cube.c revision 8a399e92cdfb72bd3f025cf63b7fc7681decd32b
1#define _GNU_SOURCE
2#include <stdio.h>
3#include <stdlib.h>
4#include <string.h>
5#include <stdbool.h>
6#include <assert.h>
7
8#ifdef _WIN32
9#pragma comment(linker, "/subsystem:windows")
10#include <windows.h>
11#define APP_NAME_STR_LEN 80
12#else  // _WIN32
13#include <xcb/xcb.h>
14#endif // _WIN32
15
16#include <vulkan.h>
17#include <vkDbg.h>
18#include <vk_wsi_lunarg.h>
19
20#include "icd-spv.h"
21
22#include "linmath.h"
23#include <png.h>
24
25#define DEMO_BUFFER_COUNT 2
26#define DEMO_TEXTURE_COUNT 1
27
28#if defined(NDEBUG) && defined(__GNUC__)
29#define U_ASSERT_ONLY __attribute__((unused))
30#else
31#define U_ASSERT_ONLY
32#endif
33
34/*
35 * structure to track all objects related to a texture.
36 */
37struct texture_object {
38    VkSampler sampler;
39
40    VkImage image;
41    VkImageLayout imageLayout;
42
43    uint32_t  num_mem;
44    VkDeviceMemory *mem;
45    VkImageView view;
46    int32_t tex_width, tex_height;
47};
48
49static char *tex_files[] = {
50    "lunarg-logo-256x256-solid.png"
51};
52
53struct vkcube_vs_uniform {
54    // Must start with MVP
55    float       mvp[4][4];
56    float       position[12*3][4];
57    float       color[12*3][4];
58};
59
60struct vktexcube_vs_uniform {
61    // Must start with MVP
62    float       mvp[4][4];
63    float       position[12*3][4];
64    float       attr[12*3][4];
65};
66
67//--------------------------------------------------------------------------------------
68// Mesh and VertexFormat Data
69//--------------------------------------------------------------------------------------
70struct Vertex
71{
72    float     posX, posY, posZ, posW;    // Position data
73    float     r, g, b, a;                // Color
74};
75
76struct VertexPosTex
77{
78    float     posX, posY, posZ, posW;    // Position data
79    float     u, v, s, t;                // Texcoord
80};
81
82#define XYZ1(_x_, _y_, _z_)         (_x_), (_y_), (_z_), 1.f
83#define UV(_u_, _v_)                (_u_), (_v_), 0.f, 1.f
84
85static const float g_vertex_buffer_data[] = {
86    -1.0f,-1.0f,-1.0f,  // Vertex 0
87    -1.0f,-1.0f, 1.0f,
88    -1.0f, 1.0f, 1.0f,
89
90    -1.0f, 1.0f, 1.0f,  // Vertex 1
91    -1.0f, 1.0f,-1.0f,
92    -1.0f,-1.0f,-1.0f,
93
94    -1.0f,-1.0f,-1.0f,  // Vertex 2
95     1.0f, 1.0f,-1.0f,
96     1.0f,-1.0f,-1.0f,
97
98    -1.0f,-1.0f,-1.0f,  // Vertex 3
99    -1.0f, 1.0f,-1.0f,
100     1.0f, 1.0f,-1.0f,
101
102    -1.0f,-1.0f,-1.0f,  // Vertex 4
103     1.0f,-1.0f,-1.0f,
104     1.0f,-1.0f, 1.0f,
105
106    -1.0f,-1.0f,-1.0f,  // Vertex 5
107     1.0f,-1.0f, 1.0f,
108    -1.0f,-1.0f, 1.0f,
109
110    -1.0f, 1.0f,-1.0f,  // Vertex 6
111    -1.0f, 1.0f, 1.0f,
112     1.0f, 1.0f, 1.0f,
113
114    -1.0f, 1.0f,-1.0f,  // Vertex 7
115     1.0f, 1.0f, 1.0f,
116     1.0f, 1.0f,-1.0f,
117
118     1.0f, 1.0f,-1.0f,  // Vertex 8
119     1.0f, 1.0f, 1.0f,
120     1.0f,-1.0f, 1.0f,
121
122     1.0f,-1.0f, 1.0f,  // Vertex 9
123     1.0f,-1.0f,-1.0f,
124     1.0f, 1.0f,-1.0f,
125
126    -1.0f, 1.0f, 1.0f,  // Vertex 10
127    -1.0f,-1.0f, 1.0f,
128     1.0f, 1.0f, 1.0f,
129
130    -1.0f,-1.0f, 1.0f,  // Vertex 11
131     1.0f,-1.0f, 1.0f,
132     1.0f, 1.0f, 1.0f,
133};
134
135static const float g_uv_buffer_data[] = {
136    1.0f, 0.0f,  // Vertex 0
137    0.0f, 0.0f,
138    0.0f, 1.0f,
139
140    0.0f, 1.0f,  // Vertex 1
141    1.0f, 1.0f,
142    1.0f, 0.0f,
143
144//    0.0f, 1.0f,  // Vertex 2
145//    1.0f, 0.0f,
146//    0.0f, 0.0f,
147
148//    0.0f, 1.0f,  // Vertex 3
149//    1.0f, 0.0f,
150//    1.0f, 1.0f,
151
152    0.0f, 0.0f,  // Vertex 2
153    1.0f, 1.0f,
154    1.0f, 0.0f,
155
156    0.0f, 0.0f,  // Vertex 3
157    0.0f, 1.0f,
158    1.0f, 1.0f,
159
160    0.0f, 1.0f,  // Vertex 4
161    0.0f, 0.0f,
162    1.0f, 0.0f,
163
164    0.0f, 1.0f,  // Vertex 5
165    1.0f, 0.0f,
166    1.0f, 1.0f,
167
168    0.0f, 1.0f,  // Vertex 6
169    1.0f, 1.0f,
170    1.0f, 0.0f,
171
172    0.0f, 1.0f,  // Vertex 7
173    1.0f, 0.0f,
174    0.0f, 0.0f,
175
176    0.0f, 1.0f,  // Vertex 8
177    1.0f, 1.0f,
178    1.0f, 0.0f,
179
180    1.0f, 0.0f,  // Vertex 9
181    0.0f, 0.0f,
182    0.0f, 1.0f,
183
184    1.0f, 1.0f,  // Vertex 10
185    1.0f, 0.0f,
186    0.0f, 1.0f,
187
188    1.0f, 0.0f,  // Vertex 11
189    0.0f, 0.0f,
190    0.0f, 1.0f,
191};
192
193void dumpMatrix(const char *note, mat4x4 MVP)
194{
195    int i;
196
197    printf("%s: \n", note);
198    for (i=0; i<4; i++) {
199        printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]);
200    }
201    printf("\n");
202    fflush(stdout);
203}
204
205void dumpVec4(const char *note, vec4 vector)
206{
207    printf("%s: \n", note);
208        printf("%f, %f, %f, %f\n", vector[0], vector[1], vector[2], vector[3]);
209    printf("\n");
210    fflush(stdout);
211}
212
213struct demo {
214#ifdef _WIN32
215#define APP_NAME_STR_LEN 80
216    HINSTANCE connection;        // hInstance - Windows Instance
217    char name[APP_NAME_STR_LEN]; // Name to put on the window/icon
218    HWND        window;          // hWnd - window handle
219#else  // _WIN32
220    xcb_connection_t *connection;
221    xcb_screen_t *screen;
222    xcb_window_t window;
223    xcb_intern_atom_reply_t *atom_wm_delete_window;
224#endif // _WIN32
225	bool prepared;
226    bool use_staging_buffer;
227
228    VkInstance inst;
229    VkPhysicalDevice gpu;
230    VkDevice device;
231    VkQueue queue;
232    uint32_t graphics_queue_node_index;
233    VkPhysicalDeviceProperties *gpu_props;
234    VkPhysicalDeviceQueueProperties *queue_props;
235
236    VkFramebuffer framebuffer;
237    int width, height;
238    VkFormat format;
239
240    VkSwapChainWSI swap_chain;
241    struct {
242        VkImage image;
243        VkDeviceMemory mem;
244        VkCmdBuffer cmd;
245
246        VkColorAttachmentView view;
247    } buffers[DEMO_BUFFER_COUNT];
248
249    struct {
250        VkFormat format;
251
252        VkImage image;
253        uint32_t num_mem;
254        VkDeviceMemory *mem;
255        VkDepthStencilView view;
256    } depth;
257
258    struct texture_object textures[DEMO_TEXTURE_COUNT];
259
260    struct {
261        VkBuffer buf;
262        uint32_t num_mem;
263        VkDeviceMemory *mem;
264        VkBufferView view;
265        VkBufferViewAttachInfo attach;
266    } uniform_data;
267
268    VkCmdBuffer cmd;  // Buffer for initialization commands
269    VkPipelineLayout pipeline_layout;
270    VkDescriptorSetLayout desc_layout;
271    VkPipeline pipeline;
272
273    VkDynamicVpState viewport;
274    VkDynamicRsState raster;
275    VkDynamicCbState color_blend;
276    VkDynamicDsState depth_stencil;
277
278    mat4x4 projection_matrix;
279    mat4x4 view_matrix;
280    mat4x4 model_matrix;
281
282    float spin_angle;
283    float spin_increment;
284    bool pause;
285
286    VkDescriptorPool desc_pool;
287    VkDescriptorSet desc_set;
288
289    bool quit;
290    uint32_t current_buffer;
291};
292
293static void demo_flush_init_cmd(struct demo *demo)
294{
295    VkResult U_ASSERT_ONLY err;
296
297    if (demo->cmd == VK_NULL_HANDLE)
298        return;
299
300    err = vkEndCommandBuffer(demo->cmd);
301    assert(!err);
302
303    const VkCmdBuffer cmd_bufs[] = { demo->cmd };
304
305    err = vkQueueSubmit(demo->queue, 1, cmd_bufs, VK_NULL_HANDLE);
306    assert(!err);
307
308    err = vkQueueWaitIdle(demo->queue);
309    assert(!err);
310
311    vkDestroyObject(demo->device, VK_OBJECT_TYPE_COMMAND_BUFFER, demo->cmd);
312    demo->cmd = VK_NULL_HANDLE;
313}
314
315static void demo_add_mem_refs(
316        struct demo *demo,
317        int num_refs, VkDeviceMemory *mem)
318{
319    vkQueueAddMemReferences(demo->queue, num_refs, mem);
320}
321
322static void demo_remove_mem_refs(
323        struct demo *demo,
324        int num_refs, VkDeviceMemory *mem)
325{
326    vkQueueRemoveMemReferences(demo->queue, num_refs, mem);
327}
328
329static void demo_set_image_layout(
330        struct demo *demo,
331        VkImage image,
332        VkImageLayout old_image_layout,
333        VkImageLayout new_image_layout)
334{
335    VkResult U_ASSERT_ONLY err;
336
337    if (demo->cmd == VK_NULL_HANDLE) {
338        const VkCmdBufferCreateInfo cmd = {
339            .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO,
340            .pNext = NULL,
341            .queueNodeIndex = demo->graphics_queue_node_index,
342            .flags = 0,
343        };
344
345        err = vkCreateCommandBuffer(demo->device, &cmd, &demo->cmd);
346        assert(!err);
347
348        VkCmdBufferBeginInfo cmd_buf_info = {
349            .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
350            .pNext = NULL,
351            .flags = VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT |
352                VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT,
353        };
354        err = vkBeginCommandBuffer(demo->cmd, &cmd_buf_info);
355    }
356
357    VkImageMemoryBarrier image_memory_barrier = {
358        .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
359        .pNext = NULL,
360        .outputMask = 0,
361        .inputMask = 0,
362        .oldLayout = old_image_layout,
363        .newLayout = new_image_layout,
364        .image = image,
365        .subresourceRange = { VK_IMAGE_ASPECT_COLOR, 0, 1, 0, 0 }
366    };
367
368    if (new_image_layout == VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL) {
369        /* Make sure anything that was copying from this image has completed */
370        image_memory_barrier.inputMask = VK_MEMORY_INPUT_TRANSFER_BIT;
371    }
372
373    if (new_image_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
374        /* Make sure any Copy or CPU writes to image are flushed */
375        image_memory_barrier.outputMask = VK_MEMORY_OUTPUT_CPU_WRITE_BIT | VK_MEMORY_OUTPUT_TRANSFER_BIT;
376    }
377
378    VkImageMemoryBarrier *pmemory_barrier = &image_memory_barrier;
379
380    VkPipeEvent set_events[] = { VK_PIPE_EVENT_TOP_OF_PIPE };
381
382    vkCmdPipelineBarrier(demo->cmd, VK_WAIT_EVENT_TOP_OF_PIPE, 1, set_events, 1, (const void **)&pmemory_barrier);
383}
384
385static void demo_draw_build_cmd(struct demo *demo, VkCmdBuffer cmd_buf)
386{
387    const VkColorAttachmentBindInfo color_attachment = {
388        .view = demo->buffers[demo->current_buffer].view,
389        .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
390    };
391    const VkDepthStencilBindInfo depth_stencil = {
392        .view = demo->depth.view,
393        .layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
394    };
395    const VkClearColor clear_color = {
396        .color.floatColor = { 0.2f, 0.2f, 0.2f, 0.2f },
397        .useRawValue = false,
398    };
399    const float clear_depth = 1.0f;
400    VkImageSubresourceRange clear_range;
401    VkCmdBufferBeginInfo cmd_buf_info = {
402        .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO,
403        .pNext = NULL,
404        .flags = VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT |
405            VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT,
406    };
407    VkResult U_ASSERT_ONLY err;
408    VkAttachmentLoadOp load_op = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
409    VkAttachmentStoreOp store_op = VK_ATTACHMENT_STORE_OP_DONT_CARE;
410    const VkFramebufferCreateInfo fb_info = {
411         .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
412         .pNext = NULL,
413         .colorAttachmentCount = 1,
414         .pColorAttachments = (VkColorAttachmentBindInfo*) &color_attachment,
415         .pDepthStencilAttachment = (VkDepthStencilBindInfo*) &depth_stencil,
416         .sampleCount = 1,
417         .width  = demo->width,
418         .height = demo->height,
419         .layers = 1,
420    };
421    VkRenderPassCreateInfo rp_info;
422    VkRenderPassBegin rp_begin;
423
424    memset(&rp_info, 0 , sizeof(rp_info));
425    err = vkCreateFramebuffer(demo->device, &fb_info, &rp_begin.framebuffer);
426    assert(!err);
427    rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
428    rp_info.renderArea.extent.width = demo->width;
429    rp_info.renderArea.extent.height = demo->height;
430    rp_info.colorAttachmentCount = fb_info.colorAttachmentCount;
431    rp_info.pColorFormats = &demo->format;
432    rp_info.pColorLayouts = &color_attachment.layout;
433    rp_info.pColorLoadOps = &load_op;
434    rp_info.pColorStoreOps = &store_op;
435    rp_info.pColorLoadClearValues = &clear_color;
436    rp_info.depthStencilFormat = VK_FORMAT_D16_UNORM;
437    rp_info.depthStencilLayout = depth_stencil.layout;
438    rp_info.depthLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
439    rp_info.depthLoadClearValue = clear_depth;
440    rp_info.depthStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
441    rp_info.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
442    rp_info.stencilLoadClearValue = 0;
443    rp_info.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
444    err = vkCreateRenderPass(demo->device, &rp_info, &rp_begin.renderPass);
445    assert(!err);
446
447    err = vkBeginCommandBuffer(cmd_buf, &cmd_buf_info);
448    assert(!err);
449
450    vkCmdBindPipeline(cmd_buf, VK_PIPELINE_BIND_POINT_GRAPHICS,
451                                  demo->pipeline);
452    vkCmdBindDescriptorSets(cmd_buf, VK_PIPELINE_BIND_POINT_GRAPHICS,
453            0, 1, &demo->desc_set, 0, NULL);
454
455    vkCmdBindDynamicStateObject(cmd_buf, VK_STATE_BIND_POINT_VIEWPORT, demo->viewport);
456    vkCmdBindDynamicStateObject(cmd_buf, VK_STATE_BIND_POINT_RASTER, demo->raster);
457    vkCmdBindDynamicStateObject(cmd_buf, VK_STATE_BIND_POINT_COLOR_BLEND,
458                                     demo->color_blend);
459    vkCmdBindDynamicStateObject(cmd_buf, VK_STATE_BIND_POINT_DEPTH_STENCIL,
460                                     demo->depth_stencil);
461
462    vkCmdBeginRenderPass(cmd_buf, &rp_begin);
463    clear_range.aspect = VK_IMAGE_ASPECT_COLOR;
464    clear_range.baseMipLevel = 0;
465    clear_range.mipLevels = 1;
466    clear_range.baseArraySlice = 0;
467    clear_range.arraySize = 1;
468    vkCmdClearColorImage(cmd_buf,
469            demo->buffers[demo->current_buffer].image,
470            VK_IMAGE_LAYOUT_CLEAR_OPTIMAL,
471            clear_color, 1, &clear_range);
472
473    clear_range.aspect = VK_IMAGE_ASPECT_DEPTH;
474    vkCmdClearDepthStencil(cmd_buf, demo->depth.image,
475            VK_IMAGE_LAYOUT_CLEAR_OPTIMAL,
476            clear_depth, 0, 1, &clear_range);
477
478    vkCmdDraw(cmd_buf, 0, 12 * 3, 0, 1);
479    vkCmdEndRenderPass(cmd_buf, rp_begin.renderPass);
480
481    err = vkEndCommandBuffer(cmd_buf);
482    assert(!err);
483
484    vkDestroyObject(demo->device, VK_OBJECT_TYPE_RENDER_PASS, rp_begin.renderPass);
485    vkDestroyObject(demo->device, VK_OBJECT_TYPE_FRAMEBUFFER, rp_begin.framebuffer);
486}
487
488
489void demo_update_data_buffer(struct demo *demo)
490{
491    mat4x4 MVP, Model, VP;
492    int matrixSize = sizeof(MVP);
493    uint8_t *pData;
494    VkResult U_ASSERT_ONLY err;
495
496    mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
497
498    // Rotate 22.5 degrees around the Y axis
499    mat4x4_dup(Model, demo->model_matrix);
500    mat4x4_rotate(demo->model_matrix, Model, 0.0f, 1.0f, 0.0f, (float)degreesToRadians(demo->spin_angle));
501    mat4x4_mul(MVP, VP, demo->model_matrix);
502
503    assert(demo->uniform_data.num_mem == 1);
504    err = vkMapMemory(demo->device, demo->uniform_data.mem[0], 0, 0, 0, (void **) &pData);
505    assert(!err);
506
507    memcpy(pData, (const void*) &MVP[0][0], matrixSize);
508
509    err = vkUnmapMemory(demo->device, demo->uniform_data.mem[0]);
510    assert(!err);
511}
512
513static void demo_draw(struct demo *demo)
514{
515    const VkPresentInfoWSI present = {
516        .sType = VK_STRUCTURE_TYPE_PRESENT_INFO_WSI,
517        .pNext = NULL,
518        .image = demo->buffers[demo->current_buffer].image,
519        .flipInterval = 0,
520    };
521    VkResult U_ASSERT_ONLY err;
522
523    err = vkQueueSubmit(demo->queue, 1, &demo->buffers[demo->current_buffer].cmd,
524            VK_NULL_HANDLE);
525    assert(!err);
526
527    err = vkQueuePresentWSI(demo->queue, &present);
528    assert(!err);
529
530    demo->current_buffer = (demo->current_buffer + 1) % DEMO_BUFFER_COUNT;
531
532    err = vkQueueWaitIdle(demo->queue);
533    assert(err == VK_SUCCESS);
534}
535
536static void demo_prepare_buffers(struct demo *demo)
537{
538    const VkSwapChainCreateInfoWSI swap_chain = {
539        .sType = VK_STRUCTURE_TYPE_SWAP_CHAIN_CREATE_INFO_WSI,
540        .pNext = NULL,
541        .pNativeWindowSystemHandle = demo->connection,
542        .pNativeWindowHandle = (void *) (intptr_t) demo->window,
543        .imageCount = DEMO_BUFFER_COUNT,
544        .imageFormat = demo->format,
545        .imageExtent = {
546            .width = demo->width,
547            .height = demo->height,
548        },
549        .imageArraySize = 1,
550        .imageUsageFlags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
551    };
552    VkSwapChainImageInfoWSI images[DEMO_BUFFER_COUNT];
553    size_t images_size = sizeof(images);
554    VkResult U_ASSERT_ONLY err;
555    uint32_t i;
556
557    err = vkCreateSwapChainWSI(demo->device, &swap_chain, &demo->swap_chain);
558    assert(!err);
559
560    err = vkGetSwapChainInfoWSI(demo->swap_chain,
561            VK_SWAP_CHAIN_INFO_TYPE_PERSISTENT_IMAGES_WSI,
562            &images_size, images);
563    assert(!err && images_size == sizeof(images));
564
565    for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
566        VkColorAttachmentViewCreateInfo color_attachment_view = {
567            .sType = VK_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
568            .pNext = NULL,
569            .format = demo->format,
570            .mipLevel = 0,
571            .baseArraySlice = 0,
572            .arraySize = 1,
573        };
574
575        demo->buffers[i].image = images[i].image;
576        demo->buffers[i].mem = images[i].memory;
577
578        demo_add_mem_refs(demo, 1, &demo->buffers[i].mem);
579
580        demo_set_image_layout(demo, demo->buffers[i].image,
581                               VK_IMAGE_LAYOUT_UNDEFINED,
582                               VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
583
584        color_attachment_view.image = demo->buffers[i].image;
585
586        err = vkCreateColorAttachmentView(demo->device,
587                &color_attachment_view, &demo->buffers[i].view);
588        assert(!err);
589    }
590}
591
592static void demo_prepare_depth(struct demo *demo)
593{
594    const VkFormat depth_format = VK_FORMAT_D16_UNORM;
595    const VkImageCreateInfo image = {
596        .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
597        .pNext = NULL,
598        .imageType = VK_IMAGE_TYPE_2D,
599        .format = depth_format,
600        .extent = { demo->width, demo->height, 1 },
601        .mipLevels = 1,
602        .arraySize = 1,
603        .samples = 1,
604        .tiling = VK_IMAGE_TILING_OPTIMAL,
605        .usage = VK_IMAGE_USAGE_DEPTH_STENCIL_BIT,
606        .flags = 0,
607    };
608    VkMemoryAllocInfo mem_alloc = {
609        .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
610        .pNext = NULL,
611        .allocationSize = 0,
612        .memProps = VK_MEMORY_PROPERTY_DEVICE_ONLY,
613        .memPriority = VK_MEMORY_PRIORITY_NORMAL,
614    };
615    VkDepthStencilViewCreateInfo view = {
616        .sType = VK_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO,
617        .pNext = NULL,
618        .image = VK_NULL_HANDLE,
619        .mipLevel = 0,
620        .baseArraySlice = 0,
621        .arraySize = 1,
622        .flags = 0,
623    };
624
625    VkMemoryRequirements *mem_reqs;
626    size_t mem_reqs_size = sizeof(VkMemoryRequirements);
627    VkResult U_ASSERT_ONLY err;
628    uint32_t num_allocations = 0;
629    size_t num_alloc_size = sizeof(num_allocations);
630
631    demo->depth.format = depth_format;
632
633    /* create image */
634    err = vkCreateImage(demo->device, &image,
635            &demo->depth.image);
636    assert(!err);
637
638    err = vkGetObjectInfo(demo->device,
639                    VK_OBJECT_TYPE_IMAGE, demo->depth.image,
640                    VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT,
641                    &num_alloc_size, &num_allocations);
642    assert(!err && num_alloc_size == sizeof(num_allocations));
643    mem_reqs = malloc(num_allocations * sizeof(VkMemoryRequirements));
644    demo->depth.mem = malloc(num_allocations * sizeof(VkDeviceMemory));
645    demo->depth.num_mem = num_allocations;
646    err = vkGetObjectInfo(demo->device,
647                    VK_OBJECT_TYPE_IMAGE, demo->depth.image,
648                    VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS,
649                    &mem_reqs_size, mem_reqs);
650    assert(!err && mem_reqs_size == num_allocations * sizeof(VkMemoryRequirements));
651    for (uint32_t i = 0; i < num_allocations; i ++) {
652        mem_alloc.allocationSize = mem_reqs[i].size;
653
654        /* allocate memory */
655        err = vkAllocMemory(demo->device, &mem_alloc,
656                    &(demo->depth.mem[i]));
657        assert(!err);
658
659        /* bind memory */
660        err = vkQueueBindObjectMemory(demo->queue,
661                VK_OBJECT_TYPE_IMAGE, demo->depth.image,
662                i, demo->depth.mem[i], 0);
663        assert(!err);
664    }
665
666    demo_set_image_layout(demo, demo->depth.image,
667                           VK_IMAGE_LAYOUT_UNDEFINED,
668                           VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
669
670    demo_add_mem_refs(demo, demo->depth.num_mem, demo->depth.mem);
671
672    /* create image view */
673    view.image = demo->depth.image;
674    err = vkCreateDepthStencilView(demo->device, &view,
675            &demo->depth.view);
676    assert(!err);
677}
678
679/** loadTexture
680 *     loads a png file into an memory object, using cstdio , libpng.
681 *
682 *        \param demo : Needed to access VK calls
683 *     \param filename : the png file to be loaded
684 *     \param width : width of png, to be updated as a side effect of this function
685 *     \param height : height of png, to be updated as a side effect of this function
686 *
687 *     \return bool : an opengl texture id.  true if successful?,
688 *                     should be validated by the client of this function.
689 *
690 * Source: http://en.wikibooks.org/wiki/OpenGL_Programming/Intermediate/Textures
691 * Modified to copy image to memory
692 *
693 */
694bool loadTexture(const char *filename, uint8_t *rgba_data,
695                 VkSubresourceLayout *layout,
696                 int32_t *width, int32_t *height)
697{
698  //header for testing if it is a png
699  png_byte header[8];
700  int is_png, bit_depth, color_type, rowbytes;
701  size_t retval;
702  png_uint_32 i, twidth, theight;
703  png_structp  png_ptr;
704  png_infop info_ptr, end_info;
705  png_byte *image_data;
706  png_bytep *row_pointers;
707
708  //open file as binary
709  FILE *fp = fopen(filename, "rb");
710  if (!fp) {
711    return false;
712  }
713
714  //read the header
715  retval = fread(header, 1, 8, fp);
716  if (retval != 8) {
717      fclose(fp);
718      return false;
719  }
720
721  //test if png
722  is_png = !png_sig_cmp(header, 0, 8);
723  if (!is_png) {
724    fclose(fp);
725    return false;
726  }
727
728  //create png struct
729  png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL,
730      NULL, NULL);
731  if (!png_ptr) {
732    fclose(fp);
733    return (false);
734  }
735
736  //create png info struct
737  info_ptr = png_create_info_struct(png_ptr);
738  if (!info_ptr) {
739    png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
740    fclose(fp);
741    return (false);
742  }
743
744  //create png info struct
745  end_info = png_create_info_struct(png_ptr);
746  if (!end_info) {
747    png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp) NULL);
748    fclose(fp);
749    return (false);
750  }
751
752  //png error stuff, not sure libpng man suggests this.
753  if (setjmp(png_jmpbuf(png_ptr))) {
754    png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
755    fclose(fp);
756    return (false);
757  }
758
759  //init png reading
760  png_init_io(png_ptr, fp);
761
762  //let libpng know you already read the first 8 bytes
763  png_set_sig_bytes(png_ptr, 8);
764
765  // read all the info up to the image data
766  png_read_info(png_ptr, info_ptr);
767
768  // get info about png
769  png_get_IHDR(png_ptr, info_ptr, &twidth, &theight, &bit_depth, &color_type,
770      NULL, NULL, NULL);
771
772  //update width and height based on png info
773  *width = twidth;
774  *height = theight;
775
776  // Require that incoming texture be 8bits per color component
777  // and 4 components (RGBA).
778  if (png_get_bit_depth(png_ptr, info_ptr) != 8 ||
779      png_get_channels(png_ptr, info_ptr) != 4) {
780      return false;
781  }
782
783  if (rgba_data == NULL) {
784      // If data pointer is null, we just want the width & height
785      // clean up memory and close stuff
786      png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
787      fclose(fp);
788
789      return true;
790  }
791
792  // Update the png info struct.
793  png_read_update_info(png_ptr, info_ptr);
794
795  // Row size in bytes.
796  rowbytes = png_get_rowbytes(png_ptr, info_ptr);
797
798  // Allocate the image_data as a big block, to be given to opengl
799  image_data = (png_byte *)malloc(rowbytes * theight * sizeof(png_byte));
800  if (!image_data) {
801    //clean up memory and close stuff
802    png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
803    fclose(fp);
804    return false;
805  }
806
807  // row_pointers is for pointing to image_data for reading the png with libpng
808  row_pointers = (png_bytep *)malloc(theight * sizeof(png_bytep));
809  if (!row_pointers) {
810    //clean up memory and close stuff
811    png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
812    // delete[] image_data;
813    fclose(fp);
814    return false;
815  }
816  // set the individual row_pointers to point at the correct offsets of image_data
817  for (i = 0; i < theight; ++i)
818    row_pointers[theight - 1 - i] = rgba_data + i * layout->rowPitch;
819
820  // read the png into image_data through row_pointers
821  png_read_image(png_ptr, row_pointers);
822
823  // clean up memory and close stuff
824  png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
825  free(row_pointers);
826  free(image_data);
827  fclose(fp);
828
829  return true;
830}
831
832static void demo_prepare_texture_image(struct demo *demo,
833                                       const char *filename,
834                                       struct texture_object *tex_obj,
835                                       VkImageTiling tiling,
836                                       VkImageUsageFlags usage,
837                                       VkFlags mem_props)
838{
839    const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM;
840    int32_t tex_width;
841    int32_t tex_height;
842    VkResult U_ASSERT_ONLY err;
843
844    err = loadTexture(filename, NULL, NULL, &tex_width, &tex_height);
845    assert(err);
846
847    tex_obj->tex_width = tex_width;
848    tex_obj->tex_height = tex_height;
849
850    const VkImageCreateInfo image_create_info = {
851        .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
852        .pNext = NULL,
853        .imageType = VK_IMAGE_TYPE_2D,
854        .format = tex_format,
855        .extent = { tex_width, tex_height, 1 },
856        .mipLevels = 1,
857        .arraySize = 1,
858        .samples = 1,
859        .tiling = tiling,
860        .usage = usage,
861        .flags = 0,
862    };
863    VkMemoryAllocInfo mem_alloc = {
864        .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
865        .pNext = NULL,
866        .allocationSize = 0,
867        .memProps = mem_props,
868        .memPriority = VK_MEMORY_PRIORITY_NORMAL,
869    };
870
871    VkMemoryRequirements *mem_reqs;
872    size_t mem_reqs_size = sizeof(VkMemoryRequirements);
873    uint32_t num_allocations = 0;
874    size_t num_alloc_size = sizeof(num_allocations);
875
876    err = vkCreateImage(demo->device, &image_create_info,
877            &tex_obj->image);
878    assert(!err);
879
880    err = vkGetObjectInfo(demo->device,
881                VK_OBJECT_TYPE_IMAGE, tex_obj->image,
882                VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT,
883                &num_alloc_size, &num_allocations);
884    assert(!err && num_alloc_size == sizeof(num_allocations));
885    mem_reqs = malloc(num_allocations * sizeof(VkMemoryRequirements));
886    tex_obj->mem = malloc(num_allocations * sizeof(VkDeviceMemory));
887    err = vkGetObjectInfo(demo->device,
888                VK_OBJECT_TYPE_IMAGE, tex_obj->image,
889                VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS,
890                &mem_reqs_size, mem_reqs);
891    assert(!err && mem_reqs_size == num_allocations * sizeof(VkMemoryRequirements));
892    for (uint32_t j = 0; j < num_allocations; j ++) {
893        mem_alloc.allocationSize = mem_reqs[j].size;
894
895        /* allocate memory */
896        err = vkAllocMemory(demo->device, &mem_alloc,
897                    &(tex_obj->mem[j]));
898        assert(!err);
899
900        /* bind memory */
901        err = vkQueueBindObjectMemory(demo->queue,
902                VK_OBJECT_TYPE_IMAGE, tex_obj->image,
903                j, tex_obj->mem[j], 0);
904        assert(!err);
905    }
906    free(mem_reqs);
907    mem_reqs = NULL;
908
909    tex_obj->num_mem = num_allocations;
910
911    if (mem_props & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
912        const VkImageSubresource subres = {
913            .aspect = VK_IMAGE_ASPECT_COLOR,
914            .mipLevel = 0,
915            .arraySlice = 0,
916        };
917        VkSubresourceLayout layout;
918        size_t layout_size = sizeof(VkSubresourceLayout);
919        void *data;
920
921        err = vkGetImageSubresourceInfo(demo->device, tex_obj->image, &subres,
922                                         VK_SUBRESOURCE_INFO_TYPE_LAYOUT,
923                                         &layout_size, &layout);
924        assert(!err && layout_size == sizeof(layout));
925        /* Linear texture must be within a single memory object */
926        assert(num_allocations == 1);
927
928        err = vkMapMemory(demo->device, tex_obj->mem[0], 0, 0, 0, &data);
929        assert(!err);
930
931        if (!loadTexture(filename, data, &layout, &tex_width, &tex_height)) {
932            fprintf(stderr, "Error loading texture: %s\n", filename);
933        }
934
935        err = vkUnmapMemory(demo->device, tex_obj->mem[0]);
936        assert(!err);
937    }
938
939    tex_obj->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
940    demo_set_image_layout(demo, tex_obj->image,
941                           VK_IMAGE_LAYOUT_UNDEFINED,
942                           tex_obj->imageLayout);
943    /* setting the image layout does not reference the actual memory so no need to add a mem ref */
944}
945
946static void demo_destroy_texture_image(struct demo *demo, struct texture_object *tex_objs)
947{
948    /* clean up staging resources */
949    for (uint32_t j = 0; j < tex_objs->num_mem; j ++) {
950        vkQueueBindObjectMemory(demo->queue,
951                VK_OBJECT_TYPE_IMAGE, tex_objs->image, j, VK_NULL_HANDLE, 0);
952        vkFreeMemory(demo->device, tex_objs->mem[j]);
953    }
954
955    free(tex_objs->mem);
956    vkDestroyObject(demo->device, VK_OBJECT_TYPE_IMAGE, tex_objs->image);
957}
958
959static void demo_prepare_textures(struct demo *demo)
960{
961    const VkFormat tex_format = VK_FORMAT_R8G8B8A8_UNORM;
962    VkFormatProperties props;
963    size_t size = sizeof(props);
964    VkResult U_ASSERT_ONLY err;
965    uint32_t i;
966
967    err = vkGetFormatInfo(demo->device, tex_format,
968                           VK_FORMAT_INFO_TYPE_PROPERTIES,
969                           &size, &props);
970    assert(!err);
971
972    for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
973
974        if (props.linearTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT && !demo->use_staging_buffer) {
975            /* Device can texture using linear textures */
976            demo_prepare_texture_image(demo, tex_files[i], &demo->textures[i],
977                                       VK_IMAGE_TILING_LINEAR, VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
978        } else if (props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) {
979            /* Must use staging buffer to copy linear texture to optimized */
980            struct texture_object staging_texture;
981
982            memset(&staging_texture, 0, sizeof(staging_texture));
983            demo_prepare_texture_image(demo, tex_files[i], &staging_texture,
984                                       VK_IMAGE_TILING_LINEAR, VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
985
986            demo_prepare_texture_image(demo, tex_files[i], &demo->textures[i],
987                                       VK_IMAGE_TILING_OPTIMAL,
988                                       (VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT | VK_IMAGE_USAGE_SAMPLED_BIT),
989                                       VK_MEMORY_PROPERTY_DEVICE_ONLY);
990
991            demo_set_image_layout(demo, staging_texture.image,
992                                   staging_texture.imageLayout,
993                                   VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL);
994
995            demo_set_image_layout(demo, demo->textures[i].image,
996                                   demo->textures[i].imageLayout,
997                                   VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL);
998
999            VkImageCopy copy_region = {
1000                .srcSubresource = { VK_IMAGE_ASPECT_COLOR, 0, 0 },
1001                .srcOffset = { 0, 0, 0 },
1002                .destSubresource = { VK_IMAGE_ASPECT_COLOR, 0, 0 },
1003                .destOffset = { 0, 0, 0 },
1004                .extent = { staging_texture.tex_width, staging_texture.tex_height, 1 },
1005            };
1006            vkCmdCopyImage(demo->cmd,
1007                            staging_texture.image, VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL,
1008                            demo->textures[i].image, VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL,
1009                            1, &copy_region);
1010
1011            demo_add_mem_refs(demo, staging_texture.num_mem, staging_texture.mem);
1012            demo_add_mem_refs(demo, demo->textures[i].num_mem, demo->textures[i].mem);
1013
1014            demo_set_image_layout(demo, demo->textures[i].image,
1015                                   VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL,
1016                                   demo->textures[i].imageLayout);
1017
1018            demo_flush_init_cmd(demo);
1019
1020            demo_remove_mem_refs(demo, staging_texture.num_mem, staging_texture.mem);
1021            demo_destroy_texture_image(demo, &staging_texture);
1022        } else {
1023            /* Can't support VK_FORMAT_B8G8R8A8_UNORM !? */
1024            assert(!"No support for tB8G8R8A8_UNORM as texture image format");
1025        }
1026
1027        const VkSamplerCreateInfo sampler = {
1028            .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
1029            .pNext = NULL,
1030            .magFilter = VK_TEX_FILTER_NEAREST,
1031            .minFilter = VK_TEX_FILTER_NEAREST,
1032            .mipMode = VK_TEX_MIPMAP_MODE_BASE,
1033            .addressU = VK_TEX_ADDRESS_CLAMP,
1034            .addressV = VK_TEX_ADDRESS_CLAMP,
1035            .addressW = VK_TEX_ADDRESS_CLAMP,
1036            .mipLodBias = 0.0f,
1037            .maxAnisotropy = 1,
1038            .compareOp = VK_COMPARE_OP_NEVER,
1039            .minLod = 0.0f,
1040            .maxLod = 0.0f,
1041            .borderColor = VK_BORDER_COLOR_OPAQUE_WHITE,
1042        };
1043
1044        VkImageViewCreateInfo view = {
1045            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
1046            .pNext = NULL,
1047            .image = VK_NULL_HANDLE,
1048            .viewType = VK_IMAGE_VIEW_TYPE_2D,
1049            .format = tex_format,
1050            .channels = { VK_CHANNEL_SWIZZLE_R,
1051                          VK_CHANNEL_SWIZZLE_G,
1052                          VK_CHANNEL_SWIZZLE_B,
1053                          VK_CHANNEL_SWIZZLE_A, },
1054            .subresourceRange = { VK_IMAGE_ASPECT_COLOR, 0, 1, 0, 1 },
1055            .minLod = 0.0f,
1056        };
1057
1058        /* create sampler */
1059        err = vkCreateSampler(demo->device, &sampler,
1060                &demo->textures[i].sampler);
1061        assert(!err);
1062
1063        /* create image view */
1064        view.image = demo->textures[i].image;
1065        err = vkCreateImageView(demo->device, &view,
1066                &demo->textures[i].view);
1067        assert(!err);
1068    }
1069}
1070
1071void demo_prepare_cube_data_buffer(struct demo *demo)
1072{
1073    VkBufferCreateInfo buf_info;
1074    VkBufferViewCreateInfo view_info;
1075    VkMemoryAllocInfo alloc_info = {
1076        .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
1077        .pNext = NULL,
1078        .allocationSize = 0,
1079        .memProps = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
1080        .memPriority = VK_MEMORY_PRIORITY_NORMAL,
1081    };
1082    VkMemoryRequirements *mem_reqs;
1083    size_t mem_reqs_size = sizeof(VkMemoryRequirements);
1084    uint32_t num_allocations = 0;
1085    size_t num_alloc_size = sizeof(num_allocations);
1086    uint8_t *pData;
1087    int i;
1088    mat4x4 MVP, VP;
1089    VkResult U_ASSERT_ONLY err;
1090    struct vktexcube_vs_uniform data;
1091
1092    mat4x4_mul(VP, demo->projection_matrix, demo->view_matrix);
1093    mat4x4_mul(MVP, VP, demo->model_matrix);
1094    memcpy(data.mvp, MVP, sizeof(MVP));
1095//    dumpMatrix("MVP", MVP);
1096
1097    for (i=0; i<12*3; i++) {
1098        data.position[i][0] = g_vertex_buffer_data[i*3];
1099        data.position[i][1] = g_vertex_buffer_data[i*3+1];
1100        data.position[i][2] = g_vertex_buffer_data[i*3+2];
1101        data.position[i][3] = 1.0f;
1102        data.attr[i][0] = g_uv_buffer_data[2*i];
1103        data.attr[i][1] = g_uv_buffer_data[2*i + 1];
1104        data.attr[i][2] = 0;
1105        data.attr[i][3] = 0;
1106    }
1107
1108    memset(&buf_info, 0, sizeof(buf_info));
1109    buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
1110    buf_info.size = sizeof(data);
1111    buf_info.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
1112    err = vkCreateBuffer(demo->device, &buf_info, &demo->uniform_data.buf);
1113    assert(!err);
1114
1115    err = vkGetObjectInfo(demo->device,
1116                           VK_OBJECT_TYPE_BUFFER, demo->uniform_data.buf,
1117                           VK_OBJECT_INFO_TYPE_MEMORY_ALLOCATION_COUNT,
1118                           &num_alloc_size, &num_allocations);
1119    assert(!err && num_alloc_size == sizeof(num_allocations));
1120    mem_reqs = malloc(num_allocations * sizeof(VkMemoryRequirements));
1121    demo->uniform_data.mem = malloc(num_allocations * sizeof(VkDeviceMemory));
1122    demo->uniform_data.num_mem = num_allocations;
1123    err = vkGetObjectInfo(demo->device,
1124            VK_OBJECT_TYPE_BUFFER, demo->uniform_data.buf,
1125            VK_OBJECT_INFO_TYPE_MEMORY_REQUIREMENTS,
1126            &mem_reqs_size, mem_reqs);
1127    assert(!err && mem_reqs_size == num_allocations * sizeof(*mem_reqs));
1128    for (uint32_t i = 0; i < num_allocations; i ++) {
1129        alloc_info.allocationSize = mem_reqs[i].size;
1130
1131        err = vkAllocMemory(demo->device, &alloc_info, &(demo->uniform_data.mem[i]));
1132        assert(!err);
1133
1134        err = vkMapMemory(demo->device, demo->uniform_data.mem[i], 0, 0, 0, (void **) &pData);
1135        assert(!err);
1136
1137        memcpy(pData, &data, sizeof data);
1138
1139        err = vkUnmapMemory(demo->device, demo->uniform_data.mem[i]);
1140        assert(!err);
1141
1142        err = vkQueueBindObjectMemory(demo->queue,
1143                VK_OBJECT_TYPE_BUFFER, demo->uniform_data.buf,
1144                i, demo->uniform_data.mem[i], 0);
1145        assert(!err);
1146    }
1147    demo_add_mem_refs(demo, demo->uniform_data.num_mem, demo->uniform_data.mem);
1148
1149    memset(&view_info, 0, sizeof(view_info));
1150    view_info.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
1151    view_info.buffer = demo->uniform_data.buf;
1152    view_info.viewType = VK_BUFFER_VIEW_TYPE_RAW;
1153    view_info.offset = 0;
1154    view_info.range = sizeof(data);
1155
1156    err = vkCreateBufferView(demo->device, &view_info, &demo->uniform_data.view);
1157    assert(!err);
1158
1159    demo->uniform_data.attach.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO;
1160    demo->uniform_data.attach.view = demo->uniform_data.view;
1161}
1162
1163static void demo_prepare_descriptor_layout(struct demo *demo)
1164{
1165    const VkDescriptorSetLayoutBinding layout_bindings[2] = {
1166        [0] = {
1167            .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1168            .count = 1,
1169            .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
1170            .pImmutableSamplers = NULL,
1171        },
1172        [1] = {
1173            .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
1174            .count = DEMO_TEXTURE_COUNT,
1175            .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
1176            .pImmutableSamplers = NULL,
1177        },
1178    };
1179    const VkDescriptorSetLayoutCreateInfo descriptor_layout = {
1180        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
1181        .pNext = NULL,
1182        .count = 2,
1183        .pBinding = layout_bindings,
1184    };
1185    VkResult U_ASSERT_ONLY err;
1186
1187    err = vkCreateDescriptorSetLayout(demo->device,
1188            &descriptor_layout, &demo->desc_layout);
1189    assert(!err);
1190
1191    const VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo = {
1192        .sType              = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
1193        .pNext              = NULL,
1194        .descriptorSetCount = 1,
1195        .pSetLayouts        = &demo->desc_layout,
1196    };
1197
1198    err = vkCreatePipelineLayout(demo->device,
1199                                 &pPipelineLayoutCreateInfo,
1200                                 &demo->pipeline_layout);
1201    assert(!err);
1202}
1203
1204static VkShader demo_prepare_shader(struct demo *demo,
1205                                      VkShaderStage stage,
1206                                      const void *code,
1207                                      size_t size)
1208{
1209    VkShaderCreateInfo createInfo;
1210    VkShader shader;
1211    VkResult err;
1212
1213
1214    createInfo.sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO;
1215    createInfo.pNext = NULL;
1216
1217#ifdef EXTERNAL_SPV
1218    createInfo.codeSize = size;
1219    createInfo.pCode = code;
1220    createInfo.flags = 0;
1221
1222    err = vkCreateShader(demo->device, &createInfo, &shader);
1223    if (err) {
1224        free((void *) createInfo.pCode);
1225    }
1226#else
1227    // Create fake SPV structure to feed GLSL
1228    // to the driver "under the covers"
1229    createInfo.codeSize = 3 * sizeof(uint32_t) + size + 1;
1230    createInfo.pCode = malloc(createInfo.codeSize);
1231    createInfo.flags = 0;
1232
1233    /* try version 0 first: VkShaderStage followed by GLSL */
1234    ((uint32_t *) createInfo.pCode)[0] = ICD_SPV_MAGIC;
1235    ((uint32_t *) createInfo.pCode)[1] = 0;
1236    ((uint32_t *) createInfo.pCode)[2] = stage;
1237    memcpy(((uint32_t *) createInfo.pCode + 3), code, size + 1);
1238
1239    err = vkCreateShader(demo->device, &createInfo, &shader);
1240    if (err) {
1241        free((void *) createInfo.pCode);
1242        return (VkShader) VK_NULL_HANDLE;
1243    }
1244#endif
1245
1246    return shader;
1247}
1248
1249char *demo_read_spv(const char *filename, size_t *psize)
1250{
1251    long int size;
1252    size_t U_ASSERT_ONLY retval;
1253    void *shader_code;
1254
1255    FILE *fp = fopen(filename, "rb");
1256    if (!fp) return NULL;
1257
1258    fseek(fp, 0L, SEEK_END);
1259    size = ftell(fp);
1260
1261    fseek(fp, 0L, SEEK_SET);
1262
1263    shader_code = malloc(size);
1264    retval = fread(shader_code, size, 1, fp);
1265    assert(retval == 1);
1266
1267    *psize = size;
1268
1269    return shader_code;
1270}
1271
1272static VkShader demo_prepare_vs(struct demo *demo)
1273{
1274#ifdef EXTERNAL_SPV
1275    void *vertShaderCode;
1276    size_t size;
1277
1278    vertShaderCode = demo_read_spv("cube-vert.spv", &size);
1279
1280    return demo_prepare_shader(demo, VK_SHADER_STAGE_VERTEX,
1281                               vertShaderCode, size);
1282#else
1283    static const char *vertShaderText =
1284            "#version 140\n"
1285            "#extension GL_ARB_separate_shader_objects : enable\n"
1286            "#extension GL_ARB_shading_language_420pack : enable\n"
1287            "\n"
1288            "layout(binding = 0) uniform buf {\n"
1289            "        mat4 MVP;\n"
1290            "        vec4 position[12*3];\n"
1291            "        vec4 attr[12*3];\n"
1292            "} ubuf;\n"
1293            "\n"
1294            "layout (location = 0) out vec4 texcoord;\n"
1295            "\n"
1296            "void main() \n"
1297            "{\n"
1298            "   texcoord = ubuf.attr[gl_VertexID];\n"
1299            "   gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n"
1300            "}\n";
1301
1302    return demo_prepare_shader(demo, VK_SHADER_STAGE_VERTEX,
1303                               (const void *) vertShaderText,
1304                               strlen(vertShaderText));
1305#endif
1306}
1307
1308static VkShader demo_prepare_fs(struct demo *demo)
1309{
1310#ifdef EXTERNAL_SPV
1311    void *fragShaderCode;
1312    size_t size;
1313
1314    fragShaderCode = demo_read_spv("cube-frag.spv", &size);
1315
1316    return demo_prepare_shader(demo, VK_SHADER_STAGE_FRAGMENT,
1317                               fragShaderCode, size);
1318#else
1319    static const char *fragShaderText =
1320            "#version 140\n"
1321            "#extension GL_ARB_separate_shader_objects : enable\n"
1322            "#extension GL_ARB_shading_language_420pack : enable\n"
1323            "layout (binding = 1) uniform sampler2D tex;\n"
1324            "\n"
1325            "layout (location = 0) in vec4 texcoord;\n"
1326            "void main() {\n"
1327            "   gl_FragColor = texture(tex, texcoord.xy);\n"
1328            "}\n";
1329
1330    return demo_prepare_shader(demo, VK_SHADER_STAGE_FRAGMENT,
1331                               (const void *) fragShaderText,
1332                               strlen(fragShaderText));
1333#endif
1334}
1335
1336static void demo_prepare_pipeline(struct demo *demo)
1337{
1338    VkGraphicsPipelineCreateInfo pipeline;
1339    VkPipelineIaStateCreateInfo ia;
1340    VkPipelineRsStateCreateInfo rs;
1341    VkPipelineCbStateCreateInfo cb;
1342    VkPipelineDsStateCreateInfo ds;
1343    VkPipelineShaderStageCreateInfo vs;
1344    VkPipelineShaderStageCreateInfo fs;
1345    VkPipelineVpStateCreateInfo vp;
1346    VkPipelineMsStateCreateInfo ms;
1347    VkResult U_ASSERT_ONLY err;
1348
1349    memset(&pipeline, 0, sizeof(pipeline));
1350    pipeline.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
1351    pipeline.layout = demo->pipeline_layout;
1352
1353    memset(&ia, 0, sizeof(ia));
1354    ia.sType = VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
1355    ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
1356
1357    memset(&rs, 0, sizeof(rs));
1358    rs.sType = VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
1359    rs.fillMode = VK_FILL_MODE_SOLID;
1360    rs.cullMode = VK_CULL_MODE_BACK;
1361    rs.frontFace = VK_FRONT_FACE_CCW;
1362
1363    memset(&cb, 0, sizeof(cb));
1364    cb.sType = VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
1365    VkPipelineCbAttachmentState att_state[1];
1366    memset(att_state, 0, sizeof(att_state));
1367    att_state[0].format = demo->format;
1368    att_state[0].channelWriteMask = 0xf;
1369    att_state[0].blendEnable = VK_FALSE;
1370    cb.attachmentCount = 1;
1371    cb.pAttachments = att_state;
1372
1373    memset(&vp, 0, sizeof(vp));
1374    vp.sType = VK_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO;
1375    vp.viewportCount = 1;
1376    vp.clipOrigin = VK_COORDINATE_ORIGIN_LOWER_LEFT;
1377
1378    memset(&ds, 0, sizeof(ds));
1379    ds.sType = VK_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO;
1380    ds.format = demo->depth.format;
1381    ds.depthTestEnable = VK_TRUE;
1382    ds.depthWriteEnable = VK_TRUE;
1383    ds.depthCompareOp = VK_COMPARE_OP_LESS_EQUAL;
1384    ds.depthBoundsEnable = VK_FALSE;
1385    ds.back.stencilFailOp = VK_STENCIL_OP_KEEP;
1386    ds.back.stencilPassOp = VK_STENCIL_OP_KEEP;
1387    ds.back.stencilCompareOp = VK_COMPARE_OP_ALWAYS;
1388    ds.stencilTestEnable = VK_FALSE;
1389    ds.front = ds.back;
1390
1391    memset(&vs, 0, sizeof(vs));
1392    vs.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1393    vs.shader.stage = VK_SHADER_STAGE_VERTEX;
1394    vs.shader.shader = demo_prepare_vs(demo);
1395    assert(vs.shader.shader != VK_NULL_HANDLE);
1396
1397    memset(&fs, 0, sizeof(fs));
1398    fs.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1399    fs.shader.stage = VK_SHADER_STAGE_FRAGMENT;
1400    fs.shader.shader = demo_prepare_fs(demo);
1401    assert(fs.shader.shader != VK_NULL_HANDLE);
1402
1403    memset(&ms, 0, sizeof(ms));
1404    ms.sType = VK_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO;
1405    ms.sampleMask = 1;
1406    ms.multisampleEnable = VK_FALSE;
1407    ms.samples = 1;
1408
1409    pipeline.pNext = (const void *) &ia;
1410    ia.pNext = (const void *) &rs;
1411    rs.pNext = (const void *) &cb;
1412    cb.pNext = (const void *) &ms;
1413    ms.pNext = (const void *) &vp;
1414    vp.pNext = (const void *) &ds;
1415    ds.pNext = (const void *) &vs;
1416    vs.pNext = (const void *) &fs;
1417
1418    err = vkCreateGraphicsPipeline(demo->device, &pipeline, &demo->pipeline);
1419    assert(!err);
1420
1421    vkDestroyObject(demo->device, VK_OBJECT_TYPE_SHADER, vs.shader.shader);
1422    vkDestroyObject(demo->device, VK_OBJECT_TYPE_SHADER, fs.shader.shader);
1423}
1424
1425static void demo_prepare_dynamic_states(struct demo *demo)
1426{
1427    VkDynamicVpStateCreateInfo viewport_create;
1428    VkDynamicRsStateCreateInfo raster;
1429    VkDynamicCbStateCreateInfo color_blend;
1430    VkDynamicDsStateCreateInfo depth_stencil;
1431    VkResult U_ASSERT_ONLY err;
1432
1433    memset(&viewport_create, 0, sizeof(viewport_create));
1434    viewport_create.sType = VK_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO;
1435    viewport_create.viewportAndScissorCount = 1;
1436    VkViewport viewport;
1437    memset(&viewport, 0, sizeof(viewport));
1438    viewport.height = (float) demo->height;
1439    viewport.width = (float) demo->width;
1440    viewport.minDepth = (float) 0.0f;
1441    viewport.maxDepth = (float) 1.0f;
1442    viewport_create.pViewports = &viewport;
1443    VkRect scissor;
1444    memset(&scissor, 0, sizeof(scissor));
1445    scissor.extent.width = demo->width;
1446    scissor.extent.height = demo->height;
1447    scissor.offset.x = 0;
1448    scissor.offset.y = 0;
1449    viewport_create.pScissors = &scissor;
1450
1451    memset(&raster, 0, sizeof(raster));
1452    raster.sType = VK_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO;
1453    raster.pointSize = 1.0;
1454    raster.lineWidth = 1.0;
1455
1456    memset(&color_blend, 0, sizeof(color_blend));
1457    color_blend.sType = VK_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO;
1458    color_blend.blendConst[0] = 1.0f;
1459    color_blend.blendConst[1] = 1.0f;
1460    color_blend.blendConst[2] = 1.0f;
1461    color_blend.blendConst[3] = 1.0f;
1462
1463    memset(&depth_stencil, 0, sizeof(depth_stencil));
1464    depth_stencil.sType = VK_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO;
1465    depth_stencil.minDepth = 0.0f;
1466    depth_stencil.maxDepth = 1.0f;
1467    depth_stencil.stencilBackRef = 0;
1468    depth_stencil.stencilFrontRef = 0;
1469    depth_stencil.stencilReadMask = 0xff;
1470    depth_stencil.stencilWriteMask = 0xff;
1471
1472    err = vkCreateDynamicViewportState(demo->device, &viewport_create, &demo->viewport);
1473    assert(!err);
1474
1475    err = vkCreateDynamicRasterState(demo->device, &raster, &demo->raster);
1476    assert(!err);
1477
1478    err = vkCreateDynamicColorBlendState(demo->device,
1479            &color_blend, &demo->color_blend);
1480    assert(!err);
1481
1482    err = vkCreateDynamicDepthStencilState(demo->device,
1483            &depth_stencil, &demo->depth_stencil);
1484    assert(!err);
1485}
1486
1487static void demo_prepare_descriptor_pool(struct demo *demo)
1488{
1489    const VkDescriptorTypeCount type_counts[2] = {
1490        [0] = {
1491            .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1492            .count = 1,
1493        },
1494        [1] = {
1495            .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
1496            .count = DEMO_TEXTURE_COUNT,
1497        },
1498    };
1499    const VkDescriptorPoolCreateInfo descriptor_pool = {
1500        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
1501        .pNext = NULL,
1502        .count = 2,
1503        .pTypeCount = type_counts,
1504    };
1505    VkResult U_ASSERT_ONLY err;
1506
1507    err = vkCreateDescriptorPool(demo->device,
1508            VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT, 1,
1509            &descriptor_pool, &demo->desc_pool);
1510    assert(!err);
1511}
1512
1513static void demo_prepare_descriptor_set(struct demo *demo)
1514{
1515    VkImageViewAttachInfo view_info[DEMO_TEXTURE_COUNT];
1516    VkSamplerImageViewInfo combined_info[DEMO_TEXTURE_COUNT];
1517    VkUpdateSamplerTextures update_fs;
1518    VkUpdateBuffers update_vs;
1519    const void *update_array[2] = { &update_vs, &update_fs };
1520    VkResult U_ASSERT_ONLY err;
1521    uint32_t count;
1522    uint32_t i;
1523
1524    for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
1525        view_info[i].sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO;
1526        view_info[i].pNext = NULL;
1527        view_info[i].view = demo->textures[i].view,
1528        view_info[i].layout = VK_IMAGE_LAYOUT_GENERAL;
1529
1530        combined_info[i].sampler = demo->textures[i].sampler;
1531        combined_info[i].pImageView = &view_info[i];
1532    }
1533
1534    memset(&update_vs, 0, sizeof(update_vs));
1535    update_vs.sType = VK_STRUCTURE_TYPE_UPDATE_BUFFERS;
1536    update_vs.pNext = &update_fs;
1537    update_vs.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1538    update_vs.count = 1;
1539    update_vs.pBufferViews = &demo->uniform_data.attach;
1540
1541    memset(&update_fs, 0, sizeof(update_fs));
1542    update_fs.sType = VK_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES;
1543    update_fs.binding = 1;
1544    update_fs.count = DEMO_TEXTURE_COUNT;
1545    update_fs.pSamplerImageViews = combined_info;
1546
1547    err = vkAllocDescriptorSets(demo->device, demo->desc_pool,
1548            VK_DESCRIPTOR_SET_USAGE_STATIC,
1549            1, &demo->desc_layout,
1550            &demo->desc_set, &count);
1551    assert(!err && count == 1);
1552
1553    vkBeginDescriptorPoolUpdate(demo->device,
1554            VK_DESCRIPTOR_UPDATE_MODE_FASTEST);
1555
1556    vkClearDescriptorSets(demo->device, demo->desc_pool, 1, &demo->desc_set);
1557    vkUpdateDescriptors(demo->device, demo->desc_set, 2, update_array);
1558
1559    vkEndDescriptorPoolUpdate(demo->device, demo->buffers[demo->current_buffer].cmd);
1560}
1561
1562static void demo_prepare(struct demo *demo)
1563{
1564    const VkCmdBufferCreateInfo cmd = {
1565        .sType = VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO,
1566        .pNext = NULL,
1567        .queueNodeIndex = demo->graphics_queue_node_index,
1568        .flags = 0,
1569    };
1570    VkResult U_ASSERT_ONLY err;
1571
1572    demo_prepare_buffers(demo);
1573    demo_prepare_depth(demo);
1574    demo_prepare_textures(demo);
1575    demo_prepare_cube_data_buffer(demo);
1576
1577    demo_prepare_descriptor_layout(demo);
1578    demo_prepare_pipeline(demo);
1579    demo_prepare_dynamic_states(demo);
1580
1581    for (int i = 0; i < DEMO_BUFFER_COUNT; i++) {
1582        err = vkCreateCommandBuffer(demo->device, &cmd, &demo->buffers[i].cmd);
1583        assert(!err);
1584    }
1585
1586    demo_prepare_descriptor_pool(demo);
1587    demo_prepare_descriptor_set(demo);
1588
1589
1590    for (int i = 0; i < DEMO_BUFFER_COUNT; i++) {
1591        demo->current_buffer = i;
1592        demo_draw_build_cmd(demo, demo->buffers[i].cmd);
1593    }
1594
1595    /*
1596     * Prepare functions above may generate pipeline commands
1597     * that need to be flushed before beginning the render loop.
1598     */
1599    demo_flush_init_cmd(demo);
1600
1601    demo->current_buffer = 0;
1602	demo->prepared = true;
1603}
1604
1605#ifdef _WIN32
1606static void demo_run(struct demo *demo)
1607{
1608	if (!demo->prepared)
1609		return;
1610    // Wait for work to finish before updating MVP.
1611    vkDeviceWaitIdle(demo->device);
1612    demo_update_data_buffer(demo);
1613
1614    demo_draw(demo);
1615
1616    // Wait for work to finish before updating MVP.
1617    vkDeviceWaitIdle(demo->device);
1618}
1619
1620// On MS-Windows, make this a global, so it's available to WndProc()
1621struct demo demo;
1622
1623// MS-Windows event handling function:
1624LRESULT CALLBACK WndProc(HWND hWnd,
1625                         UINT uMsg,
1626                         WPARAM wParam,
1627                         LPARAM lParam)
1628{
1629    char tmp_str[] = "Test Vulkan Cube Program";
1630
1631    switch(uMsg)
1632    {
1633    case WM_CREATE:
1634        return 0;
1635    case WM_CLOSE:
1636        PostQuitMessage(0);
1637        return 0;
1638    case WM_PAINT:
1639        demo_run(&demo);
1640        return 0;
1641    default:
1642        break;
1643    }
1644    return (DefWindowProc(hWnd, uMsg, wParam, lParam));
1645}
1646
1647static void demo_create_window(struct demo *demo)
1648{
1649    WNDCLASSEX  win_class;
1650
1651    // Initialize the window class structure:
1652    win_class.cbSize = sizeof(WNDCLASSEX);
1653    win_class.style = CS_HREDRAW | CS_VREDRAW;
1654    win_class.lpfnWndProc = WndProc;
1655    win_class.cbClsExtra = 0;
1656    win_class.cbWndExtra = 0;
1657    win_class.hInstance = demo->connection; // hInstance
1658    win_class.hIcon = LoadIcon(NULL, IDI_APPLICATION);
1659    win_class.hCursor = LoadCursor(NULL, IDC_ARROW);
1660    win_class.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
1661    win_class.lpszMenuName = NULL;
1662    win_class.lpszClassName = demo->name;
1663    win_class.hIconSm = LoadIcon(NULL, IDI_WINLOGO);
1664    // Register window class:
1665    if (!RegisterClassEx(&win_class)) {
1666        // It didn't work, so try to give a useful error:
1667        printf("Unexpected error trying to start the application!\n");
1668        fflush(stdout);
1669        exit(1);
1670    }
1671    // Create window with the registered class:
1672    demo->window = CreateWindowEx(0,
1673                                  demo->name,           // class name
1674                                  demo->name,           // app name
1675                                  WS_OVERLAPPEDWINDOW | // window style
1676                                  WS_VISIBLE |
1677                                  WS_SYSMENU,
1678                                  100,100,              // x/y coords
1679                                  demo->width,          // width
1680                                  demo->height,         // height
1681                                  NULL,                 // handle to parent
1682                                  NULL,                 // handle to menu
1683                                  demo->connection,     // hInstance
1684                                  NULL);                // no extra parameters
1685    if (!demo->window) {
1686        // It didn't work, so try to give a useful error:
1687        printf("Cannot create a window in which to draw!\n");
1688        fflush(stdout);
1689        exit(1);
1690    }
1691}
1692#else  // _WIN32
1693static void demo_handle_event(struct demo *demo,
1694                              const xcb_generic_event_t *event)
1695{
1696    uint8_t event_code = event->response_type & 0x7f;
1697    switch (event_code) {
1698    case XCB_EXPOSE:
1699        // TODO: Resize window
1700        break;
1701    case XCB_CLIENT_MESSAGE:
1702        if((*(xcb_client_message_event_t*)event).data.data32[0] ==
1703           (*demo->atom_wm_delete_window).atom) {
1704            demo->quit = true;
1705        }
1706        break;
1707    case XCB_KEY_RELEASE:
1708        {
1709            const xcb_key_release_event_t *key =
1710                (const xcb_key_release_event_t *) event;
1711
1712            switch (key->detail) {
1713            case 0x9:           // Escape
1714                demo->quit = true;
1715                break;
1716            case 0x71:          // left arrow key
1717                demo->spin_angle += demo->spin_increment;
1718                break;
1719            case 0x72:          // right arrow key
1720                demo->spin_angle -= demo->spin_increment;
1721                break;
1722            case 0x41:
1723                demo->pause = !demo->pause;
1724                break;
1725            }
1726        }
1727        break;
1728    default:
1729        break;
1730    }
1731}
1732
1733static void demo_run(struct demo *demo)
1734{
1735    xcb_flush(demo->connection);
1736
1737    while (!demo->quit) {
1738        xcb_generic_event_t *event;
1739
1740        if (demo->pause) {
1741            event = xcb_wait_for_event(demo->connection);
1742        } else {
1743            event = xcb_poll_for_event(demo->connection);
1744        }
1745        if (event) {
1746            demo_handle_event(demo, event);
1747            free(event);
1748        }
1749
1750        // Wait for work to finish before updating MVP.
1751        vkDeviceWaitIdle(demo->device);
1752        demo_update_data_buffer(demo);
1753
1754        demo_draw(demo);
1755
1756        // Wait for work to finish before updating MVP.
1757        vkDeviceWaitIdle(demo->device);
1758    }
1759}
1760
1761static void demo_create_window(struct demo *demo)
1762{
1763    uint32_t value_mask, value_list[32];
1764
1765    demo->window = xcb_generate_id(demo->connection);
1766
1767    value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
1768    value_list[0] = demo->screen->black_pixel;
1769    value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |
1770                    XCB_EVENT_MASK_EXPOSURE;
1771
1772    xcb_create_window(demo->connection,
1773            XCB_COPY_FROM_PARENT,
1774            demo->window, demo->screen->root,
1775            0, 0, demo->width, demo->height, 0,
1776            XCB_WINDOW_CLASS_INPUT_OUTPUT,
1777            demo->screen->root_visual,
1778            value_mask, value_list);
1779
1780    /* Magic code that will send notification when window is destroyed */
1781    xcb_intern_atom_cookie_t cookie = xcb_intern_atom(demo->connection, 1, 12,
1782                                                      "WM_PROTOCOLS");
1783    xcb_intern_atom_reply_t* reply = xcb_intern_atom_reply(demo->connection, cookie, 0);
1784
1785    xcb_intern_atom_cookie_t cookie2 = xcb_intern_atom(demo->connection, 0, 16, "WM_DELETE_WINDOW");
1786    demo->atom_wm_delete_window = xcb_intern_atom_reply(demo->connection, cookie2, 0);
1787
1788    xcb_change_property(demo->connection, XCB_PROP_MODE_REPLACE,
1789                        demo->window, (*reply).atom, 4, 32, 1,
1790                        &(*demo->atom_wm_delete_window).atom);
1791    free(reply);
1792
1793    xcb_map_window(demo->connection, demo->window);
1794}
1795#endif // _WIN32
1796
1797static void demo_init_vk(struct demo *demo)
1798{
1799    VkResult err;
1800    // Extensions to enable
1801    const char *ext_names[] = {
1802        "VK_WSI_LunarG",
1803    };
1804    size_t extSize = sizeof(uint32_t);
1805    uint32_t extCount = 0;
1806    err = vkGetGlobalExtensionInfo(VK_EXTENSION_INFO_TYPE_COUNT, 0, &extSize, &extCount);
1807    assert(!err);
1808
1809    VkExtensionProperties extProp;
1810    extSize = sizeof(VkExtensionProperties);
1811    bool32_t U_ASSERT_ONLY extFound = 0;
1812    for (uint32_t i = 0; i < extCount; i++) {
1813        err = vkGetGlobalExtensionInfo(VK_EXTENSION_INFO_TYPE_PROPERTIES, i, &extSize, &extProp);
1814        if (!strcmp(ext_names[0], extProp.extName))
1815            extFound = 1;
1816    }
1817    assert(extFound);
1818    const VkApplicationInfo app = {
1819        .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
1820        .pNext = NULL,
1821        .pAppName = "cube",
1822        .appVersion = 0,
1823        .pEngineName = "cube",
1824        .engineVersion = 0,
1825        .apiVersion = VK_API_VERSION,
1826    };
1827    const VkInstanceCreateInfo inst_info = {
1828        .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
1829        .pNext = NULL,
1830        .pAppInfo = &app,
1831        .pAllocCb = NULL,
1832        .extensionCount = 1,
1833        .ppEnabledExtensionNames = ext_names,
1834    };
1835    const VkDeviceQueueCreateInfo queue = {
1836        .queueNodeIndex = 0,
1837        .queueCount = 1,
1838    };
1839
1840    const VkDeviceCreateInfo device = {
1841        .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
1842        .pNext = NULL,
1843        .queueRecordCount = 1,
1844        .pRequestedQueues = &queue,
1845        .extensionCount = 1,
1846        .ppEnabledExtensionNames = ext_names,
1847        .flags = VK_DEVICE_CREATE_VALIDATION_BIT,
1848    };
1849    uint32_t gpu_count;
1850    uint32_t i;
1851    size_t data_size;
1852    uint32_t queue_count;
1853
1854    err = vkCreateInstance(&inst_info, &demo->inst);
1855    if (err) {
1856#ifdef _WIN32
1857        MessageBox(NULL, "vkCreateInstance failed - do you have a Vulkan graphics driver installed?",
1858                   "vkCreateInstance Failure", MB_OK);
1859#else
1860        printf("vkCreateInstance failed - Do you have a Vulkan graphics driver installed?"
1861               "(\nExiting ...\n");
1862        fflush(stdout);
1863#endif
1864        exit(1);
1865    }
1866
1867    gpu_count = 1;
1868    err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, &demo->gpu);
1869    assert(!err && gpu_count == 1);
1870
1871    err = vkCreateDevice(demo->gpu, &device, &demo->device);
1872    assert(!err);
1873
1874    err = vkGetPhysicalDeviceInfo(demo->gpu, VK_PHYSICAL_DEVICE_INFO_TYPE_PROPERTIES,
1875                        &data_size, NULL);
1876    assert(!err);
1877
1878    demo->gpu_props = (VkPhysicalDeviceProperties *) malloc(data_size);
1879    err = vkGetPhysicalDeviceInfo(demo->gpu, VK_PHYSICAL_DEVICE_INFO_TYPE_PROPERTIES,
1880                        &data_size, demo->gpu_props);
1881    assert(!err);
1882
1883    err = vkGetPhysicalDeviceInfo(demo->gpu, VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES,
1884                        &data_size, NULL);
1885    assert(!err);
1886
1887    demo->queue_props = (VkPhysicalDeviceQueueProperties *) malloc(data_size);
1888    err = vkGetPhysicalDeviceInfo(demo->gpu, VK_PHYSICAL_DEVICE_INFO_TYPE_QUEUE_PROPERTIES,
1889                        &data_size, demo->queue_props);
1890    assert(!err);
1891    queue_count = (uint32_t)(data_size / sizeof(VkPhysicalDeviceQueueProperties));
1892    assert(queue_count >= 1);
1893
1894    // Graphics queue and MemMgr queue can be separate.
1895    // TODO: Add support for separate queues, including synchronization,
1896    //       and appropriate tracking for QueueSubmit and QueueBindObjectMemory
1897    for (i = 0; i < queue_count; i++) {
1898        if ((demo->queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) &&
1899            (demo->queue_props[i].queueFlags & VK_QUEUE_MEMMGR_BIT)      )
1900            break;
1901    }
1902    assert(i < queue_count);
1903    demo->graphics_queue_node_index = i;
1904
1905    err = vkGetDeviceQueue(demo->device, demo->graphics_queue_node_index,
1906            0, &demo->queue);
1907    assert(!err);
1908}
1909
1910static void demo_init_connection(struct demo *demo)
1911{
1912#ifndef _WIN32
1913    const xcb_setup_t *setup;
1914    xcb_screen_iterator_t iter;
1915    int scr;
1916
1917    demo->connection = xcb_connect(NULL, &scr);
1918    if (demo->connection == NULL) {
1919        printf("Cannot find a compatible Vulkan installable client driver "
1920               "(ICD).\nExiting ...\n");
1921        fflush(stdout);
1922        exit(1);
1923    }
1924
1925    setup = xcb_get_setup(demo->connection);
1926    iter = xcb_setup_roots_iterator(setup);
1927    while (scr-- > 0)
1928        xcb_screen_next(&iter);
1929
1930    demo->screen = iter.data;
1931#endif // _WIN32
1932}
1933
1934#ifdef _WIN32
1935static void demo_init(struct demo *demo, HINSTANCE hInstance, LPSTR pCmdLine)
1936#else  // _WIN32
1937static void demo_init(struct demo *demo, int argc, char **argv)
1938#endif // _WIN32
1939{
1940    vec3 eye = {0.0f, 3.0f, 5.0f};
1941    vec3 origin = {0, 0, 0};
1942    vec3 up = {0.0f, -1.0f, 0.0};
1943    bool argv_error = false;
1944
1945    memset(demo, 0, sizeof(*demo));
1946
1947#ifdef _WIN32
1948    demo->connection = hInstance;
1949    strncpy(demo->name, "cube", APP_NAME_STR_LEN);
1950
1951    if (strncmp(pCmdLine, "--use_staging", strlen("--use_staging")) == 0)
1952        demo->use_staging_buffer = true;
1953    else if (strlen(pCmdLine) != 0) {
1954        fprintf(stderr, "Do not recognize argument \"%s\".\n", pCmdLine);
1955        argv_error = true;
1956    }
1957#else  // _WIN32
1958    for (int i = 1; i < argc; i++) {
1959        if (strncmp(argv[i], "--use_staging", strlen("--use_staging")) == 0)
1960            demo->use_staging_buffer = true;
1961        else {
1962            fprintf(stderr, "Do not recognize argument \"%s\".\n", argv[i]);
1963            argv_error = true;
1964        }
1965    }
1966#endif // _WIN32
1967    if (argv_error) {
1968        fprintf(stderr, "Usage:\n  cube [--use_staging]\n");
1969        fflush(stderr);
1970        exit(1);
1971    }
1972
1973    demo_init_connection(demo);
1974    demo_init_vk(demo);
1975
1976    demo->width = 500;
1977    demo->height = 500;
1978    demo->format = VK_FORMAT_B8G8R8A8_UNORM;
1979
1980    demo->spin_angle = 0.01f;
1981    demo->spin_increment = 0.01f;
1982    demo->pause = false;
1983
1984    mat4x4_perspective(demo->projection_matrix, (float)degreesToRadians(45.0f), 1.0f, 0.1f, 100.0f);
1985    mat4x4_look_at(demo->view_matrix, eye, origin, up);
1986    mat4x4_identity(demo->model_matrix);
1987}
1988
1989static void demo_cleanup(struct demo *demo)
1990{
1991    uint32_t i, j;
1992
1993    vkDestroyObject(demo->device, VK_OBJECT_TYPE_DESCRIPTOR_SET, demo->desc_set);
1994    vkDestroyObject(demo->device, VK_OBJECT_TYPE_DESCRIPTOR_POOL, demo->desc_pool);
1995
1996    vkDestroyObject(demo->device, VK_OBJECT_TYPE_DYNAMIC_VP_STATE, demo->viewport);
1997    vkDestroyObject(demo->device, VK_OBJECT_TYPE_DYNAMIC_RS_STATE, demo->raster);
1998    vkDestroyObject(demo->device, VK_OBJECT_TYPE_DYNAMIC_CB_STATE, demo->color_blend);
1999    vkDestroyObject(demo->device, VK_OBJECT_TYPE_DYNAMIC_DS_STATE, demo->depth_stencil);
2000
2001    vkDestroyObject(demo->device, VK_OBJECT_TYPE_PIPELINE, demo->pipeline);
2002    vkDestroyObject(demo->device, VK_OBJECT_TYPE_PIPELINE_LAYOUT, demo->pipeline_layout);
2003    vkDestroyObject(demo->device, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT, demo->desc_layout);
2004
2005    for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
2006        vkDestroyObject(demo->device, VK_OBJECT_TYPE_IMAGE_VIEW, demo->textures[i].view);
2007        vkQueueBindObjectMemory(demo->queue, VK_OBJECT_TYPE_IMAGE, demo->textures[i].image, 0, VK_NULL_HANDLE, 0);
2008        vkDestroyObject(demo->device, VK_OBJECT_TYPE_IMAGE, demo->textures[i].image);
2009        demo_remove_mem_refs(demo, demo->textures[i].num_mem, demo->textures[i].mem);
2010        for (j = 0; j < demo->textures[i].num_mem; j++)
2011            vkFreeMemory(demo->device, demo->textures[i].mem[j]);
2012        free(demo->textures[i].mem);
2013        vkDestroyObject(demo->device, VK_OBJECT_TYPE_SAMPLER, demo->textures[i].sampler);
2014    }
2015    vkDestroySwapChainWSI(demo->swap_chain);
2016
2017    vkDestroyObject(demo->device, VK_OBJECT_TYPE_DEPTH_STENCIL_VIEW, demo->depth.view);
2018    vkQueueBindObjectMemory(demo->queue, VK_OBJECT_TYPE_IMAGE, demo->depth.image, 0, VK_NULL_HANDLE, 0);
2019    demo_remove_mem_refs(demo, demo->depth.num_mem, demo->depth.mem);
2020    vkDestroyObject(demo->device, VK_OBJECT_TYPE_IMAGE, demo->depth.image);
2021    for (j = 0; j < demo->depth.num_mem; j++) {
2022        vkFreeMemory(demo->device, demo->depth.mem[j]);
2023    }
2024
2025    vkDestroyObject(demo->device, VK_OBJECT_TYPE_BUFFER_VIEW, demo->uniform_data.view);
2026    vkQueueBindObjectMemory(demo->queue, VK_OBJECT_TYPE_BUFFER, demo->uniform_data.buf, 0, VK_NULL_HANDLE, 0);
2027    vkDestroyObject(demo->device, VK_OBJECT_TYPE_BUFFER, demo->uniform_data.buf);
2028    demo_remove_mem_refs(demo, demo->uniform_data.num_mem, demo->uniform_data.mem);
2029    for (j = 0; j < demo->uniform_data.num_mem; j++)
2030        vkFreeMemory(demo->device, demo->uniform_data.mem[j]);
2031
2032    for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
2033        vkDestroyObject(demo->device, VK_OBJECT_TYPE_COLOR_ATTACHMENT_VIEW, demo->buffers[i].view);
2034        vkDestroyObject(demo->device, VK_OBJECT_TYPE_COMMAND_BUFFER, demo->buffers[i].cmd);
2035        demo_remove_mem_refs(demo, 1, &demo->buffers[i].mem);
2036    }
2037
2038    vkDestroyDevice(demo->device);
2039    vkDestroyInstance(demo->inst);
2040
2041#ifndef _WIN32
2042    xcb_destroy_window(demo->connection, demo->window);
2043    xcb_disconnect(demo->connection);
2044#endif // _WIN32
2045}
2046
2047#ifdef _WIN32
2048int APIENTRY WinMain(HINSTANCE hInstance,
2049                     HINSTANCE hPrevInstance,
2050                     LPSTR pCmdLine,
2051                     int nCmdShow)
2052{
2053    MSG msg;         // message
2054    bool done;        // flag saying when app is complete
2055
2056    demo_init(&demo, hInstance, pCmdLine);
2057    demo_create_window(&demo);
2058
2059    demo_prepare(&demo);
2060
2061    done = false; //initialize loop condition variable
2062    /* main message loop*/
2063    while(!done)
2064    {
2065        PeekMessage(&msg,0,0,0,PM_REMOVE);
2066        if (msg.message == WM_QUIT) //check for a quit message
2067        {
2068            done = true; //if found, quit app
2069        }
2070        else
2071        {
2072            /* Translate and dispatch to event queue*/
2073            TranslateMessage(&msg);
2074            DispatchMessage(&msg);
2075        }
2076    }
2077
2078    demo_cleanup(&demo);
2079
2080    return (int) msg.wParam;
2081}
2082#else  // _WIN32
2083int main(int argc, char **argv)
2084{
2085    struct demo demo;
2086
2087    demo_init(&demo, argc, argv);
2088    demo_create_window(&demo);
2089
2090    demo_prepare(&demo);
2091    demo_run(&demo);
2092
2093    demo_cleanup(&demo);
2094
2095    return 0;
2096}
2097#endif // _WIN32
2098