InputMonitor.java revision 3b2658011819cfe1bed61763bb666bde6e919f79
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.android.server.wm;
18
19import static com.android.server.wm.WindowState.BOUNDS_FOR_TOUCH;
20import android.app.ActivityManagerNative;
21import android.graphics.Rect;
22import android.os.RemoteException;
23import android.util.Log;
24import android.util.Slog;
25import android.view.Display;
26import android.view.InputChannel;
27import android.view.KeyEvent;
28import android.view.WindowManager;
29
30import com.android.server.input.InputApplicationHandle;
31import com.android.server.input.InputManagerService;
32import com.android.server.input.InputWindowHandle;
33
34import java.util.Arrays;
35
36final class InputMonitor implements InputManagerService.WindowManagerCallbacks {
37    private final WindowManagerService mService;
38
39    // Current window with input focus for keys and other non-touch events.  May be null.
40    private WindowState mInputFocus;
41
42    // When true, prevents input dispatch from proceeding until set to false again.
43    private boolean mInputDispatchFrozen;
44
45    // When true, input dispatch proceeds normally.  Otherwise all events are dropped.
46    // Initially false, so that input does not get dispatched until boot is finished at
47    // which point the ActivityManager will enable dispatching.
48    private boolean mInputDispatchEnabled;
49
50    // When true, need to call updateInputWindowsLw().
51    private boolean mUpdateInputWindowsNeeded = true;
52
53    // Array of window handles to provide to the input dispatcher.
54    private InputWindowHandle[] mInputWindowHandles;
55    private int mInputWindowHandleCount;
56
57    // Set to true when the first input device configuration change notification
58    // is received to indicate that the input devices are ready.
59    private final Object mInputDevicesReadyMonitor = new Object();
60    private boolean mInputDevicesReady;
61
62    Rect mTmpRect = new Rect();
63
64    public InputMonitor(WindowManagerService service) {
65        mService = service;
66    }
67
68    /* Notifies the window manager about a broken input channel.
69     *
70     * Called by the InputManager.
71     */
72    @Override
73    public void notifyInputChannelBroken(InputWindowHandle inputWindowHandle) {
74        if (inputWindowHandle == null) {
75            return;
76        }
77
78        synchronized (mService.mWindowMap) {
79            WindowState windowState = (WindowState) inputWindowHandle.windowState;
80            if (windowState != null) {
81                Slog.i(WindowManagerService.TAG, "WINDOW DIED " + windowState);
82                mService.removeWindowLocked(windowState);
83            }
84        }
85    }
86
87    /* Notifies the window manager about an application that is not responding.
88     * Returns a new timeout to continue waiting in nanoseconds, or 0 to abort dispatch.
89     *
90     * Called by the InputManager.
91     */
92    @Override
93    public long notifyANR(InputApplicationHandle inputApplicationHandle,
94            InputWindowHandle inputWindowHandle, String reason) {
95        AppWindowToken appWindowToken = null;
96        WindowState windowState = null;
97        boolean aboveSystem = false;
98        synchronized (mService.mWindowMap) {
99            if (inputWindowHandle != null) {
100                windowState = (WindowState) inputWindowHandle.windowState;
101                if (windowState != null) {
102                    appWindowToken = windowState.mAppToken;
103                }
104            }
105            if (appWindowToken == null && inputApplicationHandle != null) {
106                appWindowToken = (AppWindowToken)inputApplicationHandle.appWindowToken;
107            }
108
109            if (windowState != null) {
110                Slog.i(WindowManagerService.TAG, "Input event dispatching timed out "
111                        + "sending to " + windowState.mAttrs.getTitle()
112                        + ".  Reason: " + reason);
113                // Figure out whether this window is layered above system windows.
114                // We need to do this here to help the activity manager know how to
115                // layer its ANR dialog.
116                int systemAlertLayer = mService.mPolicy.windowTypeToLayerLw(
117                        WindowManager.LayoutParams.TYPE_SYSTEM_ALERT);
118                aboveSystem = windowState.mBaseLayer > systemAlertLayer;
119            } else if (appWindowToken != null) {
120                Slog.i(WindowManagerService.TAG, "Input event dispatching timed out "
121                        + "sending to application " + appWindowToken.stringName
122                        + ".  Reason: " + reason);
123            } else {
124                Slog.i(WindowManagerService.TAG, "Input event dispatching timed out "
125                        + ".  Reason: " + reason);
126            }
127
128            mService.saveANRStateLocked(appWindowToken, windowState, reason);
129        }
130
131        if (appWindowToken != null && appWindowToken.appToken != null) {
132            try {
133                // Notify the activity manager about the timeout and let it decide whether
134                // to abort dispatching or keep waiting.
135                boolean abort = appWindowToken.appToken.keyDispatchingTimedOut(reason);
136                if (! abort) {
137                    // The activity manager declined to abort dispatching.
138                    // Wait a bit longer and timeout again later.
139                    return appWindowToken.inputDispatchingTimeoutNanos;
140                }
141            } catch (RemoteException ex) {
142            }
143        } else if (windowState != null) {
144            try {
145                // Notify the activity manager about the timeout and let it decide whether
146                // to abort dispatching or keep waiting.
147                long timeout = ActivityManagerNative.getDefault().inputDispatchingTimedOut(
148                        windowState.mSession.mPid, aboveSystem, reason);
149                if (timeout >= 0) {
150                    // The activity manager declined to abort dispatching.
151                    // Wait a bit longer and timeout again later.
152                    return timeout * 1000000L; // nanoseconds
153                }
154            } catch (RemoteException ex) {
155            }
156        }
157        return 0; // abort dispatching
158    }
159
160    private void addInputWindowHandleLw(final InputWindowHandle windowHandle) {
161        if (mInputWindowHandles == null) {
162            mInputWindowHandles = new InputWindowHandle[16];
163        }
164        if (mInputWindowHandleCount >= mInputWindowHandles.length) {
165            mInputWindowHandles = Arrays.copyOf(mInputWindowHandles,
166                    mInputWindowHandleCount * 2);
167        }
168        mInputWindowHandles[mInputWindowHandleCount++] = windowHandle;
169    }
170
171    private void addInputWindowHandleLw(final InputWindowHandle inputWindowHandle,
172            final WindowState child, int flags, final int type, final boolean isVisible,
173            final boolean hasFocus, final boolean hasWallpaper) {
174        // Add a window to our list of input windows.
175        inputWindowHandle.name = child.toString();
176        final boolean modal = (flags & (WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL
177                | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE)) == 0;
178        if (modal && child.mAppToken != null) {
179            // Limit the outer touch to the activity stack region.
180            flags |= WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL;
181            child.getStackBounds(mTmpRect, BOUNDS_FOR_TOUCH);
182            inputWindowHandle.touchableRegion.set(mTmpRect);
183        } else {
184            // Not modal or full screen modal
185            child.getTouchableRegion(inputWindowHandle.touchableRegion);
186        }
187        inputWindowHandle.layoutParamsFlags = flags;
188        inputWindowHandle.layoutParamsType = type;
189        inputWindowHandle.dispatchingTimeoutNanos = child.getInputDispatchingTimeoutNanos();
190        inputWindowHandle.visible = isVisible;
191        inputWindowHandle.canReceiveKeys = child.canReceiveKeys();
192        inputWindowHandle.hasFocus = hasFocus;
193        inputWindowHandle.hasWallpaper = hasWallpaper;
194        inputWindowHandle.paused = child.mAppToken != null ? child.mAppToken.paused : false;
195        inputWindowHandle.layer = child.mLayer;
196        inputWindowHandle.ownerPid = child.mSession.mPid;
197        inputWindowHandle.ownerUid = child.mSession.mUid;
198        inputWindowHandle.inputFeatures = child.mAttrs.inputFeatures;
199
200        final Rect frame = child.mFrame;
201        inputWindowHandle.frameLeft = frame.left;
202        inputWindowHandle.frameTop = frame.top;
203        inputWindowHandle.frameRight = frame.right;
204        inputWindowHandle.frameBottom = frame.bottom;
205
206        if (child.mGlobalScale != 1) {
207            // If we are scaling the window, input coordinates need
208            // to be inversely scaled to map from what is on screen
209            // to what is actually being touched in the UI.
210            inputWindowHandle.scaleFactor = 1.0f/child.mGlobalScale;
211        } else {
212            inputWindowHandle.scaleFactor = 1;
213        }
214
215
216        addInputWindowHandleLw(inputWindowHandle);
217    }
218
219    private void clearInputWindowHandlesLw() {
220        while (mInputWindowHandleCount != 0) {
221            mInputWindowHandles[--mInputWindowHandleCount] = null;
222        }
223    }
224
225    public void setUpdateInputWindowsNeededLw() {
226        mUpdateInputWindowsNeeded = true;
227    }
228
229    /* Updates the cached window information provided to the input dispatcher. */
230    public void updateInputWindowsLw(boolean force) {
231        if (!force && !mUpdateInputWindowsNeeded) {
232            return;
233        }
234        mUpdateInputWindowsNeeded = false;
235
236        if (false) Slog.d(WindowManagerService.TAG, ">>>>>> ENTERED updateInputWindowsLw");
237
238        // Populate the input window list with information about all of the windows that
239        // could potentially receive input.
240        // As an optimization, we could try to prune the list of windows but this turns
241        // out to be difficult because only the native code knows for sure which window
242        // currently has touch focus.
243        boolean disableWallpaperTouchEvents = false;
244
245        // If there's a drag in flight, provide a pseudowindow to catch drag input
246        final boolean inDrag = (mService.mDragState != null);
247        if (inDrag) {
248            if (WindowManagerService.DEBUG_DRAG) {
249                Log.d(WindowManagerService.TAG, "Inserting drag window");
250            }
251            final InputWindowHandle dragWindowHandle = mService.mDragState.mDragWindowHandle;
252            if (dragWindowHandle != null) {
253                addInputWindowHandleLw(dragWindowHandle);
254            } else {
255                Slog.w(WindowManagerService.TAG, "Drag is in progress but there is no "
256                        + "drag window handle.");
257            }
258        }
259
260        final boolean inPositioning = (mService.mTaskPositioner != null);
261        if (inPositioning) {
262            if (WindowManagerService.DEBUG_TASK_POSITIONING) {
263                Log.d(WindowManagerService.TAG, "Inserting window handle for repositioning");
264            }
265            final InputWindowHandle dragWindowHandle = mService.mTaskPositioner.mDragWindowHandle;
266            if (dragWindowHandle != null) {
267                addInputWindowHandleLw(dragWindowHandle);
268            } else {
269                Slog.e(WindowManagerService.TAG,
270                        "Repositioning is in progress but there is no drag window handle.");
271            }
272        }
273
274        boolean addInputConsumerHandle = mService.mInputConsumer != null;
275
276        // Add all windows on the default display.
277        final int numDisplays = mService.mDisplayContents.size();
278        final WallpaperController wallpaperController = mService.mWallpaperControllerLocked;
279        for (int displayNdx = 0; displayNdx < numDisplays; ++displayNdx) {
280            WindowList windows = mService.mDisplayContents.valueAt(displayNdx).getWindowList();
281            for (int winNdx = windows.size() - 1; winNdx >= 0; --winNdx) {
282                final WindowState child = windows.get(winNdx);
283                final InputChannel inputChannel = child.mInputChannel;
284                final InputWindowHandle inputWindowHandle = child.mInputWindowHandle;
285                if (inputChannel == null || inputWindowHandle == null || child.mRemoved) {
286                    // Skip this window because it cannot possibly receive input.
287                    continue;
288                }
289                if (addInputConsumerHandle
290                        && inputWindowHandle.layer <= mService.mInputConsumer.mWindowHandle.layer) {
291                    addInputWindowHandleLw(mService.mInputConsumer.mWindowHandle);
292                    addInputConsumerHandle = false;
293                }
294
295                final int flags = child.mAttrs.flags;
296                final int privateFlags = child.mAttrs.privateFlags;
297                final int type = child.mAttrs.type;
298
299                final boolean hasFocus = (child == mInputFocus);
300                final boolean isVisible = child.isVisibleLw();
301                if ((privateFlags
302                        & WindowManager.LayoutParams.PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS)
303                            != 0) {
304                    disableWallpaperTouchEvents = true;
305                }
306                final boolean hasWallpaper = wallpaperController.isWallpaperTarget(child)
307                        && (privateFlags & WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD) == 0
308                        && !disableWallpaperTouchEvents;
309                final boolean onDefaultDisplay = (child.getDisplayId() == Display.DEFAULT_DISPLAY);
310
311                // If there's a drag in progress and 'child' is a potential drop target,
312                // make sure it's been told about the drag
313                if (inDrag && isVisible && onDefaultDisplay) {
314                    mService.mDragState.sendDragStartedIfNeededLw(child);
315                }
316
317                addInputWindowHandleLw(inputWindowHandle, child, flags, type, isVisible, hasFocus,
318                        hasWallpaper);
319            }
320        }
321
322        // Send windows to native code.
323        mService.mInputManager.setInputWindows(mInputWindowHandles);
324
325        // Clear the list in preparation for the next round.
326        clearInputWindowHandlesLw();
327
328        if (false) Slog.d(WindowManagerService.TAG, "<<<<<<< EXITED updateInputWindowsLw");
329    }
330
331    /* Notifies that the input device configuration has changed. */
332    @Override
333    public void notifyConfigurationChanged() {
334        mService.sendNewConfiguration();
335
336        synchronized (mInputDevicesReadyMonitor) {
337            if (!mInputDevicesReady) {
338                mInputDevicesReady = true;
339                mInputDevicesReadyMonitor.notifyAll();
340            }
341        }
342    }
343
344    /* Waits until the built-in input devices have been configured. */
345    public boolean waitForInputDevicesReady(long timeoutMillis) {
346        synchronized (mInputDevicesReadyMonitor) {
347            if (!mInputDevicesReady) {
348                try {
349                    mInputDevicesReadyMonitor.wait(timeoutMillis);
350                } catch (InterruptedException ex) {
351                }
352            }
353            return mInputDevicesReady;
354        }
355    }
356
357    /* Notifies that the lid switch changed state. */
358    @Override
359    public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen) {
360        mService.mPolicy.notifyLidSwitchChanged(whenNanos, lidOpen);
361    }
362
363    /* Notifies that the camera lens cover state has changed. */
364    @Override
365    public void notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered) {
366        mService.mPolicy.notifyCameraLensCoverSwitchChanged(whenNanos, lensCovered);
367    }
368
369    /* Provides an opportunity for the window manager policy to intercept early key
370     * processing as soon as the key has been read from the device. */
371    @Override
372    public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags) {
373        return mService.mPolicy.interceptKeyBeforeQueueing(event, policyFlags);
374    }
375
376    /* Provides an opportunity for the window manager policy to intercept early motion event
377     * processing when the device is in a non-interactive state since these events are normally
378     * dropped. */
379    @Override
380    public int interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags) {
381        return mService.mPolicy.interceptMotionBeforeQueueingNonInteractive(
382                whenNanos, policyFlags);
383    }
384
385    /* Provides an opportunity for the window manager policy to process a key before
386     * ordinary dispatch. */
387    @Override
388    public long interceptKeyBeforeDispatching(
389            InputWindowHandle focus, KeyEvent event, int policyFlags) {
390        WindowState windowState = focus != null ? (WindowState) focus.windowState : null;
391        return mService.mPolicy.interceptKeyBeforeDispatching(windowState, event, policyFlags);
392    }
393
394    /* Provides an opportunity for the window manager policy to process a key that
395     * the application did not handle. */
396    @Override
397    public KeyEvent dispatchUnhandledKey(
398            InputWindowHandle focus, KeyEvent event, int policyFlags) {
399        WindowState windowState = focus != null ? (WindowState) focus.windowState : null;
400        return mService.mPolicy.dispatchUnhandledKey(windowState, event, policyFlags);
401    }
402
403    /* Callback to get pointer layer. */
404    @Override
405    public int getPointerLayer() {
406        return mService.mPolicy.windowTypeToLayerLw(WindowManager.LayoutParams.TYPE_POINTER)
407                * WindowManagerService.TYPE_LAYER_MULTIPLIER
408                + WindowManagerService.TYPE_LAYER_OFFSET;
409    }
410
411    /* Called when the current input focus changes.
412     * Layer assignment is assumed to be complete by the time this is called.
413     */
414    public void setInputFocusLw(WindowState newWindow, boolean updateInputWindows) {
415        if (WindowManagerService.DEBUG_FOCUS_LIGHT || WindowManagerService.DEBUG_INPUT) {
416            Slog.d(WindowManagerService.TAG, "Input focus has changed to " + newWindow);
417        }
418
419        if (newWindow != mInputFocus) {
420            if (newWindow != null && newWindow.canReceiveKeys()) {
421                // Displaying a window implicitly causes dispatching to be unpaused.
422                // This is to protect against bugs if someone pauses dispatching but
423                // forgets to resume.
424                newWindow.mToken.paused = false;
425            }
426
427            mInputFocus = newWindow;
428            setUpdateInputWindowsNeededLw();
429
430            if (updateInputWindows) {
431                updateInputWindowsLw(false /*force*/);
432            }
433        }
434    }
435
436    public void setFocusedAppLw(AppWindowToken newApp) {
437        // Focused app has changed.
438        if (newApp == null) {
439            mService.mInputManager.setFocusedApplication(null);
440        } else {
441            final InputApplicationHandle handle = newApp.mInputApplicationHandle;
442            handle.name = newApp.toString();
443            handle.dispatchingTimeoutNanos = newApp.inputDispatchingTimeoutNanos;
444
445            mService.mInputManager.setFocusedApplication(handle);
446        }
447    }
448
449    public void pauseDispatchingLw(WindowToken window) {
450        if (! window.paused) {
451            if (WindowManagerService.DEBUG_INPUT) {
452                Slog.v(WindowManagerService.TAG, "Pausing WindowToken " + window);
453            }
454
455            window.paused = true;
456            updateInputWindowsLw(true /*force*/);
457        }
458    }
459
460    public void resumeDispatchingLw(WindowToken window) {
461        if (window.paused) {
462            if (WindowManagerService.DEBUG_INPUT) {
463                Slog.v(WindowManagerService.TAG, "Resuming WindowToken " + window);
464            }
465
466            window.paused = false;
467            updateInputWindowsLw(true /*force*/);
468        }
469    }
470
471    public void freezeInputDispatchingLw() {
472        if (! mInputDispatchFrozen) {
473            if (WindowManagerService.DEBUG_INPUT) {
474                Slog.v(WindowManagerService.TAG, "Freezing input dispatching");
475            }
476
477            mInputDispatchFrozen = true;
478            updateInputDispatchModeLw();
479        }
480    }
481
482    public void thawInputDispatchingLw() {
483        if (mInputDispatchFrozen) {
484            if (WindowManagerService.DEBUG_INPUT) {
485                Slog.v(WindowManagerService.TAG, "Thawing input dispatching");
486            }
487
488            mInputDispatchFrozen = false;
489            updateInputDispatchModeLw();
490        }
491    }
492
493    public void setEventDispatchingLw(boolean enabled) {
494        if (mInputDispatchEnabled != enabled) {
495            if (WindowManagerService.DEBUG_INPUT) {
496                Slog.v(WindowManagerService.TAG, "Setting event dispatching to " + enabled);
497            }
498
499            mInputDispatchEnabled = enabled;
500            updateInputDispatchModeLw();
501        }
502    }
503
504    private void updateInputDispatchModeLw() {
505        mService.mInputManager.setInputDispatchMode(mInputDispatchEnabled, mInputDispatchFrozen);
506    }
507}
508