ObjectReader.h revision 37b74a387bb3993387029859c2d9d051c41c724e
1//===- ObjectReader.h -----------------------------------------------------===// 2// 3// The MCLinker Project 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9#ifndef MCLD_LD_OBJECTREADER_H_ 10#define MCLD_LD_OBJECTREADER_H_ 11#include "mcld/ADT/HashTable.h" 12#include "mcld/ADT/StringHash.h" 13#include "mcld/LD/LDReader.h" 14#include "mcld/LD/ResolveInfo.h" 15 16namespace mcld { 17 18class Input; 19class Module; 20 21/** \class ObjectReader 22 * \brief ObjectReader provides an common interface for different object 23 * formats. 24 */ 25class ObjectReader : public LDReader { 26 protected: 27 typedef HashTable<ResolveInfo, hash::StringHash<hash::DJB> > 28 GroupSignatureMap; 29 30 protected: 31 ObjectReader() {} 32 33 public: 34 virtual ~ObjectReader() { f_GroupSignatureMap.clear(); } 35 36 virtual bool readHeader(Input& pFile) = 0; 37 38 virtual bool readSymbols(Input& pFile) = 0; 39 40 virtual bool readSections(Input& pFile) = 0; 41 42 /// readRelocations - read relocation sections 43 /// 44 /// This function should be called after symbol resolution. 45 virtual bool readRelocations(Input& pFile) = 0; 46 47 GroupSignatureMap& signatures() { return f_GroupSignatureMap; } 48 49 const GroupSignatureMap& signatures() const { return f_GroupSignatureMap; } 50 51 protected: 52 GroupSignatureMap f_GroupSignatureMap; 53}; 54 55} // namespace mcld 56 57#endif // MCLD_LD_OBJECTREADER_H_ 58