ToneGenerator.cpp revision eae07a40aeadf4f0e339c331487c80d3216e3b6e
1/* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17//#define LOG_NDEBUG 0 18#define LOG_TAG "ToneGenerator" 19 20#include <math.h> 21#include <utils/Log.h> 22#include <cutils/properties.h> 23#include "media/ToneGenerator.h" 24 25 26namespace android { 27 28 29// Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details) 30const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = { 31 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0}, 32 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 33 .repeatCnt = ToneGenerator::TONEGEN_INF, 34 .repeatSegment = 0 }, // TONE_DTMF_0 35 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 }, 36 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 37 .repeatCnt = ToneGenerator::TONEGEN_INF, 38 .repeatSegment = 0 }, // TONE_DTMF_1 39 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 }, 40 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 41 .repeatCnt = ToneGenerator::TONEGEN_INF, 42 .repeatSegment = 0 }, // TONE_DTMF_2 43 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 }, 44 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 45 .repeatCnt = ToneGenerator::TONEGEN_INF, 46 .repeatSegment = 0 }, // TONE_DTMF_3 47 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 }, 48 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 49 .repeatCnt = ToneGenerator::TONEGEN_INF, 50 .repeatSegment = 0 }, // TONE_DTMF_4 51 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 }, 52 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 53 .repeatCnt = ToneGenerator::TONEGEN_INF, 54 .repeatSegment = 0 }, // TONE_DTMF_5 55 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 }, 56 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 57 .repeatCnt = ToneGenerator::TONEGEN_INF, 58 .repeatSegment = 0 }, // TONE_DTMF_6 59 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 }, 60 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 61 .repeatCnt = ToneGenerator::TONEGEN_INF, 62 .repeatSegment = 0 }, // TONE_DTMF_7 63 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 }, 64 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 65 .repeatCnt = ToneGenerator::TONEGEN_INF, 66 .repeatSegment = 0 }, // TONE_DTMF_8 67 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 }, 68 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 69 .repeatCnt = ToneGenerator::TONEGEN_INF, 70 .repeatSegment = 0 }, // TONE_DTMF_9 71 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 }, 72 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 73 .repeatCnt = ToneGenerator::TONEGEN_INF, 74 .repeatSegment = 0 }, // TONE_DTMF_S 75 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 }, 76 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 77 .repeatCnt = ToneGenerator::TONEGEN_INF, 78 .repeatSegment = 0 }, // TONE_DTMF_P 79 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 }, 80 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 81 .repeatCnt = ToneGenerator::TONEGEN_INF, 82 .repeatSegment = 0 }, // TONE_DTMF_A 83 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 }, 84 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 85 .repeatCnt = ToneGenerator::TONEGEN_INF, 86 .repeatSegment = 0 }, // TONE_DTMF_B 87 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 }, 88 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 89 .repeatCnt = ToneGenerator::TONEGEN_INF, 90 .repeatSegment = 0 }, // TONE_DTMF_C 91 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 }, 92 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 93 .repeatCnt = ToneGenerator::TONEGEN_INF, 94 .repeatSegment = 0 }, // TONE_DTMF_D 95 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 }, 96 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 97 .repeatCnt = ToneGenerator::TONEGEN_INF, 98 .repeatSegment = 0 }, // TONE_SUP_DIAL 99 { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0}, 100 { .duration = 500, .waveFreq = { 0 }, 0, 0}, 101 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 102 .repeatCnt = ToneGenerator::TONEGEN_INF, 103 .repeatSegment = 0 }, // TONE_SUP_BUSY 104 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 105 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 106 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 107 .repeatCnt = ToneGenerator::TONEGEN_INF, 108 .repeatSegment = 0 }, // TONE_SUP_CONGESTION 109 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 110 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 111 .repeatCnt = 0, 112 .repeatSegment = 0 }, // TONE_SUP_RADIO_ACK 113 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0}, 114 { .duration = 200, .waveFreq = { 0 }, 0, 0}, 115 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 116 .repeatCnt = 2, 117 .repeatSegment = 0 }, // TONE_SUP_RADIO_NOTAVAIL 118 { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0}, 119 { .duration = 1000, .waveFreq = { 0 }, 0, 0}, 120 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 121 .repeatCnt = ToneGenerator::TONEGEN_INF, 122 .repeatSegment = 0 }, // TONE_SUP_ERROR 123 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 124 { .duration = 600, .waveFreq = { 0 }, 0, 0 }, 125 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 126 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 127 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 128 .repeatCnt = ToneGenerator::TONEGEN_INF, 129 .repeatSegment = 0 }, // TONE_SUP_CALL_WAITING 130 { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 }, 131 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 132 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 133 .repeatCnt = ToneGenerator::TONEGEN_INF, 134 .repeatSegment = 0 }, // TONE_SUP_RINGTONE 135 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 136 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 137 .repeatCnt = 0, 138 .repeatSegment = 0 }, // TONE_PROP_BEEP 139 { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 }, 140 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 141 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 142 .repeatCnt = 1, 143 .repeatSegment = 0 }, // TONE_PROP_ACK 144 { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 }, 145 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 146 .repeatCnt = 0, 147 .repeatSegment = 0 }, // TONE_PROP_NACK 148 { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 149 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 150 .repeatCnt = 0, 151 .repeatSegment = 0 }, // TONE_PROP_PROMPT 152 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 153 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 154 { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 155 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 156 .repeatCnt = 0, 157 .repeatSegment = 0 }, // TONE_PROP_BEEP2 158 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 159 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 160 { .duration = 0 , .waveFreq = { 0 }, 0, 0 }}, 161 .repeatCnt = ToneGenerator::TONEGEN_INF, 162 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT 163 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 164 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 165 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 166 .repeatCnt = 7, 167 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT_ABBREV 168 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 169 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 170 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 171 .repeatCnt = 7, 172 .repeatSegment = 0 }, // TONE_SUP_CONGESTION_ABBREV 173 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 }, 174 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 175 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 176 .repeatCnt = 2, 177 .repeatSegment = 0 }, // TONE_SUP_CONFIRM 178 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 }, 179 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 180 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 181 .repeatCnt = 3, 182 .repeatSegment = 0 }, // TONE_SUP_PIP 183 { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0}, 184 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 185 .repeatCnt = ToneGenerator::TONEGEN_INF, 186 .repeatSegment = 0 }, // TONE_CDMA_DIAL_TONE_LITE 187 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 }, 188 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 189 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 190 .repeatCnt = ToneGenerator::TONEGEN_INF, 191 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_USA_RINGBACK 192 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 193 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 194 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 195 .repeatCnt = ToneGenerator::TONEGEN_INF, 196 .repeatSegment = 0 }, // TONE_CDMA_INTERCEPT 197 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 198 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 199 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 200 .repeatCnt = 0, 201 .repeatSegment = 0 }, // TONE_CDMA_ABBR_INTERCEPT 202 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 203 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 204 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 205 .repeatCnt = ToneGenerator::TONEGEN_INF, 206 .repeatSegment = 0 }, // TONE_CDMA_REORDER 207 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 208 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 209 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 210 .repeatCnt = 7, 211 .repeatSegment = 0 }, // TONE_CDMA_ABBR_REORDER 212 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 }, 213 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 214 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 215 .repeatCnt = ToneGenerator::TONEGEN_INF, 216 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY 217 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 }, 218 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 219 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 220 .repeatCnt = 2, 221 .repeatSegment = 0 }, // TONE_CDMA_CONFIRM 222 { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 }, 223 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 224 .repeatCnt = 0, 225 .repeatSegment = 0 }, // TONE_CDMA_ANSWER 226 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 }, 227 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 228 .repeatCnt = 0, 229 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_CALLWAITING 230 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 }, 231 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 232 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 233 .repeatCnt = 3, 234 .repeatSegment = 0 }, // TONE_CDMA_PIP 235 236 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 237 { .duration = 64, .waveFreq = { 2556, 0}, 19, 0}, 238 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0}, 239 { .duration = 48, .waveFreq = { 2556, 0}, 0, 0}, 240 { .duration = 4000, .waveFreq = { 0 }, 0, 0}, 241 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 242 .repeatCnt = 0, 243 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL 244 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 245 { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 }, 246 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 247 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 248 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 249 { .duration = 64, .waveFreq = { 2556, 0}, 7, 4 }, 250 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 251 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 252 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 253 .repeatCnt = 0, 254 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP 255 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 256 { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 }, 257 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 }, 258 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 259 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 260 { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 }, 261 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 }, 262 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 263 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 264 .repeatCnt = 0, 265 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI 266 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 267 .repeatCnt = 0, 268 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3 269 { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 }, 270 { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 }, 271 { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 }, 272 { .duration = 0, .waveFreq = { 0 } , 0, 0 } }, 273 .repeatCnt = 0, 274 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING 275 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 276 .repeatCnt = 0, 277 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5 278 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 279 .repeatCnt = 0, 280 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6 281 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 282 .repeatCnt = 0, 283 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7 284 285 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 286 { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 }, 287 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 288 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 289 .repeatCnt = ToneGenerator::TONEGEN_INF, 290 .repeatSegment = 0 }, // TONE_CDMA_HIGH_L 291 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 292 { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 }, 293 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 294 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 295 .repeatCnt = ToneGenerator::TONEGEN_INF, 296 .repeatSegment = 0 }, // TONE_CDMA_MED_L 297 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 298 { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 }, 299 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 300 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 301 .repeatCnt = ToneGenerator::TONEGEN_INF, 302 .repeatSegment = 0 }, // TONE_CDMA_LOW_L 303 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 304 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 }, 305 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 306 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 307 .repeatCnt = ToneGenerator::TONEGEN_INF, 308 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS 309 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 310 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 }, 311 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 312 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 313 .repeatCnt = ToneGenerator::TONEGEN_INF, 314 .repeatSegment = 0 }, // TONE_CDMA_MED_SS 315 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 316 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 }, 317 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 318 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 319 .repeatCnt = ToneGenerator::TONEGEN_INF, 320 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS 321 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 322 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 323 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 324 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 325 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 326 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 327 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 328 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 }, 329 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 330 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 331 .repeatCnt = ToneGenerator::TONEGEN_INF, 332 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SSL 333 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 334 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 335 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 336 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 337 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 338 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 339 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 340 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 }, 341 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 342 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 343 .repeatCnt = ToneGenerator::TONEGEN_INF, 344 .repeatSegment = 0 }, // TONE_CDMA_MED_SSL 345 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 346 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 347 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 348 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 349 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 350 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 351 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 352 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 }, 353 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 354 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 355 .repeatCnt = ToneGenerator::TONEGEN_INF, 356 .repeatSegment = 0 }, // TONE_CDMA_LOW_SSL 357 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 358 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 }, 359 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 360 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 361 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 }, 362 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 363 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 364 .repeatCnt = ToneGenerator::TONEGEN_INF, 365 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS_2 366 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 367 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 }, 368 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 369 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 370 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 }, 371 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 372 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 373 .repeatCnt = ToneGenerator::TONEGEN_INF, 374 .repeatSegment = 0 }, // TONE_CDMA_MED_SS_2 375 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 376 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 }, 377 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 378 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 379 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 }, 380 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 381 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 382 .repeatCnt = ToneGenerator::TONEGEN_INF, 383 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS_2 384 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 385 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 }, 386 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 387 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 388 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 }, 389 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 390 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 391 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 }, 392 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 393 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 394 .repeatCnt = ToneGenerator::TONEGEN_INF, 395 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SLS 396 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 397 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 }, 398 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 399 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 400 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 }, 401 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 402 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 403 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 }, 404 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 405 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 406 .repeatCnt = ToneGenerator::TONEGEN_INF, 407 .repeatSegment = 0 }, // TONE_CDMA_MED_SLS 408 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 409 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 }, 410 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 411 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 412 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 }, 413 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 414 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 415 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 }, 416 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 417 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 418 .repeatCnt = ToneGenerator::TONEGEN_INF, 419 .repeatSegment = 0 }, // TONE_CDMA_LOW_SLS 420 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 421 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 }, 422 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 423 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 424 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 }, 425 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 426 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 427 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 }, 428 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 429 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 430 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 }, 431 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 432 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 433 .repeatCnt = ToneGenerator::TONEGEN_INF, 434 .repeatSegment = 0 }, // TONE_CDMA_HIGH_S_X4 435 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 436 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 }, 437 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 438 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 439 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 }, 440 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 441 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 442 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 }, 443 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 444 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 445 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 }, 446 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 447 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 448 .repeatCnt = ToneGenerator::TONEGEN_INF, 449 .repeatSegment = 0 }, // TONE_CDMA_MED_S_X4 450 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 451 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 }, 452 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 453 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 454 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 }, 455 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 456 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 457 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 }, 458 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 459 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 460 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 }, 461 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 462 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 463 .repeatCnt = ToneGenerator::TONEGEN_INF, 464 .repeatSegment = 0 }, // TONE_CDMA_LOW_S_X4 465 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 466 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 }, 467 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 468 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 469 .repeatCnt = ToneGenerator::TONEGEN_INF, 470 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_L 471 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 472 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 }, 473 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 474 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 475 .repeatCnt = ToneGenerator::TONEGEN_INF, 476 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_L 477 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 478 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 }, 479 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 480 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 481 .repeatCnt = ToneGenerator::TONEGEN_INF, 482 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_L 483 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 484 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 485 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 486 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 487 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 488 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 489 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 490 .repeatCnt = ToneGenerator::TONEGEN_INF, 491 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SS 492 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 493 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 494 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 495 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 496 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 497 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 498 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 499 .repeatCnt = ToneGenerator::TONEGEN_INF, 500 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SS 501 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 502 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 503 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 504 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 505 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 506 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 507 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 508 .repeatCnt = ToneGenerator::TONEGEN_INF, 509 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SS 510 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 511 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 512 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 513 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 514 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 515 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 516 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 517 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 }, 518 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 519 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 520 .repeatCnt = ToneGenerator::TONEGEN_INF, 521 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SSL 522 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 523 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 524 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 525 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 526 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 527 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 528 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 529 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 }, 530 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 531 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 532 .repeatCnt = ToneGenerator::TONEGEN_INF, 533 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SSL 534 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 535 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 536 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 537 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 538 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 539 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 540 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 541 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 }, 542 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 543 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 544 .repeatCnt = ToneGenerator::TONEGEN_INF, 545 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SSL 546 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 547 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 548 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 549 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 550 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 }, 551 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 552 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 553 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 }, 554 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 555 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 556 .repeatCnt = ToneGenerator::TONEGEN_INF, 557 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SLS 558 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 559 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 560 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 561 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 562 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 }, 563 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 564 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 565 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 }, 566 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 567 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 568 .repeatCnt = ToneGenerator::TONEGEN_INF, 569 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SLS 570 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 571 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 572 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 573 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 574 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 }, 575 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 576 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 577 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 }, 578 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 579 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 580 .repeatCnt = ToneGenerator::TONEGEN_INF, 581 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SLS 582 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 583 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 584 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 585 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 586 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 587 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 588 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 589 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 }, 590 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 591 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 592 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 }, 593 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 594 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 595 .repeatCnt = ToneGenerator::TONEGEN_INF, 596 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_S_X4 597 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 598 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 599 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 600 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 601 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 602 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 603 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 604 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 }, 605 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 606 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 607 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 }, 608 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 609 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 610 .repeatCnt = ToneGenerator::TONEGEN_INF, 611 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_S_X4 612 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 613 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 614 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 615 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 616 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 617 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 618 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 619 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 }, 620 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 621 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 622 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 }, 623 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 624 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 625 .repeatCnt = ToneGenerator::TONEGEN_INF, 626 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_S_X4 627 628 { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 629 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 630 { .duration = 62, .waveFreq = { 740, 0 }, 0, 0 }, 631 { .duration = 62, .waveFreq = { 622, 0 }, 0, 0 }, 632 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 633 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 634 .repeatCnt = 0, 635 .repeatSegment = 0 }, // TONE_CDMA_ALERT_NETWORK_LITE 636 { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 }, 637 { .duration = 62, .waveFreq = { 659, 0 }, 2, 0 }, 638 { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 }, 639 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 640 .repeatCnt = 0, 641 .repeatSegment = 0 }, // TONE_CDMA_ALERT_AUTOREDIAL_LITE 642 { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 }, 643 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 644 .repeatCnt = 0, 645 .repeatSegment = 0 }, // TONE_CDMA_ONE_MIN_BEEP 646 { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 }, 647 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 648 .repeatCnt = 0, 649 .repeatSegment = 0 }, // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE 650 { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 }, 651 { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 }, 652 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 653 .repeatCnt = 0, 654 .repeatSegment = 0 }, // TONE_CDMA_PRESSHOLDKEY_LITE 655 { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 }, 656 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 657 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 }, 658 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 659 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 660 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 661 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 }, 662 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 663 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 664 .repeatCnt = 0, 665 .repeatSegment = 0 }, // TONE_CDMA_ALERT_INCALL_LITE 666 { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 }, 667 { .duration = 10, .waveFreq = { 0 }, 2, 0 }, 668 { .duration = 4990, .waveFreq = { 0 }, 0, 0 }, 669 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 670 .repeatCnt = ToneGenerator::TONEGEN_INF, 671 .repeatSegment = 0 }, // TONE_CDMA_EMERGENCY_RINGBACK 672 { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 }, 673 { .duration = 125, .waveFreq = { 0 }, 0, 0 }, 674 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 675 .repeatCnt = 2, 676 .repeatSegment = 0 }, // TONE_CDMA_ALERT_CALL_GUARD 677 { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 }, 678 { .duration = 125, .waveFreq = { 370, 0 }, 0, 0 }, 679 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 680 .repeatCnt = 0, 681 .repeatSegment = 0 }, // TONE_CDMA_SOFT_ERROR_LITE 682 { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 }, 683 { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 }, 684 { .duration = 125, .waveFreq = { 784, 0 }, 0, 0 }, 685 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 686 .repeatCnt = 0, 687 .repeatSegment = 0 }, // TONE_CDMA_CALLDROP_LITE 688 689 { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 }, 690 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 691 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 692 .repeatCnt = 0, 693 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY_ONE_SHOT 694 { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 }, 695 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 696 .repeatCnt = 0, 697 .repeatSegment = 0 }, // TONE_CDMA_ABBR_ALERT 698 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 699 .repeatCnt = 0, 700 .repeatSegment = 0 }, // TONE_CDMA_SIGNAL_OFF 701 702 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 }, 703 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 704 .repeatCnt = ToneGenerator::TONEGEN_INF, 705 .repeatSegment = 0 }, // TONE_ANSI_DIAL 706 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 }, 707 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 708 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 709 .repeatCnt = ToneGenerator::TONEGEN_INF, 710 .repeatSegment = 0 }, // TONE_ANSI_BUSY 711 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 712 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 713 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 714 .repeatCnt = ToneGenerator::TONEGEN_INF, 715 .repeatSegment = 0 }, // TONE_ANSI_CONGESTION 716 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 }, 717 { .duration = 9700, .waveFreq = { 0 }, 0, 0 }, 718 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 }, 719 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 720 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 }, 721 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 722 .repeatCnt = ToneGenerator::TONEGEN_INF, 723 .repeatSegment = 1 }, // TONE_ANSI_CALL_WAITING 724 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 }, 725 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 726 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 727 .repeatCnt = ToneGenerator::TONEGEN_INF, 728 .repeatSegment = 0 }, // TONE_ANSI_RINGTONE 729 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 }, 730 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 731 .repeatCnt = ToneGenerator::TONEGEN_INF, 732 .repeatSegment = 0 }, // TONE_JAPAN_DIAL 733 { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 }, 734 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 735 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 736 .repeatCnt = ToneGenerator::TONEGEN_INF, 737 .repeatSegment = 0 }, // TONE_JAPAN_BUSY 738 { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 }, 739 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 740 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 741 .repeatCnt = ToneGenerator::TONEGEN_INF, 742 .repeatSegment = 0 }, // TONE_JAPAN_RADIO_ACK 743 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 744 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 745 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 746 { .duration = 2000, .waveFreq = { 0 }, 0, 0}, 747 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 748 .repeatCnt = ToneGenerator::TONEGEN_INF, 749 .repeatSegment = 0 }, // TONE_GB_RINGTONE 750 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 751 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 752 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 753 { .duration = 2000, .waveFreq = { 0 }, 0, 0}, 754 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 755 .repeatCnt = ToneGenerator::TONEGEN_INF, 756 .repeatSegment = 0 }, // TONE_AUSTRALIA_RINGTONE 757 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 }, 758 { .duration = 375, .waveFreq = { 0 }, 0, 0 }, 759 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 760 .repeatCnt = ToneGenerator::TONEGEN_INF, 761 .repeatSegment = 0 }, // TONE_AUSTRALIA_BUSY 762 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 763 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 764 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 765 { .duration = 4400, .waveFreq = { 0 }, 0, 0 }, 766 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 767 .repeatCnt = ToneGenerator::TONEGEN_INF, 768 .repeatSegment = 0 }, // TONE_AUSTRALIA_CALL_WAITING 769 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 }, 770 { .duration = 375, .waveFreq = { 0 }, 0, 0 }, 771 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 772 .repeatCnt = ToneGenerator::TONEGEN_INF, 773 .repeatSegment = 0 }, // TONE_AUSTRALIA_CONGESTION 774}; 775 776// Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type 777// to actual tone for current region. 778const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = { 779 { // ANSI 780 TONE_ANSI_DIAL, // TONE_SUP_DIAL 781 TONE_ANSI_BUSY, // TONE_SUP_BUSY 782 TONE_ANSI_CONGESTION, // TONE_SUP_CONGESTION 783 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 784 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 785 TONE_SUP_ERROR, // TONE_SUP_ERROR 786 TONE_ANSI_CALL_WAITING, // TONE_SUP_CALL_WAITING 787 TONE_ANSI_RINGTONE // TONE_SUP_RINGTONE 788 }, 789 { // JAPAN 790 TONE_JAPAN_DIAL, // TONE_SUP_DIAL 791 TONE_JAPAN_BUSY, // TONE_SUP_BUSY 792 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION 793 TONE_JAPAN_RADIO_ACK, // TONE_SUP_RADIO_ACK 794 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 795 TONE_SUP_ERROR, // TONE_SUP_ERROR 796 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING 797 TONE_SUP_RINGTONE // TONE_SUP_RINGTONE 798 }, 799 { // GB 800 TONE_SUP_DIAL, // TONE_SUP_DIAL 801 TONE_SUP_BUSY, // TONE_SUP_BUSY 802 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION 803 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 804 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 805 TONE_SUP_ERROR, // TONE_SUP_ERROR 806 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING 807 TONE_GB_RINGTONE // TONE_SUP_RINGTONE 808 }, 809 { // AUSTRALIA 810 TONE_ANSI_DIAL, // TONE_SUP_DIAL 811 TONE_AUSTRALIA_BUSY, // TONE_SUP_BUSY 812 TONE_AUSTRALIA_CONGESTION, // TONE_SUP_CONGESTION 813 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 814 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 815 TONE_SUP_ERROR, // TONE_SUP_ERROR 816 TONE_AUSTRALIA_CALL_WAITING,// TONE_SUP_CALL_WAITING 817 TONE_AUSTRALIA_RINGTONE // TONE_SUP_RINGTONE 818 } 819}; 820 821 822//////////////////////////////////////////////////////////////////////////////// 823// ToneGenerator class Implementation 824//////////////////////////////////////////////////////////////////////////////// 825 826 827//---------------------------------- public methods ---------------------------- 828 829 830//////////////////////////////////////////////////////////////////////////////// 831// 832// Method: ToneGenerator::ToneGenerator() 833// 834// Description: Constructor. Initializes the tone sequencer, intantiates required sine wave 835// generators, instantiates output audio track. 836// 837// Input: 838// streamType: Type of stream used for tone playback 839// volume: volume applied to tone (0.0 to 1.0) 840// 841// Output: 842// none 843// 844//////////////////////////////////////////////////////////////////////////////// 845ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) { 846 847 ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume); 848 849 mState = TONE_IDLE; 850 851 if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) { 852 ALOGE("Unable to marshal AudioFlinger"); 853 return; 854 } 855 mThreadCanCallJava = threadCanCallJava; 856 mStreamType = streamType; 857 mVolume = volume; 858 mpToneDesc = NULL; 859 mpNewToneDesc = NULL; 860 // Generate tone by chunks of 20 ms to keep cadencing precision 861 mProcessSize = (mSamplingRate * 20) / 1000; 862 863 char value[PROPERTY_VALUE_MAX]; 864 if (property_get("gsm.operator.iso-country", value, "") == 0) { 865 property_get("gsm.sim.operator.iso-country", value, ""); 866 } 867 // If dual sim device has two SIM cards inserted and is not registerd to any network, 868 // "," is set to "gsm.operator.iso-country" prop. 869 // In this case, "gsm.sim.operator.iso-country" prop should be used. 870 if (strlen(value) == 1 && strstr(value, ",") != NULL) { 871 property_get("gsm.sim.operator.iso-country", value, ""); 872 } 873 874 if (strstr(value, "us") != NULL || 875 strstr(value, "ca") != NULL) { 876 mRegion = ANSI; 877 } else if (strstr(value, "jp") != NULL) { 878 mRegion = JAPAN; 879 } else if (strstr(value, "gb") != NULL) { 880 mRegion = GB; 881 } else if (strstr(value, "au") != NULL) { 882 mRegion = AUSTRALIA; 883 } else { 884 mRegion = CEPT; 885 } 886 887 if (initAudioTrack()) { 888 ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000)); 889 } else { 890 ALOGV("!!!ToneGenerator INIT FAILED!!!"); 891 } 892} 893 894 895 896 897//////////////////////////////////////////////////////////////////////////////// 898// 899// Method: ToneGenerator::~ToneGenerator() 900// 901// Description: Destructor. Stop sound playback and delete audio track if 902// needed and delete sine wave generators. 903// 904// Input: 905// none 906// 907// Output: 908// none 909// 910//////////////////////////////////////////////////////////////////////////////// 911ToneGenerator::~ToneGenerator() { 912 ALOGV("ToneGenerator destructor"); 913 914 if (mpAudioTrack != 0) { 915 stopTone(); 916 ALOGV("Delete Track: %p", mpAudioTrack.get()); 917 mpAudioTrack.clear(); 918 } 919 clearWaveGens(); 920} 921 922//////////////////////////////////////////////////////////////////////////////// 923// 924// Method: ToneGenerator::startTone() 925// 926// Description: Starts tone playback. 927// 928// Input: 929// toneType: Type of tone generated (values in enum tone_type) 930// durationMs: The tone duration in milliseconds. If the tone is limited in time by definition, 931// the actual duration will be the minimum of durationMs and the defined tone duration. 932// Ommiting or setting durationMs to -1 does not limit tone duration. 933// 934// Output: 935// none 936// 937//////////////////////////////////////////////////////////////////////////////// 938bool ToneGenerator::startTone(tone_type toneType, int durationMs) { 939 bool lResult = false; 940 status_t lStatus; 941 942 if ((toneType < 0) || (toneType >= NUM_TONES)) 943 return lResult; 944 945 toneType = getToneForRegion(toneType); 946 if (toneType == TONE_CDMA_SIGNAL_OFF) { 947 return true; 948 } 949 950 if (mState == TONE_IDLE) { 951 ALOGV("startTone: try to re-init AudioTrack"); 952 if (!initAudioTrack()) { 953 return lResult; 954 } 955 } 956 957 ALOGV("startTone"); 958 959 mLock.lock(); 960 961 // Get descriptor for requested tone 962 mpNewToneDesc = &sToneDescriptors[toneType]; 963 964 mDurationMs = durationMs; 965 966 if (mState == TONE_STOPPED) { 967 ALOGV("Start waiting for previous tone to stop"); 968 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 969 if (lStatus != NO_ERROR) { 970 ALOGE("--- start wait for stop timed out, status %d", lStatus); 971 mState = TONE_IDLE; 972 mLock.unlock(); 973 return lResult; 974 } 975 } 976 977 if (mState == TONE_INIT) { 978 if (prepareWave()) { 979 ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000)); 980 lResult = true; 981 mState = TONE_STARTING; 982 if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) { 983 mStartTime.tv_sec = 0; 984 } 985 mLock.unlock(); 986 mpAudioTrack->start(); 987 mLock.lock(); 988 if (mState == TONE_STARTING) { 989 ALOGV("Wait for start callback"); 990 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 991 if (lStatus != NO_ERROR) { 992 ALOGE("--- Immediate start timed out, status %d", lStatus); 993 mState = TONE_IDLE; 994 lResult = false; 995 } 996 } 997 } else { 998 mState = TONE_IDLE; 999 } 1000 } else { 1001 ALOGV("Delayed start"); 1002 mState = TONE_RESTARTING; 1003 mStartTime.tv_sec = 0; 1004 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 1005 if (lStatus == NO_ERROR) { 1006 if (mState != TONE_IDLE) { 1007 lResult = true; 1008 } 1009 ALOGV("cond received"); 1010 } else { 1011 ALOGE("--- Delayed start timed out, status %d", lStatus); 1012 mState = TONE_IDLE; 1013 } 1014 } 1015 mLock.unlock(); 1016 1017 ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000)); 1018 ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000)); 1019 1020 return lResult; 1021} 1022 1023//////////////////////////////////////////////////////////////////////////////// 1024// 1025// Method: ToneGenerator::stopTone() 1026// 1027// Description: Stops tone playback. 1028// 1029// Input: 1030// none 1031// 1032// Output: 1033// none 1034// 1035//////////////////////////////////////////////////////////////////////////////// 1036void ToneGenerator::stopTone() { 1037 ALOGV("stopTone"); 1038 1039 mLock.lock(); 1040 if (mState != TONE_IDLE && mState != TONE_INIT) { 1041 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { 1042 struct timespec stopTime; 1043 // If the start time is valid, make sure that the number of audio samples produced 1044 // corresponds at least to the time between the start and stop commands. 1045 // This is needed in case of cold start of the output stream. 1046 if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) { 1047 time_t sec = stopTime.tv_sec - mStartTime.tv_sec; 1048 long nsec = stopTime.tv_nsec - mStartTime.tv_nsec; 1049 if (nsec < 0) { 1050 --sec; 1051 nsec += 1000000000; 1052 } 1053 1054 if ((sec + 1) > ((long)(INT_MAX / mSamplingRate))) { 1055 mMaxSmp = sec * mSamplingRate; 1056 } else { 1057 // mSamplingRate is always > 1000 1058 sec = sec * 1000 + nsec / 1000000; // duration in milliseconds 1059 mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000); 1060 } 1061 ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp, mTotalSmp); 1062 } else { 1063 mState = TONE_STOPPING; 1064 } 1065 } 1066 ALOGV("waiting cond"); 1067 status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 1068 if (lStatus == NO_ERROR) { 1069 // If the tone was restarted exit now before calling clearWaveGens(); 1070 if (mState != TONE_INIT) { 1071 mLock.unlock(); 1072 return; 1073 } 1074 ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000)); 1075 } else { 1076 ALOGE("--- Stop timed out"); 1077 mState = TONE_IDLE; 1078 mpAudioTrack->stop(); 1079 } 1080 clearWaveGens(); 1081 } 1082 1083 mLock.unlock(); 1084} 1085 1086//---------------------------------- private methods --------------------------- 1087 1088 1089 1090 1091//////////////////////////////////////////////////////////////////////////////// 1092// 1093// Method: ToneGenerator::initAudioTrack() 1094// 1095// Description: Allocates and configures AudioTrack used for PCM output. 1096// 1097// Input: 1098// none 1099// 1100// Output: 1101// none 1102// 1103//////////////////////////////////////////////////////////////////////////////// 1104bool ToneGenerator::initAudioTrack() { 1105 // Open audio track in mono, PCM 16bit, default sampling rate. 1106 mpAudioTrack = new AudioTrack(); 1107 ALOGV("AudioTrack(%p) created", mpAudioTrack.get()); 1108 1109 const size_t frameCount = mProcessSize; 1110 status_t status = mpAudioTrack->set( 1111 mStreamType, 1112 0, // sampleRate 1113 AUDIO_FORMAT_PCM_16_BIT, 1114 AUDIO_CHANNEL_OUT_MONO, 1115 frameCount, 1116 AUDIO_OUTPUT_FLAG_FAST, 1117 audioCallback, 1118 this, // user 1119 0, // notificationFrames 1120 0, // sharedBuffer 1121 mThreadCanCallJava, 1122 AUDIO_SESSION_ALLOCATE, 1123 AudioTrack::TRANSFER_CALLBACK); 1124 1125 if (status != NO_ERROR) { 1126 ALOGE("AudioTrack(%p) set failed with error %d", mpAudioTrack.get(), status); 1127 mpAudioTrack.clear(); 1128 return false; 1129 } 1130 1131 mpAudioTrack->setVolume(mVolume); 1132 mState = TONE_INIT; 1133 return true; 1134} 1135 1136//////////////////////////////////////////////////////////////////////////////// 1137// 1138// Method: ToneGenerator::audioCallback() 1139// 1140// Description: AudioTrack callback implementation. Generates a block of 1141// PCM samples 1142// and manages tone generator sequencer: tones pulses, tone duration... 1143// 1144// Input: 1145// user reference (pointer to our ToneGenerator) 1146// info audio buffer descriptor 1147// 1148// Output: 1149// returned value: always true. 1150// 1151//////////////////////////////////////////////////////////////////////////////// 1152void ToneGenerator::audioCallback(int event, void* user, void *info) { 1153 1154 if (event != AudioTrack::EVENT_MORE_DATA) return; 1155 1156 AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info); 1157 ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user); 1158 short *lpOut = buffer->i16; 1159 unsigned int lNumSmp = buffer->size/sizeof(short); 1160 const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc; 1161 1162 if (buffer->size == 0) return; 1163 1164 1165 // Clear output buffer: WaveGenerator accumulates into lpOut buffer 1166 memset(lpOut, 0, buffer->size); 1167 1168 while (lNumSmp) { 1169 unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize; 1170 unsigned int lGenSmp; 1171 unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT; 1172 bool lSignal = false; 1173 1174 lpToneGen->mLock.lock(); 1175 1176 1177 // Update pcm frame count and end time (current time at the end of this process) 1178 lpToneGen->mTotalSmp += lReqSmp; 1179 1180 // Update tone gen state machine and select wave gen command 1181 switch (lpToneGen->mState) { 1182 case TONE_PLAYING: 1183 lWaveCmd = WaveGenerator::WAVEGEN_CONT; 1184 break; 1185 case TONE_STARTING: 1186 ALOGV("Starting Cbk"); 1187 1188 lWaveCmd = WaveGenerator::WAVEGEN_START; 1189 break; 1190 case TONE_STOPPING: 1191 case TONE_RESTARTING: 1192 ALOGV("Stop/restart Cbk"); 1193 1194 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1195 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below 1196 break; 1197 case TONE_STOPPED: 1198 ALOGV("Stopped Cbk"); 1199 goto audioCallback_EndLoop; 1200 default: 1201 ALOGV("Extra Cbk"); 1202 goto audioCallback_EndLoop; 1203 } 1204 1205 // Exit if tone sequence is over 1206 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 || 1207 lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) { 1208 if (lpToneGen->mState == TONE_PLAYING) { 1209 lpToneGen->mState = TONE_STOPPING; 1210 } 1211 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { 1212 goto audioCallback_EndLoop; 1213 } 1214 // fade out before stopping if maximum duration reached 1215 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1216 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below 1217 } 1218 1219 if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) { 1220 // Time to go to next sequence segment 1221 1222 ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000)); 1223 1224 lGenSmp = lReqSmp; 1225 1226 // If segment, ON -> OFF transition : ramp volume down 1227 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { 1228 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1229 unsigned int lFreqIdx = 0; 1230 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; 1231 1232 while (lFrequency != 0) { 1233 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); 1234 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); 1235 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; 1236 } 1237 ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp); 1238 } 1239 1240 // check if we need to loop and loop for the reqd times 1241 if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { 1242 if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { 1243 ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)", 1244 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1245 lpToneGen->mLoopCounter, 1246 lpToneGen->mCurSegment); 1247 lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx; 1248 ++lpToneGen->mLoopCounter; 1249 } else { 1250 // completed loop. go to next segment 1251 lpToneGen->mLoopCounter = 0; 1252 lpToneGen->mCurSegment++; 1253 ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)", 1254 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1255 lpToneGen->mLoopCounter, 1256 lpToneGen->mCurSegment); 1257 } 1258 } else { 1259 lpToneGen->mCurSegment++; 1260 ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)", 1261 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1262 lpToneGen->mLoopCounter, 1263 lpToneGen->mCurSegment); 1264 1265 } 1266 1267 // Handle loop if last segment reached 1268 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { 1269 ALOGV("Last Seg: %d", lpToneGen->mCurSegment); 1270 1271 // Pre increment loop count and restart if total count not reached. Stop sequence otherwise 1272 if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) { 1273 ALOGV("Repeating Count: %d", lpToneGen->mCurCount); 1274 1275 lpToneGen->mCurSegment = lpToneDesc->repeatSegment; 1276 if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) { 1277 lWaveCmd = WaveGenerator::WAVEGEN_START; 1278 } 1279 1280 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment, 1281 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); 1282 1283 } else { 1284 lGenSmp = 0; 1285 ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000)); 1286 } 1287 } else { 1288 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment, 1289 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); 1290 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { 1291 // If next segment is not silent, OFF -> ON transition : reset wave generator 1292 lWaveCmd = WaveGenerator::WAVEGEN_START; 1293 1294 ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp); 1295 } else { 1296 lGenSmp = 0; 1297 } 1298 } 1299 1300 // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more 1301 lpToneGen->mNextSegSmp 1302 += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000; 1303 1304 } else { 1305 // Inside a segment keep tone ON or OFF 1306 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) { 1307 lGenSmp = 0; // If odd segment, tone is currently OFF 1308 } else { 1309 lGenSmp = lReqSmp; // If event segment, tone is currently ON 1310 } 1311 } 1312 1313 if (lGenSmp) { 1314 // If samples must be generated, call all active wave generators and acumulate waves in lpOut 1315 unsigned int lFreqIdx = 0; 1316 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; 1317 1318 while (lFrequency != 0) { 1319 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); 1320 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); 1321 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; 1322 } 1323 } 1324 1325 lNumSmp -= lReqSmp; 1326 lpOut += lReqSmp; 1327 1328audioCallback_EndLoop: 1329 1330 switch (lpToneGen->mState) { 1331 case TONE_RESTARTING: 1332 ALOGV("Cbk restarting track"); 1333 if (lpToneGen->prepareWave()) { 1334 lpToneGen->mState = TONE_STARTING; 1335 if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) { 1336 lpToneGen->mStartTime.tv_sec = 0; 1337 } 1338 // must reload lpToneDesc as prepareWave() may change mpToneDesc 1339 lpToneDesc = lpToneGen->mpToneDesc; 1340 } else { 1341 ALOGW("Cbk restarting prepareWave() failed"); 1342 lpToneGen->mState = TONE_IDLE; 1343 lpToneGen->mpAudioTrack->stop(); 1344 // Force loop exit 1345 lNumSmp = 0; 1346 } 1347 lSignal = true; 1348 break; 1349 case TONE_STOPPING: 1350 ALOGV("Cbk Stopping"); 1351 lpToneGen->mState = TONE_STOPPED; 1352 // Force loop exit 1353 lNumSmp = 0; 1354 break; 1355 case TONE_STOPPED: 1356 lpToneGen->mState = TONE_INIT; 1357 ALOGV("Cbk Stopped track"); 1358 lpToneGen->mpAudioTrack->stop(); 1359 // Force loop exit 1360 lNumSmp = 0; 1361 buffer->size = 0; 1362 lSignal = true; 1363 break; 1364 case TONE_STARTING: 1365 ALOGV("Cbk starting track"); 1366 lpToneGen->mState = TONE_PLAYING; 1367 lSignal = true; 1368 break; 1369 case TONE_PLAYING: 1370 break; 1371 default: 1372 // Force loop exit 1373 lNumSmp = 0; 1374 buffer->size = 0; 1375 break; 1376 } 1377 1378 if (lSignal) 1379 lpToneGen->mWaitCbkCond.broadcast(); 1380 lpToneGen->mLock.unlock(); 1381 } 1382} 1383 1384 1385//////////////////////////////////////////////////////////////////////////////// 1386// 1387// Method: ToneGenerator::prepareWave() 1388// 1389// Description: Prepare wave generators and reset tone sequencer state machine. 1390// mpNewToneDesc must have been initialized before calling this function. 1391// Input: 1392// none 1393// 1394// Output: 1395// returned value: true if wave generators have been created, false otherwise 1396// 1397//////////////////////////////////////////////////////////////////////////////// 1398bool ToneGenerator::prepareWave() { 1399 unsigned int segmentIdx = 0; 1400 1401 if (mpNewToneDesc == NULL) { 1402 return false; 1403 } 1404 1405 // Remove existing wave generators if any 1406 clearWaveGens(); 1407 1408 mpToneDesc = mpNewToneDesc; 1409 1410 if (mDurationMs == -1) { 1411 mMaxSmp = TONEGEN_INF; 1412 } else { 1413 if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) { 1414 mMaxSmp = (mDurationMs / 1000) * mSamplingRate; 1415 } else { 1416 mMaxSmp = (mDurationMs * mSamplingRate) / 1000; 1417 } 1418 ALOGV("prepareWave, duration limited to %d ms", mDurationMs); 1419 } 1420 1421 while (mpToneDesc->segments[segmentIdx].duration) { 1422 // Get total number of sine waves: needed to adapt sine wave gain. 1423 unsigned int lNumWaves = numWaves(segmentIdx); 1424 unsigned int freqIdx = 0; 1425 unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx]; 1426 while (frequency) { 1427 // Instantiate a wave generator if ot already done for this frequency 1428 if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) { 1429 ToneGenerator::WaveGenerator *lpWaveGen = 1430 new ToneGenerator::WaveGenerator(mSamplingRate, 1431 frequency, 1432 TONEGEN_GAIN/lNumWaves); 1433 mWaveGens.add(frequency, lpWaveGen); 1434 } 1435 frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx]; 1436 } 1437 segmentIdx++; 1438 } 1439 1440 // Initialize tone sequencer 1441 mTotalSmp = 0; 1442 mCurSegment = 0; 1443 mCurCount = 0; 1444 mLoopCounter = 0; 1445 if (mpToneDesc->segments[0].duration == TONEGEN_INF) { 1446 mNextSegSmp = TONEGEN_INF; 1447 } else{ 1448 mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000; 1449 } 1450 1451 return true; 1452} 1453 1454 1455//////////////////////////////////////////////////////////////////////////////// 1456// 1457// Method: ToneGenerator::numWaves() 1458// 1459// Description: Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF). 1460// 1461// Input: 1462// segmentIdx tone segment index 1463// 1464// Output: 1465// returned value: nummber of sine waves 1466// 1467//////////////////////////////////////////////////////////////////////////////// 1468unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) { 1469 unsigned int lCnt = 0; 1470 1471 if (mpToneDesc->segments[segmentIdx].duration) { 1472 while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) { 1473 lCnt++; 1474 } 1475 lCnt++; 1476 } 1477 1478 return lCnt; 1479} 1480 1481 1482//////////////////////////////////////////////////////////////////////////////// 1483// 1484// Method: ToneGenerator::clearWaveGens() 1485// 1486// Description: Removes all wave generators. 1487// 1488// Input: 1489// none 1490// 1491// Output: 1492// none 1493// 1494//////////////////////////////////////////////////////////////////////////////// 1495void ToneGenerator::clearWaveGens() { 1496 ALOGV("Clearing mWaveGens:"); 1497 1498 for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) { 1499 delete mWaveGens.valueAt(lIdx); 1500 } 1501 mWaveGens.clear(); 1502} 1503 1504//////////////////////////////////////////////////////////////////////////////// 1505// 1506// Method: ToneGenerator::getToneForRegion() 1507// 1508// Description: Get correct ringtone type according to current region. 1509// The corrected ring tone type is the tone descriptor index in sToneDescriptors[]. 1510// 1511// Input: 1512// none 1513// 1514// Output: 1515// none 1516// 1517//////////////////////////////////////////////////////////////////////////////// 1518ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) { 1519 tone_type regionTone; 1520 1521 if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) { 1522 regionTone = toneType; 1523 } else { 1524 regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE]; 1525 } 1526 1527 ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone); 1528 1529 return regionTone; 1530} 1531 1532 1533//////////////////////////////////////////////////////////////////////////////// 1534// WaveGenerator::WaveGenerator class Implementation 1535//////////////////////////////////////////////////////////////////////////////// 1536 1537//---------------------------------- public methods ---------------------------- 1538 1539//////////////////////////////////////////////////////////////////////////////// 1540// 1541// Method: WaveGenerator::WaveGenerator() 1542// 1543// Description: Constructor. 1544// 1545// Input: 1546// samplingRate: Output sampling rate in Hz 1547// frequency: Frequency of the sine wave to generate in Hz 1548// volume: volume (0.0 to 1.0) 1549// 1550// Output: 1551// none 1552// 1553//////////////////////////////////////////////////////////////////////////////// 1554ToneGenerator::WaveGenerator::WaveGenerator(uint32_t samplingRate, 1555 unsigned short frequency, float volume) { 1556 double d0; 1557 double F_div_Fs; // frequency / samplingRate 1558 1559 F_div_Fs = frequency / (double)samplingRate; 1560 d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs); 1561 mS2_0 = (short)d0; 1562 mS1 = 0; 1563 mS2 = mS2_0; 1564 1565 mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP); 1566 // take some margin for amplitude fluctuation 1567 if (mAmplitude_Q15 > 32500) 1568 mAmplitude_Q15 = 32500; 1569 1570 d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos() 1571 if (d0 > 32767) 1572 d0 = 32767; 1573 mA1_Q14 = (short) d0; 1574 1575 ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d", 1576 mA1_Q14, mS2_0, mAmplitude_Q15); 1577} 1578 1579//////////////////////////////////////////////////////////////////////////////// 1580// 1581// Method: WaveGenerator::~WaveGenerator() 1582// 1583// Description: Destructor. 1584// 1585// Input: 1586// none 1587// 1588// Output: 1589// none 1590// 1591//////////////////////////////////////////////////////////////////////////////// 1592ToneGenerator::WaveGenerator::~WaveGenerator() { 1593} 1594 1595//////////////////////////////////////////////////////////////////////////////// 1596// 1597// Method: WaveGenerator::getSamples() 1598// 1599// Description: Generates count samples of a sine wave and accumulates 1600// result in outBuffer. 1601// 1602// Input: 1603// outBuffer: Output buffer where to accumulate samples. 1604// count: number of samples to produce. 1605// command: special action requested (see enum gen_command). 1606// 1607// Output: 1608// none 1609// 1610//////////////////////////////////////////////////////////////////////////////// 1611void ToneGenerator::WaveGenerator::getSamples(short *outBuffer, 1612 unsigned int count, unsigned int command) { 1613 long lS1, lS2; 1614 long lA1, lAmplitude; 1615 long Sample; // current sample 1616 1617 // init local 1618 if (command == WAVEGEN_START) { 1619 lS1 = (long)0; 1620 lS2 = (long)mS2_0; 1621 } else { 1622 lS1 = mS1; 1623 lS2 = mS2; 1624 } 1625 lA1 = (long)mA1_Q14; 1626 lAmplitude = (long)mAmplitude_Q15; 1627 1628 if (command == WAVEGEN_STOP) { 1629 lAmplitude <<= 16; 1630 if (count == 0) { 1631 return; 1632 } 1633 long dec = lAmplitude/count; 1634 // loop generation 1635 while (count) { 1636 count--; 1637 Sample = ((lA1 * lS1) >> S_Q14) - lS2; 1638 // shift delay 1639 lS2 = lS1; 1640 lS1 = Sample; 1641 Sample = ((lAmplitude>>16) * Sample) >> S_Q15; 1642 *(outBuffer++) += (short)Sample; // put result in buffer 1643 lAmplitude -= dec; 1644 } 1645 } else { 1646 // loop generation 1647 while (count) { 1648 count--; 1649 Sample = ((lA1 * lS1) >> S_Q14) - lS2; 1650 // shift delay 1651 lS2 = lS1; 1652 lS1 = Sample; 1653 Sample = (lAmplitude * Sample) >> S_Q15; 1654 *(outBuffer++) += (short)Sample; // put result in buffer 1655 } 1656 } 1657 1658 // save status 1659 mS1 = lS1; 1660 mS2 = lS2; 1661} 1662 1663} // end namespace android 1664