1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.hardware.input.InputManager;
20import android.os.Parcel;
21import android.os.Parcelable;
22import android.text.method.MetaKeyKeyListener;
23import android.util.AndroidRuntimeException;
24import android.util.SparseIntArray;
25
26import java.text.Normalizer;
27
28/**
29 * Describes the keys provided by a keyboard device and their associated labels.
30 */
31public class KeyCharacterMap implements Parcelable {
32    /**
33     * The id of the device's primary built in keyboard is always 0.
34     *
35     * @deprecated This constant should no longer be used because there is no
36     * guarantee that a device has a built-in keyboard that can be used for
37     * typing text.  There might not be a built-in keyboard, the built-in keyboard
38     * might be a {@link #NUMERIC} or {@link #SPECIAL_FUNCTION} keyboard, or there
39     * might be multiple keyboards installed including external keyboards.
40     * When interpreting key presses received from the framework, applications should
41     * use the device id specified in the {@link KeyEvent} received.
42     * When synthesizing key presses for delivery elsewhere or when translating key presses
43     * from unknown keyboards, applications should use the special {@link #VIRTUAL_KEYBOARD}
44     * device id.
45     */
46    @Deprecated
47    public static final int BUILT_IN_KEYBOARD = 0;
48
49    /**
50     * The id of a generic virtual keyboard with a full layout that can be used to
51     * synthesize key events.  Typically used with {@link #getEvents}.
52     */
53    public static final int VIRTUAL_KEYBOARD = -1;
54
55    /**
56     * A numeric (12-key) keyboard.
57     * <p>
58     * A numeric keyboard supports text entry using a multi-tap approach.
59     * It may be necessary to tap a key multiple times to generate the desired letter
60     * or symbol.
61     * </p><p>
62     * This type of keyboard is generally designed for thumb typing.
63     * </p>
64     */
65    public static final int NUMERIC = 1;
66
67    /**
68     * A keyboard with all the letters, but with more than one letter per key.
69     * <p>
70     * This type of keyboard is generally designed for thumb typing.
71     * </p>
72     */
73    public static final int PREDICTIVE = 2;
74
75    /**
76     * A keyboard with all the letters, and maybe some numbers.
77     * <p>
78     * An alphabetic keyboard supports text entry directly but may have a condensed
79     * layout with a small form factor.  In contrast to a {@link #FULL full keyboard}, some
80     * symbols may only be accessible using special on-screen character pickers.
81     * In addition, to improve typing speed and accuracy, the framework provides
82     * special affordances for alphabetic keyboards such as auto-capitalization
83     * and toggled / locked shift and alt keys.
84     * </p><p>
85     * This type of keyboard is generally designed for thumb typing.
86     * </p>
87     */
88    public static final int ALPHA = 3;
89
90    /**
91     * A full PC-style keyboard.
92     * <p>
93     * A full keyboard behaves like a PC keyboard.  All symbols are accessed directly
94     * by pressing keys on the keyboard without on-screen support or affordances such
95     * as auto-capitalization.
96     * </p><p>
97     * This type of keyboard is generally designed for full two hand typing.
98     * </p>
99     */
100    public static final int FULL = 4;
101
102    /**
103     * A keyboard that is only used to control special functions rather than for typing.
104     * <p>
105     * A special function keyboard consists only of non-printing keys such as
106     * HOME and POWER that are not actually used for typing.
107     * </p>
108     */
109    public static final int SPECIAL_FUNCTION = 5;
110
111    /**
112     * This private-use character is used to trigger Unicode character
113     * input by hex digits.
114     */
115    public static final char HEX_INPUT = '\uEF00';
116
117    /**
118     * This private-use character is used to bring up a character picker for
119     * miscellaneous symbols.
120     */
121    public static final char PICKER_DIALOG_INPUT = '\uEF01';
122
123    /**
124     * Modifier keys may be chorded with character keys.
125     *
126     * @see {#link #getModifierBehavior()} for more details.
127     */
128    public static final int MODIFIER_BEHAVIOR_CHORDED = 0;
129
130    /**
131     * Modifier keys may be chorded with character keys or they may toggle
132     * into latched or locked states when pressed independently.
133     *
134     * @see {#link #getModifierBehavior()} for more details.
135     */
136    public static final int MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED = 1;
137
138    /*
139     * This bit will be set in the return value of {@link #get(int, int)} if the
140     * key is a "dead key."
141     */
142    public static final int COMBINING_ACCENT = 0x80000000;
143
144    /**
145     * Mask the return value from {@link #get(int, int)} with this value to get
146     * a printable representation of the accent character of a "dead key."
147     */
148    public static final int COMBINING_ACCENT_MASK = 0x7FFFFFFF;
149
150    /* Characters used to display placeholders for dead keys. */
151    private static final int ACCENT_ACUTE = '\u00B4';
152    private static final int ACCENT_BREVE = '\u02D8';
153    private static final int ACCENT_CARON = '\u02C7';
154    private static final int ACCENT_CEDILLA = '\u00B8';
155    private static final int ACCENT_CIRCUMFLEX = '\u02C6';
156    private static final int ACCENT_COMMA_ABOVE = '\u1FBD';
157    private static final int ACCENT_COMMA_ABOVE_RIGHT = '\u02BC';
158    private static final int ACCENT_DOT_ABOVE = '\u02D9';
159    private static final int ACCENT_DOT_BELOW = '.'; // approximate
160    private static final int ACCENT_DOUBLE_ACUTE = '\u02DD';
161    private static final int ACCENT_GRAVE = '\u02CB';
162    private static final int ACCENT_HOOK_ABOVE = '\u02C0';
163    private static final int ACCENT_HORN = '\''; // approximate
164    private static final int ACCENT_MACRON = '\u00AF';
165    private static final int ACCENT_MACRON_BELOW = '\u02CD';
166    private static final int ACCENT_OGONEK = '\u02DB';
167    private static final int ACCENT_REVERSED_COMMA_ABOVE = '\u02BD';
168    private static final int ACCENT_RING_ABOVE = '\u02DA';
169    private static final int ACCENT_STROKE = '-'; // approximate
170    private static final int ACCENT_TILDE = '\u02DC';
171    private static final int ACCENT_TURNED_COMMA_ABOVE = '\u02BB';
172    private static final int ACCENT_UMLAUT = '\u00A8';
173    private static final int ACCENT_VERTICAL_LINE_ABOVE = '\u02C8';
174    private static final int ACCENT_VERTICAL_LINE_BELOW = '\u02CC';
175
176    /* Legacy dead key display characters used in previous versions of the API.
177     * We still support these characters by mapping them to their non-legacy version. */
178    private static final int ACCENT_GRAVE_LEGACY = '`';
179    private static final int ACCENT_CIRCUMFLEX_LEGACY = '^';
180    private static final int ACCENT_TILDE_LEGACY = '~';
181
182    private static final int CHAR_SPACE = ' ';
183
184    /**
185     * Maps Unicode combining diacritical to display-form dead key.
186     */
187    private static final SparseIntArray sCombiningToAccent = new SparseIntArray();
188    private static final SparseIntArray sAccentToCombining = new SparseIntArray();
189    static {
190        addCombining('\u0300', ACCENT_GRAVE);
191        addCombining('\u0301', ACCENT_ACUTE);
192        addCombining('\u0302', ACCENT_CIRCUMFLEX);
193        addCombining('\u0303', ACCENT_TILDE);
194        addCombining('\u0304', ACCENT_MACRON);
195        addCombining('\u0306', ACCENT_BREVE);
196        addCombining('\u0307', ACCENT_DOT_ABOVE);
197        addCombining('\u0308', ACCENT_UMLAUT);
198        addCombining('\u0309', ACCENT_HOOK_ABOVE);
199        addCombining('\u030A', ACCENT_RING_ABOVE);
200        addCombining('\u030B', ACCENT_DOUBLE_ACUTE);
201        addCombining('\u030C', ACCENT_CARON);
202        addCombining('\u030D', ACCENT_VERTICAL_LINE_ABOVE);
203        //addCombining('\u030E', ACCENT_DOUBLE_VERTICAL_LINE_ABOVE);
204        //addCombining('\u030F', ACCENT_DOUBLE_GRAVE);
205        //addCombining('\u0310', ACCENT_CANDRABINDU);
206        //addCombining('\u0311', ACCENT_INVERTED_BREVE);
207        addCombining('\u0312', ACCENT_TURNED_COMMA_ABOVE);
208        addCombining('\u0313', ACCENT_COMMA_ABOVE);
209        addCombining('\u0314', ACCENT_REVERSED_COMMA_ABOVE);
210        addCombining('\u0315', ACCENT_COMMA_ABOVE_RIGHT);
211        addCombining('\u031B', ACCENT_HORN);
212        addCombining('\u0323', ACCENT_DOT_BELOW);
213        //addCombining('\u0326', ACCENT_COMMA_BELOW);
214        addCombining('\u0327', ACCENT_CEDILLA);
215        addCombining('\u0328', ACCENT_OGONEK);
216        addCombining('\u0329', ACCENT_VERTICAL_LINE_BELOW);
217        addCombining('\u0331', ACCENT_MACRON_BELOW);
218        addCombining('\u0335', ACCENT_STROKE);
219        //addCombining('\u0342', ACCENT_PERISPOMENI);
220        //addCombining('\u0344', ACCENT_DIALYTIKA_TONOS);
221        //addCombining('\u0345', ACCENT_YPOGEGRAMMENI);
222
223        // One-way mappings to equivalent preferred accents.
224        sCombiningToAccent.append('\u0340', ACCENT_GRAVE);
225        sCombiningToAccent.append('\u0341', ACCENT_ACUTE);
226        sCombiningToAccent.append('\u0343', ACCENT_COMMA_ABOVE);
227
228        // One-way legacy mappings to preserve compatibility with older applications.
229        sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\u0300');
230        sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\u0302');
231        sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\u0303');
232    }
233
234    private static void addCombining(int combining, int accent) {
235        sCombiningToAccent.append(combining, accent);
236        sAccentToCombining.append(accent, combining);
237    }
238
239    /**
240     * Maps combinations of (display-form) combining key and second character
241     * to combined output character.
242     * These mappings are derived from the Unicode NFC tables as needed.
243     */
244    private static final SparseIntArray sDeadKeyCache = new SparseIntArray();
245    private static final StringBuilder sDeadKeyBuilder = new StringBuilder();
246    static {
247        // Non-standard decompositions.
248        // Stroke modifier for Finnish multilingual keyboard and others.
249        addDeadKey(ACCENT_STROKE, 'D', '\u0110');
250        addDeadKey(ACCENT_STROKE, 'G', '\u01e4');
251        addDeadKey(ACCENT_STROKE, 'H', '\u0126');
252        addDeadKey(ACCENT_STROKE, 'I', '\u0197');
253        addDeadKey(ACCENT_STROKE, 'L', '\u0141');
254        addDeadKey(ACCENT_STROKE, 'O', '\u00d8');
255        addDeadKey(ACCENT_STROKE, 'T', '\u0166');
256        addDeadKey(ACCENT_STROKE, 'd', '\u0111');
257        addDeadKey(ACCENT_STROKE, 'g', '\u01e5');
258        addDeadKey(ACCENT_STROKE, 'h', '\u0127');
259        addDeadKey(ACCENT_STROKE, 'i', '\u0268');
260        addDeadKey(ACCENT_STROKE, 'l', '\u0142');
261        addDeadKey(ACCENT_STROKE, 'o', '\u00f8');
262        addDeadKey(ACCENT_STROKE, 't', '\u0167');
263    }
264
265    private static void addDeadKey(int accent, int c, int result) {
266        final int combining = sAccentToCombining.get(accent);
267        if (combining == 0) {
268            throw new IllegalStateException("Invalid dead key declaration.");
269        }
270        final int combination = (combining << 16) | c;
271        sDeadKeyCache.put(combination, result);
272    }
273
274    public static final Parcelable.Creator<KeyCharacterMap> CREATOR =
275            new Parcelable.Creator<KeyCharacterMap>() {
276        public KeyCharacterMap createFromParcel(Parcel in) {
277            return new KeyCharacterMap(in);
278        }
279        public KeyCharacterMap[] newArray(int size) {
280            return new KeyCharacterMap[size];
281        }
282    };
283
284    private long mPtr;
285
286    private static native long nativeReadFromParcel(Parcel in);
287    private static native void nativeWriteToParcel(long ptr, Parcel out);
288    private static native void nativeDispose(long ptr);
289
290    private static native char nativeGetCharacter(long ptr, int keyCode, int metaState);
291    private static native boolean nativeGetFallbackAction(long ptr, int keyCode, int metaState,
292            FallbackAction outFallbackAction);
293    private static native char nativeGetNumber(long ptr, int keyCode);
294    private static native char nativeGetMatch(long ptr, int keyCode, char[] chars, int metaState);
295    private static native char nativeGetDisplayLabel(long ptr, int keyCode);
296    private static native int nativeGetKeyboardType(long ptr);
297    private static native KeyEvent[] nativeGetEvents(long ptr, char[] chars);
298
299    private KeyCharacterMap(Parcel in) {
300        if (in == null) {
301            throw new IllegalArgumentException("parcel must not be null");
302        }
303        mPtr = nativeReadFromParcel(in);
304        if (mPtr == 0) {
305            throw new RuntimeException("Could not read KeyCharacterMap from parcel.");
306        }
307    }
308
309    // Called from native
310    private KeyCharacterMap(long ptr) {
311        mPtr = ptr;
312    }
313
314    @Override
315    protected void finalize() throws Throwable {
316        if (mPtr != 0) {
317            nativeDispose(mPtr);
318            mPtr = 0;
319        }
320    }
321
322    /**
323     * Loads the key character maps for the keyboard with the specified device id.
324     *
325     * @param deviceId The device id of the keyboard.
326     * @return The associated key character map.
327     * @throws {@link UnavailableException} if the key character map
328     * could not be loaded because it was malformed or the default key character map
329     * is missing from the system.
330     */
331    public static KeyCharacterMap load(int deviceId) {
332        final InputManager im = InputManager.getInstance();
333        InputDevice inputDevice = im.getInputDevice(deviceId);
334        if (inputDevice == null) {
335            inputDevice = im.getInputDevice(VIRTUAL_KEYBOARD);
336            if (inputDevice == null) {
337                throw new UnavailableException(
338                        "Could not load key character map for device " + deviceId);
339            }
340        }
341        return inputDevice.getKeyCharacterMap();
342    }
343
344    /**
345     * Gets the Unicode character generated by the specified key and meta
346     * key state combination.
347     * <p>
348     * Returns the Unicode character that the specified key would produce
349     * when the specified meta bits (see {@link MetaKeyKeyListener})
350     * were active.
351     * </p><p>
352     * Returns 0 if the key is not one that is used to type Unicode
353     * characters.
354     * </p><p>
355     * If the return value has bit {@link #COMBINING_ACCENT} set, the
356     * key is a "dead key" that should be combined with another to
357     * actually produce a character -- see {@link #getDeadChar} --
358     * after masking with {@link #COMBINING_ACCENT_MASK}.
359     * </p>
360     *
361     * @param keyCode The key code.
362     * @param metaState The meta key modifier state.
363     * @return The associated character or combining accent, or 0 if none.
364     */
365    public int get(int keyCode, int metaState) {
366        metaState = KeyEvent.normalizeMetaState(metaState);
367        char ch = nativeGetCharacter(mPtr, keyCode, metaState);
368
369        int map = sCombiningToAccent.get(ch);
370        if (map != 0) {
371            return map | COMBINING_ACCENT;
372        } else {
373            return ch;
374        }
375    }
376
377    /**
378     * Gets the fallback action to perform if the application does not
379     * handle the specified key.
380     * <p>
381     * When an application does not handle a particular key, the system may
382     * translate the key to an alternate fallback key (specified in the
383     * fallback action) and dispatch it to the application.
384     * The event containing the fallback key is flagged
385     * with {@link KeyEvent#FLAG_FALLBACK}.
386     * </p>
387     *
388     * @param keyCode The key code.
389     * @param metaState The meta key modifier state.
390     * @return The fallback action, or null if none.  Remember to recycle the fallback action.
391     *
392     * @hide
393     */
394    public FallbackAction getFallbackAction(int keyCode, int metaState) {
395        FallbackAction action = FallbackAction.obtain();
396        metaState = KeyEvent.normalizeMetaState(metaState);
397        if (nativeGetFallbackAction(mPtr, keyCode, metaState, action)) {
398            action.metaState = KeyEvent.normalizeMetaState(action.metaState);
399            return action;
400        }
401        action.recycle();
402        return null;
403    }
404
405    /**
406     * Gets the number or symbol associated with the key.
407     * <p>
408     * The character value is returned, not the numeric value.
409     * If the key is not a number, but is a symbol, the symbol is retuned.
410     * </p><p>
411     * This method is intended to to support dial pads and other numeric or
412     * symbolic entry on keyboards where certain keys serve dual function
413     * as alphabetic and symbolic keys.  This method returns the number
414     * or symbol associated with the key independent of whether the user
415     * has pressed the required modifier.
416     * </p><p>
417     * For example, on one particular keyboard the keys on the top QWERTY row generate
418     * numbers when ALT is pressed such that ALT-Q maps to '1'.  So for that keyboard
419     * when {@link #getNumber} is called with {@link KeyEvent#KEYCODE_Q} it returns '1'
420     * so that the user can type numbers without pressing ALT when it makes sense.
421     * </p>
422     *
423     * @param keyCode The key code.
424     * @return The associated numeric or symbolic character, or 0 if none.
425     */
426    public char getNumber(int keyCode) {
427        return nativeGetNumber(mPtr, keyCode);
428    }
429
430    /**
431     * Gets the first character in the character array that can be generated
432     * by the specified key code.
433     * <p>
434     * This is a convenience function that returns the same value as
435     * {@link #getMatch(int,char[],int) getMatch(keyCode, chars, 0)}.
436     * </p>
437     *
438     * @param keyCode The keycode.
439     * @param chars The array of matching characters to consider.
440     * @return The matching associated character, or 0 if none.
441     * @throws {@link IllegalArgumentException} if the passed array of characters is null.
442     */
443    public char getMatch(int keyCode, char[] chars) {
444        return getMatch(keyCode, chars, 0);
445    }
446
447    /**
448     * Gets the first character in the character array that can be generated
449     * by the specified key code.  If there are multiple choices, prefers
450     * the one that would be generated with the specified meta key modifier state.
451     *
452     * @param keyCode The key code.
453     * @param chars The array of matching characters to consider.
454     * @param metaState The preferred meta key modifier state.
455     * @return The matching associated character, or 0 if none.
456     * @throws {@link IllegalArgumentException} if the passed array of characters is null.
457     */
458    public char getMatch(int keyCode, char[] chars, int metaState) {
459        if (chars == null) {
460            throw new IllegalArgumentException("chars must not be null.");
461        }
462
463        metaState = KeyEvent.normalizeMetaState(metaState);
464        return nativeGetMatch(mPtr, keyCode, chars, metaState);
465    }
466
467    /**
468     * Gets the primary character for this key.
469     * In other words, the label that is physically printed on it.
470     *
471     * @param keyCode The key code.
472     * @return The display label character, or 0 if none (eg. for non-printing keys).
473     */
474    public char getDisplayLabel(int keyCode) {
475        return nativeGetDisplayLabel(mPtr, keyCode);
476    }
477
478    /**
479     * Get the character that is produced by combining the dead key producing accent
480     * with the key producing character c.
481     * For example, getDeadChar('`', 'e') returns &egrave;.
482     * getDeadChar('^', ' ') returns '^' and getDeadChar('^', '^') returns '^'.
483     *
484     * @param accent The accent character.  eg. '`'
485     * @param c The basic character.
486     * @return The combined character, or 0 if the characters cannot be combined.
487     */
488    public static int getDeadChar(int accent, int c) {
489        if (c == accent || CHAR_SPACE == c) {
490            // The same dead character typed twice or a dead character followed by a
491            // space should both produce the non-combining version of the combining char.
492            // In this case we don't even need to compute the combining character.
493            return accent;
494        }
495
496        int combining = sAccentToCombining.get(accent);
497        if (combining == 0) {
498            return 0;
499        }
500
501        final int combination = (combining << 16) | c;
502        int combined;
503        synchronized (sDeadKeyCache) {
504            combined = sDeadKeyCache.get(combination, -1);
505            if (combined == -1) {
506                sDeadKeyBuilder.setLength(0);
507                sDeadKeyBuilder.append((char)c);
508                sDeadKeyBuilder.append((char)combining);
509                String result = Normalizer.normalize(sDeadKeyBuilder, Normalizer.Form.NFC);
510                combined = result.codePointCount(0, result.length()) == 1
511                        ? result.codePointAt(0) : 0;
512                sDeadKeyCache.put(combination, combined);
513            }
514        }
515        return combined;
516    }
517
518    /**
519     * Describes the character mappings associated with a key.
520     *
521     * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
522     * {@link KeyCharacterMap#getNumber(int)} and {@link KeyCharacterMap#get(int, int)}.
523     */
524    @Deprecated
525    public static class KeyData {
526        public static final int META_LENGTH = 4;
527
528        /**
529         * The display label (see {@link #getDisplayLabel}).
530         */
531        public char displayLabel;
532        /**
533         * The "number" value (see {@link #getNumber}).
534         */
535        public char number;
536        /**
537         * The character that will be generated in various meta states
538         * (the same ones used for {@link #get} and defined as
539         * {@link KeyEvent#META_SHIFT_ON} and {@link KeyEvent#META_ALT_ON}).
540         *      <table>
541         *          <tr><th>Index</th><th align="left">Value</th></tr>
542         *          <tr><td>0</td><td>no modifiers</td></tr>
543         *          <tr><td>1</td><td>caps</td></tr>
544         *          <tr><td>2</td><td>alt</td></tr>
545         *          <tr><td>3</td><td>caps + alt</td></tr>
546         *      </table>
547         */
548        public char[] meta = new char[META_LENGTH];
549    }
550
551    /**
552     * Get the character conversion data for a given key code.
553     *
554     * @param keyCode The keyCode to query.
555     * @param results A {@link KeyData} instance that will be filled with the results.
556     * @return True if the key was mapped.  If the key was not mapped, results is not modified.
557     *
558     * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
559     * {@link KeyCharacterMap#getNumber(int)} or {@link KeyCharacterMap#get(int, int)}.
560     */
561    @Deprecated
562    public boolean getKeyData(int keyCode, KeyData results) {
563        if (results.meta.length < KeyData.META_LENGTH) {
564            throw new IndexOutOfBoundsException(
565                    "results.meta.length must be >= " + KeyData.META_LENGTH);
566        }
567
568        char displayLabel = nativeGetDisplayLabel(mPtr, keyCode);
569        if (displayLabel == 0) {
570            return false;
571        }
572
573        results.displayLabel = displayLabel;
574        results.number = nativeGetNumber(mPtr, keyCode);
575        results.meta[0] = nativeGetCharacter(mPtr, keyCode, 0);
576        results.meta[1] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_SHIFT_ON);
577        results.meta[2] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_ALT_ON);
578        results.meta[3] = nativeGetCharacter(mPtr, keyCode,
579                KeyEvent.META_ALT_ON | KeyEvent.META_SHIFT_ON);
580        return true;
581    }
582
583    /**
584     * Get an array of KeyEvent objects that if put into the input stream
585     * could plausibly generate the provided sequence of characters.  It is
586     * not guaranteed that the sequence is the only way to generate these
587     * events or that it is optimal.
588     * <p>
589     * This function is primarily offered for instrumentation and testing purposes.
590     * It may fail to map characters to key codes.  In particular, the key character
591     * map for the {@link #BUILT_IN_KEYBOARD built-in keyboard} device id may be empty.
592     * Consider using the key character map associated with the
593     * {@link #VIRTUAL_KEYBOARD virtual keyboard} device id instead.
594     * </p><p>
595     * For robust text entry, do not use this function.  Instead construct a
596     * {@link KeyEvent} with action code {@link KeyEvent#ACTION_MULTIPLE} that contains
597     * the desired string using {@link KeyEvent#KeyEvent(long, String, int, int)}.
598     * </p>
599     *
600     * @param chars The sequence of characters to generate.
601     * @return An array of {@link KeyEvent} objects, or null if the given char array
602     *         can not be generated using the current key character map.
603     * @throws {@link IllegalArgumentException} if the passed array of characters is null.
604     */
605    public KeyEvent[] getEvents(char[] chars) {
606        if (chars == null) {
607            throw new IllegalArgumentException("chars must not be null.");
608        }
609        return nativeGetEvents(mPtr, chars);
610    }
611
612    /**
613     * Returns true if the specified key produces a glyph.
614     *
615     * @param keyCode The key code.
616     * @return True if the key is a printing key.
617     */
618    public boolean isPrintingKey(int keyCode) {
619        int type = Character.getType(nativeGetDisplayLabel(mPtr, keyCode));
620
621        switch (type)
622        {
623            case Character.SPACE_SEPARATOR:
624            case Character.LINE_SEPARATOR:
625            case Character.PARAGRAPH_SEPARATOR:
626            case Character.CONTROL:
627            case Character.FORMAT:
628                return false;
629            default:
630                return true;
631        }
632    }
633
634    /**
635     * Gets the keyboard type.
636     * Returns {@link #NUMERIC}, {@link #PREDICTIVE}, {@link #ALPHA}, {@link #FULL}
637     * or {@link #SPECIAL_FUNCTION}.
638     * <p>
639     * Different keyboard types have different semantics.  Refer to the documentation
640     * associated with the keyboard type constants for details.
641     * </p>
642     *
643     * @return The keyboard type.
644     */
645    public int getKeyboardType() {
646        return nativeGetKeyboardType(mPtr);
647    }
648
649    /**
650     * Gets a constant that describes the behavior of this keyboard's modifier keys
651     * such as {@link KeyEvent#KEYCODE_SHIFT_LEFT}.
652     * <p>
653     * Currently there are two behaviors that may be combined:
654     * </p>
655     * <ul>
656     * <li>Chorded behavior: When the modifier key is pressed together with one or more
657     * character keys, the keyboard inserts the modified keys and
658     * then resets the modifier state when the modifier key is released.</li>
659     * <li>Toggled behavior: When the modifier key is pressed and released on its own
660     * it first toggles into a latched state.  When latched, the modifier will apply
661     * to next character key that is pressed and will then reset itself to the initial state.
662     * If the modifier is already latched and the modifier key is pressed and release on
663     * its own again, then it toggles into a locked state.  When locked, the modifier will
664     * apply to all subsequent character keys that are pressed until unlocked by pressing
665     * the modifier key on its own one more time to reset it to the initial state.
666     * Toggled behavior is useful for small profile keyboards designed for thumb typing.
667     * </ul>
668     * <p>
669     * This function currently returns {@link #MODIFIER_BEHAVIOR_CHORDED} when the
670     * {@link #getKeyboardType() keyboard type} is {@link #FULL} or {@link #SPECIAL_FUNCTION} and
671     * {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} otherwise.
672     * In the future, the function may also take into account global keyboard
673     * accessibility settings, other user preferences, or new device capabilities.
674     * </p>
675     *
676     * @return The modifier behavior for this keyboard.
677     *
678     * @see #MODIFIER_BEHAVIOR_CHORDED
679     * @see #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED
680     */
681    public int getModifierBehavior() {
682        switch (getKeyboardType()) {
683            case FULL:
684            case SPECIAL_FUNCTION:
685                return MODIFIER_BEHAVIOR_CHORDED;
686            default:
687                return MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED;
688        }
689    }
690
691    /**
692     * Queries the framework about whether any physical keys exist on the
693     * any keyboard attached to the device that are capable of producing the given key code.
694     *
695     * @param keyCode The key code to query.
696     * @return True if at least one attached keyboard supports the specified key code.
697     */
698    public static boolean deviceHasKey(int keyCode) {
699        return InputManager.getInstance().deviceHasKeys(new int[] { keyCode })[0];
700    }
701
702    /**
703     * Queries the framework about whether any physical keys exist on the
704     * any keyboard attached to the device that are capable of producing the given
705     * array of key codes.
706     *
707     * @param keyCodes The array of key codes to query.
708     * @return A new array of the same size as the key codes array whose elements
709     * are set to true if at least one attached keyboard supports the corresponding key code
710     * at the same index in the key codes array.
711     */
712    public static boolean[] deviceHasKeys(int[] keyCodes) {
713        return InputManager.getInstance().deviceHasKeys(keyCodes);
714    }
715
716    @Override
717    public void writeToParcel(Parcel out, int flags) {
718        if (out == null) {
719            throw new IllegalArgumentException("parcel must not be null");
720        }
721        nativeWriteToParcel(mPtr, out);
722    }
723
724    @Override
725    public int describeContents() {
726        return 0;
727    }
728
729    /**
730     * Thrown by {@link KeyCharacterMap#load} when a key character map could not be loaded.
731     */
732    public static class UnavailableException extends AndroidRuntimeException {
733        public UnavailableException(String msg) {
734            super(msg);
735        }
736    }
737
738    /**
739     * Specifies a substitute key code and meta state as a fallback action
740     * for an unhandled key.
741     * @hide
742     */
743    public static final class FallbackAction {
744        private static final int MAX_RECYCLED = 10;
745        private static final Object sRecycleLock = new Object();
746        private static FallbackAction sRecycleBin;
747        private static int sRecycledCount;
748
749        private FallbackAction next;
750
751        public int keyCode;
752        public int metaState;
753
754        private FallbackAction() {
755        }
756
757        public static FallbackAction obtain() {
758            final FallbackAction target;
759            synchronized (sRecycleLock) {
760                if (sRecycleBin == null) {
761                    target = new FallbackAction();
762                } else {
763                    target = sRecycleBin;
764                    sRecycleBin = target.next;
765                    sRecycledCount--;
766                    target.next = null;
767                }
768            }
769            return target;
770        }
771
772        public void recycle() {
773            synchronized (sRecycleLock) {
774                if (sRecycledCount < MAX_RECYCLED) {
775                    next = sRecycleBin;
776                    sRecycleBin = this;
777                    sRecycledCount += 1;
778                } else {
779                    next = null;
780                }
781            }
782        }
783    }
784}
785