ToneGenerator.cpp revision 0f6500b61b7aaf3299eef8309c67ba2e86d2d065
1/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
18#define LOG_TAG "ToneGenerator"
19
20#include <math.h>
21#include <utils/Log.h>
22#include <cutils/properties.h>
23#include "media/ToneGenerator.h"
24
25
26namespace android {
27
28
29// Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details)
30const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = {
31        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0},
32                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
33          .repeatCnt = ToneGenerator::TONEGEN_INF,
34          .repeatSegment = 0 },                              // TONE_DTMF_0
35        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 },
36                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
37          .repeatCnt = ToneGenerator::TONEGEN_INF,
38          .repeatSegment = 0 },                              // TONE_DTMF_1
39        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 },
40                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
41          .repeatCnt = ToneGenerator::TONEGEN_INF,
42          .repeatSegment = 0 },                              // TONE_DTMF_2
43        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 },
44                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
45          .repeatCnt = ToneGenerator::TONEGEN_INF,
46          .repeatSegment = 0 },                              // TONE_DTMF_3
47        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 },
48                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
49          .repeatCnt = ToneGenerator::TONEGEN_INF,
50          .repeatSegment = 0 },                              // TONE_DTMF_4
51        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 },
52                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
53          .repeatCnt = ToneGenerator::TONEGEN_INF,
54          .repeatSegment = 0 },                              // TONE_DTMF_5
55        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 },
56                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
57          .repeatCnt = ToneGenerator::TONEGEN_INF,
58          .repeatSegment = 0 },                              // TONE_DTMF_6
59        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 },
60                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
61          .repeatCnt = ToneGenerator::TONEGEN_INF,
62          .repeatSegment = 0 },                              // TONE_DTMF_7
63        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 },
64                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
65          .repeatCnt = ToneGenerator::TONEGEN_INF,
66          .repeatSegment = 0 },                              // TONE_DTMF_8
67        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 },
68                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
69          .repeatCnt = ToneGenerator::TONEGEN_INF,
70          .repeatSegment = 0 },                              // TONE_DTMF_9
71        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 },
72                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
73          .repeatCnt = ToneGenerator::TONEGEN_INF,
74          .repeatSegment = 0 },                              // TONE_DTMF_S
75        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 },
76                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
77          .repeatCnt = ToneGenerator::TONEGEN_INF,
78          .repeatSegment = 0 },                              // TONE_DTMF_P
79        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 },
80                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
81          .repeatCnt = ToneGenerator::TONEGEN_INF,
82          .repeatSegment = 0 },                              // TONE_DTMF_A
83        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 },
84                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
85          .repeatCnt = ToneGenerator::TONEGEN_INF,
86          .repeatSegment = 0 },                             // TONE_DTMF_B
87        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 },
88                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
89          .repeatCnt = ToneGenerator::TONEGEN_INF,
90          .repeatSegment = 0 },                              // TONE_DTMF_C
91        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 },
92                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
93          .repeatCnt = ToneGenerator::TONEGEN_INF,
94          .repeatSegment = 0 },                              // TONE_DTMF_D
95        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 },
96                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
97          .repeatCnt = ToneGenerator::TONEGEN_INF,
98          .repeatSegment = 0 },                              // TONE_SUP_DIAL
99        { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0},
100                        { .duration = 500, .waveFreq = { 0 }, 0, 0},
101                           { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
102          .repeatCnt = ToneGenerator::TONEGEN_INF,
103          .repeatSegment = 0 },                              // TONE_SUP_BUSY
104        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
105                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
106                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
107          .repeatCnt = ToneGenerator::TONEGEN_INF,
108          .repeatSegment = 0 },                              // TONE_SUP_CONGESTION
109        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
110                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
111          .repeatCnt = 0,
112          .repeatSegment = 0 },                              // TONE_SUP_RADIO_ACK
113        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0},
114                        { .duration = 200, .waveFreq = { 0 }, 0, 0},
115                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
116          .repeatCnt = 2,
117          .repeatSegment = 0 },                              // TONE_SUP_RADIO_NOTAVAIL
118        { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0},
119                        { .duration = 1000, .waveFreq = { 0 }, 0, 0},
120                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
121          .repeatCnt = ToneGenerator::TONEGEN_INF,
122          .repeatSegment = 0 },                              // TONE_SUP_ERROR
123        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
124                        { .duration = 600, .waveFreq = { 0 }, 0, 0 },
125                        { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
126                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
127                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
128          .repeatCnt = ToneGenerator::TONEGEN_INF,
129          .repeatSegment = 0 },                              // TONE_SUP_CALL_WAITING
130        { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 },
131                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
132                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
133          .repeatCnt = ToneGenerator::TONEGEN_INF,
134          .repeatSegment = 0 },                              // TONE_SUP_RINGTONE
135        { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
136                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
137          .repeatCnt = 0,
138          .repeatSegment = 0 },                              // TONE_PROP_BEEP
139        { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 },
140                        { .duration = 100, .waveFreq = { 0 }, 0, 0  },
141                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
142          .repeatCnt = 1,
143          .repeatSegment = 0 },                              // TONE_PROP_ACK
144        { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 },
145                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
146          .repeatCnt = 0,
147          .repeatSegment = 0 },                              // TONE_PROP_NACK
148        { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 },
149                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
150          .repeatCnt = 0,
151          .repeatSegment = 0 },                              // TONE_PROP_PROMPT
152        { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
153                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
154                        { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
155                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
156          .repeatCnt = 0,
157          .repeatSegment = 0 },                             // TONE_PROP_BEEP2
158        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
159                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
160                        { .duration = 0 , .waveFreq = { 0 }, 0, 0 }},
161          .repeatCnt = ToneGenerator::TONEGEN_INF,
162          .repeatSegment = 0 },                              // TONE_SUP_INTERCEPT
163        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
164                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
165                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
166          .repeatCnt = 7,
167          .repeatSegment = 0 },                             // TONE_SUP_INTERCEPT_ABBREV
168        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
169                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
170                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
171          .repeatCnt = 7,
172          .repeatSegment = 0 },                             // TONE_SUP_CONGESTION_ABBREV
173        { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
174                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
175                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
176          .repeatCnt = 2,
177          .repeatSegment = 0 },                             // TONE_SUP_CONFIRM
178        { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
179                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
180                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
181          .repeatCnt = 3,
182          .repeatSegment = 0 },                              // TONE_SUP_PIP
183        { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0},
184                       { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
185          .repeatCnt = ToneGenerator::TONEGEN_INF,
186          .repeatSegment = 0 },                              // TONE_CDMA_DIAL_TONE_LITE
187        { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
188                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
189                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
190          .repeatCnt = ToneGenerator::TONEGEN_INF,
191          .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_USA_RINGBACK
192        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
193                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
194                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
195          .repeatCnt =  ToneGenerator::TONEGEN_INF,
196          .repeatSegment = 0 },                             // TONE_CDMA_INTERCEPT
197        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
198                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
199                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
200          .repeatCnt =  0,
201          .repeatSegment = 0 },                             // TONE_CDMA_ABBR_INTERCEPT
202        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
203                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
204                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
205          .repeatCnt = ToneGenerator::TONEGEN_INF,
206          .repeatSegment = 0 },                              // TONE_CDMA_REORDER
207        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
208                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
209                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
210          .repeatCnt = 7,
211          .repeatSegment = 0 },                              // TONE_CDMA_ABBR_REORDER
212        { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
213                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
214                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
215          .repeatCnt = ToneGenerator::TONEGEN_INF,
216          .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_BUSY
217        { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
218                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
219                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
220          .repeatCnt = 2,
221          .repeatSegment = 0 },                              // TONE_CDMA_CONFIRM
222        { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 },
223                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
224          .repeatCnt = 0,
225          .repeatSegment = 0 },                              // TONE_CDMA_ANSWER
226        { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
227                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
228          .repeatCnt = 0,
229          .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_CALLWAITING
230        { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
231                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
232                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
233          .repeatCnt = 3,
234          .repeatSegment = 0 },                              // TONE_CDMA_PIP
235
236        { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
237                        { .duration = 64, .waveFreq = { 2556, 0}, 19, 0},
238                        { .duration = 32, .waveFreq = { 2091, 0}, 0, 0},
239                        { .duration = 48, .waveFreq = { 2556, 0}, 0, 0},
240                        { .duration = 4000, .waveFreq = { 0 }, 0, 0},
241                        { .duration = 0,  .waveFreq = { 0 }, 0, 0}},
242          .repeatCnt = 0,
243          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL
244        { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
245                        { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 },
246                        { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
247                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
248                        { .duration = 32,  .waveFreq = { 2091, 0}, 0, 0 },
249                        { .duration = 64,  .waveFreq = { 2556, 0}, 7, 4 },
250                        { .duration = 32,  .waveFreq = { 2091, 0}, 0, 0 },
251                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
252                        { .duration = 0,    .waveFreq = { 0 }, 0, 0 } },
253          .repeatCnt = 0,
254          .repeatSegment = 0 },                              // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP
255        { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
256                        { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 },
257                        { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
258                        { .duration = 200, .waveFreq = { 0 },     0, 0 },
259                        { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
260                        { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 },
261                        { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
262                        { .duration = 200, .waveFreq = { 0 },     0, 0 },
263                        { .duration = 0,   .waveFreq = { 0 },     0, 0 } },
264          .repeatCnt = 0,
265          .repeatSegment = 0 },                            // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI
266        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
267          .repeatCnt = 0,
268          .repeatSegment = 0 },                            // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3
269        { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 },
270                        { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 },
271                        { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 },
272                        { .duration = 0,  .waveFreq = { 0 }      , 0, 0 } },
273          .repeatCnt = 0,
274          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING
275        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
276          .repeatCnt = 0,
277          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5
278        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
279          .repeatCnt = 0,
280          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6
281        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
282          .repeatCnt = 0,
283          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7
284
285        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
286                        { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 },
287                        { .duration = 4000, .waveFreq = { 0 },     0, 0 },
288                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
289          .repeatCnt = ToneGenerator::TONEGEN_INF,
290          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_L
291        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
292                        { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 },
293                        { .duration = 4000, .waveFreq = { 0 },     0, 0 },
294                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
295          .repeatCnt = ToneGenerator::TONEGEN_INF,
296          .repeatSegment = 0 },                           // TONE_CDMA_MED_L
297        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
298                        { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 },
299                        { .duration = 4000, .waveFreq = { 0 },     0, 0 },
300                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
301          .repeatCnt = ToneGenerator::TONEGEN_INF,
302          .repeatSegment = 0 },                           // TONE_CDMA_LOW_L
303        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
304                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 },
305                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
306                        { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
307          .repeatCnt = ToneGenerator::TONEGEN_INF,
308          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SS
309        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
310                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 },
311                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
312                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
313          .repeatCnt = ToneGenerator::TONEGEN_INF,
314          .repeatSegment = 0 },                           // TONE_CDMA_MED_SS
315        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
316                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 },
317                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
318                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
319          .repeatCnt = ToneGenerator::TONEGEN_INF,
320          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SS
321        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
322                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
323                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
324                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
325                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
326                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
327                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
328                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
329                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
330                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
331          .repeatCnt = ToneGenerator::TONEGEN_INF,
332          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SSL
333        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
334                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
335                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
336                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
337                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
338                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
339                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
340                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
341                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
342                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
343          .repeatCnt = ToneGenerator::TONEGEN_INF,
344          .repeatSegment = 0 },                           // TONE_CDMA_MED_SSL
345        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
346                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
347                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
348                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
349                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
350                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
351                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
352                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
353                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
354                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
355          .repeatCnt = ToneGenerator::TONEGEN_INF,
356          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SSL
357        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
358                          { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
359                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
360                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
361                        { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
362                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
363                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
364          .repeatCnt = ToneGenerator::TONEGEN_INF,
365          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SS_2
366        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
367                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
368                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
369                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
370                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
371                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
372                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
373          .repeatCnt = ToneGenerator::TONEGEN_INF,
374          .repeatSegment = 0 },                           // TONE_CDMA_MED_SS_2
375        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
376                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
377                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
378                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
379                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
380                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
381                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
382          .repeatCnt = ToneGenerator::TONEGEN_INF,
383          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SS_2
384        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
385                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
386                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
387                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
388                        { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
389                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
390                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
391                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
392                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
393                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
394          .repeatCnt = ToneGenerator::TONEGEN_INF,
395          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SLS
396        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
397                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
398                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
399                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
400                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
401                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
402                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
403                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
404                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
405                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
406          .repeatCnt = ToneGenerator::TONEGEN_INF,
407          .repeatSegment = 0 },                           // TONE_CDMA_MED_SLS
408        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
409                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
410                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
411                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
412                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
413                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
414                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
415                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
416                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
417                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
418          .repeatCnt = ToneGenerator::TONEGEN_INF,
419          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SLS
420        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
421                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
422                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
423                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
424                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 },
425                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
426                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
427                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
428                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
429                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
430                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 },
431                        { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
432                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
433          .repeatCnt = ToneGenerator::TONEGEN_INF,
434          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_S_X4
435        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
436                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
437                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
438                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
439                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 },
440                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
441                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
442                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
443                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
444                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
445                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 },
446                        { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
447                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
448          .repeatCnt = ToneGenerator::TONEGEN_INF,
449          .repeatSegment = 0 },                           // TONE_CDMA_MED_S_X4
450        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
451                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
452                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
453                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
454                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 },
455                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
456                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
457                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
458                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
459                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
460                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 },
461                        { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
462                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
463          .repeatCnt = ToneGenerator::TONEGEN_INF,
464          .repeatSegment = 0 },                           // TONE_CDMA_LOW_S_X4
465        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
466                        { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
467                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
468                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
469          .repeatCnt = ToneGenerator::TONEGEN_INF,
470          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_L
471        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
472                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
473                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
474                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
475          .repeatCnt = ToneGenerator::TONEGEN_INF,
476          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_L
477        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
478                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
479                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
480                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
481          .repeatCnt = ToneGenerator::TONEGEN_INF,
482          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_L
483        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
484                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
485                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
486                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
487                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
488                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
489                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
490          .repeatCnt = ToneGenerator::TONEGEN_INF,
491          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SS
492        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
493                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
494                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
495                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
496                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
497                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
498                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
499          .repeatCnt = ToneGenerator::TONEGEN_INF,
500          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SS
501        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
502                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
503                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
504                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
505                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
506                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
507                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
508          .repeatCnt = ToneGenerator::TONEGEN_INF,
509          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SS
510        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
511                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
512                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
513                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
514                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
515                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
516                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
517                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
518                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
519                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
520          .repeatCnt = ToneGenerator::TONEGEN_INF,
521          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SSL
522        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
523                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
524                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
525                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
526                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
527                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
528                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
529                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
530                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
531                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
532          .repeatCnt = ToneGenerator::TONEGEN_INF,
533          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SSL
534        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
535                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
536                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
537                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
538                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
539                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
540                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
541                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
542                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
543                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
544          .repeatCnt = ToneGenerator::TONEGEN_INF,
545          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SSL
546        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
547                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
548                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
549                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
550                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 },
551                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
552                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
553                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
554                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
555                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
556          .repeatCnt = ToneGenerator::TONEGEN_INF,
557          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SLS
558        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
559                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
560                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
561                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
562                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 },
563                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
564                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
565                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
566                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
567                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
568          .repeatCnt = ToneGenerator::TONEGEN_INF,
569          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SLS
570        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
571                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
572                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
573                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
574                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 },
575                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
576                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
577                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
578                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
579                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
580           .repeatCnt = ToneGenerator::TONEGEN_INF,
581          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SLS
582        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
583                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
584                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
585                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
586                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
587                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
588                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
589                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
590                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
591                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
592                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 },
593                        { .duration = 800, .waveFreq = { 0 }, 0, 0 },
594                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
595          .repeatCnt = ToneGenerator::TONEGEN_INF,
596          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_S_X4
597        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
598                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
599                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
600                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
601                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
602                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
603                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
604                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
605                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
606                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
607                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 },
608                        { .duration = 800, .waveFreq = { 0 }, 0, 0 },
609                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
610          .repeatCnt = ToneGenerator::TONEGEN_INF,
611          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_S_X4
612        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
613                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
614                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
615                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
616                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
617                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
618                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
619                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
620                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
621                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
622                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 },
623                        { .duration = 800, .waveFreq = { 0 }, 0, 0 },
624                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
625          .repeatCnt = ToneGenerator::TONEGEN_INF,
626          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_S_X4
627
628        { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
629                        { .duration = 62, .waveFreq = { 784, 0 },  0, 0 },
630                        { .duration = 62, .waveFreq = { 740, 0 },  0, 0 },
631                        { .duration = 62, .waveFreq = { 622, 0 },  0, 0 },
632                        { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
633                        { .duration = 0,  .waveFreq = { 0 },       0, 0 } },
634          .repeatCnt = 0,
635          .repeatSegment = 0 },                            // TONE_CDMA_ALERT_NETWORK_LITE
636        { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
637                        { .duration = 62, .waveFreq = { 659, 0 },  2, 0 },
638                        { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
639                        { .duration = 0,  .waveFreq = { 0 },       0, 0 } },
640          .repeatCnt = 0,
641          .repeatSegment = 0 },                            // TONE_CDMA_ALERT_AUTOREDIAL_LITE
642        { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 },
643                        { .duration = 0,   .waveFreq = { 0 },            0, 0 } },
644          .repeatCnt = 0,
645          .repeatSegment = 0 },                            // TONE_CDMA_ONE_MIN_BEEP
646        { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 },
647                        { .duration = 0,   .waveFreq = { 0 },            0, 0 } },
648          .repeatCnt = 0,
649          .repeatSegment = 0 },                            // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE
650        { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 },
651                        { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 },
652                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
653          .repeatCnt = 0,
654          .repeatSegment = 0 },                            // TONE_CDMA_PRESSHOLDKEY_LITE
655        { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 },
656                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
657                        { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
658                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
659                        { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
660                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
661                        { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
662                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
663                        { .duration = 0,  .waveFreq = { 0 },      0, 0 } },
664          .repeatCnt = 0,
665          .repeatSegment = 0 },                             // TONE_CDMA_ALERT_INCALL_LITE
666        { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 },
667                        { .duration = 10,  .waveFreq = { 0 },      2, 0 },
668                        { .duration = 4990, .waveFreq = { 0 },     0, 0 },
669                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
670          .repeatCnt = ToneGenerator::TONEGEN_INF,
671          .repeatSegment = 0 },                            // TONE_CDMA_EMERGENCY_RINGBACK
672        { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 },
673                        { .duration = 125, .waveFreq = { 0 },       0, 0 },
674                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
675          .repeatCnt = 2,
676          .repeatSegment = 0 },                            // TONE_CDMA_ALERT_CALL_GUARD
677        { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 },
678                        { .duration = 125, .waveFreq = { 370,  0 }, 0, 0 },
679                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
680          .repeatCnt = 0,
681          .repeatSegment = 0 },                            // TONE_CDMA_SOFT_ERROR_LITE
682        { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 },
683                        { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 },
684                        { .duration = 125, .waveFreq = { 784, 0 },  0, 0 },
685                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
686          .repeatCnt = 0,
687          .repeatSegment = 0 },                            // TONE_CDMA_CALLDROP_LITE
688
689        { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 },
690                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
691                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
692          .repeatCnt = 0,
693          .repeatSegment = 0 },                           // TONE_CDMA_NETWORK_BUSY_ONE_SHOT
694        { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 },
695                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
696          .repeatCnt = 0,
697          .repeatSegment = 0 },                           // TONE_CDMA_ABBR_ALERT
698          { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
699          .repeatCnt = 0,
700          .repeatSegment = 0 },                            // TONE_CDMA_SIGNAL_OFF
701
702        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 },
703                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
704          .repeatCnt = ToneGenerator::TONEGEN_INF,
705          .repeatSegment = 0 },                              // TONE_ANSI_DIAL
706        { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
707                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
708                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
709          .repeatCnt = ToneGenerator::TONEGEN_INF,
710          .repeatSegment = 0 },                              // TONE_ANSI_BUSY
711        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
712                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
713                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
714          .repeatCnt = ToneGenerator::TONEGEN_INF,
715          .repeatSegment = 0 },                              // TONE_ANSI_CONGESTION
716        { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
717                        { .duration = 9700, .waveFreq = { 0 }, 0, 0 },
718                        { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
719                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
720                        { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
721                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
722          .repeatCnt = ToneGenerator::TONEGEN_INF,
723          .repeatSegment = 1 },                              // TONE_ANSI_CALL_WAITING
724        { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
725                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
726                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
727          .repeatCnt = ToneGenerator::TONEGEN_INF,
728          .repeatSegment = 0 },                              // TONE_ANSI_RINGTONE
729        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 },
730                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
731          .repeatCnt = ToneGenerator::TONEGEN_INF,
732          .repeatSegment = 0 },                              // TONE_JAPAN_DIAL
733        { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 },
734                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
735                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
736          .repeatCnt = ToneGenerator::TONEGEN_INF,
737          .repeatSegment = 0 },                              // TONE_JAPAN_BUSY
738        { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 },
739                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
740                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
741          .repeatCnt = ToneGenerator::TONEGEN_INF,
742          .repeatSegment = 0 },                              // TONE_JAPAN_RADIO_ACK
743        { .segments = { { .duration = 375, .waveFreq = { 400, 0 }, 0, 0 },
744                        { .duration = 375, .waveFreq = { 0 }, 0, 0 },
745                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
746          .repeatCnt = ToneGenerator::TONEGEN_INF,
747          .repeatSegment = 0 },                              // TONE_GB_BUSY
748        { .segments = { { .duration = 400, .waveFreq = { 400, 0 }, 0, 0 },
749                        { .duration = 350, .waveFreq = { 0 }, 0, 0 },
750                        { .duration = 225, .waveFreq = { 400, 0 }, 0, 0 },
751                        { .duration = 525, .waveFreq = { 0 }, 0, 0 },
752                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
753          .repeatCnt = ToneGenerator::TONEGEN_INF,
754          .repeatSegment = 0 },                              // TONE_GB_CONGESTION
755        { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
756                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
757                        { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
758                        { .duration = 2000, .waveFreq = { 0 }, 0, 0},
759                        { .duration = 0, .waveFreq = { 0 }, 0, 0}},
760          .repeatCnt = ToneGenerator::TONEGEN_INF,
761          .repeatSegment = 0 },                              // TONE_GB_RINGTONE
762        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 425, 450, 0 }, 0, 0 },
763                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
764          .repeatCnt = ToneGenerator::TONEGEN_INF,
765          .repeatSegment = 0 },                              // TONE_AUSTRALIA_DIAL
766        { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
767                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
768                        { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
769                        { .duration = 2000, .waveFreq = { 0 }, 0, 0},
770                        { .duration = 0, .waveFreq = { 0 }, 0, 0}},
771          .repeatCnt = ToneGenerator::TONEGEN_INF,
772          .repeatSegment = 0 },                              // TONE_AUSTRALIA_RINGTONE
773        { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
774                        { .duration = 375, .waveFreq = { 0 }, 0, 0 },
775                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
776          .repeatCnt = ToneGenerator::TONEGEN_INF,
777          .repeatSegment = 0 },                              // TONE_AUSTRALIA_BUSY
778        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
779                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
780                        { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
781                        { .duration = 4400, .waveFreq = { 0 }, 0, 0 },
782                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
783          .repeatCnt = ToneGenerator::TONEGEN_INF,
784          .repeatSegment = 0 },                              // TONE_AUSTRALIA_CALL_WAITING
785        { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
786                        { .duration = 375, .waveFreq = { 0 }, 0, 0 },
787                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
788          .repeatCnt = ToneGenerator::TONEGEN_INF,
789          .repeatSegment = 0 },                              // TONE_AUSTRALIA_CONGESTION
790        { .segments = { { .duration = 750, .waveFreq = { 425, 0 }, 0, 0 },
791                        { .duration = 750, .waveFreq = { 0 }, 0, 0 },
792                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
793          .repeatCnt = ToneGenerator::TONEGEN_INF,
794          .repeatSegment = 0 },                              // TONE_SG_BUSY
795        { .segments = { { .duration = 400, .waveFreq = { 401, 425, 449, 0 }, 0, 0 },
796                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
797                        { .duration = 400, .waveFreq = { 401, 425, 449, 0 }, 0, 0 },
798                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
799                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
800          .repeatCnt = ToneGenerator::TONEGEN_INF,
801          .repeatSegment = 0 },                              // TONE_SG_RINGTONE
802};
803
804// Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type
805// to actual tone for current region.
806const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = {
807        {   // ANSI
808            TONE_ANSI_DIAL,             // TONE_SUP_DIAL
809            TONE_ANSI_BUSY,             // TONE_SUP_BUSY
810            TONE_ANSI_CONGESTION,       // TONE_SUP_CONGESTION
811            TONE_SUP_RADIO_ACK,         // TONE_SUP_RADIO_ACK
812            TONE_SUP_RADIO_NOTAVAIL,    // TONE_SUP_RADIO_NOTAVAIL
813            TONE_SUP_ERROR,             // TONE_SUP_ERROR
814            TONE_ANSI_CALL_WAITING,     // TONE_SUP_CALL_WAITING
815            TONE_ANSI_RINGTONE          // TONE_SUP_RINGTONE
816        },
817        {   // JAPAN
818            TONE_JAPAN_DIAL,             // TONE_SUP_DIAL
819            TONE_JAPAN_BUSY,             // TONE_SUP_BUSY
820            TONE_SUP_CONGESTION,         // TONE_SUP_CONGESTION
821            TONE_JAPAN_RADIO_ACK,        // TONE_SUP_RADIO_ACK
822            TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
823            TONE_SUP_ERROR,              // TONE_SUP_ERROR
824            TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
825            TONE_SUP_RINGTONE            // TONE_SUP_RINGTONE
826        },
827        {   // GB
828            TONE_ANSI_DIAL,              // TONE_SUP_DIAL
829            TONE_GB_BUSY,                // TONE_SUP_BUSY
830            TONE_GB_CONGESTION,          // TONE_SUP_CONGESTION
831            TONE_SUP_RADIO_ACK,          // TONE_SUP_RADIO_ACK
832            TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
833            TONE_SUP_ERROR,              // TONE_SUP_ERROR
834            TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
835            TONE_GB_RINGTONE             // TONE_SUP_RINGTONE
836        },
837        {   // AUSTRALIA
838            TONE_AUSTRALIA_DIAL,        // TONE_SUP_DIAL
839            TONE_AUSTRALIA_BUSY,        // TONE_SUP_BUSY
840            TONE_AUSTRALIA_CONGESTION,  // TONE_SUP_CONGESTION
841            TONE_SUP_RADIO_ACK,         // TONE_SUP_RADIO_ACK
842            TONE_SUP_RADIO_NOTAVAIL,    // TONE_SUP_RADIO_NOTAVAIL
843            TONE_SUP_ERROR,             // TONE_SUP_ERROR
844            TONE_AUSTRALIA_CALL_WAITING,// TONE_SUP_CALL_WAITING
845            TONE_AUSTRALIA_RINGTONE     // TONE_SUP_RINGTONE
846        },
847        {   // SINGAPORE
848            TONE_SUP_DIAL,               // TONE_SUP_DIAL
849            TONE_SG_BUSY,                // TONE_SUP_BUSY
850            TONE_SUP_CONGESTION,         // TONE_SUP_CONGESTION
851            TONE_SUP_RADIO_ACK,          // TONE_SUP_RADIO_ACK
852            TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
853            TONE_SUP_ERROR,              // TONE_SUP_ERROR
854            TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
855            TONE_SG_RINGTONE             // TONE_SUP_RINGTONE
856        }
857};
858
859
860////////////////////////////////////////////////////////////////////////////////
861//                           ToneGenerator class Implementation
862////////////////////////////////////////////////////////////////////////////////
863
864
865//---------------------------------- public methods ----------------------------
866
867
868////////////////////////////////////////////////////////////////////////////////
869//
870//    Method:        ToneGenerator::ToneGenerator()
871//
872//    Description:    Constructor. Initializes the tone sequencer, intantiates required sine wave
873//        generators, instantiates output audio track.
874//
875//    Input:
876//        streamType:        Type of stream used for tone playback
877//        volume:            volume applied to tone (0.0 to 1.0)
878//
879//    Output:
880//        none
881//
882////////////////////////////////////////////////////////////////////////////////
883ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) {
884
885    ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume);
886
887    mState = TONE_IDLE;
888
889    if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) {
890        ALOGE("Unable to marshal AudioFlinger");
891        return;
892    }
893    mThreadCanCallJava = threadCanCallJava;
894    mStreamType = streamType;
895    mVolume = volume;
896    mpToneDesc = NULL;
897    mpNewToneDesc = NULL;
898    // Generate tone by chunks of 20 ms to keep cadencing precision
899    mProcessSize = (mSamplingRate * 20) / 1000;
900
901    char value[PROPERTY_VALUE_MAX];
902    if (property_get("gsm.operator.iso-country", value, "") == 0) {
903        property_get("gsm.sim.operator.iso-country", value, "");
904    }
905    if (strstr(value, "us") != NULL ||
906        strstr(value, "ca") != NULL) {
907        mRegion = ANSI;
908    } else if (strstr(value, "jp") != NULL) {
909        mRegion = JAPAN;
910    } else if (strstr(value, "gb") != NULL) {
911        mRegion = GB;
912    } else if (strstr(value, "au") != NULL) {
913        mRegion = AUSTRALIA;
914    } else if (strstr(value, "sg") != NULL) {
915        mRegion = SINGAPORE;
916    } else {
917        mRegion = CEPT;
918    }
919
920    if (initAudioTrack()) {
921        ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000));
922    } else {
923        ALOGV("!!!ToneGenerator INIT FAILED!!!");
924    }
925}
926
927
928
929
930////////////////////////////////////////////////////////////////////////////////
931//
932//    Method:        ToneGenerator::~ToneGenerator()
933//
934//    Description:    Destructor. Stop sound playback and delete audio track if
935//      needed and delete sine wave generators.
936//
937//    Input:
938//        none
939//
940//    Output:
941//        none
942//
943////////////////////////////////////////////////////////////////////////////////
944ToneGenerator::~ToneGenerator() {
945    ALOGV("ToneGenerator destructor");
946
947    if (mpAudioTrack != 0) {
948        stopTone();
949        ALOGV("Delete Track: %p", mpAudioTrack.get());
950        mpAudioTrack.clear();
951    }
952    clearWaveGens();
953}
954
955////////////////////////////////////////////////////////////////////////////////
956//
957//    Method:        ToneGenerator::startTone()
958//
959//    Description:    Starts tone playback.
960//
961//    Input:
962//        toneType:        Type of tone generated (values in enum tone_type)
963//        durationMs:      The tone duration in milliseconds. If the tone is limited in time by definition,
964//              the actual duration will be the minimum of durationMs and the defined tone duration.
965//              Ommiting or setting durationMs to -1 does not limit tone duration.
966//
967//    Output:
968//        none
969//
970////////////////////////////////////////////////////////////////////////////////
971bool ToneGenerator::startTone(tone_type toneType, int durationMs) {
972    bool lResult = false;
973    status_t lStatus;
974
975    if ((toneType < 0) || (toneType >= NUM_TONES))
976        return lResult;
977
978    toneType = getToneForRegion(toneType);
979    if (toneType == TONE_CDMA_SIGNAL_OFF) {
980        return true;
981    }
982
983    if (mState == TONE_IDLE) {
984        ALOGV("startTone: try to re-init AudioTrack");
985        if (!initAudioTrack()) {
986            return lResult;
987        }
988    }
989
990    ALOGV("startTone");
991
992    mLock.lock();
993
994    // Get descriptor for requested tone
995    mpNewToneDesc = &sToneDescriptors[toneType];
996
997    mDurationMs = durationMs;
998
999    if (mState == TONE_STOPPED) {
1000        ALOGV("Start waiting for previous tone to stop");
1001        lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1002        if (lStatus != NO_ERROR) {
1003            ALOGE("--- start wait for stop timed out, status %d", lStatus);
1004            mState = TONE_IDLE;
1005            mLock.unlock();
1006            return lResult;
1007        }
1008    }
1009
1010    if (mState == TONE_INIT) {
1011        if (prepareWave()) {
1012            ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000));
1013            lResult = true;
1014            mState = TONE_STARTING;
1015            if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) {
1016                mStartTime.tv_sec = 0;
1017            }
1018            mLock.unlock();
1019            mpAudioTrack->start();
1020            mLock.lock();
1021            if (mState == TONE_STARTING) {
1022                ALOGV("Wait for start callback");
1023                lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1024                if (lStatus != NO_ERROR) {
1025                    ALOGE("--- Immediate start timed out, status %d", lStatus);
1026                    mState = TONE_IDLE;
1027                    lResult = false;
1028                }
1029            }
1030        } else {
1031            mState = TONE_IDLE;
1032        }
1033    } else {
1034        ALOGV("Delayed start");
1035        mState = TONE_RESTARTING;
1036        mStartTime.tv_sec = 0;
1037        lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1038        if (lStatus == NO_ERROR) {
1039            if (mState != TONE_IDLE) {
1040                lResult = true;
1041            }
1042            ALOGV("cond received");
1043        } else {
1044            ALOGE("--- Delayed start timed out, status %d", lStatus);
1045            mState = TONE_IDLE;
1046        }
1047    }
1048    mLock.unlock();
1049
1050    ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000));
1051    ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000));
1052
1053    return lResult;
1054}
1055
1056////////////////////////////////////////////////////////////////////////////////
1057//
1058//    Method:        ToneGenerator::stopTone()
1059//
1060//    Description:    Stops tone playback.
1061//
1062//    Input:
1063//        none
1064//
1065//    Output:
1066//        none
1067//
1068////////////////////////////////////////////////////////////////////////////////
1069void ToneGenerator::stopTone() {
1070    ALOGV("stopTone");
1071
1072    mLock.lock();
1073    if (mState != TONE_IDLE && mState != TONE_INIT) {
1074        if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
1075            struct timespec stopTime;
1076            // If the start time is valid, make sure that the number of audio samples produced
1077            // corresponds at least to the time between the start and stop commands.
1078            // This is needed in case of cold start of the output stream.
1079            if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) {
1080                time_t sec = stopTime.tv_sec - mStartTime.tv_sec;
1081                long nsec = stopTime.tv_nsec - mStartTime.tv_nsec;
1082                if (nsec < 0) {
1083                    --sec;
1084                    nsec += 1000000000;
1085                }
1086
1087                if ((sec + 1) > ((long)(INT_MAX / mSamplingRate))) {
1088                    mMaxSmp = sec * mSamplingRate;
1089                } else {
1090                    // mSamplingRate is always > 1000
1091                    sec = sec * 1000 + nsec / 1000000; // duration in milliseconds
1092                    mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000);
1093                }
1094                ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp,  mTotalSmp);
1095            } else {
1096                mState = TONE_STOPPING;
1097            }
1098        }
1099        ALOGV("waiting cond");
1100        status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1101        if (lStatus == NO_ERROR) {
1102            // If the tone was restarted exit now before calling clearWaveGens();
1103            if (mState != TONE_INIT) {
1104                mLock.unlock();
1105                return;
1106            }
1107            ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
1108        } else {
1109            ALOGE("--- Stop timed out");
1110            mState = TONE_IDLE;
1111            mpAudioTrack->stop();
1112        }
1113        clearWaveGens();
1114    }
1115
1116    mLock.unlock();
1117}
1118
1119//---------------------------------- private methods ---------------------------
1120
1121
1122
1123
1124////////////////////////////////////////////////////////////////////////////////
1125//
1126//    Method:        ToneGenerator::initAudioTrack()
1127//
1128//    Description:    Allocates and configures AudioTrack used for PCM output.
1129//
1130//    Input:
1131//        none
1132//
1133//    Output:
1134//        none
1135//
1136////////////////////////////////////////////////////////////////////////////////
1137bool ToneGenerator::initAudioTrack() {
1138    // Open audio track in mono, PCM 16bit, default sampling rate.
1139    mpAudioTrack = new AudioTrack();
1140    ALOGV("AudioTrack(%p) created", mpAudioTrack.get());
1141
1142    const size_t frameCount = mProcessSize;
1143    status_t status = mpAudioTrack->set(
1144            mStreamType,
1145            0,    // sampleRate
1146            AUDIO_FORMAT_PCM_16_BIT,
1147            AUDIO_CHANNEL_OUT_MONO,
1148            frameCount,
1149            AUDIO_OUTPUT_FLAG_FAST,
1150            audioCallback,
1151            this, // user
1152            0,    // notificationFrames
1153            0,    // sharedBuffer
1154            mThreadCanCallJava,
1155            AUDIO_SESSION_ALLOCATE,
1156            AudioTrack::TRANSFER_CALLBACK);
1157
1158    if (status != NO_ERROR) {
1159        ALOGE("AudioTrack(%p) set failed with error %d", mpAudioTrack.get(), status);
1160        mpAudioTrack.clear();
1161        return false;
1162    }
1163
1164    mpAudioTrack->setVolume(mVolume);
1165    mState = TONE_INIT;
1166    return true;
1167}
1168
1169////////////////////////////////////////////////////////////////////////////////
1170//
1171//    Method:        ToneGenerator::audioCallback()
1172//
1173//    Description:    AudioTrack callback implementation. Generates a block of
1174//        PCM samples
1175//        and manages tone generator sequencer: tones pulses, tone duration...
1176//
1177//    Input:
1178//        user    reference (pointer to our ToneGenerator)
1179//        info    audio buffer descriptor
1180//
1181//    Output:
1182//        returned value: always true.
1183//
1184////////////////////////////////////////////////////////////////////////////////
1185void ToneGenerator::audioCallback(int event, void* user, void *info) {
1186
1187    if (event != AudioTrack::EVENT_MORE_DATA) return;
1188
1189    AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info);
1190    ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user);
1191    short *lpOut = buffer->i16;
1192    unsigned int lNumSmp = buffer->size/sizeof(short);
1193    const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc;
1194
1195    if (buffer->size == 0) return;
1196
1197
1198    // Clear output buffer: WaveGenerator accumulates into lpOut buffer
1199    memset(lpOut, 0, buffer->size);
1200
1201    while (lNumSmp) {
1202        unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize;
1203        unsigned int lGenSmp;
1204        unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1205        bool lSignal = false;
1206
1207        lpToneGen->mLock.lock();
1208
1209
1210        // Update pcm frame count and end time (current time at the end of this process)
1211        lpToneGen->mTotalSmp += lReqSmp;
1212
1213        // Update tone gen state machine and select wave gen command
1214        switch (lpToneGen->mState) {
1215        case TONE_PLAYING:
1216            lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1217            break;
1218        case TONE_STARTING:
1219            ALOGV("Starting Cbk");
1220
1221            lWaveCmd = WaveGenerator::WAVEGEN_START;
1222            break;
1223        case TONE_STOPPING:
1224        case TONE_RESTARTING:
1225            ALOGV("Stop/restart Cbk");
1226
1227            lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1228            lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1229            break;
1230        case TONE_STOPPED:
1231            ALOGV("Stopped Cbk");
1232            goto audioCallback_EndLoop;
1233        default:
1234            ALOGV("Extra Cbk");
1235            goto audioCallback_EndLoop;
1236        }
1237
1238        // Exit if tone sequence is over
1239        if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 ||
1240            lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) {
1241            if (lpToneGen->mState == TONE_PLAYING) {
1242                lpToneGen->mState = TONE_STOPPING;
1243            }
1244            if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1245                goto audioCallback_EndLoop;
1246            }
1247            // fade out before stopping if maximum duration reached
1248            lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1249            lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1250        }
1251
1252        if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) {
1253            // Time to go to next sequence segment
1254
1255            ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000));
1256
1257            lGenSmp = lReqSmp;
1258
1259            // If segment,  ON -> OFF transition : ramp volume down
1260            if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1261                lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1262                unsigned int lFreqIdx = 0;
1263                unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1264
1265                while (lFrequency != 0) {
1266                    WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1267                    lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1268                    lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1269                }
1270                ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1271            }
1272
1273            // check if we need to loop and loop for the reqd times
1274            if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1275                if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1276                    ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1277                          lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1278                          lpToneGen->mLoopCounter,
1279                          lpToneGen->mCurSegment);
1280                    lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx;
1281                    ++lpToneGen->mLoopCounter;
1282                } else {
1283                    // completed loop. go to next segment
1284                    lpToneGen->mLoopCounter = 0;
1285                    lpToneGen->mCurSegment++;
1286                    ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1287                          lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1288                          lpToneGen->mLoopCounter,
1289                          lpToneGen->mCurSegment);
1290                }
1291            } else {
1292                lpToneGen->mCurSegment++;
1293                ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)",
1294                      lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1295                      lpToneGen->mLoopCounter,
1296                      lpToneGen->mCurSegment);
1297
1298            }
1299
1300            // Handle loop if last segment reached
1301            if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1302                ALOGV("Last Seg: %d", lpToneGen->mCurSegment);
1303
1304                // Pre increment loop count and restart if total count not reached. Stop sequence otherwise
1305                if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) {
1306                    ALOGV("Repeating Count: %d", lpToneGen->mCurCount);
1307
1308                    lpToneGen->mCurSegment = lpToneDesc->repeatSegment;
1309                    if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) {
1310                        lWaveCmd = WaveGenerator::WAVEGEN_START;
1311                    }
1312
1313                    ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
1314                            (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
1315
1316                } else {
1317                    lGenSmp = 0;
1318                    ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000));
1319                }
1320            } else {
1321                ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
1322                        (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
1323                if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1324                    // If next segment is not silent,  OFF -> ON transition : reset wave generator
1325                    lWaveCmd = WaveGenerator::WAVEGEN_START;
1326
1327                    ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1328                } else {
1329                    lGenSmp = 0;
1330                }
1331            }
1332
1333            // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more
1334            lpToneGen->mNextSegSmp
1335                    += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000;
1336
1337        } else {
1338            // Inside a segment keep tone ON or OFF
1339            if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) {
1340                lGenSmp = 0;  // If odd segment, tone is currently OFF
1341            } else {
1342                lGenSmp = lReqSmp;  // If event segment, tone is currently ON
1343            }
1344        }
1345
1346        if (lGenSmp) {
1347            // If samples must be generated, call all active wave generators and acumulate waves in lpOut
1348            unsigned int lFreqIdx = 0;
1349            unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1350
1351            while (lFrequency != 0) {
1352                WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1353                lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1354                lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1355            }
1356        }
1357
1358        lNumSmp -= lReqSmp;
1359        lpOut += lReqSmp;
1360
1361audioCallback_EndLoop:
1362
1363        switch (lpToneGen->mState) {
1364        case TONE_RESTARTING:
1365            ALOGV("Cbk restarting track");
1366            if (lpToneGen->prepareWave()) {
1367                lpToneGen->mState = TONE_STARTING;
1368                if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) {
1369                    lpToneGen->mStartTime.tv_sec = 0;
1370                }
1371                // must reload lpToneDesc as prepareWave() may change mpToneDesc
1372                lpToneDesc = lpToneGen->mpToneDesc;
1373            } else {
1374                ALOGW("Cbk restarting prepareWave() failed");
1375                lpToneGen->mState = TONE_IDLE;
1376                lpToneGen->mpAudioTrack->stop();
1377                // Force loop exit
1378                lNumSmp = 0;
1379            }
1380            lSignal = true;
1381            break;
1382        case TONE_STOPPING:
1383            ALOGV("Cbk Stopping");
1384            lpToneGen->mState = TONE_STOPPED;
1385            // Force loop exit
1386            lNumSmp = 0;
1387            break;
1388        case TONE_STOPPED:
1389            lpToneGen->mState = TONE_INIT;
1390            ALOGV("Cbk Stopped track");
1391            lpToneGen->mpAudioTrack->stop();
1392            // Force loop exit
1393            lNumSmp = 0;
1394            buffer->size = 0;
1395            lSignal = true;
1396            break;
1397        case TONE_STARTING:
1398            ALOGV("Cbk starting track");
1399            lpToneGen->mState = TONE_PLAYING;
1400            lSignal = true;
1401            break;
1402        case TONE_PLAYING:
1403            break;
1404        default:
1405            // Force loop exit
1406            lNumSmp = 0;
1407            buffer->size = 0;
1408            break;
1409        }
1410
1411        if (lSignal)
1412            lpToneGen->mWaitCbkCond.broadcast();
1413        lpToneGen->mLock.unlock();
1414    }
1415}
1416
1417
1418////////////////////////////////////////////////////////////////////////////////
1419//
1420//    Method:        ToneGenerator::prepareWave()
1421//
1422//    Description:    Prepare wave generators and reset tone sequencer state machine.
1423//      mpNewToneDesc must have been initialized before calling this function.
1424//    Input:
1425//        none
1426//
1427//    Output:
1428//        returned value:   true if wave generators have been created, false otherwise
1429//
1430////////////////////////////////////////////////////////////////////////////////
1431bool ToneGenerator::prepareWave() {
1432    unsigned int segmentIdx = 0;
1433
1434    if (mpNewToneDesc == NULL) {
1435        return false;
1436    }
1437
1438    // Remove existing wave generators if any
1439    clearWaveGens();
1440
1441    mpToneDesc = mpNewToneDesc;
1442
1443    if (mDurationMs == -1) {
1444        mMaxSmp = TONEGEN_INF;
1445    } else {
1446        if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) {
1447            mMaxSmp = (mDurationMs / 1000) * mSamplingRate;
1448        } else {
1449            mMaxSmp = (mDurationMs * mSamplingRate) / 1000;
1450        }
1451        ALOGV("prepareWave, duration limited to %d ms", mDurationMs);
1452    }
1453
1454    while (mpToneDesc->segments[segmentIdx].duration) {
1455        // Get total number of sine waves: needed to adapt sine wave gain.
1456        unsigned int lNumWaves = numWaves(segmentIdx);
1457        unsigned int freqIdx = 0;
1458        unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx];
1459        while (frequency) {
1460            // Instantiate a wave generator if  ot already done for this frequency
1461            if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) {
1462                ToneGenerator::WaveGenerator *lpWaveGen =
1463                        new ToneGenerator::WaveGenerator(mSamplingRate,
1464                                frequency,
1465                                TONEGEN_GAIN/lNumWaves);
1466                mWaveGens.add(frequency, lpWaveGen);
1467            }
1468            frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx];
1469        }
1470        segmentIdx++;
1471    }
1472
1473    // Initialize tone sequencer
1474    mTotalSmp = 0;
1475    mCurSegment = 0;
1476    mCurCount = 0;
1477    mLoopCounter = 0;
1478    if (mpToneDesc->segments[0].duration == TONEGEN_INF) {
1479        mNextSegSmp = TONEGEN_INF;
1480    } else{
1481        mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000;
1482    }
1483
1484    return true;
1485}
1486
1487
1488////////////////////////////////////////////////////////////////////////////////
1489//
1490//    Method:        ToneGenerator::numWaves()
1491//
1492//    Description:    Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF).
1493//
1494//    Input:
1495//        segmentIdx        tone segment index
1496//
1497//    Output:
1498//        returned value:    nummber of sine waves
1499//
1500////////////////////////////////////////////////////////////////////////////////
1501unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) {
1502    unsigned int lCnt = 0;
1503
1504    if (mpToneDesc->segments[segmentIdx].duration) {
1505        while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) {
1506            lCnt++;
1507        }
1508        lCnt++;
1509    }
1510
1511    return lCnt;
1512}
1513
1514
1515////////////////////////////////////////////////////////////////////////////////
1516//
1517//    Method:        ToneGenerator::clearWaveGens()
1518//
1519//    Description:    Removes all wave generators.
1520//
1521//    Input:
1522//        none
1523//
1524//    Output:
1525//        none
1526//
1527////////////////////////////////////////////////////////////////////////////////
1528void ToneGenerator::clearWaveGens() {
1529    ALOGV("Clearing mWaveGens:");
1530
1531    for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) {
1532        delete mWaveGens.valueAt(lIdx);
1533    }
1534    mWaveGens.clear();
1535}
1536
1537////////////////////////////////////////////////////////////////////////////////
1538//
1539//    Method:       ToneGenerator::getToneForRegion()
1540//
1541//    Description:  Get correct ringtone type according to current region.
1542//      The corrected ring tone type is the tone descriptor index in sToneDescriptors[].
1543//
1544//    Input:
1545//        none
1546//
1547//    Output:
1548//        none
1549//
1550////////////////////////////////////////////////////////////////////////////////
1551ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) {
1552    tone_type regionTone;
1553
1554    if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) {
1555        regionTone = toneType;
1556    } else {
1557        regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE];
1558    }
1559
1560    ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone);
1561
1562    return regionTone;
1563}
1564
1565
1566////////////////////////////////////////////////////////////////////////////////
1567//                WaveGenerator::WaveGenerator class    Implementation
1568////////////////////////////////////////////////////////////////////////////////
1569
1570//---------------------------------- public methods ----------------------------
1571
1572////////////////////////////////////////////////////////////////////////////////
1573//
1574//    Method:        WaveGenerator::WaveGenerator()
1575//
1576//    Description:    Constructor.
1577//
1578//    Input:
1579//        samplingRate:    Output sampling rate in Hz
1580//        frequency:       Frequency of the sine wave to generate in Hz
1581//        volume:          volume (0.0 to 1.0)
1582//
1583//    Output:
1584//        none
1585//
1586////////////////////////////////////////////////////////////////////////////////
1587ToneGenerator::WaveGenerator::WaveGenerator(uint32_t samplingRate,
1588        unsigned short frequency, float volume) {
1589    double d0;
1590    double F_div_Fs;  // frequency / samplingRate
1591
1592    F_div_Fs = frequency / (double)samplingRate;
1593    d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs);
1594    mS2_0 = (short)d0;
1595    mS1 = 0;
1596    mS2 = mS2_0;
1597
1598    mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP);
1599    // take some margin for amplitude fluctuation
1600    if (mAmplitude_Q15 > 32500)
1601        mAmplitude_Q15 = 32500;
1602
1603    d0 = 32768.0 * cos(2 * M_PI * F_div_Fs);  // Q14*2*cos()
1604    if (d0 > 32767)
1605        d0 = 32767;
1606    mA1_Q14 = (short) d0;
1607
1608    ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d",
1609            mA1_Q14, mS2_0, mAmplitude_Q15);
1610}
1611
1612////////////////////////////////////////////////////////////////////////////////
1613//
1614//    Method:        WaveGenerator::~WaveGenerator()
1615//
1616//    Description:    Destructor.
1617//
1618//    Input:
1619//        none
1620//
1621//    Output:
1622//        none
1623//
1624////////////////////////////////////////////////////////////////////////////////
1625ToneGenerator::WaveGenerator::~WaveGenerator() {
1626}
1627
1628////////////////////////////////////////////////////////////////////////////////
1629//
1630//    Method:        WaveGenerator::getSamples()
1631//
1632//    Description:    Generates count samples of a sine wave and accumulates
1633//        result in outBuffer.
1634//
1635//    Input:
1636//        outBuffer:      Output buffer where to accumulate samples.
1637//        count:          number of samples to produce.
1638//        command:        special action requested (see enum gen_command).
1639//
1640//    Output:
1641//        none
1642//
1643////////////////////////////////////////////////////////////////////////////////
1644void ToneGenerator::WaveGenerator::getSamples(short *outBuffer,
1645        unsigned int count, unsigned int command) {
1646    long lS1, lS2;
1647    long lA1, lAmplitude;
1648    long Sample;  // current sample
1649
1650    // init local
1651    if (command == WAVEGEN_START) {
1652        lS1 = (long)0;
1653        lS2 = (long)mS2_0;
1654    } else {
1655        lS1 = mS1;
1656        lS2 = mS2;
1657    }
1658    lA1 = (long)mA1_Q14;
1659    lAmplitude = (long)mAmplitude_Q15;
1660
1661    if (command == WAVEGEN_STOP) {
1662        lAmplitude <<= 16;
1663        if (count == 0) {
1664            return;
1665        }
1666        long dec = lAmplitude/count;
1667        // loop generation
1668        while (count) {
1669            count--;
1670            Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1671            // shift delay
1672            lS2 = lS1;
1673            lS1 = Sample;
1674            Sample = ((lAmplitude>>16) * Sample) >> S_Q15;
1675            *(outBuffer++) += (short)Sample;  // put result in buffer
1676            lAmplitude -= dec;
1677        }
1678    } else {
1679        // loop generation
1680        while (count) {
1681            count--;
1682            Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1683            // shift delay
1684            lS2 = lS1;
1685            lS1 = Sample;
1686            Sample = (lAmplitude * Sample) >> S_Q15;
1687            *(outBuffer++) += (short)Sample;  // put result in buffer
1688        }
1689    }
1690
1691    // save status
1692    mS1 = lS1;
1693    mS2 = lS2;
1694}
1695
1696}  // end namespace android
1697