19e7fcfda28fde747ba4e026772007cea77374e16Chris Craik/*
29e7fcfda28fde747ba4e026772007cea77374e16Chris Craik * Copyright (C) 2015 The Android Open Source Project
39e7fcfda28fde747ba4e026772007cea77374e16Chris Craik *
49e7fcfda28fde747ba4e026772007cea77374e16Chris Craik * Licensed under the Apache License, Version 2.0 (the "License");
59e7fcfda28fde747ba4e026772007cea77374e16Chris Craik * you may not use this file except in compliance with the License.
69e7fcfda28fde747ba4e026772007cea77374e16Chris Craik * You may obtain a copy of the License at
79e7fcfda28fde747ba4e026772007cea77374e16Chris Craik *
89e7fcfda28fde747ba4e026772007cea77374e16Chris Craik *      http://www.apache.org/licenses/LICENSE-2.0
99e7fcfda28fde747ba4e026772007cea77374e16Chris Craik *
109e7fcfda28fde747ba4e026772007cea77374e16Chris Craik * Unless required by applicable law or agreed to in writing, software
119e7fcfda28fde747ba4e026772007cea77374e16Chris Craik * distributed under the License is distributed on an "AS IS" BASIS,
129e7fcfda28fde747ba4e026772007cea77374e16Chris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
139e7fcfda28fde747ba4e026772007cea77374e16Chris Craik * See the License for the specific language governing permissions and
149e7fcfda28fde747ba4e026772007cea77374e16Chris Craik * limitations under the License.
159e7fcfda28fde747ba4e026772007cea77374e16Chris Craik */
169e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
179e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "BakedOpDispatcher.h"
189e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
199e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "BakedOpRenderer.h"
209e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "Caches.h"
213e9999bd866fac71c72e6b484a9836c87c328a08sergeyv#include "DeferredLayerUpdater.h"
229e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "Glop.h"
239e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "GlopBuilder.h"
24f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik#include "Patch.h"
25386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik#include "PathTessellator.h"
261bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck#include "VertexBuffer.h"
279e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "renderstate/OffscreenBufferPool.h"
289e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "renderstate/RenderState.h"
299e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "utils/GLUtils.h"
309e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
31386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik#include <SkPaintDefaults.h>
32678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik#include <SkPathOps.h>
331bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck#include <math.h>
341bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck#include <algorithm>
359e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
369e7fcfda28fde747ba4e026772007cea77374e16Chris Craiknamespace android {
379e7fcfda28fde747ba4e026772007cea77374e16Chris Craiknamespace uirenderer {
389e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
39253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guystatic void storeTexturedRect(TextureVertex* vertices, const Rect& bounds) {
401bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    vertices[0] = {bounds.left, bounds.top, 0, 0};
411bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    vertices[1] = {bounds.right, bounds.top, 1, 0};
421bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    vertices[2] = {bounds.left, bounds.bottom, 0, 1};
431bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    vertices[3] = {bounds.right, bounds.bottom, 1, 1};
4415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik}
4515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
4615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craikvoid BakedOpDispatcher::onMergedBitmapOps(BakedOpRenderer& renderer,
471bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                          const MergedBakedOpList& opList) {
4815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    const BakedOpState& firstState = *(opList.states[0]);
49ec4a4b13eae2241d1613890c1c1c096bed891845sergeyv    Bitmap* bitmap = (static_cast<const BitmapOp*>(opList.states[0]->op))->bitmap;
5015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
51253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    Texture* texture = renderer.caches().textureCache.get(bitmap);
5215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    if (!texture) return;
5315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    const AutoTexture autoCleanup(texture);
5415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
5515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    TextureVertex vertices[opList.count * 4];
5615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    for (size_t i = 0; i < opList.count; i++) {
5715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        const BakedOpState& state = *(opList.states[i]);
5815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        TextureVertex* rectVerts = &vertices[i * 4];
59f6c20e4b4232e30901676bcdf1aed64801d50c7eChris Craik
60f6c20e4b4232e30901676bcdf1aed64801d50c7eChris Craik        // calculate unclipped bounds, since they'll determine texture coordinates
61f6c20e4b4232e30901676bcdf1aed64801d50c7eChris Craik        Rect opBounds = state.op->unmappedBounds;
62f6c20e4b4232e30901676bcdf1aed64801d50c7eChris Craik        state.computedState.transform.mapRect(opBounds);
6315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        if (CC_LIKELY(state.computedState.transform.isPureTranslate())) {
6415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik            // pure translate, so snap (same behavior as onBitmapOp)
6515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik            opBounds.snapToPixelBoundaries();
6615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        }
67253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy        storeTexturedRect(rectVerts, opBounds);
6815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        renderer.dirtyRenderTarget(opBounds);
6915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    }
7015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
7115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    const int textureFillFlags = (bitmap->colorType() == kAlpha_8_SkColorType)
721bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                         ? TextureFillFlags::IsAlphaMaskTexture
731bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                         : TextureFillFlags::None;
7415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    Glop glop;
7515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
7615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik            .setRoundRectClipState(firstState.roundRectClipState)
7715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik            .setMeshTexturedIndexedQuads(vertices, opList.count * 6)
7815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik            .setFillTexturePaint(*texture, textureFillFlags, firstState.op->paint, firstState.alpha)
7915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik            .setTransform(Matrix4::identity(), TransformFlags::None)
80f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setModelViewIdentityEmptyBounds()
81f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .build();
82e4db79de127cfe961195f52907af8451026eaa20Chris Craik    ClipRect renderTargetClip(opList.clip);
83e4db79de127cfe961195f52907af8451026eaa20Chris Craik    const ClipBase* clip = opList.clipSideFlags ? &renderTargetClip : nullptr;
84e4db79de127cfe961195f52907af8451026eaa20Chris Craik    renderer.renderGlop(nullptr, clip, glop);
85f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik}
86f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
87f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craikvoid BakedOpDispatcher::onMergedPatchOps(BakedOpRenderer& renderer,
881bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                         const MergedBakedOpList& opList) {
89f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    const PatchOp& firstOp = *(static_cast<const PatchOp*>(opList.states[0]->op));
90f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    const BakedOpState& firstState = *(opList.states[0]);
91f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
92f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    // Batches will usually contain a small number of items so it's
93f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    // worth performing a first iteration to count the exact number
94f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    // of vertices we need in the new mesh
95f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    uint32_t totalVertices = 0;
96f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
97f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    for (size_t i = 0; i < opList.count; i++) {
98f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        const PatchOp& op = *(static_cast<const PatchOp*>(opList.states[i]->op));
99f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
100f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        // TODO: cache mesh lookups
101f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        const Patch* opMesh = renderer.caches().patchCache.get(
1021bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                op.bitmap->width(), op.bitmap->height(), op.unmappedBounds.getWidth(),
1031bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                op.unmappedBounds.getHeight(), op.patch);
104f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        totalVertices += opMesh->verticesCount;
105f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    }
106f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
107f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    const bool dirtyRenderTarget = renderer.offscreenRenderTarget();
108f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
109f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    uint32_t indexCount = 0;
110f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
111f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    TextureVertex vertices[totalVertices];
112f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    TextureVertex* vertex = &vertices[0];
113f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    // Create a mesh that contains the transformed vertices for all the
114f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    // 9-patch objects that are part of the batch. Note that onDefer()
115f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    // enforces ops drawn by this function to have a pure translate or
116f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    // identity matrix
117f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    for (size_t i = 0; i < opList.count; i++) {
118f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        const PatchOp& op = *(static_cast<const PatchOp*>(opList.states[i]->op));
119f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        const BakedOpState& state = *opList.states[i];
120f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
121f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        // TODO: cache mesh lookups
122f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        const Patch* opMesh = renderer.caches().patchCache.get(
1231bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                op.bitmap->width(), op.bitmap->height(), op.unmappedBounds.getWidth(),
1241bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                op.unmappedBounds.getHeight(), op.patch);
125f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
126f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        uint32_t vertexCount = opMesh->verticesCount;
127f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        if (vertexCount == 0) continue;
128f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
129f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        // We use the bounds to know where to translate our vertices
130f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        // Using patchOp->state.mBounds wouldn't work because these
131f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        // bounds are clipped
1321bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck        const float tx = floorf(state.computedState.transform.getTranslateX() +
1331bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                op.unmappedBounds.left + 0.5f);
1341bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck        const float ty = floorf(state.computedState.transform.getTranslateY() +
1351bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                op.unmappedBounds.top + 0.5f);
136f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
137f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        // Copy & transform all the vertices for the current operation
138f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        TextureVertex* opVertices = opMesh->vertices.get();
139f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        for (uint32_t j = 0; j < vertexCount; j++, opVertices++) {
1401bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            TextureVertex::set(vertex++, opVertices->x + tx, opVertices->y + ty, opVertices->u,
1411bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                               opVertices->v);
142f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        }
143f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
144f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        // Dirty the current layer if possible. When the 9-patch does not
145f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        // contain empty quads we can take a shortcut and simply set the
146f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        // dirty rect to the object's bounds.
147f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        if (dirtyRenderTarget) {
148f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            if (!opMesh->hasEmptyQuads) {
1491bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                renderer.dirtyRenderTarget(Rect(tx, ty, tx + op.unmappedBounds.getWidth(),
1501bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                                ty + op.unmappedBounds.getHeight()));
151f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            } else {
152f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik                const size_t count = opMesh->quads.size();
153f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik                for (size_t i = 0; i < count; i++) {
154f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik                    const Rect& quadBounds = opMesh->quads[i];
155f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik                    const float x = tx + quadBounds.left;
156f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik                    const float y = ty + quadBounds.top;
1571bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                    renderer.dirtyRenderTarget(
1581bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                            Rect(x, y, x + quadBounds.getWidth(), y + quadBounds.getHeight()));
159f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik                }
160f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            }
161f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        }
162f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
163f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        indexCount += opMesh->indexCount;
164f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    }
165f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
166253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    Texture* texture = renderer.caches().textureCache.get(firstOp.bitmap);
167f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    if (!texture) return;
168f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    const AutoTexture autoCleanup(texture);
169f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
170f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    // 9 patches are built for stretching - always filter
171f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    int textureFillFlags = TextureFillFlags::ForceFilter;
172f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    if (firstOp.bitmap->colorType() == kAlpha_8_SkColorType) {
173f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        textureFillFlags |= TextureFillFlags::IsAlphaMaskTexture;
174f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    }
175f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    Glop glop;
176f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
177f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setRoundRectClipState(firstState.roundRectClipState)
178f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setMeshTexturedIndexedQuads(vertices, indexCount)
179f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setFillTexturePaint(*texture, textureFillFlags, firstOp.paint, firstState.alpha)
180f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setTransform(Matrix4::identity(), TransformFlags::None)
181f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setModelViewIdentityEmptyBounds()
18215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik            .build();
183e4db79de127cfe961195f52907af8451026eaa20Chris Craik    ClipRect renderTargetClip(opList.clip);
184e4db79de127cfe961195f52907af8451026eaa20Chris Craik    const ClipBase* clip = opList.clipSideFlags ? &renderTargetClip : nullptr;
185e4db79de127cfe961195f52907af8451026eaa20Chris Craik    renderer.renderGlop(nullptr, clip, glop);
18615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik}
18715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
1881bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckstatic void renderTextShadow(BakedOpRenderer& renderer, const TextOp& op,
1891bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                             const BakedOpState& textOpState) {
190284b765e3c1647859d4dac772744e8859c033216sergeyv    if (CC_LIKELY(!PaintUtils::hasTextShadow(op.paint))) return;
191284b765e3c1647859d4dac772744e8859c033216sergeyv
192284b765e3c1647859d4dac772744e8859c033216sergeyv    FontRenderer& fontRenderer = renderer.caches().fontRenderer.getFontRenderer();
193284b765e3c1647859d4dac772744e8859c033216sergeyv    fontRenderer.setFont(op.paint, SkMatrix::I());
19415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    renderer.caches().textureState().activateTexture(0);
19515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
19615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    PaintUtils::TextShadow textShadow;
19715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    if (!PaintUtils::getTextShadow(op.paint, &textShadow)) {
19815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        LOG_ALWAYS_FATAL("failed to query shadow attributes");
19915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    }
20015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
20115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    renderer.caches().dropShadowCache.setFontRenderer(fontRenderer);
20215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    ShadowTexture* texture = renderer.caches().dropShadowCache.get(
203e8c3c813b0e3ac98304b17a751ce6e436e252bd9Chris Craik            op.paint, op.glyphs, op.glyphCount, textShadow.radius, op.positions);
20415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    // If the drop shadow exceeds the max texture size or couldn't be
20515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    // allocated, skip drawing
20615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    if (!texture) return;
20715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    const AutoTexture autoCleanup(texture);
20815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
20915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    const float sx = op.x - texture->left + textShadow.dx;
21015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    const float sy = op.y - texture->top + textShadow.dy;
21115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
21215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    Glop glop;
21315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
21470969ccde405ea410fc7ccfe869999a03f056686Chris Craik            .setRoundRectClipState(textOpState.roundRectClipState)
21515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik            .setMeshTexturedUnitQuad(nullptr)
21670969ccde405ea410fc7ccfe869999a03f056686Chris Craik            .setFillShadowTexturePaint(*texture, textShadow.color, *op.paint, textOpState.alpha)
21770969ccde405ea410fc7ccfe869999a03f056686Chris Craik            .setTransform(textOpState.computedState.transform, TransformFlags::None)
21838e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck            .setModelViewMapUnitToRect(Rect(sx, sy, sx + texture->width(), sy + texture->height()))
21915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik            .build();
22070969ccde405ea410fc7ccfe869999a03f056686Chris Craik
22170969ccde405ea410fc7ccfe869999a03f056686Chris Craik    // Compute damage bounds and clip (since may differ from those in textOpState).
22270969ccde405ea410fc7ccfe869999a03f056686Chris Craik    // Bounds should be same as text op, but with dx/dy offset and radius outset
22370969ccde405ea410fc7ccfe869999a03f056686Chris Craik    // applied in local space.
22470969ccde405ea410fc7ccfe869999a03f056686Chris Craik    auto& transform = textOpState.computedState.transform;
2251bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    Rect shadowBounds = op.unmappedBounds;  // STROKE
22670969ccde405ea410fc7ccfe869999a03f056686Chris Craik    const bool expandForStroke = op.paint->getStyle() != SkPaint::kFill_Style;
22770969ccde405ea410fc7ccfe869999a03f056686Chris Craik    if (expandForStroke) {
22870969ccde405ea410fc7ccfe869999a03f056686Chris Craik        shadowBounds.outset(op.paint->getStrokeWidth() * 0.5f);
22970969ccde405ea410fc7ccfe869999a03f056686Chris Craik    }
23070969ccde405ea410fc7ccfe869999a03f056686Chris Craik    shadowBounds.translate(textShadow.dx, textShadow.dy);
23170969ccde405ea410fc7ccfe869999a03f056686Chris Craik    shadowBounds.outset(textShadow.radius, textShadow.radius);
23270969ccde405ea410fc7ccfe869999a03f056686Chris Craik    transform.mapRect(shadowBounds);
23370969ccde405ea410fc7ccfe869999a03f056686Chris Craik    if (CC_UNLIKELY(expandForStroke &&
2341bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                    (!transform.isPureTranslate() || op.paint->getStrokeWidth() < 1.0f))) {
23570969ccde405ea410fc7ccfe869999a03f056686Chris Craik        shadowBounds.outset(0.5f);
23670969ccde405ea410fc7ccfe869999a03f056686Chris Craik    }
23770969ccde405ea410fc7ccfe869999a03f056686Chris Craik
23870969ccde405ea410fc7ccfe869999a03f056686Chris Craik    auto clipState = textOpState.computedState.clipState;
2391bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    if (clipState->mode != ClipMode::Rectangle || !clipState->rect.contains(shadowBounds)) {
24070969ccde405ea410fc7ccfe869999a03f056686Chris Craik        // need clip, so pass it and clip bounds
24170969ccde405ea410fc7ccfe869999a03f056686Chris Craik        shadowBounds.doIntersect(clipState->rect);
24270969ccde405ea410fc7ccfe869999a03f056686Chris Craik    } else {
24370969ccde405ea410fc7ccfe869999a03f056686Chris Craik        // don't need clip, ignore
24470969ccde405ea410fc7ccfe869999a03f056686Chris Craik        clipState = nullptr;
24570969ccde405ea410fc7ccfe869999a03f056686Chris Craik    }
24670969ccde405ea410fc7ccfe869999a03f056686Chris Craik
24770969ccde405ea410fc7ccfe869999a03f056686Chris Craik    renderer.renderGlop(&shadowBounds, clipState, glop);
24815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik}
24915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
2501bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckenum class TextRenderType { Defer, Flush };
25115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
252284b765e3c1647859d4dac772744e8859c033216sergeyvstatic void renderText(BakedOpRenderer& renderer, const TextOp& op, const BakedOpState& state,
2531bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                       const ClipBase* renderClip, TextRenderType renderType) {
25415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    FontRenderer& fontRenderer = renderer.caches().fontRenderer.getFontRenderer();
25515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    float x = op.x;
25615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    float y = op.y;
25715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    const Matrix4& transform = state.computedState.transform;
25815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    const bool pureTranslate = transform.isPureTranslate();
25915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    if (CC_LIKELY(pureTranslate)) {
26015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        x = floorf(x + transform.getTranslateX() + 0.5f);
26115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        y = floorf(y + transform.getTranslateY() + 0.5f);
26215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        fontRenderer.setFont(op.paint, SkMatrix::I());
26315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        fontRenderer.setTextureFiltering(false);
26415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    } else if (CC_UNLIKELY(transform.isPerspective())) {
26515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        fontRenderer.setFont(op.paint, SkMatrix::I());
26615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        fontRenderer.setTextureFiltering(true);
26715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    } else {
26815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        // We only pass a partial transform to the font renderer. That partial
26915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        // matrix defines how glyphs are rasterized. Typically we want glyphs
27015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        // to be rasterized at their final size on screen, which means the partial
27115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        // matrix needs to take the scale factor into account.
27215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        // When a partial matrix is used to transform glyphs during rasterization,
27315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        // the mesh is generated with the inverse transform (in the case of scale,
27415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        // the mesh is generated at 1.0 / scale for instance.) This allows us to
27515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        // apply the full transform matrix at draw time in the vertex shader.
27615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        // Applying the full matrix in the shader is the easiest way to handle
27715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        // rotation and perspective and allows us to always generated quads in the
27815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        // font renderer which greatly simplifies the code, clipping in particular.
27915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        float sx, sy;
28015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        transform.decomposeScale(sx, sy);
2811bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck        fontRenderer.setFont(op.paint, SkMatrix::MakeScale(roundf(std::max(1.0f, sx)),
2821bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                                           roundf(std::max(1.0f, sy))));
28315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        fontRenderer.setTextureFiltering(true);
28415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    }
28515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
28615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
28715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    int alpha = PaintUtils::getAlphaDirect(op.paint) * state.alpha;
288260ab726486317496bc12a57d599ea96dcde3284Mike Reed    SkBlendMode mode = PaintUtils::getBlendModeDirect(op.paint);
2891bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    TextDrawFunctor functor(&renderer, &state, renderClip, x, y, pureTranslate, alpha, mode,
2901bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                            op.paint);
29115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
29215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    bool forceFinish = (renderType == TextRenderType::Flush);
29315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    bool mustDirtyRenderTarget = renderer.offscreenRenderTarget();
294e4db79de127cfe961195f52907af8451026eaa20Chris Craik    const Rect* localOpClip = pureTranslate ? &state.computedState.clipRect() : nullptr;
2951bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    fontRenderer.renderPosText(op.paint, localOpClip, op.glyphs, op.glyphCount, x, y, op.positions,
2961bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                               mustDirtyRenderTarget ? &layerBounds : nullptr, &functor,
2971bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                               forceFinish);
29815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
29915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    if (mustDirtyRenderTarget) {
30015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        if (!pureTranslate) {
30115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik            transform.mapRect(layerBounds);
30215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        }
30315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        renderer.dirtyRenderTarget(layerBounds);
30415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    }
30515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik}
30615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
30715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craikvoid BakedOpDispatcher::onMergedTextOps(BakedOpRenderer& renderer,
3081bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                        const MergedBakedOpList& opList) {
309284b765e3c1647859d4dac772744e8859c033216sergeyv    for (size_t i = 0; i < opList.count; i++) {
310284b765e3c1647859d4dac772744e8859c033216sergeyv        const BakedOpState& state = *(opList.states[i]);
311284b765e3c1647859d4dac772744e8859c033216sergeyv        const TextOp& op = *(static_cast<const TextOp*>(state.op));
312284b765e3c1647859d4dac772744e8859c033216sergeyv        renderTextShadow(renderer, op, state);
313284b765e3c1647859d4dac772744e8859c033216sergeyv    }
314284b765e3c1647859d4dac772744e8859c033216sergeyv
315e4db79de127cfe961195f52907af8451026eaa20Chris Craik    ClipRect renderTargetClip(opList.clip);
316e4db79de127cfe961195f52907af8451026eaa20Chris Craik    const ClipBase* clip = opList.clipSideFlags ? &renderTargetClip : nullptr;
31715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    for (size_t i = 0; i < opList.count; i++) {
31815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        const BakedOpState& state = *(opList.states[i]);
31915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        const TextOp& op = *(static_cast<const TextOp*>(state.op));
3201bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck        TextRenderType renderType =
3211bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                (i + 1 == opList.count) ? TextRenderType::Flush : TextRenderType::Defer;
322284b765e3c1647859d4dac772744e8859c033216sergeyv        renderText(renderer, op, state, clip, renderType);
32315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    }
32415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik}
32515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
326386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craiknamespace VertexBufferRenderFlags {
3271bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckenum {
3281bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    Offset = 0x1,
3291bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    ShadowInterp = 0x2,
3301bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck};
331386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
332386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
333386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craikstatic void renderVertexBuffer(BakedOpRenderer& renderer, const BakedOpState& state,
3341bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                               const VertexBuffer& vertexBuffer, float translateX, float translateY,
3351bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                               const SkPaint& paint, int vertexBufferRenderFlags) {
336386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    if (CC_LIKELY(vertexBuffer.getVertexCount())) {
337386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        bool shadowInterp = vertexBufferRenderFlags & VertexBufferRenderFlags::ShadowInterp;
33892a5d4b99a5554adca0e94627d44d2bd7f4f0bc0sergeyv        const int transformFlags = vertexBufferRenderFlags & VertexBufferRenderFlags::Offset
3391bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                           ? TransformFlags::OffsetByFudgeFactor
3401bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                           : 0;
341138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik
342386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        Glop glop;
343386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
344386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik                .setRoundRectClipState(state.roundRectClipState)
345138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik                .setMeshVertexBuffer(vertexBuffer)
346138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik                .setFillPaint(paint, state.alpha, shadowInterp)
347386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik                .setTransform(state.computedState.transform, transformFlags)
348386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik                .setModelViewOffsetRect(translateX, translateY, vertexBuffer.getBounds())
349386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik                .build();
350386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        renderer.renderGlop(state, glop);
351386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    }
352386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
353386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
354386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craikstatic void renderConvexPath(BakedOpRenderer& renderer, const BakedOpState& state,
3551bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                             const SkPath& path, const SkPaint& paint) {
356386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    VertexBuffer vertexBuffer;
357386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    // TODO: try clipping large paths to viewport
358386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    PathTessellator::tessellatePath(path, &paint, state.computedState.transform, vertexBuffer);
359386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    renderVertexBuffer(renderer, state, vertexBuffer, 0.0f, 0.0f, paint, 0);
360386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
361386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
3621bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckstatic void renderPathTexture(BakedOpRenderer& renderer, const BakedOpState& state, float xOffset,
3631bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                              float yOffset, PathTexture& texture, const SkPaint& paint) {
36438e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck    Rect dest(texture.width(), texture.height());
3651bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    dest.translate(xOffset + texture.left - texture.offset, yOffset + texture.top - texture.offset);
366386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    Glop glop;
367386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
368386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            .setRoundRectClipState(state.roundRectClipState)
369386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            .setMeshTexturedUnitQuad(nullptr)
370e2822e4c799815e6e5633af0f75fe5f221897d87Chris Craik            .setFillPathTexturePaint(texture, paint, state.alpha)
3711bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            .setTransform(state.computedState.transform, TransformFlags::None)
372386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            .setModelViewMapUnitToRect(dest)
373386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            .build();
374386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    renderer.renderGlop(state, glop);
375386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
376386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
377386aa031793bb037ec43b6cdbd8908c343cc86cbChris CraikSkRect getBoundsOfFill(const RecordedOp& op) {
378386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    SkRect bounds = op.unmappedBounds.toSkRect();
379386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    if (op.paint->getStyle() == SkPaint::kStrokeAndFill_Style) {
380386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        float outsetDistance = op.paint->getStrokeWidth() / 2;
381386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        bounds.outset(outsetDistance, outsetDistance);
382386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    }
383386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    return bounds;
384386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
385386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
3861bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onArcOp(BakedOpRenderer& renderer, const ArcOp& op,
3871bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                const BakedOpState& state) {
388386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    // TODO: support fills (accounting for concavity if useCenter && sweepAngle > 180)
3891bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    if (op.paint->getStyle() != SkPaint::kStroke_Style || op.paint->getPathEffect() != nullptr ||
3901bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck        op.useCenter) {
391386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        PathTexture* texture = renderer.caches().pathCache.getArc(
3921bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight(), op.startAngle,
3931bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                op.sweepAngle, op.useCenter, op.paint);
394386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        const AutoTexture holder(texture);
395386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        if (CC_LIKELY(holder.texture)) {
3960066a01d7ceb9db89fe5edb97e06f62db1c52a74Chris Craik            renderPathTexture(renderer, state, op.unmappedBounds.left, op.unmappedBounds.top,
3971bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                              *texture, *(op.paint));
398386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        }
399386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    } else {
400386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        SkRect rect = getBoundsOfFill(op);
401386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        SkPath path;
402386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        if (op.useCenter) {
403386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            path.moveTo(rect.centerX(), rect.centerY());
404386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        }
405386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        path.arcTo(rect, op.startAngle, op.sweepAngle, !op.useCenter);
406386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        if (op.useCenter) {
407386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            path.close();
408386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        }
409386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        renderConvexPath(renderer, state, path, *(op.paint));
410386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    }
411386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
412386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
4131bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onBitmapOp(BakedOpRenderer& renderer, const BitmapOp& op,
4141bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                   const BakedOpState& state) {
4159e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    Texture* texture = renderer.getTexture(op.bitmap);
4169e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    if (!texture) return;
4179e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    const AutoTexture autoCleanup(texture);
4189e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
4199e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    const int textureFillFlags = (op.bitmap->colorType() == kAlpha_8_SkColorType)
4201bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                         ? TextureFillFlags::IsAlphaMaskTexture
4211bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                         : TextureFillFlags::None;
4229e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    Glop glop;
4239e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
4249e7fcfda28fde747ba4e026772007cea77374e16Chris Craik            .setRoundRectClipState(state.roundRectClipState)
4259e7fcfda28fde747ba4e026772007cea77374e16Chris Craik            .setMeshTexturedUnitQuad(texture->uvMapper)
4269e7fcfda28fde747ba4e026772007cea77374e16Chris Craik            .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha)
4279e7fcfda28fde747ba4e026772007cea77374e16Chris Craik            .setTransform(state.computedState.transform, TransformFlags::None)
42838e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck            .setModelViewMapUnitToRectSnap(Rect(texture->width(), texture->height()))
4299e7fcfda28fde747ba4e026772007cea77374e16Chris Craik            .build();
4309e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    renderer.renderGlop(state, glop);
4319e7fcfda28fde747ba4e026772007cea77374e16Chris Craik}
4329e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
4331bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onBitmapMeshOp(BakedOpRenderer& renderer, const BitmapMeshOp& op,
4341bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                       const BakedOpState& state) {
435253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    Texture* texture = renderer.caches().textureCache.get(op.bitmap);
436253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    if (!texture) {
437253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy        return;
438253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    }
439253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    const AutoTexture autoCleanup(texture);
440253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy
441f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    const uint32_t elementCount = op.meshWidth * op.meshHeight * 6;
442f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
443f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    std::unique_ptr<ColorTextureVertex[]> mesh(new ColorTextureVertex[elementCount]);
444f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    ColorTextureVertex* vertex = &mesh[0];
445f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
446f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    const int* colors = op.colors;
447f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    std::unique_ptr<int[]> tempColors;
448f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    if (!colors) {
449f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        uint32_t colorsCount = (op.meshWidth + 1) * (op.meshHeight + 1);
450f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        tempColors.reset(new int[colorsCount]);
451f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        memset(tempColors.get(), 0xff, colorsCount * sizeof(int));
452f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        colors = tempColors.get();
453f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    }
454f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
455f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    for (int32_t y = 0; y < op.meshHeight; y++) {
456f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        for (int32_t x = 0; x < op.meshWidth; x++) {
457f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            uint32_t i = (y * (op.meshWidth + 1) + x) * 2;
458f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
459f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            float u1 = float(x) / op.meshWidth;
460f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            float u2 = float(x + 1) / op.meshWidth;
461f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            float v1 = float(y) / op.meshHeight;
462f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            float v2 = float(y + 1) / op.meshHeight;
463f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
464f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            int ax = i + (op.meshWidth + 1) * 2;
465f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            int ay = ax + 1;
466f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            int bx = i;
467f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            int by = bx + 1;
468f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            int cx = i + 2;
469f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            int cy = cx + 1;
470f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            int dx = i + (op.meshWidth + 1) * 2 + 2;
471f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            int dy = dx + 1;
472f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
473f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            const float* vertices = op.vertices;
474f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
475f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
476f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
477f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
478f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
479f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
480f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);
481f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        }
482f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    }
483f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
484f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    /*
485f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik     * TODO: handle alpha_8 textures correctly by applying paint color, but *not*
486f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik     * shader in that case to mimic the behavior in SkiaCanvas::drawBitmapMesh.
487f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik     */
488f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    const int textureFillFlags = TextureFillFlags::None;
489f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    Glop glop;
490f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
491f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setRoundRectClipState(state.roundRectClipState)
492f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setMeshColoredTexturedMesh(mesh.get(), elementCount)
493f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha)
4941bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            .setTransform(state.computedState.transform, TransformFlags::None)
495f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setModelViewOffsetRect(0, 0, op.unmappedBounds)
496f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .build();
497f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    renderer.renderGlop(state, glop);
498f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik}
499f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
5001bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onBitmapRectOp(BakedOpRenderer& renderer, const BitmapRectOp& op,
5011bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                       const BakedOpState& state) {
502f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    Texture* texture = renderer.getTexture(op.bitmap);
503f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    if (!texture) return;
504f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    const AutoTexture autoCleanup(texture);
505f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
50638e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck    Rect uv(std::max(0.0f, op.src.left / texture->width()),
50738e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck            std::max(0.0f, op.src.top / texture->height()),
50838e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck            std::min(1.0f, op.src.right / texture->width()),
50938e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck            std::min(1.0f, op.src.bottom / texture->height()));
510f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
511f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    const int textureFillFlags = (op.bitmap->colorType() == kAlpha_8_SkColorType)
5121bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                         ? TextureFillFlags::IsAlphaMaskTexture
5131bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                         : TextureFillFlags::None;
5141bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    const bool tryToSnap = MathUtils::areEqual(op.src.getWidth(), op.unmappedBounds.getWidth()) &&
5151bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                           MathUtils::areEqual(op.src.getHeight(), op.unmappedBounds.getHeight());
516f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    Glop glop;
517f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
518f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setRoundRectClipState(state.roundRectClipState)
519f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setMeshTexturedUvQuad(texture->uvMapper, uv)
520f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha)
521f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setTransform(state.computedState.transform, TransformFlags::None)
522f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .setModelViewMapUnitToRectOptionalSnap(tryToSnap, op.unmappedBounds)
523f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik            .build();
524f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    renderer.renderGlop(state, glop);
525f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik}
526f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
5271bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onColorOp(BakedOpRenderer& renderer, const ColorOp& op,
5281bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                  const BakedOpState& state) {
529a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik    SkPaint paint;
530a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik    paint.setColor(op.color);
531260ab726486317496bc12a57d599ea96dcde3284Mike Reed    paint.setBlendMode(op.mode);
532a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik
533a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik    Glop glop;
534a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
535a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik            .setRoundRectClipState(state.roundRectClipState)
536a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik            .setMeshUnitQuad()
537a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik            .setFillPaint(paint, state.alpha)
538a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik            .setTransform(Matrix4::identity(), TransformFlags::None)
539a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik            .setModelViewMapUnitToRect(state.computedState.clipState->rect)
540a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik            .build();
541a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik    renderer.renderGlop(state, glop);
542a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik}
543a204848b1dc63877a12e2d24108e9d8e1e691e28Chris Craik
5441bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onFunctorOp(BakedOpRenderer& renderer, const FunctorOp& op,
5451bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                    const BakedOpState& state) {
546e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik    renderer.renderFunctor(op, state);
547e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik}
548e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik
5491bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onLinesOp(BakedOpRenderer& renderer, const LinesOp& op,
5501bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                  const BakedOpState& state) {
551386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    VertexBuffer buffer;
552386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    PathTessellator::tessellateLines(op.points, op.floatCount, op.paint,
5531bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                     state.computedState.transform, buffer);
554386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    int displayFlags = op.paint->isAntiAlias() ? 0 : VertexBufferRenderFlags::Offset;
555386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    renderVertexBuffer(renderer, state, buffer, 0, 0, *(op.paint), displayFlags);
5569e7fcfda28fde747ba4e026772007cea77374e16Chris Craik}
5579e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
5581bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onOvalOp(BakedOpRenderer& renderer, const OvalOp& op,
5591bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                 const BakedOpState& state) {
560386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    if (op.paint->getPathEffect() != nullptr) {
561386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        PathTexture* texture = renderer.caches().pathCache.getOval(
562386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik                op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight(), op.paint);
563386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        const AutoTexture holder(texture);
564386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        if (CC_LIKELY(holder.texture)) {
565e98a046d3110eb2ff11a17f4ff27764b803a1379Chris Craik            renderPathTexture(renderer, state, op.unmappedBounds.left, op.unmappedBounds.top,
5661bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                              *texture, *(op.paint));
567386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        }
568386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    } else {
569386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        SkPath path;
570386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        SkRect rect = getBoundsOfFill(op);
571386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        path.addOval(rect);
572678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik
573678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik        if (state.computedState.localProjectionPathMask != nullptr) {
574678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik            // Mask the ripple path by the local space projection mask in local space.
575678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik            // Note that this can create CCW paths.
576678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik            Op(path, *state.computedState.localProjectionPathMask, kIntersect_SkPathOp, &path);
577678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik        }
578386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        renderConvexPath(renderer, state, path, *(op.paint));
579386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    }
5809e7fcfda28fde747ba4e026772007cea77374e16Chris Craik}
5819e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
5821bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onPatchOp(BakedOpRenderer& renderer, const PatchOp& op,
5831bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                  const BakedOpState& state) {
584f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    // 9 patches are built for stretching - always filter
585f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    int textureFillFlags = TextureFillFlags::ForceFilter;
586f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    if (op.bitmap->colorType() == kAlpha_8_SkColorType) {
587f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        textureFillFlags |= TextureFillFlags::IsAlphaMaskTexture;
588f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    }
589f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
590f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    // TODO: avoid redoing the below work each frame:
5911bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    const Patch* mesh = renderer.caches().patchCache.get(op.bitmap->width(), op.bitmap->height(),
5921bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                                         op.unmappedBounds.getWidth(),
5931bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                                         op.unmappedBounds.getHeight(), op.patch);
594f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
595253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    Texture* texture = renderer.caches().textureCache.get(op.bitmap);
59689ceb5c97745c6901620c20eb0828a5c2f768f4fChris Craik    if (CC_LIKELY(texture)) {
59789ceb5c97745c6901620c20eb0828a5c2f768f4fChris Craik        const AutoTexture autoCleanup(texture);
59889ceb5c97745c6901620c20eb0828a5c2f768f4fChris Craik        Glop glop;
59989ceb5c97745c6901620c20eb0828a5c2f768f4fChris Craik        GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
60089ceb5c97745c6901620c20eb0828a5c2f768f4fChris Craik                .setRoundRectClipState(state.roundRectClipState)
60189ceb5c97745c6901620c20eb0828a5c2f768f4fChris Craik                .setMeshPatchQuads(*mesh)
60289ceb5c97745c6901620c20eb0828a5c2f768f4fChris Craik                .setFillTexturePaint(*texture, textureFillFlags, op.paint, state.alpha)
60389ceb5c97745c6901620c20eb0828a5c2f768f4fChris Craik                .setTransform(state.computedState.transform, TransformFlags::None)
6041bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                .setModelViewOffsetRectSnap(
6051bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                        op.unmappedBounds.left, op.unmappedBounds.top,
60689ceb5c97745c6901620c20eb0828a5c2f768f4fChris Craik                        Rect(op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight()))
60789ceb5c97745c6901620c20eb0828a5c2f768f4fChris Craik                .build();
60889ceb5c97745c6901620c20eb0828a5c2f768f4fChris Craik        renderer.renderGlop(state, glop);
60989ceb5c97745c6901620c20eb0828a5c2f768f4fChris Craik    }
610f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik}
611f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
6121bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onPathOp(BakedOpRenderer& renderer, const PathOp& op,
6131bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                 const BakedOpState& state) {
614386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    PathTexture* texture = renderer.caches().pathCache.get(op.path, op.paint);
615386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    const AutoTexture holder(texture);
616386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    if (CC_LIKELY(holder.texture)) {
617e2822e4c799815e6e5633af0f75fe5f221897d87Chris Craik        // Unlike other callers to renderPathTexture, no offsets are used because PathOp doesn't
618e2822e4c799815e6e5633af0f75fe5f221897d87Chris Craik        // have any translate built in, other than what's in the SkPath itself
619e2822e4c799815e6e5633af0f75fe5f221897d87Chris Craik        renderPathTexture(renderer, state, 0, 0, *texture, *(op.paint));
620386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    }
6219e7fcfda28fde747ba4e026772007cea77374e16Chris Craik}
6229e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
6231bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onPointsOp(BakedOpRenderer& renderer, const PointsOp& op,
6241bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                   const BakedOpState& state) {
625386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    VertexBuffer buffer;
626386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    PathTessellator::tessellatePoints(op.points, op.floatCount, op.paint,
6271bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                      state.computedState.transform, buffer);
628386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    int displayFlags = op.paint->isAntiAlias() ? 0 : VertexBufferRenderFlags::Offset;
629386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    renderVertexBuffer(renderer, state, buffer, 0, 0, *(op.paint), displayFlags);
630386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
631386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
632386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik// See SkPaintDefaults.h
633386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
634386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
6351bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onRectOp(BakedOpRenderer& renderer, const RectOp& op,
6361bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                 const BakedOpState& state) {
637386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    if (op.paint->getStyle() != SkPaint::kFill_Style) {
638386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        // only fill + default miter is supported by drawConvexPath, since others must handle joins
639386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        static_assert(SkPaintDefaults_MiterLimit == 4.0f, "Miter limit has changed");
6401bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck        if (CC_UNLIKELY(op.paint->getPathEffect() != nullptr ||
6411bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                        op.paint->getStrokeJoin() != SkPaint::kMiter_Join ||
6421bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                        op.paint->getStrokeMiter() != SkPaintDefaults_MiterLimit)) {
6431bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            PathTexture* texture = renderer.caches().pathCache.getRect(
6441bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                    op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight(), op.paint);
6451bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            const AutoTexture holder(texture);
6461bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            if (CC_LIKELY(holder.texture)) {
6471bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                renderPathTexture(renderer, state, op.unmappedBounds.left, op.unmappedBounds.top,
6481bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                  *texture, *(op.paint));
6491bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            }
650386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        } else {
651386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            SkPath path;
652386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            path.addRect(getBoundsOfFill(op));
653386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            renderConvexPath(renderer, state, path, *(op.paint));
654386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        }
655386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    } else {
656386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        if (op.paint->isAntiAlias() && !state.computedState.transform.isSimple()) {
657386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            SkPath path;
658386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            path.addRect(op.unmappedBounds.toSkRect());
659386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            renderConvexPath(renderer, state, path, *(op.paint));
660386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        } else {
661386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            // render simple unit quad, no tessellation required
662386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            Glop glop;
663386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
664386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik                    .setRoundRectClipState(state.roundRectClipState)
665386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik                    .setMeshUnitQuad()
666386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik                    .setFillPaint(*op.paint, state.alpha)
667386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik                    .setTransform(state.computedState.transform, TransformFlags::None)
668386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik                    .setModelViewMapUnitToRect(op.unmappedBounds)
669386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik                    .build();
670386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik            renderer.renderGlop(state, glop);
671386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        }
672386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    }
673386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
674386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
6751bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onRoundRectOp(BakedOpRenderer& renderer, const RoundRectOp& op,
6761bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                      const BakedOpState& state) {
677386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    if (op.paint->getPathEffect() != nullptr) {
678386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        PathTexture* texture = renderer.caches().pathCache.getRoundRect(
6791bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight(), op.rx, op.ry,
6801bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                op.paint);
681386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        const AutoTexture holder(texture);
682386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        if (CC_LIKELY(holder.texture)) {
683e2822e4c799815e6e5633af0f75fe5f221897d87Chris Craik            renderPathTexture(renderer, state, op.unmappedBounds.left, op.unmappedBounds.top,
6841bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                              *texture, *(op.paint));
685386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        }
686386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    } else {
687386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        const VertexBuffer* buffer = renderer.caches().tessellationCache.getRoundRect(
6881bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                state.computedState.transform, *(op.paint), op.unmappedBounds.getWidth(),
6891bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                op.unmappedBounds.getHeight(), op.rx, op.ry);
6901bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck        renderVertexBuffer(renderer, state, *buffer, op.unmappedBounds.left, op.unmappedBounds.top,
6911bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                           *(op.paint), 0);
6929e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    }
6939e7fcfda28fde747ba4e026772007cea77374e16Chris Craik}
6949e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
6959e7fcfda28fde747ba4e026772007cea77374e16Chris Craikstatic void renderShadow(BakedOpRenderer& renderer, const BakedOpState& state, float casterAlpha,
6961bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                         const VertexBuffer* ambientShadowVertexBuffer,
6971bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                         const VertexBuffer* spotShadowVertexBuffer) {
6989e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    SkPaint paint;
6991bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    paint.setAntiAlias(true);  // want to use AlphaVertex
7009e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
7019e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    // The caller has made sure casterAlpha > 0.
7029e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    uint8_t ambientShadowAlpha = renderer.getLightInfo().ambientShadowAlpha;
7039e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    if (CC_UNLIKELY(Properties::overrideAmbientShadowStrength >= 0)) {
7049e7fcfda28fde747ba4e026772007cea77374e16Chris Craik        ambientShadowAlpha = Properties::overrideAmbientShadowStrength;
7059e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    }
7069e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    if (ambientShadowVertexBuffer && ambientShadowAlpha > 0) {
7079e7fcfda28fde747ba4e026772007cea77374e16Chris Craik        paint.setAlpha((uint8_t)(casterAlpha * ambientShadowAlpha));
7081bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck        renderVertexBuffer(renderer, state, *ambientShadowVertexBuffer, 0, 0, paint,
7091bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                           VertexBufferRenderFlags::ShadowInterp);
7109e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    }
7119e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
7129e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    uint8_t spotShadowAlpha = renderer.getLightInfo().spotShadowAlpha;
7139e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    if (CC_UNLIKELY(Properties::overrideSpotShadowStrength >= 0)) {
7149e7fcfda28fde747ba4e026772007cea77374e16Chris Craik        spotShadowAlpha = Properties::overrideSpotShadowStrength;
7159e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    }
7169e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    if (spotShadowVertexBuffer && spotShadowAlpha > 0) {
7179e7fcfda28fde747ba4e026772007cea77374e16Chris Craik        paint.setAlpha((uint8_t)(casterAlpha * spotShadowAlpha));
7181bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck        renderVertexBuffer(renderer, state, *spotShadowVertexBuffer, 0, 0, paint,
7191bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                           VertexBufferRenderFlags::ShadowInterp);
7209e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    }
7219e7fcfda28fde747ba4e026772007cea77374e16Chris Craik}
7229e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
7231bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onShadowOp(BakedOpRenderer& renderer, const ShadowOp& op,
7241bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                   const BakedOpState& state) {
725d8165e863b37d82c937ad960dc970f2d2cf72c2aChris Craik    TessellationCache::vertexBuffer_pair_t buffers = op.shadowTask->getResult();
7269e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    renderShadow(renderer, state, op.casterAlpha, buffers.first, buffers.second);
7279e7fcfda28fde747ba4e026772007cea77374e16Chris Craik}
7289e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
7291bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onSimpleRectsOp(BakedOpRenderer& renderer, const SimpleRectsOp& op,
7301bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                        const BakedOpState& state) {
7319e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    Glop glop;
7329e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
7339e7fcfda28fde747ba4e026772007cea77374e16Chris Craik            .setRoundRectClipState(state.roundRectClipState)
7349e7fcfda28fde747ba4e026772007cea77374e16Chris Craik            .setMeshIndexedQuads(&op.vertices[0], op.vertexCount / 4)
7359e7fcfda28fde747ba4e026772007cea77374e16Chris Craik            .setFillPaint(*op.paint, state.alpha)
7369e7fcfda28fde747ba4e026772007cea77374e16Chris Craik            .setTransform(state.computedState.transform, TransformFlags::None)
7379e7fcfda28fde747ba4e026772007cea77374e16Chris Craik            .setModelViewOffsetRect(0, 0, op.unmappedBounds)
7389e7fcfda28fde747ba4e026772007cea77374e16Chris Craik            .build();
7399e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    renderer.renderGlop(state, glop);
7409e7fcfda28fde747ba4e026772007cea77374e16Chris Craik}
7419e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
7421bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onTextOp(BakedOpRenderer& renderer, const TextOp& op,
7431bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                 const BakedOpState& state) {
744284b765e3c1647859d4dac772744e8859c033216sergeyv    renderTextShadow(renderer, op, state);
745284b765e3c1647859d4dac772744e8859c033216sergeyv    renderText(renderer, op, state, state.computedState.getClipIfNeeded(), TextRenderType::Flush);
7469e7fcfda28fde747ba4e026772007cea77374e16Chris Craik}
7479e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
7481bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onTextOnPathOp(BakedOpRenderer& renderer, const TextOnPathOp& op,
7491bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                       const BakedOpState& state) {
750d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    // Note: can't trust clipSideFlags since we record with unmappedBounds == clip.
751d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    // TODO: respect clipSideFlags, once we record with bounds
752e4db79de127cfe961195f52907af8451026eaa20Chris Craik    auto renderTargetClip = state.computedState.clipState;
753d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik
754d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    FontRenderer& fontRenderer = renderer.caches().fontRenderer.getFontRenderer();
755d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    fontRenderer.setFont(op.paint, SkMatrix::I());
756d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    fontRenderer.setTextureFiltering(true);
757d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik
758d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
759d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik
760d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    int alpha = PaintUtils::getAlphaDirect(op.paint) * state.alpha;
761260ab726486317496bc12a57d599ea96dcde3284Mike Reed    SkBlendMode mode = PaintUtils::getBlendModeDirect(op.paint);
7621bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    TextDrawFunctor functor(&renderer, &state, renderTargetClip, 0.0f, 0.0f, false, alpha, mode,
7631bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                            op.paint);
764d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik
765d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    bool mustDirtyRenderTarget = renderer.offscreenRenderTarget();
766d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    const Rect localSpaceClip = state.computedState.computeLocalSpaceClip();
7671bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck    if (fontRenderer.renderTextOnPath(op.paint, &localSpaceClip, op.glyphs, op.glyphCount, op.path,
7681bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                      op.hOffset, op.vOffset,
7691bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                      mustDirtyRenderTarget ? &layerBounds : nullptr, &functor)) {
770d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik        if (mustDirtyRenderTarget) {
771d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik            // manually dirty render target, since TextDrawFunctor won't
772d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik            state.computedState.transform.mapRect(layerBounds);
773d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik            renderer.dirtyRenderTarget(layerBounds);
774d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik        }
775d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    }
776d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik}
777d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik
7781bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onTextureLayerOp(BakedOpRenderer& renderer, const TextureLayerOp& op,
7791bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                         const BakedOpState& state) {
7803e9999bd866fac71c72e6b484a9836c87c328a08sergeyv    GlLayer* layer = static_cast<GlLayer*>(op.layerHandle->backingLayer());
7813e9999bd866fac71c72e6b484a9836c87c328a08sergeyv    if (!layer) {
7823e9999bd866fac71c72e6b484a9836c87c328a08sergeyv        return;
7833e9999bd866fac71c72e6b484a9836c87c328a08sergeyv    }
7843e9999bd866fac71c72e6b484a9836c87c328a08sergeyv    const bool tryToSnap = layer->getForceFilter();
7853e9999bd866fac71c72e6b484a9836c87c328a08sergeyv    float alpha = (layer->getAlpha() / 255.0f) * state.alpha;
786d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik    Glop glop;
787d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
788d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik            .setRoundRectClipState(state.roundRectClipState)
7891bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            .setMeshTexturedUvQuad(nullptr, Rect(0, 1, 1, 0))  // TODO: simplify with VBO
7903e9999bd866fac71c72e6b484a9836c87c328a08sergeyv            .setFillTextureLayer(*(layer), alpha)
791d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik            .setTransform(state.computedState.transform, TransformFlags::None)
7921bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            .setModelViewMapUnitToRectOptionalSnap(tryToSnap,
7931bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                                   Rect(layer->getWidth(), layer->getHeight()))
794d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik            .build();
795d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik    renderer.renderGlop(state, glop);
796d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik}
797d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik
79837413289478a965336239c731ebfea37ac4dde28Chris Craikvoid renderRectForLayer(BakedOpRenderer& renderer, const LayerOp& op, const BakedOpState& state,
7991bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                        int color, SkBlendMode mode, SkColorFilter* colorFilter) {
80037413289478a965336239c731ebfea37ac4dde28Chris Craik    SkPaint paint;
80137413289478a965336239c731ebfea37ac4dde28Chris Craik    paint.setColor(color);
802260ab726486317496bc12a57d599ea96dcde3284Mike Reed    paint.setBlendMode(mode);
803260ab726486317496bc12a57d599ea96dcde3284Mike Reed    paint.setColorFilter(sk_ref_sp(colorFilter));
80437413289478a965336239c731ebfea37ac4dde28Chris Craik    RectOp rectOp(op.unmappedBounds, op.localMatrix, op.localClip, &paint);
80537413289478a965336239c731ebfea37ac4dde28Chris Craik    BakedOpDispatcher::onRectOp(renderer, rectOp, state);
80637413289478a965336239c731ebfea37ac4dde28Chris Craik}
80737413289478a965336239c731ebfea37ac4dde28Chris Craik
8081bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onLayerOp(BakedOpRenderer& renderer, const LayerOp& op,
8091bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                  const BakedOpState& state) {
810c0f3f2f8c0c2fa97099e5f3c5e3860653ce0f261Chris Craik    // Note that we don't use op->paint in this function - it's never set on a LayerOp
8119e7fcfda28fde747ba4e026772007cea77374e16Chris Craik    OffscreenBuffer* buffer = *op.layerHandle;
8129e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
813aebbbef5658fea13b06586d39adca351135d9edbsergeyv    if (CC_UNLIKELY(!buffer)) return;
814aebbbef5658fea13b06586d39adca351135d9edbsergeyv
815aebbbef5658fea13b06586d39adca351135d9edbsergeyv    float layerAlpha = op.alpha * state.alpha;
816aebbbef5658fea13b06586d39adca351135d9edbsergeyv    Glop glop;
817aebbbef5658fea13b06586d39adca351135d9edbsergeyv    GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
818aebbbef5658fea13b06586d39adca351135d9edbsergeyv            .setRoundRectClipState(state.roundRectClipState)
819aebbbef5658fea13b06586d39adca351135d9edbsergeyv            .setMeshTexturedIndexedVbo(buffer->vbo, buffer->elementCount)
8201bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            .setFillLayer(buffer->texture, op.colorFilter, layerAlpha, op.mode,
8211bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                          Blend::ModeOrderSwap::NoSwap)
822aebbbef5658fea13b06586d39adca351135d9edbsergeyv            .setTransform(state.computedState.transform, TransformFlags::None)
8231bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            .setModelViewOffsetRectSnap(
8241bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                    op.unmappedBounds.left, op.unmappedBounds.top,
825aebbbef5658fea13b06586d39adca351135d9edbsergeyv                    Rect(op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight()))
826aebbbef5658fea13b06586d39adca351135d9edbsergeyv            .build();
827aebbbef5658fea13b06586d39adca351135d9edbsergeyv    renderer.renderGlop(state, glop);
82837413289478a965336239c731ebfea37ac4dde28Chris Craik
829aebbbef5658fea13b06586d39adca351135d9edbsergeyv    if (!buffer->hasRenderedSinceRepaint) {
83037413289478a965336239c731ebfea37ac4dde28Chris Craik        buffer->hasRenderedSinceRepaint = true;
83137413289478a965336239c731ebfea37ac4dde28Chris Craik        if (CC_UNLIKELY(Properties::debugLayersUpdates)) {
83237413289478a965336239c731ebfea37ac4dde28Chris Craik            // render debug layer highlight
8331bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            renderRectForLayer(renderer, op, state, 0x7f00ff00, SkBlendMode::kSrcOver, nullptr);
83437413289478a965336239c731ebfea37ac4dde28Chris Craik        } else if (CC_UNLIKELY(Properties::debugOverdraw)) {
83537413289478a965336239c731ebfea37ac4dde28Chris Craik            // render transparent to increment overdraw for repaint area
8361bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            renderRectForLayer(renderer, op, state, SK_ColorTRANSPARENT, SkBlendMode::kSrcOver,
8371bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                               nullptr);
83837413289478a965336239c731ebfea37ac4dde28Chris Craik        }
83937413289478a965336239c731ebfea37ac4dde28Chris Craik    }
8409e7fcfda28fde747ba4e026772007cea77374e16Chris Craik}
8419e7fcfda28fde747ba4e026772007cea77374e16Chris Craik
8421bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onCopyToLayerOp(BakedOpRenderer& renderer, const CopyToLayerOp& op,
8431bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                        const BakedOpState& state) {
8447435eb148e72382126e9073183e881357bb38a8bChris Craik    LOG_ALWAYS_FATAL_IF(*(op.layerHandle) != nullptr, "layer already exists!");
8457435eb148e72382126e9073183e881357bb38a8bChris Craik    *(op.layerHandle) = renderer.copyToLayer(state.computedState.clippedBounds);
8467435eb148e72382126e9073183e881357bb38a8bChris Craik    LOG_ALWAYS_FATAL_IF(*op.layerHandle == nullptr, "layer copy failed");
847b87eadda1818034ce03d85f30388384d1ac65916Chris Craik}
848b87eadda1818034ce03d85f30388384d1ac65916Chris Craik
8491bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reckvoid BakedOpDispatcher::onCopyFromLayerOp(BakedOpRenderer& renderer, const CopyFromLayerOp& op,
8501bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                                          const BakedOpState& state) {
8517435eb148e72382126e9073183e881357bb38a8bChris Craik    LOG_ALWAYS_FATAL_IF(*op.layerHandle == nullptr, "no layer to draw underneath!");
8527435eb148e72382126e9073183e881357bb38a8bChris Craik    if (!state.computedState.clippedBounds.isEmpty()) {
8537435eb148e72382126e9073183e881357bb38a8bChris Craik        if (op.paint && op.paint->getAlpha() < 255) {
8547435eb148e72382126e9073183e881357bb38a8bChris Craik            SkPaint layerPaint;
8557435eb148e72382126e9073183e881357bb38a8bChris Craik            layerPaint.setAlpha(op.paint->getAlpha());
856260ab726486317496bc12a57d599ea96dcde3284Mike Reed            layerPaint.setBlendMode(SkBlendMode::kDstIn);
857260ab726486317496bc12a57d599ea96dcde3284Mike Reed            layerPaint.setColorFilter(sk_ref_sp(op.paint->getColorFilter()));
8581bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck            RectOp rectOp(state.computedState.clippedBounds, Matrix4::identity(), nullptr,
8591bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck                          &layerPaint);
8607435eb148e72382126e9073183e881357bb38a8bChris Craik            BakedOpDispatcher::onRectOp(renderer, rectOp, state);
8617435eb148e72382126e9073183e881357bb38a8bChris Craik        }
8627435eb148e72382126e9073183e881357bb38a8bChris Craik
8637435eb148e72382126e9073183e881357bb38a8bChris Craik        OffscreenBuffer& layer = **(op.layerHandle);
864260ab726486317496bc12a57d599ea96dcde3284Mike Reed        auto mode = PaintUtils::getBlendModeDirect(op.paint);
8657435eb148e72382126e9073183e881357bb38a8bChris Craik        Glop glop;
8667435eb148e72382126e9073183e881357bb38a8bChris Craik        GlopBuilder(renderer.renderState(), renderer.caches(), &glop)
8677435eb148e72382126e9073183e881357bb38a8bChris Craik                .setRoundRectClipState(state.roundRectClipState)
8687435eb148e72382126e9073183e881357bb38a8bChris Craik                .setMeshTexturedUvQuad(nullptr, layer.getTextureCoordinates())
8697435eb148e72382126e9073183e881357bb38a8bChris Craik                .setFillLayer(layer.texture, nullptr, 1.0f, mode, Blend::ModeOrderSwap::Swap)
8707435eb148e72382126e9073183e881357bb38a8bChris Craik                .setTransform(state.computedState.transform, TransformFlags::None)
8717435eb148e72382126e9073183e881357bb38a8bChris Craik                .setModelViewMapUnitToRect(state.computedState.clippedBounds)
8727435eb148e72382126e9073183e881357bb38a8bChris Craik                .build();
8737435eb148e72382126e9073183e881357bb38a8bChris Craik        renderer.renderGlop(state, glop);
8747435eb148e72382126e9073183e881357bb38a8bChris Craik    }
8757db5ffb7dbd30202468459e2ef4426e91d4fcbb3John Reck    renderer.renderState().layerPool().putOrDelete(*op.layerHandle);
876b87eadda1818034ce03d85f30388384d1ac65916Chris Craik}
877b87eadda1818034ce03d85f30388384d1ac65916Chris Craik
8781bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck}  // namespace uirenderer
8791bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52John Reck}  // namespace android
880