ToneGenerator.cpp revision 5babf61cddbd02100e5a4017deec09eb55fc1d32
1/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
18#define LOG_TAG "ToneGenerator"
19
20#include <math.h>
21#include <utils/Log.h>
22#include <cutils/properties.h>
23#include "media/ToneGenerator.h"
24
25
26namespace android {
27
28
29// Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details)
30const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = {
31        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0},
32                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
33          .repeatCnt = ToneGenerator::TONEGEN_INF,
34          .repeatSegment = 0 },                              // TONE_DTMF_0
35        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 },
36                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
37          .repeatCnt = ToneGenerator::TONEGEN_INF,
38          .repeatSegment = 0 },                              // TONE_DTMF_1
39        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 },
40                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
41          .repeatCnt = ToneGenerator::TONEGEN_INF,
42          .repeatSegment = 0 },                              // TONE_DTMF_2
43        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 },
44                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
45          .repeatCnt = ToneGenerator::TONEGEN_INF,
46          .repeatSegment = 0 },                              // TONE_DTMF_3
47        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 },
48                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
49          .repeatCnt = ToneGenerator::TONEGEN_INF,
50          .repeatSegment = 0 },                              // TONE_DTMF_4
51        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 },
52                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
53          .repeatCnt = ToneGenerator::TONEGEN_INF,
54          .repeatSegment = 0 },                              // TONE_DTMF_5
55        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 },
56                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
57          .repeatCnt = ToneGenerator::TONEGEN_INF,
58          .repeatSegment = 0 },                              // TONE_DTMF_6
59        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 },
60                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
61          .repeatCnt = ToneGenerator::TONEGEN_INF,
62          .repeatSegment = 0 },                              // TONE_DTMF_7
63        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 },
64                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
65          .repeatCnt = ToneGenerator::TONEGEN_INF,
66          .repeatSegment = 0 },                              // TONE_DTMF_8
67        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 },
68                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
69          .repeatCnt = ToneGenerator::TONEGEN_INF,
70          .repeatSegment = 0 },                              // TONE_DTMF_9
71        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 },
72                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
73          .repeatCnt = ToneGenerator::TONEGEN_INF,
74          .repeatSegment = 0 },                              // TONE_DTMF_S
75        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 },
76                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
77          .repeatCnt = ToneGenerator::TONEGEN_INF,
78          .repeatSegment = 0 },                              // TONE_DTMF_P
79        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 },
80                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
81          .repeatCnt = ToneGenerator::TONEGEN_INF,
82          .repeatSegment = 0 },                              // TONE_DTMF_A
83        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 },
84                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
85          .repeatCnt = ToneGenerator::TONEGEN_INF,
86          .repeatSegment = 0 },                             // TONE_DTMF_B
87        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 },
88                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
89          .repeatCnt = ToneGenerator::TONEGEN_INF,
90          .repeatSegment = 0 },                              // TONE_DTMF_C
91        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 },
92                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
93          .repeatCnt = ToneGenerator::TONEGEN_INF,
94          .repeatSegment = 0 },                              // TONE_DTMF_D
95        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 },
96                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
97          .repeatCnt = ToneGenerator::TONEGEN_INF,
98          .repeatSegment = 0 },                              // TONE_SUP_DIAL
99        { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0},
100                        { .duration = 500, .waveFreq = { 0 }, 0, 0},
101                           { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
102          .repeatCnt = ToneGenerator::TONEGEN_INF,
103          .repeatSegment = 0 },                              // TONE_SUP_BUSY
104        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
105                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
106                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
107          .repeatCnt = ToneGenerator::TONEGEN_INF,
108          .repeatSegment = 0 },                              // TONE_SUP_CONGESTION
109        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
110                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
111          .repeatCnt = 0,
112          .repeatSegment = 0 },                              // TONE_SUP_RADIO_ACK
113        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0},
114                        { .duration = 200, .waveFreq = { 0 }, 0, 0},
115                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
116          .repeatCnt = 2,
117          .repeatSegment = 0 },                              // TONE_SUP_RADIO_NOTAVAIL
118        { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0},
119                        { .duration = 1000, .waveFreq = { 0 }, 0, 0},
120                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
121          .repeatCnt = ToneGenerator::TONEGEN_INF,
122          .repeatSegment = 0 },                              // TONE_SUP_ERROR
123        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
124                        { .duration = 600, .waveFreq = { 0 }, 0, 0 },
125                        { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
126                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
127                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
128          .repeatCnt = ToneGenerator::TONEGEN_INF,
129          .repeatSegment = 0 },                              // TONE_SUP_CALL_WAITING
130        { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 },
131                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
132                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
133          .repeatCnt = ToneGenerator::TONEGEN_INF,
134          .repeatSegment = 0 },                              // TONE_SUP_RINGTONE
135        { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
136                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
137          .repeatCnt = 0,
138          .repeatSegment = 0 },                              // TONE_PROP_BEEP
139        { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 },
140                        { .duration = 100, .waveFreq = { 0 }, 0, 0  },
141                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
142          .repeatCnt = 1,
143          .repeatSegment = 0 },                              // TONE_PROP_ACK
144        { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 },
145                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
146          .repeatCnt = 0,
147          .repeatSegment = 0 },                              // TONE_PROP_NACK
148        { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 },
149                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
150          .repeatCnt = 0,
151          .repeatSegment = 0 },                              // TONE_PROP_PROMPT
152        { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
153                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
154                        { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
155                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
156          .repeatCnt = 0,
157          .repeatSegment = 0 },                             // TONE_PROP_BEEP2
158        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
159                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
160                        { .duration = 0 , .waveFreq = { 0 }, 0, 0 }},
161          .repeatCnt = ToneGenerator::TONEGEN_INF,
162          .repeatSegment = 0 },                              // TONE_SUP_INTERCEPT
163        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
164                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
165                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
166          .repeatCnt = 7,
167          .repeatSegment = 0 },                             // TONE_SUP_INTERCEPT_ABBREV
168        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
169                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
170                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
171          .repeatCnt = 7,
172          .repeatSegment = 0 },                             // TONE_SUP_CONGESTION_ABBREV
173        { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
174                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
175                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
176          .repeatCnt = 2,
177          .repeatSegment = 0 },                             // TONE_SUP_CONFIRM
178        { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
179                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
180                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
181          .repeatCnt = 3,
182          .repeatSegment = 0 },                              // TONE_SUP_PIP
183        { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0},
184                       { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
185          .repeatCnt = ToneGenerator::TONEGEN_INF,
186          .repeatSegment = 0 },                              // TONE_CDMA_DIAL_TONE_LITE
187        { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
188                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
189                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
190          .repeatCnt = ToneGenerator::TONEGEN_INF,
191          .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_USA_RINGBACK
192        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
193                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
194                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
195          .repeatCnt =  ToneGenerator::TONEGEN_INF,
196          .repeatSegment = 0 },                             // TONE_CDMA_INTERCEPT
197        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
198                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
199                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
200          .repeatCnt =  0,
201          .repeatSegment = 0 },                             // TONE_CDMA_ABBR_INTERCEPT
202        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
203                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
204                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
205          .repeatCnt = ToneGenerator::TONEGEN_INF,
206          .repeatSegment = 0 },                              // TONE_CDMA_REORDER
207        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
208                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
209                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
210          .repeatCnt = 7,
211          .repeatSegment = 0 },                              // TONE_CDMA_ABBR_REORDER
212        { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
213                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
214                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
215          .repeatCnt = ToneGenerator::TONEGEN_INF,
216          .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_BUSY
217        { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
218                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
219                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
220          .repeatCnt = 2,
221          .repeatSegment = 0 },                              // TONE_CDMA_CONFIRM
222        { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 },
223                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
224          .repeatCnt = 0,
225          .repeatSegment = 0 },                              // TONE_CDMA_ANSWER
226        { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
227                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
228          .repeatCnt = 0,
229          .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_CALLWAITING
230        { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
231                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
232                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
233          .repeatCnt = 3,
234          .repeatSegment = 0 },                              // TONE_CDMA_PIP
235
236        { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
237                        { .duration = 64, .waveFreq = { 2556, 0}, 19, 0},
238                        { .duration = 32, .waveFreq = { 2091, 0}, 0, 0},
239                        { .duration = 48, .waveFreq = { 2556, 0}, 0, 0},
240                        { .duration = 4000, .waveFreq = { 0 }, 0, 0},
241                        { .duration = 0,  .waveFreq = { 0 }, 0, 0}},
242          .repeatCnt = 0,
243          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL
244        { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
245                        { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 },
246                        { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
247                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
248                        { .duration = 32,  .waveFreq = { 2091, 0}, 0, 0 },
249                        { .duration = 64,  .waveFreq = { 2556, 0}, 7, 4 },
250                        { .duration = 32,  .waveFreq = { 2091, 0}, 0, 0 },
251                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
252                        { .duration = 0,    .waveFreq = { 0 }, 0, 0 } },
253          .repeatCnt = 0,
254          .repeatSegment = 0 },                              // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP
255        { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
256                        { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 },
257                        { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
258                        { .duration = 200, .waveFreq = { 0 },     0, 0 },
259                        { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
260                        { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 },
261                        { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
262                        { .duration = 200, .waveFreq = { 0 },     0, 0 },
263                        { .duration = 0,   .waveFreq = { 0 },     0, 0 } },
264          .repeatCnt = 0,
265          .repeatSegment = 0 },                            // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI
266        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
267          .repeatCnt = 0,
268          .repeatSegment = 0 },                            // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3
269        { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 },
270                        { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 },
271                        { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 },
272                        { .duration = 0,  .waveFreq = { 0 }      , 0, 0 } },
273          .repeatCnt = 0,
274          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING
275        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
276          .repeatCnt = 0,
277          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5
278        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
279          .repeatCnt = 0,
280          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6
281        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
282          .repeatCnt = 0,
283          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7
284
285        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
286                        { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 },
287                        { .duration = 4000, .waveFreq = { 0 },     0, 0 },
288                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
289          .repeatCnt = ToneGenerator::TONEGEN_INF,
290          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_L
291        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
292                        { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 },
293                        { .duration = 4000, .waveFreq = { 0 },     0, 0 },
294                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
295          .repeatCnt = ToneGenerator::TONEGEN_INF,
296          .repeatSegment = 0 },                           // TONE_CDMA_MED_L
297        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
298                        { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 },
299                        { .duration = 4000, .waveFreq = { 0 },     0, 0 },
300                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
301          .repeatCnt = ToneGenerator::TONEGEN_INF,
302          .repeatSegment = 0 },                           // TONE_CDMA_LOW_L
303        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
304                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 },
305                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
306                        { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
307          .repeatCnt = ToneGenerator::TONEGEN_INF,
308          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SS
309        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
310                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 },
311                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
312                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
313          .repeatCnt = ToneGenerator::TONEGEN_INF,
314          .repeatSegment = 0 },                           // TONE_CDMA_MED_SS
315        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
316                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 },
317                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
318                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
319          .repeatCnt = ToneGenerator::TONEGEN_INF,
320          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SS
321        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
322                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
323                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
324                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
325                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
326                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
327                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
328                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
329                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
330                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
331          .repeatCnt = ToneGenerator::TONEGEN_INF,
332          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SSL
333        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
334                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
335                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
336                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
337                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
338                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
339                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
340                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
341                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
342                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
343          .repeatCnt = ToneGenerator::TONEGEN_INF,
344          .repeatSegment = 0 },                           // TONE_CDMA_MED_SSL
345        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
346                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
347                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
348                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
349                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
350                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
351                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
352                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
353                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
354                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
355          .repeatCnt = ToneGenerator::TONEGEN_INF,
356          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SSL
357        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
358                          { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
359                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
360                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
361                        { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
362                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
363                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
364          .repeatCnt = ToneGenerator::TONEGEN_INF,
365          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SS_2
366        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
367                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
368                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
369                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
370                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
371                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
372                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
373          .repeatCnt = ToneGenerator::TONEGEN_INF,
374          .repeatSegment = 0 },                           // TONE_CDMA_MED_SS_2
375        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
376                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
377                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
378                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
379                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
380                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
381                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
382          .repeatCnt = ToneGenerator::TONEGEN_INF,
383          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SS_2
384        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
385                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
386                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
387                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
388                        { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
389                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
390                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
391                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
392                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
393                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
394          .repeatCnt = ToneGenerator::TONEGEN_INF,
395          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SLS
396        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
397                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
398                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
399                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
400                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
401                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
402                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
403                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
404                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
405                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
406          .repeatCnt = ToneGenerator::TONEGEN_INF,
407          .repeatSegment = 0 },                           // TONE_CDMA_MED_SLS
408        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
409                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
410                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
411                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
412                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
413                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
414                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
415                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
416                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
417                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
418          .repeatCnt = ToneGenerator::TONEGEN_INF,
419          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SLS
420        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
421                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
422                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
423                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
424                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 },
425                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
426                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
427                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
428                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
429                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
430                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 },
431                        { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
432                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
433          .repeatCnt = ToneGenerator::TONEGEN_INF,
434          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_S_X4
435        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
436                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
437                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
438                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
439                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 },
440                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
441                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
442                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
443                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
444                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
445                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 },
446                        { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
447                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
448          .repeatCnt = ToneGenerator::TONEGEN_INF,
449          .repeatSegment = 0 },                           // TONE_CDMA_MED_S_X4
450        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
451                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
452                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
453                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
454                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 },
455                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
456                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
457                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
458                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
459                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
460                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 },
461                        { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
462                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
463          .repeatCnt = ToneGenerator::TONEGEN_INF,
464          .repeatSegment = 0 },                           // TONE_CDMA_LOW_S_X4
465        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
466                        { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
467                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
468                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
469          .repeatCnt = ToneGenerator::TONEGEN_INF,
470          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_L
471        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
472                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
473                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
474                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
475          .repeatCnt = ToneGenerator::TONEGEN_INF,
476          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_L
477        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
478                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
479                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
480                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
481          .repeatCnt = ToneGenerator::TONEGEN_INF,
482          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_L
483        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
484                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
485                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
486                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
487                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
488                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
489                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
490          .repeatCnt = ToneGenerator::TONEGEN_INF,
491          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SS
492        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
493                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
494                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
495                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
496                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
497                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
498                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
499          .repeatCnt = ToneGenerator::TONEGEN_INF,
500          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SS
501        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
502                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
503                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
504                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
505                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
506                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
507                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
508          .repeatCnt = ToneGenerator::TONEGEN_INF,
509          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SS
510        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
511                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
512                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
513                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
514                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
515                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
516                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
517                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
518                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
519                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
520          .repeatCnt = ToneGenerator::TONEGEN_INF,
521          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SSL
522        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
523                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
524                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
525                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
526                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
527                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
528                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
529                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
530                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
531                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
532          .repeatCnt = ToneGenerator::TONEGEN_INF,
533          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SSL
534        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
535                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
536                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
537                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
538                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
539                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
540                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
541                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
542                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
543                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
544          .repeatCnt = ToneGenerator::TONEGEN_INF,
545          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SSL
546        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
547                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
548                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
549                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
550                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 },
551                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
552                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
553                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
554                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
555                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
556          .repeatCnt = ToneGenerator::TONEGEN_INF,
557          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SLS
558        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
559                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
560                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
561                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
562                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 },
563                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
564                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
565                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
566                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
567                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
568          .repeatCnt = ToneGenerator::TONEGEN_INF,
569          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SLS
570        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
571                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
572                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
573                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
574                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 },
575                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
576                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
577                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
578                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
579                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
580           .repeatCnt = ToneGenerator::TONEGEN_INF,
581          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SLS
582        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
583                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
584                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
585                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
586                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
587                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
588                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
589                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
590                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
591                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
592                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 },
593                        { .duration = 800, .waveFreq = { 0 }, 0, 0 },
594                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
595          .repeatCnt = ToneGenerator::TONEGEN_INF,
596          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_S_X4
597        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
598                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
599                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
600                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
601                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
602                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
603                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
604                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
605                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
606                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
607                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 },
608                        { .duration = 800, .waveFreq = { 0 }, 0, 0 },
609                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
610          .repeatCnt = ToneGenerator::TONEGEN_INF,
611          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_S_X4
612        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
613                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
614                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
615                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
616                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
617                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
618                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
619                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
620                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
621                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
622                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 },
623                        { .duration = 800, .waveFreq = { 0 }, 0, 0 },
624                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
625          .repeatCnt = ToneGenerator::TONEGEN_INF,
626          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_S_X4
627
628        { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
629                        { .duration = 62, .waveFreq = { 784, 0 },  0, 0 },
630                        { .duration = 62, .waveFreq = { 740, 0 },  0, 0 },
631                        { .duration = 62, .waveFreq = { 622, 0 },  0, 0 },
632                        { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
633                        { .duration = 0,  .waveFreq = { 0 },       0, 0 } },
634          .repeatCnt = 0,
635          .repeatSegment = 0 },                            // TONE_CDMA_ALERT_NETWORK_LITE
636        { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
637                        { .duration = 62, .waveFreq = { 659, 0 },  2, 0 },
638                        { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
639                        { .duration = 0,  .waveFreq = { 0 },       0, 0 } },
640          .repeatCnt = 0,
641          .repeatSegment = 0 },                            // TONE_CDMA_ALERT_AUTOREDIAL_LITE
642        { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 },
643                        { .duration = 0,   .waveFreq = { 0 },            0, 0 } },
644          .repeatCnt = 0,
645          .repeatSegment = 0 },                            // TONE_CDMA_ONE_MIN_BEEP
646        { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 },
647                        { .duration = 0,   .waveFreq = { 0 },            0, 0 } },
648          .repeatCnt = 0,
649          .repeatSegment = 0 },                            // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE
650        { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 },
651                        { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 },
652                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
653          .repeatCnt = 0,
654          .repeatSegment = 0 },                            // TONE_CDMA_PRESSHOLDKEY_LITE
655        { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 },
656                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
657                        { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
658                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
659                        { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
660                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
661                        { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
662                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
663                        { .duration = 0,  .waveFreq = { 0 },      0, 0 } },
664          .repeatCnt = 0,
665          .repeatSegment = 0 },                             // TONE_CDMA_ALERT_INCALL_LITE
666        { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 },
667                        { .duration = 10,  .waveFreq = { 0 },      2, 0 },
668                        { .duration = 4990, .waveFreq = { 0 },     0, 0 },
669                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
670          .repeatCnt = ToneGenerator::TONEGEN_INF,
671          .repeatSegment = 0 },                            // TONE_CDMA_EMERGENCY_RINGBACK
672        { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 },
673                        { .duration = 125, .waveFreq = { 0 },       0, 0 },
674                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
675          .repeatCnt = 2,
676          .repeatSegment = 0 },                            // TONE_CDMA_ALERT_CALL_GUARD
677        { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 },
678                        { .duration = 125, .waveFreq = { 370,  0 }, 0, 0 },
679                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
680          .repeatCnt = 0,
681          .repeatSegment = 0 },                            // TONE_CDMA_SOFT_ERROR_LITE
682        { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 },
683                        { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 },
684                        { .duration = 125, .waveFreq = { 784, 0 },  0, 0 },
685                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
686          .repeatCnt = 0,
687          .repeatSegment = 0 },                            // TONE_CDMA_CALLDROP_LITE
688
689        { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 },
690                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
691                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
692          .repeatCnt = 0,
693          .repeatSegment = 0 },                           // TONE_CDMA_NETWORK_BUSY_ONE_SHOT
694        { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 },
695                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
696          .repeatCnt = 0,
697          .repeatSegment = 0 },                           // TONE_CDMA_ABBR_ALERT
698          { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
699          .repeatCnt = 0,
700          .repeatSegment = 0 },                            // TONE_CDMA_SIGNAL_OFF
701
702        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 },
703                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
704          .repeatCnt = ToneGenerator::TONEGEN_INF,
705          .repeatSegment = 0 },                              // TONE_ANSI_DIAL
706        { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
707                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
708                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
709          .repeatCnt = ToneGenerator::TONEGEN_INF,
710          .repeatSegment = 0 },                              // TONE_ANSI_BUSY
711        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
712                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
713                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
714          .repeatCnt = ToneGenerator::TONEGEN_INF,
715          .repeatSegment = 0 },                              // TONE_ANSI_CONGESTION
716        { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
717                        { .duration = 9700, .waveFreq = { 0 }, 0, 0 },
718                        { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
719                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
720                        { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
721                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
722          .repeatCnt = ToneGenerator::TONEGEN_INF,
723          .repeatSegment = 1 },                              // TONE_ANSI_CALL_WAITING
724        { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
725                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
726                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
727          .repeatCnt = ToneGenerator::TONEGEN_INF,
728          .repeatSegment = 0 },                              // TONE_ANSI_RINGTONE
729        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 },
730                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
731          .repeatCnt = ToneGenerator::TONEGEN_INF,
732          .repeatSegment = 0 },                              // TONE_JAPAN_DIAL
733        { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 },
734                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
735                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
736          .repeatCnt = ToneGenerator::TONEGEN_INF,
737          .repeatSegment = 0 },                              // TONE_JAPAN_BUSY
738        { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 },
739                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
740                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
741          .repeatCnt = ToneGenerator::TONEGEN_INF,
742          .repeatSegment = 0 },                              // TONE_JAPAN_RADIO_ACK
743        { .segments = { { .duration = 375, .waveFreq = { 400, 0 }, 0, 0 },
744                        { .duration = 375, .waveFreq = { 0 }, 0, 0 },
745                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
746          .repeatCnt = ToneGenerator::TONEGEN_INF,
747          .repeatSegment = 0 },                              // TONE_GB_BUSY
748        { .segments = { { .duration = 400, .waveFreq = { 400, 0 }, 0, 0 },
749                        { .duration = 350, .waveFreq = { 0 }, 0, 0 },
750                        { .duration = 225, .waveFreq = { 400, 0 }, 0, 0 },
751                        { .duration = 525, .waveFreq = { 0 }, 0, 0 },
752                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
753          .repeatCnt = ToneGenerator::TONEGEN_INF,
754          .repeatSegment = 0 },                              // TONE_GB_CONGESTION
755        { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
756                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
757                        { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
758                        { .duration = 2000, .waveFreq = { 0 }, 0, 0},
759                        { .duration = 0, .waveFreq = { 0 }, 0, 0}},
760          .repeatCnt = ToneGenerator::TONEGEN_INF,
761          .repeatSegment = 0 },                              // TONE_GB_RINGTONE
762        { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
763                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
764                        { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
765                        { .duration = 2000, .waveFreq = { 0 }, 0, 0},
766                        { .duration = 0, .waveFreq = { 0 }, 0, 0}},
767          .repeatCnt = ToneGenerator::TONEGEN_INF,
768          .repeatSegment = 0 },                              // TONE_AUSTRALIA_RINGTONE
769        { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
770                        { .duration = 375, .waveFreq = { 0 }, 0, 0 },
771                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
772          .repeatCnt = ToneGenerator::TONEGEN_INF,
773          .repeatSegment = 0 },                              // TONE_AUSTRALIA_BUSY
774        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
775                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
776                        { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
777                        { .duration = 4400, .waveFreq = { 0 }, 0, 0 },
778                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
779          .repeatCnt = ToneGenerator::TONEGEN_INF,
780          .repeatSegment = 0 },                              // TONE_AUSTRALIA_CALL_WAITING
781        { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
782                        { .duration = 375, .waveFreq = { 0 }, 0, 0 },
783                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
784          .repeatCnt = ToneGenerator::TONEGEN_INF,
785          .repeatSegment = 0 },                              // TONE_AUSTRALIA_CONGESTION
786};
787
788// Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type
789// to actual tone for current region.
790const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = {
791        {   // ANSI
792            TONE_ANSI_DIAL,             // TONE_SUP_DIAL
793            TONE_ANSI_BUSY,             // TONE_SUP_BUSY
794            TONE_ANSI_CONGESTION,       // TONE_SUP_CONGESTION
795            TONE_SUP_RADIO_ACK,         // TONE_SUP_RADIO_ACK
796            TONE_SUP_RADIO_NOTAVAIL,    // TONE_SUP_RADIO_NOTAVAIL
797            TONE_SUP_ERROR,             // TONE_SUP_ERROR
798            TONE_ANSI_CALL_WAITING,     // TONE_SUP_CALL_WAITING
799            TONE_ANSI_RINGTONE          // TONE_SUP_RINGTONE
800        },
801        {   // JAPAN
802            TONE_JAPAN_DIAL,             // TONE_SUP_DIAL
803            TONE_JAPAN_BUSY,             // TONE_SUP_BUSY
804            TONE_SUP_CONGESTION,         // TONE_SUP_CONGESTION
805            TONE_JAPAN_RADIO_ACK,        // TONE_SUP_RADIO_ACK
806            TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
807            TONE_SUP_ERROR,              // TONE_SUP_ERROR
808            TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
809            TONE_SUP_RINGTONE            // TONE_SUP_RINGTONE
810        },
811        {   // GB
812            TONE_ANSI_DIAL,              // TONE_SUP_DIAL
813            TONE_GB_BUSY,                // TONE_SUP_BUSY
814            TONE_GB_CONGESTION,          // TONE_SUP_CONGESTION
815            TONE_SUP_RADIO_ACK,          // TONE_SUP_RADIO_ACK
816            TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
817            TONE_SUP_ERROR,              // TONE_SUP_ERROR
818            TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
819            TONE_GB_RINGTONE             // TONE_SUP_RINGTONE
820        },
821        {   // AUSTRALIA
822            TONE_ANSI_DIAL,             // TONE_SUP_DIAL
823            TONE_AUSTRALIA_BUSY,        // TONE_SUP_BUSY
824            TONE_AUSTRALIA_CONGESTION,  // TONE_SUP_CONGESTION
825            TONE_SUP_RADIO_ACK,         // TONE_SUP_RADIO_ACK
826            TONE_SUP_RADIO_NOTAVAIL,    // TONE_SUP_RADIO_NOTAVAIL
827            TONE_SUP_ERROR,             // TONE_SUP_ERROR
828            TONE_AUSTRALIA_CALL_WAITING,// TONE_SUP_CALL_WAITING
829            TONE_AUSTRALIA_RINGTONE     // TONE_SUP_RINGTONE
830        }
831};
832
833
834////////////////////////////////////////////////////////////////////////////////
835//                           ToneGenerator class Implementation
836////////////////////////////////////////////////////////////////////////////////
837
838
839//---------------------------------- public methods ----------------------------
840
841
842////////////////////////////////////////////////////////////////////////////////
843//
844//    Method:        ToneGenerator::ToneGenerator()
845//
846//    Description:    Constructor. Initializes the tone sequencer, intantiates required sine wave
847//        generators, instantiates output audio track.
848//
849//    Input:
850//        streamType:        Type of stream used for tone playback
851//        volume:            volume applied to tone (0.0 to 1.0)
852//
853//    Output:
854//        none
855//
856////////////////////////////////////////////////////////////////////////////////
857ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) {
858
859    ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume);
860
861    mState = TONE_IDLE;
862
863    if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) {
864        ALOGE("Unable to marshal AudioFlinger");
865        return;
866    }
867    mThreadCanCallJava = threadCanCallJava;
868    mStreamType = streamType;
869    mVolume = volume;
870    mpToneDesc = NULL;
871    mpNewToneDesc = NULL;
872    // Generate tone by chunks of 20 ms to keep cadencing precision
873    mProcessSize = (mSamplingRate * 20) / 1000;
874
875    char value[PROPERTY_VALUE_MAX];
876    if (property_get("gsm.operator.iso-country", value, "") == 0) {
877        property_get("gsm.sim.operator.iso-country", value, "");
878    }
879    if (strstr(value, "us") != NULL ||
880        strstr(value, "ca") != NULL) {
881        mRegion = ANSI;
882    } else if (strstr(value, "jp") != NULL) {
883        mRegion = JAPAN;
884    } else if (strstr(value, "gb") != NULL) {
885        mRegion = GB;
886    } else if (strstr(value, "au") != NULL) {
887        mRegion = AUSTRALIA;
888    } else {
889        mRegion = CEPT;
890    }
891
892    if (initAudioTrack()) {
893        ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000));
894    } else {
895        ALOGV("!!!ToneGenerator INIT FAILED!!!");
896    }
897}
898
899
900
901
902////////////////////////////////////////////////////////////////////////////////
903//
904//    Method:        ToneGenerator::~ToneGenerator()
905//
906//    Description:    Destructor. Stop sound playback and delete audio track if
907//      needed and delete sine wave generators.
908//
909//    Input:
910//        none
911//
912//    Output:
913//        none
914//
915////////////////////////////////////////////////////////////////////////////////
916ToneGenerator::~ToneGenerator() {
917    ALOGV("ToneGenerator destructor");
918
919    if (mpAudioTrack != 0) {
920        stopTone();
921        ALOGV("Delete Track: %p", mpAudioTrack.get());
922        mpAudioTrack.clear();
923    }
924    clearWaveGens();
925}
926
927////////////////////////////////////////////////////////////////////////////////
928//
929//    Method:        ToneGenerator::startTone()
930//
931//    Description:    Starts tone playback.
932//
933//    Input:
934//        toneType:        Type of tone generated (values in enum tone_type)
935//        durationMs:      The tone duration in milliseconds. If the tone is limited in time by definition,
936//              the actual duration will be the minimum of durationMs and the defined tone duration.
937//              Ommiting or setting durationMs to -1 does not limit tone duration.
938//
939//    Output:
940//        none
941//
942////////////////////////////////////////////////////////////////////////////////
943bool ToneGenerator::startTone(tone_type toneType, int durationMs) {
944    bool lResult = false;
945    status_t lStatus;
946
947    if ((toneType < 0) || (toneType >= NUM_TONES))
948        return lResult;
949
950    toneType = getToneForRegion(toneType);
951    if (toneType == TONE_CDMA_SIGNAL_OFF) {
952        return true;
953    }
954
955    if (mState == TONE_IDLE) {
956        ALOGV("startTone: try to re-init AudioTrack");
957        if (!initAudioTrack()) {
958            return lResult;
959        }
960    }
961
962    ALOGV("startTone");
963
964    mLock.lock();
965
966    // Get descriptor for requested tone
967    mpNewToneDesc = &sToneDescriptors[toneType];
968
969    mDurationMs = durationMs;
970
971    if (mState == TONE_STOPPED) {
972        ALOGV("Start waiting for previous tone to stop");
973        lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
974        if (lStatus != NO_ERROR) {
975            ALOGE("--- start wait for stop timed out, status %d", lStatus);
976            mState = TONE_IDLE;
977            mLock.unlock();
978            return lResult;
979        }
980    }
981
982    if (mState == TONE_INIT) {
983        if (prepareWave()) {
984            ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000));
985            lResult = true;
986            mState = TONE_STARTING;
987            if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) {
988                mStartTime.tv_sec = 0;
989            }
990            mLock.unlock();
991            mpAudioTrack->start();
992            mLock.lock();
993            if (mState == TONE_STARTING) {
994                ALOGV("Wait for start callback");
995                lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
996                if (lStatus != NO_ERROR) {
997                    ALOGE("--- Immediate start timed out, status %d", lStatus);
998                    mState = TONE_IDLE;
999                    lResult = false;
1000                }
1001            }
1002        } else {
1003            mState = TONE_IDLE;
1004        }
1005    } else {
1006        ALOGV("Delayed start");
1007        mState = TONE_RESTARTING;
1008        mStartTime.tv_sec = 0;
1009        lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1010        if (lStatus == NO_ERROR) {
1011            if (mState != TONE_IDLE) {
1012                lResult = true;
1013            }
1014            ALOGV("cond received");
1015        } else {
1016            ALOGE("--- Delayed start timed out, status %d", lStatus);
1017            mState = TONE_IDLE;
1018        }
1019    }
1020    mLock.unlock();
1021
1022    ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000));
1023    ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000));
1024
1025    return lResult;
1026}
1027
1028////////////////////////////////////////////////////////////////////////////////
1029//
1030//    Method:        ToneGenerator::stopTone()
1031//
1032//    Description:    Stops tone playback.
1033//
1034//    Input:
1035//        none
1036//
1037//    Output:
1038//        none
1039//
1040////////////////////////////////////////////////////////////////////////////////
1041void ToneGenerator::stopTone() {
1042    ALOGV("stopTone");
1043
1044    mLock.lock();
1045    if (mState != TONE_IDLE && mState != TONE_INIT) {
1046        if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
1047            struct timespec stopTime;
1048            // If the start time is valid, make sure that the number of audio samples produced
1049            // corresponds at least to the time between the start and stop commands.
1050            // This is needed in case of cold start of the output stream.
1051            if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) {
1052                time_t sec = stopTime.tv_sec - mStartTime.tv_sec;
1053                long nsec = stopTime.tv_nsec - mStartTime.tv_nsec;
1054                if (nsec < 0) {
1055                    --sec;
1056                    nsec += 1000000000;
1057                }
1058
1059                if ((sec + 1) > ((long)(INT_MAX / mSamplingRate))) {
1060                    mMaxSmp = sec * mSamplingRate;
1061                } else {
1062                    // mSamplingRate is always > 1000
1063                    sec = sec * 1000 + nsec / 1000000; // duration in milliseconds
1064                    mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000);
1065                }
1066                ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp,  mTotalSmp);
1067            } else {
1068                mState = TONE_STOPPING;
1069            }
1070        }
1071        ALOGV("waiting cond");
1072        status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1073        if (lStatus == NO_ERROR) {
1074            // If the tone was restarted exit now before calling clearWaveGens();
1075            if (mState != TONE_INIT) {
1076                mLock.unlock();
1077                return;
1078            }
1079            ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
1080        } else {
1081            ALOGE("--- Stop timed out");
1082            mState = TONE_IDLE;
1083            mpAudioTrack->stop();
1084        }
1085        clearWaveGens();
1086    }
1087
1088    mLock.unlock();
1089}
1090
1091//---------------------------------- private methods ---------------------------
1092
1093
1094
1095
1096////////////////////////////////////////////////////////////////////////////////
1097//
1098//    Method:        ToneGenerator::initAudioTrack()
1099//
1100//    Description:    Allocates and configures AudioTrack used for PCM output.
1101//
1102//    Input:
1103//        none
1104//
1105//    Output:
1106//        none
1107//
1108////////////////////////////////////////////////////////////////////////////////
1109bool ToneGenerator::initAudioTrack() {
1110    // Open audio track in mono, PCM 16bit, default sampling rate.
1111    mpAudioTrack = new AudioTrack();
1112    ALOGV("AudioTrack(%p) created", mpAudioTrack.get());
1113
1114    const size_t frameCount = mProcessSize;
1115    status_t status = mpAudioTrack->set(
1116            mStreamType,
1117            0,    // sampleRate
1118            AUDIO_FORMAT_PCM_16_BIT,
1119            AUDIO_CHANNEL_OUT_MONO,
1120            frameCount,
1121            AUDIO_OUTPUT_FLAG_FAST,
1122            audioCallback,
1123            this, // user
1124            0,    // notificationFrames
1125            0,    // sharedBuffer
1126            mThreadCanCallJava,
1127            AUDIO_SESSION_ALLOCATE,
1128            AudioTrack::TRANSFER_CALLBACK);
1129
1130    if (status != NO_ERROR) {
1131        ALOGE("AudioTrack(%p) set failed with error %d", mpAudioTrack.get(), status);
1132        mpAudioTrack.clear();
1133        return false;
1134    }
1135
1136    mpAudioTrack->setVolume(mVolume);
1137    mState = TONE_INIT;
1138    return true;
1139}
1140
1141////////////////////////////////////////////////////////////////////////////////
1142//
1143//    Method:        ToneGenerator::audioCallback()
1144//
1145//    Description:    AudioTrack callback implementation. Generates a block of
1146//        PCM samples
1147//        and manages tone generator sequencer: tones pulses, tone duration...
1148//
1149//    Input:
1150//        user    reference (pointer to our ToneGenerator)
1151//        info    audio buffer descriptor
1152//
1153//    Output:
1154//        returned value: always true.
1155//
1156////////////////////////////////////////////////////////////////////////////////
1157void ToneGenerator::audioCallback(int event, void* user, void *info) {
1158
1159    if (event != AudioTrack::EVENT_MORE_DATA) return;
1160
1161    AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info);
1162    ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user);
1163    short *lpOut = buffer->i16;
1164    unsigned int lNumSmp = buffer->size/sizeof(short);
1165    const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc;
1166
1167    if (buffer->size == 0) return;
1168
1169
1170    // Clear output buffer: WaveGenerator accumulates into lpOut buffer
1171    memset(lpOut, 0, buffer->size);
1172
1173    while (lNumSmp) {
1174        unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize;
1175        unsigned int lGenSmp;
1176        unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1177        bool lSignal = false;
1178
1179        lpToneGen->mLock.lock();
1180
1181
1182        // Update pcm frame count and end time (current time at the end of this process)
1183        lpToneGen->mTotalSmp += lReqSmp;
1184
1185        // Update tone gen state machine and select wave gen command
1186        switch (lpToneGen->mState) {
1187        case TONE_PLAYING:
1188            lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1189            break;
1190        case TONE_STARTING:
1191            ALOGV("Starting Cbk");
1192
1193            lWaveCmd = WaveGenerator::WAVEGEN_START;
1194            break;
1195        case TONE_STOPPING:
1196        case TONE_RESTARTING:
1197            ALOGV("Stop/restart Cbk");
1198
1199            lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1200            lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1201            break;
1202        case TONE_STOPPED:
1203            ALOGV("Stopped Cbk");
1204            goto audioCallback_EndLoop;
1205        default:
1206            ALOGV("Extra Cbk");
1207            goto audioCallback_EndLoop;
1208        }
1209
1210        // Exit if tone sequence is over
1211        if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 ||
1212            lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) {
1213            if (lpToneGen->mState == TONE_PLAYING) {
1214                lpToneGen->mState = TONE_STOPPING;
1215            }
1216            if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1217                goto audioCallback_EndLoop;
1218            }
1219            // fade out before stopping if maximum duration reached
1220            lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1221            lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1222        }
1223
1224        if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) {
1225            // Time to go to next sequence segment
1226
1227            ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000));
1228
1229            lGenSmp = lReqSmp;
1230
1231            // If segment,  ON -> OFF transition : ramp volume down
1232            if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1233                lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1234                unsigned int lFreqIdx = 0;
1235                unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1236
1237                while (lFrequency != 0) {
1238                    WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1239                    lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1240                    lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1241                }
1242                ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1243            }
1244
1245            // check if we need to loop and loop for the reqd times
1246            if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1247                if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1248                    ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1249                          lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1250                          lpToneGen->mLoopCounter,
1251                          lpToneGen->mCurSegment);
1252                    lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx;
1253                    ++lpToneGen->mLoopCounter;
1254                } else {
1255                    // completed loop. go to next segment
1256                    lpToneGen->mLoopCounter = 0;
1257                    lpToneGen->mCurSegment++;
1258                    ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1259                          lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1260                          lpToneGen->mLoopCounter,
1261                          lpToneGen->mCurSegment);
1262                }
1263            } else {
1264                lpToneGen->mCurSegment++;
1265                ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)",
1266                      lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1267                      lpToneGen->mLoopCounter,
1268                      lpToneGen->mCurSegment);
1269
1270            }
1271
1272            // Handle loop if last segment reached
1273            if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1274                ALOGV("Last Seg: %d", lpToneGen->mCurSegment);
1275
1276                // Pre increment loop count and restart if total count not reached. Stop sequence otherwise
1277                if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) {
1278                    ALOGV("Repeating Count: %d", lpToneGen->mCurCount);
1279
1280                    lpToneGen->mCurSegment = lpToneDesc->repeatSegment;
1281                    if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) {
1282                        lWaveCmd = WaveGenerator::WAVEGEN_START;
1283                    }
1284
1285                    ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
1286                            (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
1287
1288                } else {
1289                    lGenSmp = 0;
1290                    ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000));
1291                }
1292            } else {
1293                ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
1294                        (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
1295                if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1296                    // If next segment is not silent,  OFF -> ON transition : reset wave generator
1297                    lWaveCmd = WaveGenerator::WAVEGEN_START;
1298
1299                    ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1300                } else {
1301                    lGenSmp = 0;
1302                }
1303            }
1304
1305            // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more
1306            lpToneGen->mNextSegSmp
1307                    += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000;
1308
1309        } else {
1310            // Inside a segment keep tone ON or OFF
1311            if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) {
1312                lGenSmp = 0;  // If odd segment, tone is currently OFF
1313            } else {
1314                lGenSmp = lReqSmp;  // If event segment, tone is currently ON
1315            }
1316        }
1317
1318        if (lGenSmp) {
1319            // If samples must be generated, call all active wave generators and acumulate waves in lpOut
1320            unsigned int lFreqIdx = 0;
1321            unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1322
1323            while (lFrequency != 0) {
1324                WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1325                lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1326                lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1327            }
1328        }
1329
1330        lNumSmp -= lReqSmp;
1331        lpOut += lReqSmp;
1332
1333audioCallback_EndLoop:
1334
1335        switch (lpToneGen->mState) {
1336        case TONE_RESTARTING:
1337            ALOGV("Cbk restarting track");
1338            if (lpToneGen->prepareWave()) {
1339                lpToneGen->mState = TONE_STARTING;
1340                if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) {
1341                    lpToneGen->mStartTime.tv_sec = 0;
1342                }
1343                // must reload lpToneDesc as prepareWave() may change mpToneDesc
1344                lpToneDesc = lpToneGen->mpToneDesc;
1345            } else {
1346                ALOGW("Cbk restarting prepareWave() failed");
1347                lpToneGen->mState = TONE_IDLE;
1348                lpToneGen->mpAudioTrack->stop();
1349                // Force loop exit
1350                lNumSmp = 0;
1351            }
1352            lSignal = true;
1353            break;
1354        case TONE_STOPPING:
1355            ALOGV("Cbk Stopping");
1356            lpToneGen->mState = TONE_STOPPED;
1357            // Force loop exit
1358            lNumSmp = 0;
1359            break;
1360        case TONE_STOPPED:
1361            lpToneGen->mState = TONE_INIT;
1362            ALOGV("Cbk Stopped track");
1363            lpToneGen->mpAudioTrack->stop();
1364            // Force loop exit
1365            lNumSmp = 0;
1366            buffer->size = 0;
1367            lSignal = true;
1368            break;
1369        case TONE_STARTING:
1370            ALOGV("Cbk starting track");
1371            lpToneGen->mState = TONE_PLAYING;
1372            lSignal = true;
1373            break;
1374        case TONE_PLAYING:
1375            break;
1376        default:
1377            // Force loop exit
1378            lNumSmp = 0;
1379            buffer->size = 0;
1380            break;
1381        }
1382
1383        if (lSignal)
1384            lpToneGen->mWaitCbkCond.broadcast();
1385        lpToneGen->mLock.unlock();
1386    }
1387}
1388
1389
1390////////////////////////////////////////////////////////////////////////////////
1391//
1392//    Method:        ToneGenerator::prepareWave()
1393//
1394//    Description:    Prepare wave generators and reset tone sequencer state machine.
1395//      mpNewToneDesc must have been initialized before calling this function.
1396//    Input:
1397//        none
1398//
1399//    Output:
1400//        returned value:   true if wave generators have been created, false otherwise
1401//
1402////////////////////////////////////////////////////////////////////////////////
1403bool ToneGenerator::prepareWave() {
1404    unsigned int segmentIdx = 0;
1405
1406    if (mpNewToneDesc == NULL) {
1407        return false;
1408    }
1409
1410    // Remove existing wave generators if any
1411    clearWaveGens();
1412
1413    mpToneDesc = mpNewToneDesc;
1414
1415    if (mDurationMs == -1) {
1416        mMaxSmp = TONEGEN_INF;
1417    } else {
1418        if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) {
1419            mMaxSmp = (mDurationMs / 1000) * mSamplingRate;
1420        } else {
1421            mMaxSmp = (mDurationMs * mSamplingRate) / 1000;
1422        }
1423        ALOGV("prepareWave, duration limited to %d ms", mDurationMs);
1424    }
1425
1426    while (mpToneDesc->segments[segmentIdx].duration) {
1427        // Get total number of sine waves: needed to adapt sine wave gain.
1428        unsigned int lNumWaves = numWaves(segmentIdx);
1429        unsigned int freqIdx = 0;
1430        unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx];
1431        while (frequency) {
1432            // Instantiate a wave generator if  ot already done for this frequency
1433            if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) {
1434                ToneGenerator::WaveGenerator *lpWaveGen =
1435                        new ToneGenerator::WaveGenerator(mSamplingRate,
1436                                frequency,
1437                                TONEGEN_GAIN/lNumWaves);
1438                mWaveGens.add(frequency, lpWaveGen);
1439            }
1440            frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx];
1441        }
1442        segmentIdx++;
1443    }
1444
1445    // Initialize tone sequencer
1446    mTotalSmp = 0;
1447    mCurSegment = 0;
1448    mCurCount = 0;
1449    mLoopCounter = 0;
1450    if (mpToneDesc->segments[0].duration == TONEGEN_INF) {
1451        mNextSegSmp = TONEGEN_INF;
1452    } else{
1453        mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000;
1454    }
1455
1456    return true;
1457}
1458
1459
1460////////////////////////////////////////////////////////////////////////////////
1461//
1462//    Method:        ToneGenerator::numWaves()
1463//
1464//    Description:    Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF).
1465//
1466//    Input:
1467//        segmentIdx        tone segment index
1468//
1469//    Output:
1470//        returned value:    nummber of sine waves
1471//
1472////////////////////////////////////////////////////////////////////////////////
1473unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) {
1474    unsigned int lCnt = 0;
1475
1476    if (mpToneDesc->segments[segmentIdx].duration) {
1477        while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) {
1478            lCnt++;
1479        }
1480        lCnt++;
1481    }
1482
1483    return lCnt;
1484}
1485
1486
1487////////////////////////////////////////////////////////////////////////////////
1488//
1489//    Method:        ToneGenerator::clearWaveGens()
1490//
1491//    Description:    Removes all wave generators.
1492//
1493//    Input:
1494//        none
1495//
1496//    Output:
1497//        none
1498//
1499////////////////////////////////////////////////////////////////////////////////
1500void ToneGenerator::clearWaveGens() {
1501    ALOGV("Clearing mWaveGens:");
1502
1503    for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) {
1504        delete mWaveGens.valueAt(lIdx);
1505    }
1506    mWaveGens.clear();
1507}
1508
1509////////////////////////////////////////////////////////////////////////////////
1510//
1511//    Method:       ToneGenerator::getToneForRegion()
1512//
1513//    Description:  Get correct ringtone type according to current region.
1514//      The corrected ring tone type is the tone descriptor index in sToneDescriptors[].
1515//
1516//    Input:
1517//        none
1518//
1519//    Output:
1520//        none
1521//
1522////////////////////////////////////////////////////////////////////////////////
1523ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) {
1524    tone_type regionTone;
1525
1526    if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) {
1527        regionTone = toneType;
1528    } else {
1529        regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE];
1530    }
1531
1532    ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone);
1533
1534    return regionTone;
1535}
1536
1537
1538////////////////////////////////////////////////////////////////////////////////
1539//                WaveGenerator::WaveGenerator class    Implementation
1540////////////////////////////////////////////////////////////////////////////////
1541
1542//---------------------------------- public methods ----------------------------
1543
1544////////////////////////////////////////////////////////////////////////////////
1545//
1546//    Method:        WaveGenerator::WaveGenerator()
1547//
1548//    Description:    Constructor.
1549//
1550//    Input:
1551//        samplingRate:    Output sampling rate in Hz
1552//        frequency:       Frequency of the sine wave to generate in Hz
1553//        volume:          volume (0.0 to 1.0)
1554//
1555//    Output:
1556//        none
1557//
1558////////////////////////////////////////////////////////////////////////////////
1559ToneGenerator::WaveGenerator::WaveGenerator(uint32_t samplingRate,
1560        unsigned short frequency, float volume) {
1561    double d0;
1562    double F_div_Fs;  // frequency / samplingRate
1563
1564    F_div_Fs = frequency / (double)samplingRate;
1565    d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs);
1566    mS2_0 = (short)d0;
1567    mS1 = 0;
1568    mS2 = mS2_0;
1569
1570    mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP);
1571    // take some margin for amplitude fluctuation
1572    if (mAmplitude_Q15 > 32500)
1573        mAmplitude_Q15 = 32500;
1574
1575    d0 = 32768.0 * cos(2 * M_PI * F_div_Fs);  // Q14*2*cos()
1576    if (d0 > 32767)
1577        d0 = 32767;
1578    mA1_Q14 = (short) d0;
1579
1580    ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d",
1581            mA1_Q14, mS2_0, mAmplitude_Q15);
1582}
1583
1584////////////////////////////////////////////////////////////////////////////////
1585//
1586//    Method:        WaveGenerator::~WaveGenerator()
1587//
1588//    Description:    Destructor.
1589//
1590//    Input:
1591//        none
1592//
1593//    Output:
1594//        none
1595//
1596////////////////////////////////////////////////////////////////////////////////
1597ToneGenerator::WaveGenerator::~WaveGenerator() {
1598}
1599
1600////////////////////////////////////////////////////////////////////////////////
1601//
1602//    Method:        WaveGenerator::getSamples()
1603//
1604//    Description:    Generates count samples of a sine wave and accumulates
1605//        result in outBuffer.
1606//
1607//    Input:
1608//        outBuffer:      Output buffer where to accumulate samples.
1609//        count:          number of samples to produce.
1610//        command:        special action requested (see enum gen_command).
1611//
1612//    Output:
1613//        none
1614//
1615////////////////////////////////////////////////////////////////////////////////
1616void ToneGenerator::WaveGenerator::getSamples(short *outBuffer,
1617        unsigned int count, unsigned int command) {
1618    long lS1, lS2;
1619    long lA1, lAmplitude;
1620    long Sample;  // current sample
1621
1622    // init local
1623    if (command == WAVEGEN_START) {
1624        lS1 = (long)0;
1625        lS2 = (long)mS2_0;
1626    } else {
1627        lS1 = mS1;
1628        lS2 = mS2;
1629    }
1630    lA1 = (long)mA1_Q14;
1631    lAmplitude = (long)mAmplitude_Q15;
1632
1633    if (command == WAVEGEN_STOP) {
1634        lAmplitude <<= 16;
1635        if (count == 0) {
1636            return;
1637        }
1638        long dec = lAmplitude/count;
1639        // loop generation
1640        while (count) {
1641            count--;
1642            Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1643            // shift delay
1644            lS2 = lS1;
1645            lS1 = Sample;
1646            Sample = ((lAmplitude>>16) * Sample) >> S_Q15;
1647            *(outBuffer++) += (short)Sample;  // put result in buffer
1648            lAmplitude -= dec;
1649        }
1650    } else {
1651        // loop generation
1652        while (count) {
1653            count--;
1654            Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1655            // shift delay
1656            lS2 = lS1;
1657            lS1 = Sample;
1658            Sample = (lAmplitude * Sample) >> S_Q15;
1659            *(outBuffer++) += (short)Sample;  // put result in buffer
1660        }
1661    }
1662
1663    // save status
1664    mS1 = lS1;
1665    mS2 = lS2;
1666}
1667
1668}  // end namespace android
1669