1/*
2 *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 *  Use of this source code is governed by a BSD-style license
5 *  that can be found in the LICENSE file in the root of the source
6 *  tree. An additional intellectual property rights grant can be found
7 *  in the file PATENTS.  All contributing project authors may
8 *  be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef WEBRTC_BASE_THREAD_H_
12#define WEBRTC_BASE_THREAD_H_
13
14#include <algorithm>
15#include <list>
16#include <string>
17#include <vector>
18
19#if defined(WEBRTC_POSIX)
20#include <pthread.h>
21#endif
22#include "webrtc/base/constructormagic.h"
23#include "webrtc/base/event.h"
24#include "webrtc/base/messagequeue.h"
25
26#if defined(WEBRTC_WIN)
27#include "webrtc/base/win32.h"
28#endif
29
30namespace rtc {
31
32class Thread;
33
34class ThreadManager {
35 public:
36  static const int kForever = -1;
37
38  ThreadManager();
39  ~ThreadManager();
40
41  static ThreadManager* Instance();
42
43  Thread* CurrentThread();
44  void SetCurrentThread(Thread* thread);
45
46  // Returns a thread object with its thread_ ivar set
47  // to whatever the OS uses to represent the thread.
48  // If there already *is* a Thread object corresponding to this thread,
49  // this method will return that.  Otherwise it creates a new Thread
50  // object whose wrapped() method will return true, and whose
51  // handle will, on Win32, be opened with only synchronization privileges -
52  // if you need more privilegs, rather than changing this method, please
53  // write additional code to adjust the privileges, or call a different
54  // factory method of your own devising, because this one gets used in
55  // unexpected contexts (like inside browser plugins) and it would be a
56  // shame to break it.  It is also conceivable on Win32 that we won't even
57  // be able to get synchronization privileges, in which case the result
58  // will have a NULL handle.
59  Thread *WrapCurrentThread();
60  void UnwrapCurrentThread();
61
62 private:
63#if defined(WEBRTC_POSIX)
64  pthread_key_t key_;
65#endif
66
67#if defined(WEBRTC_WIN)
68  DWORD key_;
69#endif
70
71  RTC_DISALLOW_COPY_AND_ASSIGN(ThreadManager);
72};
73
74struct _SendMessage {
75  _SendMessage() {}
76  Thread *thread;
77  Message msg;
78  bool *ready;
79};
80
81class Runnable {
82 public:
83  virtual ~Runnable() {}
84  virtual void Run(Thread* thread) = 0;
85
86 protected:
87  Runnable() {}
88
89 private:
90  RTC_DISALLOW_COPY_AND_ASSIGN(Runnable);
91};
92
93// WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS!  See ~Thread().
94
95class Thread : public MessageQueue {
96 public:
97  explicit Thread(SocketServer* ss = NULL);
98  // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or
99  // guarantee Stop() is explicitly called before the subclass is destroyed).
100  // This is required to avoid a data race between the destructor modifying the
101  // vtable, and the Thread::PreRun calling the virtual method Run().
102  ~Thread() override;
103
104  static Thread* Current();
105
106  // Used to catch performance regressions. Use this to disallow blocking calls
107  // (Invoke) for a given scope.  If a synchronous call is made while this is in
108  // effect, an assert will be triggered.
109  // Note that this is a single threaded class.
110  class ScopedDisallowBlockingCalls {
111   public:
112    ScopedDisallowBlockingCalls();
113    ~ScopedDisallowBlockingCalls();
114   private:
115    Thread* const thread_;
116    const bool previous_state_;
117  };
118
119  bool IsCurrent() const {
120    return Current() == this;
121  }
122
123  // Sleeps the calling thread for the specified number of milliseconds, during
124  // which time no processing is performed. Returns false if sleeping was
125  // interrupted by a signal (POSIX only).
126  static bool SleepMs(int millis);
127
128  // Sets the thread's name, for debugging. Must be called before Start().
129  // If |obj| is non-NULL, its value is appended to |name|.
130  const std::string& name() const { return name_; }
131  bool SetName(const std::string& name, const void* obj);
132
133  // Starts the execution of the thread.
134  bool Start(Runnable* runnable = NULL);
135
136  // Tells the thread to stop and waits until it is joined.
137  // Never call Stop on the current thread.  Instead use the inherited Quit
138  // function which will exit the base MessageQueue without terminating the
139  // underlying OS thread.
140  virtual void Stop();
141
142  // By default, Thread::Run() calls ProcessMessages(kForever).  To do other
143  // work, override Run().  To receive and dispatch messages, call
144  // ProcessMessages occasionally.
145  virtual void Run();
146
147  virtual void Send(MessageHandler* phandler,
148                    uint32_t id = 0,
149                    MessageData* pdata = NULL);
150
151  // Convenience method to invoke a functor on another thread.  Caller must
152  // provide the |ReturnT| template argument, which cannot (easily) be deduced.
153  // Uses Send() internally, which blocks the current thread until execution
154  // is complete.
155  // Ex: bool result = thread.Invoke<bool>(&MyFunctionReturningBool);
156  // NOTE: This function can only be called when synchronous calls are allowed.
157  // See ScopedDisallowBlockingCalls for details.
158  template <class ReturnT, class FunctorT>
159  ReturnT Invoke(const FunctorT& functor) {
160    InvokeBegin();
161    FunctorMessageHandler<ReturnT, FunctorT> handler(functor);
162    Send(&handler);
163    InvokeEnd();
164    return handler.result();
165  }
166
167  // From MessageQueue
168  void Clear(MessageHandler* phandler,
169             uint32_t id = MQID_ANY,
170             MessageList* removed = NULL) override;
171  void ReceiveSends() override;
172
173  // ProcessMessages will process I/O and dispatch messages until:
174  //  1) cms milliseconds have elapsed (returns true)
175  //  2) Stop() is called (returns false)
176  bool ProcessMessages(int cms);
177
178  // Returns true if this is a thread that we created using the standard
179  // constructor, false if it was created by a call to
180  // ThreadManager::WrapCurrentThread().  The main thread of an application
181  // is generally not owned, since the OS representation of the thread
182  // obviously exists before we can get to it.
183  // You cannot call Start on non-owned threads.
184  bool IsOwned();
185
186#if defined(WEBRTC_WIN)
187  HANDLE GetHandle() const {
188    return thread_;
189  }
190  DWORD GetId() const {
191    return thread_id_;
192  }
193#elif defined(WEBRTC_POSIX)
194  pthread_t GetPThread() {
195    return thread_;
196  }
197#endif
198
199  // Expose private method running() for tests.
200  //
201  // DANGER: this is a terrible public API.  Most callers that might want to
202  // call this likely do not have enough control/knowledge of the Thread in
203  // question to guarantee that the returned value remains true for the duration
204  // of whatever code is conditionally executing because of the return value!
205  bool RunningForTest() { return running(); }
206
207  // Sets the per-thread allow-blocking-calls flag and returns the previous
208  // value. Must be called on this thread.
209  bool SetAllowBlockingCalls(bool allow);
210
211  // These functions are public to avoid injecting test hooks. Don't call them
212  // outside of tests.
213  // This method should be called when thread is created using non standard
214  // method, like derived implementation of rtc::Thread and it can not be
215  // started by calling Start(). This will set started flag to true and
216  // owned to false. This must be called from the current thread.
217  bool WrapCurrent();
218  void UnwrapCurrent();
219
220 protected:
221  // Same as WrapCurrent except that it never fails as it does not try to
222  // acquire the synchronization access of the thread. The caller should never
223  // call Stop() or Join() on this thread.
224  void SafeWrapCurrent();
225
226  // Blocks the calling thread until this thread has terminated.
227  void Join();
228
229  static void AssertBlockingIsAllowedOnCurrentThread();
230
231  friend class ScopedDisallowBlockingCalls;
232
233 private:
234  static void *PreRun(void *pv);
235
236  // ThreadManager calls this instead WrapCurrent() because
237  // ThreadManager::Instance() cannot be used while ThreadManager is
238  // being created.
239  // The method tries to get synchronization rights of the thread on Windows if
240  // |need_synchronize_access| is true.
241  bool WrapCurrentWithThreadManager(ThreadManager* thread_manager,
242                                    bool need_synchronize_access);
243
244  // Return true if the thread was started and hasn't yet stopped.
245  bool running() { return running_.Wait(0); }
246
247  // Processes received "Send" requests. If |source| is not NULL, only requests
248  // from |source| are processed, otherwise, all requests are processed.
249  void ReceiveSendsFromThread(const Thread* source);
250
251  // If |source| is not NULL, pops the first "Send" message from |source| in
252  // |sendlist_|, otherwise, pops the first "Send" message of |sendlist_|.
253  // The caller must lock |crit_| before calling.
254  // Returns true if there is such a message.
255  bool PopSendMessageFromThread(const Thread* source, _SendMessage* msg);
256
257  // Used for tracking performance of Invoke calls.
258  void InvokeBegin();
259  void InvokeEnd();
260
261  std::list<_SendMessage> sendlist_;
262  std::string name_;
263  Event running_;  // Signalled means running.
264
265#if defined(WEBRTC_POSIX)
266  pthread_t thread_;
267#endif
268
269#if defined(WEBRTC_WIN)
270  HANDLE thread_;
271  DWORD thread_id_;
272#endif
273
274  bool owned_;
275  bool blocking_calls_allowed_;  // By default set to |true|.
276
277  friend class ThreadManager;
278
279  RTC_DISALLOW_COPY_AND_ASSIGN(Thread);
280};
281
282// AutoThread automatically installs itself at construction
283// uninstalls at destruction, if a Thread object is
284// _not already_ associated with the current OS thread.
285
286class AutoThread : public Thread {
287 public:
288  explicit AutoThread(SocketServer* ss = 0);
289  ~AutoThread() override;
290
291 private:
292  RTC_DISALLOW_COPY_AND_ASSIGN(AutoThread);
293};
294
295// Win32 extension for threads that need to use COM
296#if defined(WEBRTC_WIN)
297class ComThread : public Thread {
298 public:
299  ComThread() {}
300  virtual ~ComThread() { Stop(); }
301
302 protected:
303  virtual void Run();
304
305 private:
306  RTC_DISALLOW_COPY_AND_ASSIGN(ComThread);
307};
308#endif
309
310// Provides an easy way to install/uninstall a socketserver on a thread.
311class SocketServerScope {
312 public:
313  explicit SocketServerScope(SocketServer* ss) {
314    old_ss_ = Thread::Current()->socketserver();
315    Thread::Current()->set_socketserver(ss);
316  }
317  ~SocketServerScope() {
318    Thread::Current()->set_socketserver(old_ss_);
319  }
320
321 private:
322  SocketServer* old_ss_;
323
324  RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(SocketServerScope);
325};
326
327}  // namespace rtc
328
329#endif  // WEBRTC_BASE_THREAD_H_
330