1/* 2 * Copyright (C) 2016 Google, Inc. 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include <string> 18#include <vector> 19 20#include "Smoke.h" 21 22namespace { 23 24#if defined(VK_USE_PLATFORM_ANDROID_KHR) 25Game *create_game(const std::vector<std::string> &args) { return new Smoke(args); } 26#endif 27 28Game *create_game(int argc, char **argv) { 29 std::vector<std::string> args(argv, argv + argc); 30 return new Smoke(args); 31} 32 33} // namespace 34 35#if defined(VK_USE_PLATFORM_XCB_KHR) 36 37#include "ShellXcb.h" 38 39int main(int argc, char **argv) { 40 Game *game = create_game(argc, argv); 41 { 42 ShellXcb shell(*game); 43 shell.run(); 44 } 45 delete game; 46 47 return 0; 48} 49 50#elif defined(VK_USE_PLATFORM_WAYLAND_KHR) 51 52#include "ShellWayland.h" 53 54int main(int argc, char **argv) { 55 Game *game = create_game(argc, argv); 56 { 57 ShellWayland shell(*game); 58 shell.run(); 59 } 60 delete game; 61 62 return 0; 63} 64 65#elif defined(VK_USE_PLATFORM_ANDROID_KHR) 66 67#include <android/log.h> 68#include "ShellAndroid.h" 69 70void android_main(android_app *app) { 71 Game *game = create_game(ShellAndroid::get_args(*app)); 72 73 try { 74 ShellAndroid shell(*app, *game); 75 shell.run(); 76 } catch (const std::runtime_error &e) { 77 __android_log_print(ANDROID_LOG_ERROR, game->settings().name.c_str(), "%s", e.what()); 78 } 79 80 delete game; 81} 82 83#elif defined(VK_USE_PLATFORM_WIN32_KHR) 84 85#include "ShellWin32.h" 86 87int main(int argc, char **argv) { 88 Game *game = create_game(argc, argv); 89 { 90 ShellWin32 shell(*game); 91 shell.run(); 92 } 93 delete game; 94 95 return 0; 96} 97 98#endif // VK_USE_PLATFORM_XCB_KHR 99