BakedOpRenderer.h revision 98787e6c9b2c10b1ab7820bdac168686025b924a
1b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik/* 2b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Copyright (C) 2015 The Android Open Source Project 3b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 4b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Licensed under the Apache License, Version 2.0 (the "License"); 5b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * you may not use this file except in compliance with the License. 6b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * You may obtain a copy of the License at 7b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 8b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * http://www.apache.org/licenses/LICENSE-2.0 9b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 10b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Unless required by applicable law or agreed to in writing, software 11b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * distributed under the License is distributed on an "AS IS" BASIS, 12b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * See the License for the specific language governing permissions and 14b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * limitations under the License. 15b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik */ 16b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 17b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#ifndef ANDROID_HWUI_BAKED_OP_RENDERER_H 18b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#define ANDROID_HWUI_BAKED_OP_RENDERER_H 19b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 20b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include "BakedOpState.h" 21b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include "Matrix.h" 22b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 23b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craiknamespace android { 24b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craiknamespace uirenderer { 25b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 26b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craikclass Caches; 27b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craikstruct Glop; 28818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craikclass Layer; 29b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craikclass RenderState; 30b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 315854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik/** 325854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik * Main rendering manager for a collection of work - one frame + any contained FBOs. 335854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik * 345854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik * Manages frame and FBO lifecycle, binding the GL framebuffer as appropriate. This is the only 355854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik * place where FBOs are bound, created, and destroyed. 365854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik * 375854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik * All rendering operations will be sent by the Dispatcher, a collection of static methods, 385854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik * which has intentionally limited access to the renderer functionality. 395854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik */ 40b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craikclass BakedOpRenderer { 41b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craikpublic: 4298787e6c9b2c10b1ab7820bdac168686025b924aChris Craik /** 4398787e6c9b2c10b1ab7820bdac168686025b924aChris Craik * Position agnostic shadow lighting info. Used with all shadow ops in scene. 4498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik */ 4598787e6c9b2c10b1ab7820bdac168686025b924aChris Craik struct LightInfo { 4698787e6c9b2c10b1ab7820bdac168686025b924aChris Craik float lightRadius = 0; 4798787e6c9b2c10b1ab7820bdac168686025b924aChris Craik uint8_t ambientShadowAlpha = 0; 4898787e6c9b2c10b1ab7820bdac168686025b924aChris Craik uint8_t spotShadowAlpha = 0; 4998787e6c9b2c10b1ab7820bdac168686025b924aChris Craik }; 5098787e6c9b2c10b1ab7820bdac168686025b924aChris Craik 5198787e6c9b2c10b1ab7820bdac168686025b924aChris Craik BakedOpRenderer(Caches& caches, RenderState& renderState, bool opaque, const LightInfo& lightInfo) 525854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik : mRenderState(renderState) 535854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik , mCaches(caches) 5498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik , mOpaque(opaque) 5598787e6c9b2c10b1ab7820bdac168686025b924aChris Craik , mLightInfo(lightInfo) { 565854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik } 57b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 585854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik RenderState& renderState() { return mRenderState; } 595854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik Caches& caches() { return mCaches; } 60818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik 6198787e6c9b2c10b1ab7820bdac168686025b924aChris Craik void startFrame(uint32_t width, uint32_t height, const Rect& repaintRect); 625854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik void endFrame(); 63d3daa3198e2212c985c634821682d5819346b653Chris Craik OffscreenBuffer* startTemporaryLayer(uint32_t width, uint32_t height); 6498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik void startRepaintLayer(OffscreenBuffer* offscreenBuffer, const Rect& repaintRect); 655854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik void endLayer(); 66b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 675854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik Texture* getTexture(const SkBitmap* bitmap); 6898787e6c9b2c10b1ab7820bdac168686025b924aChris Craik const LightInfo& getLightInfo() { return mLightInfo; } 69b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 705854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik void renderGlop(const BakedOpState& state, const Glop& glop); 715854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik bool didDraw() { return mHasDrawn; } 725854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikprivate: 735854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik void setViewport(uint32_t width, uint32_t height); 7498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik void clearColorBuffer(const Rect& clearRect); 75b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 765854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik RenderState& mRenderState; 775854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik Caches& mCaches; 785854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik bool mOpaque; 795854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik bool mHasDrawn = false; 80b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 815854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik // render target state - setup by start/end layer/frame 825854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik // only valid to use in between start/end pairs. 835854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik struct { 845854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik GLuint frameBufferId = 0; 855854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik OffscreenBuffer* offscreenBuffer = nullptr; 86818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik uint32_t viewportWidth = 0; 87818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik uint32_t viewportHeight = 0; 88b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik Matrix4 orthoMatrix; 895854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik } mRenderTarget; 9098787e6c9b2c10b1ab7820bdac168686025b924aChris Craik 9198787e6c9b2c10b1ab7820bdac168686025b924aChris Craik const LightInfo mLightInfo; 925854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik}; 935854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik 945854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik/** 955854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik * Provides all "onBitmapOp(...)" style static methods for every op type, which convert the 965854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik * RecordedOps and their state to Glops, and renders them with the provided BakedOpRenderer. 975854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik * 985854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik * This dispatcher is separate from the renderer so that the dispatcher / renderer interaction is 995854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik * minimal through public BakedOpRenderer APIs. 1005854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik */ 1015854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikclass BakedOpDispatcher { 1025854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikpublic: 1035854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik // Declares all "onBitmapOp(...)" style methods for every op type 1045854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik#define DISPATCH_METHOD(Type) \ 1055854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik static void on##Type(BakedOpRenderer& renderer, const Type& op, const BakedOpState& state); 1065854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik MAP_OPS(DISPATCH_METHOD); 107b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}; 108b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 109b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}; // namespace uirenderer 110b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}; // namespace android 111b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 112b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#endif // ANDROID_HWUI_BAKED_OP_RENDERER_H 113