trampoline.c revision 763a749795bb4827efbbf19cbc87b959511496dd
1/* 2 * Vulkan 3 * 4 * Copyright (C) 2014 LunarG, Inc. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22 * DEALINGS IN THE SOFTWARE. 23 */ 24#define _GNU_SOURCE 25#include <stdlib.h> 26#include <string.h> 27 28#include "vk_loader_platform.h" 29#include "loader.h" 30#include "debug_report.h" 31#include "wsi_swapchain.h" 32 33 34/* Trampoline entrypoints */ 35LOADER_EXPORT VkResult VKAPI vkCreateInstance( 36 const VkInstanceCreateInfo* pCreateInfo, 37 VkInstance* pInstance) 38{ 39 struct loader_instance *ptr_instance = NULL; 40 VkResult res = VK_ERROR_INITIALIZATION_FAILED; 41 42 loader_platform_thread_once(&once_init, loader_initialize); 43 44 if (pCreateInfo->pAllocCb 45 && pCreateInfo->pAllocCb->pfnAlloc 46 && pCreateInfo->pAllocCb->pfnFree) { 47 ptr_instance = (struct loader_instance *) pCreateInfo->pAllocCb->pfnAlloc( 48 pCreateInfo->pAllocCb->pUserData, 49 sizeof(struct loader_instance), 50 sizeof(VkInstance), 51 VK_SYSTEM_ALLOC_TYPE_API_OBJECT); 52 } else { 53 ptr_instance = (struct loader_instance *) malloc(sizeof(struct loader_instance)); 54 } 55 if (ptr_instance == NULL) { 56 return VK_ERROR_OUT_OF_HOST_MEMORY; 57 } 58 59 tls_instance = ptr_instance; 60 loader_platform_thread_lock_mutex(&loader_lock); 61 memset(ptr_instance, 0, sizeof(struct loader_instance)); 62 63 if (pCreateInfo->pAllocCb 64 && pCreateInfo->pAllocCb->pfnAlloc 65 && pCreateInfo->pAllocCb->pfnFree) { 66 ptr_instance->alloc_callbacks.pUserData = pCreateInfo->pAllocCb->pUserData; 67 ptr_instance->alloc_callbacks.pfnAlloc = pCreateInfo->pAllocCb->pfnAlloc; 68 ptr_instance->alloc_callbacks.pfnFree = pCreateInfo->pAllocCb->pfnFree; 69 } 70 71 /* Due to implicit layers need to get layer list even if 72 * enabledLayerNameCount == 0 and VK_INSTANCE_LAYERS is unset. For now always 73 * get layer list (both instance and device) via loader_layer_scan(). */ 74 memset(&ptr_instance->instance_layer_list, 0, sizeof(ptr_instance->instance_layer_list)); 75 memset(&ptr_instance->device_layer_list, 0, sizeof(ptr_instance->device_layer_list)); 76 loader_layer_scan(ptr_instance, 77 78 79 &ptr_instance->instance_layer_list, 80 &ptr_instance->device_layer_list); 81 82 /* validate the app requested layers to be enabled */ 83 if (pCreateInfo->enabledLayerNameCount > 0) { 84 res = loader_validate_layers(pCreateInfo->enabledLayerNameCount, 85 pCreateInfo->ppEnabledLayerNames, 86 &ptr_instance->instance_layer_list); 87 if (res != VK_SUCCESS) { 88 loader_platform_thread_unlock_mutex(&loader_lock); 89 return res; 90 } 91 } 92 93 /* Scan/discover all ICD libraries */ 94 memset(&ptr_instance->icd_libs, 0, sizeof(ptr_instance->icd_libs)); 95 loader_icd_scan(ptr_instance, &ptr_instance->icd_libs); 96 97 /* get extensions from all ICD's, merge so no duplicates, then validate */ 98 loader_get_icd_loader_instance_extensions(ptr_instance, 99 &ptr_instance->icd_libs, 100 &ptr_instance->ext_list); 101 res = loader_validate_instance_extensions(&ptr_instance->ext_list, 102 &ptr_instance->instance_layer_list, 103 pCreateInfo); 104 if (res != VK_SUCCESS) { 105 loader_delete_layer_properties(ptr_instance, 106 &ptr_instance->device_layer_list); 107 loader_delete_layer_properties(ptr_instance, 108 &ptr_instance->instance_layer_list); 109 loader_scanned_icd_clear(ptr_instance, &ptr_instance->icd_libs); 110 loader_destroy_ext_list(ptr_instance, &ptr_instance->ext_list); 111 loader_platform_thread_unlock_mutex(&loader_lock); 112 loader_heap_free(ptr_instance, ptr_instance); 113 return res; 114 } 115 116 ptr_instance->disp = loader_heap_alloc( 117 ptr_instance, 118 sizeof(VkLayerInstanceDispatchTable), 119 VK_SYSTEM_ALLOC_TYPE_INTERNAL); 120 if (ptr_instance->disp == NULL) { 121 loader_delete_layer_properties(ptr_instance, 122 &ptr_instance->device_layer_list); 123 loader_delete_layer_properties(ptr_instance, 124 &ptr_instance->instance_layer_list); 125 loader_scanned_icd_clear(ptr_instance, 126 &ptr_instance->icd_libs); 127 loader_destroy_ext_list(ptr_instance, 128 &ptr_instance->ext_list); 129 loader_platform_thread_unlock_mutex(&loader_lock); 130 loader_heap_free(ptr_instance, ptr_instance); 131 return VK_ERROR_OUT_OF_HOST_MEMORY; 132 } 133 memcpy(ptr_instance->disp, &instance_disp, sizeof(instance_disp)); 134 ptr_instance->next = loader.instances; 135 loader.instances = ptr_instance; 136 137 /* activate any layers on instance chain */ 138 res = loader_enable_instance_layers(ptr_instance, 139 pCreateInfo, 140 &ptr_instance->instance_layer_list); 141 if (res != VK_SUCCESS) { 142 loader_delete_layer_properties(ptr_instance, 143 &ptr_instance->device_layer_list); 144 loader_delete_layer_properties(ptr_instance, 145 &ptr_instance->instance_layer_list); 146 loader_scanned_icd_clear(ptr_instance, 147 &ptr_instance->icd_libs); 148 loader_destroy_ext_list(ptr_instance, 149 &ptr_instance->ext_list); 150 loader.instances = ptr_instance->next; 151 loader_platform_thread_unlock_mutex(&loader_lock); 152 loader_heap_free(ptr_instance, ptr_instance->disp); 153 loader_heap_free(ptr_instance, ptr_instance); 154 return res; 155 } 156 loader_activate_instance_layers(ptr_instance); 157 158 wsi_swapchain_create_instance(ptr_instance, pCreateInfo); 159 debug_report_create_instance(ptr_instance, pCreateInfo); 160 161 162 *pInstance = (VkInstance) ptr_instance; 163 164 res = ptr_instance->disp->CreateInstance(pCreateInfo, pInstance); 165 166 /* 167 * Finally have the layers in place and everyone has seen 168 * the CreateInstance command go by. This allows the layer's 169 * GetInstanceProcAddr functions to return valid extension functions 170 * if enabled. 171 */ 172 loader_activate_instance_layer_extensions(ptr_instance); 173 174 loader_platform_thread_unlock_mutex(&loader_lock); 175 return res; 176} 177 178LOADER_EXPORT void VKAPI vkDestroyInstance( 179 VkInstance instance) 180{ 181 const VkLayerInstanceDispatchTable *disp; 182 struct loader_instance *ptr_instance = NULL; 183 disp = loader_get_instance_dispatch(instance); 184 185 loader_platform_thread_lock_mutex(&loader_lock); 186 187 ptr_instance = loader_get_instance(instance); 188 disp->DestroyInstance(instance); 189 190 loader_deactivate_instance_layers(ptr_instance); 191 loader_heap_free(ptr_instance, ptr_instance->disp); 192 loader_heap_free(ptr_instance, ptr_instance); 193 loader_platform_thread_unlock_mutex(&loader_lock); 194} 195 196LOADER_EXPORT VkResult VKAPI vkEnumeratePhysicalDevices( 197 VkInstance instance, 198 uint32_t* pPhysicalDeviceCount, 199 VkPhysicalDevice* pPhysicalDevices) 200{ 201 const VkLayerInstanceDispatchTable *disp; 202 VkResult res; 203 disp = loader_get_instance_dispatch(instance); 204 205 loader_platform_thread_lock_mutex(&loader_lock); 206 res = disp->EnumeratePhysicalDevices(instance, pPhysicalDeviceCount, 207 pPhysicalDevices); 208 loader_platform_thread_unlock_mutex(&loader_lock); 209 return res; 210} 211 212 213 214 215 216 217LOADER_EXPORT void VKAPI vkGetPhysicalDeviceFeatures( 218 VkPhysicalDevice gpu, 219 VkPhysicalDeviceFeatures *pFeatures) 220{ 221 const VkLayerInstanceDispatchTable *disp; 222 223 disp = loader_get_instance_dispatch(gpu); 224 disp->GetPhysicalDeviceFeatures(gpu, pFeatures); 225} 226 227LOADER_EXPORT void VKAPI vkGetPhysicalDeviceFormatProperties( 228 VkPhysicalDevice gpu, 229 VkFormat format, 230 VkFormatProperties *pFormatInfo) 231{ 232 const VkLayerInstanceDispatchTable *disp; 233 234 disp = loader_get_instance_dispatch(gpu); 235 disp->GetPhysicalDeviceFormatProperties(gpu, format, pFormatInfo); 236} 237 238LOADER_EXPORT void VKAPI vkGetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties) 239{ 240 const VkLayerInstanceDispatchTable *disp; 241 242 disp = loader_get_instance_dispatch(physicalDevice); 243 disp->GetPhysicalDeviceImageFormatProperties(physicalDevice, format, type, tiling, usage, flags, pImageFormatProperties); 244} 245 246LOADER_EXPORT void VKAPI vkGetPhysicalDeviceProperties( 247 VkPhysicalDevice gpu, 248 VkPhysicalDeviceProperties* pProperties) 249{ 250 const VkLayerInstanceDispatchTable *disp; 251 252 disp = loader_get_instance_dispatch(gpu); 253 disp->GetPhysicalDeviceProperties(gpu, pProperties); 254} 255 256LOADER_EXPORT void VKAPI vkGetPhysicalDeviceQueueFamilyProperties( 257 VkPhysicalDevice gpu, 258 uint32_t* pQueueFamilyPropertyCount, 259 VkQueueFamilyProperties* pQueueProperties) 260{ 261 const VkLayerInstanceDispatchTable *disp; 262 263 disp = loader_get_instance_dispatch(gpu); 264 disp->GetPhysicalDeviceQueueFamilyProperties(gpu, pQueueFamilyPropertyCount, pQueueProperties); 265} 266 267LOADER_EXPORT void VKAPI vkGetPhysicalDeviceMemoryProperties( 268 VkPhysicalDevice gpu, 269 VkPhysicalDeviceMemoryProperties* pMemoryProperties) 270{ 271 const VkLayerInstanceDispatchTable *disp; 272 273 disp = loader_get_instance_dispatch(gpu); 274 disp->GetPhysicalDeviceMemoryProperties(gpu, pMemoryProperties); 275} 276 277LOADER_EXPORT VkResult VKAPI vkCreateDevice( 278 VkPhysicalDevice gpu, 279 const VkDeviceCreateInfo* pCreateInfo, 280 VkDevice* pDevice) 281{ 282 VkResult res; 283 284 loader_platform_thread_lock_mutex(&loader_lock); 285 286 res = loader_CreateDevice(gpu, pCreateInfo, pDevice); 287 288 loader_platform_thread_unlock_mutex(&loader_lock); 289 return res; 290} 291 292LOADER_EXPORT void VKAPI vkDestroyDevice(VkDevice device) 293{ 294 const VkLayerDispatchTable *disp; 295 struct loader_device *dev; 296 struct loader_icd *icd = loader_get_icd_and_device(device, &dev); 297 const struct loader_instance *inst = icd->this_instance; 298 disp = loader_get_dispatch(device); 299 300 loader_platform_thread_lock_mutex(&loader_lock); 301 disp->DestroyDevice(device); 302 loader_remove_logical_device(inst, device); 303 loader_platform_thread_unlock_mutex(&loader_lock); 304} 305 306LOADER_EXPORT VkResult VKAPI vkEnumerateDeviceExtensionProperties( 307 VkPhysicalDevice physicalDevice, 308 const char* pLayerName, 309 uint32_t* pPropertyCount, 310 VkExtensionProperties* pProperties) 311{ 312 VkResult res; 313 314 loader_platform_thread_lock_mutex(&loader_lock); 315 //TODO convert over to using instance chain dispatch 316 res = loader_EnumerateDeviceExtensionProperties(physicalDevice, pLayerName, pPropertyCount, pProperties); 317 loader_platform_thread_unlock_mutex(&loader_lock); 318 return res; 319} 320 321LOADER_EXPORT VkResult VKAPI vkEnumerateDeviceLayerProperties( 322 VkPhysicalDevice physicalDevice, 323 uint32_t* pPropertyCount, 324 VkLayerProperties* pProperties) 325{ 326 VkResult res; 327 328 loader_platform_thread_lock_mutex(&loader_lock); 329 //TODO convert over to using instance chain dispatch 330 res = loader_EnumerateDeviceLayerProperties(physicalDevice, pPropertyCount, pProperties); 331 loader_platform_thread_unlock_mutex(&loader_lock); 332 return res; 333} 334 335LOADER_EXPORT void VKAPI vkGetDeviceQueue(VkDevice device, uint32_t queueNodeIndex, uint32_t queueIndex, VkQueue* pQueue) 336{ 337 const VkLayerDispatchTable *disp; 338 339 disp = loader_get_dispatch(device); 340 341 disp->GetDeviceQueue(device, queueNodeIndex, queueIndex, pQueue); 342 loader_set_dispatch(*pQueue, disp); 343} 344 345LOADER_EXPORT VkResult VKAPI vkQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmitInfo, VkFence fence) 346{ 347 const VkLayerDispatchTable *disp; 348 349 disp = loader_get_dispatch(queue); 350 351 return disp->QueueSubmit(queue, submitCount, pSubmitInfo, fence); 352} 353 354LOADER_EXPORT VkResult VKAPI vkQueueWaitIdle(VkQueue queue) 355{ 356 const VkLayerDispatchTable *disp; 357 358 disp = loader_get_dispatch(queue); 359 360 return disp->QueueWaitIdle(queue); 361} 362 363LOADER_EXPORT VkResult VKAPI vkDeviceWaitIdle(VkDevice device) 364{ 365 const VkLayerDispatchTable *disp; 366 367 disp = loader_get_dispatch(device); 368 369 return disp->DeviceWaitIdle(device); 370} 371 372LOADER_EXPORT VkResult VKAPI vkAllocMemory(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkDeviceMemory* pMem) 373{ 374 const VkLayerDispatchTable *disp; 375 376 disp = loader_get_dispatch(device); 377 378 return disp->AllocMemory(device, pAllocInfo, pMem); 379} 380 381LOADER_EXPORT void VKAPI vkFreeMemory(VkDevice device, VkDeviceMemory mem) 382{ 383 const VkLayerDispatchTable *disp; 384 385 disp = loader_get_dispatch(device); 386 387 disp->FreeMemory(device, mem); 388} 389 390LOADER_EXPORT VkResult VKAPI vkMapMemory(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkFlags flags, void** ppData) 391{ 392 const VkLayerDispatchTable *disp; 393 394 disp = loader_get_dispatch(device); 395 396 return disp->MapMemory(device, mem, offset, size, flags, ppData); 397} 398 399LOADER_EXPORT void VKAPI vkUnmapMemory(VkDevice device, VkDeviceMemory mem) 400{ 401 const VkLayerDispatchTable *disp; 402 403 disp = loader_get_dispatch(device); 404 405 disp->UnmapMemory(device, mem); 406} 407 408LOADER_EXPORT VkResult VKAPI vkFlushMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges) 409{ 410 const VkLayerDispatchTable *disp; 411 412 disp = loader_get_dispatch(device); 413 414 return disp->FlushMappedMemoryRanges(device, memRangeCount, pMemRanges); 415} 416 417LOADER_EXPORT VkResult VKAPI vkInvalidateMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges) 418{ 419 const VkLayerDispatchTable *disp; 420 421 disp = loader_get_dispatch(device); 422 423 return disp->InvalidateMappedMemoryRanges(device, memRangeCount, pMemRanges); 424} 425 426LOADER_EXPORT void VKAPI vkGetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes) 427{ 428 const VkLayerDispatchTable *disp; 429 430 disp = loader_get_dispatch(device); 431 432 disp->GetDeviceMemoryCommitment(device, memory, pCommittedMemoryInBytes); 433} 434 435LOADER_EXPORT VkResult VKAPI vkBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize offset) 436{ 437 const VkLayerDispatchTable *disp; 438 439 disp = loader_get_dispatch(device); 440 441 return disp->BindBufferMemory(device, buffer, mem, offset); 442} 443 444LOADER_EXPORT VkResult VKAPI vkBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize offset) 445{ 446 const VkLayerDispatchTable *disp; 447 448 disp = loader_get_dispatch(device); 449 450 return disp->BindImageMemory(device, image, mem, offset); 451} 452 453LOADER_EXPORT void VKAPI vkGetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements) 454{ 455 const VkLayerDispatchTable *disp; 456 457 disp = loader_get_dispatch(device); 458 459 disp->GetBufferMemoryRequirements(device, buffer, pMemoryRequirements); 460} 461 462LOADER_EXPORT void VKAPI vkGetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements) 463{ 464 const VkLayerDispatchTable *disp; 465 466 disp = loader_get_dispatch(device); 467 468 disp->GetImageMemoryRequirements(device, image, pMemoryRequirements); 469} 470 471LOADER_EXPORT void VKAPI vkGetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) 472{ 473 const VkLayerDispatchTable *disp; 474 475 disp = loader_get_dispatch(device); 476 477 disp->GetImageSparseMemoryRequirements(device, image, pSparseMemoryRequirementCount, pSparseMemoryRequirements); 478} 479 480LOADER_EXPORT void VKAPI vkGetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, uint32_t samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties) 481{ 482 const VkLayerInstanceDispatchTable *disp; 483 484 disp = loader_get_instance_dispatch(physicalDevice); 485 486 disp->GetPhysicalDeviceSparseImageFormatProperties(physicalDevice, format, type, samples, usage, tiling, pPropertyCount, pProperties); 487} 488 489LOADER_EXPORT VkResult VKAPI vkQueueBindSparseBufferMemory(VkQueue queue, VkBuffer buffer, uint32_t bindInfoCount, const VkSparseMemoryBindInfo* pBindInfo) 490{ 491 const VkLayerDispatchTable *disp; 492 493 disp = loader_get_dispatch(queue); 494 495 return disp->QueueBindSparseBufferMemory(queue, buffer, bindInfoCount, pBindInfo); 496} 497 498LOADER_EXPORT VkResult VKAPI vkQueueBindSparseImageOpaqueMemory(VkQueue queue, VkImage image, uint32_t bindInfoCount, const VkSparseMemoryBindInfo* pBindInfo) 499{ 500 const VkLayerDispatchTable *disp; 501 502 disp = loader_get_dispatch(queue); 503 504 return disp->QueueBindSparseImageOpaqueMemory(queue, image, bindInfoCount, pBindInfo); 505} 506 507LOADER_EXPORT VkResult VKAPI vkQueueBindSparseImageMemory(VkQueue queue, VkImage image, uint32_t bindInfoCount, const VkSparseImageMemoryBindInfo* pBindInfo) 508{ 509 const VkLayerDispatchTable *disp; 510 511 disp = loader_get_dispatch(queue); 512 513 return disp->QueueBindSparseImageMemory(queue, image, bindInfoCount, pBindInfo); 514} 515 516LOADER_EXPORT VkResult VKAPI vkCreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, VkFence* pFence) 517{ 518 const VkLayerDispatchTable *disp; 519 520 disp = loader_get_dispatch(device); 521 522 return disp->CreateFence(device, pCreateInfo, pFence); 523} 524 525LOADER_EXPORT void VKAPI vkDestroyFence(VkDevice device, VkFence fence) 526{ 527 const VkLayerDispatchTable *disp; 528 529 disp = loader_get_dispatch(device); 530 531 disp->DestroyFence(device, fence); 532} 533 534LOADER_EXPORT VkResult VKAPI vkResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences) 535{ 536 const VkLayerDispatchTable *disp; 537 538 disp = loader_get_dispatch(device); 539 540 return disp->ResetFences(device, fenceCount, pFences); 541} 542 543LOADER_EXPORT VkResult VKAPI vkGetFenceStatus(VkDevice device, VkFence fence) 544{ 545 const VkLayerDispatchTable *disp; 546 547 disp = loader_get_dispatch(device); 548 549 return disp->GetFenceStatus(device, fence); 550} 551 552LOADER_EXPORT VkResult VKAPI vkWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout) 553{ 554 const VkLayerDispatchTable *disp; 555 556 disp = loader_get_dispatch(device); 557 558 return disp->WaitForFences(device, fenceCount, pFences, waitAll, timeout); 559} 560 561LOADER_EXPORT VkResult VKAPI vkCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, VkSemaphore* pSemaphore) 562{ 563 const VkLayerDispatchTable *disp; 564 565 disp = loader_get_dispatch(device); 566 567 return disp->CreateSemaphore(device, pCreateInfo, pSemaphore); 568} 569 570LOADER_EXPORT void VKAPI vkDestroySemaphore(VkDevice device, VkSemaphore semaphore) 571{ 572 const VkLayerDispatchTable *disp; 573 574 disp = loader_get_dispatch(device); 575 576 disp->DestroySemaphore(device, semaphore); 577} 578 579LOADER_EXPORT VkResult VKAPI vkCreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, VkEvent* pEvent) 580{ 581 const VkLayerDispatchTable *disp; 582 583 disp = loader_get_dispatch(device); 584 585 return disp->CreateEvent(device, pCreateInfo, pEvent); 586} 587 588LOADER_EXPORT void VKAPI vkDestroyEvent(VkDevice device, VkEvent event) 589{ 590 const VkLayerDispatchTable *disp; 591 592 disp = loader_get_dispatch(device); 593 594 disp->DestroyEvent(device, event); 595} 596 597LOADER_EXPORT VkResult VKAPI vkGetEventStatus(VkDevice device, VkEvent event) 598{ 599 const VkLayerDispatchTable *disp; 600 601 disp = loader_get_dispatch(device); 602 603 return disp->GetEventStatus(device, event); 604} 605 606LOADER_EXPORT VkResult VKAPI vkSetEvent(VkDevice device, VkEvent event) 607{ 608 const VkLayerDispatchTable *disp; 609 610 disp = loader_get_dispatch(device); 611 612 return disp->SetEvent(device, event); 613} 614 615LOADER_EXPORT VkResult VKAPI vkResetEvent(VkDevice device, VkEvent event) 616{ 617 const VkLayerDispatchTable *disp; 618 619 disp = loader_get_dispatch(device); 620 621 return disp->ResetEvent(device, event); 622} 623 624LOADER_EXPORT VkResult VKAPI vkCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, VkQueryPool* pQueryPool) 625{ 626 const VkLayerDispatchTable *disp; 627 628 disp = loader_get_dispatch(device); 629 630 return disp->CreateQueryPool(device, pCreateInfo, pQueryPool); 631} 632 633LOADER_EXPORT void VKAPI vkDestroyQueryPool(VkDevice device, VkQueryPool queryPool) 634{ 635 const VkLayerDispatchTable *disp; 636 637 disp = loader_get_dispatch(device); 638 639 disp->DestroyQueryPool(device, queryPool); 640} 641 642LOADER_EXPORT VkResult VKAPI vkGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags) 643{ 644 const VkLayerDispatchTable *disp; 645 646 disp = loader_get_dispatch(device); 647 648 return disp->GetQueryPoolResults(device, queryPool, startQuery, queryCount, dataSize, pData, stride, flags); 649} 650 651LOADER_EXPORT VkResult VKAPI vkCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, VkBuffer* pBuffer) 652{ 653 const VkLayerDispatchTable *disp; 654 655 disp = loader_get_dispatch(device); 656 657 return disp->CreateBuffer(device, pCreateInfo, pBuffer); 658} 659 660LOADER_EXPORT void VKAPI vkDestroyBuffer(VkDevice device, VkBuffer buffer) 661{ 662 const VkLayerDispatchTable *disp; 663 664 disp = loader_get_dispatch(device); 665 666 disp->DestroyBuffer(device, buffer); 667} 668 669LOADER_EXPORT VkResult VKAPI vkCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, VkBufferView* pView) 670{ 671 const VkLayerDispatchTable *disp; 672 673 disp = loader_get_dispatch(device); 674 675 return disp->CreateBufferView(device, pCreateInfo, pView); 676} 677 678LOADER_EXPORT void VKAPI vkDestroyBufferView(VkDevice device, VkBufferView bufferView) 679{ 680 const VkLayerDispatchTable *disp; 681 682 disp = loader_get_dispatch(device); 683 684 disp->DestroyBufferView(device, bufferView); 685} 686 687LOADER_EXPORT VkResult VKAPI vkCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, VkImage* pImage) 688{ 689 const VkLayerDispatchTable *disp; 690 691 disp = loader_get_dispatch(device); 692 693 return disp->CreateImage(device, pCreateInfo, pImage); 694} 695 696LOADER_EXPORT void VKAPI vkDestroyImage(VkDevice device, VkImage image) 697{ 698 const VkLayerDispatchTable *disp; 699 700 disp = loader_get_dispatch(device); 701 702 disp->DestroyImage(device, image); 703} 704 705LOADER_EXPORT void VKAPI vkGetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) 706{ 707 const VkLayerDispatchTable *disp; 708 709 disp = loader_get_dispatch(device); 710 711 disp->GetImageSubresourceLayout(device, image, pSubresource, pLayout); 712} 713 714LOADER_EXPORT VkResult VKAPI vkCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, VkImageView* pView) 715{ 716 const VkLayerDispatchTable *disp; 717 718 disp = loader_get_dispatch(device); 719 720 return disp->CreateImageView(device, pCreateInfo, pView); 721} 722 723LOADER_EXPORT void VKAPI vkDestroyImageView(VkDevice device, VkImageView imageView) 724{ 725 const VkLayerDispatchTable *disp; 726 727 disp = loader_get_dispatch(device); 728 729 disp->DestroyImageView(device, imageView); 730} 731 732LOADER_EXPORT VkResult VKAPI vkCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, VkShaderModule* pShader) 733{ 734 const VkLayerDispatchTable *disp; 735 736 disp = loader_get_dispatch(device); 737 738 return disp->CreateShaderModule(device, pCreateInfo, pShader); 739} 740 741LOADER_EXPORT void VKAPI vkDestroyShaderModule(VkDevice device, VkShaderModule shaderModule) 742{ 743 const VkLayerDispatchTable *disp; 744 745 disp = loader_get_dispatch(device); 746 747 disp->DestroyShaderModule(device, shaderModule); 748} 749 750LOADER_EXPORT VkResult VKAPI vkCreateShader(VkDevice device, const VkShaderCreateInfo* pCreateInfo, VkShader* pShader) 751{ 752 const VkLayerDispatchTable *disp; 753 754 disp = loader_get_dispatch(device); 755 756 return disp->CreateShader(device, pCreateInfo, pShader); 757} 758 759LOADER_EXPORT void VKAPI vkDestroyShader(VkDevice device, VkShader shader) 760{ 761 const VkLayerDispatchTable *disp; 762 763 disp = loader_get_dispatch(device); 764 765 disp->DestroyShader(device, shader); 766} 767 768LOADER_EXPORT VkResult VKAPI vkCreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, VkPipelineCache* pPipelineCache) 769{ 770 const VkLayerDispatchTable *disp; 771 772 disp = loader_get_dispatch(device); 773 774 return disp->CreatePipelineCache(device, pCreateInfo, pPipelineCache); 775} 776 777LOADER_EXPORT void VKAPI vkDestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache) 778{ 779 const VkLayerDispatchTable *disp; 780 781 disp = loader_get_dispatch(device); 782 783 disp->DestroyPipelineCache(device, pipelineCache); 784} 785 786LOADER_EXPORT VkResult VKAPI vkGetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData) 787{ 788 const VkLayerDispatchTable *disp; 789 790 disp = loader_get_dispatch(device); 791 792 return disp->GetPipelineCacheData(device, pipelineCache, pDataSize, pData); 793} 794 795LOADER_EXPORT VkResult VKAPI vkMergePipelineCaches(VkDevice device, VkPipelineCache destCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches) 796{ 797 const VkLayerDispatchTable *disp; 798 799 disp = loader_get_dispatch(device); 800 801 return disp->MergePipelineCaches(device, destCache, srcCacheCount, pSrcCaches); 802} 803 804LOADER_EXPORT VkResult VKAPI vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, VkPipeline* pPipelines) 805{ 806 const VkLayerDispatchTable *disp; 807 808 disp = loader_get_dispatch(device); 809 810 return disp->CreateGraphicsPipelines(device, pipelineCache, createInfoCount, pCreateInfos, pPipelines); 811} 812 813LOADER_EXPORT VkResult VKAPI vkCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, VkPipeline* pPipelines) 814{ 815 const VkLayerDispatchTable *disp; 816 817 disp = loader_get_dispatch(device); 818 819 return disp->CreateComputePipelines(device, pipelineCache, createInfoCount, pCreateInfos, pPipelines); 820} 821 822LOADER_EXPORT void VKAPI vkDestroyPipeline(VkDevice device, VkPipeline pipeline) 823{ 824 const VkLayerDispatchTable *disp; 825 826 disp = loader_get_dispatch(device); 827 828 disp->DestroyPipeline(device, pipeline); 829} 830 831LOADER_EXPORT VkResult VKAPI vkCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, VkPipelineLayout* pPipelineLayout) 832{ 833 const VkLayerDispatchTable *disp; 834 835 disp = loader_get_dispatch(device); 836 837 return disp->CreatePipelineLayout(device, pCreateInfo, pPipelineLayout); 838} 839 840LOADER_EXPORT void VKAPI vkDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout) 841{ 842 const VkLayerDispatchTable *disp; 843 844 disp = loader_get_dispatch(device); 845 846 disp->DestroyPipelineLayout(device, pipelineLayout); 847} 848 849LOADER_EXPORT VkResult VKAPI vkCreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, VkSampler* pSampler) 850{ 851 const VkLayerDispatchTable *disp; 852 853 disp = loader_get_dispatch(device); 854 855 return disp->CreateSampler(device, pCreateInfo, pSampler); 856} 857 858LOADER_EXPORT void VKAPI vkDestroySampler(VkDevice device, VkSampler sampler) 859{ 860 const VkLayerDispatchTable *disp; 861 862 disp = loader_get_dispatch(device); 863 864 disp->DestroySampler(device, sampler); 865} 866 867 868LOADER_EXPORT VkResult VKAPI vkCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayout* pSetLayout) 869{ 870 const VkLayerDispatchTable *disp; 871 872 disp = loader_get_dispatch(device); 873 874 return disp->CreateDescriptorSetLayout(device, pCreateInfo, pSetLayout); 875} 876 877LOADER_EXPORT void VKAPI vkDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout) 878{ 879 const VkLayerDispatchTable *disp; 880 881 disp = loader_get_dispatch(device); 882 883 disp->DestroyDescriptorSetLayout(device, descriptorSetLayout); 884} 885 886LOADER_EXPORT VkResult VKAPI vkCreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, VkDescriptorPool* pDescriptorPool) 887{ 888 const VkLayerDispatchTable *disp; 889 890 disp = loader_get_dispatch(device); 891 892 return disp->CreateDescriptorPool(device, pCreateInfo, pDescriptorPool); 893} 894 895LOADER_EXPORT void VKAPI vkDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool) 896{ 897 const VkLayerDispatchTable *disp; 898 899 disp = loader_get_dispatch(device); 900 901 disp->DestroyDescriptorPool(device, descriptorPool); 902} 903 904 905LOADER_EXPORT VkResult VKAPI vkResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags) 906{ 907 const VkLayerDispatchTable *disp; 908 909 disp = loader_get_dispatch(device); 910 911 return disp->ResetDescriptorPool(device, descriptorPool, flags); 912} 913 914LOADER_EXPORT VkResult VKAPI vkAllocDescriptorSets(VkDevice device, const VkDescriptorSetAllocInfo* pAllocInfo, VkDescriptorSet* pDescriptorSets) 915{ 916 const VkLayerDispatchTable *disp; 917 918 disp = loader_get_dispatch(device); 919 920 return disp->AllocDescriptorSets(device, pAllocInfo, pDescriptorSets); 921} 922 923LOADER_EXPORT VkResult VKAPI vkFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets) 924{ 925 const VkLayerDispatchTable *disp; 926 927 disp = loader_get_dispatch(device); 928 929 return disp->FreeDescriptorSets(device, descriptorPool, descriptorSetCount, pDescriptorSets); 930} 931 932LOADER_EXPORT void VKAPI vkUpdateDescriptorSets(VkDevice device, uint32_t writeCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t copyCount, const VkCopyDescriptorSet* pDescriptorCopies) 933{ 934 const VkLayerDispatchTable *disp; 935 936 disp = loader_get_dispatch(device); 937 938 disp->UpdateDescriptorSets(device, writeCount, pDescriptorWrites, copyCount, pDescriptorCopies); 939} 940 941LOADER_EXPORT VkResult VKAPI vkCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer) 942{ 943 const VkLayerDispatchTable *disp; 944 945 disp = loader_get_dispatch(device); 946 947 return disp->CreateFramebuffer(device, pCreateInfo, pFramebuffer); 948} 949 950LOADER_EXPORT void VKAPI vkDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer) 951{ 952 const VkLayerDispatchTable *disp; 953 954 disp = loader_get_dispatch(device); 955 956 disp->DestroyFramebuffer(device, framebuffer); 957} 958 959LOADER_EXPORT VkResult VKAPI vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass) 960{ 961 const VkLayerDispatchTable *disp; 962 963 disp = loader_get_dispatch(device); 964 965 return disp->CreateRenderPass(device, pCreateInfo, pRenderPass); 966} 967 968LOADER_EXPORT void VKAPI vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass) 969{ 970 const VkLayerDispatchTable *disp; 971 972 disp = loader_get_dispatch(device); 973 974 disp->DestroyRenderPass(device, renderPass); 975} 976 977LOADER_EXPORT void VKAPI vkGetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity) 978{ 979 const VkLayerDispatchTable *disp; 980 981 disp = loader_get_dispatch(device); 982 983 disp->GetRenderAreaGranularity(device, renderPass, pGranularity); 984} 985 986LOADER_EXPORT VkResult VKAPI vkCreateCommandPool(VkDevice device, const VkCmdPoolCreateInfo* pCreateInfo, VkCmdPool* pCmdPool) 987{ 988 const VkLayerDispatchTable *disp; 989 990 disp = loader_get_dispatch(device); 991 992 return disp->CreateCommandPool(device, pCreateInfo, pCmdPool); 993} 994 995LOADER_EXPORT void VKAPI vkDestroyCommandPool(VkDevice device, VkCmdPool cmdPool) 996{ 997 const VkLayerDispatchTable *disp; 998 999 disp = loader_get_dispatch(device); 1000 1001 disp->DestroyCommandPool(device, cmdPool); 1002} 1003 1004LOADER_EXPORT VkResult VKAPI vkResetCommandPool(VkDevice device, VkCmdPool cmdPool, VkCmdPoolResetFlags flags) 1005{ 1006 const VkLayerDispatchTable *disp; 1007 1008 disp = loader_get_dispatch(device); 1009 1010 return disp->ResetCommandPool(device, cmdPool, flags); 1011} 1012 1013LOADER_EXPORT VkResult VKAPI vkAllocCommandBuffers( 1014 VkDevice device, 1015 const VkCmdBufferAllocInfo* pAllocInfo, 1016 VkCmdBuffer* pCmdBuffers) 1017{ 1018 const VkLayerDispatchTable *disp; 1019 VkResult res; 1020 1021 disp = loader_get_dispatch(device); 1022 1023 res = disp->AllocCommandBuffers(device, pAllocInfo, pCmdBuffers); 1024 if (res == VK_SUCCESS) { 1025 for (uint32_t i =0; i < pAllocInfo->bufferCount; i++) { 1026 if (pCmdBuffers[i]) { 1027 loader_init_dispatch(pCmdBuffers[i], disp); 1028 } 1029 } 1030 } 1031 1032 return res; 1033} 1034 1035LOADER_EXPORT void VKAPI vkFreeCommandBuffers( 1036 VkDevice device, 1037 VkCmdPool cmdPool, 1038 uint32_t commandBufferCount, 1039 const VkCmdBuffer* pCommandBuffers) 1040{ 1041 const VkLayerDispatchTable *disp; 1042 1043 disp = loader_get_dispatch(device); 1044 1045 disp->FreeCommandBuffers(device, cmdPool, commandBufferCount, pCommandBuffers); 1046} 1047 1048LOADER_EXPORT VkResult VKAPI vkBeginCommandBuffer(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo) 1049{ 1050 const VkLayerDispatchTable *disp; 1051 1052 disp = loader_get_dispatch(cmdBuffer); 1053 1054 return disp->BeginCommandBuffer(cmdBuffer, pBeginInfo); 1055} 1056 1057LOADER_EXPORT VkResult VKAPI vkEndCommandBuffer(VkCmdBuffer cmdBuffer) 1058{ 1059 const VkLayerDispatchTable *disp; 1060 1061 disp = loader_get_dispatch(cmdBuffer); 1062 1063 return disp->EndCommandBuffer(cmdBuffer); 1064} 1065 1066LOADER_EXPORT VkResult VKAPI vkResetCommandBuffer(VkCmdBuffer cmdBuffer, VkCmdBufferResetFlags flags) 1067{ 1068 const VkLayerDispatchTable *disp; 1069 1070 disp = loader_get_dispatch(cmdBuffer); 1071 1072 return disp->ResetCommandBuffer(cmdBuffer, flags); 1073} 1074 1075LOADER_EXPORT void VKAPI vkCmdBindPipeline(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline) 1076{ 1077 const VkLayerDispatchTable *disp; 1078 1079 disp = loader_get_dispatch(cmdBuffer); 1080 1081 disp->CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline); 1082} 1083 1084LOADER_EXPORT void VKAPI vkCmdSetViewport(VkCmdBuffer cmdBuffer, uint32_t viewportCount, const VkViewport* pViewports) 1085{ 1086 const VkLayerDispatchTable *disp; 1087 1088 disp = loader_get_dispatch(cmdBuffer); 1089 1090 disp->CmdSetViewport(cmdBuffer, viewportCount, pViewports); 1091} 1092 1093LOADER_EXPORT void VKAPI vkCmdSetScissor(VkCmdBuffer cmdBuffer, uint32_t scissorCount, const VkRect2D* pScissors) 1094{ 1095 const VkLayerDispatchTable *disp; 1096 1097 disp = loader_get_dispatch(cmdBuffer); 1098 1099 disp->CmdSetScissor(cmdBuffer, scissorCount, pScissors); 1100} 1101 1102LOADER_EXPORT void VKAPI vkCmdSetLineWidth(VkCmdBuffer cmdBuffer, float lineWidth) 1103{ 1104 const VkLayerDispatchTable *disp; 1105 1106 disp = loader_get_dispatch(cmdBuffer); 1107 1108 disp->CmdSetLineWidth(cmdBuffer, lineWidth); 1109} 1110 1111LOADER_EXPORT void VKAPI vkCmdSetDepthBias(VkCmdBuffer cmdBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor) 1112{ 1113 const VkLayerDispatchTable *disp; 1114 1115 disp = loader_get_dispatch(cmdBuffer); 1116 1117 disp->CmdSetDepthBias(cmdBuffer, depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFactor); 1118} 1119 1120LOADER_EXPORT void VKAPI vkCmdSetBlendConstants(VkCmdBuffer cmdBuffer, const float blendConst[4]) 1121{ 1122 const VkLayerDispatchTable *disp; 1123 1124 disp = loader_get_dispatch(cmdBuffer); 1125 1126 disp->CmdSetBlendConstants(cmdBuffer, blendConst); 1127} 1128 1129LOADER_EXPORT void VKAPI vkCmdSetDepthBounds(VkCmdBuffer cmdBuffer, float minDepthBounds, float maxDepthBounds) 1130{ 1131 const VkLayerDispatchTable *disp; 1132 1133 disp = loader_get_dispatch(cmdBuffer); 1134 1135 disp->CmdSetDepthBounds(cmdBuffer, minDepthBounds, maxDepthBounds); 1136} 1137 1138LOADER_EXPORT void VKAPI vkCmdSetStencilCompareMask(VkCmdBuffer cmdBuffer, VkStencilFaceFlags faceMask, uint32_t stencilCompareMask) 1139{ 1140 const VkLayerDispatchTable *disp; 1141 1142 disp = loader_get_dispatch(cmdBuffer); 1143 1144 disp->CmdSetStencilCompareMask(cmdBuffer, faceMask, stencilCompareMask); 1145} 1146 1147LOADER_EXPORT void VKAPI vkCmdSetStencilWriteMask(VkCmdBuffer cmdBuffer, VkStencilFaceFlags faceMask, uint32_t stencilWriteMask) 1148{ 1149 const VkLayerDispatchTable *disp; 1150 1151 disp = loader_get_dispatch(cmdBuffer); 1152 1153 disp->CmdSetStencilWriteMask(cmdBuffer, faceMask, stencilWriteMask); 1154} 1155 1156LOADER_EXPORT void VKAPI vkCmdSetStencilReference(VkCmdBuffer cmdBuffer, VkStencilFaceFlags faceMask, uint32_t stencilReference) 1157{ 1158 const VkLayerDispatchTable *disp; 1159 1160 disp = loader_get_dispatch(cmdBuffer); 1161 1162 disp->CmdSetStencilReference(cmdBuffer, faceMask, stencilReference); 1163} 1164 1165LOADER_EXPORT void VKAPI vkCmdBindDescriptorSets(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) 1166{ 1167 const VkLayerDispatchTable *disp; 1168 1169 disp = loader_get_dispatch(cmdBuffer); 1170 1171 disp->CmdBindDescriptorSets(cmdBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets); 1172} 1173 1174LOADER_EXPORT void VKAPI vkCmdBindIndexBuffer(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) 1175{ 1176 const VkLayerDispatchTable *disp; 1177 1178 disp = loader_get_dispatch(cmdBuffer); 1179 1180 disp->CmdBindIndexBuffer(cmdBuffer, buffer, offset, indexType); 1181} 1182 1183LOADER_EXPORT void VKAPI vkCmdBindVertexBuffers(VkCmdBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets) 1184{ 1185 const VkLayerDispatchTable *disp; 1186 1187 disp = loader_get_dispatch(cmdBuffer); 1188 1189 disp->CmdBindVertexBuffers(cmdBuffer, startBinding, bindingCount, pBuffers, pOffsets); 1190} 1191 1192LOADER_EXPORT void VKAPI vkCmdDraw(VkCmdBuffer cmdBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) 1193{ 1194 const VkLayerDispatchTable *disp; 1195 1196 disp = loader_get_dispatch(cmdBuffer); 1197 1198 disp->CmdDraw(cmdBuffer, vertexCount, instanceCount, firstVertex, firstInstance); 1199} 1200 1201LOADER_EXPORT void VKAPI vkCmdDrawIndexed(VkCmdBuffer cmdBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) 1202{ 1203 const VkLayerDispatchTable *disp; 1204 1205 disp = loader_get_dispatch(cmdBuffer); 1206 1207 disp->CmdDrawIndexed(cmdBuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance); 1208} 1209 1210LOADER_EXPORT void VKAPI vkCmdDrawIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) 1211{ 1212 const VkLayerDispatchTable *disp; 1213 1214 disp = loader_get_dispatch(cmdBuffer); 1215 1216 disp->CmdDrawIndirect(cmdBuffer, buffer, offset, drawCount, stride); 1217} 1218 1219LOADER_EXPORT void VKAPI vkCmdDrawIndexedIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) 1220{ 1221 const VkLayerDispatchTable *disp; 1222 1223 disp = loader_get_dispatch(cmdBuffer); 1224 1225 disp->CmdDrawIndexedIndirect(cmdBuffer, buffer, offset, drawCount, stride); 1226} 1227 1228LOADER_EXPORT void VKAPI vkCmdDispatch(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z) 1229{ 1230 const VkLayerDispatchTable *disp; 1231 1232 disp = loader_get_dispatch(cmdBuffer); 1233 1234 disp->CmdDispatch(cmdBuffer, x, y, z); 1235} 1236 1237LOADER_EXPORT void VKAPI vkCmdDispatchIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset) 1238{ 1239 const VkLayerDispatchTable *disp; 1240 1241 disp = loader_get_dispatch(cmdBuffer); 1242 1243 disp->CmdDispatchIndirect(cmdBuffer, buffer, offset); 1244} 1245 1246LOADER_EXPORT void VKAPI vkCmdCopyBuffer(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions) 1247{ 1248 const VkLayerDispatchTable *disp; 1249 1250 disp = loader_get_dispatch(cmdBuffer); 1251 1252 disp->CmdCopyBuffer(cmdBuffer, srcBuffer, destBuffer, regionCount, pRegions); 1253} 1254 1255LOADER_EXPORT void VKAPI vkCmdCopyImage(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) 1256{ 1257 const VkLayerDispatchTable *disp; 1258 1259 disp = loader_get_dispatch(cmdBuffer); 1260 1261 disp->CmdCopyImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions); 1262} 1263 1264LOADER_EXPORT void VKAPI vkCmdBlitImage(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkTexFilter filter) 1265{ 1266 const VkLayerDispatchTable *disp; 1267 1268 disp = loader_get_dispatch(cmdBuffer); 1269 1270 disp->CmdBlitImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions, filter); 1271} 1272 1273LOADER_EXPORT void VKAPI vkCmdCopyBufferToImage(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) 1274{ 1275 const VkLayerDispatchTable *disp; 1276 1277 disp = loader_get_dispatch(cmdBuffer); 1278 1279 disp->CmdCopyBufferToImage(cmdBuffer, srcBuffer, destImage, destImageLayout, regionCount, pRegions); 1280} 1281 1282LOADER_EXPORT void VKAPI vkCmdCopyImageToBuffer(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions) 1283{ 1284 const VkLayerDispatchTable *disp; 1285 1286 disp = loader_get_dispatch(cmdBuffer); 1287 1288 disp->CmdCopyImageToBuffer(cmdBuffer, srcImage, srcImageLayout, destBuffer, regionCount, pRegions); 1289} 1290 1291LOADER_EXPORT void VKAPI vkCmdUpdateBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData) 1292{ 1293 const VkLayerDispatchTable *disp; 1294 1295 disp = loader_get_dispatch(cmdBuffer); 1296 1297 disp->CmdUpdateBuffer(cmdBuffer, destBuffer, destOffset, dataSize, pData); 1298} 1299 1300LOADER_EXPORT void VKAPI vkCmdFillBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data) 1301{ 1302 const VkLayerDispatchTable *disp; 1303 1304 disp = loader_get_dispatch(cmdBuffer); 1305 1306 disp->CmdFillBuffer(cmdBuffer, destBuffer, destOffset, fillSize, data); 1307} 1308 1309LOADER_EXPORT void VKAPI vkCmdClearColorImage(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) 1310{ 1311 const VkLayerDispatchTable *disp; 1312 1313 disp = loader_get_dispatch(cmdBuffer); 1314 1315 disp->CmdClearColorImage(cmdBuffer, image, imageLayout, pColor, rangeCount, pRanges); 1316} 1317 1318LOADER_EXPORT void VKAPI vkCmdClearDepthStencilImage(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) 1319{ 1320 const VkLayerDispatchTable *disp; 1321 1322 disp = loader_get_dispatch(cmdBuffer); 1323 1324 disp->CmdClearDepthStencilImage(cmdBuffer, image, imageLayout, pDepthStencil, rangeCount, pRanges); 1325} 1326 1327LOADER_EXPORT void VKAPI vkCmdClearAttachments(VkCmdBuffer cmdBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects) 1328{ 1329 const VkLayerDispatchTable *disp; 1330 1331 disp = loader_get_dispatch(cmdBuffer); 1332 1333 disp->CmdClearAttachments(cmdBuffer, attachmentCount, pAttachments, rectCount, pRects); 1334} 1335 1336LOADER_EXPORT void VKAPI vkCmdResolveImage(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageResolve* pRegions) 1337{ 1338 const VkLayerDispatchTable *disp; 1339 1340 disp = loader_get_dispatch(cmdBuffer); 1341 1342 disp->CmdResolveImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions); 1343} 1344 1345LOADER_EXPORT void VKAPI vkCmdSetEvent(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask) 1346{ 1347 const VkLayerDispatchTable *disp; 1348 1349 disp = loader_get_dispatch(cmdBuffer); 1350 1351 disp->CmdSetEvent(cmdBuffer, event, stageMask); 1352} 1353 1354LOADER_EXPORT void VKAPI vkCmdResetEvent(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask) 1355{ 1356 const VkLayerDispatchTable *disp; 1357 1358 disp = loader_get_dispatch(cmdBuffer); 1359 1360 disp->CmdResetEvent(cmdBuffer, event, stageMask); 1361} 1362 1363LOADER_EXPORT void VKAPI vkCmdWaitEvents(VkCmdBuffer cmdBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags destStageMask, uint32_t memBarrierCount, const void* const* ppMemBarriers) 1364{ 1365 const VkLayerDispatchTable *disp; 1366 1367 disp = loader_get_dispatch(cmdBuffer); 1368 1369 disp->CmdWaitEvents(cmdBuffer, eventCount, pEvents, sourceStageMask, destStageMask, memBarrierCount, ppMemBarriers); 1370} 1371 1372LOADER_EXPORT void VKAPI vkCmdPipelineBarrier(VkCmdBuffer cmdBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags destStageMask, VkBool32 byRegion, uint32_t memBarrierCount, const void* const* ppMemBarriers) 1373{ 1374 const VkLayerDispatchTable *disp; 1375 1376 disp = loader_get_dispatch(cmdBuffer); 1377 1378 disp->CmdPipelineBarrier(cmdBuffer, srcStageMask, destStageMask, byRegion, memBarrierCount, ppMemBarriers); 1379} 1380 1381LOADER_EXPORT void VKAPI vkCmdBeginQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags) 1382{ 1383 const VkLayerDispatchTable *disp; 1384 1385 disp = loader_get_dispatch(cmdBuffer); 1386 1387 disp->CmdBeginQuery(cmdBuffer, queryPool, slot, flags); 1388} 1389 1390LOADER_EXPORT void VKAPI vkCmdEndQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot) 1391{ 1392 const VkLayerDispatchTable *disp; 1393 1394 disp = loader_get_dispatch(cmdBuffer); 1395 1396 disp->CmdEndQuery(cmdBuffer, queryPool, slot); 1397} 1398 1399LOADER_EXPORT void VKAPI vkCmdResetQueryPool(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount) 1400{ 1401 const VkLayerDispatchTable *disp; 1402 1403 disp = loader_get_dispatch(cmdBuffer); 1404 1405 disp->CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount); 1406} 1407 1408LOADER_EXPORT void VKAPI vkCmdWriteTimestamp(VkCmdBuffer cmdBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t slot) 1409{ 1410 const VkLayerDispatchTable *disp; 1411 1412 disp = loader_get_dispatch(cmdBuffer); 1413 1414 disp->CmdWriteTimestamp(cmdBuffer, pipelineStage, queryPool, slot); 1415} 1416 1417LOADER_EXPORT void VKAPI vkCmdCopyQueryPoolResults(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize stride, VkFlags flags) 1418{ 1419 const VkLayerDispatchTable *disp; 1420 1421 disp = loader_get_dispatch(cmdBuffer); 1422 1423 disp->CmdCopyQueryPoolResults(cmdBuffer, queryPool, startQuery, queryCount, destBuffer, destOffset, stride, flags); 1424} 1425 1426LOADER_EXPORT void VKAPI vkCmdPushConstants(VkCmdBuffer cmdBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* values) 1427{ 1428 const VkLayerDispatchTable *disp; 1429 1430 disp = loader_get_dispatch(cmdBuffer); 1431 1432 disp->CmdPushConstants(cmdBuffer, layout, stageFlags, offset, size, values); 1433} 1434 1435LOADER_EXPORT void VKAPI vkCmdBeginRenderPass(VkCmdBuffer cmdBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkRenderPassContents contents) 1436{ 1437 const VkLayerDispatchTable *disp; 1438 1439 disp = loader_get_dispatch(cmdBuffer); 1440 1441 disp->CmdBeginRenderPass(cmdBuffer, pRenderPassBegin, contents); 1442} 1443 1444LOADER_EXPORT void VKAPI vkCmdNextSubpass(VkCmdBuffer cmdBuffer, VkRenderPassContents contents) 1445{ 1446 const VkLayerDispatchTable *disp; 1447 1448 disp = loader_get_dispatch(cmdBuffer); 1449 1450 disp->CmdNextSubpass(cmdBuffer, contents); 1451} 1452 1453LOADER_EXPORT void VKAPI vkCmdEndRenderPass(VkCmdBuffer cmdBuffer) 1454{ 1455 const VkLayerDispatchTable *disp; 1456 1457 disp = loader_get_dispatch(cmdBuffer); 1458 1459 disp->CmdEndRenderPass(cmdBuffer); 1460} 1461 1462LOADER_EXPORT void VKAPI vkCmdExecuteCommands(VkCmdBuffer cmdBuffer, uint32_t cmdBuffersCount, const VkCmdBuffer* pCmdBuffers) 1463{ 1464 const VkLayerDispatchTable *disp; 1465 1466 disp = loader_get_dispatch(cmdBuffer); 1467 1468 disp->CmdExecuteCommands(cmdBuffer, cmdBuffersCount, pCmdBuffers); 1469} 1470