SkiaOpenGLPipeline.h revision aeb22da1bd57b0ae280d9492fab75f56a95cbe85
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "SkiaPipeline.h"
20
21namespace android {
22
23class Bitmap;
24
25namespace uirenderer {
26namespace skiapipeline {
27
28class SkiaOpenGLPipeline : public SkiaPipeline {
29public:
30    SkiaOpenGLPipeline(renderthread::RenderThread& thread);
31    virtual ~SkiaOpenGLPipeline() {}
32
33    renderthread::MakeCurrentResult makeCurrent() override;
34    renderthread::Frame getFrame() override;
35    bool draw(const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
36            const FrameBuilder::LightGeometry& lightGeometry,
37            LayerUpdateQueue* layerUpdateQueue,
38            const Rect& contentDrawBounds, bool opaque,
39            const BakedOpRenderer::LightInfo& lightInfo,
40            const std::vector< sp<RenderNode> >& renderNodes,
41            FrameInfoVisualizer* profiler) override;
42    bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
43            FrameInfo* currentFrameInfo, bool* requireSwap) override;
44    bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
45    DeferredLayerUpdater* createTextureLayer() override;
46    bool setSurface(Surface* window, renderthread::SwapBehavior swapBehavior,
47            renderthread::ColorMode colorMode) override;
48    void onStop() override;
49    bool isSurfaceReady() override;
50    bool isContextReady() override;
51
52    static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);
53    static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
54            SkBitmap& skBitmap);
55
56private:
57    renderthread::EglManager& mEglManager;
58    EGLSurface mEglSurface = EGL_NO_SURFACE;
59    bool mBufferPreserved = false;
60};
61
62} /* namespace skiapipeline */
63} /* namespace uirenderer */
64} /* namespace android */
65