AudioRecord.cpp revision d3bb645f0b7f567b033b8664499d685f8ec10628
1/* 2** 3** Copyright 2008, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18//#define LOG_NDEBUG 0 19#define LOG_TAG "AudioRecord" 20 21#include <inttypes.h> 22#include <sys/resource.h> 23 24#include <binder/IPCThreadState.h> 25#include <media/AudioRecord.h> 26#include <utils/Log.h> 27#include <private/media/AudioTrackShared.h> 28#include <media/IAudioFlinger.h> 29 30#define WAIT_PERIOD_MS 10 31 32namespace android { 33// --------------------------------------------------------------------------- 34 35// static 36status_t AudioRecord::getMinFrameCount( 37 size_t* frameCount, 38 uint32_t sampleRate, 39 audio_format_t format, 40 audio_channel_mask_t channelMask) 41{ 42 if (frameCount == NULL) { 43 return BAD_VALUE; 44 } 45 46 size_t size; 47 status_t status = AudioSystem::getInputBufferSize(sampleRate, format, channelMask, &size); 48 if (status != NO_ERROR) { 49 ALOGE("AudioSystem could not query the input buffer size for sampleRate %u, format %#x, " 50 "channelMask %#x; status %d", sampleRate, format, channelMask, status); 51 return status; 52 } 53 54 // We double the size of input buffer for ping pong use of record buffer. 55 // Assumes audio_is_linear_pcm(format) 56 if ((*frameCount = (size * 2) / (audio_channel_count_from_in_mask(channelMask) * 57 audio_bytes_per_sample(format))) == 0) { 58 ALOGE("Unsupported configuration: sampleRate %u, format %#x, channelMask %#x", 59 sampleRate, format, channelMask); 60 return BAD_VALUE; 61 } 62 63 return NO_ERROR; 64} 65 66// --------------------------------------------------------------------------- 67 68AudioRecord::AudioRecord(const String16 &opPackageName) 69 : mActive(false), mStatus(NO_INIT), mOpPackageName(opPackageName), 70 mSessionId(AUDIO_SESSION_ALLOCATE), 71 mPreviousPriority(ANDROID_PRIORITY_NORMAL), mPreviousSchedulingGroup(SP_DEFAULT), 72 mSelectedDeviceId(AUDIO_PORT_HANDLE_NONE), mPortId(AUDIO_PORT_HANDLE_NONE) 73{ 74} 75 76AudioRecord::AudioRecord( 77 audio_source_t inputSource, 78 uint32_t sampleRate, 79 audio_format_t format, 80 audio_channel_mask_t channelMask, 81 const String16& opPackageName, 82 size_t frameCount, 83 callback_t cbf, 84 void* user, 85 uint32_t notificationFrames, 86 audio_session_t sessionId, 87 transfer_type transferType, 88 audio_input_flags_t flags, 89 uid_t uid, 90 pid_t pid, 91 const audio_attributes_t* pAttributes) 92 : mActive(false), 93 mStatus(NO_INIT), 94 mOpPackageName(opPackageName), 95 mSessionId(AUDIO_SESSION_ALLOCATE), 96 mPreviousPriority(ANDROID_PRIORITY_NORMAL), 97 mPreviousSchedulingGroup(SP_DEFAULT), 98 mProxy(NULL), 99 mSelectedDeviceId(AUDIO_PORT_HANDLE_NONE), 100 mPortId(AUDIO_PORT_HANDLE_NONE) 101{ 102 mStatus = set(inputSource, sampleRate, format, channelMask, frameCount, cbf, user, 103 notificationFrames, false /*threadCanCallJava*/, sessionId, transferType, flags, 104 uid, pid, pAttributes); 105} 106 107AudioRecord::~AudioRecord() 108{ 109 if (mStatus == NO_ERROR) { 110 // Make sure that callback function exits in the case where 111 // it is looping on buffer empty condition in obtainBuffer(). 112 // Otherwise the callback thread will never exit. 113 stop(); 114 if (mAudioRecordThread != 0) { 115 mProxy->interrupt(); 116 mAudioRecordThread->requestExit(); // see comment in AudioRecord.h 117 mAudioRecordThread->requestExitAndWait(); 118 mAudioRecordThread.clear(); 119 } 120 // No lock here: worst case we remove a NULL callback which will be a nop 121 if (mDeviceCallback != 0 && mInput != AUDIO_IO_HANDLE_NONE) { 122 AudioSystem::removeAudioDeviceCallback(mDeviceCallback, mInput); 123 } 124 IInterface::asBinder(mAudioRecord)->unlinkToDeath(mDeathNotifier, this); 125 mAudioRecord.clear(); 126 mCblkMemory.clear(); 127 mBufferMemory.clear(); 128 IPCThreadState::self()->flushCommands(); 129 ALOGV("~AudioRecord, releasing session id %d", 130 mSessionId); 131 AudioSystem::releaseAudioSessionId(mSessionId, -1 /*pid*/); 132 } 133} 134 135status_t AudioRecord::set( 136 audio_source_t inputSource, 137 uint32_t sampleRate, 138 audio_format_t format, 139 audio_channel_mask_t channelMask, 140 size_t frameCount, 141 callback_t cbf, 142 void* user, 143 uint32_t notificationFrames, 144 bool threadCanCallJava, 145 audio_session_t sessionId, 146 transfer_type transferType, 147 audio_input_flags_t flags, 148 uid_t uid, 149 pid_t pid, 150 const audio_attributes_t* pAttributes) 151{ 152 ALOGV("set(): inputSource %d, sampleRate %u, format %#x, channelMask %#x, frameCount %zu, " 153 "notificationFrames %u, sessionId %d, transferType %d, flags %#x, opPackageName %s " 154 "uid %d, pid %d", 155 inputSource, sampleRate, format, channelMask, frameCount, notificationFrames, 156 sessionId, transferType, flags, String8(mOpPackageName).string(), uid, pid); 157 158 switch (transferType) { 159 case TRANSFER_DEFAULT: 160 if (cbf == NULL || threadCanCallJava) { 161 transferType = TRANSFER_SYNC; 162 } else { 163 transferType = TRANSFER_CALLBACK; 164 } 165 break; 166 case TRANSFER_CALLBACK: 167 if (cbf == NULL) { 168 ALOGE("Transfer type TRANSFER_CALLBACK but cbf == NULL"); 169 return BAD_VALUE; 170 } 171 break; 172 case TRANSFER_OBTAIN: 173 case TRANSFER_SYNC: 174 break; 175 default: 176 ALOGE("Invalid transfer type %d", transferType); 177 return BAD_VALUE; 178 } 179 mTransfer = transferType; 180 181 // invariant that mAudioRecord != 0 is true only after set() returns successfully 182 if (mAudioRecord != 0) { 183 ALOGE("Track already in use"); 184 return INVALID_OPERATION; 185 } 186 187 if (pAttributes == NULL) { 188 memset(&mAttributes, 0, sizeof(audio_attributes_t)); 189 mAttributes.source = inputSource; 190 } else { 191 // stream type shouldn't be looked at, this track has audio attributes 192 memcpy(&mAttributes, pAttributes, sizeof(audio_attributes_t)); 193 ALOGV("Building AudioRecord with attributes: source=%d flags=0x%x tags=[%s]", 194 mAttributes.source, mAttributes.flags, mAttributes.tags); 195 } 196 197 mSampleRate = sampleRate; 198 199 // these below should probably come from the audioFlinger too... 200 if (format == AUDIO_FORMAT_DEFAULT) { 201 format = AUDIO_FORMAT_PCM_16_BIT; 202 } 203 204 // validate parameters 205 // AudioFlinger capture only supports linear PCM 206 if (!audio_is_valid_format(format) || !audio_is_linear_pcm(format)) { 207 ALOGE("Format %#x is not linear pcm", format); 208 return BAD_VALUE; 209 } 210 mFormat = format; 211 212 if (!audio_is_input_channel(channelMask)) { 213 ALOGE("Invalid channel mask %#x", channelMask); 214 return BAD_VALUE; 215 } 216 mChannelMask = channelMask; 217 uint32_t channelCount = audio_channel_count_from_in_mask(channelMask); 218 mChannelCount = channelCount; 219 220 if (audio_is_linear_pcm(format)) { 221 mFrameSize = channelCount * audio_bytes_per_sample(format); 222 } else { 223 mFrameSize = sizeof(uint8_t); 224 } 225 226 // mFrameCount is initialized in openRecord_l 227 mReqFrameCount = frameCount; 228 229 mNotificationFramesReq = notificationFrames; 230 // mNotificationFramesAct is initialized in openRecord_l 231 232 if (sessionId == AUDIO_SESSION_ALLOCATE) { 233 mSessionId = (audio_session_t) AudioSystem::newAudioUniqueId(AUDIO_UNIQUE_ID_USE_SESSION); 234 } else { 235 mSessionId = sessionId; 236 } 237 ALOGV("set(): mSessionId %d", mSessionId); 238 239 int callingpid = IPCThreadState::self()->getCallingPid(); 240 int mypid = getpid(); 241 if (uid == AUDIO_UID_INVALID || (callingpid != mypid)) { 242 mClientUid = IPCThreadState::self()->getCallingUid(); 243 } else { 244 mClientUid = uid; 245 } 246 if (pid == -1 || (callingpid != mypid)) { 247 mClientPid = callingpid; 248 } else { 249 mClientPid = pid; 250 } 251 252 mOrigFlags = mFlags = flags; 253 mCbf = cbf; 254 255 if (cbf != NULL) { 256 mAudioRecordThread = new AudioRecordThread(*this, threadCanCallJava); 257 mAudioRecordThread->run("AudioRecord", ANDROID_PRIORITY_AUDIO); 258 // thread begins in paused state, and will not reference us until start() 259 } 260 261 // create the IAudioRecord 262 status_t status = openRecord_l(0 /*epoch*/, mOpPackageName); 263 264 if (status != NO_ERROR) { 265 if (mAudioRecordThread != 0) { 266 mAudioRecordThread->requestExit(); // see comment in AudioRecord.h 267 mAudioRecordThread->requestExitAndWait(); 268 mAudioRecordThread.clear(); 269 } 270 return status; 271 } 272 273 mStatus = NO_ERROR; 274 mUserData = user; 275 // TODO: add audio hardware input latency here 276 mLatency = (1000 * mFrameCount) / mSampleRate; 277 mMarkerPosition = 0; 278 mMarkerReached = false; 279 mNewPosition = 0; 280 mUpdatePeriod = 0; 281 AudioSystem::acquireAudioSessionId(mSessionId, -1); 282 mSequence = 1; 283 mObservedSequence = mSequence; 284 mInOverrun = false; 285 mFramesRead = 0; 286 mFramesReadServerOffset = 0; 287 288 return NO_ERROR; 289} 290 291// ------------------------------------------------------------------------- 292 293status_t AudioRecord::start(AudioSystem::sync_event_t event, audio_session_t triggerSession) 294{ 295 ALOGV("start, sync event %d trigger session %d", event, triggerSession); 296 297 AutoMutex lock(mLock); 298 if (mActive) { 299 return NO_ERROR; 300 } 301 302 // discard data in buffer 303 const uint32_t framesFlushed = mProxy->flush(); 304 mFramesReadServerOffset -= mFramesRead + framesFlushed; 305 mFramesRead = 0; 306 mProxy->clearTimestamp(); // timestamp is invalid until next server push 307 308 // reset current position as seen by client to 0 309 mProxy->setEpoch(mProxy->getEpoch() - mProxy->getPosition()); 310 // force refresh of remaining frames by processAudioBuffer() as last 311 // read before stop could be partial. 312 mRefreshRemaining = true; 313 314 mNewPosition = mProxy->getPosition() + mUpdatePeriod; 315 int32_t flags = android_atomic_acquire_load(&mCblk->mFlags); 316 317 // we reactivate markers (mMarkerPosition != 0) as the position is reset to 0. 318 // This is legacy behavior. This is not done in stop() to avoid a race condition 319 // where the last marker event is issued twice. 320 mMarkerReached = false; 321 mActive = true; 322 323 status_t status = NO_ERROR; 324 if (!(flags & CBLK_INVALID)) { 325 status = mAudioRecord->start(event, triggerSession); 326 if (status == DEAD_OBJECT) { 327 flags |= CBLK_INVALID; 328 } 329 } 330 if (flags & CBLK_INVALID) { 331 status = restoreRecord_l("start"); 332 } 333 334 if (status != NO_ERROR) { 335 mActive = false; 336 ALOGE("start() status %d", status); 337 } else { 338 sp<AudioRecordThread> t = mAudioRecordThread; 339 if (t != 0) { 340 t->resume(); 341 } else { 342 mPreviousPriority = getpriority(PRIO_PROCESS, 0); 343 get_sched_policy(0, &mPreviousSchedulingGroup); 344 androidSetThreadPriority(0, ANDROID_PRIORITY_AUDIO); 345 } 346 } 347 348 return status; 349} 350 351void AudioRecord::stop() 352{ 353 AutoMutex lock(mLock); 354 if (!mActive) { 355 return; 356 } 357 358 mActive = false; 359 mProxy->interrupt(); 360 mAudioRecord->stop(); 361 362 // Note: legacy handling - stop does not clear record marker and 363 // periodic update position; we update those on start(). 364 365 sp<AudioRecordThread> t = mAudioRecordThread; 366 if (t != 0) { 367 t->pause(); 368 } else { 369 setpriority(PRIO_PROCESS, 0, mPreviousPriority); 370 set_sched_policy(0, mPreviousSchedulingGroup); 371 } 372} 373 374bool AudioRecord::stopped() const 375{ 376 AutoMutex lock(mLock); 377 return !mActive; 378} 379 380status_t AudioRecord::setMarkerPosition(uint32_t marker) 381{ 382 // The only purpose of setting marker position is to get a callback 383 if (mCbf == NULL) { 384 return INVALID_OPERATION; 385 } 386 387 AutoMutex lock(mLock); 388 mMarkerPosition = marker; 389 mMarkerReached = false; 390 391 sp<AudioRecordThread> t = mAudioRecordThread; 392 if (t != 0) { 393 t->wake(); 394 } 395 return NO_ERROR; 396} 397 398status_t AudioRecord::getMarkerPosition(uint32_t *marker) const 399{ 400 if (marker == NULL) { 401 return BAD_VALUE; 402 } 403 404 AutoMutex lock(mLock); 405 mMarkerPosition.getValue(marker); 406 407 return NO_ERROR; 408} 409 410status_t AudioRecord::setPositionUpdatePeriod(uint32_t updatePeriod) 411{ 412 // The only purpose of setting position update period is to get a callback 413 if (mCbf == NULL) { 414 return INVALID_OPERATION; 415 } 416 417 AutoMutex lock(mLock); 418 mNewPosition = mProxy->getPosition() + updatePeriod; 419 mUpdatePeriod = updatePeriod; 420 421 sp<AudioRecordThread> t = mAudioRecordThread; 422 if (t != 0) { 423 t->wake(); 424 } 425 return NO_ERROR; 426} 427 428status_t AudioRecord::getPositionUpdatePeriod(uint32_t *updatePeriod) const 429{ 430 if (updatePeriod == NULL) { 431 return BAD_VALUE; 432 } 433 434 AutoMutex lock(mLock); 435 *updatePeriod = mUpdatePeriod; 436 437 return NO_ERROR; 438} 439 440status_t AudioRecord::getPosition(uint32_t *position) const 441{ 442 if (position == NULL) { 443 return BAD_VALUE; 444 } 445 446 AutoMutex lock(mLock); 447 mProxy->getPosition().getValue(position); 448 449 return NO_ERROR; 450} 451 452uint32_t AudioRecord::getInputFramesLost() const 453{ 454 // no need to check mActive, because if inactive this will return 0, which is what we want 455 return AudioSystem::getInputFramesLost(getInputPrivate()); 456} 457 458status_t AudioRecord::getTimestamp(ExtendedTimestamp *timestamp) 459{ 460 if (timestamp == nullptr) { 461 return BAD_VALUE; 462 } 463 AutoMutex lock(mLock); 464 status_t status = mProxy->getTimestamp(timestamp); 465 if (status == OK) { 466 timestamp->mPosition[ExtendedTimestamp::LOCATION_CLIENT] = mFramesRead; 467 timestamp->mTimeNs[ExtendedTimestamp::LOCATION_CLIENT] = 0; 468 // server side frame offset in case AudioRecord has been restored. 469 for (int i = ExtendedTimestamp::LOCATION_SERVER; 470 i < ExtendedTimestamp::LOCATION_MAX; ++i) { 471 if (timestamp->mTimeNs[i] >= 0) { 472 timestamp->mPosition[i] += mFramesReadServerOffset; 473 } 474 } 475 } 476 return status; 477} 478 479// ---- Explicit Routing --------------------------------------------------- 480status_t AudioRecord::setInputDevice(audio_port_handle_t deviceId) { 481 AutoMutex lock(mLock); 482 if (mSelectedDeviceId != deviceId) { 483 mSelectedDeviceId = deviceId; 484 // stop capture so that audio policy manager does not reject the new instance start request 485 // as only one capture can be active at a time. 486 if (mAudioRecord != 0 && mActive) { 487 mAudioRecord->stop(); 488 } 489 android_atomic_or(CBLK_INVALID, &mCblk->mFlags); 490 } 491 return NO_ERROR; 492} 493 494audio_port_handle_t AudioRecord::getInputDevice() { 495 AutoMutex lock(mLock); 496 return mSelectedDeviceId; 497} 498 499audio_port_handle_t AudioRecord::getRoutedDeviceId() { 500 AutoMutex lock(mLock); 501 if (mInput == AUDIO_IO_HANDLE_NONE) { 502 return AUDIO_PORT_HANDLE_NONE; 503 } 504 return AudioSystem::getDeviceIdForIo(mInput); 505} 506 507// ------------------------------------------------------------------------- 508 509// must be called with mLock held 510status_t AudioRecord::openRecord_l(const Modulo<uint32_t> &epoch, const String16& opPackageName) 511{ 512 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); 513 if (audioFlinger == 0) { 514 ALOGE("Could not get audioflinger"); 515 return NO_INIT; 516 } 517 518 if (mDeviceCallback != 0 && mInput != AUDIO_IO_HANDLE_NONE) { 519 AudioSystem::removeAudioDeviceCallback(mDeviceCallback, mInput); 520 } 521 audio_io_handle_t input; 522 523 // mFlags (not mOrigFlags) is modified depending on whether fast request is accepted. 524 // After fast request is denied, we will request again if IAudioRecord is re-created. 525 526 status_t status; 527 528 // Not a conventional loop, but a retry loop for at most two iterations total. 529 // Try first maybe with FAST flag then try again without FAST flag if that fails. 530 // Exits loop normally via a return at the bottom, or with error via a break. 531 // The sp<> references will be dropped when re-entering scope. 532 // The lack of indentation is deliberate, to reduce code churn and ease merges. 533 for (;;) { 534 audio_config_base_t config = { 535 .sample_rate = mSampleRate, 536 .channel_mask = mChannelMask, 537 .format = mFormat 538 }; 539 status = AudioSystem::getInputForAttr(&mAttributes, &input, 540 mSessionId, 541 // FIXME compare to AudioTrack 542 mClientPid, 543 mClientUid, 544 &config, 545 mFlags, mSelectedDeviceId, &mPortId); 546 547 if (status != NO_ERROR || input == AUDIO_IO_HANDLE_NONE) { 548 ALOGE("Could not get audio input for session %d, record source %d, sample rate %u, " 549 "format %#x, channel mask %#x, flags %#x", 550 mSessionId, mAttributes.source, mSampleRate, mFormat, mChannelMask, mFlags); 551 return BAD_VALUE; 552 } 553 554 // Now that we have a reference to an I/O handle and have not yet handed it off to AudioFlinger, 555 // we must release it ourselves if anything goes wrong. 556 557#if 0 558 size_t afFrameCount; 559 status = AudioSystem::getFrameCount(input, &afFrameCount); 560 if (status != NO_ERROR) { 561 ALOGE("getFrameCount(input=%d) status %d", input, status); 562 break; 563 } 564#endif 565 566 uint32_t afSampleRate; 567 status = AudioSystem::getSamplingRate(input, &afSampleRate); 568 if (status != NO_ERROR) { 569 ALOGE("getSamplingRate(input=%d) status %d", input, status); 570 break; 571 } 572 if (mSampleRate == 0) { 573 mSampleRate = afSampleRate; 574 } 575 576 // Client can only express a preference for FAST. Server will perform additional tests. 577 if (mFlags & AUDIO_INPUT_FLAG_FAST) { 578 bool useCaseAllowed = 579 // either of these use cases: 580 // use case 1: callback transfer mode 581 (mTransfer == TRANSFER_CALLBACK) || 582 // use case 2: obtain/release mode 583 (mTransfer == TRANSFER_OBTAIN); 584 // sample rates must also match 585 bool fastAllowed = useCaseAllowed && (mSampleRate == afSampleRate); 586 if (!fastAllowed) { 587 ALOGW("AUDIO_INPUT_FLAG_FAST denied by client; transfer %d, " 588 "track %u Hz, input %u Hz", 589 mTransfer, mSampleRate, afSampleRate); 590 mFlags = (audio_input_flags_t) (mFlags & ~(AUDIO_INPUT_FLAG_FAST | 591 AUDIO_INPUT_FLAG_RAW)); 592 AudioSystem::releaseInput(input, mSessionId); 593 continue; // retry 594 } 595 } 596 597 // The notification frame count is the period between callbacks, as suggested by the client 598 // but moderated by the server. For record, the calculations are done entirely on server side. 599 size_t notificationFrames = mNotificationFramesReq; 600 size_t frameCount = mReqFrameCount; 601 602 audio_input_flags_t flags = mFlags; 603 604 pid_t tid = -1; 605 if (mFlags & AUDIO_INPUT_FLAG_FAST) { 606 if (mAudioRecordThread != 0) { 607 tid = mAudioRecordThread->getTid(); 608 } 609 } 610 611 size_t temp = frameCount; // temp may be replaced by a revised value of frameCount, 612 // but we will still need the original value also 613 audio_session_t originalSessionId = mSessionId; 614 615 sp<IMemory> iMem; // for cblk 616 sp<IMemory> bufferMem; 617 sp<IAudioRecord> record = audioFlinger->openRecord(input, 618 mSampleRate, 619 mFormat, 620 mChannelMask, 621 opPackageName, 622 &temp, 623 &flags, 624 mClientPid, 625 tid, 626 mClientUid, 627 &mSessionId, 628 ¬ificationFrames, 629 iMem, 630 bufferMem, 631 &status, 632 mPortId); 633 ALOGE_IF(originalSessionId != AUDIO_SESSION_ALLOCATE && mSessionId != originalSessionId, 634 "session ID changed from %d to %d", originalSessionId, mSessionId); 635 636 if (status != NO_ERROR) { 637 ALOGE("AudioFlinger could not create record track, status: %d", status); 638 break; 639 } 640 ALOG_ASSERT(record != 0); 641 642 // AudioFlinger now owns the reference to the I/O handle, 643 // so we are no longer responsible for releasing it. 644 645 mAwaitBoost = false; 646 if (mFlags & AUDIO_INPUT_FLAG_FAST) { 647 if (flags & AUDIO_INPUT_FLAG_FAST) { 648 ALOGI("AUDIO_INPUT_FLAG_FAST successful; frameCount %zu", frameCount); 649 mAwaitBoost = true; 650 } else { 651 ALOGW("AUDIO_INPUT_FLAG_FAST denied by server; frameCount %zu", frameCount); 652 mFlags = (audio_input_flags_t) (mFlags & ~(AUDIO_INPUT_FLAG_FAST | 653 AUDIO_INPUT_FLAG_RAW)); 654 continue; // retry 655 } 656 } 657 mFlags = flags; 658 659 if (iMem == 0) { 660 ALOGE("Could not get control block"); 661 return NO_INIT; 662 } 663 void *iMemPointer = iMem->pointer(); 664 if (iMemPointer == NULL) { 665 ALOGE("Could not get control block pointer"); 666 return NO_INIT; 667 } 668 audio_track_cblk_t* cblk = static_cast<audio_track_cblk_t*>(iMemPointer); 669 670 // Starting address of buffers in shared memory. 671 // The buffers are either immediately after the control block, 672 // or in a separate area at discretion of server. 673 void *buffers; 674 if (bufferMem == 0) { 675 buffers = cblk + 1; 676 } else { 677 buffers = bufferMem->pointer(); 678 if (buffers == NULL) { 679 ALOGE("Could not get buffer pointer"); 680 return NO_INIT; 681 } 682 } 683 684 // invariant that mAudioRecord != 0 is true only after set() returns successfully 685 if (mAudioRecord != 0) { 686 IInterface::asBinder(mAudioRecord)->unlinkToDeath(mDeathNotifier, this); 687 mDeathNotifier.clear(); 688 } 689 mAudioRecord = record; 690 mCblkMemory = iMem; 691 mBufferMemory = bufferMem; 692 IPCThreadState::self()->flushCommands(); 693 694 mCblk = cblk; 695 // note that temp is the (possibly revised) value of frameCount 696 if (temp < frameCount || (frameCount == 0 && temp == 0)) { 697 ALOGW("Requested frameCount %zu but received frameCount %zu", frameCount, temp); 698 } 699 frameCount = temp; 700 701 // Make sure that application is notified with sufficient margin before overrun. 702 // The computation is done on server side. 703 if (mNotificationFramesReq > 0 && notificationFrames != mNotificationFramesReq) { 704 ALOGW("Server adjusted notificationFrames from %u to %zu for frameCount %zu", 705 mNotificationFramesReq, notificationFrames, frameCount); 706 } 707 mNotificationFramesAct = (uint32_t) notificationFrames; 708 709 // We retain a copy of the I/O handle, but don't own the reference 710 mInput = input; 711 mRefreshRemaining = true; 712 713 mFrameCount = frameCount; 714 // If IAudioRecord is re-created, don't let the requested frameCount 715 // decrease. This can confuse clients that cache frameCount(). 716 if (frameCount > mReqFrameCount) { 717 mReqFrameCount = frameCount; 718 } 719 720 // update proxy 721 mProxy = new AudioRecordClientProxy(cblk, buffers, mFrameCount, mFrameSize); 722 mProxy->setEpoch(epoch); 723 mProxy->setMinimum(mNotificationFramesAct); 724 725 mDeathNotifier = new DeathNotifier(this); 726 IInterface::asBinder(mAudioRecord)->linkToDeath(mDeathNotifier, this); 727 728 if (mDeviceCallback != 0) { 729 AudioSystem::addAudioDeviceCallback(mDeviceCallback, mInput); 730 } 731 732 return NO_ERROR; 733 734 // End of retry loop. 735 // The lack of indentation is deliberate, to reduce code churn and ease merges. 736 } 737 738// Arrive here on error, via a break 739 AudioSystem::releaseInput(input, mSessionId); 740 if (status == NO_ERROR) { 741 status = NO_INIT; 742 } 743 return status; 744} 745 746status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, int32_t waitCount, size_t *nonContig) 747{ 748 if (audioBuffer == NULL) { 749 if (nonContig != NULL) { 750 *nonContig = 0; 751 } 752 return BAD_VALUE; 753 } 754 if (mTransfer != TRANSFER_OBTAIN) { 755 audioBuffer->frameCount = 0; 756 audioBuffer->size = 0; 757 audioBuffer->raw = NULL; 758 if (nonContig != NULL) { 759 *nonContig = 0; 760 } 761 return INVALID_OPERATION; 762 } 763 764 const struct timespec *requested; 765 struct timespec timeout; 766 if (waitCount == -1) { 767 requested = &ClientProxy::kForever; 768 } else if (waitCount == 0) { 769 requested = &ClientProxy::kNonBlocking; 770 } else if (waitCount > 0) { 771 long long ms = WAIT_PERIOD_MS * (long long) waitCount; 772 timeout.tv_sec = ms / 1000; 773 timeout.tv_nsec = (int) (ms % 1000) * 1000000; 774 requested = &timeout; 775 } else { 776 ALOGE("%s invalid waitCount %d", __func__, waitCount); 777 requested = NULL; 778 } 779 return obtainBuffer(audioBuffer, requested, NULL /*elapsed*/, nonContig); 780} 781 782status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, const struct timespec *requested, 783 struct timespec *elapsed, size_t *nonContig) 784{ 785 // previous and new IAudioRecord sequence numbers are used to detect track re-creation 786 uint32_t oldSequence = 0; 787 uint32_t newSequence; 788 789 Proxy::Buffer buffer; 790 status_t status = NO_ERROR; 791 792 static const int32_t kMaxTries = 5; 793 int32_t tryCounter = kMaxTries; 794 795 do { 796 // obtainBuffer() is called with mutex unlocked, so keep extra references to these fields to 797 // keep them from going away if another thread re-creates the track during obtainBuffer() 798 sp<AudioRecordClientProxy> proxy; 799 sp<IMemory> iMem; 800 sp<IMemory> bufferMem; 801 { 802 // start of lock scope 803 AutoMutex lock(mLock); 804 805 newSequence = mSequence; 806 // did previous obtainBuffer() fail due to media server death or voluntary invalidation? 807 if (status == DEAD_OBJECT) { 808 // re-create track, unless someone else has already done so 809 if (newSequence == oldSequence) { 810 status = restoreRecord_l("obtainBuffer"); 811 if (status != NO_ERROR) { 812 buffer.mFrameCount = 0; 813 buffer.mRaw = NULL; 814 buffer.mNonContig = 0; 815 break; 816 } 817 } 818 } 819 oldSequence = newSequence; 820 821 // Keep the extra references 822 proxy = mProxy; 823 iMem = mCblkMemory; 824 bufferMem = mBufferMemory; 825 826 // Non-blocking if track is stopped 827 if (!mActive) { 828 requested = &ClientProxy::kNonBlocking; 829 } 830 831 } // end of lock scope 832 833 buffer.mFrameCount = audioBuffer->frameCount; 834 // FIXME starts the requested timeout and elapsed over from scratch 835 status = proxy->obtainBuffer(&buffer, requested, elapsed); 836 837 } while ((status == DEAD_OBJECT) && (tryCounter-- > 0)); 838 839 audioBuffer->frameCount = buffer.mFrameCount; 840 audioBuffer->size = buffer.mFrameCount * mFrameSize; 841 audioBuffer->raw = buffer.mRaw; 842 if (nonContig != NULL) { 843 *nonContig = buffer.mNonContig; 844 } 845 return status; 846} 847 848void AudioRecord::releaseBuffer(const Buffer* audioBuffer) 849{ 850 // FIXME add error checking on mode, by adding an internal version 851 852 size_t stepCount = audioBuffer->size / mFrameSize; 853 if (stepCount == 0) { 854 return; 855 } 856 857 Proxy::Buffer buffer; 858 buffer.mFrameCount = stepCount; 859 buffer.mRaw = audioBuffer->raw; 860 861 AutoMutex lock(mLock); 862 mInOverrun = false; 863 mProxy->releaseBuffer(&buffer); 864 865 // the server does not automatically disable recorder on overrun, so no need to restart 866} 867 868audio_io_handle_t AudioRecord::getInputPrivate() const 869{ 870 AutoMutex lock(mLock); 871 return mInput; 872} 873 874// ------------------------------------------------------------------------- 875 876ssize_t AudioRecord::read(void* buffer, size_t userSize, bool blocking) 877{ 878 if (mTransfer != TRANSFER_SYNC) { 879 return INVALID_OPERATION; 880 } 881 882 if (ssize_t(userSize) < 0 || (buffer == NULL && userSize != 0)) { 883 // sanity-check. user is most-likely passing an error code, and it would 884 // make the return value ambiguous (actualSize vs error). 885 ALOGE("AudioRecord::read(buffer=%p, size=%zu (%zu)", buffer, userSize, userSize); 886 return BAD_VALUE; 887 } 888 889 ssize_t read = 0; 890 Buffer audioBuffer; 891 892 while (userSize >= mFrameSize) { 893 audioBuffer.frameCount = userSize / mFrameSize; 894 895 status_t err = obtainBuffer(&audioBuffer, 896 blocking ? &ClientProxy::kForever : &ClientProxy::kNonBlocking); 897 if (err < 0) { 898 if (read > 0) { 899 break; 900 } 901 if (err == TIMED_OUT || err == -EINTR) { 902 err = WOULD_BLOCK; 903 } 904 return ssize_t(err); 905 } 906 907 size_t bytesRead = audioBuffer.size; 908 memcpy(buffer, audioBuffer.i8, bytesRead); 909 buffer = ((char *) buffer) + bytesRead; 910 userSize -= bytesRead; 911 read += bytesRead; 912 913 releaseBuffer(&audioBuffer); 914 } 915 if (read > 0) { 916 mFramesRead += read / mFrameSize; 917 // mFramesReadTime = systemTime(SYSTEM_TIME_MONOTONIC); // not provided at this time. 918 } 919 return read; 920} 921 922// ------------------------------------------------------------------------- 923 924nsecs_t AudioRecord::processAudioBuffer() 925{ 926 mLock.lock(); 927 if (mAwaitBoost) { 928 mAwaitBoost = false; 929 mLock.unlock(); 930 static const int32_t kMaxTries = 5; 931 int32_t tryCounter = kMaxTries; 932 uint32_t pollUs = 10000; 933 do { 934 int policy = sched_getscheduler(0) & ~SCHED_RESET_ON_FORK; 935 if (policy == SCHED_FIFO || policy == SCHED_RR) { 936 break; 937 } 938 usleep(pollUs); 939 pollUs <<= 1; 940 } while (tryCounter-- > 0); 941 if (tryCounter < 0) { 942 ALOGE("did not receive expected priority boost on time"); 943 } 944 // Run again immediately 945 return 0; 946 } 947 948 // Can only reference mCblk while locked 949 int32_t flags = android_atomic_and(~CBLK_OVERRUN, &mCblk->mFlags); 950 951 // Check for track invalidation 952 if (flags & CBLK_INVALID) { 953 (void) restoreRecord_l("processAudioBuffer"); 954 mLock.unlock(); 955 // Run again immediately, but with a new IAudioRecord 956 return 0; 957 } 958 959 bool active = mActive; 960 961 // Manage overrun callback, must be done under lock to avoid race with releaseBuffer() 962 bool newOverrun = false; 963 if (flags & CBLK_OVERRUN) { 964 if (!mInOverrun) { 965 mInOverrun = true; 966 newOverrun = true; 967 } 968 } 969 970 // Get current position of server 971 Modulo<uint32_t> position(mProxy->getPosition()); 972 973 // Manage marker callback 974 bool markerReached = false; 975 Modulo<uint32_t> markerPosition(mMarkerPosition); 976 // FIXME fails for wraparound, need 64 bits 977 if (!mMarkerReached && markerPosition.value() > 0 && position >= markerPosition) { 978 mMarkerReached = markerReached = true; 979 } 980 981 // Determine the number of new position callback(s) that will be needed, while locked 982 size_t newPosCount = 0; 983 Modulo<uint32_t> newPosition(mNewPosition); 984 uint32_t updatePeriod = mUpdatePeriod; 985 // FIXME fails for wraparound, need 64 bits 986 if (updatePeriod > 0 && position >= newPosition) { 987 newPosCount = ((position - newPosition).value() / updatePeriod) + 1; 988 mNewPosition += updatePeriod * newPosCount; 989 } 990 991 // Cache other fields that will be needed soon 992 uint32_t notificationFrames = mNotificationFramesAct; 993 if (mRefreshRemaining) { 994 mRefreshRemaining = false; 995 mRemainingFrames = notificationFrames; 996 mRetryOnPartialBuffer = false; 997 } 998 size_t misalignment = mProxy->getMisalignment(); 999 uint32_t sequence = mSequence; 1000 1001 // These fields don't need to be cached, because they are assigned only by set(): 1002 // mTransfer, mCbf, mUserData, mSampleRate, mFrameSize 1003 1004 mLock.unlock(); 1005 1006 // perform callbacks while unlocked 1007 if (newOverrun) { 1008 mCbf(EVENT_OVERRUN, mUserData, NULL); 1009 } 1010 if (markerReached) { 1011 mCbf(EVENT_MARKER, mUserData, &markerPosition); 1012 } 1013 while (newPosCount > 0) { 1014 size_t temp = newPosition.value(); // FIXME size_t != uint32_t 1015 mCbf(EVENT_NEW_POS, mUserData, &temp); 1016 newPosition += updatePeriod; 1017 newPosCount--; 1018 } 1019 if (mObservedSequence != sequence) { 1020 mObservedSequence = sequence; 1021 mCbf(EVENT_NEW_IAUDIORECORD, mUserData, NULL); 1022 } 1023 1024 // if inactive, then don't run me again until re-started 1025 if (!active) { 1026 return NS_INACTIVE; 1027 } 1028 1029 // Compute the estimated time until the next timed event (position, markers) 1030 uint32_t minFrames = ~0; 1031 if (!markerReached && position < markerPosition) { 1032 minFrames = (markerPosition - position).value(); 1033 } 1034 if (updatePeriod > 0) { 1035 uint32_t remaining = (newPosition - position).value(); 1036 if (remaining < minFrames) { 1037 minFrames = remaining; 1038 } 1039 } 1040 1041 // If > 0, poll periodically to recover from a stuck server. A good value is 2. 1042 static const uint32_t kPoll = 0; 1043 if (kPoll > 0 && mTransfer == TRANSFER_CALLBACK && kPoll * notificationFrames < minFrames) { 1044 minFrames = kPoll * notificationFrames; 1045 } 1046 1047 // Convert frame units to time units 1048 nsecs_t ns = NS_WHENEVER; 1049 if (minFrames != (uint32_t) ~0) { 1050 // This "fudge factor" avoids soaking CPU, and compensates for late progress by server 1051 static const nsecs_t kFudgeNs = 10000000LL; // 10 ms 1052 ns = ((minFrames * 1000000000LL) / mSampleRate) + kFudgeNs; 1053 } 1054 1055 // If not supplying data by EVENT_MORE_DATA, then we're done 1056 if (mTransfer != TRANSFER_CALLBACK) { 1057 return ns; 1058 } 1059 1060 struct timespec timeout; 1061 const struct timespec *requested = &ClientProxy::kForever; 1062 if (ns != NS_WHENEVER) { 1063 timeout.tv_sec = ns / 1000000000LL; 1064 timeout.tv_nsec = ns % 1000000000LL; 1065 ALOGV("timeout %ld.%03d", timeout.tv_sec, (int) timeout.tv_nsec / 1000000); 1066 requested = &timeout; 1067 } 1068 1069 size_t readFrames = 0; 1070 while (mRemainingFrames > 0) { 1071 1072 Buffer audioBuffer; 1073 audioBuffer.frameCount = mRemainingFrames; 1074 size_t nonContig; 1075 status_t err = obtainBuffer(&audioBuffer, requested, NULL, &nonContig); 1076 LOG_ALWAYS_FATAL_IF((err != NO_ERROR) != (audioBuffer.frameCount == 0), 1077 "obtainBuffer() err=%d frameCount=%zu", err, audioBuffer.frameCount); 1078 requested = &ClientProxy::kNonBlocking; 1079 size_t avail = audioBuffer.frameCount + nonContig; 1080 ALOGV("obtainBuffer(%u) returned %zu = %zu + %zu err %d", 1081 mRemainingFrames, avail, audioBuffer.frameCount, nonContig, err); 1082 if (err != NO_ERROR) { 1083 if (err == TIMED_OUT || err == WOULD_BLOCK || err == -EINTR) { 1084 break; 1085 } 1086 ALOGE("Error %d obtaining an audio buffer, giving up.", err); 1087 return NS_NEVER; 1088 } 1089 1090 if (mRetryOnPartialBuffer) { 1091 mRetryOnPartialBuffer = false; 1092 if (avail < mRemainingFrames) { 1093 int64_t myns = ((mRemainingFrames - avail) * 1094 1100000000LL) / mSampleRate; 1095 if (ns < 0 || myns < ns) { 1096 ns = myns; 1097 } 1098 return ns; 1099 } 1100 } 1101 1102 size_t reqSize = audioBuffer.size; 1103 mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer); 1104 size_t readSize = audioBuffer.size; 1105 1106 // Sanity check on returned size 1107 if (ssize_t(readSize) < 0 || readSize > reqSize) { 1108 ALOGE("EVENT_MORE_DATA requested %zu bytes but callback returned %zd bytes", 1109 reqSize, ssize_t(readSize)); 1110 return NS_NEVER; 1111 } 1112 1113 if (readSize == 0) { 1114 // The callback is done consuming buffers 1115 // Keep this thread going to handle timed events and 1116 // still try to provide more data in intervals of WAIT_PERIOD_MS 1117 // but don't just loop and block the CPU, so wait 1118 return WAIT_PERIOD_MS * 1000000LL; 1119 } 1120 1121 size_t releasedFrames = readSize / mFrameSize; 1122 audioBuffer.frameCount = releasedFrames; 1123 mRemainingFrames -= releasedFrames; 1124 if (misalignment >= releasedFrames) { 1125 misalignment -= releasedFrames; 1126 } else { 1127 misalignment = 0; 1128 } 1129 1130 releaseBuffer(&audioBuffer); 1131 readFrames += releasedFrames; 1132 1133 // FIXME here is where we would repeat EVENT_MORE_DATA again on same advanced buffer 1134 // if callback doesn't like to accept the full chunk 1135 if (readSize < reqSize) { 1136 continue; 1137 } 1138 1139 // There could be enough non-contiguous frames available to satisfy the remaining request 1140 if (mRemainingFrames <= nonContig) { 1141 continue; 1142 } 1143 1144#if 0 1145 // This heuristic tries to collapse a series of EVENT_MORE_DATA that would total to a 1146 // sum <= notificationFrames. It replaces that series by at most two EVENT_MORE_DATA 1147 // that total to a sum == notificationFrames. 1148 if (0 < misalignment && misalignment <= mRemainingFrames) { 1149 mRemainingFrames = misalignment; 1150 return (mRemainingFrames * 1100000000LL) / mSampleRate; 1151 } 1152#endif 1153 1154 } 1155 if (readFrames > 0) { 1156 AutoMutex lock(mLock); 1157 mFramesRead += readFrames; 1158 // mFramesReadTime = systemTime(SYSTEM_TIME_MONOTONIC); // not provided at this time. 1159 } 1160 mRemainingFrames = notificationFrames; 1161 mRetryOnPartialBuffer = true; 1162 1163 // A lot has transpired since ns was calculated, so run again immediately and re-calculate 1164 return 0; 1165} 1166 1167status_t AudioRecord::restoreRecord_l(const char *from) 1168{ 1169 ALOGW("dead IAudioRecord, creating a new one from %s()", from); 1170 ++mSequence; 1171 1172 mFlags = mOrigFlags; 1173 1174 // if the new IAudioRecord is created, openRecord_l() will modify the 1175 // following member variables: mAudioRecord, mCblkMemory, mCblk, mBufferMemory. 1176 // It will also delete the strong references on previous IAudioRecord and IMemory 1177 Modulo<uint32_t> position(mProxy->getPosition()); 1178 mNewPosition = position + mUpdatePeriod; 1179 status_t result = openRecord_l(position, mOpPackageName); 1180 if (result == NO_ERROR) { 1181 if (mActive) { 1182 // callback thread or sync event hasn't changed 1183 // FIXME this fails if we have a new AudioFlinger instance 1184 result = mAudioRecord->start(AudioSystem::SYNC_EVENT_SAME, AUDIO_SESSION_NONE); 1185 } 1186 mFramesReadServerOffset = mFramesRead; // server resets to zero so we need an offset. 1187 } 1188 if (result != NO_ERROR) { 1189 ALOGW("restoreRecord_l() failed status %d", result); 1190 mActive = false; 1191 } 1192 1193 return result; 1194} 1195 1196status_t AudioRecord::addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback>& callback) 1197{ 1198 if (callback == 0) { 1199 ALOGW("%s adding NULL callback!", __FUNCTION__); 1200 return BAD_VALUE; 1201 } 1202 AutoMutex lock(mLock); 1203 if (mDeviceCallback == callback) { 1204 ALOGW("%s adding same callback!", __FUNCTION__); 1205 return INVALID_OPERATION; 1206 } 1207 status_t status = NO_ERROR; 1208 if (mInput != AUDIO_IO_HANDLE_NONE) { 1209 if (mDeviceCallback != 0) { 1210 ALOGW("%s callback already present!", __FUNCTION__); 1211 AudioSystem::removeAudioDeviceCallback(mDeviceCallback, mInput); 1212 } 1213 status = AudioSystem::addAudioDeviceCallback(callback, mInput); 1214 } 1215 mDeviceCallback = callback; 1216 return status; 1217} 1218 1219status_t AudioRecord::removeAudioDeviceCallback( 1220 const sp<AudioSystem::AudioDeviceCallback>& callback) 1221{ 1222 if (callback == 0) { 1223 ALOGW("%s removing NULL callback!", __FUNCTION__); 1224 return BAD_VALUE; 1225 } 1226 AutoMutex lock(mLock); 1227 if (mDeviceCallback != callback) { 1228 ALOGW("%s removing different callback!", __FUNCTION__); 1229 return INVALID_OPERATION; 1230 } 1231 if (mInput != AUDIO_IO_HANDLE_NONE) { 1232 AudioSystem::removeAudioDeviceCallback(mDeviceCallback, mInput); 1233 } 1234 mDeviceCallback = 0; 1235 return NO_ERROR; 1236} 1237 1238// ========================================================================= 1239 1240void AudioRecord::DeathNotifier::binderDied(const wp<IBinder>& who __unused) 1241{ 1242 sp<AudioRecord> audioRecord = mAudioRecord.promote(); 1243 if (audioRecord != 0) { 1244 AutoMutex lock(audioRecord->mLock); 1245 audioRecord->mProxy->binderDied(); 1246 } 1247} 1248 1249// ========================================================================= 1250 1251AudioRecord::AudioRecordThread::AudioRecordThread(AudioRecord& receiver, bool bCanCallJava) 1252 : Thread(bCanCallJava), mReceiver(receiver), mPaused(true), mPausedInt(false), mPausedNs(0LL), 1253 mIgnoreNextPausedInt(false) 1254{ 1255} 1256 1257AudioRecord::AudioRecordThread::~AudioRecordThread() 1258{ 1259} 1260 1261bool AudioRecord::AudioRecordThread::threadLoop() 1262{ 1263 { 1264 AutoMutex _l(mMyLock); 1265 if (mPaused) { 1266 mMyCond.wait(mMyLock); 1267 // caller will check for exitPending() 1268 return true; 1269 } 1270 if (mIgnoreNextPausedInt) { 1271 mIgnoreNextPausedInt = false; 1272 mPausedInt = false; 1273 } 1274 if (mPausedInt) { 1275 if (mPausedNs > 0) { 1276 (void) mMyCond.waitRelative(mMyLock, mPausedNs); 1277 } else { 1278 mMyCond.wait(mMyLock); 1279 } 1280 mPausedInt = false; 1281 return true; 1282 } 1283 } 1284 if (exitPending()) { 1285 return false; 1286 } 1287 nsecs_t ns = mReceiver.processAudioBuffer(); 1288 switch (ns) { 1289 case 0: 1290 return true; 1291 case NS_INACTIVE: 1292 pauseInternal(); 1293 return true; 1294 case NS_NEVER: 1295 return false; 1296 case NS_WHENEVER: 1297 // Event driven: call wake() when callback notifications conditions change. 1298 ns = INT64_MAX; 1299 // fall through 1300 default: 1301 LOG_ALWAYS_FATAL_IF(ns < 0, "processAudioBuffer() returned %" PRId64, ns); 1302 pauseInternal(ns); 1303 return true; 1304 } 1305} 1306 1307void AudioRecord::AudioRecordThread::requestExit() 1308{ 1309 // must be in this order to avoid a race condition 1310 Thread::requestExit(); 1311 resume(); 1312} 1313 1314void AudioRecord::AudioRecordThread::pause() 1315{ 1316 AutoMutex _l(mMyLock); 1317 mPaused = true; 1318} 1319 1320void AudioRecord::AudioRecordThread::resume() 1321{ 1322 AutoMutex _l(mMyLock); 1323 mIgnoreNextPausedInt = true; 1324 if (mPaused || mPausedInt) { 1325 mPaused = false; 1326 mPausedInt = false; 1327 mMyCond.signal(); 1328 } 1329} 1330 1331void AudioRecord::AudioRecordThread::wake() 1332{ 1333 AutoMutex _l(mMyLock); 1334 if (!mPaused) { 1335 // wake() might be called while servicing a callback - ignore the next 1336 // pause time and call processAudioBuffer. 1337 mIgnoreNextPausedInt = true; 1338 if (mPausedInt && mPausedNs > 0) { 1339 // audio record is active and internally paused with timeout. 1340 mPausedInt = false; 1341 mMyCond.signal(); 1342 } 1343 } 1344} 1345 1346void AudioRecord::AudioRecordThread::pauseInternal(nsecs_t ns) 1347{ 1348 AutoMutex _l(mMyLock); 1349 mPausedInt = true; 1350 mPausedNs = ns; 1351} 1352 1353// ------------------------------------------------------------------------- 1354 1355} // namespace android 1356