InputMonitor.java revision e05f5014905569d69d33ff323a3c62c046552789
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.android.server.wm;
18
19import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_DRAG;
20import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_FOCUS_LIGHT;
21import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_INPUT;
22import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_TASK_POSITIONING;
23import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
24
25import android.app.ActivityManagerNative;
26import android.graphics.Rect;
27import android.os.Debug;
28import android.os.RemoteException;
29import android.util.Log;
30import android.util.Slog;
31import android.view.Display;
32import android.view.InputChannel;
33import android.view.KeyEvent;
34import android.view.WindowManager;
35
36import com.android.server.input.InputApplicationHandle;
37import com.android.server.input.InputManagerService;
38import com.android.server.input.InputWindowHandle;
39
40import java.io.PrintWriter;
41import java.util.Arrays;
42
43final class InputMonitor implements InputManagerService.WindowManagerCallbacks {
44    private final WindowManagerService mService;
45
46    // Current window with input focus for keys and other non-touch events.  May be null.
47    private WindowState mInputFocus;
48
49    // When true, prevents input dispatch from proceeding until set to false again.
50    private boolean mInputDispatchFrozen;
51
52    // The reason the input is currently frozen or null if the input isn't frozen.
53    private String mInputFreezeReason = null;
54
55    // When true, input dispatch proceeds normally.  Otherwise all events are dropped.
56    // Initially false, so that input does not get dispatched until boot is finished at
57    // which point the ActivityManager will enable dispatching.
58    private boolean mInputDispatchEnabled;
59
60    // When true, need to call updateInputWindowsLw().
61    private boolean mUpdateInputWindowsNeeded = true;
62
63    // Array of window handles to provide to the input dispatcher.
64    private InputWindowHandle[] mInputWindowHandles;
65    private int mInputWindowHandleCount;
66
67    // Set to true when the first input device configuration change notification
68    // is received to indicate that the input devices are ready.
69    private final Object mInputDevicesReadyMonitor = new Object();
70    private boolean mInputDevicesReady;
71
72    public InputMonitor(WindowManagerService service) {
73        mService = service;
74    }
75
76    /* Notifies the window manager about a broken input channel.
77     *
78     * Called by the InputManager.
79     */
80    @Override
81    public void notifyInputChannelBroken(InputWindowHandle inputWindowHandle) {
82        if (inputWindowHandle == null) {
83            return;
84        }
85
86        synchronized (mService.mWindowMap) {
87            WindowState windowState = (WindowState) inputWindowHandle.windowState;
88            if (windowState != null) {
89                Slog.i(TAG_WM, "WINDOW DIED " + windowState);
90                windowState.removeIfPossible();
91            }
92        }
93    }
94
95    /* Notifies the window manager about an application that is not responding.
96     * Returns a new timeout to continue waiting in nanoseconds, or 0 to abort dispatch.
97     *
98     * Called by the InputManager.
99     */
100    @Override
101    public long notifyANR(InputApplicationHandle inputApplicationHandle,
102            InputWindowHandle inputWindowHandle, String reason) {
103        AppWindowToken appWindowToken = null;
104        WindowState windowState = null;
105        boolean aboveSystem = false;
106        synchronized (mService.mWindowMap) {
107            if (inputWindowHandle != null) {
108                windowState = (WindowState) inputWindowHandle.windowState;
109                if (windowState != null) {
110                    appWindowToken = windowState.mAppToken;
111                }
112            }
113            if (appWindowToken == null && inputApplicationHandle != null) {
114                appWindowToken = (AppWindowToken)inputApplicationHandle.appWindowToken;
115            }
116
117            if (windowState != null) {
118                Slog.i(TAG_WM, "Input event dispatching timed out "
119                        + "sending to " + windowState.mAttrs.getTitle()
120                        + ".  Reason: " + reason);
121                // Figure out whether this window is layered above system windows.
122                // We need to do this here to help the activity manager know how to
123                // layer its ANR dialog.
124                int systemAlertLayer = mService.mPolicy.windowTypeToLayerLw(
125                        WindowManager.LayoutParams.TYPE_SYSTEM_ALERT);
126                aboveSystem = windowState.mBaseLayer > systemAlertLayer;
127            } else if (appWindowToken != null) {
128                Slog.i(TAG_WM, "Input event dispatching timed out "
129                        + "sending to application " + appWindowToken.stringName
130                        + ".  Reason: " + reason);
131            } else {
132                Slog.i(TAG_WM, "Input event dispatching timed out "
133                        + ".  Reason: " + reason);
134            }
135
136            mService.saveANRStateLocked(appWindowToken, windowState, reason);
137        }
138
139        if (appWindowToken != null && appWindowToken.appToken != null) {
140            try {
141                // Notify the activity manager about the timeout and let it decide whether
142                // to abort dispatching or keep waiting.
143                boolean abort = appWindowToken.appToken.keyDispatchingTimedOut(reason);
144                if (! abort) {
145                    // The activity manager declined to abort dispatching.
146                    // Wait a bit longer and timeout again later.
147                    return appWindowToken.inputDispatchingTimeoutNanos;
148                }
149            } catch (RemoteException ex) {
150            }
151        } else if (windowState != null) {
152            try {
153                // Notify the activity manager about the timeout and let it decide whether
154                // to abort dispatching or keep waiting.
155                long timeout = ActivityManagerNative.getDefault().inputDispatchingTimedOut(
156                        windowState.mSession.mPid, aboveSystem, reason);
157                if (timeout >= 0) {
158                    // The activity manager declined to abort dispatching.
159                    // Wait a bit longer and timeout again later.
160                    return timeout * 1000000L; // nanoseconds
161                }
162            } catch (RemoteException ex) {
163            }
164        }
165        return 0; // abort dispatching
166    }
167
168    void addInputWindowHandle(final InputWindowHandle windowHandle) {
169        if (mInputWindowHandles == null) {
170            mInputWindowHandles = new InputWindowHandle[16];
171        }
172        if (mInputWindowHandleCount >= mInputWindowHandles.length) {
173            mInputWindowHandles = Arrays.copyOf(mInputWindowHandles,
174                    mInputWindowHandleCount * 2);
175        }
176        mInputWindowHandles[mInputWindowHandleCount++] = windowHandle;
177    }
178
179    void addInputWindowHandle(final InputWindowHandle inputWindowHandle,
180            final WindowState child, int flags, final int type, final boolean isVisible,
181            final boolean hasFocus, final boolean hasWallpaper) {
182        // Add a window to our list of input windows.
183        inputWindowHandle.name = child.toString();
184        flags = child.getTouchableRegion(inputWindowHandle.touchableRegion, flags);
185        inputWindowHandle.layoutParamsFlags = flags;
186        inputWindowHandle.layoutParamsType = type;
187        inputWindowHandle.dispatchingTimeoutNanos = child.getInputDispatchingTimeoutNanos();
188        inputWindowHandle.visible = isVisible;
189        inputWindowHandle.canReceiveKeys = child.canReceiveKeys();
190        inputWindowHandle.hasFocus = hasFocus;
191        inputWindowHandle.hasWallpaper = hasWallpaper;
192        inputWindowHandle.paused = child.mAppToken != null ? child.mAppToken.paused : false;
193        inputWindowHandle.layer = child.mLayer;
194        inputWindowHandle.ownerPid = child.mSession.mPid;
195        inputWindowHandle.ownerUid = child.mSession.mUid;
196        inputWindowHandle.inputFeatures = child.mAttrs.inputFeatures;
197
198        final Rect frame = child.mFrame;
199        inputWindowHandle.frameLeft = frame.left;
200        inputWindowHandle.frameTop = frame.top;
201        inputWindowHandle.frameRight = frame.right;
202        inputWindowHandle.frameBottom = frame.bottom;
203
204        if (child.mGlobalScale != 1) {
205            // If we are scaling the window, input coordinates need
206            // to be inversely scaled to map from what is on screen
207            // to what is actually being touched in the UI.
208            inputWindowHandle.scaleFactor = 1.0f/child.mGlobalScale;
209        } else {
210            inputWindowHandle.scaleFactor = 1;
211        }
212
213        if (DEBUG_INPUT) {
214            Slog.d(TAG_WM, "addInputWindowHandle: "
215                    + child + ", " + inputWindowHandle);
216        }
217        addInputWindowHandle(inputWindowHandle);
218    }
219
220    private void clearInputWindowHandlesLw() {
221        while (mInputWindowHandleCount != 0) {
222            mInputWindowHandles[--mInputWindowHandleCount] = null;
223        }
224    }
225
226    public void setUpdateInputWindowsNeededLw() {
227        mUpdateInputWindowsNeeded = true;
228    }
229
230    /* Updates the cached window information provided to the input dispatcher. */
231    public void updateInputWindowsLw(boolean force) {
232        if (!force && !mUpdateInputWindowsNeeded) {
233            return;
234        }
235        mUpdateInputWindowsNeeded = false;
236
237        if (false) Slog.d(TAG_WM, ">>>>>> ENTERED updateInputWindowsLw");
238
239        // Populate the input window list with information about all of the windows that
240        // could potentially receive input.
241        // As an optimization, we could try to prune the list of windows but this turns
242        // out to be difficult because only the native code knows for sure which window
243        // currently has touch focus.
244
245        // If there's a drag in flight, provide a pseudo-window to catch drag input
246        final boolean inDrag = (mService.mDragState != null);
247        if (inDrag) {
248            if (DEBUG_DRAG) {
249                Log.d(TAG_WM, "Inserting drag window");
250            }
251            final InputWindowHandle dragWindowHandle = mService.mDragState.getInputWindowHandle();
252            if (dragWindowHandle != null) {
253                addInputWindowHandle(dragWindowHandle);
254            } else {
255                Slog.w(TAG_WM, "Drag is in progress but there is no "
256                        + "drag window handle.");
257            }
258        }
259
260        final boolean inPositioning = (mService.mTaskPositioner != null);
261        if (inPositioning) {
262            if (DEBUG_TASK_POSITIONING) {
263                Log.d(TAG_WM, "Inserting window handle for repositioning");
264            }
265            final InputWindowHandle dragWindowHandle = mService.mTaskPositioner.mDragWindowHandle;
266            if (dragWindowHandle != null) {
267                addInputWindowHandle(dragWindowHandle);
268            } else {
269                Slog.e(TAG_WM,
270                        "Repositioning is in progress but there is no drag window handle.");
271            }
272        }
273
274        // Add all windows on the default display.
275        mService.mRoot.updateInputWindows(this, mInputFocus, inDrag);
276
277        // Send windows to native code.
278        mService.mInputManager.setInputWindows(mInputWindowHandles);
279
280        // Clear the list in preparation for the next round.
281        clearInputWindowHandlesLw();
282
283        if (false) Slog.d(TAG_WM, "<<<<<<< EXITED updateInputWindowsLw");
284    }
285
286    /* Notifies that the input device configuration has changed. */
287    @Override
288    public void notifyConfigurationChanged() {
289        mService.sendNewConfiguration();
290
291        synchronized (mInputDevicesReadyMonitor) {
292            if (!mInputDevicesReady) {
293                mInputDevicesReady = true;
294                mInputDevicesReadyMonitor.notifyAll();
295            }
296        }
297    }
298
299    /* Waits until the built-in input devices have been configured. */
300    public boolean waitForInputDevicesReady(long timeoutMillis) {
301        synchronized (mInputDevicesReadyMonitor) {
302            if (!mInputDevicesReady) {
303                try {
304                    mInputDevicesReadyMonitor.wait(timeoutMillis);
305                } catch (InterruptedException ex) {
306                }
307            }
308            return mInputDevicesReady;
309        }
310    }
311
312    /* Notifies that the lid switch changed state. */
313    @Override
314    public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen) {
315        mService.mPolicy.notifyLidSwitchChanged(whenNanos, lidOpen);
316    }
317
318    /* Notifies that the camera lens cover state has changed. */
319    @Override
320    public void notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered) {
321        mService.mPolicy.notifyCameraLensCoverSwitchChanged(whenNanos, lensCovered);
322    }
323
324    /* Provides an opportunity for the window manager policy to intercept early key
325     * processing as soon as the key has been read from the device. */
326    @Override
327    public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags) {
328        return mService.mPolicy.interceptKeyBeforeQueueing(event, policyFlags);
329    }
330
331    /* Provides an opportunity for the window manager policy to intercept early motion event
332     * processing when the device is in a non-interactive state since these events are normally
333     * dropped. */
334    @Override
335    public int interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags) {
336        return mService.mPolicy.interceptMotionBeforeQueueingNonInteractive(
337                whenNanos, policyFlags);
338    }
339
340    /* Provides an opportunity for the window manager policy to process a key before
341     * ordinary dispatch. */
342    @Override
343    public long interceptKeyBeforeDispatching(
344            InputWindowHandle focus, KeyEvent event, int policyFlags) {
345        WindowState windowState = focus != null ? (WindowState) focus.windowState : null;
346        return mService.mPolicy.interceptKeyBeforeDispatching(windowState, event, policyFlags);
347    }
348
349    /* Provides an opportunity for the window manager policy to process a key that
350     * the application did not handle. */
351    @Override
352    public KeyEvent dispatchUnhandledKey(
353            InputWindowHandle focus, KeyEvent event, int policyFlags) {
354        WindowState windowState = focus != null ? (WindowState) focus.windowState : null;
355        return mService.mPolicy.dispatchUnhandledKey(windowState, event, policyFlags);
356    }
357
358    /* Callback to get pointer layer. */
359    @Override
360    public int getPointerLayer() {
361        return mService.mPolicy.windowTypeToLayerLw(WindowManager.LayoutParams.TYPE_POINTER)
362                * WindowManagerService.TYPE_LAYER_MULTIPLIER
363                + WindowManagerService.TYPE_LAYER_OFFSET;
364    }
365
366    /* Called when the current input focus changes.
367     * Layer assignment is assumed to be complete by the time this is called.
368     */
369    public void setInputFocusLw(WindowState newWindow, boolean updateInputWindows) {
370        if (DEBUG_FOCUS_LIGHT || DEBUG_INPUT) {
371            Slog.d(TAG_WM, "Input focus has changed to " + newWindow);
372        }
373
374        if (newWindow != mInputFocus) {
375            if (newWindow != null && newWindow.canReceiveKeys()) {
376                // Displaying a window implicitly causes dispatching to be unpaused.
377                // This is to protect against bugs if someone pauses dispatching but
378                // forgets to resume.
379                newWindow.mToken.paused = false;
380            }
381
382            mInputFocus = newWindow;
383            setUpdateInputWindowsNeededLw();
384
385            if (updateInputWindows) {
386                updateInputWindowsLw(false /*force*/);
387            }
388        }
389    }
390
391    public void setFocusedAppLw(AppWindowToken newApp) {
392        // Focused app has changed.
393        if (newApp == null) {
394            mService.mInputManager.setFocusedApplication(null);
395        } else {
396            final InputApplicationHandle handle = newApp.mInputApplicationHandle;
397            handle.name = newApp.toString();
398            handle.dispatchingTimeoutNanos = newApp.inputDispatchingTimeoutNanos;
399
400            mService.mInputManager.setFocusedApplication(handle);
401        }
402    }
403
404    public void pauseDispatchingLw(WindowToken window) {
405        if (! window.paused) {
406            if (DEBUG_INPUT) {
407                Slog.v(TAG_WM, "Pausing WindowToken " + window);
408            }
409
410            window.paused = true;
411            updateInputWindowsLw(true /*force*/);
412        }
413    }
414
415    public void resumeDispatchingLw(WindowToken window) {
416        if (window.paused) {
417            if (DEBUG_INPUT) {
418                Slog.v(TAG_WM, "Resuming WindowToken " + window);
419            }
420
421            window.paused = false;
422            updateInputWindowsLw(true /*force*/);
423        }
424    }
425
426    public void freezeInputDispatchingLw() {
427        if (!mInputDispatchFrozen) {
428            if (DEBUG_INPUT) {
429                Slog.v(TAG_WM, "Freezing input dispatching");
430            }
431
432            mInputDispatchFrozen = true;
433
434            if (DEBUG_INPUT || true) {
435                mInputFreezeReason = Debug.getCallers(6);
436            }
437            updateInputDispatchModeLw();
438        }
439    }
440
441    public void thawInputDispatchingLw() {
442        if (mInputDispatchFrozen) {
443            if (DEBUG_INPUT) {
444                Slog.v(TAG_WM, "Thawing input dispatching");
445            }
446
447            mInputDispatchFrozen = false;
448            mInputFreezeReason = null;
449            updateInputDispatchModeLw();
450        }
451    }
452
453    public void setEventDispatchingLw(boolean enabled) {
454        if (mInputDispatchEnabled != enabled) {
455            if (DEBUG_INPUT) {
456                Slog.v(TAG_WM, "Setting event dispatching to " + enabled);
457            }
458
459            mInputDispatchEnabled = enabled;
460            updateInputDispatchModeLw();
461        }
462    }
463
464    private void updateInputDispatchModeLw() {
465        mService.mInputManager.setInputDispatchMode(mInputDispatchEnabled, mInputDispatchFrozen);
466    }
467
468    void dump(PrintWriter pw, String prefix) {
469        if (mInputFreezeReason != null) {
470            pw.println(prefix + "mInputFreezeReason=" + mInputFreezeReason);
471        }
472    }
473}
474