SoundTrigger.cpp revision b7a11d83f749ad0200778c4815e907d011d4b5d3
1/*
2**
3** Copyright (C) 2014, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#define LOG_TAG "SoundTrigger"
19//#define LOG_NDEBUG 0
20
21#include <utils/Log.h>
22#include <utils/threads.h>
23#include <binder/IPCThreadState.h>
24#include <binder/IServiceManager.h>
25#include <binder/IMemory.h>
26
27#include <soundtrigger/SoundTrigger.h>
28#include <soundtrigger/ISoundTrigger.h>
29#include <soundtrigger/ISoundTriggerHwService.h>
30#include <soundtrigger/ISoundTriggerClient.h>
31#include <soundtrigger/SoundTriggerCallback.h>
32
33namespace android {
34
35namespace {
36    sp<ISoundTriggerHwService> gSoundTriggerHwService;
37    const int                  kSoundTriggerHwServicePollDelay = 500000; // 0.5s
38    const char*                kSoundTriggerHwServiceName      = "media.sound_trigger_hw";
39    Mutex                      gLock;
40
41    class DeathNotifier : public IBinder::DeathRecipient
42    {
43    public:
44        DeathNotifier() {
45        }
46
47        virtual void binderDied(const wp<IBinder>& who __unused) {
48            ALOGV("binderDied");
49            Mutex::Autolock _l(gLock);
50            gSoundTriggerHwService.clear();
51            ALOGW("Sound trigger service died!");
52        }
53    };
54
55    sp<DeathNotifier>         gDeathNotifier;
56}; // namespace anonymous
57
58const sp<ISoundTriggerHwService>& SoundTrigger::getSoundTriggerHwService()
59{
60    Mutex::Autolock _l(gLock);
61    if (gSoundTriggerHwService.get() == 0) {
62        sp<IServiceManager> sm = defaultServiceManager();
63        sp<IBinder> binder;
64        do {
65            binder = sm->getService(String16(kSoundTriggerHwServiceName));
66            if (binder != 0) {
67                break;
68            }
69            ALOGW("SoundTriggerHwService not published, waiting...");
70            usleep(kSoundTriggerHwServicePollDelay);
71        } while(true);
72        if (gDeathNotifier == NULL) {
73            gDeathNotifier = new DeathNotifier();
74        }
75        binder->linkToDeath(gDeathNotifier);
76        gSoundTriggerHwService = interface_cast<ISoundTriggerHwService>(binder);
77    }
78    ALOGE_IF(gSoundTriggerHwService == 0, "no SoundTriggerHwService!?");
79    return gSoundTriggerHwService;
80}
81
82// Static methods
83status_t SoundTrigger::listModules(struct sound_trigger_module_descriptor *modules,
84                                 uint32_t *numModules)
85{
86    ALOGV("listModules()");
87    const sp<ISoundTriggerHwService>& service = getSoundTriggerHwService();
88    if (service == 0) {
89        return NO_INIT;
90    }
91    return service->listModules(modules, numModules);
92}
93
94sp<SoundTrigger> SoundTrigger::attach(const sound_trigger_module_handle_t module,
95                                            const sp<SoundTriggerCallback>& callback)
96{
97    ALOGV("attach()");
98    sp<SoundTrigger> soundTrigger;
99    const sp<ISoundTriggerHwService>& service = getSoundTriggerHwService();
100    if (service == 0) {
101        return soundTrigger;
102    }
103    soundTrigger = new SoundTrigger(module, callback);
104    status_t status = service->attach(module, soundTrigger, soundTrigger->mISoundTrigger);
105
106    if (status == NO_ERROR && soundTrigger->mISoundTrigger != 0) {
107        soundTrigger->mISoundTrigger->asBinder()->linkToDeath(soundTrigger);
108    } else {
109        ALOGW("Error %d connecting to sound trigger service", status);
110        soundTrigger.clear();
111    }
112    return soundTrigger;
113}
114
115
116// SoundTrigger
117SoundTrigger::SoundTrigger(sound_trigger_module_handle_t module,
118                                 const sp<SoundTriggerCallback>& callback)
119    : mModule(module), mCallback(callback)
120{
121}
122
123SoundTrigger::~SoundTrigger()
124{
125    if (mISoundTrigger != 0) {
126        mISoundTrigger->detach();
127    }
128}
129
130
131void SoundTrigger::detach() {
132    ALOGV("detach()");
133    Mutex::Autolock _l(mLock);
134    mCallback.clear();
135    if (mISoundTrigger != 0) {
136        mISoundTrigger->detach();
137        mISoundTrigger->asBinder()->unlinkToDeath(this);
138        mISoundTrigger = 0;
139    }
140}
141
142status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory,
143                                sound_model_handle_t *handle)
144{
145    Mutex::Autolock _l(mLock);
146    if (mISoundTrigger == 0) {
147        return NO_INIT;
148    }
149
150    return mISoundTrigger->loadSoundModel(modelMemory, handle);
151}
152
153status_t SoundTrigger::unloadSoundModel(sound_model_handle_t handle)
154{
155    Mutex::Autolock _l(mLock);
156    if (mISoundTrigger == 0) {
157        return NO_INIT;
158    }
159    return mISoundTrigger->unloadSoundModel(handle);
160}
161
162status_t SoundTrigger::startRecognition(sound_model_handle_t handle,
163                                        const sp<IMemory>& dataMemory)
164{
165    Mutex::Autolock _l(mLock);
166    if (mISoundTrigger == 0) {
167        return NO_INIT;
168    }
169    return mISoundTrigger->startRecognition(handle, dataMemory);
170}
171
172status_t SoundTrigger::stopRecognition(sound_model_handle_t handle)
173{
174    Mutex::Autolock _l(mLock);
175    if (mISoundTrigger == 0) {
176        return NO_INIT;
177    }
178    return mISoundTrigger->stopRecognition(handle);
179}
180
181// BpSoundTriggerClient
182void SoundTrigger::onRecognitionEvent(const sp<IMemory>& eventMemory)
183{
184    Mutex::Autolock _l(mLock);
185    if (eventMemory == 0 || eventMemory->pointer() == NULL) {
186        return;
187    }
188
189    if (mCallback != 0) {
190        mCallback->onRecognitionEvent(
191                (struct sound_trigger_recognition_event *)eventMemory->pointer());
192    }
193}
194
195
196//IBinder::DeathRecipient
197void SoundTrigger::binderDied(const wp<IBinder>& who __unused) {
198    Mutex::Autolock _l(mLock);
199    ALOGW("SoundTrigger server binder Died ");
200    mISoundTrigger = 0;
201    if (mCallback != 0) {
202        mCallback->onServiceDied();
203    }
204}
205
206status_t SoundTrigger::stringToGuid(const char *str, sound_trigger_uuid_t *guid)
207{
208    if (str == NULL || guid == NULL) {
209        return BAD_VALUE;
210    }
211
212    int tmp[10];
213
214    if (sscanf(str, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x",
215            tmp, tmp+1, tmp+2, tmp+3, tmp+4, tmp+5, tmp+6, tmp+7, tmp+8, tmp+9) < 10) {
216        return BAD_VALUE;
217    }
218    guid->timeLow = (uint32_t)tmp[0];
219    guid->timeMid = (uint16_t)tmp[1];
220    guid->timeHiAndVersion = (uint16_t)tmp[2];
221    guid->clockSeq = (uint16_t)tmp[3];
222    guid->node[0] = (uint8_t)tmp[4];
223    guid->node[1] = (uint8_t)tmp[5];
224    guid->node[2] = (uint8_t)tmp[6];
225    guid->node[3] = (uint8_t)tmp[7];
226    guid->node[4] = (uint8_t)tmp[8];
227    guid->node[5] = (uint8_t)tmp[9];
228
229    return NO_ERROR;
230}
231
232status_t SoundTrigger::guidToString(const sound_trigger_uuid_t *guid, char *str, size_t maxLen)
233{
234    if (guid == NULL || str == NULL) {
235        return BAD_VALUE;
236    }
237
238    snprintf(str, maxLen, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x",
239            guid->timeLow,
240            guid->timeMid,
241            guid->timeHiAndVersion,
242            guid->clockSeq,
243            guid->node[0],
244            guid->node[1],
245            guid->node[2],
246            guid->node[3],
247            guid->node[4],
248            guid->node[5]);
249
250    return NO_ERROR;
251}
252
253}; // namespace android
254