native_window.h revision 89ed4c8cfd8ad64269dfcff9742e16bdd705b926
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17/**
18 * @addtogroup NativeActivity Native Activity
19 * @{
20 */
21
22/**
23 * @file native_window.h
24 */
25
26#ifndef ANDROID_NATIVE_WINDOW_H
27#define ANDROID_NATIVE_WINDOW_H
28
29#include <sys/cdefs.h>
30
31#include <android/hardware_buffer.h>
32#include <android/rect.h>
33
34#ifdef __cplusplus
35extern "C" {
36#endif
37
38/**
39 * Legacy window pixel format names, kept for backwards compatibility.
40 * New code and APIs should use AHARDWAREBUFFER_FORMAT_*.
41 */
42enum {
43    // NOTE: these values must match the values from graphics/common/x.x/types.hal
44
45    /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Alpha: 8 bits. **/
46    WINDOW_FORMAT_RGBA_8888          = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
47    /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Unused: 8 bits. **/
48    WINDOW_FORMAT_RGBX_8888          = AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM,
49    /** Red: 5 bits, Green: 6 bits, Blue: 5 bits. **/
50    WINDOW_FORMAT_RGB_565            = AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM,
51};
52
53struct ANativeWindow;
54/**
55 * {@link ANativeWindow} is opaque type that provides access to a native window.
56 *
57 * A pointer can be obtained using ANativeWindow_fromSurface().
58 */
59typedef struct ANativeWindow ANativeWindow;
60
61/**
62 * {@link ANativeWindow} is a struct that represents a windows buffer.
63 *
64 * A pointer can be obtained using ANativeWindow_lock().
65 */
66typedef struct ANativeWindow_Buffer {
67    // The number of pixels that are show horizontally.
68    int32_t width;
69
70    // The number of pixels that are shown vertically.
71    int32_t height;
72
73    // The number of *pixels* that a line in the buffer takes in
74    // memory.  This may be >= width.
75    int32_t stride;
76
77    // The format of the buffer.  One of WINDOW_FORMAT_*
78    int32_t format;
79
80    // The actual bits.
81    void* bits;
82
83    // Do not touch.
84    uint32_t reserved[6];
85} ANativeWindow_Buffer;
86
87/**
88 * Acquire a reference on the given ANativeWindow object.  This prevents the object
89 * from being deleted until the reference is removed.
90 */
91void ANativeWindow_acquire(ANativeWindow* window);
92
93/**
94 * Remove a reference that was previously acquired with ANativeWindow_acquire().
95 */
96void ANativeWindow_release(ANativeWindow* window);
97
98/**
99 * Return the current width in pixels of the window surface.  Returns a
100 * negative value on error.
101 */
102int32_t ANativeWindow_getWidth(ANativeWindow* window);
103
104/**
105 * Return the current height in pixels of the window surface.  Returns a
106 * negative value on error.
107 */
108int32_t ANativeWindow_getHeight(ANativeWindow* window);
109
110/**
111 * Return the current pixel format of the window surface.  Returns a
112 * negative value on error.
113 */
114int32_t ANativeWindow_getFormat(ANativeWindow* window);
115
116/**
117 * Change the format and size of the window buffers.
118 *
119 * The width and height control the number of pixels in the buffers, not the
120 * dimensions of the window on screen.  If these are different than the
121 * window's physical size, then it buffer will be scaled to match that size
122 * when compositing it to the screen.
123 *
124 * For all of these parameters, if 0 is supplied then the window's base
125 * value will come back in force.
126 *
127 * width and height must be either both zero or both non-zero.
128 *
129 */
130int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window,
131        int32_t width, int32_t height, int32_t format);
132
133/**
134 * Lock the window's next drawing surface for writing.
135 * inOutDirtyBounds is used as an in/out parameter, upon entering the
136 * function, it contains the dirty region, that is, the region the caller
137 * intends to redraw. When the function returns, inOutDirtyBounds is updated
138 * with the actual area the caller needs to redraw -- this region is often
139 * extended by ANativeWindow_lock.
140 */
141int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer,
142        ARect* inOutDirtyBounds);
143
144/**
145 * Unlock the window's drawing surface after previously locking it,
146 * posting the new buffer to the display.
147 */
148int32_t ANativeWindow_unlockAndPost(ANativeWindow* window);
149
150#ifdef __cplusplus
151};
152#endif
153
154#endif // ANDROID_NATIVE_WINDOW_H
155
156/** @} */
157