit_info = {
675        .waitSemCount = 1,
676        .pWaitSemaphores = &presentCompleteSemaphore,
677        .cmdBufferCount = 1,
678        .pCommandBuffers = &demo->buffers[demo->current_buffer].cmd,
679        .signalSemCount = 0,
680        .pSignalSemaphores = NULL
681    };
682
683    err = vkQueueSubmit(demo->queue, 1, &submit_info, nullFence);
684    assert(!err);
685
686    VkPresentInfoKHR present = {
687        .sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
688        .pNext = NULL,
689        .swapchainCount = 1,
690        .swapchains = &demo->swapchain,
691        .imageIndices = &demo->current_buffer,
692    };
693
694// TBD/TODO: SHOULD THE "present" PARAMETER BE "const" IN THE HEADER?
695    err = demo->fpQueuePresentKHR(demo->queue, &present);
696    if (err == VK_ERROR_OUT_OF_DATE_KHR) {
697        // demo->swapchain is out of date (e.g. the window was resized) and
698        // must be recreated:
699        demo_resize(demo);
700    } else if (err == VK_SUBOPTIMAL_KHR) {
701        // demo->swapchain is not as optimal as it could be, but the platform's
702        // presentation engine will still present the image correctly.
703    } else {
704        assert(!err);
705    }
706
707    err = vkQueueWaitIdle(demo->queue);
708    assert(err == VK_SUCCESS);
709
710    vkDestroySemaphore(demo->device, presentCompleteSemaphore);
711}
712
713static void demo_prepare_buffers(struct demo *demo)
714{
715    VkResult U_ASSERT_ONLY err;
716    VkSwapchainKHR oldSwapchain = demo->swapchain;
717
718    // Check the surface properties and formats
719    VkSurfacePropertiesKHR surfProperties;
720    err = demo->fpGetSurfacePropertiesKHR(demo->device,
721        (const VkSurfaceDescriptionKHR *)&demo->surface_description,
722        &surfProperties);
723    assert(!err);
724
725    uint32_t presentModeCount;
726    err = demo->fpGetSurfacePresentModesKHR(demo->device,
727        (const VkSurfaceDescriptionKHR *)&demo->surface_description,
728        &presentModeCount, NULL);
729    assert(!err);
730    VkPresentModeKHR *presentModes =
731        (VkPresentModeKHR *)malloc(presentModeCount * sizeof(VkPresentModeKHR));
732    assert(presentModes);
733    err = demo->fpGetSurfacePresentModesKHR(demo->device,
734        (const VkSurfaceDescriptionKHR *)&demo->surface_description,
735        &presentModeCount, presentModes);
736    assert(!err);
737
738    VkExtent2D swapchainExtent;
739    // width and height are either both -1, or both not -1.
740    if (surfProperties.currentExtent.width == -1)
741    {
742        // If the surface size is undefined, the size is set to
743        // the size of the images requested.
744        swapchainExtent.width = demo->width;
745        swapchainExtent.height = demo->height;
746    }
747    else
748    {
749        // If the surface size is defined, the swap chain size must match
750        swapchainExtent = surfProperties.currentExtent;
751        demo->width = surfProperties.currentExtent.width;
752        demo->height = surfProperties.currentExtent.height;
753    }
754
755    // If mailbox mode is available, use it, as is the lowest-latency non-
756    // tearing mode.  If not, try IMMEDIATE which will usually be available,
757    // and is fastest (though it tears).  If not, fall back to FIFO which is
758    // always available.
759    VkPresentModeKHR swapchainPresentMode = VK_PRESENT_MODE_FIFO_KHR;
760    for (size_t i = 0; i < presentModeCount; i++) {
761        if (presentModes[i] == VK_PRESENT_MODE_MAILBOX_KHR) {
762            swapchainPresentMode = VK_PRESENT_MODE_MAILBOX_KHR;
763            break;
764        }
765        if ((swapchainPresentMode != VK_PRESENT_MODE_MAILBOX_KHR) &&
766            (presentModes[i] == VK_PRESENT_MODE_IMMEDIATE_KHR)) {
767            swapchainPresentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
768        }
769    }
770
771    // Determine the number of VkImage's to use in the swap chain (we desire to
772    // own only 1 image at a time, besides the images being displayed and
773    // queued for display):
774    uint32_t desiredNumberOfSwapchainImages = surfProperties.minImageCount + 1;
775    if ((surfProperties.maxImageCount > 0) &&
776        (desiredNumberOfSwapchainImages > surfProperties.maxImageCount))
777    {
778        // Application must settle for fewer images than desired:
779        desiredNumberOfSwapchainImages = surfProperties.maxImageCount;
780    }
781
782    VkSurfaceTransformFlagsKHR preTransform;
783    if (surfProperties.supportedTransforms & VK_SURFACE_TRANSFORM_NONE_BIT_KHR) {
784        preTransform = VK_SURFACE_TRANSFORM_NONE_KHR;
785    } else {
786        preTransform = surfProperties.currentTransform;
787    }
788
789    const VkSwapchainCreateInfoKHR swapchain = {
790        .sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR,
791        .pNext = NULL,
792        .pSurfaceDescription = (const VkSurfaceDescriptionKHR *)&demo->surface_description,
793        .minImageCount = desiredNumberOfSwapchainImages,
794        .imageFormat = demo->format,
795        .imageColorSpace = demo->color_space,
796        .imageExtent = {
797            .width = swapchainExtent.width,
798            .height = swapchainExtent.height,
799        },
800        .imageUsageFlags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
801        .preTransform = preTransform,
802        .imageArraySize = 1,
803        .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
804        .queueFamilyCount = 0,
805        .pQueueFamilyIndices = NULL,
806        .presentMode = swapchainPresentMode,
807        .oldSwapchain = oldSwapchain,
808        .clipped = true,
809    };
810    uint32_t i;
811
812    err = demo->fpCreateSwapchainKHR(demo->device, &swapchain, &demo->swapchain);
813    assert(!err);
814
815    // If we just re-created an existing swapchain, we should destroy the old
816    // swapchain at this point.
817    // Note: destroying the swapchain also cleans up all its associated
818    // presentable images once the platform is done with them.
819    if (oldSwapchain.handle != VK_NULL_HANDLE) {
820        demo->fpDestroySwapchainKHR(demo->device, oldSwapchain);
821    }
822
823    err = demo->fpGetSwapchainImagesKHR(demo->device, demo->swapchain,
824                                        &demo->swapchainImageCount, NULL);
825    assert(!err);
826
827    VkImage* swapchainImages =
828        (VkImage*)malloc(demo->swapchainImageCount * sizeof(VkImage));
829    assert(swapchainImages);
830    err = demo->fpGetSwapchainImagesKHR(demo->device, demo->swapchain,
831                                        &demo->swapchainImageCount,
832                                        swapchainImages);
833    assert(!err);
834
835    demo->buffers = (SwapchainBuffers*)malloc(sizeof(SwapchainBuffers)*demo->swapchainImageCount);
836    assert(demo->buffers);
837
838    for (i = 0; i < demo->swapchainImageCount; i++) {
839        VkImageViewCreateInfo color_image_view = {
840            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
841            .pNext = NULL,
842            .format = demo->format,
843            .channels = {
844                .r = VK_CHANNEL_SWIZZLE_R,
845                .g = VK_CHANNEL_SWIZZLE_G,
846                .b = VK_CHANNEL_SWIZZLE_B,
847                .a = VK_CHANNEL_SWIZZLE_A,
848            },
849            .subresourceRange = {
850                .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
851                .baseMipLevel = 0,
852                .numLevels = 1,
853                .baseArrayLayer = 0,
854                .numLayers = 1
855            },
856            .viewType = VK_IMAGE_VIEW_TYPE_2D,
857            .flags = 0,
858        };
859
860        demo->buffers[i].image = swapchainImages[i];
861
862        // Render loop will expect image to have been used before and in VK_IMAGE_LAYOUT_PRESENT_SOURCE_KHR
863        // layout and will change to COLOR_ATTACHMENT_OPTIMAL, so init the image to that state
864        demo_set_image_layout(demo, demo->buffers[i].image,
865                               VK_IMAGE_ASPECT_COLOR_BIT,
866                               VK_IMAGE_LAYOUT_UNDEFINED,
867                               VK_IMAGE_LAYOUT_PRESENT_SOURCE_KHR);
868
869        color_image_view.image = demo->buffers[i].image;
870
871        err = vkCreateImageView(demo->device,
872                &color_image_view, &demo->buffers[i].view);
873        assert(!err);
874    }
875}
876
877static void demo_prepare_depth(struct demo *demo)
878{
879    const VkFormat depth_format = VK_FORMAT_D16_UNORM;
880    const VkImageCreateInfo image = {
881        .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
882        .pNext = NULL,
883        .imageType = VK_IMAGE_TYPE_2D,
884        .format = depth_format,
885        .extent = { demo->width, demo->height, 1 },
886        .mipLevels = 1,
887        .arrayLayers = 1,
888        .samples = 1,
889        .tiling = VK_IMAGE_TILING_OPTIMAL,
890        .usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
891        .flags = 0,
892    };
893
894    VkImageViewCreateInfo view = {
895        .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
896        .pNext = NULL,
897        .image.handle = VK_NULL_HANDLE,
898        .format = depth_format,
899        .subresourceRange = {
900            .aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT,
901            .baseMipLevel = 0,
902            .numLevels = 1,
903            .baseArrayLayer = 0,
904            .numLayers = 1
905        },
906        .flags = 0,
907        .viewType = VK_IMAGE_VIEW_TYPE_2D,
908    };
909
910    VkMemoryRequirements mem_reqs;
911    VkResult U_ASSERT_ONLY err;
912    bool U_ASSERT_ONLY pass;
913
914    demo->depth.format = depth_format;
915
916    /* create image */
917    err = vkCreateImage(demo->device, &image,
918            &demo->depth.image);
919    assert(!err);
920
921    vkGetImageMemoryRequirements(demo->device,
922                    demo->depth.image, &mem_reqs);
923    assert(!err);
924
925    demo->depth.mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
926    demo->depth.mem_alloc.pNext = NULL;
927    demo->depth.mem_alloc.allocationSize = mem_reqs.size;
928    demo->depth.mem_alloc.memoryTypeIndex = 0;
929
930    pass = memory_type_from_properties(demo,
931                                      mem_reqs.memoryTypeBits,
932                                      0, /* No requirements */
933                                      &demo->depth.mem_alloc.memoryTypeIndex);
934    assert(pass);
935
936    /* allocate memory */
937    err = vkAllocMemory(demo->device, &demo->depth.mem_alloc, &demo->depth.mem);
938    assert(!err);
939
940    /* bind memory */
941    err = vkBindImageMemory(demo->device, demo->depth.image,
942            demo->depth.mem, 0);
943    assert(!err);
944
945    demo_set_image_layout(demo, demo->depth.image,
946                           VK_IMAGE_ASPECT_DEPTH_BIT,
947                           VK_IMAGE_LAYOUT_UNDEFINED,
948                           VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
949
950    /* create image view */
951    view.image = demo->depth.image;
952    err = vkCreateImageView(demo->device, &view, &demo->depth.view);
953    assert(!err);
954}
955
956/* Load a ppm file into memory */
957bool loadTexture(const char *filename, uint8_t *rgba_data,
958                 VkSubresourceLayout *layout,
959                 int32_t *width, int32_t *height)
960{
961    FILE *fPtr = fopen(filename,"rb");
962    char header[256], *cPtr;
963
964    if (!fPtr)
965        return false;
966
967    cPtr = fgets(header, 256, fPtr); // P6
968    if (cPtr == NULL || strncmp(header, "P6\n", 3))
969        return false;
970
971    do {
972        cPtr = fgets(header, 256, fPtr);
973        if (cPtr == NULL)
974            return false;
975    } while ( !strncmp(header, "#", 1) );
976
977    sscanf(header, "%u %u", height, width);
978    if (rgba_data == NULL)
979        return true;
980    fgets(header, 256, fPtr); // Format
981    if (cPtr == NULL || strncmp(header, "255\n", 3))
982        return false;
983
984    for(int y = 0; y < *height; y++)
985    {
986        uint8_t *rowPtr = rgba_data;
987        for(int x = 0; x < *width; x++)
988        {
989            fread(rowPtr, 3, 1, fPtr);
990            rowPtr[3] = 255; /* Alpha of 1 */
991            rowPtr += 4;
992        }
993        rgba_data += layout->rowPitch;
994    }
995    fclose(fPtr);
996  return true;
997}
998
999static void demo_prepare_texture_image(struct demo *demo,
1000                                       const char *filename,
1001                                       struct texture_object *tex_obj,
1002                                       VkImageTiling tiling,
1003                                       VkImageUsageFlags usage,
1004                                       VkFlags required_props)
1005{
1006    const VkFormat tex_format = VK_FORMAT_R8G8B8A8_UNORM;
1007    int32_t tex_width;
1008    int32_t tex_height;
1009    VkResult U_ASSERT_ONLY err;
1010    bool U_ASSERT_ONLY pass;
1011
1012    if (!loadTexture(filename, NULL, NULL, &tex_width, &tex_height))
1013    {
1014        printf("Failed to load textures\n");
1015        fflush(stdout);
1016        exit(1);
1017    }
1018
1019    tex_obj->tex_width = tex_width;
1020    tex_obj->tex_height = tex_height;
1021
1022    const VkImageCreateInfo image_create_info = {
1023        .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
1024        .pNext = NULL,
1025        .imageType = VK_IMAGE_TYPE_2D,
1026        .format = tex_format,
1027        .extent = { tex_width, tex_height, 1 },
1028        .mipLevels = 1,
1029        .arrayLayers = 1,
1030        .samples = 1,
1031        .tiling = tiling,
1032        .usage = usage,
1033        .flags = 0,
1034    };
1035
1036    VkMemoryRequirements mem_reqs;
1037
1038    err = vkCreateImage(demo->device, &image_create_info,
1039            &tex_obj->image);
1040    assert(!err);
1041
1042    vkGetImageMemoryRequirements(demo->device, tex_obj->image, &mem_reqs);
1043
1044    tex_obj->mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
1045    tex_obj->mem_alloc.pNext = NULL;
1046    tex_obj->mem_alloc.allocationSize = mem_reqs.size;
1047    tex_obj->mem_alloc.memoryTypeIndex = 0;
1048
1049    pass = memory_type_from_properties(demo, mem_reqs.memoryTypeBits, required_props, &tex_obj->mem_alloc.memoryTypeIndex);
1050    assert(pass);
1051
1052    /* allocate memory */
1053    err = vkAllocMemory(demo->device, &tex_obj->mem_alloc,
1054                &(tex_obj->mem));
1055    assert(!err);
1056
1057    /* bind memory */
1058    err = vkBindImageMemory(demo->device, tex_obj->image,
1059            tex_obj->mem, 0);
1060    assert(!err);
1061
1062    if (required_props & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
1063        const VkImageSubresource subres = {
1064            .aspect = VK_IMAGE_ASPECT_COLOR_BIT,
1065            .mipLevel = 0,
1066            .arrayLayer = 0,
1067        };
1068        VkSubresourceLayout layout;
1069        void *data;
1070
1071        vkGetImageSubresourceLayout(demo->device, tex_obj->image, &subres, &layout);
1072
1073        err = vkMapMemory(demo->device, tex_obj->mem, 0, tex_obj->mem_alloc.allocationSize, 0, &data);
1074        assert(!err);
1075
1076        if (!loadTexture(filename, data, &layout, &tex_width, &tex_height)) {
1077            fprintf(stderr, "Error loading texture: %s\n", filename);
1078        }
1079
1080        vkUnmapMemory(demo->device, tex_obj->mem);
1081    }
1082
1083    tex_obj->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
1084    demo_set_image_layout(demo, tex_obj->image,
1085                           VK_IMAGE_ASPECT_COLOR_BIT,
1086                           VK_IMAGE_LAYOUT_UNDEFINED,
1087                           tex_obj->imageLayout);
1088    /* setting the image layout does not reference the actual memory so no need to add a mem ref */
1089}
1090
1091static void demo_destroy_texture_image(struct demo *demo, struct texture_object *tex_objs)
1092{
1093    /* clean up staging resources */
1094    vkFreeMemory(demo->device, tex_objs->mem);
1095    vkDestroyImage(demo->device, tex_objs->image);
1096}
1097
1098static void demo_prepare_textures(struct demo *demo)
1099{
1100    const VkFormat tex_format = VK_FORMAT_R8G8B8A8_UNORM;
1101    VkFormatProperties props;
1102    uint32_t i;
1103
1104    vkGetPhysicalDeviceFormatProperties(demo->gpu, tex_format, &props);
1105
1106    for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
1107        VkResult U_ASSERT_ONLY err;
1108
1109        if ((props.linearTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) && !demo->use_staging_buffer) {
1110            /* Device can texture using linear textures */
1111            demo_prepare_texture_image(demo, tex_files[i], &demo->textures[i],
1112                                       VK_IMAGE_TILING_LINEAR, VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
1113        } else if (props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) {
1114            /* Must use staging buffer to copy linear texture to optimized */
1115            struct texture_object staging_texture;
1116
1117            memset(&staging_texture, 0, sizeof(staging_texture));
1118            demo_prepare_texture_image(demo, tex_files[i], &staging_texture,
1119                                       VK_IMAGE_TILING_LINEAR, VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
1120
1121            demo_prepare_texture_image(demo, tex_files[i], &demo->textures[i],
1122                                       VK_IMAGE_TILING_OPTIMAL,
1123                                       (VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT | VK_IMAGE_USAGE_SAMPLED_BIT),
1124                                       VK_MEMORY_PROPERTY_DEVICE_ONLY);
1125
1126            demo_set_image_layout(demo, staging_texture.image,
1127                                   VK_IMAGE_ASPECT_COLOR_BIT,
1128                                   staging_texture.imageLayout,
1129                                   VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL);
1130
1131            demo_set_image_layout(demo, demo->textures[i].image,
1132                                   VK_IMAGE_ASPECT_COLOR_BIT,
1133                                   demo->textures[i].imageLayout,
1134                                   VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL);
1135
1136            VkImageCopy copy_region = {
1137                .srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0 },
1138                .srcOffset = { 0, 0, 0 },
1139                .destSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0 },
1140                .destOffset = { 0, 0, 0 },
1141                .extent = { staging_texture.tex_width, staging_texture.tex_height, 1 },
1142            };
1143            vkCmdCopyImage(demo->cmd,
1144                            staging_texture.image, VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL,
1145                            demo->textures[i].image, VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL,
1146                            1, &copy_region);
1147
1148            demo_set_image_layout(demo, demo->textures[i].image,
1149                                   VK_IMAGE_ASPECT_COLOR_BIT,
1150                                   VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL,
1151                                   demo->textures[i].imageLayout);
1152
1153            demo_flush_init_cmd(demo);
1154
1155            demo_destroy_texture_image(demo, &staging_texture);
1156        } else {
1157            /* Can't support VK_FORMAT_R8G8B8A8_UNORM !? */
1158            assert(!"No support for R8G8B8A8_UNORM as texture image format");
1159        }
1160
1161        const VkSamplerCreateInfo sampler = {
1162            .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
1163            .pNext = NULL,
1164            .magFilter = VK_TEX_FILTER_NEAREST,
1165            .minFilter = VK_TEX_FILTER_NEAREST,
1166            .mipMode = VK_TEX_MIPMAP_MODE_BASE,
1167            .addressModeU = VK_TEX_ADDRESS_MODE_CLAMP,
1168            .addressModeV = VK_TEX_ADDRESS_MODE_CLAMP,
1169            .addressModeW = VK_TEX_ADDRESS_MODE_CLAMP,
1170            .mipLodBias = 0.0f,
1171            .maxAnisotropy = 1,
1172            .compareOp = VK_COMPARE_OP_NEVER,
1173            .minLod = 0.0f,
1174            .maxLod = 0.0f,
1175            .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE,
1176            .unnormalizedCoordinates = VK_FALSE,
1177        };
1178
1179        VkImageViewCreateInfo view = {
1180            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
1181            .pNext = NULL,
1182            .image.handle = VK_NULL_HANDLE,
1183            .viewType = VK_IMAGE_VIEW_TYPE_2D,
1184            .format = tex_format,
1185            .channels = { VK_CHANNEL_SWIZZLE_R,
1186                          VK_CHANNEL_SWIZZLE_G,
1187                          VK_CHANNEL_SWIZZLE_B,
1188                          VK_CHANNEL_SWIZZLE_A, },
1189            .subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 },
1190            .flags = 0,
1191        };
1192
1193        /* create sampler */
1194        err = vkCreateSampler(demo->device, &sampler,
1195                &demo->textures[i].sampler);
1196        assert(!err);
1197
1198        /* create image view */
1199        view.image = demo->textures[i].image;
1200        err = vkCreateImageView(demo->device, &view,
1201                &demo->textures[i].view);
1202        assert(!err);
1203    }
1204}
1205
1206void demo_prepare_cube_data_buffer(struct demo *demo)
1207{
1208    VkBufferCreateInfo buf_info;
1209    VkMemoryRequirements mem_reqs;
1210    uint8_t *pData;
1211    int i;
1212    mat4x4 MVP, VP;
1213    VkResult U_ASSERT_ONLY err;
1214    bool U_ASSERT_ONLY pass;
1215    struct vktexcube_vs_uniform data;
1216
1217    mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
1218    mat4x4_mul(MVP, VP, demo->model_matrix);
1219    memcpy(data.mvp, MVP, sizeof(MVP));
1220//    dumpMatrix("MVP", MVP);
1221
1222    for (i=0; i<12*3; i++) {
1223        data.position[i][0] = g_vertex_buffer_data[i*3];
1224        data.position[i][1] = g_vertex_buffer_data[i*3+1];
1225        data.position[i][2] = g_vertex_buffer_data[i*3+2];
1226        data.position[i][3] = 1.0f;
1227        data.attr[i][0] = g_uv_buffer_data[2*i];
1228        data.attr[i][1] = g_uv_buffer_data[2*i + 1];
1229        data.attr[i][2] = 0;
1230        data.attr[i][3] = 0;
1231    }
1232
1233    memset(&buf_info, 0, sizeof(buf_info));
1234    buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
1235    buf_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
1236    buf_info.size = sizeof(data);
1237    err = vkCreateBuffer(demo->device, &buf_info, &demo->uniform_data.buf);
1238    assert(!err);
1239
1240    vkGetBufferMemoryRequirements(demo->device, demo->uniform_data.buf, &mem_reqs);
1241
1242    demo->uniform_data.mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
1243    demo->uniform_data.mem_alloc.pNext = NULL;
1244    demo->uniform_data.mem_alloc.allocationSize = mem_reqs.size;
1245    demo->uniform_data.mem_alloc.memoryTypeIndex = 0;
1246
1247    pass = memory_type_from_properties(demo,
1248                                      mem_reqs.memoryTypeBits,
1249                                      VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
1250                                      &demo->uniform_data.mem_alloc.memoryTypeIndex);
1251    assert(pass);
1252
1253    err = vkAllocMemory(demo->device, &demo->uniform_data.mem_alloc, &(demo->uniform_data.mem));
1254    assert(!err);
1255
1256    err = vkMapMemory(demo->device, demo->uniform_data.mem, 0, demo->uniform_data.mem_alloc.allocationSize, 0, (void **) &pData);
1257    assert(!err);
1258
1259    memcpy(pData, &data, sizeof data);
1260
1261    vkUnmapMemory(demo->device, demo->uniform_data.mem);
1262
1263    err = vkBindBufferMemory(demo->device,
1264            demo->uniform_data.buf,
1265            demo->uniform_data.mem, 0);
1266    assert(!err);
1267
1268    demo->uniform_data.buffer_info.buffer = demo->uniform_data.buf;
1269    demo->uniform_data.buffer_info.offset = 0;
1270    demo->uniform_data.buffer_info.range = sizeof(data);
1271}
1272
1273static void demo_prepare_descriptor_layout(struct demo *demo)
1274{
1275    const VkDescriptorSetLayoutBinding layout_bindings[2] = {
1276        [0] = {
1277            .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1278            .arraySize = 1,
1279            .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
1280            .pImmutableSamplers = NULL,
1281        },
1282        [1] = {
1283            .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
1284            .arraySize = DEMO_TEXTURE_COUNT,
1285            .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
1286            .pImmutableSamplers = NULL,
1287        },
1288    };
1289    const VkDescriptorSetLayoutCreateInfo descriptor_layout = {
1290        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
1291        .pNext = NULL,
1292        .count = 2,
1293        .pBinding = layout_bindings,
1294    };
1295    VkResult U_ASSERT_ONLY err;
1296
1297    err = vkCreateDescriptorSetLayout(demo->device,
1298            &descriptor_layout, &demo->desc_layout);
1299    assert(!err);
1300
1301    const VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo = {
1302        .sType              = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
1303        .pNext              = NULL,
1304        .descriptorSetCount = 1,
1305        .pSetLayouts        = &demo->desc_layout,
1306    };
1307
1308    err = vkCreatePipelineLayout(demo->device,
1309                                 &pPipelineLayoutCreateInfo,
1310                                 &demo->pipeline_layout);
1311    assert(!err);
1312}
1313
1314static void demo_prepare_render_pass(struct demo *demo)
1315{
1316    const VkAttachmentDescription attachments[2] = {
1317        [0] = {
1318            .sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION,
1319            .pNext = NULL,
1320            .format = demo->format,
1321            .samples = 1,
1322            .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
1323            .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
1324            .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
1325            .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
1326            .initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1327            .finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1328        },
1329        [1] = {
1330            .sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION,
1331            .pNext = NULL,
1332            .format = demo->depth.format,
1333            .samples = 1,
1334            .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
1335            .storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
1336            .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
1337            .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
1338            .initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1339            .finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1340        },
1341    };
1342    const VkAttachmentReference color_reference = {
1343        .attachment = 0,
1344        .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1345    };
1346    const VkSubpassDescription subpass = {
1347        .sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION,
1348        .pNext = NULL,
1349        .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
1350        .flags = 0,
1351        .inputCount = 0,
1352        .pInputAttachments = NULL,
1353        .colorCount = 1,
1354        .pColorAttachments = &color_reference,
1355        .pResolveAttachments = NULL,
1356        .depthStencilAttachment = {
1357            .attachment = 1,
1358            .layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1359        },
1360        .preserveCount = 0,
1361        .pPreserveAttachments = NULL,
1362    };
1363    const VkRenderPassCreateInfo rp_info = {
1364        .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
1365        .pNext = NULL,
1366        .attachmentCount = 2,
1367        .pAttachments = attachments,
1368        .subpassCount = 1,
1369        .pSubpasses = &subpass,
1370        .dependencyCount = 0,
1371        .pDependencies = NULL,
1372    };
1373    VkResult U_ASSERT_ONLY err;
1374
1375    err = vkCreateRenderPass(demo->device, &rp_info, &demo->render_pass);
1376    assert(!err);
1377}
1378
1379static VkShader demo_prepare_shader(struct demo* demo,
1380                                      VkShaderStageFlagBits stage,
1381                                      VkShaderModule* pShaderModule,
1382                                      const void* code,
1383                                      size_t size)
1384{
1385    VkShaderModuleCreateInfo moduleCreateInfo;
1386    VkShaderCreateInfo shaderCreateInfo;
1387    VkShader shader;
1388    VkResult err;
1389
1390
1391    moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
1392    moduleCreateInfo.pNext = NULL;
1393
1394    shaderCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO;
1395    shaderCreateInfo.pNext = NULL;
1396    shaderCreateInfo.pName = "main";
1397
1398    if (!demo->use_glsl) {
1399        moduleCreateInfo.codeSize = size;
1400        moduleCreateInfo.pCode = code;
1401        moduleCreateInfo.flags = 0;
1402        err = vkCreateShaderModule(demo->device, &moduleCreateInfo, pShaderModule);
1403        assert(!err);
1404
1405        shaderCreateInfo.flags = 0;
1406        shaderCreateInfo.module = *pShaderModule;
1407        shaderCreateInfo.pName = "main";
1408        shaderCreateInfo.stage = stage;
1409        err = vkCreateShader(demo->device, &shaderCreateInfo, &shader);
1410        assert(!err);
1411    } else {
1412        // Create fake SPV structure to feed GLSL
1413        // to the driver "under the covers"
1414        moduleCreateInfo.codeSize = 3 * sizeof(uint32_t) + size + 1;
1415        moduleCreateInfo.pCode = malloc(moduleCreateInfo.codeSize);
1416        moduleCreateInfo.flags = 0;
1417
1418        /* try version 0 first: VkShaderStage followed by GLSL */
1419        ((uint32_t *) moduleCreateInfo.pCode)[0] = ICD_SPV_MAGIC;
1420        ((uint32_t *) moduleCreateInfo.pCode)[1] = 0;
1421        ((uint32_t *) moduleCreateInfo.pCode)[2] = stage;
1422        memcpy(((uint32_t *) moduleCreateInfo.pCode + 3), code, size + 1);
1423
1424        err = vkCreateShaderModule(demo->device, &moduleCreateInfo, pShaderModule);
1425        if (err) {
1426            free((void *) moduleCreateInfo.pCode);
1427        }
1428
1429        shaderCreateInfo.flags = 0;
1430        shaderCreateInfo.module = *pShaderModule;
1431        shaderCreateInfo.pName = "main";
1432        shaderCreateInfo.stage = stage;
1433        err = vkCreateShader(demo->device, &shaderCreateInfo, &shader);
1434        assert(!err);
1435        free((void *) moduleCreateInfo.pCode);
1436    }
1437    return shader;
1438}
1439
1440char *demo_read_spv(const char *filename, size_t *psize)
1441{
1442    long int size;
1443    size_t U_ASSERT_ONLY retval;
1444    void *shader_code;
1445
1446    FILE *fp = fopen(filename, "rb");
1447    if (!fp) return NULL;
1448
1449    fseek(fp, 0L, SEEK_END);
1450    size = ftell(fp);
1451
1452    fseek(fp, 0L, SEEK_SET);
1453
1454    shader_code = malloc(size);
1455    retval = fread(shader_code, size, 1, fp);
1456    assert(retval == 1);
1457
1458    *psize = size;
1459
1460    return shader_code;
1461}
1462
1463static VkShader demo_prepare_vs(struct demo *demo)
1464{
1465    if (!demo->use_glsl) {
1466        VkShader shader;
1467        void *vertShaderCode;
1468        size_t size;
1469
1470        vertShaderCode = demo_read_spv("cube-vert.spv", &size);
1471
1472        shader = demo_prepare_shader(demo, VK_SHADER_STAGE_VERTEX_BIT, &demo->vert_shader_module,
1473                                     vertShaderCode, size);
1474        free(vertShaderCode);
1475        return shader;
1476    } else {
1477        static const char *vertShaderText =
1478                "#version 140\n"
1479                "#extension GL_ARB_separate_shader_objects : enable\n"
1480                "#extension GL_ARB_shading_language_420pack : enable\n"
1481                "\n"
1482                "layout(binding = 0) uniform buf {\n"
1483                "        mat4 MVP;\n"
1484                "        vec4 position[12*3];\n"
1485                "        vec4 attr[12*3];\n"
1486                "} ubuf;\n"
1487                "\n"
1488                "layout (location = 0) out vec4 texcoord;\n"
1489                "\n"
1490                "void main() \n"
1491                "{\n"
1492                "   texcoord = ubuf.attr[gl_VertexID];\n"
1493                "   gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n"
1494                "\n"
1495                "   // GL->VK conventions\n"
1496                "   gl_Position.y = -gl_Position.y;\n"
1497                "   gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\n"
1498                "}\n";
1499
1500        return demo_prepare_shader(demo, VK_SHADER_STAGE_VERTEX_BIT, &demo->vert_shader_module,
1501                                   (const void *) vertShaderText,
1502                                   strlen(vertShaderText));
1503    }
1504}
1505
1506static VkShader demo_prepare_fs(struct demo *demo)
1507{
1508    if (!demo->use_glsl) {
1509        VkShader shader;
1510        void *fragShaderCode;
1511        size_t size;
1512
1513        fragShaderCode = demo_read_spv("cube-frag.spv", &size);
1514
1515        shader = demo_prepare_shader(demo, VK_SHADER_STAGE_FRAGMENT_BIT, &demo->frag_shader_module,
1516                                     fragShaderCode, size);
1517        free(fragShaderCode);
1518        return shader;
1519    } else {
1520        static const char *fragShaderText =
1521                "#version 140\n"
1522                "#extension GL_ARB_separate_shader_objects : enable\n"
1523                "#extension GL_ARB_shading_language_420pack : enable\n"
1524                "layout (binding = 1) uniform sampler2D tex;\n"
1525                "\n"
1526                "layout (location = 0) in vec4 texcoord;\n"
1527                "layout (location = 0) out vec4 uFragColor;\n"
1528                "void main() {\n"
1529                "   uFragColor = texture(tex, texcoord.xy);\n"
1530                "}\n";
1531
1532        return demo_prepare_shader(demo, VK_SHADER_STAGE_FRAGMENT_BIT, &demo->frag_shader_module,
1533                                   (const void *) fragShaderText,
1534                                   strlen(fragShaderText));
1535    }
1536}
1537
1538static void demo_prepare_pipeline(struct demo *demo)
1539{
1540    VkGraphicsPipelineCreateInfo pipeline;
1541    VkPipelineCacheCreateInfo pipelineCache;
1542    VkPipelineInputAssemblyStateCreateInfo ia;
1543    VkPipelineRasterStateCreateInfo        rs;
1544    VkPipelineColorBlendStateCreateInfo    cb;
1545    VkPipelineDepthStencilStateCreateInfo  ds;
1546    VkPipelineViewportStateCreateInfo      vp;
1547    VkPipelineMultisampleStateCreateInfo   ms;
1548    VkDynamicState                         dynamicStateEnables[VK_DYNAMIC_STATE_NUM];
1549    VkPipelineDynamicStateCreateInfo       dynamicState;
1550    VkResult U_ASSERT_ONLY err;
1551
1552    memset(dynamicStateEnables, 0, sizeof dynamicStateEnables);
1553    memset(&dynamicState, 0, sizeof dynamicState);
1554    dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
1555    dynamicState.pDynamicStates = dynamicStateEnables;
1556
1557    memset(&pipeline, 0, sizeof(pipeline));
1558    pipeline.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
1559    pipeline.layout = demo->pipeline_layout;
1560
1561    memset(&ia, 0, sizeof(ia));
1562    ia.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
1563    ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
1564
1565    memset(&rs, 0, sizeof(rs));
1566    rs.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO;
1567    rs.fillMode = VK_FILL_MODE_SOLID;
1568    rs.cullMode = VK_CULL_MODE_BACK;
1569    rs.frontFace = VK_FRONT_FACE_CCW;
1570    rs.depthClampEnable = VK_FALSE;
1571    rs.rasterizerDiscardEnable = VK_FALSE;
1572    rs.depthBiasEnable = VK_FALSE;
1573
1574    memset(&cb, 0, sizeof(cb));
1575    cb.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
1576    VkPipelineColorBlendAttachmentState att_state[1];
1577    memset(att_state, 0, sizeof(att_state));
1578    att_state[0].channelWriteMask = 0xf;
1579    att_state[0].blendEnable = VK_FALSE;
1580    cb.attachmentCount = 1;
1581    cb.pAttachments = att_state;
1582
1583    memset(&vp, 0, sizeof(vp));
1584    vp.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
1585    vp.viewportCount = 1;
1586    dynamicStateEnables[dynamicState.dynamicStateCount++] = VK_DYNAMIC_STATE_VIEWPORT;
1587    vp.scissorCount = 1;
1588    dynamicStateEnables[dynamicState.dynamicStateCount++] = VK_DYNAMIC_STATE_SCISSOR;
1589
1590    memset(&ds, 0, sizeof(ds));
1591    ds.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
1592    ds.depthTestEnable = VK_TRUE;
1593    ds.depthWriteEnable = VK_TRUE;
1594    ds.depthCompareOp = VK_COMPARE_OP_LESS_EQUAL;
1595    ds.depthBoundsTestEnable = VK_FALSE;
1596    ds.back.stencilFailOp = VK_STENCIL_OP_KEEP;
1597    ds.back.stencilPassOp = VK_STENCIL_OP_KEEP;
1598    ds.back.stencilCompareOp = VK_COMPARE_OP_ALWAYS;
1599    ds.stencilTestEnable = VK_FALSE;
1600    ds.front = ds.back;
1601
1602    memset(&ms, 0, sizeof(ms));
1603    ms.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
1604    ms.pSampleMask = NULL;
1605    ms.rasterSamples = 1;
1606
1607    // Two stages: vs and fs
1608    pipeline.stageCount = 2;
1609    VkPipelineShaderStageCreateInfo shaderStages[2];
1610    memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo));
1611
1612    shaderStages[0].sType  = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1613    shaderStages[0].stage  = VK_SHADER_STAGE_VERTEX_BIT;
1614    shaderStages[0].shader = demo_prepare_vs(demo);
1615
1616    shaderStages[1].sType  = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1617    shaderStages[1].stage  = VK_SHADER_STAGE_FRAGMENT_BIT;
1618    shaderStages[1].shader = demo_prepare_fs(demo);
1619
1620    memset(&pipelineCache, 0, sizeof(pipelineCache));
1621    pipelineCache.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
1622
1623    err = vkCreatePipelineCache(demo->device, &pipelineCache, &demo->pipelineCache);
1624    assert(!err);
1625
1626    pipeline.pVertexInputState   = NULL;
1627    pipeline.pInputAssemblyState = &ia;
1628    pipeline.pRasterState        = &rs;
1629    pipeline.pColorBlendState    = &cb;
1630    pipeline.pMultisampleState   = &ms;
1631    pipeline.pViewportState      = &vp;
1632    pipeline.pDepthStencilState  = &ds;
1633    pipeline.pStages             = shaderStages;
1634    pipeline.renderPass          = demo->render_pass;
1635    pipeline.pDynamicState       = &dynamicState;
1636
1637    pipeline.renderPass = demo->render_pass;
1638
1639    err = vkCreateGraphicsPipelines(demo->device, demo->pipelineCache, 1, &pipeline, &demo->pipeline);
1640    assert(!err);
1641
1642    for (uint32_t i = 0; i < pipeline.stageCount; i++) {
1643        vkDestroyShader(demo->device, shaderStages[i].shader);
1644    }
1645    vkDestroyShaderModule(demo->device, demo->frag_shader_module);
1646    vkDestroyShaderModule(demo->device, demo->vert_shader_module);
1647}
1648
1649static void demo_prepare_descriptor_pool(struct demo *demo)
1650{
1651    const VkDescriptorTypeCount type_counts[2] = {
1652        [0] = {
1653            .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1654            .count = 1,
1655        },
1656        [1] = {
1657            .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
1658            .count = DEMO_TEXTURE_COUNT,
1659        },
1660    };
1661    const VkDescriptorPoolCreateInfo descriptor_pool = {
1662        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
1663        .pNext = NULL,
1664        .maxSets = 1,
1665        .count = 2,
1666        .pTypeCount = type_counts,
1667    };
1668    VkResult U_ASSERT_ONLY err;
1669
1670    err = vkCreateDescriptorPool(demo->device,
1671            &descriptor_pool, &demo->desc_pool);
1672    assert(!err);
1673}
1674
1675static void demo_prepare_descriptor_set(struct demo *demo)
1676{
1677    VkDescriptorImageInfo tex_descs[DEMO_TEXTURE_COUNT];
1678    VkWriteDescriptorSet writes[2];
1679    VkResult U_ASSERT_ONLY err;
1680    uint32_t i;
1681
1682    VkDescriptorSetAllocInfo alloc_info = {
1683        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOC_INFO,
1684        .pNext = NULL,
1685        .descriptorPool = demo->desc_pool,
1686        .count = 1,
1687        .pSetLayouts = &demo->desc_layout
1688    };
1689    err = vkAllocDescriptorSets(demo->device, &alloc_info, &demo->desc_set);
1690    assert(!err);
1691
1692    memset(&tex_descs, 0, sizeof(tex_descs));
1693    for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
1694        tex_descs[i].sampler = demo->textures[i].sampler;
1695        tex_descs[i].imageView = demo->textures[i].view;
1696        tex_descs[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
1697    }
1698
1699    memset(&writes, 0, sizeof(writes));
1700
1701    writes[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1702    writes[0].destSet = demo->desc_set;
1703    writes[0].count = 1;
1704    writes[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1705    writes[0].pBufferInfo = &demo->uniform_data.buffer_info;
1706
1707    writes[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1708    writes[1].destSet = demo->desc_set;
1709    writes[1].destBinding = 1;
1710    writes[1].count = DEMO_TEXTURE_COUNT;
1711    writes[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
1712    writes[1].pImageInfo = tex_descs;
1713
1714    vkUpdateDescriptorSets(demo->device, 2, writes, 0, NULL);
1715}
1716
1717static void demo_prepare_framebuffers(struct demo *demo)
1718{
1719    VkImageView attachments[2];
1720    attachments[1] = demo->depth.view;
1721
1722    const VkFramebufferCreateInfo fb_info = {
1723         .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
1724         .pNext = NULL,
1725         .renderPass = demo->render_pass,
1726         .attachmentCount = 2,
1727         .pAttachments = attachments,
1728         .width  = demo->width,
1729         .height = demo->height,
1730         .layers = 1,
1731    };
1732    VkResult U_ASSERT_ONLY err;
1733    uint32_t i;
1734
1735    demo->framebuffers = (VkFramebuffer *)malloc(demo->swapchainImageCount * sizeof(VkFramebuffer));
1736    assert(demo->framebuffers);
1737
1738    for (i = 0; i < demo->swapchainImageCount; i++) {
1739        attachments[0] = demo->buffers[i].view;
1740        err = vkCreateFramebuffer(demo->device, &fb_info, &demo->framebuffers[i]);
1741        assert(!err);
1742    }
1743}
1744
1745static void demo_prepare(struct demo *demo)
1746{
1747    VkResult U_ASSERT_ONLY err;
1748
1749    const VkCmdPoolCreateInfo cmd_pool_info = {
1750        .sType = VK_STRUCTURE_TYPE_CMD_POOL_CREATE_INFO,
1751        .pNext = NULL,
1752        .queueFamilyIndex = demo->graphics_queue_node_index,
1753        .flags = 0,
1754    };
1755    err = vkCreateCommandPool(demo->device, &cmd_pool_info, &demo->cmd_pool);
1756    assert(!err);
1757
1758    const VkCmdBufferAllocInfo cmd = {
1759        .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_ALLOC_INFO,
1760        .pNext = NULL,
1761        .cmdPool = demo->cmd_pool,
1762        .level = VK_CMD_BUFFER_LEVEL_PRIMARY,
1763        .count = 1,
1764    };
1765
1766    demo->swapchain.handle = VK_NULL_HANDLE;
1767
1768    demo_prepare_buffers(demo);
1769    demo_prepare_depth(demo);
1770    demo_prepare_textures(demo);
1771    demo_prepare_cube_data_buffer(demo);
1772
1773    demo_prepare_descriptor_layout(demo);
1774    demo_prepare_render_pass(demo);
1775    demo_prepare_pipeline(demo);
1776
1777    for (uint32_t i = 0; i < demo->swapchainImageCount; i++) {
1778        err = vkAllocCommandBuffers(demo->device, &cmd, &demo->buffers[i].cmd);
1779        assert(!err);
1780    }
1781
1782    demo_prepare_descriptor_pool(demo);
1783    demo_prepare_descriptor_set(demo);
1784
1785    demo_prepare_framebuffers(demo);
1786
1787    for (uint32_t i = 0; i < demo->swapchainImageCount; i++) {
1788        demo->current_buffer = i;
1789        demo_draw_build_cmd(demo, demo->buffers[i].cmd);
1790    }
1791
1792    /*
1793     * Prepare functions above may generate pipeline commands
1794     * that need to be flushed before beginning the render loop.
1795     */
1796    demo_flush_init_cmd(demo);
1797
1798    demo->current_buffer = 0;
1799	demo->prepared = true;
1800}
1801
1802static void demo_cleanup(struct demo *demo)
1803{
1804    uint32_t i;
1805
1806    demo->prepared = false;
1807
1808    for (i = 0; i < demo->swapchainImageCount; i++) {
1809        vkDestroyFramebuffer(demo->device, demo->framebuffers[i]);
1810    }
1811    free(demo->framebuffers);
1812    vkDestroyDescriptorPool(demo->device, demo->desc_pool);
1813
1814    vkDestroyPipeline(demo->device, demo->pipeline);
1815    vkDestroyPipelineCache(demo->device, demo->pipelineCache);
1816    vkDestroyRenderPass(demo->device, demo->render_pass);
1817    vkDestroyPipelineLayout(demo->device, demo->pipeline_layout);
1818    vkDestroyDescriptorSetLayout(demo->device, demo->desc_layout);
1819
1820    for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
1821        vkDestroyImageView(demo->device, demo->textures[i].view);
1822        vkDestroyImage(demo->device, demo->textures[i].image);
1823        vkFreeMemory(demo->device, demo->textures[i].mem);
1824        vkDestroySampler(demo->device, demo->textures[i].sampler);
1825    }
1826    demo->fpDestroySwapchainKHR(demo->device, demo->swapchain);
1827
1828    vkDestroyImageView(demo->device, demo->depth.view);
1829    vkDestroyImage(demo->device, demo->depth.image);
1830    vkFreeMemory(demo->device, demo->depth.mem);
1831
1832    vkDestroyBuffer(demo->device, demo->uniform_data.buf);
1833    vkFreeMemory(demo->device, demo->uniform_data.mem);
1834
1835    for (i = 0; i < demo->swapchainImageCount; i++) {
1836        vkDestroyImageView(demo->device, demo->buffers[i].view);
1837        vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->buffers[i].cmd);
1838    }
1839    free(demo->buffers);
1840
1841    free(demo->queue_props);
1842
1843    vkDestroyCommandPool(demo->device, demo->cmd_pool);
1844    vkDestroyDevice(demo->device);
1845    if (demo->validate) {
1846        demo->dbgDestroyMsgCallback(demo->inst, demo->msg_callback);
1847    }
1848    vkDestroyInstance(demo->inst);
1849
1850#ifndef _WIN32
1851    xcb_destroy_window(demo->connection, demo->window);
1852    xcb_disconnect(demo->connection);
1853    free(demo->atom_wm_delete_window);
1854#endif // _WIN32
1855}
1856
1857static void demo_resize(struct demo *demo)
1858{
1859    uint32_t i;
1860
1861    // In order to properly resize the window, we must re-create the swapchain
1862    // AND redo the command buffers, etc.
1863    //
1864    // First, perform part of the demo_cleanup() function:
1865    demo->prepared = false;
1866
1867    for (i = 0; i < demo->swapchainImageCount; i++) {
1868        vkDestroyFramebuffer(demo->device, demo->framebuffers[i]);
1869    }
1870    free(demo->framebuffers);
1871    vkDestroyDescriptorPool(demo->device, demo->desc_pool);
1872
1873    vkDestroyPipeline(demo->device, demo->pipeline);
1874    vkDestroyPipelineCache(demo->device, demo->pipelineCache);
1875    vkDestroyRenderPass(demo->device, demo->render_pass);
1876    vkDestroyPipelineLayout(demo->device, demo->pipeline_layout);
1877    vkDestroyDescriptorSetLayout(demo->device, demo->desc_layout);
1878
1879    for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
1880        vkDestroyImageView(demo->device, demo->textures[i].view);
1881        vkDestroyImage(demo->device, demo->textures[i].image);
1882        vkFreeMemory(demo->device, demo->textures[i].mem);
1883        vkDestroySampler(demo->device, demo->textures[i].sampler);
1884    }
1885
1886    vkDestroyImageView(demo->device, demo->depth.view);
1887    vkDestroyImage(demo->device, demo->depth.image);
1888    vkFreeMemory(demo->device, demo->depth.mem);
1889
1890    vkDestroyBuffer(demo->device, demo->uniform_data.buf);
1891    vkFreeMemory(demo->device, demo->uniform_data.mem);
1892
1893    for (i = 0; i < demo->swapchainImageCount; i++) {
1894        vkDestroyImageView(demo->device, demo->buffers[i].view);
1895        vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->buffers[i].cmd);
1896    }
1897    free(demo->buffers);
1898
1899    vkDestroyCommandPool(demo->device, demo->cmd_pool);
1900
1901
1902    // Second, re-perform the demo_prepare() function, which will re-create the
1903    // swapchain:
1904    demo_prepare(demo);
1905}
1906
1907// On MS-Windows, make this a global, so it's available to WndProc()
1908struct demo demo;
1909
1910#ifdef _WIN32
1911static void demo_run(struct demo *demo)
1912{
1913    if (!demo->prepared)
1914        return;
1915    // Wait for work to finish before updating MVP.
1916    vkDeviceWaitIdle(demo->device);
1917    demo_update_data_buffer(demo);
1918
1919    demo_draw(demo);
1920
1921    // Wait for work to finish before updating MVP.
1922    vkDeviceWaitIdle(demo->device);
1923
1924    demo->curFrame++;
1925
1926    if (demo->frameCount != INT_MAX && demo->curFrame == demo->frameCount)
1927    {
1928        demo->quit=true;
1929        demo_cleanup(demo);
1930        ExitProcess(0);
1931    }
1932
1933}
1934
1935// MS-Windows event handling function:
1936LRESULT CALLBACK WndProc(HWND hWnd,
1937                         UINT uMsg,
1938                         WPARAM wParam,
1939                         LPARAM lParam)
1940{
1941    switch(uMsg)
1942    {
1943    case WM_CLOSE:
1944        PostQuitMessage(0);
1945        break;
1946    case WM_PAINT:
1947        demo_run(&demo);
1948        break;
1949    case WM_SIZE:
1950        demo_resize(&demo);
1951        break;
1952    default:
1953        break;
1954    }
1955    return (DefWindowProc(hWnd, uMsg, wParam, lParam));
1956}
1957
1958static void demo_create_window(struct demo *demo)
1959{
1960    WNDCLASSEX  win_class;
1961
1962    // Initialize the window class structure:
1963    win_class.cbSize = sizeof(WNDCLASSEX);
1964    win_class.style = CS_HREDRAW | CS_VREDRAW;
1965    win_class.lpfnWndProc = WndProc;
1966    win_class.cbClsExtra = 0;
1967    win_class.cbWndExtra = 0;
1968    win_class.hInstance = demo->connection; // hInstance
1969    win_class.hIcon = LoadIcon(NULL, IDI_APPLICATION);
1970    win_class.hCursor = LoadCursor(NULL, IDC_ARROW);
1971    win_class.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
1972    win_class.lpszMenuName = NULL;
1973    win_class.lpszClassName = demo->name;
1974    win_class.hIconSm = LoadIcon(NULL, IDI_WINLOGO);
1975    // Register window class:
1976    if (!RegisterClassEx(&win_class)) {
1977        // It didn't work, so try to give a useful error:
1978        printf("Unexpected error trying to start the application!\n");
1979        fflush(stdout);
1980        exit(1);
1981    }
1982    // Create window with the registered class:
1983    RECT wr = { 0, 0, demo->width, demo->height };
1984    AdjustWindowRect(&wr, WS_OVERLAPPEDWINDOW, FALSE);
1985    demo->window = CreateWindowEx(0,
1986                                  demo->name,           // class name
1987                                  demo->name,           // app name
1988                                  WS_OVERLAPPEDWINDOW | // window style
1989                                  WS_VISIBLE |
1990                                  WS_SYSMENU,
1991                                  100,100,              // x/y coords
1992                                  wr.right-wr.left,     // width
1993                                  wr.bottom-wr.top,     // height
1994                                  NULL,                 // handle to parent
1995                                  NULL,                 // handle to menu
1996                                  demo->connection,     // hInstance
1997                                  NULL);                // no extra parameters
1998    if (!demo->window) {
1999        // It didn't work, so try to give a useful error:
2000        printf("Cannot create a window in which to draw!\n");
2001        fflush(stdout);
2002        exit(1);
2003    }
2004}
2005#else  // _WIN32
2006static void demo_handle_event(struct demo *demo,
2007                              const xcb_generic_event_t *event)
2008{
2009    uint8_t event_code = event->response_type & 0x7f;
2010    switch (event_code) {
2011    case XCB_EXPOSE:
2012        // TODO: Resize window
2013        break;
2014    case XCB_CLIENT_MESSAGE:
2015        if((*(xcb_client_message_event_t*)event).data.data32[0] ==
2016           (*demo->atom_wm_delete_window).atom) {
2017            demo->quit = true;
2018        }
2019        break;
2020    case XCB_KEY_RELEASE:
2021        {
2022            const xcb_key_release_event_t *key =
2023                (const xcb_key_release_event_t *) event;
2024
2025            switch (key->detail) {
2026            case 0x9:           // Escape
2027                demo->quit = true;
2028                break;
2029            case 0x71:          // left arrow key
2030                demo->spin_angle += demo->spin_increment;
2031                break;
2032            case 0x72:          // right arrow key
2033                demo->spin_angle -= demo->spin_increment;
2034                break;
2035            case 0x41:
2036                demo->pause = !demo->pause;
2037                break;
2038            }
2039        }
2040        break;
2041    case XCB_CONFIGURE_NOTIFY:
2042        {
2043            const xcb_configure_notify_event_t *cfg =
2044                (const xcb_configure_notify_event_t *) event;
2045            if ((demo->width != cfg->width) || (demo->height != cfg->height)) {
2046              demo_resize(demo);
2047            }
2048        }
2049        break;
2050    default:
2051        break;
2052    }
2053}
2054
2055static void demo_run(struct demo *demo)
2056{
2057    xcb_flush(demo->connection);
2058
2059    while (!demo->quit) {
2060        xcb_generic_event_t *event;
2061
2062        if (demo->pause) {
2063            event = xcb_wait_for_event(demo->connection);
2064        } else {
2065            event = xcb_poll_for_event(demo->connection);
2066        }
2067        if (event) {
2068            demo_handle_event(demo, event);
2069            free(event);
2070        }
2071
2072        // Wait for work to finish before updating MVP.
2073        vkDeviceWaitIdle(demo->device);
2074        demo_update_data_buffer(demo);
2075
2076        demo_draw(demo);
2077
2078        // Wait for work to finish before updating MVP.
2079        vkDeviceWaitIdle(demo->device);
2080        demo->curFrame++;
2081        if (demo->frameCount != INT32_MAX && demo->curFrame == demo->frameCount)
2082            demo->quit = true;
2083
2084    }
2085}
2086
2087static void demo_create_window(struct demo *demo)
2088{
2089    uint32_t value_mask, value_list[32];
2090
2091    demo->window = xcb_generate_id(demo->connection);
2092
2093    value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
2094    value_list[0] = demo->screen->black_pixel;
2095    value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |
2096                    XCB_EVENT_MASK_EXPOSURE |
2097                    XCB_EVENT_MASK_STRUCTURE_NOTIFY;
2098
2099    xcb_create_window(demo->connection,
2100            XCB_COPY_FROM_PARENT,
2101            demo->window, demo->screen->root,
2102            0, 0, demo->width, demo->height, 0,
2103            XCB_WINDOW_CLASS_INPUT_OUTPUT,
2104            demo->screen->root_visual,
2105            value_mask, value_list);
2106
2107    /* Magic code that will send notification when window is destroyed */
2108    xcb_intern_atom_cookie_t cookie = xcb_intern_atom(demo->connection, 1, 12,
2109                                                      "WM_PROTOCOLS");
2110    xcb_intern_atom_reply_t* reply = xcb_intern_atom_reply(demo->connection, cookie, 0);
2111
2112    xcb_intern_atom_cookie_t cookie2 = xcb_intern_atom(demo->connection, 0, 16, "WM_DELETE_WINDOW");
2113    demo->atom_wm_delete_window = xcb_intern_atom_reply(demo->connection, cookie2, 0);
2114
2115    xcb_change_property(demo->connection, XCB_PROP_MODE_REPLACE,
2116                        demo->window, (*reply).atom, 4, 32, 1,
2117                        &(*demo->atom_wm_delete_window).atom);
2118    free(reply);
2119
2120    xcb_map_window(demo->connection, demo->window);
2121
2122    // Force the x/y coordinates to 100,100 results are identical in consecutive runs
2123    const uint32_t coords[] = {100,  100};
2124    xcb_configure_window(demo->connection, demo->window,
2125                         XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, coords);
2126}
2127#endif // _WIN32
2128
2129/*
2130 * Return 1 (true) if all layer names specified in check_names
2131 * can be found in given layer properties.
2132 */
2133static VkBool32 demo_check_layers(uint32_t check_count, char **check_names,
2134                              uint32_t layer_count, VkLayerProperties *layers)
2135{
2136    for (uint32_t i = 0; i < check_count; i++) {
2137        VkBool32 found = 0;
2138        for (uint32_t j = 0; j < layer_count; j++) {
2139            if (!strcmp(check_names[i], layers[j].layerName)) {
2140                found = 1;
2141            }
2142        }
2143        if (!found) {
2144            fprintf(stderr, "Cannot find layer: %s\n", check_names[i]);
2145            return 0;
2146        }
2147    }
2148    return 1;
2149}
2150
2151static void demo_init_vk(struct demo *demo)
2152{
2153    VkResult err;
2154    char *extension_names[64];
2155    VkExtensionProperties *instance_extensions;
2156    VkPhysicalDevice *physical_devices;
2157    VkLayerProperties *instance_layers;
2158    VkLayerProperties *device_layers;
2159    uint32_t instance_extension_count = 0;
2160    uint32_t instance_layer_count = 0;
2161    uint32_t enabled_extension_count = 0;
2162    uint32_t enabled_layer_count = 0;
2163
2164    char *instance_validation_layers[] = {
2165        "Threading",
2166        "MemTracker",
2167        "ObjectTracker",
2168        "DrawState",
2169        "ParamChecker",
2170        "ShaderChecker",
2171        "Swapchain",
2172        "DeviceLimits",
2173        "Image",
2174    };
2175
2176    char *device_validation_layers[] = {
2177        "Threading",
2178        "MemTracker",
2179        "ObjectTracker",
2180        "DrawState",
2181        "ParamChecker",
2182        "ShaderChecker",
2183        "Swapchain",
2184        "DeviceLimits",
2185        "Image",
2186    };
2187
2188    /* Look for validation layers */
2189    VkBool32 validation_found = 0;
2190    err = vkEnumerateInstanceLayerProperties(&instance_layer_count, NULL);
2191    assert(!err);
2192
2193    instance_layers = malloc(sizeof(VkLayerProperties) * instance_layer_count);
2194    err = vkEnumerateInstanceLayerProperties(&instance_layer_count, instance_layers);
2195    assert(!err);
2196
2197    if (demo->validate) {
2198        validation_found = demo_check_layers(ARRAY_SIZE(instance_validation_layers), instance_validation_layers,
2199                                             instance_layer_count, instance_layers);
2200        if (!validation_found) {
2201            ERR_EXIT("vkEnumerateInstanceLayerProperties failed to find"
2202                     "required validation layer.\n\n"
2203                     "Please look at the Getting Started guide for additional "
2204                     "information.\n",
2205                     "vkCreateInstance Failure");
2206        }
2207        enabled_layer_count = ARRAY_SIZE(instance_validation_layers);
2208    }
2209
2210    err = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
2211    assert(!err);
2212
2213    VkBool32 swapchainExtFound = 0;
2214    memset(extension_names, 0, sizeof(extension_names));
2215    instance_extensions = malloc(sizeof(VkExtensionProperties) * instance_extension_count);
2216    err = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, instance_extensions);
2217    assert(!err);
2218    for (uint32_t i = 0; i < instance_extension_count; i++) {
2219        if (!strcmp("VK_EXT_KHR_swapchain", instance_extensions[i].extName)) {
2220            swapchainExtFound = 1;
2221            extension_names[enabled_extension_count++] = "VK_EXT_KHR_swapchain";
2222        }
2223        if (!strcmp(VK_DEBUG_REPORT_EXTENSION_NAME, instance_extensions[i].extName)) {
2224            if (demo->validate) {
2225                extension_names[enabled_extension_count++] = VK_DEBUG_REPORT_EXTENSION_NAME;
2226            }
2227        }
2228        assert(enabled_extension_count < 64);
2229    }
2230    if (!swapchainExtFound) {
2231        ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find the "
2232                 "\"VK_EXT_KHR_swapchain\" extension.\n\nDo you have a compatible "
2233                 "Vulkan installable client driver (ICD) installed?\nPlease "
2234                 "look at the Getting Started guide for additional "
2235                 "information.\n",
2236                 "vkCreateInstance Failure");
2237    }
2238    const VkApplicationInfo app = {
2239        .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
2240        .pNext = NULL,
2241        .pAppName = APP_SHORT_NAME,
2242        .appVersion = 0,
2243        .pEngineName = APP_SHORT_NAME,
2244        .engineVersion = 0,
2245        .apiVersion = VK_API_VERSION,
2246    };
2247    VkInstanceCreateInfo inst_info = {
2248        .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
2249        .pNext = NULL,
2250        .pAppInfo = &app,
2251        .pAllocCb = NULL,
2252        .layerCount = enabled_layer_count,
2253        .ppEnabledLayerNames = (const char *const*) ((demo->validate) ? instance_validation_layers : NULL),
2254        .extensionCount = enabled_extension_count,
2255        .ppEnabledExtensionNames = (const char *const*) extension_names,
2256    };
2257
2258    uint32_t gpu_count;
2259
2260    err = vkCreateInstance(&inst_info, &demo->inst);
2261    if (err == VK_ERROR_INCOMPATIBLE_DRIVER) {
2262        ERR_EXIT("Cannot find a compatible Vulkan installable client driver "
2263                 "(ICD).\n\nPlease look at the Getting Started guide for "
2264                 "additional information.\n",
2265                 "vkCreateInstance Failure");
2266    } else if (err == VK_ERROR_EXTENSION_NOT_PRESENT) {
2267        ERR_EXIT("Cannot find a specified extension library"
2268                 ".\nMake sure your layers path is set appropriately\n",
2269                 "vkCreateInstance Failure");
2270    } else if (err) {
2271        ERR_EXIT("vkCreateInstance failed.\n\nDo you have a compatible Vulkan "
2272                 "installable client driver (ICD) installed?\nPlease look at "
2273                 "the Getting Started guide for additional information.\n",
2274                 "vkCreateInstance Failure");
2275    }
2276
2277    free(instance_layers);
2278    free(instance_extensions);
2279
2280    /* Make initial call to query gpu_count, then second call for gpu info*/
2281    err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, NULL);
2282    assert(!err && gpu_count > 0);
2283    physical_devices = malloc(sizeof(VkPhysicalDevice) * gpu_count);
2284    err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, physical_devices);
2285    assert(!err);
2286    /* For cube demo we just grab the first physical device */
2287    demo->gpu = physical_devices[0];
2288    free(physical_devices);
2289
2290    /* Look for validation layers */
2291    validation_found = 0;
2292    enabled_layer_count = 0;
2293    uint32_t device_layer_count = 0;
2294    err = vkEnumerateDeviceLayerProperties(demo->gpu, &device_layer_count, NULL);
2295    assert(!err);
2296
2297    device_layers = malloc(sizeof(VkLayerProperties) * device_layer_count);
2298    err = vkEnumerateDeviceLayerProperties(demo->gpu, &device_layer_count, device_layers);
2299    assert(!err);
2300
2301    if (demo->validate) {
2302        validation_found = demo_check_layers(ARRAY_SIZE(device_validation_layers), device_validation_layers,
2303                                             device_layer_count, device_layers);
2304        if (!validation_found) {
2305            ERR_EXIT("vkEnumerateDeviceLayerProperties failed to find"
2306                     "a required validation layer.\n\n"
2307                     "Please look at the Getting Started guide for additional "
2308                     "information.\n",
2309                     "vkCreateDevice Failure");
2310        }
2311        enabled_layer_count = ARRAY_SIZE(device_validation_layers);
2312    }
2313
2314    uint32_t device_extension_count = 0;
2315    VkExtensionProperties *device_extensions = NULL;
2316    err = vkEnumerateDeviceExtensionProperties(
2317              demo->gpu, NULL, &device_extension_count, NULL);
2318    assert(!err);
2319
2320    swapchainExtFound = 0;
2321    enabled_extension_count = 0;
2322    memset(extension_names, 0, sizeof(extension_names));
2323    device_extensions = malloc(sizeof(VkExtensionProperties) * device_extension_count);
2324    err = vkEnumerateDeviceExtensionProperties(
2325              demo->gpu, NULL, &device_extension_count, device_extensions);
2326    assert(!err);
2327
2328    for (uint32_t i = 0; i < device_extension_count; i++) {
2329        if (!strcmp("VK_EXT_KHR_device_swapchain", device_extensions[i].extName)) {
2330            swapchainExtFound = 1;
2331            extension_names[enabled_extension_count++] = "VK_EXT_KHR_device_swapchain";
2332        }
2333        assert(enabled_extension_count < 64);
2334    }
2335    if (!swapchainExtFound) {
2336        ERR_EXIT("vkEnumerateDeviceExtensionProperties failed to find the "
2337                 "\"VK_EXT_KHR_device_swapchain\" extension.\n\nDo you have a compatible "
2338                 "Vulkan installable client driver (ICD) installed?\nPlease "
2339                 "look at the Getting Started guide for additional "
2340                 "information.\n",
2341                 "vkCreateInstance Failure");
2342    }
2343
2344    if (demo->validate) {
2345        demo->dbgCreateMsgCallback = (PFN_vkDbgCreateMsgCallback) vkGetInstanceProcAddr(demo->inst, "vkDbgCreateMsgCallback");
2346        demo->dbgDestroyMsgCallback = (PFN_vkDbgDestroyMsgCallback) vkGetInstanceProcAddr(demo->inst, "vkDbgDestroyMsgCallback");
2347        if (!demo->dbgCreateMsgCallback) {
2348            ERR_EXIT("GetProcAddr: Unable to find vkDbgCreateMsgCallback\n",
2349                     "vkGetProcAddr Failure");
2350        }
2351        if (!demo->dbgDestroyMsgCallback) {
2352            ERR_EXIT("GetProcAddr: Unable to find vkDbgDestroyMsgCallback\n",
2353                     "vkGetProcAddr Failure");
2354        }
2355        demo->dbgBreakCallback = (PFN_vkDbgMsgCallback) vkGetInstanceProcAddr(demo->inst, "vkDbgBreakCallback");
2356        if (!demo->dbgBreakCallback) {
2357            ERR_EXIT("GetProcAddr: Unable to find vkDbgBreakCallback\n",
2358                     "vkGetProcAddr Failure");
2359        }
2360
2361        PFN_vkDbgMsgCallback callback;
2362
2363        if (!demo->use_break) {
2364            callback = dbgFunc;
2365        } else {
2366            callback = demo->dbgBreakCallback;
2367        }
2368        err = demo->dbgCreateMsgCallback(
2369                  demo->inst,
2370                  VK_DBG_REPORT_ERROR_BIT | VK_DBG_REPORT_WARN_BIT,
2371                  callback, NULL,
2372                  &demo->msg_callback);
2373        switch (err) {
2374        case VK_SUCCESS:
2375            break;
2376        case VK_ERROR_OUT_OF_HOST_MEMORY:
2377            ERR_EXIT("dbgCreateMsgCallback: out of host memory\n",
2378                     "dbgCreateMsgCallback Failure");
2379            break;
2380        default:
2381            ERR_EXIT("dbgCreateMsgCallback: unknown failure\n",
2382                     "dbgCreateMsgCallback Failure");
2383            break;
2384        }
2385    }
2386    vkGetPhysicalDeviceProperties(demo->gpu, &demo->gpu_props);
2387
2388    /* Call with NULL data to get count */
2389    vkGetPhysicalDeviceQueueFamilyProperties(demo->gpu, &demo->queue_count, NULL);
2390    assert(demo->queue_count >= 1);
2391
2392    demo->queue_props = (VkQueueFamilyProperties *) malloc(demo->queue_count * sizeof(VkQueueFamilyProperties));
2393    vkGetPhysicalDeviceQueueFamilyProperties(demo->gpu, &demo->queue_count, demo->queue_props);
2394    // Find a queue that supports gfx
2395    uint32_t gfx_queue_idx = 0;
2396    for (gfx_queue_idx = 0; gfx_queue_idx<demo->queue_count; gfx_queue_idx++) {
2397        if (demo->queue_props[gfx_queue_idx].queueFlags & VK_QUEUE_GRAPHICS_BIT)
2398            break;
2399    }
2400    assert(gfx_queue_idx < demo->queue_count);
2401    // Query fine-grained feature support for this device.
2402    //  If app has specific feature requirements it should check supported features based on this query
2403    VkPhysicalDeviceFeatures physDevFeatures;
2404    vkGetPhysicalDeviceFeatures(demo->gpu, &physDevFeatures);
2405
2406    float queue_priorities[1] = { 0.0 };
2407    const VkDeviceQueueCreateInfo queue = {
2408        .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
2409        .pNext = NULL,
2410        .queueFamilyIndex = gfx_queue_idx,
2411        .queueCount = 1,
2412        .pQueuePriorities = queue_priorities
2413    };
2414
2415    VkDeviceCreateInfo device = {
2416        .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
2417        .pNext = NULL,
2418        .requestedQueueCount = 1,
2419        .pRequestedQueues = &queue,
2420        .layerCount = enabled_layer_count,
2421        .ppEnabledLayerNames = (const char *const*) ((demo->validate) ? device_validation_layers : NULL),
2422        .extensionCount = enabled_extension_count,
2423        .ppEnabledExtensionNames = (const char *const*) extension_names,
2424        .pEnabledFeatures = NULL, // If specific features are required, pass them in here
2425    };
2426
2427    err = vkCreateDevice(demo->gpu, &device, &demo->device);
2428    assert(!err);
2429
2430    free(device_layers);
2431
2432    GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceSupportKHR);
2433    GET_DEVICE_PROC_ADDR(demo->device, GetSurfacePropertiesKHR);
2434    GET_DEVICE_PROC_ADDR(demo->device, GetSurfaceFormatsKHR);
2435    GET_DEVICE_PROC_ADDR(demo->device, GetSurfacePresentModesKHR);
2436    GET_DEVICE_PROC_ADDR(demo->device, CreateSwapchainKHR);
2437    GET_DEVICE_PROC_ADDR(demo->device, DestroySwapchainKHR);
2438    GET_DEVICE_PROC_ADDR(demo->device, GetSwapchainImagesKHR);
2439    GET_DEVICE_PROC_ADDR(demo->device, AcquireNextImageKHR);
2440    GET_DEVICE_PROC_ADDR(demo->device, QueuePresentKHR);
2441}
2442
2443static void demo_init_vk_swapchain(struct demo *demo)
2444{
2445    VkResult err;
2446    uint32_t i;
2447
2448    // Construct the surface description:
2449    demo->surface_description.sType = VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_KHR;
2450    demo->surface_description.pNext = NULL;
2451#ifdef _WIN32
2452    demo->surface_description.platform = VK_PLATFORM_WIN32_KHR;
2453    demo->surface_description.pPlatformHandle = demo->connection;
2454    demo->surface_description.pPlatformWindow = demo->window;
2455#else  // _WIN32
2456    demo->platform_handle_xcb.connection = demo->connection;
2457    demo->platform_handle_xcb.root = demo->screen->root;
2458    demo->surface_description.platform = VK_PLATFORM_XCB_KHR;
2459    demo->surface_description.pPlatformHandle = &demo->platform_handle_xcb;
2460    demo->surface_description.pPlatformWindow = &demo->window;
2461#endif // _WIN32
2462
2463    // Iterate over each queue to learn whether it supports presenting:
2464    VkBool32* supportsPresent = (VkBool32 *)malloc(demo->queue_count * sizeof(VkBool32));
2465    for (i = 0; i < demo->queue_count; i++) {
2466        demo->fpGetPhysicalDeviceSurfaceSupportKHR(demo->gpu, i,
2467                                                   (VkSurfaceDescriptionKHR *) &demo->surface_description,
2468                                                   &supportsPresent[i]);
2469    }
2470
2471    // Search for a graphics and a present queue in the array of queue
2472    // families, try to find one that supports both
2473    uint32_t graphicsQueueNodeIndex = UINT32_MAX;
2474    uint32_t presentQueueNodeIndex  = UINT32_MAX;
2475    for (i = 0; i < demo->queue_count; i++) {
2476        if ((demo->queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0) {
2477            if (graphicsQueueNodeIndex == UINT32_MAX) {
2478                graphicsQueueNodeIndex = i;
2479            }
2480
2481            if (supportsPresent[i] == VK_TRUE) {
2482                graphicsQueueNodeIndex = i;
2483                presentQueueNodeIndex = i;
2484                break;
2485            }
2486        }
2487    }
2488    if (presentQueueNodeIndex == UINT32_MAX) {
2489        // If didn't find a queue that supports both graphics and present, then
2490        // find a separate present queue.
2491        for (uint32_t i = 0; i < demo->queue_count; ++i) {
2492            if (supportsPresent[i] == VK_TRUE) {
2493                presentQueueNodeIndex = i;
2494                break;
2495            }
2496        }
2497    }
2498    free(supportsPresent);
2499
2500    // Generate error if could not find both a graphics and a present queue
2501    if (graphicsQueueNodeIndex == UINT32_MAX || presentQueueNodeIndex == UINT32_MAX) {
2502        ERR_EXIT("Could not find a graphics and a present queue\n",
2503                 "Swapchain Initialization Failure");
2504    }
2505
2506    // TODO: Add support for separate queues, including presentation,
2507    //       synchronization, and appropriate tracking for QueueSubmit
2508    // While it is possible for an application to use a separate graphics and a
2509    // present queues, this demo program assumes it is only using one:
2510    if (graphicsQueueNodeIndex != presentQueueNodeIndex) {
2511        ERR_EXIT("Could not find a common graphics and a present queue\n",
2512                 "Swapchain Initialization Failure");
2513    }
2514
2515    demo->graphics_queue_node_index = graphicsQueueNodeIndex;
2516
2517    vkGetDeviceQueue(demo->device, demo->graphics_queue_node_index,
2518            0, &demo->queue);
2519
2520    // Get the list of VkFormat's that are supported:
2521    uint32_t formatCount;
2522    err = demo->fpGetSurfaceFormatsKHR(demo->device,
2523                                    (VkSurfaceDescriptionKHR *) &demo->surface_description,
2524                                    &formatCount, NULL);
2525    assert(!err);
2526    VkSurfaceFormatKHR *surfFormats =
2527        (VkSurfaceFormatKHR *)malloc(formatCount * sizeof(VkSurfaceFormatKHR));
2528    err = demo->fpGetSurfaceFormatsKHR(demo->device,
2529                                    (VkSurfaceDescriptionKHR *) &demo->surface_description,
2530                                    &formatCount, surfFormats);
2531    assert(!err);
2532    // If the format list includes just one entry of VK_FORMAT_UNDEFINED,
2533    // the surface has no preferred format.  Otherwise, at least one
2534    // supported format will be returned.
2535    if (formatCount == 1 && surfFormats[0].format == VK_FORMAT_UNDEFINED)
2536    {
2537        demo->format = VK_FORMAT_B8G8R8A8_UNORM;
2538    }
2539    else
2540    {
2541        assert(formatCount >= 1);
2542        demo->format = surfFormats[0].format;
2543    }
2544    demo->color_space = surfFormats[0].colorSpace;
2545
2546    demo->quit = false;
2547    demo->curFrame = 0;
2548
2549    // Get Memory information and properties
2550    vkGetPhysicalDeviceMemoryProperties(demo->gpu, &demo->memory_properties);
2551}
2552
2553static void demo_init_connection(struct demo *demo)
2554{
2555#ifndef _WIN32
2556    const xcb_setup_t *setup;
2557    xcb_screen_iterator_t iter;
2558    int scr;
2559
2560    demo->connection = xcb_connect(NULL, &scr);
2561    if (demo->connection == NULL) {
2562        printf("Cannot find a compatible Vulkan installable client driver "
2563               "(ICD).\nExiting ...\n");
2564        fflush(stdout);
2565        exit(1);
2566    }
2567
2568    setup = xcb_get_setup(demo->connection);
2569    iter = xcb_setup_roots_iterator(setup);
2570    while (scr-- > 0)
2571        xcb_screen_next(&iter);
2572
2573    demo->screen = iter.data;
2574#endif // _WIN32
2575}
2576
2577static void demo_init(struct demo *demo, int argc, char **argv)
2578{
2579    vec3 eye = {0.0f, 3.0f, 5.0f};
2580    vec3 origin = {0, 0, 0};
2581    vec3 up = {0.0f, 1.0f, 0.0};
2582
2583    memset(demo, 0, sizeof(*demo));
2584    demo->frameCount = INT32_MAX;
2585
2586    for (int i = 1; i < argc; i++) {
2587        if (strcmp(argv[i], "--use_staging") == 0) {
2588            demo->use_staging_buffer = true;
2589            continue;
2590        }
2591        if (strcmp(argv[i], "--use_glsl") == 0) {
2592            demo->use_glsl = true;
2593            continue;
2594        }
2595        if (strcmp(argv[i], "--break") == 0) {
2596            demo->use_break = true;
2597            continue;
2598        }
2599        if (strcmp(argv[i], "--validate") == 0) {
2600            demo->validate = true;
2601            continue;
2602        }
2603        if (strcmp(argv[i], "--c") == 0 &&
2604            demo->frameCount == INT32_MAX &&
2605            i < argc-1 &&
2606            sscanf(argv[i+1],"%d", &demo->frameCount) == 1 &&
2607            demo->frameCount >= 0)
2608        {
2609            i++;
2610            continue;
2611        }
2612
2613        fprintf(stderr, "Usage:\n  %s [--use_staging] [--validate] [--break] [--c <framecount>]\n", APP_SHORT_NAME);
2614        fflush(stderr);
2615        exit(1);
2616    }
2617
2618    demo_init_connection(demo);
2619    demo_init_vk(demo);
2620
2621    demo->width = 500;
2622    demo->height = 500;
2623
2624    demo->spin_angle = 0.01f;
2625    demo->spin_increment = 0.01f;
2626    demo->pause = false;
2627
2628    mat4x4_perspective(demo->projection_matrix, (float)degreesToRadians(45.0f), 1.0f, 0.1f, 100.0f);
2629    mat4x4_look_at(demo->view_matrix, eye, origin, up);
2630    mat4x4_identity(demo->model_matrix);
2631}
2632
2633
2634#ifdef _WIN32
2635extern int __getmainargs(
2636        int * _Argc,
2637        char *** _Argv,
2638        char *** _Env,
2639        int _DoWildCard,
2640        int * new_mode);
2641
2642int WINAPI WinMain(HINSTANCE hInstance,
2643                   HINSTANCE hPrevInstance,
2644                   LPSTR pCmdLine,
2645                   int nCmdShow)
2646{
2647    MSG msg;         // message
2648    bool done;        // flag saying when app is complete
2649    int argc;
2650    char** argv;
2651    char** env;
2652    int new_mode = 0;
2653
2654    __getmainargs(&argc,&argv,&env,0,&new_mode);
2655
2656    demo_init(&demo, argc, argv);
2657    demo.connection = hInstance;
2658    strncpy(demo.name, "cube", APP_NAME_STR_LEN);
2659    demo_create_window(&demo);
2660    demo_init_vk_swapchain(&demo);
2661
2662    demo_prepare(&demo);
2663
2664    done = false; //initialize loop condition variable
2665    /* main message loop*/
2666    while(!done)
2667    {
2668        PeekMessage(&msg, NULL, 0, 0, PM_REMOVE);
2669        if (msg.message == WM_QUIT) //check for a quit message
2670        {
2671            done = true; //if found, quit app
2672        }
2673        else
2674        {
2675            /* Translate and dispatch to event queue*/
2676            TranslateMessage(&msg);
2677            DispatchMessage(&msg);
2678        }
2679        RedrawWindow(demo.window, NULL, NULL, RDW_INTERNALPAINT);
2680    }
2681
2682    demo_cleanup(&demo);
2683
2684    return (int) msg.wParam;
2685}
2686#else  // _WIN32
2687int main(int argc, char **argv)
2688{
2689    struct demo demo;
2690
2691    demo_init(&demo, argc, argv);
2692    demo_create_window(&demo);
2693    demo_init_vk_swapchain(&demo);
2694
2695    demo_prepare(&demo);
2696    demo_run(&demo);
2697
2698    demo_cleanup(&demo);
2699
2700    return 0;
2701}
2702#endif // _WIN32
2703