ToneGenerator.cpp revision 0f6500b61b7aaf3299eef8309c67ba2e86d2d065
1/* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17//#define LOG_NDEBUG 0 18#define LOG_TAG "ToneGenerator" 19 20#include <math.h> 21#include <utils/Log.h> 22#include <cutils/properties.h> 23#include "media/ToneGenerator.h" 24 25 26namespace android { 27 28 29// Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details) 30const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = { 31 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0}, 32 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 33 .repeatCnt = ToneGenerator::TONEGEN_INF, 34 .repeatSegment = 0 }, // TONE_DTMF_0 35 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 }, 36 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 37 .repeatCnt = ToneGenerator::TONEGEN_INF, 38 .repeatSegment = 0 }, // TONE_DTMF_1 39 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 }, 40 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 41 .repeatCnt = ToneGenerator::TONEGEN_INF, 42 .repeatSegment = 0 }, // TONE_DTMF_2 43 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 }, 44 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 45 .repeatCnt = ToneGenerator::TONEGEN_INF, 46 .repeatSegment = 0 }, // TONE_DTMF_3 47 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 }, 48 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 49 .repeatCnt = ToneGenerator::TONEGEN_INF, 50 .repeatSegment = 0 }, // TONE_DTMF_4 51 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 }, 52 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 53 .repeatCnt = ToneGenerator::TONEGEN_INF, 54 .repeatSegment = 0 }, // TONE_DTMF_5 55 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 }, 56 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 57 .repeatCnt = ToneGenerator::TONEGEN_INF, 58 .repeatSegment = 0 }, // TONE_DTMF_6 59 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 }, 60 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 61 .repeatCnt = ToneGenerator::TONEGEN_INF, 62 .repeatSegment = 0 }, // TONE_DTMF_7 63 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 }, 64 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 65 .repeatCnt = ToneGenerator::TONEGEN_INF, 66 .repeatSegment = 0 }, // TONE_DTMF_8 67 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 }, 68 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 69 .repeatCnt = ToneGenerator::TONEGEN_INF, 70 .repeatSegment = 0 }, // TONE_DTMF_9 71 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 }, 72 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 73 .repeatCnt = ToneGenerator::TONEGEN_INF, 74 .repeatSegment = 0 }, // TONE_DTMF_S 75 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 }, 76 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 77 .repeatCnt = ToneGenerator::TONEGEN_INF, 78 .repeatSegment = 0 }, // TONE_DTMF_P 79 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 }, 80 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 81 .repeatCnt = ToneGenerator::TONEGEN_INF, 82 .repeatSegment = 0 }, // TONE_DTMF_A 83 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 }, 84 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 85 .repeatCnt = ToneGenerator::TONEGEN_INF, 86 .repeatSegment = 0 }, // TONE_DTMF_B 87 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 }, 88 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 89 .repeatCnt = ToneGenerator::TONEGEN_INF, 90 .repeatSegment = 0 }, // TONE_DTMF_C 91 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 }, 92 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 93 .repeatCnt = ToneGenerator::TONEGEN_INF, 94 .repeatSegment = 0 }, // TONE_DTMF_D 95 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 }, 96 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 97 .repeatCnt = ToneGenerator::TONEGEN_INF, 98 .repeatSegment = 0 }, // TONE_SUP_DIAL 99 { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0}, 100 { .duration = 500, .waveFreq = { 0 }, 0, 0}, 101 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 102 .repeatCnt = ToneGenerator::TONEGEN_INF, 103 .repeatSegment = 0 }, // TONE_SUP_BUSY 104 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 105 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 106 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 107 .repeatCnt = ToneGenerator::TONEGEN_INF, 108 .repeatSegment = 0 }, // TONE_SUP_CONGESTION 109 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 110 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 111 .repeatCnt = 0, 112 .repeatSegment = 0 }, // TONE_SUP_RADIO_ACK 113 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0}, 114 { .duration = 200, .waveFreq = { 0 }, 0, 0}, 115 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 116 .repeatCnt = 2, 117 .repeatSegment = 0 }, // TONE_SUP_RADIO_NOTAVAIL 118 { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0}, 119 { .duration = 1000, .waveFreq = { 0 }, 0, 0}, 120 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 121 .repeatCnt = ToneGenerator::TONEGEN_INF, 122 .repeatSegment = 0 }, // TONE_SUP_ERROR 123 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 124 { .duration = 600, .waveFreq = { 0 }, 0, 0 }, 125 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 126 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 127 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 128 .repeatCnt = ToneGenerator::TONEGEN_INF, 129 .repeatSegment = 0 }, // TONE_SUP_CALL_WAITING 130 { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 }, 131 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 132 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 133 .repeatCnt = ToneGenerator::TONEGEN_INF, 134 .repeatSegment = 0 }, // TONE_SUP_RINGTONE 135 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 136 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 137 .repeatCnt = 0, 138 .repeatSegment = 0 }, // TONE_PROP_BEEP 139 { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 }, 140 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 141 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 142 .repeatCnt = 1, 143 .repeatSegment = 0 }, // TONE_PROP_ACK 144 { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 }, 145 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 146 .repeatCnt = 0, 147 .repeatSegment = 0 }, // TONE_PROP_NACK 148 { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 149 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 150 .repeatCnt = 0, 151 .repeatSegment = 0 }, // TONE_PROP_PROMPT 152 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 153 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 154 { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 155 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 156 .repeatCnt = 0, 157 .repeatSegment = 0 }, // TONE_PROP_BEEP2 158 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 159 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 160 { .duration = 0 , .waveFreq = { 0 }, 0, 0 }}, 161 .repeatCnt = ToneGenerator::TONEGEN_INF, 162 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT 163 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 164 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 165 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 166 .repeatCnt = 7, 167 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT_ABBREV 168 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 169 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 170 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 171 .repeatCnt = 7, 172 .repeatSegment = 0 }, // TONE_SUP_CONGESTION_ABBREV 173 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 }, 174 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 175 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 176 .repeatCnt = 2, 177 .repeatSegment = 0 }, // TONE_SUP_CONFIRM 178 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 }, 179 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 180 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 181 .repeatCnt = 3, 182 .repeatSegment = 0 }, // TONE_SUP_PIP 183 { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0}, 184 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 185 .repeatCnt = ToneGenerator::TONEGEN_INF, 186 .repeatSegment = 0 }, // TONE_CDMA_DIAL_TONE_LITE 187 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 }, 188 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 189 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 190 .repeatCnt = ToneGenerator::TONEGEN_INF, 191 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_USA_RINGBACK 192 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 193 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 194 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 195 .repeatCnt = ToneGenerator::TONEGEN_INF, 196 .repeatSegment = 0 }, // TONE_CDMA_INTERCEPT 197 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 198 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 199 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 200 .repeatCnt = 0, 201 .repeatSegment = 0 }, // TONE_CDMA_ABBR_INTERCEPT 202 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 203 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 204 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 205 .repeatCnt = ToneGenerator::TONEGEN_INF, 206 .repeatSegment = 0 }, // TONE_CDMA_REORDER 207 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 208 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 209 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 210 .repeatCnt = 7, 211 .repeatSegment = 0 }, // TONE_CDMA_ABBR_REORDER 212 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 }, 213 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 214 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 215 .repeatCnt = ToneGenerator::TONEGEN_INF, 216 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY 217 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 }, 218 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 219 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 220 .repeatCnt = 2, 221 .repeatSegment = 0 }, // TONE_CDMA_CONFIRM 222 { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 }, 223 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 224 .repeatCnt = 0, 225 .repeatSegment = 0 }, // TONE_CDMA_ANSWER 226 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 }, 227 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 228 .repeatCnt = 0, 229 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_CALLWAITING 230 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 }, 231 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 232 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 233 .repeatCnt = 3, 234 .repeatSegment = 0 }, // TONE_CDMA_PIP 235 236 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 237 { .duration = 64, .waveFreq = { 2556, 0}, 19, 0}, 238 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0}, 239 { .duration = 48, .waveFreq = { 2556, 0}, 0, 0}, 240 { .duration = 4000, .waveFreq = { 0 }, 0, 0}, 241 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 242 .repeatCnt = 0, 243 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL 244 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 245 { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 }, 246 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 247 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 248 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 249 { .duration = 64, .waveFreq = { 2556, 0}, 7, 4 }, 250 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 251 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 252 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 253 .repeatCnt = 0, 254 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP 255 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 256 { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 }, 257 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 }, 258 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 259 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 260 { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 }, 261 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 }, 262 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 263 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 264 .repeatCnt = 0, 265 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI 266 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 267 .repeatCnt = 0, 268 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3 269 { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 }, 270 { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 }, 271 { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 }, 272 { .duration = 0, .waveFreq = { 0 } , 0, 0 } }, 273 .repeatCnt = 0, 274 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING 275 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 276 .repeatCnt = 0, 277 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5 278 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 279 .repeatCnt = 0, 280 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6 281 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 282 .repeatCnt = 0, 283 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7 284 285 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 286 { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 }, 287 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 288 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 289 .repeatCnt = ToneGenerator::TONEGEN_INF, 290 .repeatSegment = 0 }, // TONE_CDMA_HIGH_L 291 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 292 { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 }, 293 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 294 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 295 .repeatCnt = ToneGenerator::TONEGEN_INF, 296 .repeatSegment = 0 }, // TONE_CDMA_MED_L 297 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 298 { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 }, 299 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 300 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 301 .repeatCnt = ToneGenerator::TONEGEN_INF, 302 .repeatSegment = 0 }, // TONE_CDMA_LOW_L 303 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 304 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 }, 305 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 306 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 307 .repeatCnt = ToneGenerator::TONEGEN_INF, 308 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS 309 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 310 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 }, 311 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 312 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 313 .repeatCnt = ToneGenerator::TONEGEN_INF, 314 .repeatSegment = 0 }, // TONE_CDMA_MED_SS 315 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 316 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 }, 317 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 318 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 319 .repeatCnt = ToneGenerator::TONEGEN_INF, 320 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS 321 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 322 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 323 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 324 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 325 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 326 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 327 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 328 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 }, 329 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 330 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 331 .repeatCnt = ToneGenerator::TONEGEN_INF, 332 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SSL 333 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 334 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 335 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 336 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 337 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 338 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 339 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 340 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 }, 341 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 342 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 343 .repeatCnt = ToneGenerator::TONEGEN_INF, 344 .repeatSegment = 0 }, // TONE_CDMA_MED_SSL 345 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 346 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 347 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 348 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 349 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 350 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 351 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 352 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 }, 353 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 354 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 355 .repeatCnt = ToneGenerator::TONEGEN_INF, 356 .repeatSegment = 0 }, // TONE_CDMA_LOW_SSL 357 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 358 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 }, 359 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 360 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 361 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 }, 362 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 363 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 364 .repeatCnt = ToneGenerator::TONEGEN_INF, 365 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS_2 366 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 367 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 }, 368 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 369 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 370 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 }, 371 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 372 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 373 .repeatCnt = ToneGenerator::TONEGEN_INF, 374 .repeatSegment = 0 }, // TONE_CDMA_MED_SS_2 375 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 376 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 }, 377 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 378 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 379 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 }, 380 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 381 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 382 .repeatCnt = ToneGenerator::TONEGEN_INF, 383 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS_2 384 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 385 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 }, 386 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 387 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 388 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 }, 389 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 390 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 391 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 }, 392 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 393 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 394 .repeatCnt = ToneGenerator::TONEGEN_INF, 395 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SLS 396 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 397 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 }, 398 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 399 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 400 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 }, 401 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 402 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 403 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 }, 404 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 405 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 406 .repeatCnt = ToneGenerator::TONEGEN_INF, 407 .repeatSegment = 0 }, // TONE_CDMA_MED_SLS 408 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 409 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 }, 410 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 411 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 412 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 }, 413 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 414 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 415 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 }, 416 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 417 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 418 .repeatCnt = ToneGenerator::TONEGEN_INF, 419 .repeatSegment = 0 }, // TONE_CDMA_LOW_SLS 420 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 421 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 }, 422 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 423 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 424 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 }, 425 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 426 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 427 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 }, 428 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 429 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 430 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 }, 431 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 432 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 433 .repeatCnt = ToneGenerator::TONEGEN_INF, 434 .repeatSegment = 0 }, // TONE_CDMA_HIGH_S_X4 435 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 436 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 }, 437 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 438 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 439 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 }, 440 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 441 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 442 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 }, 443 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 444 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 445 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 }, 446 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 447 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 448 .repeatCnt = ToneGenerator::TONEGEN_INF, 449 .repeatSegment = 0 }, // TONE_CDMA_MED_S_X4 450 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 451 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 }, 452 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 453 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 454 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 }, 455 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 456 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 457 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 }, 458 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 459 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 460 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 }, 461 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 462 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 463 .repeatCnt = ToneGenerator::TONEGEN_INF, 464 .repeatSegment = 0 }, // TONE_CDMA_LOW_S_X4 465 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 466 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 }, 467 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 468 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 469 .repeatCnt = ToneGenerator::TONEGEN_INF, 470 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_L 471 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 472 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 }, 473 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 474 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 475 .repeatCnt = ToneGenerator::TONEGEN_INF, 476 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_L 477 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 478 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 }, 479 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 480 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 481 .repeatCnt = ToneGenerator::TONEGEN_INF, 482 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_L 483 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 484 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 485 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 486 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 487 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 488 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 489 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 490 .repeatCnt = ToneGenerator::TONEGEN_INF, 491 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SS 492 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 493 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 494 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 495 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 496 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 497 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 498 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 499 .repeatCnt = ToneGenerator::TONEGEN_INF, 500 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SS 501 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 502 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 503 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 504 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 505 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 506 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 507 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 508 .repeatCnt = ToneGenerator::TONEGEN_INF, 509 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SS 510 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 511 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 512 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 513 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 514 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 515 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 516 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 517 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 }, 518 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 519 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 520 .repeatCnt = ToneGenerator::TONEGEN_INF, 521 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SSL 522 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 523 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 524 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 525 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 526 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 527 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 528 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 529 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 }, 530 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 531 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 532 .repeatCnt = ToneGenerator::TONEGEN_INF, 533 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SSL 534 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 535 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 536 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 537 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 538 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 539 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 540 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 541 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 }, 542 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 543 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 544 .repeatCnt = ToneGenerator::TONEGEN_INF, 545 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SSL 546 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 547 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 548 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 549 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 550 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 }, 551 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 552 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 553 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 }, 554 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 555 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 556 .repeatCnt = ToneGenerator::TONEGEN_INF, 557 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SLS 558 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 559 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 560 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 561 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 562 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 }, 563 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 564 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 565 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 }, 566 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 567 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 568 .repeatCnt = ToneGenerator::TONEGEN_INF, 569 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SLS 570 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 571 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 572 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 573 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 574 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 }, 575 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 576 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 577 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 }, 578 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 579 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 580 .repeatCnt = ToneGenerator::TONEGEN_INF, 581 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SLS 582 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 583 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 584 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 585 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 586 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 587 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 588 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 589 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 }, 590 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 591 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 592 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 }, 593 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 594 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 595 .repeatCnt = ToneGenerator::TONEGEN_INF, 596 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_S_X4 597 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 598 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 599 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 600 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 601 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 602 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 603 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 604 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 }, 605 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 606 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 607 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 }, 608 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 609 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 610 .repeatCnt = ToneGenerator::TONEGEN_INF, 611 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_S_X4 612 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 613 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 614 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 615 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 616 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 617 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 618 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 619 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 }, 620 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 621 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 622 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 }, 623 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 624 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 625 .repeatCnt = ToneGenerator::TONEGEN_INF, 626 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_S_X4 627 628 { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 629 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 630 { .duration = 62, .waveFreq = { 740, 0 }, 0, 0 }, 631 { .duration = 62, .waveFreq = { 622, 0 }, 0, 0 }, 632 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 633 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 634 .repeatCnt = 0, 635 .repeatSegment = 0 }, // TONE_CDMA_ALERT_NETWORK_LITE 636 { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 }, 637 { .duration = 62, .waveFreq = { 659, 0 }, 2, 0 }, 638 { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 }, 639 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 640 .repeatCnt = 0, 641 .repeatSegment = 0 }, // TONE_CDMA_ALERT_AUTOREDIAL_LITE 642 { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 }, 643 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 644 .repeatCnt = 0, 645 .repeatSegment = 0 }, // TONE_CDMA_ONE_MIN_BEEP 646 { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 }, 647 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 648 .repeatCnt = 0, 649 .repeatSegment = 0 }, // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE 650 { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 }, 651 { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 }, 652 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 653 .repeatCnt = 0, 654 .repeatSegment = 0 }, // TONE_CDMA_PRESSHOLDKEY_LITE 655 { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 }, 656 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 657 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 }, 658 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 659 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 660 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 661 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 }, 662 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 663 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 664 .repeatCnt = 0, 665 .repeatSegment = 0 }, // TONE_CDMA_ALERT_INCALL_LITE 666 { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 }, 667 { .duration = 10, .waveFreq = { 0 }, 2, 0 }, 668 { .duration = 4990, .waveFreq = { 0 }, 0, 0 }, 669 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 670 .repeatCnt = ToneGenerator::TONEGEN_INF, 671 .repeatSegment = 0 }, // TONE_CDMA_EMERGENCY_RINGBACK 672 { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 }, 673 { .duration = 125, .waveFreq = { 0 }, 0, 0 }, 674 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 675 .repeatCnt = 2, 676 .repeatSegment = 0 }, // TONE_CDMA_ALERT_CALL_GUARD 677 { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 }, 678 { .duration = 125, .waveFreq = { 370, 0 }, 0, 0 }, 679 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 680 .repeatCnt = 0, 681 .repeatSegment = 0 }, // TONE_CDMA_SOFT_ERROR_LITE 682 { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 }, 683 { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 }, 684 { .duration = 125, .waveFreq = { 784, 0 }, 0, 0 }, 685 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 686 .repeatCnt = 0, 687 .repeatSegment = 0 }, // TONE_CDMA_CALLDROP_LITE 688 689 { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 }, 690 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 691 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 692 .repeatCnt = 0, 693 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY_ONE_SHOT 694 { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 }, 695 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 696 .repeatCnt = 0, 697 .repeatSegment = 0 }, // TONE_CDMA_ABBR_ALERT 698 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 699 .repeatCnt = 0, 700 .repeatSegment = 0 }, // TONE_CDMA_SIGNAL_OFF 701 702 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 }, 703 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 704 .repeatCnt = ToneGenerator::TONEGEN_INF, 705 .repeatSegment = 0 }, // TONE_ANSI_DIAL 706 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 }, 707 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 708 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 709 .repeatCnt = ToneGenerator::TONEGEN_INF, 710 .repeatSegment = 0 }, // TONE_ANSI_BUSY 711 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 712 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 713 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 714 .repeatCnt = ToneGenerator::TONEGEN_INF, 715 .repeatSegment = 0 }, // TONE_ANSI_CONGESTION 716 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 }, 717 { .duration = 9700, .waveFreq = { 0 }, 0, 0 }, 718 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 }, 719 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 720 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 }, 721 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 722 .repeatCnt = ToneGenerator::TONEGEN_INF, 723 .repeatSegment = 1 }, // TONE_ANSI_CALL_WAITING 724 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 }, 725 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 726 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 727 .repeatCnt = ToneGenerator::TONEGEN_INF, 728 .repeatSegment = 0 }, // TONE_ANSI_RINGTONE 729 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 }, 730 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 731 .repeatCnt = ToneGenerator::TONEGEN_INF, 732 .repeatSegment = 0 }, // TONE_JAPAN_DIAL 733 { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 }, 734 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 735 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 736 .repeatCnt = ToneGenerator::TONEGEN_INF, 737 .repeatSegment = 0 }, // TONE_JAPAN_BUSY 738 { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 }, 739 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 740 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 741 .repeatCnt = ToneGenerator::TONEGEN_INF, 742 .repeatSegment = 0 }, // TONE_JAPAN_RADIO_ACK 743 { .segments = { { .duration = 375, .waveFreq = { 400, 0 }, 0, 0 }, 744 { .duration = 375, .waveFreq = { 0 }, 0, 0 }, 745 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 746 .repeatCnt = ToneGenerator::TONEGEN_INF, 747 .repeatSegment = 0 }, // TONE_GB_BUSY 748 { .segments = { { .duration = 400, .waveFreq = { 400, 0 }, 0, 0 }, 749 { .duration = 350, .waveFreq = { 0 }, 0, 0 }, 750 { .duration = 225, .waveFreq = { 400, 0 }, 0, 0 }, 751 { .duration = 525, .waveFreq = { 0 }, 0, 0 }, 752 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 753 .repeatCnt = ToneGenerator::TONEGEN_INF, 754 .repeatSegment = 0 }, // TONE_GB_CONGESTION 755 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 756 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 757 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 758 { .duration = 2000, .waveFreq = { 0 }, 0, 0}, 759 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 760 .repeatCnt = ToneGenerator::TONEGEN_INF, 761 .repeatSegment = 0 }, // TONE_GB_RINGTONE 762 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 425, 450, 0 }, 0, 0 }, 763 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 764 .repeatCnt = ToneGenerator::TONEGEN_INF, 765 .repeatSegment = 0 }, // TONE_AUSTRALIA_DIAL 766 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 767 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 768 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 769 { .duration = 2000, .waveFreq = { 0 }, 0, 0}, 770 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 771 .repeatCnt = ToneGenerator::TONEGEN_INF, 772 .repeatSegment = 0 }, // TONE_AUSTRALIA_RINGTONE 773 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 }, 774 { .duration = 375, .waveFreq = { 0 }, 0, 0 }, 775 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 776 .repeatCnt = ToneGenerator::TONEGEN_INF, 777 .repeatSegment = 0 }, // TONE_AUSTRALIA_BUSY 778 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 779 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 780 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 781 { .duration = 4400, .waveFreq = { 0 }, 0, 0 }, 782 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 783 .repeatCnt = ToneGenerator::TONEGEN_INF, 784 .repeatSegment = 0 }, // TONE_AUSTRALIA_CALL_WAITING 785 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 }, 786 { .duration = 375, .waveFreq = { 0 }, 0, 0 }, 787 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 788 .repeatCnt = ToneGenerator::TONEGEN_INF, 789 .repeatSegment = 0 }, // TONE_AUSTRALIA_CONGESTION 790 { .segments = { { .duration = 750, .waveFreq = { 425, 0 }, 0, 0 }, 791 { .duration = 750, .waveFreq = { 0 }, 0, 0 }, 792 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 793 .repeatCnt = ToneGenerator::TONEGEN_INF, 794 .repeatSegment = 0 }, // TONE_SG_BUSY 795 { .segments = { { .duration = 400, .waveFreq = { 401, 425, 449, 0 }, 0, 0 }, 796 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 797 { .duration = 400, .waveFreq = { 401, 425, 449, 0 }, 0, 0 }, 798 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 799 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 800 .repeatCnt = ToneGenerator::TONEGEN_INF, 801 .repeatSegment = 0 }, // TONE_SG_RINGTONE 802}; 803 804// Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type 805// to actual tone for current region. 806const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = { 807 { // ANSI 808 TONE_ANSI_DIAL, // TONE_SUP_DIAL 809 TONE_ANSI_BUSY, // TONE_SUP_BUSY 810 TONE_ANSI_CONGESTION, // TONE_SUP_CONGESTION 811 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 812 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 813 TONE_SUP_ERROR, // TONE_SUP_ERROR 814 TONE_ANSI_CALL_WAITING, // TONE_SUP_CALL_WAITING 815 TONE_ANSI_RINGTONE // TONE_SUP_RINGTONE 816 }, 817 { // JAPAN 818 TONE_JAPAN_DIAL, // TONE_SUP_DIAL 819 TONE_JAPAN_BUSY, // TONE_SUP_BUSY 820 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION 821 TONE_JAPAN_RADIO_ACK, // TONE_SUP_RADIO_ACK 822 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 823 TONE_SUP_ERROR, // TONE_SUP_ERROR 824 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING 825 TONE_SUP_RINGTONE // TONE_SUP_RINGTONE 826 }, 827 { // GB 828 TONE_ANSI_DIAL, // TONE_SUP_DIAL 829 TONE_GB_BUSY, // TONE_SUP_BUSY 830 TONE_GB_CONGESTION, // TONE_SUP_CONGESTION 831 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 832 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 833 TONE_SUP_ERROR, // TONE_SUP_ERROR 834 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING 835 TONE_GB_RINGTONE // TONE_SUP_RINGTONE 836 }, 837 { // AUSTRALIA 838 TONE_AUSTRALIA_DIAL, // TONE_SUP_DIAL 839 TONE_AUSTRALIA_BUSY, // TONE_SUP_BUSY 840 TONE_AUSTRALIA_CONGESTION, // TONE_SUP_CONGESTION 841 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 842 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 843 TONE_SUP_ERROR, // TONE_SUP_ERROR 844 TONE_AUSTRALIA_CALL_WAITING,// TONE_SUP_CALL_WAITING 845 TONE_AUSTRALIA_RINGTONE // TONE_SUP_RINGTONE 846 }, 847 { // SINGAPORE 848 TONE_SUP_DIAL, // TONE_SUP_DIAL 849 TONE_SG_BUSY, // TONE_SUP_BUSY 850 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION 851 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 852 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 853 TONE_SUP_ERROR, // TONE_SUP_ERROR 854 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING 855 TONE_SG_RINGTONE // TONE_SUP_RINGTONE 856 } 857}; 858 859 860//////////////////////////////////////////////////////////////////////////////// 861// ToneGenerator class Implementation 862//////////////////////////////////////////////////////////////////////////////// 863 864 865//---------------------------------- public methods ---------------------------- 866 867 868//////////////////////////////////////////////////////////////////////////////// 869// 870// Method: ToneGenerator::ToneGenerator() 871// 872// Description: Constructor. Initializes the tone sequencer, intantiates required sine wave 873// generators, instantiates output audio track. 874// 875// Input: 876// streamType: Type of stream used for tone playback 877// volume: volume applied to tone (0.0 to 1.0) 878// 879// Output: 880// none 881// 882//////////////////////////////////////////////////////////////////////////////// 883ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) { 884 885 ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume); 886 887 mState = TONE_IDLE; 888 889 if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) { 890 ALOGE("Unable to marshal AudioFlinger"); 891 return; 892 } 893 mThreadCanCallJava = threadCanCallJava; 894 mStreamType = streamType; 895 mVolume = volume; 896 mpToneDesc = NULL; 897 mpNewToneDesc = NULL; 898 // Generate tone by chunks of 20 ms to keep cadencing precision 899 mProcessSize = (mSamplingRate * 20) / 1000; 900 901 char value[PROPERTY_VALUE_MAX]; 902 if (property_get("gsm.operator.iso-country", value, "") == 0) { 903 property_get("gsm.sim.operator.iso-country", value, ""); 904 } 905 if (strstr(value, "us") != NULL || 906 strstr(value, "ca") != NULL) { 907 mRegion = ANSI; 908 } else if (strstr(value, "jp") != NULL) { 909 mRegion = JAPAN; 910 } else if (strstr(value, "gb") != NULL) { 911 mRegion = GB; 912 } else if (strstr(value, "au") != NULL) { 913 mRegion = AUSTRALIA; 914 } else if (strstr(value, "sg") != NULL) { 915 mRegion = SINGAPORE; 916 } else { 917 mRegion = CEPT; 918 } 919 920 if (initAudioTrack()) { 921 ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000)); 922 } else { 923 ALOGV("!!!ToneGenerator INIT FAILED!!!"); 924 } 925} 926 927 928 929 930//////////////////////////////////////////////////////////////////////////////// 931// 932// Method: ToneGenerator::~ToneGenerator() 933// 934// Description: Destructor. Stop sound playback and delete audio track if 935// needed and delete sine wave generators. 936// 937// Input: 938// none 939// 940// Output: 941// none 942// 943//////////////////////////////////////////////////////////////////////////////// 944ToneGenerator::~ToneGenerator() { 945 ALOGV("ToneGenerator destructor"); 946 947 if (mpAudioTrack != 0) { 948 stopTone(); 949 ALOGV("Delete Track: %p", mpAudioTrack.get()); 950 mpAudioTrack.clear(); 951 } 952 clearWaveGens(); 953} 954 955//////////////////////////////////////////////////////////////////////////////// 956// 957// Method: ToneGenerator::startTone() 958// 959// Description: Starts tone playback. 960// 961// Input: 962// toneType: Type of tone generated (values in enum tone_type) 963// durationMs: The tone duration in milliseconds. If the tone is limited in time by definition, 964// the actual duration will be the minimum of durationMs and the defined tone duration. 965// Ommiting or setting durationMs to -1 does not limit tone duration. 966// 967// Output: 968// none 969// 970//////////////////////////////////////////////////////////////////////////////// 971bool ToneGenerator::startTone(tone_type toneType, int durationMs) { 972 bool lResult = false; 973 status_t lStatus; 974 975 if ((toneType < 0) || (toneType >= NUM_TONES)) 976 return lResult; 977 978 toneType = getToneForRegion(toneType); 979 if (toneType == TONE_CDMA_SIGNAL_OFF) { 980 return true; 981 } 982 983 if (mState == TONE_IDLE) { 984 ALOGV("startTone: try to re-init AudioTrack"); 985 if (!initAudioTrack()) { 986 return lResult; 987 } 988 } 989 990 ALOGV("startTone"); 991 992 mLock.lock(); 993 994 // Get descriptor for requested tone 995 mpNewToneDesc = &sToneDescriptors[toneType]; 996 997 mDurationMs = durationMs; 998 999 if (mState == TONE_STOPPED) { 1000 ALOGV("Start waiting for previous tone to stop"); 1001 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 1002 if (lStatus != NO_ERROR) { 1003 ALOGE("--- start wait for stop timed out, status %d", lStatus); 1004 mState = TONE_IDLE; 1005 mLock.unlock(); 1006 return lResult; 1007 } 1008 } 1009 1010 if (mState == TONE_INIT) { 1011 if (prepareWave()) { 1012 ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000)); 1013 lResult = true; 1014 mState = TONE_STARTING; 1015 if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) { 1016 mStartTime.tv_sec = 0; 1017 } 1018 mLock.unlock(); 1019 mpAudioTrack->start(); 1020 mLock.lock(); 1021 if (mState == TONE_STARTING) { 1022 ALOGV("Wait for start callback"); 1023 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 1024 if (lStatus != NO_ERROR) { 1025 ALOGE("--- Immediate start timed out, status %d", lStatus); 1026 mState = TONE_IDLE; 1027 lResult = false; 1028 } 1029 } 1030 } else { 1031 mState = TONE_IDLE; 1032 } 1033 } else { 1034 ALOGV("Delayed start"); 1035 mState = TONE_RESTARTING; 1036 mStartTime.tv_sec = 0; 1037 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 1038 if (lStatus == NO_ERROR) { 1039 if (mState != TONE_IDLE) { 1040 lResult = true; 1041 } 1042 ALOGV("cond received"); 1043 } else { 1044 ALOGE("--- Delayed start timed out, status %d", lStatus); 1045 mState = TONE_IDLE; 1046 } 1047 } 1048 mLock.unlock(); 1049 1050 ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000)); 1051 ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000)); 1052 1053 return lResult; 1054} 1055 1056//////////////////////////////////////////////////////////////////////////////// 1057// 1058// Method: ToneGenerator::stopTone() 1059// 1060// Description: Stops tone playback. 1061// 1062// Input: 1063// none 1064// 1065// Output: 1066// none 1067// 1068//////////////////////////////////////////////////////////////////////////////// 1069void ToneGenerator::stopTone() { 1070 ALOGV("stopTone"); 1071 1072 mLock.lock(); 1073 if (mState != TONE_IDLE && mState != TONE_INIT) { 1074 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { 1075 struct timespec stopTime; 1076 // If the start time is valid, make sure that the number of audio samples produced 1077 // corresponds at least to the time between the start and stop commands. 1078 // This is needed in case of cold start of the output stream. 1079 if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) { 1080 time_t sec = stopTime.tv_sec - mStartTime.tv_sec; 1081 long nsec = stopTime.tv_nsec - mStartTime.tv_nsec; 1082 if (nsec < 0) { 1083 --sec; 1084 nsec += 1000000000; 1085 } 1086 1087 if ((sec + 1) > ((long)(INT_MAX / mSamplingRate))) { 1088 mMaxSmp = sec * mSamplingRate; 1089 } else { 1090 // mSamplingRate is always > 1000 1091 sec = sec * 1000 + nsec / 1000000; // duration in milliseconds 1092 mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000); 1093 } 1094 ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp, mTotalSmp); 1095 } else { 1096 mState = TONE_STOPPING; 1097 } 1098 } 1099 ALOGV("waiting cond"); 1100 status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 1101 if (lStatus == NO_ERROR) { 1102 // If the tone was restarted exit now before calling clearWaveGens(); 1103 if (mState != TONE_INIT) { 1104 mLock.unlock(); 1105 return; 1106 } 1107 ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000)); 1108 } else { 1109 ALOGE("--- Stop timed out"); 1110 mState = TONE_IDLE; 1111 mpAudioTrack->stop(); 1112 } 1113 clearWaveGens(); 1114 } 1115 1116 mLock.unlock(); 1117} 1118 1119//---------------------------------- private methods --------------------------- 1120 1121 1122 1123 1124//////////////////////////////////////////////////////////////////////////////// 1125// 1126// Method: ToneGenerator::initAudioTrack() 1127// 1128// Description: Allocates and configures AudioTrack used for PCM output. 1129// 1130// Input: 1131// none 1132// 1133// Output: 1134// none 1135// 1136//////////////////////////////////////////////////////////////////////////////// 1137bool ToneGenerator::initAudioTrack() { 1138 // Open audio track in mono, PCM 16bit, default sampling rate. 1139 mpAudioTrack = new AudioTrack(); 1140 ALOGV("AudioTrack(%p) created", mpAudioTrack.get()); 1141 1142 const size_t frameCount = mProcessSize; 1143 status_t status = mpAudioTrack->set( 1144 mStreamType, 1145 0, // sampleRate 1146 AUDIO_FORMAT_PCM_16_BIT, 1147 AUDIO_CHANNEL_OUT_MONO, 1148 frameCount, 1149 AUDIO_OUTPUT_FLAG_FAST, 1150 audioCallback, 1151 this, // user 1152 0, // notificationFrames 1153 0, // sharedBuffer 1154 mThreadCanCallJava, 1155 AUDIO_SESSION_ALLOCATE, 1156 AudioTrack::TRANSFER_CALLBACK); 1157 1158 if (status != NO_ERROR) { 1159 ALOGE("AudioTrack(%p) set failed with error %d", mpAudioTrack.get(), status); 1160 mpAudioTrack.clear(); 1161 return false; 1162 } 1163 1164 mpAudioTrack->setVolume(mVolume); 1165 mState = TONE_INIT; 1166 return true; 1167} 1168 1169//////////////////////////////////////////////////////////////////////////////// 1170// 1171// Method: ToneGenerator::audioCallback() 1172// 1173// Description: AudioTrack callback implementation. Generates a block of 1174// PCM samples 1175// and manages tone generator sequencer: tones pulses, tone duration... 1176// 1177// Input: 1178// user reference (pointer to our ToneGenerator) 1179// info audio buffer descriptor 1180// 1181// Output: 1182// returned value: always true. 1183// 1184//////////////////////////////////////////////////////////////////////////////// 1185void ToneGenerator::audioCallback(int event, void* user, void *info) { 1186 1187 if (event != AudioTrack::EVENT_MORE_DATA) return; 1188 1189 AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info); 1190 ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user); 1191 short *lpOut = buffer->i16; 1192 unsigned int lNumSmp = buffer->size/sizeof(short); 1193 const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc; 1194 1195 if (buffer->size == 0) return; 1196 1197 1198 // Clear output buffer: WaveGenerator accumulates into lpOut buffer 1199 memset(lpOut, 0, buffer->size); 1200 1201 while (lNumSmp) { 1202 unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize; 1203 unsigned int lGenSmp; 1204 unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT; 1205 bool lSignal = false; 1206 1207 lpToneGen->mLock.lock(); 1208 1209 1210 // Update pcm frame count and end time (current time at the end of this process) 1211 lpToneGen->mTotalSmp += lReqSmp; 1212 1213 // Update tone gen state machine and select wave gen command 1214 switch (lpToneGen->mState) { 1215 case TONE_PLAYING: 1216 lWaveCmd = WaveGenerator::WAVEGEN_CONT; 1217 break; 1218 case TONE_STARTING: 1219 ALOGV("Starting Cbk"); 1220 1221 lWaveCmd = WaveGenerator::WAVEGEN_START; 1222 break; 1223 case TONE_STOPPING: 1224 case TONE_RESTARTING: 1225 ALOGV("Stop/restart Cbk"); 1226 1227 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1228 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below 1229 break; 1230 case TONE_STOPPED: 1231 ALOGV("Stopped Cbk"); 1232 goto audioCallback_EndLoop; 1233 default: 1234 ALOGV("Extra Cbk"); 1235 goto audioCallback_EndLoop; 1236 } 1237 1238 // Exit if tone sequence is over 1239 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 || 1240 lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) { 1241 if (lpToneGen->mState == TONE_PLAYING) { 1242 lpToneGen->mState = TONE_STOPPING; 1243 } 1244 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { 1245 goto audioCallback_EndLoop; 1246 } 1247 // fade out before stopping if maximum duration reached 1248 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1249 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below 1250 } 1251 1252 if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) { 1253 // Time to go to next sequence segment 1254 1255 ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000)); 1256 1257 lGenSmp = lReqSmp; 1258 1259 // If segment, ON -> OFF transition : ramp volume down 1260 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { 1261 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1262 unsigned int lFreqIdx = 0; 1263 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; 1264 1265 while (lFrequency != 0) { 1266 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); 1267 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); 1268 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; 1269 } 1270 ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp); 1271 } 1272 1273 // check if we need to loop and loop for the reqd times 1274 if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { 1275 if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { 1276 ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)", 1277 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1278 lpToneGen->mLoopCounter, 1279 lpToneGen->mCurSegment); 1280 lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx; 1281 ++lpToneGen->mLoopCounter; 1282 } else { 1283 // completed loop. go to next segment 1284 lpToneGen->mLoopCounter = 0; 1285 lpToneGen->mCurSegment++; 1286 ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)", 1287 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1288 lpToneGen->mLoopCounter, 1289 lpToneGen->mCurSegment); 1290 } 1291 } else { 1292 lpToneGen->mCurSegment++; 1293 ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)", 1294 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1295 lpToneGen->mLoopCounter, 1296 lpToneGen->mCurSegment); 1297 1298 } 1299 1300 // Handle loop if last segment reached 1301 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { 1302 ALOGV("Last Seg: %d", lpToneGen->mCurSegment); 1303 1304 // Pre increment loop count and restart if total count not reached. Stop sequence otherwise 1305 if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) { 1306 ALOGV("Repeating Count: %d", lpToneGen->mCurCount); 1307 1308 lpToneGen->mCurSegment = lpToneDesc->repeatSegment; 1309 if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) { 1310 lWaveCmd = WaveGenerator::WAVEGEN_START; 1311 } 1312 1313 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment, 1314 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); 1315 1316 } else { 1317 lGenSmp = 0; 1318 ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000)); 1319 } 1320 } else { 1321 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment, 1322 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); 1323 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { 1324 // If next segment is not silent, OFF -> ON transition : reset wave generator 1325 lWaveCmd = WaveGenerator::WAVEGEN_START; 1326 1327 ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp); 1328 } else { 1329 lGenSmp = 0; 1330 } 1331 } 1332 1333 // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more 1334 lpToneGen->mNextSegSmp 1335 += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000; 1336 1337 } else { 1338 // Inside a segment keep tone ON or OFF 1339 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) { 1340 lGenSmp = 0; // If odd segment, tone is currently OFF 1341 } else { 1342 lGenSmp = lReqSmp; // If event segment, tone is currently ON 1343 } 1344 } 1345 1346 if (lGenSmp) { 1347 // If samples must be generated, call all active wave generators and acumulate waves in lpOut 1348 unsigned int lFreqIdx = 0; 1349 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; 1350 1351 while (lFrequency != 0) { 1352 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); 1353 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); 1354 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; 1355 } 1356 } 1357 1358 lNumSmp -= lReqSmp; 1359 lpOut += lReqSmp; 1360 1361audioCallback_EndLoop: 1362 1363 switch (lpToneGen->mState) { 1364 case TONE_RESTARTING: 1365 ALOGV("Cbk restarting track"); 1366 if (lpToneGen->prepareWave()) { 1367 lpToneGen->mState = TONE_STARTING; 1368 if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) { 1369 lpToneGen->mStartTime.tv_sec = 0; 1370 } 1371 // must reload lpToneDesc as prepareWave() may change mpToneDesc 1372 lpToneDesc = lpToneGen->mpToneDesc; 1373 } else { 1374 ALOGW("Cbk restarting prepareWave() failed"); 1375 lpToneGen->mState = TONE_IDLE; 1376 lpToneGen->mpAudioTrack->stop(); 1377 // Force loop exit 1378 lNumSmp = 0; 1379 } 1380 lSignal = true; 1381 break; 1382 case TONE_STOPPING: 1383 ALOGV("Cbk Stopping"); 1384 lpToneGen->mState = TONE_STOPPED; 1385 // Force loop exit 1386 lNumSmp = 0; 1387 break; 1388 case TONE_STOPPED: 1389 lpToneGen->mState = TONE_INIT; 1390 ALOGV("Cbk Stopped track"); 1391 lpToneGen->mpAudioTrack->stop(); 1392 // Force loop exit 1393 lNumSmp = 0; 1394 buffer->size = 0; 1395 lSignal = true; 1396 break; 1397 case TONE_STARTING: 1398 ALOGV("Cbk starting track"); 1399 lpToneGen->mState = TONE_PLAYING; 1400 lSignal = true; 1401 break; 1402 case TONE_PLAYING: 1403 break; 1404 default: 1405 // Force loop exit 1406 lNumSmp = 0; 1407 buffer->size = 0; 1408 break; 1409 } 1410 1411 if (lSignal) 1412 lpToneGen->mWaitCbkCond.broadcast(); 1413 lpToneGen->mLock.unlock(); 1414 } 1415} 1416 1417 1418//////////////////////////////////////////////////////////////////////////////// 1419// 1420// Method: ToneGenerator::prepareWave() 1421// 1422// Description: Prepare wave generators and reset tone sequencer state machine. 1423// mpNewToneDesc must have been initialized before calling this function. 1424// Input: 1425// none 1426// 1427// Output: 1428// returned value: true if wave generators have been created, false otherwise 1429// 1430//////////////////////////////////////////////////////////////////////////////// 1431bool ToneGenerator::prepareWave() { 1432 unsigned int segmentIdx = 0; 1433 1434 if (mpNewToneDesc == NULL) { 1435 return false; 1436 } 1437 1438 // Remove existing wave generators if any 1439 clearWaveGens(); 1440 1441 mpToneDesc = mpNewToneDesc; 1442 1443 if (mDurationMs == -1) { 1444 mMaxSmp = TONEGEN_INF; 1445 } else { 1446 if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) { 1447 mMaxSmp = (mDurationMs / 1000) * mSamplingRate; 1448 } else { 1449 mMaxSmp = (mDurationMs * mSamplingRate) / 1000; 1450 } 1451 ALOGV("prepareWave, duration limited to %d ms", mDurationMs); 1452 } 1453 1454 while (mpToneDesc->segments[segmentIdx].duration) { 1455 // Get total number of sine waves: needed to adapt sine wave gain. 1456 unsigned int lNumWaves = numWaves(segmentIdx); 1457 unsigned int freqIdx = 0; 1458 unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx]; 1459 while (frequency) { 1460 // Instantiate a wave generator if ot already done for this frequency 1461 if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) { 1462 ToneGenerator::WaveGenerator *lpWaveGen = 1463 new ToneGenerator::WaveGenerator(mSamplingRate, 1464 frequency, 1465 TONEGEN_GAIN/lNumWaves); 1466 mWaveGens.add(frequency, lpWaveGen); 1467 } 1468 frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx]; 1469 } 1470 segmentIdx++; 1471 } 1472 1473 // Initialize tone sequencer 1474 mTotalSmp = 0; 1475 mCurSegment = 0; 1476 mCurCount = 0; 1477 mLoopCounter = 0; 1478 if (mpToneDesc->segments[0].duration == TONEGEN_INF) { 1479 mNextSegSmp = TONEGEN_INF; 1480 } else{ 1481 mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000; 1482 } 1483 1484 return true; 1485} 1486 1487 1488//////////////////////////////////////////////////////////////////////////////// 1489// 1490// Method: ToneGenerator::numWaves() 1491// 1492// Description: Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF). 1493// 1494// Input: 1495// segmentIdx tone segment index 1496// 1497// Output: 1498// returned value: nummber of sine waves 1499// 1500//////////////////////////////////////////////////////////////////////////////// 1501unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) { 1502 unsigned int lCnt = 0; 1503 1504 if (mpToneDesc->segments[segmentIdx].duration) { 1505 while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) { 1506 lCnt++; 1507 } 1508 lCnt++; 1509 } 1510 1511 return lCnt; 1512} 1513 1514 1515//////////////////////////////////////////////////////////////////////////////// 1516// 1517// Method: ToneGenerator::clearWaveGens() 1518// 1519// Description: Removes all wave generators. 1520// 1521// Input: 1522// none 1523// 1524// Output: 1525// none 1526// 1527//////////////////////////////////////////////////////////////////////////////// 1528void ToneGenerator::clearWaveGens() { 1529 ALOGV("Clearing mWaveGens:"); 1530 1531 for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) { 1532 delete mWaveGens.valueAt(lIdx); 1533 } 1534 mWaveGens.clear(); 1535} 1536 1537//////////////////////////////////////////////////////////////////////////////// 1538// 1539// Method: ToneGenerator::getToneForRegion() 1540// 1541// Description: Get correct ringtone type according to current region. 1542// The corrected ring tone type is the tone descriptor index in sToneDescriptors[]. 1543// 1544// Input: 1545// none 1546// 1547// Output: 1548// none 1549// 1550//////////////////////////////////////////////////////////////////////////////// 1551ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) { 1552 tone_type regionTone; 1553 1554 if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) { 1555 regionTone = toneType; 1556 } else { 1557 regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE]; 1558 } 1559 1560 ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone); 1561 1562 return regionTone; 1563} 1564 1565 1566//////////////////////////////////////////////////////////////////////////////// 1567// WaveGenerator::WaveGenerator class Implementation 1568//////////////////////////////////////////////////////////////////////////////// 1569 1570//---------------------------------- public methods ---------------------------- 1571 1572//////////////////////////////////////////////////////////////////////////////// 1573// 1574// Method: WaveGenerator::WaveGenerator() 1575// 1576// Description: Constructor. 1577// 1578// Input: 1579// samplingRate: Output sampling rate in Hz 1580// frequency: Frequency of the sine wave to generate in Hz 1581// volume: volume (0.0 to 1.0) 1582// 1583// Output: 1584// none 1585// 1586//////////////////////////////////////////////////////////////////////////////// 1587ToneGenerator::WaveGenerator::WaveGenerator(uint32_t samplingRate, 1588 unsigned short frequency, float volume) { 1589 double d0; 1590 double F_div_Fs; // frequency / samplingRate 1591 1592 F_div_Fs = frequency / (double)samplingRate; 1593 d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs); 1594 mS2_0 = (short)d0; 1595 mS1 = 0; 1596 mS2 = mS2_0; 1597 1598 mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP); 1599 // take some margin for amplitude fluctuation 1600 if (mAmplitude_Q15 > 32500) 1601 mAmplitude_Q15 = 32500; 1602 1603 d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos() 1604 if (d0 > 32767) 1605 d0 = 32767; 1606 mA1_Q14 = (short) d0; 1607 1608 ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d", 1609 mA1_Q14, mS2_0, mAmplitude_Q15); 1610} 1611 1612//////////////////////////////////////////////////////////////////////////////// 1613// 1614// Method: WaveGenerator::~WaveGenerator() 1615// 1616// Description: Destructor. 1617// 1618// Input: 1619// none 1620// 1621// Output: 1622// none 1623// 1624//////////////////////////////////////////////////////////////////////////////// 1625ToneGenerator::WaveGenerator::~WaveGenerator() { 1626} 1627 1628//////////////////////////////////////////////////////////////////////////////// 1629// 1630// Method: WaveGenerator::getSamples() 1631// 1632// Description: Generates count samples of a sine wave and accumulates 1633// result in outBuffer. 1634// 1635// Input: 1636// outBuffer: Output buffer where to accumulate samples. 1637// count: number of samples to produce. 1638// command: special action requested (see enum gen_command). 1639// 1640// Output: 1641// none 1642// 1643//////////////////////////////////////////////////////////////////////////////// 1644void ToneGenerator::WaveGenerator::getSamples(short *outBuffer, 1645 unsigned int count, unsigned int command) { 1646 long lS1, lS2; 1647 long lA1, lAmplitude; 1648 long Sample; // current sample 1649 1650 // init local 1651 if (command == WAVEGEN_START) { 1652 lS1 = (long)0; 1653 lS2 = (long)mS2_0; 1654 } else { 1655 lS1 = mS1; 1656 lS2 = mS2; 1657 } 1658 lA1 = (long)mA1_Q14; 1659 lAmplitude = (long)mAmplitude_Q15; 1660 1661 if (command == WAVEGEN_STOP) { 1662 lAmplitude <<= 16; 1663 if (count == 0) { 1664 return; 1665 } 1666 long dec = lAmplitude/count; 1667 // loop generation 1668 while (count) { 1669 count--; 1670 Sample = ((lA1 * lS1) >> S_Q14) - lS2; 1671 // shift delay 1672 lS2 = lS1; 1673 lS1 = Sample; 1674 Sample = ((lAmplitude>>16) * Sample) >> S_Q15; 1675 *(outBuffer++) += (short)Sample; // put result in buffer 1676 lAmplitude -= dec; 1677 } 1678 } else { 1679 // loop generation 1680 while (count) { 1681 count--; 1682 Sample = ((lA1 * lS1) >> S_Q14) - lS2; 1683 // shift delay 1684 lS2 = lS1; 1685 lS1 = Sample; 1686 Sample = (lAmplitude * Sample) >> S_Q15; 1687 *(outBuffer++) += (short)Sample; // put result in buffer 1688 } 1689 } 1690 1691 // save status 1692 mS1 = lS1; 1693 mS2 = lS2; 1694} 1695 1696} // end namespace android 1697