FrameBuilder.h revision 975591a7af883d866d86ab819e164c6004694744
1b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik/* 25ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * Copyright (C) 2016 The Android Open Source Project 3b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 4b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Licensed under the Apache License, Version 2.0 (the "License"); 5b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * you may not use this file except in compliance with the License. 6b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * You may obtain a copy of the License at 7b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 8b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * http://www.apache.org/licenses/LICENSE-2.0 9b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 10b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Unless required by applicable law or agreed to in writing, software 11b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * distributed under the License is distributed on an "AS IS" BASIS, 12b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * See the License for the specific language governing permissions and 14b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * limitations under the License. 15b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik */ 16b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 175ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik#pragma once 18b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 19b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include "BakedOpState.h" 20b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include "CanvasState.h" 21b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include "DisplayList.h" 22f158b49c888f722194afe5a80539a2b020c130bcChris Craik#include "LayerBuilder.h" 23b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include "RecordedOp.h" 249372ac3621848085e77b867f220c0b5ffce4010dJohn Reck#include "utils/GLUtils.h" 25b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 26b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include <vector> 27b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik#include <unordered_map> 28b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 29ddf2215d9807b641dbcb304779ef6b530f876ac7Chris Craikstruct SkRect; 30ddf2215d9807b641dbcb304779ef6b530f876ac7Chris Craik 31b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craiknamespace android { 32b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craiknamespace uirenderer { 33b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 34b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craikclass BakedOpState; 350b7e8245db728d127ada698be63d78b33fc6e4daChris Craikclass LayerUpdateQueue; 365854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikclass OffscreenBuffer; 37b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craikclass Rect; 38b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 395ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik/** 405ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * Traverses all of the drawing commands from the layers and RenderNodes passed into it, preparing 415ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * them to be rendered. 425ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * 435ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * Resolves final drawing state for each operation (including clip, alpha and matrix), and then 445ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * reorder and merge each op as it is resolved for drawing efficiency. Each layer of content (either 455ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * from the LayerUpdateQueue, or temporary layers created by saveLayer operations in the 46f158b49c888f722194afe5a80539a2b020c130bcChris Craik * draw stream) will create different reorder contexts, each in its own LayerBuilder. 475ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * 485ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * Then the prepared or 'baked' drawing commands can be issued by calling the templated 495ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * replayBakedOps() function, which will dispatch them (including any created merged op collections) 505ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * to a Dispatcher and Renderer. See BakedOpDispatcher for how these baked drawing operations are 515ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * resolved into Glops and rendered via BakedOpRenderer. 525ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * 535ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * This class is also the authoritative source for traversing RenderNodes, both for standard op 545ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * traversal within a DisplayList, and for out of order RenderNode traversal for Z and projection. 555ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik */ 56f158b49c888f722194afe5a80539a2b020c130bcChris Craikclass FrameBuilder : public CanvasStateClient { 57b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craikpublic: 58f158b49c888f722194afe5a80539a2b020c130bcChris Craik FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip, 590b7e8245db728d127ada698be63d78b33fc6e4daChris Craik uint32_t viewportWidth, uint32_t viewportHeight, 6098787e6c9b2c10b1ab7820bdac168686025b924aChris Craik const std::vector< sp<RenderNode> >& nodes, const Vector3& lightCenter); 61b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 62f158b49c888f722194afe5a80539a2b020c130bcChris Craik virtual ~FrameBuilder() {} 63b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 64b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik /** 656fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik * replayBakedOps() is templated based on what class will receive ops being replayed. 66b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 67b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * It constructs a lookup array of lambdas, which allows a recorded BakeOpState to use 68b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * state->op->opId to lookup a receiver that will be called when the op is replayed. 69b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 70b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik */ 715854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik template <typename StaticDispatcher, typename Renderer> 725854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik void replayBakedOps(Renderer& renderer) { 7315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik /** 747cbf63da4f29e5a6b131796eb3b67fd9ff1521b8Chris Craik * Defines a LUT of lambdas which allow a recorded BakedOpState to use state->op->opId to 7515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik * dispatch the op via a method on a static dispatcher when the op is replayed. 7615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik * 7715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik * For example a BitmapOp would resolve, via the lambda lookup, to calling: 7815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik * 7915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik * StaticDispatcher::onBitmapOp(Renderer& renderer, const BitmapOp& op, const BakedOpState& state); 8015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik */ 8115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik #define X(Type) \ 8215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik [](void* renderer, const BakedOpState& state) { \ 83b87eadda1818034ce03d85f30388384d1ac65916Chris Craik StaticDispatcher::on##Type(*(static_cast<Renderer*>(renderer)), \ 84b87eadda1818034ce03d85f30388384d1ac65916Chris Craik static_cast<const Type&>(*(state.op)), state); \ 8515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik }, 867cbf63da4f29e5a6b131796eb3b67fd9ff1521b8Chris Craik static BakedOpReceiver unmergedReceivers[] = BUILD_RENDERABLE_OP_LUT(X); 8715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik #undef X 8815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik 8915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik /** 907cbf63da4f29e5a6b131796eb3b67fd9ff1521b8Chris Craik * Defines a LUT of lambdas which allow merged arrays of BakedOpState* to be passed to a 917cbf63da4f29e5a6b131796eb3b67fd9ff1521b8Chris Craik * static dispatcher when the group of merged ops is replayed. 9215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik */ 9315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik #define X(Type) \ 9415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik [](void* renderer, const MergedBakedOpList& opList) { \ 9515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik StaticDispatcher::onMerged##Type##s(*(static_cast<Renderer*>(renderer)), opList); \ 9615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik }, 977cbf63da4f29e5a6b131796eb3b67fd9ff1521b8Chris Craik static MergedOpReceiver mergedReceivers[] = BUILD_MERGEABLE_OP_LUT(X); 9815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik #undef X 99818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik 100818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik // Relay through layers in reverse order, since layers 101818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik // later in the list will be drawn by earlier ones 102f158b49c888f722194afe5a80539a2b020c130bcChris Craik for (int i = mLayerBuilders.size() - 1; i >= 1; i--) { 103975591a7af883d866d86ab819e164c6004694744John Reck GL_CHECKPOINT(MODERATE); 104f158b49c888f722194afe5a80539a2b020c130bcChris Craik LayerBuilder& layer = *(mLayerBuilders[i]); 1050b7e8245db728d127ada698be63d78b33fc6e4daChris Craik if (layer.renderNode) { 1060b7e8245db728d127ada698be63d78b33fc6e4daChris Craik // cached HW layer - can't skip layer if empty 10798787e6c9b2c10b1ab7820bdac168686025b924aChris Craik renderer.startRepaintLayer(layer.offscreenBuffer, layer.repaintRect); 108975591a7af883d866d86ab819e164c6004694744John Reck GL_CHECKPOINT(MODERATE); 10915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik layer.replayBakedOpsImpl((void*)&renderer, unmergedReceivers, mergedReceivers); 110975591a7af883d866d86ab819e164c6004694744John Reck GL_CHECKPOINT(MODERATE); 1110b7e8245db728d127ada698be63d78b33fc6e4daChris Craik renderer.endLayer(); 1120b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } else if (!layer.empty()) { // save layer - skip entire layer if empty 113d3daa3198e2212c985c634821682d5819346b653Chris Craik layer.offscreenBuffer = renderer.startTemporaryLayer(layer.width, layer.height); 114975591a7af883d866d86ab819e164c6004694744John Reck GL_CHECKPOINT(MODERATE); 11515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik layer.replayBakedOpsImpl((void*)&renderer, unmergedReceivers, mergedReceivers); 116975591a7af883d866d86ab819e164c6004694744John Reck GL_CHECKPOINT(MODERATE); 1175854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik renderer.endLayer(); 118818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik } 119818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik } 120818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik 121975591a7af883d866d86ab819e164c6004694744John Reck GL_CHECKPOINT(MODERATE); 122f158b49c888f722194afe5a80539a2b020c130bcChris Craik const LayerBuilder& fbo0 = *(mLayerBuilders[0]); 12398787e6c9b2c10b1ab7820bdac168686025b924aChris Craik renderer.startFrame(fbo0.width, fbo0.height, fbo0.repaintRect); 124975591a7af883d866d86ab819e164c6004694744John Reck GL_CHECKPOINT(MODERATE); 12515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik fbo0.replayBakedOpsImpl((void*)&renderer, unmergedReceivers, mergedReceivers); 126975591a7af883d866d86ab819e164c6004694744John Reck GL_CHECKPOINT(MODERATE); 127e4db79de127cfe961195f52907af8451026eaa20Chris Craik renderer.endFrame(fbo0.repaintRect); 1286fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik } 1296fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik 1306fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik void dump() const { 131f158b49c888f722194afe5a80539a2b020c130bcChris Craik for (auto&& layer : mLayerBuilders) { 13284ad6149db0e1dc98ed3778ee4fc2ab685765d9aChris Craik layer->dump(); 1336fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik } 134b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik } 1356fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik 1366fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik /////////////////////////////////////////////////////////////////// 1376fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik /// CanvasStateClient interface 1386fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik /////////////////////////////////////////////////////////////////// 1396fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik virtual void onViewportInitialized() override; 1406fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override; 1416fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik virtual GLuint getTargetFbo() const override { return 0; } 1426fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik 143b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craikprivate: 144161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik enum class ChildrenSelectMode { 145161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik Negative, 146161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik Positive 147161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik }; 1480b7e8245db728d127ada698be63d78b33fc6e4daChris Craik void saveForLayer(uint32_t layerWidth, uint32_t layerHeight, 1498ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik float contentTranslateX, float contentTranslateY, 1508ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const Rect& repaintRect, 1518ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const Vector3& lightCenter, 1528ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const BeginLayerOp* beginLayerOp, RenderNode* renderNode); 1530b7e8245db728d127ada698be63d78b33fc6e4daChris Craik void restoreForLayer(); 1540b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 155f158b49c888f722194afe5a80539a2b020c130bcChris Craik LayerBuilder& currentLayer() { return *(mLayerBuilders[mLayerStack.back()]); } 1566fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik 1576fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik BakedOpState* tryBakeOpState(const RecordedOp& recordedOp) { 158e4db79de127cfe961195f52907af8451026eaa20Chris Craik return BakedOpState::tryConstruct(mAllocator, *mCanvasState.writableSnapshot(), recordedOp); 1596fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik } 160b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 1618d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // should always be surrounded by a save/restore pair, and not called if DisplayList is null 1620b7e8245db728d127ada698be63d78b33fc6e4daChris Craik void deferNodePropsAndOps(RenderNode& node); 1630b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 1648d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik template <typename V> 1658d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik void defer3dChildren(ChildrenSelectMode mode, const V& zTranslatedNodes); 1668d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 167161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik void deferShadow(const RenderNodeOp& casterOp); 168161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 1698d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik void deferProjectedChildren(const RenderNode& renderNode); 170b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 1718d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik void deferNodeOps(const RenderNode& renderNode); 172161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 173268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik void deferRenderNodeOpImpl(const RenderNodeOp& op); 174161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 17515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik void replayBakedOpsImpl(void* arg, BakedOpReceiver* receivers); 176b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 177d3daa3198e2212c985c634821682d5819346b653Chris Craik SkPath* createFrameAllocatedPath() { 178b87eadda1818034ce03d85f30388384d1ac65916Chris Craik return mAllocator.create<SkPath>(); 179d3daa3198e2212c985c634821682d5819346b653Chris Craik } 180386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 181268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik void deferStrokeableOp(const RecordedOp& op, batchid_t batchId, 182386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik BakedOpState::StrokeBehavior strokeBehavior = BakedOpState::StrokeBehavior::StyleDefined); 183386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 184b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik /** 185f158b49c888f722194afe5a80539a2b020c130bcChris Craik * Declares all FrameBuilder::deferXXXXOp() methods for every RecordedOp type. 186b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 187b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * These private methods are called from within deferImpl to defer each individual op 188b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * type differently. 189b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik */ 1907cbf63da4f29e5a6b131796eb3b67fd9ff1521b8Chris Craik#define X(Type) void defer##Type(const Type& op); 1917cbf63da4f29e5a6b131796eb3b67fd9ff1521b8Chris Craik MAP_DEFERRABLE_OPS(X) 1927cbf63da4f29e5a6b131796eb3b67fd9ff1521b8Chris Craik#undef X 193b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 1946fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik // List of every deferred layer's render state. Replayed in reverse order to render a frame. 195f158b49c888f722194afe5a80539a2b020c130bcChris Craik std::vector<LayerBuilder*> mLayerBuilders; 196b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 1976fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik /* 198f158b49c888f722194afe5a80539a2b020c130bcChris Craik * Stack of indices within mLayerBuilders representing currently active layers. If drawing 1996fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik * layerA within a layerB, will contain, in order: 2006fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik * - 0 (representing FBO 0, always present) 2016fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik * - layerB's index 2026fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik * - layerA's index 2036fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik * 204f158b49c888f722194afe5a80539a2b020c130bcChris Craik * Note that this doesn't vector doesn't always map onto all values of mLayerBuilders. When a 205f158b49c888f722194afe5a80539a2b020c130bcChris Craik * layer is finished deferring, it will still be represented in mLayerBuilders, but it's index 2066fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik * won't be in mLayerStack. This is because it can be replayed, but can't have any more drawing 2076fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik * ops added to it. 2086fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik */ 2096fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik std::vector<size_t> mLayerStack; 210b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 211b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik CanvasState mCanvasState; 212b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 213b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik // contains ResolvedOps and Batches 214b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik LinearAllocator mAllocator; 215b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}; 216b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 217b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}; // namespace uirenderer 218b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}; // namespace android 219