ToneGenerator.cpp revision 5babf61cddbd02100e5a4017deec09eb55fc1d32
1/* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17//#define LOG_NDEBUG 0 18#define LOG_TAG "ToneGenerator" 19 20#include <math.h> 21#include <utils/Log.h> 22#include <cutils/properties.h> 23#include "media/ToneGenerator.h" 24 25 26namespace android { 27 28 29// Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details) 30const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = { 31 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0}, 32 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 33 .repeatCnt = ToneGenerator::TONEGEN_INF, 34 .repeatSegment = 0 }, // TONE_DTMF_0 35 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 }, 36 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 37 .repeatCnt = ToneGenerator::TONEGEN_INF, 38 .repeatSegment = 0 }, // TONE_DTMF_1 39 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 }, 40 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 41 .repeatCnt = ToneGenerator::TONEGEN_INF, 42 .repeatSegment = 0 }, // TONE_DTMF_2 43 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 }, 44 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 45 .repeatCnt = ToneGenerator::TONEGEN_INF, 46 .repeatSegment = 0 }, // TONE_DTMF_3 47 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 }, 48 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 49 .repeatCnt = ToneGenerator::TONEGEN_INF, 50 .repeatSegment = 0 }, // TONE_DTMF_4 51 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 }, 52 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 53 .repeatCnt = ToneGenerator::TONEGEN_INF, 54 .repeatSegment = 0 }, // TONE_DTMF_5 55 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 }, 56 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 57 .repeatCnt = ToneGenerator::TONEGEN_INF, 58 .repeatSegment = 0 }, // TONE_DTMF_6 59 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 }, 60 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 61 .repeatCnt = ToneGenerator::TONEGEN_INF, 62 .repeatSegment = 0 }, // TONE_DTMF_7 63 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 }, 64 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 65 .repeatCnt = ToneGenerator::TONEGEN_INF, 66 .repeatSegment = 0 }, // TONE_DTMF_8 67 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 }, 68 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 69 .repeatCnt = ToneGenerator::TONEGEN_INF, 70 .repeatSegment = 0 }, // TONE_DTMF_9 71 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 }, 72 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 73 .repeatCnt = ToneGenerator::TONEGEN_INF, 74 .repeatSegment = 0 }, // TONE_DTMF_S 75 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 }, 76 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 77 .repeatCnt = ToneGenerator::TONEGEN_INF, 78 .repeatSegment = 0 }, // TONE_DTMF_P 79 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 }, 80 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 81 .repeatCnt = ToneGenerator::TONEGEN_INF, 82 .repeatSegment = 0 }, // TONE_DTMF_A 83 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 }, 84 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 85 .repeatCnt = ToneGenerator::TONEGEN_INF, 86 .repeatSegment = 0 }, // TONE_DTMF_B 87 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 }, 88 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 89 .repeatCnt = ToneGenerator::TONEGEN_INF, 90 .repeatSegment = 0 }, // TONE_DTMF_C 91 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 }, 92 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 93 .repeatCnt = ToneGenerator::TONEGEN_INF, 94 .repeatSegment = 0 }, // TONE_DTMF_D 95 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 }, 96 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 97 .repeatCnt = ToneGenerator::TONEGEN_INF, 98 .repeatSegment = 0 }, // TONE_SUP_DIAL 99 { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0}, 100 { .duration = 500, .waveFreq = { 0 }, 0, 0}, 101 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 102 .repeatCnt = ToneGenerator::TONEGEN_INF, 103 .repeatSegment = 0 }, // TONE_SUP_BUSY 104 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 105 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 106 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 107 .repeatCnt = ToneGenerator::TONEGEN_INF, 108 .repeatSegment = 0 }, // TONE_SUP_CONGESTION 109 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 110 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 111 .repeatCnt = 0, 112 .repeatSegment = 0 }, // TONE_SUP_RADIO_ACK 113 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0}, 114 { .duration = 200, .waveFreq = { 0 }, 0, 0}, 115 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 116 .repeatCnt = 2, 117 .repeatSegment = 0 }, // TONE_SUP_RADIO_NOTAVAIL 118 { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0}, 119 { .duration = 1000, .waveFreq = { 0 }, 0, 0}, 120 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 121 .repeatCnt = ToneGenerator::TONEGEN_INF, 122 .repeatSegment = 0 }, // TONE_SUP_ERROR 123 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 124 { .duration = 600, .waveFreq = { 0 }, 0, 0 }, 125 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 126 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 127 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 128 .repeatCnt = ToneGenerator::TONEGEN_INF, 129 .repeatSegment = 0 }, // TONE_SUP_CALL_WAITING 130 { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 }, 131 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 132 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 133 .repeatCnt = ToneGenerator::TONEGEN_INF, 134 .repeatSegment = 0 }, // TONE_SUP_RINGTONE 135 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 136 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 137 .repeatCnt = 0, 138 .repeatSegment = 0 }, // TONE_PROP_BEEP 139 { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 }, 140 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 141 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 142 .repeatCnt = 1, 143 .repeatSegment = 0 }, // TONE_PROP_ACK 144 { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 }, 145 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 146 .repeatCnt = 0, 147 .repeatSegment = 0 }, // TONE_PROP_NACK 148 { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 149 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 150 .repeatCnt = 0, 151 .repeatSegment = 0 }, // TONE_PROP_PROMPT 152 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 153 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 154 { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 155 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 156 .repeatCnt = 0, 157 .repeatSegment = 0 }, // TONE_PROP_BEEP2 158 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 159 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 160 { .duration = 0 , .waveFreq = { 0 }, 0, 0 }}, 161 .repeatCnt = ToneGenerator::TONEGEN_INF, 162 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT 163 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 164 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 165 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 166 .repeatCnt = 7, 167 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT_ABBREV 168 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 169 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 170 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 171 .repeatCnt = 7, 172 .repeatSegment = 0 }, // TONE_SUP_CONGESTION_ABBREV 173 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 }, 174 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 175 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 176 .repeatCnt = 2, 177 .repeatSegment = 0 }, // TONE_SUP_CONFIRM 178 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 }, 179 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 180 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 181 .repeatCnt = 3, 182 .repeatSegment = 0 }, // TONE_SUP_PIP 183 { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0}, 184 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 185 .repeatCnt = ToneGenerator::TONEGEN_INF, 186 .repeatSegment = 0 }, // TONE_CDMA_DIAL_TONE_LITE 187 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 }, 188 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 189 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 190 .repeatCnt = ToneGenerator::TONEGEN_INF, 191 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_USA_RINGBACK 192 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 193 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 194 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 195 .repeatCnt = ToneGenerator::TONEGEN_INF, 196 .repeatSegment = 0 }, // TONE_CDMA_INTERCEPT 197 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 198 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 199 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 200 .repeatCnt = 0, 201 .repeatSegment = 0 }, // TONE_CDMA_ABBR_INTERCEPT 202 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 203 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 204 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 205 .repeatCnt = ToneGenerator::TONEGEN_INF, 206 .repeatSegment = 0 }, // TONE_CDMA_REORDER 207 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 208 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 209 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 210 .repeatCnt = 7, 211 .repeatSegment = 0 }, // TONE_CDMA_ABBR_REORDER 212 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 }, 213 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 214 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 215 .repeatCnt = ToneGenerator::TONEGEN_INF, 216 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY 217 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 }, 218 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 219 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 220 .repeatCnt = 2, 221 .repeatSegment = 0 }, // TONE_CDMA_CONFIRM 222 { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 }, 223 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 224 .repeatCnt = 0, 225 .repeatSegment = 0 }, // TONE_CDMA_ANSWER 226 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 }, 227 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 228 .repeatCnt = 0, 229 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_CALLWAITING 230 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 }, 231 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 232 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 233 .repeatCnt = 3, 234 .repeatSegment = 0 }, // TONE_CDMA_PIP 235 236 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 237 { .duration = 64, .waveFreq = { 2556, 0}, 19, 0}, 238 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0}, 239 { .duration = 48, .waveFreq = { 2556, 0}, 0, 0}, 240 { .duration = 4000, .waveFreq = { 0 }, 0, 0}, 241 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 242 .repeatCnt = 0, 243 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL 244 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 245 { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 }, 246 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 247 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 248 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 249 { .duration = 64, .waveFreq = { 2556, 0}, 7, 4 }, 250 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 251 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 252 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 253 .repeatCnt = 0, 254 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP 255 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 256 { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 }, 257 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 }, 258 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 259 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 260 { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 }, 261 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 }, 262 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 263 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 264 .repeatCnt = 0, 265 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI 266 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 267 .repeatCnt = 0, 268 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3 269 { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 }, 270 { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 }, 271 { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 }, 272 { .duration = 0, .waveFreq = { 0 } , 0, 0 } }, 273 .repeatCnt = 0, 274 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING 275 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 276 .repeatCnt = 0, 277 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5 278 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 279 .repeatCnt = 0, 280 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6 281 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 282 .repeatCnt = 0, 283 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7 284 285 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 286 { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 }, 287 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 288 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 289 .repeatCnt = ToneGenerator::TONEGEN_INF, 290 .repeatSegment = 0 }, // TONE_CDMA_HIGH_L 291 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 292 { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 }, 293 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 294 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 295 .repeatCnt = ToneGenerator::TONEGEN_INF, 296 .repeatSegment = 0 }, // TONE_CDMA_MED_L 297 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 298 { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 }, 299 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 300 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 301 .repeatCnt = ToneGenerator::TONEGEN_INF, 302 .repeatSegment = 0 }, // TONE_CDMA_LOW_L 303 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 304 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 }, 305 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 306 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 307 .repeatCnt = ToneGenerator::TONEGEN_INF, 308 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS 309 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 310 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 }, 311 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 312 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 313 .repeatCnt = ToneGenerator::TONEGEN_INF, 314 .repeatSegment = 0 }, // TONE_CDMA_MED_SS 315 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 316 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 }, 317 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 318 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 319 .repeatCnt = ToneGenerator::TONEGEN_INF, 320 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS 321 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 322 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 323 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 324 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 325 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 326 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 327 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 328 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 }, 329 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 330 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 331 .repeatCnt = ToneGenerator::TONEGEN_INF, 332 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SSL 333 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 334 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 335 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 336 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 337 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 338 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 339 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 340 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 }, 341 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 342 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 343 .repeatCnt = ToneGenerator::TONEGEN_INF, 344 .repeatSegment = 0 }, // TONE_CDMA_MED_SSL 345 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 346 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 347 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 348 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 349 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 350 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 351 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 352 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 }, 353 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 354 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 355 .repeatCnt = ToneGenerator::TONEGEN_INF, 356 .repeatSegment = 0 }, // TONE_CDMA_LOW_SSL 357 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 358 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 }, 359 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 360 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 361 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 }, 362 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 363 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 364 .repeatCnt = ToneGenerator::TONEGEN_INF, 365 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS_2 366 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 367 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 }, 368 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 369 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 370 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 }, 371 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 372 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 373 .repeatCnt = ToneGenerator::TONEGEN_INF, 374 .repeatSegment = 0 }, // TONE_CDMA_MED_SS_2 375 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 376 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 }, 377 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 378 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 379 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 }, 380 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 381 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 382 .repeatCnt = ToneGenerator::TONEGEN_INF, 383 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS_2 384 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 385 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 }, 386 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 387 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 388 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 }, 389 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 390 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 391 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 }, 392 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 393 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 394 .repeatCnt = ToneGenerator::TONEGEN_INF, 395 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SLS 396 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 397 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 }, 398 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 399 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 400 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 }, 401 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 402 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 403 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 }, 404 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 405 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 406 .repeatCnt = ToneGenerator::TONEGEN_INF, 407 .repeatSegment = 0 }, // TONE_CDMA_MED_SLS 408 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 409 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 }, 410 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 411 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 412 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 }, 413 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 414 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 415 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 }, 416 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 417 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 418 .repeatCnt = ToneGenerator::TONEGEN_INF, 419 .repeatSegment = 0 }, // TONE_CDMA_LOW_SLS 420 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 421 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 }, 422 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 423 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 424 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 }, 425 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 426 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 427 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 }, 428 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 429 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 430 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 }, 431 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 432 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 433 .repeatCnt = ToneGenerator::TONEGEN_INF, 434 .repeatSegment = 0 }, // TONE_CDMA_HIGH_S_X4 435 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 436 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 }, 437 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 438 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 439 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 }, 440 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 441 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 442 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 }, 443 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 444 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 445 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 }, 446 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 447 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 448 .repeatCnt = ToneGenerator::TONEGEN_INF, 449 .repeatSegment = 0 }, // TONE_CDMA_MED_S_X4 450 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 451 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 }, 452 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 453 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 454 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 }, 455 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 456 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 457 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 }, 458 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 459 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 460 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 }, 461 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 462 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 463 .repeatCnt = ToneGenerator::TONEGEN_INF, 464 .repeatSegment = 0 }, // TONE_CDMA_LOW_S_X4 465 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 466 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 }, 467 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 468 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 469 .repeatCnt = ToneGenerator::TONEGEN_INF, 470 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_L 471 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 472 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 }, 473 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 474 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 475 .repeatCnt = ToneGenerator::TONEGEN_INF, 476 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_L 477 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 478 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 }, 479 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 480 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 481 .repeatCnt = ToneGenerator::TONEGEN_INF, 482 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_L 483 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 484 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 485 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 486 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 487 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 488 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 489 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 490 .repeatCnt = ToneGenerator::TONEGEN_INF, 491 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SS 492 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 493 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 494 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 495 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 496 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 497 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 498 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 499 .repeatCnt = ToneGenerator::TONEGEN_INF, 500 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SS 501 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 502 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 503 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 504 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 505 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 506 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 507 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 508 .repeatCnt = ToneGenerator::TONEGEN_INF, 509 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SS 510 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 511 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 512 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 513 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 514 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 515 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 516 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 517 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 }, 518 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 519 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 520 .repeatCnt = ToneGenerator::TONEGEN_INF, 521 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SSL 522 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 523 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 524 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 525 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 526 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 527 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 528 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 529 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 }, 530 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 531 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 532 .repeatCnt = ToneGenerator::TONEGEN_INF, 533 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SSL 534 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 535 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 536 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 537 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 538 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 539 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 540 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 541 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 }, 542 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 543 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 544 .repeatCnt = ToneGenerator::TONEGEN_INF, 545 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SSL 546 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 547 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 548 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 549 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 550 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 }, 551 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 552 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 553 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 }, 554 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 555 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 556 .repeatCnt = ToneGenerator::TONEGEN_INF, 557 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SLS 558 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 559 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 560 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 561 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 562 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 }, 563 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 564 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 565 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 }, 566 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 567 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 568 .repeatCnt = ToneGenerator::TONEGEN_INF, 569 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SLS 570 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 571 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 572 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 573 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 574 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 }, 575 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 576 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 577 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 }, 578 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 579 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 580 .repeatCnt = ToneGenerator::TONEGEN_INF, 581 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SLS 582 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 583 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 584 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 585 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 586 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 587 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 588 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 589 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 }, 590 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 591 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 592 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 }, 593 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 594 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 595 .repeatCnt = ToneGenerator::TONEGEN_INF, 596 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_S_X4 597 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 598 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 599 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 600 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 601 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 602 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 603 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 604 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 }, 605 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 606 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 607 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 }, 608 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 609 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 610 .repeatCnt = ToneGenerator::TONEGEN_INF, 611 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_S_X4 612 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 613 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 614 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 615 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 616 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 617 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 618 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 619 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 }, 620 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 621 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 622 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 }, 623 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 624 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 625 .repeatCnt = ToneGenerator::TONEGEN_INF, 626 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_S_X4 627 628 { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 629 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 630 { .duration = 62, .waveFreq = { 740, 0 }, 0, 0 }, 631 { .duration = 62, .waveFreq = { 622, 0 }, 0, 0 }, 632 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 633 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 634 .repeatCnt = 0, 635 .repeatSegment = 0 }, // TONE_CDMA_ALERT_NETWORK_LITE 636 { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 }, 637 { .duration = 62, .waveFreq = { 659, 0 }, 2, 0 }, 638 { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 }, 639 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 640 .repeatCnt = 0, 641 .repeatSegment = 0 }, // TONE_CDMA_ALERT_AUTOREDIAL_LITE 642 { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 }, 643 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 644 .repeatCnt = 0, 645 .repeatSegment = 0 }, // TONE_CDMA_ONE_MIN_BEEP 646 { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 }, 647 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 648 .repeatCnt = 0, 649 .repeatSegment = 0 }, // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE 650 { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 }, 651 { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 }, 652 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 653 .repeatCnt = 0, 654 .repeatSegment = 0 }, // TONE_CDMA_PRESSHOLDKEY_LITE 655 { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 }, 656 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 657 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 }, 658 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 659 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 660 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 661 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 }, 662 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 663 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 664 .repeatCnt = 0, 665 .repeatSegment = 0 }, // TONE_CDMA_ALERT_INCALL_LITE 666 { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 }, 667 { .duration = 10, .waveFreq = { 0 }, 2, 0 }, 668 { .duration = 4990, .waveFreq = { 0 }, 0, 0 }, 669 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 670 .repeatCnt = ToneGenerator::TONEGEN_INF, 671 .repeatSegment = 0 }, // TONE_CDMA_EMERGENCY_RINGBACK 672 { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 }, 673 { .duration = 125, .waveFreq = { 0 }, 0, 0 }, 674 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 675 .repeatCnt = 2, 676 .repeatSegment = 0 }, // TONE_CDMA_ALERT_CALL_GUARD 677 { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 }, 678 { .duration = 125, .waveFreq = { 370, 0 }, 0, 0 }, 679 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 680 .repeatCnt = 0, 681 .repeatSegment = 0 }, // TONE_CDMA_SOFT_ERROR_LITE 682 { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 }, 683 { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 }, 684 { .duration = 125, .waveFreq = { 784, 0 }, 0, 0 }, 685 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 686 .repeatCnt = 0, 687 .repeatSegment = 0 }, // TONE_CDMA_CALLDROP_LITE 688 689 { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 }, 690 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 691 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 692 .repeatCnt = 0, 693 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY_ONE_SHOT 694 { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 }, 695 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 696 .repeatCnt = 0, 697 .repeatSegment = 0 }, // TONE_CDMA_ABBR_ALERT 698 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 699 .repeatCnt = 0, 700 .repeatSegment = 0 }, // TONE_CDMA_SIGNAL_OFF 701 702 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 }, 703 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 704 .repeatCnt = ToneGenerator::TONEGEN_INF, 705 .repeatSegment = 0 }, // TONE_ANSI_DIAL 706 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 }, 707 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 708 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 709 .repeatCnt = ToneGenerator::TONEGEN_INF, 710 .repeatSegment = 0 }, // TONE_ANSI_BUSY 711 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 712 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 713 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 714 .repeatCnt = ToneGenerator::TONEGEN_INF, 715 .repeatSegment = 0 }, // TONE_ANSI_CONGESTION 716 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 }, 717 { .duration = 9700, .waveFreq = { 0 }, 0, 0 }, 718 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 }, 719 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 720 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 }, 721 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 722 .repeatCnt = ToneGenerator::TONEGEN_INF, 723 .repeatSegment = 1 }, // TONE_ANSI_CALL_WAITING 724 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 }, 725 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 726 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 727 .repeatCnt = ToneGenerator::TONEGEN_INF, 728 .repeatSegment = 0 }, // TONE_ANSI_RINGTONE 729 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 }, 730 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 731 .repeatCnt = ToneGenerator::TONEGEN_INF, 732 .repeatSegment = 0 }, // TONE_JAPAN_DIAL 733 { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 }, 734 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 735 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 736 .repeatCnt = ToneGenerator::TONEGEN_INF, 737 .repeatSegment = 0 }, // TONE_JAPAN_BUSY 738 { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 }, 739 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 740 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 741 .repeatCnt = ToneGenerator::TONEGEN_INF, 742 .repeatSegment = 0 }, // TONE_JAPAN_RADIO_ACK 743 { .segments = { { .duration = 375, .waveFreq = { 400, 0 }, 0, 0 }, 744 { .duration = 375, .waveFreq = { 0 }, 0, 0 }, 745 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 746 .repeatCnt = ToneGenerator::TONEGEN_INF, 747 .repeatSegment = 0 }, // TONE_GB_BUSY 748 { .segments = { { .duration = 400, .waveFreq = { 400, 0 }, 0, 0 }, 749 { .duration = 350, .waveFreq = { 0 }, 0, 0 }, 750 { .duration = 225, .waveFreq = { 400, 0 }, 0, 0 }, 751 { .duration = 525, .waveFreq = { 0 }, 0, 0 }, 752 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 753 .repeatCnt = ToneGenerator::TONEGEN_INF, 754 .repeatSegment = 0 }, // TONE_GB_CONGESTION 755 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 756 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 757 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 758 { .duration = 2000, .waveFreq = { 0 }, 0, 0}, 759 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 760 .repeatCnt = ToneGenerator::TONEGEN_INF, 761 .repeatSegment = 0 }, // TONE_GB_RINGTONE 762 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 763 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 764 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 765 { .duration = 2000, .waveFreq = { 0 }, 0, 0}, 766 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 767 .repeatCnt = ToneGenerator::TONEGEN_INF, 768 .repeatSegment = 0 }, // TONE_AUSTRALIA_RINGTONE 769 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 }, 770 { .duration = 375, .waveFreq = { 0 }, 0, 0 }, 771 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 772 .repeatCnt = ToneGenerator::TONEGEN_INF, 773 .repeatSegment = 0 }, // TONE_AUSTRALIA_BUSY 774 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 775 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 776 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 777 { .duration = 4400, .waveFreq = { 0 }, 0, 0 }, 778 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 779 .repeatCnt = ToneGenerator::TONEGEN_INF, 780 .repeatSegment = 0 }, // TONE_AUSTRALIA_CALL_WAITING 781 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 }, 782 { .duration = 375, .waveFreq = { 0 }, 0, 0 }, 783 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 784 .repeatCnt = ToneGenerator::TONEGEN_INF, 785 .repeatSegment = 0 }, // TONE_AUSTRALIA_CONGESTION 786}; 787 788// Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type 789// to actual tone for current region. 790const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = { 791 { // ANSI 792 TONE_ANSI_DIAL, // TONE_SUP_DIAL 793 TONE_ANSI_BUSY, // TONE_SUP_BUSY 794 TONE_ANSI_CONGESTION, // TONE_SUP_CONGESTION 795 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 796 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 797 TONE_SUP_ERROR, // TONE_SUP_ERROR 798 TONE_ANSI_CALL_WAITING, // TONE_SUP_CALL_WAITING 799 TONE_ANSI_RINGTONE // TONE_SUP_RINGTONE 800 }, 801 { // JAPAN 802 TONE_JAPAN_DIAL, // TONE_SUP_DIAL 803 TONE_JAPAN_BUSY, // TONE_SUP_BUSY 804 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION 805 TONE_JAPAN_RADIO_ACK, // TONE_SUP_RADIO_ACK 806 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 807 TONE_SUP_ERROR, // TONE_SUP_ERROR 808 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING 809 TONE_SUP_RINGTONE // TONE_SUP_RINGTONE 810 }, 811 { // GB 812 TONE_ANSI_DIAL, // TONE_SUP_DIAL 813 TONE_GB_BUSY, // TONE_SUP_BUSY 814 TONE_GB_CONGESTION, // TONE_SUP_CONGESTION 815 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 816 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 817 TONE_SUP_ERROR, // TONE_SUP_ERROR 818 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING 819 TONE_GB_RINGTONE // TONE_SUP_RINGTONE 820 }, 821 { // AUSTRALIA 822 TONE_ANSI_DIAL, // TONE_SUP_DIAL 823 TONE_AUSTRALIA_BUSY, // TONE_SUP_BUSY 824 TONE_AUSTRALIA_CONGESTION, // TONE_SUP_CONGESTION 825 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 826 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 827 TONE_SUP_ERROR, // TONE_SUP_ERROR 828 TONE_AUSTRALIA_CALL_WAITING,// TONE_SUP_CALL_WAITING 829 TONE_AUSTRALIA_RINGTONE // TONE_SUP_RINGTONE 830 } 831}; 832 833 834//////////////////////////////////////////////////////////////////////////////// 835// ToneGenerator class Implementation 836//////////////////////////////////////////////////////////////////////////////// 837 838 839//---------------------------------- public methods ---------------------------- 840 841 842//////////////////////////////////////////////////////////////////////////////// 843// 844// Method: ToneGenerator::ToneGenerator() 845// 846// Description: Constructor. Initializes the tone sequencer, intantiates required sine wave 847// generators, instantiates output audio track. 848// 849// Input: 850// streamType: Type of stream used for tone playback 851// volume: volume applied to tone (0.0 to 1.0) 852// 853// Output: 854// none 855// 856//////////////////////////////////////////////////////////////////////////////// 857ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) { 858 859 ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume); 860 861 mState = TONE_IDLE; 862 863 if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) { 864 ALOGE("Unable to marshal AudioFlinger"); 865 return; 866 } 867 mThreadCanCallJava = threadCanCallJava; 868 mStreamType = streamType; 869 mVolume = volume; 870 mpToneDesc = NULL; 871 mpNewToneDesc = NULL; 872 // Generate tone by chunks of 20 ms to keep cadencing precision 873 mProcessSize = (mSamplingRate * 20) / 1000; 874 875 char value[PROPERTY_VALUE_MAX]; 876 if (property_get("gsm.operator.iso-country", value, "") == 0) { 877 property_get("gsm.sim.operator.iso-country", value, ""); 878 } 879 if (strstr(value, "us") != NULL || 880 strstr(value, "ca") != NULL) { 881 mRegion = ANSI; 882 } else if (strstr(value, "jp") != NULL) { 883 mRegion = JAPAN; 884 } else if (strstr(value, "gb") != NULL) { 885 mRegion = GB; 886 } else if (strstr(value, "au") != NULL) { 887 mRegion = AUSTRALIA; 888 } else { 889 mRegion = CEPT; 890 } 891 892 if (initAudioTrack()) { 893 ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000)); 894 } else { 895 ALOGV("!!!ToneGenerator INIT FAILED!!!"); 896 } 897} 898 899 900 901 902//////////////////////////////////////////////////////////////////////////////// 903// 904// Method: ToneGenerator::~ToneGenerator() 905// 906// Description: Destructor. Stop sound playback and delete audio track if 907// needed and delete sine wave generators. 908// 909// Input: 910// none 911// 912// Output: 913// none 914// 915//////////////////////////////////////////////////////////////////////////////// 916ToneGenerator::~ToneGenerator() { 917 ALOGV("ToneGenerator destructor"); 918 919 if (mpAudioTrack != 0) { 920 stopTone(); 921 ALOGV("Delete Track: %p", mpAudioTrack.get()); 922 mpAudioTrack.clear(); 923 } 924 clearWaveGens(); 925} 926 927//////////////////////////////////////////////////////////////////////////////// 928// 929// Method: ToneGenerator::startTone() 930// 931// Description: Starts tone playback. 932// 933// Input: 934// toneType: Type of tone generated (values in enum tone_type) 935// durationMs: The tone duration in milliseconds. If the tone is limited in time by definition, 936// the actual duration will be the minimum of durationMs and the defined tone duration. 937// Ommiting or setting durationMs to -1 does not limit tone duration. 938// 939// Output: 940// none 941// 942//////////////////////////////////////////////////////////////////////////////// 943bool ToneGenerator::startTone(tone_type toneType, int durationMs) { 944 bool lResult = false; 945 status_t lStatus; 946 947 if ((toneType < 0) || (toneType >= NUM_TONES)) 948 return lResult; 949 950 toneType = getToneForRegion(toneType); 951 if (toneType == TONE_CDMA_SIGNAL_OFF) { 952 return true; 953 } 954 955 if (mState == TONE_IDLE) { 956 ALOGV("startTone: try to re-init AudioTrack"); 957 if (!initAudioTrack()) { 958 return lResult; 959 } 960 } 961 962 ALOGV("startTone"); 963 964 mLock.lock(); 965 966 // Get descriptor for requested tone 967 mpNewToneDesc = &sToneDescriptors[toneType]; 968 969 mDurationMs = durationMs; 970 971 if (mState == TONE_STOPPED) { 972 ALOGV("Start waiting for previous tone to stop"); 973 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 974 if (lStatus != NO_ERROR) { 975 ALOGE("--- start wait for stop timed out, status %d", lStatus); 976 mState = TONE_IDLE; 977 mLock.unlock(); 978 return lResult; 979 } 980 } 981 982 if (mState == TONE_INIT) { 983 if (prepareWave()) { 984 ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000)); 985 lResult = true; 986 mState = TONE_STARTING; 987 if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) { 988 mStartTime.tv_sec = 0; 989 } 990 mLock.unlock(); 991 mpAudioTrack->start(); 992 mLock.lock(); 993 if (mState == TONE_STARTING) { 994 ALOGV("Wait for start callback"); 995 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 996 if (lStatus != NO_ERROR) { 997 ALOGE("--- Immediate start timed out, status %d", lStatus); 998 mState = TONE_IDLE; 999 lResult = false; 1000 } 1001 } 1002 } else { 1003 mState = TONE_IDLE; 1004 } 1005 } else { 1006 ALOGV("Delayed start"); 1007 mState = TONE_RESTARTING; 1008 mStartTime.tv_sec = 0; 1009 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 1010 if (lStatus == NO_ERROR) { 1011 if (mState != TONE_IDLE) { 1012 lResult = true; 1013 } 1014 ALOGV("cond received"); 1015 } else { 1016 ALOGE("--- Delayed start timed out, status %d", lStatus); 1017 mState = TONE_IDLE; 1018 } 1019 } 1020 mLock.unlock(); 1021 1022 ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000)); 1023 ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000)); 1024 1025 return lResult; 1026} 1027 1028//////////////////////////////////////////////////////////////////////////////// 1029// 1030// Method: ToneGenerator::stopTone() 1031// 1032// Description: Stops tone playback. 1033// 1034// Input: 1035// none 1036// 1037// Output: 1038// none 1039// 1040//////////////////////////////////////////////////////////////////////////////// 1041void ToneGenerator::stopTone() { 1042 ALOGV("stopTone"); 1043 1044 mLock.lock(); 1045 if (mState != TONE_IDLE && mState != TONE_INIT) { 1046 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { 1047 struct timespec stopTime; 1048 // If the start time is valid, make sure that the number of audio samples produced 1049 // corresponds at least to the time between the start and stop commands. 1050 // This is needed in case of cold start of the output stream. 1051 if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) { 1052 time_t sec = stopTime.tv_sec - mStartTime.tv_sec; 1053 long nsec = stopTime.tv_nsec - mStartTime.tv_nsec; 1054 if (nsec < 0) { 1055 --sec; 1056 nsec += 1000000000; 1057 } 1058 1059 if ((sec + 1) > ((long)(INT_MAX / mSamplingRate))) { 1060 mMaxSmp = sec * mSamplingRate; 1061 } else { 1062 // mSamplingRate is always > 1000 1063 sec = sec * 1000 + nsec / 1000000; // duration in milliseconds 1064 mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000); 1065 } 1066 ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp, mTotalSmp); 1067 } else { 1068 mState = TONE_STOPPING; 1069 } 1070 } 1071 ALOGV("waiting cond"); 1072 status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 1073 if (lStatus == NO_ERROR) { 1074 // If the tone was restarted exit now before calling clearWaveGens(); 1075 if (mState != TONE_INIT) { 1076 mLock.unlock(); 1077 return; 1078 } 1079 ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000)); 1080 } else { 1081 ALOGE("--- Stop timed out"); 1082 mState = TONE_IDLE; 1083 mpAudioTrack->stop(); 1084 } 1085 clearWaveGens(); 1086 } 1087 1088 mLock.unlock(); 1089} 1090 1091//---------------------------------- private methods --------------------------- 1092 1093 1094 1095 1096//////////////////////////////////////////////////////////////////////////////// 1097// 1098// Method: ToneGenerator::initAudioTrack() 1099// 1100// Description: Allocates and configures AudioTrack used for PCM output. 1101// 1102// Input: 1103// none 1104// 1105// Output: 1106// none 1107// 1108//////////////////////////////////////////////////////////////////////////////// 1109bool ToneGenerator::initAudioTrack() { 1110 // Open audio track in mono, PCM 16bit, default sampling rate. 1111 mpAudioTrack = new AudioTrack(); 1112 ALOGV("AudioTrack(%p) created", mpAudioTrack.get()); 1113 1114 const size_t frameCount = mProcessSize; 1115 status_t status = mpAudioTrack->set( 1116 mStreamType, 1117 0, // sampleRate 1118 AUDIO_FORMAT_PCM_16_BIT, 1119 AUDIO_CHANNEL_OUT_MONO, 1120 frameCount, 1121 AUDIO_OUTPUT_FLAG_FAST, 1122 audioCallback, 1123 this, // user 1124 0, // notificationFrames 1125 0, // sharedBuffer 1126 mThreadCanCallJava, 1127 AUDIO_SESSION_ALLOCATE, 1128 AudioTrack::TRANSFER_CALLBACK); 1129 1130 if (status != NO_ERROR) { 1131 ALOGE("AudioTrack(%p) set failed with error %d", mpAudioTrack.get(), status); 1132 mpAudioTrack.clear(); 1133 return false; 1134 } 1135 1136 mpAudioTrack->setVolume(mVolume); 1137 mState = TONE_INIT; 1138 return true; 1139} 1140 1141//////////////////////////////////////////////////////////////////////////////// 1142// 1143// Method: ToneGenerator::audioCallback() 1144// 1145// Description: AudioTrack callback implementation. Generates a block of 1146// PCM samples 1147// and manages tone generator sequencer: tones pulses, tone duration... 1148// 1149// Input: 1150// user reference (pointer to our ToneGenerator) 1151// info audio buffer descriptor 1152// 1153// Output: 1154// returned value: always true. 1155// 1156//////////////////////////////////////////////////////////////////////////////// 1157void ToneGenerator::audioCallback(int event, void* user, void *info) { 1158 1159 if (event != AudioTrack::EVENT_MORE_DATA) return; 1160 1161 AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info); 1162 ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user); 1163 short *lpOut = buffer->i16; 1164 unsigned int lNumSmp = buffer->size/sizeof(short); 1165 const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc; 1166 1167 if (buffer->size == 0) return; 1168 1169 1170 // Clear output buffer: WaveGenerator accumulates into lpOut buffer 1171 memset(lpOut, 0, buffer->size); 1172 1173 while (lNumSmp) { 1174 unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize; 1175 unsigned int lGenSmp; 1176 unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT; 1177 bool lSignal = false; 1178 1179 lpToneGen->mLock.lock(); 1180 1181 1182 // Update pcm frame count and end time (current time at the end of this process) 1183 lpToneGen->mTotalSmp += lReqSmp; 1184 1185 // Update tone gen state machine and select wave gen command 1186 switch (lpToneGen->mState) { 1187 case TONE_PLAYING: 1188 lWaveCmd = WaveGenerator::WAVEGEN_CONT; 1189 break; 1190 case TONE_STARTING: 1191 ALOGV("Starting Cbk"); 1192 1193 lWaveCmd = WaveGenerator::WAVEGEN_START; 1194 break; 1195 case TONE_STOPPING: 1196 case TONE_RESTARTING: 1197 ALOGV("Stop/restart Cbk"); 1198 1199 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1200 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below 1201 break; 1202 case TONE_STOPPED: 1203 ALOGV("Stopped Cbk"); 1204 goto audioCallback_EndLoop; 1205 default: 1206 ALOGV("Extra Cbk"); 1207 goto audioCallback_EndLoop; 1208 } 1209 1210 // Exit if tone sequence is over 1211 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 || 1212 lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) { 1213 if (lpToneGen->mState == TONE_PLAYING) { 1214 lpToneGen->mState = TONE_STOPPING; 1215 } 1216 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { 1217 goto audioCallback_EndLoop; 1218 } 1219 // fade out before stopping if maximum duration reached 1220 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1221 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below 1222 } 1223 1224 if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) { 1225 // Time to go to next sequence segment 1226 1227 ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000)); 1228 1229 lGenSmp = lReqSmp; 1230 1231 // If segment, ON -> OFF transition : ramp volume down 1232 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { 1233 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1234 unsigned int lFreqIdx = 0; 1235 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; 1236 1237 while (lFrequency != 0) { 1238 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); 1239 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); 1240 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; 1241 } 1242 ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp); 1243 } 1244 1245 // check if we need to loop and loop for the reqd times 1246 if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { 1247 if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { 1248 ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)", 1249 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1250 lpToneGen->mLoopCounter, 1251 lpToneGen->mCurSegment); 1252 lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx; 1253 ++lpToneGen->mLoopCounter; 1254 } else { 1255 // completed loop. go to next segment 1256 lpToneGen->mLoopCounter = 0; 1257 lpToneGen->mCurSegment++; 1258 ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)", 1259 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1260 lpToneGen->mLoopCounter, 1261 lpToneGen->mCurSegment); 1262 } 1263 } else { 1264 lpToneGen->mCurSegment++; 1265 ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)", 1266 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1267 lpToneGen->mLoopCounter, 1268 lpToneGen->mCurSegment); 1269 1270 } 1271 1272 // Handle loop if last segment reached 1273 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { 1274 ALOGV("Last Seg: %d", lpToneGen->mCurSegment); 1275 1276 // Pre increment loop count and restart if total count not reached. Stop sequence otherwise 1277 if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) { 1278 ALOGV("Repeating Count: %d", lpToneGen->mCurCount); 1279 1280 lpToneGen->mCurSegment = lpToneDesc->repeatSegment; 1281 if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) { 1282 lWaveCmd = WaveGenerator::WAVEGEN_START; 1283 } 1284 1285 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment, 1286 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); 1287 1288 } else { 1289 lGenSmp = 0; 1290 ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000)); 1291 } 1292 } else { 1293 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment, 1294 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); 1295 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { 1296 // If next segment is not silent, OFF -> ON transition : reset wave generator 1297 lWaveCmd = WaveGenerator::WAVEGEN_START; 1298 1299 ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp); 1300 } else { 1301 lGenSmp = 0; 1302 } 1303 } 1304 1305 // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more 1306 lpToneGen->mNextSegSmp 1307 += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000; 1308 1309 } else { 1310 // Inside a segment keep tone ON or OFF 1311 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) { 1312 lGenSmp = 0; // If odd segment, tone is currently OFF 1313 } else { 1314 lGenSmp = lReqSmp; // If event segment, tone is currently ON 1315 } 1316 } 1317 1318 if (lGenSmp) { 1319 // If samples must be generated, call all active wave generators and acumulate waves in lpOut 1320 unsigned int lFreqIdx = 0; 1321 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; 1322 1323 while (lFrequency != 0) { 1324 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); 1325 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); 1326 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; 1327 } 1328 } 1329 1330 lNumSmp -= lReqSmp; 1331 lpOut += lReqSmp; 1332 1333audioCallback_EndLoop: 1334 1335 switch (lpToneGen->mState) { 1336 case TONE_RESTARTING: 1337 ALOGV("Cbk restarting track"); 1338 if (lpToneGen->prepareWave()) { 1339 lpToneGen->mState = TONE_STARTING; 1340 if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) { 1341 lpToneGen->mStartTime.tv_sec = 0; 1342 } 1343 // must reload lpToneDesc as prepareWave() may change mpToneDesc 1344 lpToneDesc = lpToneGen->mpToneDesc; 1345 } else { 1346 ALOGW("Cbk restarting prepareWave() failed"); 1347 lpToneGen->mState = TONE_IDLE; 1348 lpToneGen->mpAudioTrack->stop(); 1349 // Force loop exit 1350 lNumSmp = 0; 1351 } 1352 lSignal = true; 1353 break; 1354 case TONE_STOPPING: 1355 ALOGV("Cbk Stopping"); 1356 lpToneGen->mState = TONE_STOPPED; 1357 // Force loop exit 1358 lNumSmp = 0; 1359 break; 1360 case TONE_STOPPED: 1361 lpToneGen->mState = TONE_INIT; 1362 ALOGV("Cbk Stopped track"); 1363 lpToneGen->mpAudioTrack->stop(); 1364 // Force loop exit 1365 lNumSmp = 0; 1366 buffer->size = 0; 1367 lSignal = true; 1368 break; 1369 case TONE_STARTING: 1370 ALOGV("Cbk starting track"); 1371 lpToneGen->mState = TONE_PLAYING; 1372 lSignal = true; 1373 break; 1374 case TONE_PLAYING: 1375 break; 1376 default: 1377 // Force loop exit 1378 lNumSmp = 0; 1379 buffer->size = 0; 1380 break; 1381 } 1382 1383 if (lSignal) 1384 lpToneGen->mWaitCbkCond.broadcast(); 1385 lpToneGen->mLock.unlock(); 1386 } 1387} 1388 1389 1390//////////////////////////////////////////////////////////////////////////////// 1391// 1392// Method: ToneGenerator::prepareWave() 1393// 1394// Description: Prepare wave generators and reset tone sequencer state machine. 1395// mpNewToneDesc must have been initialized before calling this function. 1396// Input: 1397// none 1398// 1399// Output: 1400// returned value: true if wave generators have been created, false otherwise 1401// 1402//////////////////////////////////////////////////////////////////////////////// 1403bool ToneGenerator::prepareWave() { 1404 unsigned int segmentIdx = 0; 1405 1406 if (mpNewToneDesc == NULL) { 1407 return false; 1408 } 1409 1410 // Remove existing wave generators if any 1411 clearWaveGens(); 1412 1413 mpToneDesc = mpNewToneDesc; 1414 1415 if (mDurationMs == -1) { 1416 mMaxSmp = TONEGEN_INF; 1417 } else { 1418 if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) { 1419 mMaxSmp = (mDurationMs / 1000) * mSamplingRate; 1420 } else { 1421 mMaxSmp = (mDurationMs * mSamplingRate) / 1000; 1422 } 1423 ALOGV("prepareWave, duration limited to %d ms", mDurationMs); 1424 } 1425 1426 while (mpToneDesc->segments[segmentIdx].duration) { 1427 // Get total number of sine waves: needed to adapt sine wave gain. 1428 unsigned int lNumWaves = numWaves(segmentIdx); 1429 unsigned int freqIdx = 0; 1430 unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx]; 1431 while (frequency) { 1432 // Instantiate a wave generator if ot already done for this frequency 1433 if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) { 1434 ToneGenerator::WaveGenerator *lpWaveGen = 1435 new ToneGenerator::WaveGenerator(mSamplingRate, 1436 frequency, 1437 TONEGEN_GAIN/lNumWaves); 1438 mWaveGens.add(frequency, lpWaveGen); 1439 } 1440 frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx]; 1441 } 1442 segmentIdx++; 1443 } 1444 1445 // Initialize tone sequencer 1446 mTotalSmp = 0; 1447 mCurSegment = 0; 1448 mCurCount = 0; 1449 mLoopCounter = 0; 1450 if (mpToneDesc->segments[0].duration == TONEGEN_INF) { 1451 mNextSegSmp = TONEGEN_INF; 1452 } else{ 1453 mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000; 1454 } 1455 1456 return true; 1457} 1458 1459 1460//////////////////////////////////////////////////////////////////////////////// 1461// 1462// Method: ToneGenerator::numWaves() 1463// 1464// Description: Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF). 1465// 1466// Input: 1467// segmentIdx tone segment index 1468// 1469// Output: 1470// returned value: nummber of sine waves 1471// 1472//////////////////////////////////////////////////////////////////////////////// 1473unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) { 1474 unsigned int lCnt = 0; 1475 1476 if (mpToneDesc->segments[segmentIdx].duration) { 1477 while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) { 1478 lCnt++; 1479 } 1480 lCnt++; 1481 } 1482 1483 return lCnt; 1484} 1485 1486 1487//////////////////////////////////////////////////////////////////////////////// 1488// 1489// Method: ToneGenerator::clearWaveGens() 1490// 1491// Description: Removes all wave generators. 1492// 1493// Input: 1494// none 1495// 1496// Output: 1497// none 1498// 1499//////////////////////////////////////////////////////////////////////////////// 1500void ToneGenerator::clearWaveGens() { 1501 ALOGV("Clearing mWaveGens:"); 1502 1503 for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) { 1504 delete mWaveGens.valueAt(lIdx); 1505 } 1506 mWaveGens.clear(); 1507} 1508 1509//////////////////////////////////////////////////////////////////////////////// 1510// 1511// Method: ToneGenerator::getToneForRegion() 1512// 1513// Description: Get correct ringtone type according to current region. 1514// The corrected ring tone type is the tone descriptor index in sToneDescriptors[]. 1515// 1516// Input: 1517// none 1518// 1519// Output: 1520// none 1521// 1522//////////////////////////////////////////////////////////////////////////////// 1523ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) { 1524 tone_type regionTone; 1525 1526 if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) { 1527 regionTone = toneType; 1528 } else { 1529 regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE]; 1530 } 1531 1532 ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone); 1533 1534 return regionTone; 1535} 1536 1537 1538//////////////////////////////////////////////////////////////////////////////// 1539// WaveGenerator::WaveGenerator class Implementation 1540//////////////////////////////////////////////////////////////////////////////// 1541 1542//---------------------------------- public methods ---------------------------- 1543 1544//////////////////////////////////////////////////////////////////////////////// 1545// 1546// Method: WaveGenerator::WaveGenerator() 1547// 1548// Description: Constructor. 1549// 1550// Input: 1551// samplingRate: Output sampling rate in Hz 1552// frequency: Frequency of the sine wave to generate in Hz 1553// volume: volume (0.0 to 1.0) 1554// 1555// Output: 1556// none 1557// 1558//////////////////////////////////////////////////////////////////////////////// 1559ToneGenerator::WaveGenerator::WaveGenerator(uint32_t samplingRate, 1560 unsigned short frequency, float volume) { 1561 double d0; 1562 double F_div_Fs; // frequency / samplingRate 1563 1564 F_div_Fs = frequency / (double)samplingRate; 1565 d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs); 1566 mS2_0 = (short)d0; 1567 mS1 = 0; 1568 mS2 = mS2_0; 1569 1570 mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP); 1571 // take some margin for amplitude fluctuation 1572 if (mAmplitude_Q15 > 32500) 1573 mAmplitude_Q15 = 32500; 1574 1575 d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos() 1576 if (d0 > 32767) 1577 d0 = 32767; 1578 mA1_Q14 = (short) d0; 1579 1580 ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d", 1581 mA1_Q14, mS2_0, mAmplitude_Q15); 1582} 1583 1584//////////////////////////////////////////////////////////////////////////////// 1585// 1586// Method: WaveGenerator::~WaveGenerator() 1587// 1588// Description: Destructor. 1589// 1590// Input: 1591// none 1592// 1593// Output: 1594// none 1595// 1596//////////////////////////////////////////////////////////////////////////////// 1597ToneGenerator::WaveGenerator::~WaveGenerator() { 1598} 1599 1600//////////////////////////////////////////////////////////////////////////////// 1601// 1602// Method: WaveGenerator::getSamples() 1603// 1604// Description: Generates count samples of a sine wave and accumulates 1605// result in outBuffer. 1606// 1607// Input: 1608// outBuffer: Output buffer where to accumulate samples. 1609// count: number of samples to produce. 1610// command: special action requested (see enum gen_command). 1611// 1612// Output: 1613// none 1614// 1615//////////////////////////////////////////////////////////////////////////////// 1616void ToneGenerator::WaveGenerator::getSamples(short *outBuffer, 1617 unsigned int count, unsigned int command) { 1618 long lS1, lS2; 1619 long lA1, lAmplitude; 1620 long Sample; // current sample 1621 1622 // init local 1623 if (command == WAVEGEN_START) { 1624 lS1 = (long)0; 1625 lS2 = (long)mS2_0; 1626 } else { 1627 lS1 = mS1; 1628 lS2 = mS2; 1629 } 1630 lA1 = (long)mA1_Q14; 1631 lAmplitude = (long)mAmplitude_Q15; 1632 1633 if (command == WAVEGEN_STOP) { 1634 lAmplitude <<= 16; 1635 if (count == 0) { 1636 return; 1637 } 1638 long dec = lAmplitude/count; 1639 // loop generation 1640 while (count) { 1641 count--; 1642 Sample = ((lA1 * lS1) >> S_Q14) - lS2; 1643 // shift delay 1644 lS2 = lS1; 1645 lS1 = Sample; 1646 Sample = ((lAmplitude>>16) * Sample) >> S_Q15; 1647 *(outBuffer++) += (short)Sample; // put result in buffer 1648 lAmplitude -= dec; 1649 } 1650 } else { 1651 // loop generation 1652 while (count) { 1653 count--; 1654 Sample = ((lA1 * lS1) >> S_Q14) - lS2; 1655 // shift delay 1656 lS2 = lS1; 1657 lS1 = Sample; 1658 Sample = (lAmplitude * Sample) >> S_Q15; 1659 *(outBuffer++) += (short)Sample; // put result in buffer 1660 } 1661 } 1662 1663 // save status 1664 mS1 = lS1; 1665 mS2 = lS2; 1666} 1667 1668} // end namespace android 1669