ToneGenerator.cpp revision eae07a40aeadf4f0e339c331487c80d3216e3b6e
1/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
18#define LOG_TAG "ToneGenerator"
19
20#include <math.h>
21#include <utils/Log.h>
22#include <cutils/properties.h>
23#include "media/ToneGenerator.h"
24
25
26namespace android {
27
28
29// Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details)
30const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = {
31        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0},
32                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
33          .repeatCnt = ToneGenerator::TONEGEN_INF,
34          .repeatSegment = 0 },                              // TONE_DTMF_0
35        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 },
36                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
37          .repeatCnt = ToneGenerator::TONEGEN_INF,
38          .repeatSegment = 0 },                              // TONE_DTMF_1
39        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 },
40                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
41          .repeatCnt = ToneGenerator::TONEGEN_INF,
42          .repeatSegment = 0 },                              // TONE_DTMF_2
43        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 },
44                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
45          .repeatCnt = ToneGenerator::TONEGEN_INF,
46          .repeatSegment = 0 },                              // TONE_DTMF_3
47        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 },
48                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
49          .repeatCnt = ToneGenerator::TONEGEN_INF,
50          .repeatSegment = 0 },                              // TONE_DTMF_4
51        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 },
52                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
53          .repeatCnt = ToneGenerator::TONEGEN_INF,
54          .repeatSegment = 0 },                              // TONE_DTMF_5
55        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 },
56                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
57          .repeatCnt = ToneGenerator::TONEGEN_INF,
58          .repeatSegment = 0 },                              // TONE_DTMF_6
59        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 },
60                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
61          .repeatCnt = ToneGenerator::TONEGEN_INF,
62          .repeatSegment = 0 },                              // TONE_DTMF_7
63        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 },
64                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
65          .repeatCnt = ToneGenerator::TONEGEN_INF,
66          .repeatSegment = 0 },                              // TONE_DTMF_8
67        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 },
68                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
69          .repeatCnt = ToneGenerator::TONEGEN_INF,
70          .repeatSegment = 0 },                              // TONE_DTMF_9
71        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 },
72                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
73          .repeatCnt = ToneGenerator::TONEGEN_INF,
74          .repeatSegment = 0 },                              // TONE_DTMF_S
75        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 },
76                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
77          .repeatCnt = ToneGenerator::TONEGEN_INF,
78          .repeatSegment = 0 },                              // TONE_DTMF_P
79        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 },
80                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
81          .repeatCnt = ToneGenerator::TONEGEN_INF,
82          .repeatSegment = 0 },                              // TONE_DTMF_A
83        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 },
84                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
85          .repeatCnt = ToneGenerator::TONEGEN_INF,
86          .repeatSegment = 0 },                             // TONE_DTMF_B
87        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 },
88                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
89          .repeatCnt = ToneGenerator::TONEGEN_INF,
90          .repeatSegment = 0 },                              // TONE_DTMF_C
91        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 },
92                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
93          .repeatCnt = ToneGenerator::TONEGEN_INF,
94          .repeatSegment = 0 },                              // TONE_DTMF_D
95        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 },
96                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
97          .repeatCnt = ToneGenerator::TONEGEN_INF,
98          .repeatSegment = 0 },                              // TONE_SUP_DIAL
99        { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0},
100                        { .duration = 500, .waveFreq = { 0 }, 0, 0},
101                           { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
102          .repeatCnt = ToneGenerator::TONEGEN_INF,
103          .repeatSegment = 0 },                              // TONE_SUP_BUSY
104        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
105                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
106                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
107          .repeatCnt = ToneGenerator::TONEGEN_INF,
108          .repeatSegment = 0 },                              // TONE_SUP_CONGESTION
109        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
110                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
111          .repeatCnt = 0,
112          .repeatSegment = 0 },                              // TONE_SUP_RADIO_ACK
113        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0},
114                        { .duration = 200, .waveFreq = { 0 }, 0, 0},
115                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
116          .repeatCnt = 2,
117          .repeatSegment = 0 },                              // TONE_SUP_RADIO_NOTAVAIL
118        { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0},
119                        { .duration = 1000, .waveFreq = { 0 }, 0, 0},
120                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
121          .repeatCnt = ToneGenerator::TONEGEN_INF,
122          .repeatSegment = 0 },                              // TONE_SUP_ERROR
123        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
124                        { .duration = 600, .waveFreq = { 0 }, 0, 0 },
125                        { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
126                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
127                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
128          .repeatCnt = ToneGenerator::TONEGEN_INF,
129          .repeatSegment = 0 },                              // TONE_SUP_CALL_WAITING
130        { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 },
131                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
132                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
133          .repeatCnt = ToneGenerator::TONEGEN_INF,
134          .repeatSegment = 0 },                              // TONE_SUP_RINGTONE
135        { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
136                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
137          .repeatCnt = 0,
138          .repeatSegment = 0 },                              // TONE_PROP_BEEP
139        { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 },
140                        { .duration = 100, .waveFreq = { 0 }, 0, 0  },
141                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
142          .repeatCnt = 1,
143          .repeatSegment = 0 },                              // TONE_PROP_ACK
144        { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 },
145                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
146          .repeatCnt = 0,
147          .repeatSegment = 0 },                              // TONE_PROP_NACK
148        { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 },
149                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
150          .repeatCnt = 0,
151          .repeatSegment = 0 },                              // TONE_PROP_PROMPT
152        { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
153                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
154                        { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
155                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
156          .repeatCnt = 0,
157          .repeatSegment = 0 },                             // TONE_PROP_BEEP2
158        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
159                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
160                        { .duration = 0 , .waveFreq = { 0 }, 0, 0 }},
161          .repeatCnt = ToneGenerator::TONEGEN_INF,
162          .repeatSegment = 0 },                              // TONE_SUP_INTERCEPT
163        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
164                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
165                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
166          .repeatCnt = 7,
167          .repeatSegment = 0 },                             // TONE_SUP_INTERCEPT_ABBREV
168        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
169                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
170                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
171          .repeatCnt = 7,
172          .repeatSegment = 0 },                             // TONE_SUP_CONGESTION_ABBREV
173        { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
174                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
175                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
176          .repeatCnt = 2,
177          .repeatSegment = 0 },                             // TONE_SUP_CONFIRM
178        { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
179                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
180                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
181          .repeatCnt = 3,
182          .repeatSegment = 0 },                              // TONE_SUP_PIP
183        { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0},
184                       { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
185          .repeatCnt = ToneGenerator::TONEGEN_INF,
186          .repeatSegment = 0 },                              // TONE_CDMA_DIAL_TONE_LITE
187        { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
188                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
189                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
190          .repeatCnt = ToneGenerator::TONEGEN_INF,
191          .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_USA_RINGBACK
192        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
193                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
194                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
195          .repeatCnt =  ToneGenerator::TONEGEN_INF,
196          .repeatSegment = 0 },                             // TONE_CDMA_INTERCEPT
197        { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
198                        { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
199                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
200          .repeatCnt =  0,
201          .repeatSegment = 0 },                             // TONE_CDMA_ABBR_INTERCEPT
202        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
203                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
204                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
205          .repeatCnt = ToneGenerator::TONEGEN_INF,
206          .repeatSegment = 0 },                              // TONE_CDMA_REORDER
207        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
208                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
209                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
210          .repeatCnt = 7,
211          .repeatSegment = 0 },                              // TONE_CDMA_ABBR_REORDER
212        { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
213                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
214                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
215          .repeatCnt = ToneGenerator::TONEGEN_INF,
216          .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_BUSY
217        { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
218                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
219                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
220          .repeatCnt = 2,
221          .repeatSegment = 0 },                              // TONE_CDMA_CONFIRM
222        { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 },
223                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
224          .repeatCnt = 0,
225          .repeatSegment = 0 },                              // TONE_CDMA_ANSWER
226        { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
227                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
228          .repeatCnt = 0,
229          .repeatSegment = 0 },                              // TONE_CDMA_NETWORK_CALLWAITING
230        { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
231                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
232                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
233          .repeatCnt = 3,
234          .repeatSegment = 0 },                              // TONE_CDMA_PIP
235
236        { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
237                        { .duration = 64, .waveFreq = { 2556, 0}, 19, 0},
238                        { .duration = 32, .waveFreq = { 2091, 0}, 0, 0},
239                        { .duration = 48, .waveFreq = { 2556, 0}, 0, 0},
240                        { .duration = 4000, .waveFreq = { 0 }, 0, 0},
241                        { .duration = 0,  .waveFreq = { 0 }, 0, 0}},
242          .repeatCnt = 0,
243          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL
244        { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
245                        { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 },
246                        { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
247                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
248                        { .duration = 32,  .waveFreq = { 2091, 0}, 0, 0 },
249                        { .duration = 64,  .waveFreq = { 2556, 0}, 7, 4 },
250                        { .duration = 32,  .waveFreq = { 2091, 0}, 0, 0 },
251                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
252                        { .duration = 0,    .waveFreq = { 0 }, 0, 0 } },
253          .repeatCnt = 0,
254          .repeatSegment = 0 },                              // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP
255        { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
256                        { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 },
257                        { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
258                        { .duration = 200, .waveFreq = { 0 },     0, 0 },
259                        { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
260                        { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 },
261                        { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
262                        { .duration = 200, .waveFreq = { 0 },     0, 0 },
263                        { .duration = 0,   .waveFreq = { 0 },     0, 0 } },
264          .repeatCnt = 0,
265          .repeatSegment = 0 },                            // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI
266        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
267          .repeatCnt = 0,
268          .repeatSegment = 0 },                            // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3
269        { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 },
270                        { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 },
271                        { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 },
272                        { .duration = 0,  .waveFreq = { 0 }      , 0, 0 } },
273          .repeatCnt = 0,
274          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING
275        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
276          .repeatCnt = 0,
277          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5
278        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
279          .repeatCnt = 0,
280          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6
281        { .segments = { { .duration = 0,  .waveFreq = { 0 }, 0, 0} },
282          .repeatCnt = 0,
283          .repeatSegment = 0 },                             // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7
284
285        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
286                        { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 },
287                        { .duration = 4000, .waveFreq = { 0 },     0, 0 },
288                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
289          .repeatCnt = ToneGenerator::TONEGEN_INF,
290          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_L
291        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
292                        { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 },
293                        { .duration = 4000, .waveFreq = { 0 },     0, 0 },
294                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
295          .repeatCnt = ToneGenerator::TONEGEN_INF,
296          .repeatSegment = 0 },                           // TONE_CDMA_MED_L
297        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
298                        { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 },
299                        { .duration = 4000, .waveFreq = { 0 },     0, 0 },
300                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
301          .repeatCnt = ToneGenerator::TONEGEN_INF,
302          .repeatSegment = 0 },                           // TONE_CDMA_LOW_L
303        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
304                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 },
305                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
306                        { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
307          .repeatCnt = ToneGenerator::TONEGEN_INF,
308          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SS
309        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
310                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 },
311                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
312                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
313          .repeatCnt = ToneGenerator::TONEGEN_INF,
314          .repeatSegment = 0 },                           // TONE_CDMA_MED_SS
315        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
316                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 },
317                        { .duration = 400, .waveFreq = { 0 }, 0, 0 },
318                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
319          .repeatCnt = ToneGenerator::TONEGEN_INF,
320          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SS
321        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
322                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
323                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
324                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
325                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
326                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
327                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
328                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
329                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
330                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
331          .repeatCnt = ToneGenerator::TONEGEN_INF,
332          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SSL
333        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
334                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
335                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
336                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
337                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
338                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
339                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
340                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
341                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
342                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
343          .repeatCnt = ToneGenerator::TONEGEN_INF,
344          .repeatSegment = 0 },                           // TONE_CDMA_MED_SSL
345        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
346                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
347                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
348                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
349                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
350                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
351                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
352                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
353                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
354                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
355          .repeatCnt = ToneGenerator::TONEGEN_INF,
356          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SSL
357        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
358                          { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
359                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
360                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
361                        { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
362                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
363                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
364          .repeatCnt = ToneGenerator::TONEGEN_INF,
365          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SS_2
366        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
367                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
368                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
369                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
370                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
371                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
372                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
373          .repeatCnt = ToneGenerator::TONEGEN_INF,
374          .repeatSegment = 0 },                           // TONE_CDMA_MED_SS_2
375        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
376                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
377                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
378                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
379                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
380                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
381                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
382          .repeatCnt = ToneGenerator::TONEGEN_INF,
383          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SS_2
384        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
385                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
386                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
387                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
388                        { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
389                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
390                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
391                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
392                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
393                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
394          .repeatCnt = ToneGenerator::TONEGEN_INF,
395          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_SLS
396        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
397                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
398                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
399                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
400                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
401                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
402                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
403                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
404                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
405                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
406          .repeatCnt = ToneGenerator::TONEGEN_INF,
407          .repeatSegment = 0 },                           // TONE_CDMA_MED_SLS
408        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
409                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
410                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
411                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
412                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
413                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
414                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
415                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
416                        { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
417                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
418          .repeatCnt = ToneGenerator::TONEGEN_INF,
419          .repeatSegment = 0 },                           // TONE_CDMA_LOW_SLS
420        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
421                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
422                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
423                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
424                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 },
425                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
426                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
427                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
428                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
429                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
430                        { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 },
431                        { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
432                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
433          .repeatCnt = ToneGenerator::TONEGEN_INF,
434          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_S_X4
435        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
436                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
437                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
438                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
439                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 },
440                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
441                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
442                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
443                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
444                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
445                        { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 },
446                        { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
447                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
448          .repeatCnt = ToneGenerator::TONEGEN_INF,
449          .repeatSegment = 0 },                           // TONE_CDMA_MED_S_X4
450        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
451                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
452                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
453                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
454                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 },
455                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
456                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
457                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
458                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
459                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
460                        { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 },
461                        { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
462                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
463          .repeatCnt = ToneGenerator::TONEGEN_INF,
464          .repeatSegment = 0 },                           // TONE_CDMA_LOW_S_X4
465        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
466                        { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
467                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
468                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
469          .repeatCnt = ToneGenerator::TONEGEN_INF,
470          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_L
471        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
472                        { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
473                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
474                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
475          .repeatCnt = ToneGenerator::TONEGEN_INF,
476          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_L
477        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
478                        { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
479                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
480                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
481          .repeatCnt = ToneGenerator::TONEGEN_INF,
482          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_L
483        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
484                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
485                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
486                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
487                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
488                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
489                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
490          .repeatCnt = ToneGenerator::TONEGEN_INF,
491          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SS
492        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
493                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
494                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
495                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
496                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
497                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
498                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
499          .repeatCnt = ToneGenerator::TONEGEN_INF,
500          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SS
501        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
502                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
503                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
504                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
505                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
506                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
507                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
508          .repeatCnt = ToneGenerator::TONEGEN_INF,
509          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SS
510        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
511                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
512                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
513                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
514                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
515                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
516                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
517                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
518                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
519                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
520          .repeatCnt = ToneGenerator::TONEGEN_INF,
521          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SSL
522        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
523                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
524                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
525                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
526                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
527                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
528                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
529                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
530                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
531                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
532          .repeatCnt = ToneGenerator::TONEGEN_INF,
533          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SSL
534        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
535                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
536                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
537                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
538                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
539                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
540                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
541                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
542                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
543                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
544          .repeatCnt = ToneGenerator::TONEGEN_INF,
545          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SSL
546        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
547                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
548                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
549                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
550                        { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 },
551                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
552                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
553                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
554                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
555                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
556          .repeatCnt = ToneGenerator::TONEGEN_INF,
557          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_SLS
558        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
559                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
560                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
561                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
562                        { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 },
563                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
564                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
565                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
566                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
567                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
568          .repeatCnt = ToneGenerator::TONEGEN_INF,
569          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_SLS
570        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
571                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
572                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
573                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
574                        { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 },
575                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
576                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
577                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
578                        { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
579                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
580           .repeatCnt = ToneGenerator::TONEGEN_INF,
581          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_SLS
582        { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
583                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
584                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
585                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
586                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
587                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
588                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
589                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
590                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
591                        { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
592                        { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 },
593                        { .duration = 800, .waveFreq = { 0 }, 0, 0 },
594                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
595          .repeatCnt = ToneGenerator::TONEGEN_INF,
596          .repeatSegment = 0 },                           // TONE_CDMA_HIGH_PBX_S_X4
597        { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
598                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
599                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
600                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
601                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
602                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
603                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
604                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
605                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
606                        { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
607                        { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 },
608                        { .duration = 800, .waveFreq = { 0 }, 0, 0 },
609                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
610          .repeatCnt = ToneGenerator::TONEGEN_INF,
611          .repeatSegment = 0 },                           // TONE_CDMA_MED_PBX_S_X4
612        { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
613                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
614                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
615                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
616                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
617                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
618                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
619                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
620                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
621                        { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
622                        { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 },
623                        { .duration = 800, .waveFreq = { 0 }, 0, 0 },
624                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
625          .repeatCnt = ToneGenerator::TONEGEN_INF,
626          .repeatSegment = 0 },                           // TONE_CDMA_LOW_PBX_S_X4
627
628        { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
629                        { .duration = 62, .waveFreq = { 784, 0 },  0, 0 },
630                        { .duration = 62, .waveFreq = { 740, 0 },  0, 0 },
631                        { .duration = 62, .waveFreq = { 622, 0 },  0, 0 },
632                        { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
633                        { .duration = 0,  .waveFreq = { 0 },       0, 0 } },
634          .repeatCnt = 0,
635          .repeatSegment = 0 },                            // TONE_CDMA_ALERT_NETWORK_LITE
636        { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
637                        { .duration = 62, .waveFreq = { 659, 0 },  2, 0 },
638                        { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
639                        { .duration = 0,  .waveFreq = { 0 },       0, 0 } },
640          .repeatCnt = 0,
641          .repeatSegment = 0 },                            // TONE_CDMA_ALERT_AUTOREDIAL_LITE
642        { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 },
643                        { .duration = 0,   .waveFreq = { 0 },            0, 0 } },
644          .repeatCnt = 0,
645          .repeatSegment = 0 },                            // TONE_CDMA_ONE_MIN_BEEP
646        { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 },
647                        { .duration = 0,   .waveFreq = { 0 },            0, 0 } },
648          .repeatCnt = 0,
649          .repeatSegment = 0 },                            // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE
650        { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 },
651                        { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 },
652                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
653          .repeatCnt = 0,
654          .repeatSegment = 0 },                            // TONE_CDMA_PRESSHOLDKEY_LITE
655        { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 },
656                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
657                        { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
658                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
659                        { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
660                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
661                        { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
662                        { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
663                        { .duration = 0,  .waveFreq = { 0 },      0, 0 } },
664          .repeatCnt = 0,
665          .repeatSegment = 0 },                             // TONE_CDMA_ALERT_INCALL_LITE
666        { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 },
667                        { .duration = 10,  .waveFreq = { 0 },      2, 0 },
668                        { .duration = 4990, .waveFreq = { 0 },     0, 0 },
669                        { .duration = 0,    .waveFreq = { 0 },     0, 0 } },
670          .repeatCnt = ToneGenerator::TONEGEN_INF,
671          .repeatSegment = 0 },                            // TONE_CDMA_EMERGENCY_RINGBACK
672        { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 },
673                        { .duration = 125, .waveFreq = { 0 },       0, 0 },
674                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
675          .repeatCnt = 2,
676          .repeatSegment = 0 },                            // TONE_CDMA_ALERT_CALL_GUARD
677        { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 },
678                        { .duration = 125, .waveFreq = { 370,  0 }, 0, 0 },
679                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
680          .repeatCnt = 0,
681          .repeatSegment = 0 },                            // TONE_CDMA_SOFT_ERROR_LITE
682        { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 },
683                        { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 },
684                        { .duration = 125, .waveFreq = { 784, 0 },  0, 0 },
685                        { .duration = 0,   .waveFreq = { 0 },       0, 0 } },
686          .repeatCnt = 0,
687          .repeatSegment = 0 },                            // TONE_CDMA_CALLDROP_LITE
688
689        { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 },
690                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
691                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
692          .repeatCnt = 0,
693          .repeatSegment = 0 },                           // TONE_CDMA_NETWORK_BUSY_ONE_SHOT
694        { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 },
695                        { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
696          .repeatCnt = 0,
697          .repeatSegment = 0 },                           // TONE_CDMA_ABBR_ALERT
698          { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
699          .repeatCnt = 0,
700          .repeatSegment = 0 },                            // TONE_CDMA_SIGNAL_OFF
701
702        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 },
703                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
704          .repeatCnt = ToneGenerator::TONEGEN_INF,
705          .repeatSegment = 0 },                              // TONE_ANSI_DIAL
706        { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
707                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
708                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
709          .repeatCnt = ToneGenerator::TONEGEN_INF,
710          .repeatSegment = 0 },                              // TONE_ANSI_BUSY
711        { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
712                        { .duration = 250, .waveFreq = { 0 }, 0, 0 },
713                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
714          .repeatCnt = ToneGenerator::TONEGEN_INF,
715          .repeatSegment = 0 },                              // TONE_ANSI_CONGESTION
716        { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
717                        { .duration = 9700, .waveFreq = { 0 }, 0, 0 },
718                        { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
719                        { .duration = 100, .waveFreq = { 0 }, 0, 0 },
720                        { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
721                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
722          .repeatCnt = ToneGenerator::TONEGEN_INF,
723          .repeatSegment = 1 },                              // TONE_ANSI_CALL_WAITING
724        { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
725                        { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
726                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
727          .repeatCnt = ToneGenerator::TONEGEN_INF,
728          .repeatSegment = 0 },                              // TONE_ANSI_RINGTONE
729        { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 },
730                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
731          .repeatCnt = ToneGenerator::TONEGEN_INF,
732          .repeatSegment = 0 },                              // TONE_JAPAN_DIAL
733        { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 },
734                        { .duration = 500, .waveFreq = { 0 }, 0, 0 },
735                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
736          .repeatCnt = ToneGenerator::TONEGEN_INF,
737          .repeatSegment = 0 },                              // TONE_JAPAN_BUSY
738        { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 },
739                        { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
740                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
741          .repeatCnt = ToneGenerator::TONEGEN_INF,
742          .repeatSegment = 0 },                              // TONE_JAPAN_RADIO_ACK
743        { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
744                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
745                        { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
746                        { .duration = 2000, .waveFreq = { 0 }, 0, 0},
747                        { .duration = 0, .waveFreq = { 0 }, 0, 0}},
748          .repeatCnt = ToneGenerator::TONEGEN_INF,
749          .repeatSegment = 0 },                              // TONE_GB_RINGTONE
750        { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
751                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
752                        { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
753                        { .duration = 2000, .waveFreq = { 0 }, 0, 0},
754                        { .duration = 0, .waveFreq = { 0 }, 0, 0}},
755          .repeatCnt = ToneGenerator::TONEGEN_INF,
756          .repeatSegment = 0 },                              // TONE_AUSTRALIA_RINGTONE
757        { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
758                        { .duration = 375, .waveFreq = { 0 }, 0, 0 },
759                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
760          .repeatCnt = ToneGenerator::TONEGEN_INF,
761          .repeatSegment = 0 },                              // TONE_AUSTRALIA_BUSY
762        { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
763                        { .duration = 200, .waveFreq = { 0 }, 0, 0 },
764                        { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
765                        { .duration = 4400, .waveFreq = { 0 }, 0, 0 },
766                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
767          .repeatCnt = ToneGenerator::TONEGEN_INF,
768          .repeatSegment = 0 },                              // TONE_AUSTRALIA_CALL_WAITING
769        { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
770                        { .duration = 375, .waveFreq = { 0 }, 0, 0 },
771                        { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
772          .repeatCnt = ToneGenerator::TONEGEN_INF,
773          .repeatSegment = 0 },                              // TONE_AUSTRALIA_CONGESTION
774};
775
776// Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type
777// to actual tone for current region.
778const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = {
779        {   // ANSI
780            TONE_ANSI_DIAL,             // TONE_SUP_DIAL
781            TONE_ANSI_BUSY,             // TONE_SUP_BUSY
782            TONE_ANSI_CONGESTION,       // TONE_SUP_CONGESTION
783            TONE_SUP_RADIO_ACK,         // TONE_SUP_RADIO_ACK
784            TONE_SUP_RADIO_NOTAVAIL,    // TONE_SUP_RADIO_NOTAVAIL
785            TONE_SUP_ERROR,             // TONE_SUP_ERROR
786            TONE_ANSI_CALL_WAITING,     // TONE_SUP_CALL_WAITING
787            TONE_ANSI_RINGTONE          // TONE_SUP_RINGTONE
788        },
789        {   // JAPAN
790            TONE_JAPAN_DIAL,             // TONE_SUP_DIAL
791            TONE_JAPAN_BUSY,             // TONE_SUP_BUSY
792            TONE_SUP_CONGESTION,         // TONE_SUP_CONGESTION
793            TONE_JAPAN_RADIO_ACK,        // TONE_SUP_RADIO_ACK
794            TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
795            TONE_SUP_ERROR,              // TONE_SUP_ERROR
796            TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
797            TONE_SUP_RINGTONE            // TONE_SUP_RINGTONE
798        },
799        {   // GB
800            TONE_SUP_DIAL,               // TONE_SUP_DIAL
801            TONE_SUP_BUSY,               // TONE_SUP_BUSY
802            TONE_SUP_CONGESTION,         // TONE_SUP_CONGESTION
803            TONE_SUP_RADIO_ACK,          // TONE_SUP_RADIO_ACK
804            TONE_SUP_RADIO_NOTAVAIL,     // TONE_SUP_RADIO_NOTAVAIL
805            TONE_SUP_ERROR,              // TONE_SUP_ERROR
806            TONE_SUP_CALL_WAITING,       // TONE_SUP_CALL_WAITING
807            TONE_GB_RINGTONE             // TONE_SUP_RINGTONE
808        },
809        {   // AUSTRALIA
810            TONE_ANSI_DIAL,             // TONE_SUP_DIAL
811            TONE_AUSTRALIA_BUSY,        // TONE_SUP_BUSY
812            TONE_AUSTRALIA_CONGESTION,  // TONE_SUP_CONGESTION
813            TONE_SUP_RADIO_ACK,         // TONE_SUP_RADIO_ACK
814            TONE_SUP_RADIO_NOTAVAIL,    // TONE_SUP_RADIO_NOTAVAIL
815            TONE_SUP_ERROR,             // TONE_SUP_ERROR
816            TONE_AUSTRALIA_CALL_WAITING,// TONE_SUP_CALL_WAITING
817            TONE_AUSTRALIA_RINGTONE     // TONE_SUP_RINGTONE
818        }
819};
820
821
822////////////////////////////////////////////////////////////////////////////////
823//                           ToneGenerator class Implementation
824////////////////////////////////////////////////////////////////////////////////
825
826
827//---------------------------------- public methods ----------------------------
828
829
830////////////////////////////////////////////////////////////////////////////////
831//
832//    Method:        ToneGenerator::ToneGenerator()
833//
834//    Description:    Constructor. Initializes the tone sequencer, intantiates required sine wave
835//        generators, instantiates output audio track.
836//
837//    Input:
838//        streamType:        Type of stream used for tone playback
839//        volume:            volume applied to tone (0.0 to 1.0)
840//
841//    Output:
842//        none
843//
844////////////////////////////////////////////////////////////////////////////////
845ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) {
846
847    ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume);
848
849    mState = TONE_IDLE;
850
851    if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) {
852        ALOGE("Unable to marshal AudioFlinger");
853        return;
854    }
855    mThreadCanCallJava = threadCanCallJava;
856    mStreamType = streamType;
857    mVolume = volume;
858    mpToneDesc = NULL;
859    mpNewToneDesc = NULL;
860    // Generate tone by chunks of 20 ms to keep cadencing precision
861    mProcessSize = (mSamplingRate * 20) / 1000;
862
863    char value[PROPERTY_VALUE_MAX];
864    if (property_get("gsm.operator.iso-country", value, "") == 0) {
865        property_get("gsm.sim.operator.iso-country", value, "");
866    }
867    // If dual sim device has two SIM cards inserted and is not registerd to any network,
868    // "," is set to "gsm.operator.iso-country" prop.
869    // In this case, "gsm.sim.operator.iso-country" prop should be used.
870    if (strlen(value) == 1 && strstr(value, ",") != NULL) {
871        property_get("gsm.sim.operator.iso-country", value, "");
872    }
873
874    if (strstr(value, "us") != NULL ||
875        strstr(value, "ca") != NULL) {
876        mRegion = ANSI;
877    } else if (strstr(value, "jp") != NULL) {
878        mRegion = JAPAN;
879    } else if (strstr(value, "gb") != NULL) {
880        mRegion = GB;
881    } else if (strstr(value, "au") != NULL) {
882        mRegion = AUSTRALIA;
883    } else {
884        mRegion = CEPT;
885    }
886
887    if (initAudioTrack()) {
888        ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000));
889    } else {
890        ALOGV("!!!ToneGenerator INIT FAILED!!!");
891    }
892}
893
894
895
896
897////////////////////////////////////////////////////////////////////////////////
898//
899//    Method:        ToneGenerator::~ToneGenerator()
900//
901//    Description:    Destructor. Stop sound playback and delete audio track if
902//      needed and delete sine wave generators.
903//
904//    Input:
905//        none
906//
907//    Output:
908//        none
909//
910////////////////////////////////////////////////////////////////////////////////
911ToneGenerator::~ToneGenerator() {
912    ALOGV("ToneGenerator destructor");
913
914    if (mpAudioTrack != 0) {
915        stopTone();
916        ALOGV("Delete Track: %p", mpAudioTrack.get());
917        mpAudioTrack.clear();
918    }
919    clearWaveGens();
920}
921
922////////////////////////////////////////////////////////////////////////////////
923//
924//    Method:        ToneGenerator::startTone()
925//
926//    Description:    Starts tone playback.
927//
928//    Input:
929//        toneType:        Type of tone generated (values in enum tone_type)
930//        durationMs:      The tone duration in milliseconds. If the tone is limited in time by definition,
931//              the actual duration will be the minimum of durationMs and the defined tone duration.
932//              Ommiting or setting durationMs to -1 does not limit tone duration.
933//
934//    Output:
935//        none
936//
937////////////////////////////////////////////////////////////////////////////////
938bool ToneGenerator::startTone(tone_type toneType, int durationMs) {
939    bool lResult = false;
940    status_t lStatus;
941
942    if ((toneType < 0) || (toneType >= NUM_TONES))
943        return lResult;
944
945    toneType = getToneForRegion(toneType);
946    if (toneType == TONE_CDMA_SIGNAL_OFF) {
947        return true;
948    }
949
950    if (mState == TONE_IDLE) {
951        ALOGV("startTone: try to re-init AudioTrack");
952        if (!initAudioTrack()) {
953            return lResult;
954        }
955    }
956
957    ALOGV("startTone");
958
959    mLock.lock();
960
961    // Get descriptor for requested tone
962    mpNewToneDesc = &sToneDescriptors[toneType];
963
964    mDurationMs = durationMs;
965
966    if (mState == TONE_STOPPED) {
967        ALOGV("Start waiting for previous tone to stop");
968        lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
969        if (lStatus != NO_ERROR) {
970            ALOGE("--- start wait for stop timed out, status %d", lStatus);
971            mState = TONE_IDLE;
972            mLock.unlock();
973            return lResult;
974        }
975    }
976
977    if (mState == TONE_INIT) {
978        if (prepareWave()) {
979            ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000));
980            lResult = true;
981            mState = TONE_STARTING;
982            if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) {
983                mStartTime.tv_sec = 0;
984            }
985            mLock.unlock();
986            mpAudioTrack->start();
987            mLock.lock();
988            if (mState == TONE_STARTING) {
989                ALOGV("Wait for start callback");
990                lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
991                if (lStatus != NO_ERROR) {
992                    ALOGE("--- Immediate start timed out, status %d", lStatus);
993                    mState = TONE_IDLE;
994                    lResult = false;
995                }
996            }
997        } else {
998            mState = TONE_IDLE;
999        }
1000    } else {
1001        ALOGV("Delayed start");
1002        mState = TONE_RESTARTING;
1003        mStartTime.tv_sec = 0;
1004        lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1005        if (lStatus == NO_ERROR) {
1006            if (mState != TONE_IDLE) {
1007                lResult = true;
1008            }
1009            ALOGV("cond received");
1010        } else {
1011            ALOGE("--- Delayed start timed out, status %d", lStatus);
1012            mState = TONE_IDLE;
1013        }
1014    }
1015    mLock.unlock();
1016
1017    ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000));
1018    ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000));
1019
1020    return lResult;
1021}
1022
1023////////////////////////////////////////////////////////////////////////////////
1024//
1025//    Method:        ToneGenerator::stopTone()
1026//
1027//    Description:    Stops tone playback.
1028//
1029//    Input:
1030//        none
1031//
1032//    Output:
1033//        none
1034//
1035////////////////////////////////////////////////////////////////////////////////
1036void ToneGenerator::stopTone() {
1037    ALOGV("stopTone");
1038
1039    mLock.lock();
1040    if (mState != TONE_IDLE && mState != TONE_INIT) {
1041        if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
1042            struct timespec stopTime;
1043            // If the start time is valid, make sure that the number of audio samples produced
1044            // corresponds at least to the time between the start and stop commands.
1045            // This is needed in case of cold start of the output stream.
1046            if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) {
1047                time_t sec = stopTime.tv_sec - mStartTime.tv_sec;
1048                long nsec = stopTime.tv_nsec - mStartTime.tv_nsec;
1049                if (nsec < 0) {
1050                    --sec;
1051                    nsec += 1000000000;
1052                }
1053
1054                if ((sec + 1) > ((long)(INT_MAX / mSamplingRate))) {
1055                    mMaxSmp = sec * mSamplingRate;
1056                } else {
1057                    // mSamplingRate is always > 1000
1058                    sec = sec * 1000 + nsec / 1000000; // duration in milliseconds
1059                    mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000);
1060                }
1061                ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp,  mTotalSmp);
1062            } else {
1063                mState = TONE_STOPPING;
1064            }
1065        }
1066        ALOGV("waiting cond");
1067        status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1068        if (lStatus == NO_ERROR) {
1069            // If the tone was restarted exit now before calling clearWaveGens();
1070            if (mState != TONE_INIT) {
1071                mLock.unlock();
1072                return;
1073            }
1074            ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
1075        } else {
1076            ALOGE("--- Stop timed out");
1077            mState = TONE_IDLE;
1078            mpAudioTrack->stop();
1079        }
1080        clearWaveGens();
1081    }
1082
1083    mLock.unlock();
1084}
1085
1086//---------------------------------- private methods ---------------------------
1087
1088
1089
1090
1091////////////////////////////////////////////////////////////////////////////////
1092//
1093//    Method:        ToneGenerator::initAudioTrack()
1094//
1095//    Description:    Allocates and configures AudioTrack used for PCM output.
1096//
1097//    Input:
1098//        none
1099//
1100//    Output:
1101//        none
1102//
1103////////////////////////////////////////////////////////////////////////////////
1104bool ToneGenerator::initAudioTrack() {
1105    // Open audio track in mono, PCM 16bit, default sampling rate.
1106    mpAudioTrack = new AudioTrack();
1107    ALOGV("AudioTrack(%p) created", mpAudioTrack.get());
1108
1109    const size_t frameCount = mProcessSize;
1110    status_t status = mpAudioTrack->set(
1111            mStreamType,
1112            0,    // sampleRate
1113            AUDIO_FORMAT_PCM_16_BIT,
1114            AUDIO_CHANNEL_OUT_MONO,
1115            frameCount,
1116            AUDIO_OUTPUT_FLAG_FAST,
1117            audioCallback,
1118            this, // user
1119            0,    // notificationFrames
1120            0,    // sharedBuffer
1121            mThreadCanCallJava,
1122            AUDIO_SESSION_ALLOCATE,
1123            AudioTrack::TRANSFER_CALLBACK);
1124
1125    if (status != NO_ERROR) {
1126        ALOGE("AudioTrack(%p) set failed with error %d", mpAudioTrack.get(), status);
1127        mpAudioTrack.clear();
1128        return false;
1129    }
1130
1131    mpAudioTrack->setVolume(mVolume);
1132    mState = TONE_INIT;
1133    return true;
1134}
1135
1136////////////////////////////////////////////////////////////////////////////////
1137//
1138//    Method:        ToneGenerator::audioCallback()
1139//
1140//    Description:    AudioTrack callback implementation. Generates a block of
1141//        PCM samples
1142//        and manages tone generator sequencer: tones pulses, tone duration...
1143//
1144//    Input:
1145//        user    reference (pointer to our ToneGenerator)
1146//        info    audio buffer descriptor
1147//
1148//    Output:
1149//        returned value: always true.
1150//
1151////////////////////////////////////////////////////////////////////////////////
1152void ToneGenerator::audioCallback(int event, void* user, void *info) {
1153
1154    if (event != AudioTrack::EVENT_MORE_DATA) return;
1155
1156    AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info);
1157    ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user);
1158    short *lpOut = buffer->i16;
1159    unsigned int lNumSmp = buffer->size/sizeof(short);
1160    const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc;
1161
1162    if (buffer->size == 0) return;
1163
1164
1165    // Clear output buffer: WaveGenerator accumulates into lpOut buffer
1166    memset(lpOut, 0, buffer->size);
1167
1168    while (lNumSmp) {
1169        unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize;
1170        unsigned int lGenSmp;
1171        unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1172        bool lSignal = false;
1173
1174        lpToneGen->mLock.lock();
1175
1176
1177        // Update pcm frame count and end time (current time at the end of this process)
1178        lpToneGen->mTotalSmp += lReqSmp;
1179
1180        // Update tone gen state machine and select wave gen command
1181        switch (lpToneGen->mState) {
1182        case TONE_PLAYING:
1183            lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1184            break;
1185        case TONE_STARTING:
1186            ALOGV("Starting Cbk");
1187
1188            lWaveCmd = WaveGenerator::WAVEGEN_START;
1189            break;
1190        case TONE_STOPPING:
1191        case TONE_RESTARTING:
1192            ALOGV("Stop/restart Cbk");
1193
1194            lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1195            lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1196            break;
1197        case TONE_STOPPED:
1198            ALOGV("Stopped Cbk");
1199            goto audioCallback_EndLoop;
1200        default:
1201            ALOGV("Extra Cbk");
1202            goto audioCallback_EndLoop;
1203        }
1204
1205        // Exit if tone sequence is over
1206        if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 ||
1207            lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) {
1208            if (lpToneGen->mState == TONE_PLAYING) {
1209                lpToneGen->mState = TONE_STOPPING;
1210            }
1211            if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1212                goto audioCallback_EndLoop;
1213            }
1214            // fade out before stopping if maximum duration reached
1215            lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1216            lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1217        }
1218
1219        if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) {
1220            // Time to go to next sequence segment
1221
1222            ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000));
1223
1224            lGenSmp = lReqSmp;
1225
1226            // If segment,  ON -> OFF transition : ramp volume down
1227            if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1228                lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1229                unsigned int lFreqIdx = 0;
1230                unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1231
1232                while (lFrequency != 0) {
1233                    WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1234                    lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1235                    lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1236                }
1237                ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1238            }
1239
1240            // check if we need to loop and loop for the reqd times
1241            if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1242                if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1243                    ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1244                          lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1245                          lpToneGen->mLoopCounter,
1246                          lpToneGen->mCurSegment);
1247                    lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx;
1248                    ++lpToneGen->mLoopCounter;
1249                } else {
1250                    // completed loop. go to next segment
1251                    lpToneGen->mLoopCounter = 0;
1252                    lpToneGen->mCurSegment++;
1253                    ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1254                          lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1255                          lpToneGen->mLoopCounter,
1256                          lpToneGen->mCurSegment);
1257                }
1258            } else {
1259                lpToneGen->mCurSegment++;
1260                ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)",
1261                      lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1262                      lpToneGen->mLoopCounter,
1263                      lpToneGen->mCurSegment);
1264
1265            }
1266
1267            // Handle loop if last segment reached
1268            if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1269                ALOGV("Last Seg: %d", lpToneGen->mCurSegment);
1270
1271                // Pre increment loop count and restart if total count not reached. Stop sequence otherwise
1272                if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) {
1273                    ALOGV("Repeating Count: %d", lpToneGen->mCurCount);
1274
1275                    lpToneGen->mCurSegment = lpToneDesc->repeatSegment;
1276                    if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) {
1277                        lWaveCmd = WaveGenerator::WAVEGEN_START;
1278                    }
1279
1280                    ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
1281                            (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
1282
1283                } else {
1284                    lGenSmp = 0;
1285                    ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000));
1286                }
1287            } else {
1288                ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
1289                        (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
1290                if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1291                    // If next segment is not silent,  OFF -> ON transition : reset wave generator
1292                    lWaveCmd = WaveGenerator::WAVEGEN_START;
1293
1294                    ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1295                } else {
1296                    lGenSmp = 0;
1297                }
1298            }
1299
1300            // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more
1301            lpToneGen->mNextSegSmp
1302                    += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000;
1303
1304        } else {
1305            // Inside a segment keep tone ON or OFF
1306            if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) {
1307                lGenSmp = 0;  // If odd segment, tone is currently OFF
1308            } else {
1309                lGenSmp = lReqSmp;  // If event segment, tone is currently ON
1310            }
1311        }
1312
1313        if (lGenSmp) {
1314            // If samples must be generated, call all active wave generators and acumulate waves in lpOut
1315            unsigned int lFreqIdx = 0;
1316            unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1317
1318            while (lFrequency != 0) {
1319                WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1320                lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1321                lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1322            }
1323        }
1324
1325        lNumSmp -= lReqSmp;
1326        lpOut += lReqSmp;
1327
1328audioCallback_EndLoop:
1329
1330        switch (lpToneGen->mState) {
1331        case TONE_RESTARTING:
1332            ALOGV("Cbk restarting track");
1333            if (lpToneGen->prepareWave()) {
1334                lpToneGen->mState = TONE_STARTING;
1335                if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) {
1336                    lpToneGen->mStartTime.tv_sec = 0;
1337                }
1338                // must reload lpToneDesc as prepareWave() may change mpToneDesc
1339                lpToneDesc = lpToneGen->mpToneDesc;
1340            } else {
1341                ALOGW("Cbk restarting prepareWave() failed");
1342                lpToneGen->mState = TONE_IDLE;
1343                lpToneGen->mpAudioTrack->stop();
1344                // Force loop exit
1345                lNumSmp = 0;
1346            }
1347            lSignal = true;
1348            break;
1349        case TONE_STOPPING:
1350            ALOGV("Cbk Stopping");
1351            lpToneGen->mState = TONE_STOPPED;
1352            // Force loop exit
1353            lNumSmp = 0;
1354            break;
1355        case TONE_STOPPED:
1356            lpToneGen->mState = TONE_INIT;
1357            ALOGV("Cbk Stopped track");
1358            lpToneGen->mpAudioTrack->stop();
1359            // Force loop exit
1360            lNumSmp = 0;
1361            buffer->size = 0;
1362            lSignal = true;
1363            break;
1364        case TONE_STARTING:
1365            ALOGV("Cbk starting track");
1366            lpToneGen->mState = TONE_PLAYING;
1367            lSignal = true;
1368            break;
1369        case TONE_PLAYING:
1370            break;
1371        default:
1372            // Force loop exit
1373            lNumSmp = 0;
1374            buffer->size = 0;
1375            break;
1376        }
1377
1378        if (lSignal)
1379            lpToneGen->mWaitCbkCond.broadcast();
1380        lpToneGen->mLock.unlock();
1381    }
1382}
1383
1384
1385////////////////////////////////////////////////////////////////////////////////
1386//
1387//    Method:        ToneGenerator::prepareWave()
1388//
1389//    Description:    Prepare wave generators and reset tone sequencer state machine.
1390//      mpNewToneDesc must have been initialized before calling this function.
1391//    Input:
1392//        none
1393//
1394//    Output:
1395//        returned value:   true if wave generators have been created, false otherwise
1396//
1397////////////////////////////////////////////////////////////////////////////////
1398bool ToneGenerator::prepareWave() {
1399    unsigned int segmentIdx = 0;
1400
1401    if (mpNewToneDesc == NULL) {
1402        return false;
1403    }
1404
1405    // Remove existing wave generators if any
1406    clearWaveGens();
1407
1408    mpToneDesc = mpNewToneDesc;
1409
1410    if (mDurationMs == -1) {
1411        mMaxSmp = TONEGEN_INF;
1412    } else {
1413        if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) {
1414            mMaxSmp = (mDurationMs / 1000) * mSamplingRate;
1415        } else {
1416            mMaxSmp = (mDurationMs * mSamplingRate) / 1000;
1417        }
1418        ALOGV("prepareWave, duration limited to %d ms", mDurationMs);
1419    }
1420
1421    while (mpToneDesc->segments[segmentIdx].duration) {
1422        // Get total number of sine waves: needed to adapt sine wave gain.
1423        unsigned int lNumWaves = numWaves(segmentIdx);
1424        unsigned int freqIdx = 0;
1425        unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx];
1426        while (frequency) {
1427            // Instantiate a wave generator if  ot already done for this frequency
1428            if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) {
1429                ToneGenerator::WaveGenerator *lpWaveGen =
1430                        new ToneGenerator::WaveGenerator(mSamplingRate,
1431                                frequency,
1432                                TONEGEN_GAIN/lNumWaves);
1433                mWaveGens.add(frequency, lpWaveGen);
1434            }
1435            frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx];
1436        }
1437        segmentIdx++;
1438    }
1439
1440    // Initialize tone sequencer
1441    mTotalSmp = 0;
1442    mCurSegment = 0;
1443    mCurCount = 0;
1444    mLoopCounter = 0;
1445    if (mpToneDesc->segments[0].duration == TONEGEN_INF) {
1446        mNextSegSmp = TONEGEN_INF;
1447    } else{
1448        mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000;
1449    }
1450
1451    return true;
1452}
1453
1454
1455////////////////////////////////////////////////////////////////////////////////
1456//
1457//    Method:        ToneGenerator::numWaves()
1458//
1459//    Description:    Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF).
1460//
1461//    Input:
1462//        segmentIdx        tone segment index
1463//
1464//    Output:
1465//        returned value:    nummber of sine waves
1466//
1467////////////////////////////////////////////////////////////////////////////////
1468unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) {
1469    unsigned int lCnt = 0;
1470
1471    if (mpToneDesc->segments[segmentIdx].duration) {
1472        while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) {
1473            lCnt++;
1474        }
1475        lCnt++;
1476    }
1477
1478    return lCnt;
1479}
1480
1481
1482////////////////////////////////////////////////////////////////////////////////
1483//
1484//    Method:        ToneGenerator::clearWaveGens()
1485//
1486//    Description:    Removes all wave generators.
1487//
1488//    Input:
1489//        none
1490//
1491//    Output:
1492//        none
1493//
1494////////////////////////////////////////////////////////////////////////////////
1495void ToneGenerator::clearWaveGens() {
1496    ALOGV("Clearing mWaveGens:");
1497
1498    for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) {
1499        delete mWaveGens.valueAt(lIdx);
1500    }
1501    mWaveGens.clear();
1502}
1503
1504////////////////////////////////////////////////////////////////////////////////
1505//
1506//    Method:       ToneGenerator::getToneForRegion()
1507//
1508//    Description:  Get correct ringtone type according to current region.
1509//      The corrected ring tone type is the tone descriptor index in sToneDescriptors[].
1510//
1511//    Input:
1512//        none
1513//
1514//    Output:
1515//        none
1516//
1517////////////////////////////////////////////////////////////////////////////////
1518ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) {
1519    tone_type regionTone;
1520
1521    if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) {
1522        regionTone = toneType;
1523    } else {
1524        regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE];
1525    }
1526
1527    ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone);
1528
1529    return regionTone;
1530}
1531
1532
1533////////////////////////////////////////////////////////////////////////////////
1534//                WaveGenerator::WaveGenerator class    Implementation
1535////////////////////////////////////////////////////////////////////////////////
1536
1537//---------------------------------- public methods ----------------------------
1538
1539////////////////////////////////////////////////////////////////////////////////
1540//
1541//    Method:        WaveGenerator::WaveGenerator()
1542//
1543//    Description:    Constructor.
1544//
1545//    Input:
1546//        samplingRate:    Output sampling rate in Hz
1547//        frequency:       Frequency of the sine wave to generate in Hz
1548//        volume:          volume (0.0 to 1.0)
1549//
1550//    Output:
1551//        none
1552//
1553////////////////////////////////////////////////////////////////////////////////
1554ToneGenerator::WaveGenerator::WaveGenerator(uint32_t samplingRate,
1555        unsigned short frequency, float volume) {
1556    double d0;
1557    double F_div_Fs;  // frequency / samplingRate
1558
1559    F_div_Fs = frequency / (double)samplingRate;
1560    d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs);
1561    mS2_0 = (short)d0;
1562    mS1 = 0;
1563    mS2 = mS2_0;
1564
1565    mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP);
1566    // take some margin for amplitude fluctuation
1567    if (mAmplitude_Q15 > 32500)
1568        mAmplitude_Q15 = 32500;
1569
1570    d0 = 32768.0 * cos(2 * M_PI * F_div_Fs);  // Q14*2*cos()
1571    if (d0 > 32767)
1572        d0 = 32767;
1573    mA1_Q14 = (short) d0;
1574
1575    ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d",
1576            mA1_Q14, mS2_0, mAmplitude_Q15);
1577}
1578
1579////////////////////////////////////////////////////////////////////////////////
1580//
1581//    Method:        WaveGenerator::~WaveGenerator()
1582//
1583//    Description:    Destructor.
1584//
1585//    Input:
1586//        none
1587//
1588//    Output:
1589//        none
1590//
1591////////////////////////////////////////////////////////////////////////////////
1592ToneGenerator::WaveGenerator::~WaveGenerator() {
1593}
1594
1595////////////////////////////////////////////////////////////////////////////////
1596//
1597//    Method:        WaveGenerator::getSamples()
1598//
1599//    Description:    Generates count samples of a sine wave and accumulates
1600//        result in outBuffer.
1601//
1602//    Input:
1603//        outBuffer:      Output buffer where to accumulate samples.
1604//        count:          number of samples to produce.
1605//        command:        special action requested (see enum gen_command).
1606//
1607//    Output:
1608//        none
1609//
1610////////////////////////////////////////////////////////////////////////////////
1611void ToneGenerator::WaveGenerator::getSamples(short *outBuffer,
1612        unsigned int count, unsigned int command) {
1613    long lS1, lS2;
1614    long lA1, lAmplitude;
1615    long Sample;  // current sample
1616
1617    // init local
1618    if (command == WAVEGEN_START) {
1619        lS1 = (long)0;
1620        lS2 = (long)mS2_0;
1621    } else {
1622        lS1 = mS1;
1623        lS2 = mS2;
1624    }
1625    lA1 = (long)mA1_Q14;
1626    lAmplitude = (long)mAmplitude_Q15;
1627
1628    if (command == WAVEGEN_STOP) {
1629        lAmplitude <<= 16;
1630        if (count == 0) {
1631            return;
1632        }
1633        long dec = lAmplitude/count;
1634        // loop generation
1635        while (count) {
1636            count--;
1637            Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1638            // shift delay
1639            lS2 = lS1;
1640            lS1 = Sample;
1641            Sample = ((lAmplitude>>16) * Sample) >> S_Q15;
1642            *(outBuffer++) += (short)Sample;  // put result in buffer
1643            lAmplitude -= dec;
1644        }
1645    } else {
1646        // loop generation
1647        while (count) {
1648            count--;
1649            Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1650            // shift delay
1651            lS2 = lS1;
1652            lS1 = Sample;
1653            Sample = (lAmplitude * Sample) >> S_Q15;
1654            *(outBuffer++) += (short)Sample;  // put result in buffer
1655        }
1656    }
1657
1658    // save status
1659    mS1 = lS1;
1660    mS2 = lS2;
1661}
1662
1663}  // end namespace android
1664