egl.cpp revision bb0628d9debc5ddd5b1ca3311d6397bbe668c4ee
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33
34#include <EGL/egl.h>
35#include <EGL/eglext.h>
36#include <GLES/gl.h>
37#include <GLES/glext.h>
38
39#include <pixelflinger/format.h>
40#include <pixelflinger/pixelflinger.h>
41
42#include <private/ui/android_natives_priv.h>
43#include <private/ui/sw_gralloc_handle.h>
44
45#include <hardware/copybit.h>
46
47#include "context.h"
48#include "state.h"
49#include "texture.h"
50#include "matrix.h"
51
52#undef NELEM
53#define NELEM(x) (sizeof(x)/sizeof(*(x)))
54
55// ----------------------------------------------------------------------------
56namespace android {
57// ----------------------------------------------------------------------------
58
59const unsigned int NUM_DISPLAYS = 1;
60
61static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
62static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
63static pthread_key_t gEGLErrorKey = -1;
64#ifndef HAVE_ANDROID_OS
65namespace gl {
66pthread_key_t gGLKey = -1;
67}; // namespace gl
68#endif
69
70template<typename T>
71static T setError(GLint error, T returnValue) {
72    if (ggl_unlikely(gEGLErrorKey == -1)) {
73        pthread_mutex_lock(&gErrorKeyMutex);
74        if (gEGLErrorKey == -1)
75            pthread_key_create(&gEGLErrorKey, NULL);
76        pthread_mutex_unlock(&gErrorKeyMutex);
77    }
78    pthread_setspecific(gEGLErrorKey, (void*)error);
79    return returnValue;
80}
81
82static GLint getError() {
83    if (ggl_unlikely(gEGLErrorKey == -1))
84        return EGL_SUCCESS;
85    GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
86    pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
87    return error;
88}
89
90// ----------------------------------------------------------------------------
91
92struct egl_display_t
93{
94    egl_display_t() : type(0), initialized(0) { }
95
96    static egl_display_t& get_display(EGLDisplay dpy);
97
98    static EGLBoolean is_valid(EGLDisplay dpy) {
99        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
100    }
101
102    NativeDisplayType   type;
103    volatile int32_t    initialized;
104};
105
106static egl_display_t gDisplays[NUM_DISPLAYS];
107
108egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
109    return gDisplays[uintptr_t(dpy)-1U];
110}
111
112struct egl_context_t {
113    enum {
114        IS_CURRENT      =   0x00010000,
115        NEVER_CURRENT   =   0x00020000
116    };
117    uint32_t            flags;
118    EGLDisplay          dpy;
119    EGLConfig           config;
120    EGLSurface          read;
121    EGLSurface          draw;
122
123    static inline egl_context_t* context(EGLContext ctx) {
124        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
125        return static_cast<egl_context_t*>(gl->rasterizer.base);
126    }
127};
128
129// ----------------------------------------------------------------------------
130
131struct egl_surface_t
132{
133    enum {
134        PAGE_FLIP = 0x00000001,
135        MAGIC     = 0x31415265
136    };
137
138    uint32_t            magic;
139    EGLDisplay          dpy;
140    EGLConfig           config;
141    EGLContext          ctx;
142
143                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
144    virtual     ~egl_surface_t();
145                bool    isValid() const;
146    virtual     bool    initCheck() const = 0;
147
148    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
149    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
150    virtual     EGLBoolean  connect() { return EGL_TRUE; }
151    virtual     void        disconnect() {}
152    virtual     EGLint      getWidth() const = 0;
153    virtual     EGLint      getHeight() const = 0;
154
155    virtual     EGLint      getHorizontalResolution() const;
156    virtual     EGLint      getVerticalResolution() const;
157    virtual     EGLint      getRefreshRate() const;
158    virtual     EGLint      getSwapBehavior() const;
159    virtual     EGLBoolean  swapBuffers();
160    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
161    virtual     EGLClientBuffer getRenderBuffer() const;
162protected:
163    GGLSurface              depth;
164};
165
166egl_surface_t::egl_surface_t(EGLDisplay dpy,
167        EGLConfig config,
168        int32_t depthFormat)
169    : magic(MAGIC), dpy(dpy), config(config), ctx(0)
170{
171    depth.version = sizeof(GGLSurface);
172    depth.data = 0;
173    depth.format = depthFormat;
174}
175egl_surface_t::~egl_surface_t()
176{
177    magic = 0;
178    free(depth.data);
179}
180bool egl_surface_t::isValid() const {
181    LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
182    return magic == MAGIC;
183}
184
185EGLBoolean egl_surface_t::swapBuffers() {
186    return EGL_FALSE;
187}
188EGLint egl_surface_t::getHorizontalResolution() const {
189    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
190}
191EGLint egl_surface_t::getVerticalResolution() const {
192    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
193}
194EGLint egl_surface_t::getRefreshRate() const {
195    return (60 * EGL_DISPLAY_SCALING);
196}
197EGLint egl_surface_t::getSwapBehavior() const {
198    return EGL_BUFFER_PRESERVED;
199}
200EGLBoolean egl_surface_t::setSwapRectangle(
201        EGLint l, EGLint t, EGLint w, EGLint h)
202{
203    return EGL_FALSE;
204}
205EGLClientBuffer egl_surface_t::getRenderBuffer() const {
206    return 0;
207}
208
209// ----------------------------------------------------------------------------
210
211struct egl_window_surface_v2_t : public egl_surface_t
212{
213    egl_window_surface_v2_t(
214            EGLDisplay dpy, EGLConfig config,
215            int32_t depthFormat,
216            ANativeWindow* window);
217
218    ~egl_window_surface_v2_t();
219
220    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
221    virtual     EGLBoolean  swapBuffers();
222    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
223    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
224    virtual     EGLBoolean  connect();
225    virtual     void        disconnect();
226    virtual     EGLint      getWidth() const    { return width;  }
227    virtual     EGLint      getHeight() const   { return height; }
228    virtual     EGLint      getHorizontalResolution() const;
229    virtual     EGLint      getVerticalResolution() const;
230    virtual     EGLint      getRefreshRate() const;
231    virtual     EGLint      getSwapBehavior() const;
232    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
233    virtual     EGLClientBuffer  getRenderBuffer() const;
234
235private:
236    status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
237    status_t unlock(android_native_buffer_t* buf);
238    ANativeWindow*   nativeWindow;
239    android_native_buffer_t*   buffer;
240    android_native_buffer_t*   previousBuffer;
241    gralloc_module_t const*    module;
242    copybit_device_t*          blitengine;
243    int width;
244    int height;
245    void* bits;
246    GGLFormat const* pixelFormatTable;
247
248    struct Rect {
249        inline Rect() { };
250        inline Rect(int32_t w, int32_t h)
251            : left(0), top(0), right(w), bottom(h) { }
252        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
253            : left(l), top(t), right(r), bottom(b) { }
254        Rect& andSelf(const Rect& r) {
255            left   = max(left, r.left);
256            top    = max(top, r.top);
257            right  = min(right, r.right);
258            bottom = min(bottom, r.bottom);
259            return *this;
260        }
261        bool isEmpty() const {
262            return (left>=right || top>=bottom);
263        }
264        void dump(char const* what) {
265            LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
266                    what, left, top, right-left, bottom-top);
267        }
268
269        int32_t left;
270        int32_t top;
271        int32_t right;
272        int32_t bottom;
273    };
274
275    struct Region {
276        inline Region() : count(0) { }
277        typedef Rect const* const_iterator;
278        const_iterator begin() const { return storage; }
279        const_iterator end() const { return storage+count; }
280        static Region subtract(const Rect& lhs, const Rect& rhs) {
281            Region reg;
282            Rect* storage = reg.storage;
283            if (!lhs.isEmpty()) {
284                if (lhs.top < rhs.top) { // top rect
285                    storage->left   = lhs.left;
286                    storage->top    = lhs.top;
287                    storage->right  = lhs.right;
288                    storage->bottom = rhs.top;
289                    storage++;
290                }
291                const int32_t top = max(lhs.top, rhs.top);
292                const int32_t bot = min(lhs.bottom, rhs.bottom);
293                if (top < bot) {
294                    if (lhs.left < rhs.left) { // left-side rect
295                        storage->left   = lhs.left;
296                        storage->top    = top;
297                        storage->right  = rhs.left;
298                        storage->bottom = bot;
299                        storage++;
300                    }
301                    if (lhs.right > rhs.right) { // right-side rect
302                        storage->left   = rhs.right;
303                        storage->top    = top;
304                        storage->right  = lhs.right;
305                        storage->bottom = bot;
306                        storage++;
307                    }
308                }
309                if (lhs.bottom > rhs.bottom) { // bottom rect
310                    storage->left   = lhs.left;
311                    storage->top    = rhs.bottom;
312                    storage->right  = lhs.right;
313                    storage->bottom = lhs.bottom;
314                    storage++;
315                }
316                reg.count = storage - reg.storage;
317            }
318            return reg;
319        }
320        bool isEmpty() const {
321            return count<=0;
322        }
323    private:
324        Rect storage[4];
325        ssize_t count;
326    };
327
328    struct region_iterator : public copybit_region_t {
329        region_iterator(const Region& region)
330            : b(region.begin()), e(region.end()) {
331            this->next = iterate;
332        }
333    private:
334        static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
335            region_iterator const* me = static_cast<region_iterator const*>(self);
336            if (me->b != me->e) {
337                *reinterpret_cast<Rect*>(rect) = *me->b++;
338                return 1;
339            }
340            return 0;
341        }
342        mutable Region::const_iterator b;
343        Region::const_iterator const e;
344    };
345
346    void copyBlt(
347            android_native_buffer_t* dst, void* dst_vaddr,
348            android_native_buffer_t* src, void const* src_vaddr,
349            const Region& clip);
350
351    Rect dirtyRegion;
352    Rect oldDirtyRegion;
353};
354
355egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
356        EGLConfig config,
357        int32_t depthFormat,
358        ANativeWindow* window)
359    : egl_surface_t(dpy, config, depthFormat),
360    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
361    blitengine(0), bits(NULL)
362{
363    hw_module_t const* pModule;
364    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
365    module = reinterpret_cast<gralloc_module_t const*>(pModule);
366
367    if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &pModule) == 0) {
368        copybit_open(pModule, &blitengine);
369    }
370
371    pixelFormatTable = gglGetPixelFormatTable();
372
373    // keep a reference on the window
374    nativeWindow->common.incRef(&nativeWindow->common);
375    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
376    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
377}
378
379egl_window_surface_v2_t::~egl_window_surface_v2_t() {
380    if (buffer) {
381        buffer->common.decRef(&buffer->common);
382    }
383    if (previousBuffer) {
384        previousBuffer->common.decRef(&previousBuffer->common);
385    }
386    nativeWindow->common.decRef(&nativeWindow->common);
387    if (blitengine) {
388        copybit_close(blitengine);
389    }
390}
391
392EGLBoolean egl_window_surface_v2_t::connect()
393{
394    // we're intending to do software rendering
395    native_window_set_usage(nativeWindow,
396            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
397
398    // dequeue a buffer
399    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
400        return setError(EGL_BAD_ALLOC, EGL_FALSE);
401    }
402
403    // allocate a corresponding depth-buffer
404    width = buffer->width;
405    height = buffer->height;
406    if (depth.format) {
407        depth.width   = width;
408        depth.height  = height;
409        depth.stride  = depth.width; // use the width here
410        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
411        if (depth.data == 0) {
412            return setError(EGL_BAD_ALLOC, EGL_FALSE);
413        }
414    }
415
416    // keep a reference on the buffer
417    buffer->common.incRef(&buffer->common);
418
419    // Lock the buffer
420    nativeWindow->lockBuffer(nativeWindow, buffer);
421    // pin the buffer down
422    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
423            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
424        LOGE("connect() failed to lock buffer %p (%ux%u)",
425                buffer, buffer->width, buffer->height);
426        return setError(EGL_BAD_ACCESS, EGL_FALSE);
427        // FIXME: we should make sure we're not accessing the buffer anymore
428    }
429    return EGL_TRUE;
430}
431
432void egl_window_surface_v2_t::disconnect()
433{
434    if (buffer && bits) {
435        bits = NULL;
436        unlock(buffer);
437    }
438    // enqueue the last frame
439    nativeWindow->queueBuffer(nativeWindow, buffer);
440    if (buffer) {
441        buffer->common.decRef(&buffer->common);
442        buffer = 0;
443    }
444    if (previousBuffer) {
445        previousBuffer->common.decRef(&previousBuffer->common);
446        previousBuffer = 0;
447    }
448}
449
450status_t egl_window_surface_v2_t::lock(
451        android_native_buffer_t* buf, int usage, void** vaddr)
452{
453    int err;
454    if (sw_gralloc_handle_t::validate(buf->handle) < 0) {
455        err = module->lock(module, buf->handle,
456                usage, 0, 0, buf->width, buf->height, vaddr);
457    } else {
458        sw_gralloc_handle_t const* hnd =
459                reinterpret_cast<sw_gralloc_handle_t const*>(buf->handle);
460        *vaddr = (void*)hnd->base;
461        err = NO_ERROR;
462    }
463    return err;
464}
465
466status_t egl_window_surface_v2_t::unlock(android_native_buffer_t* buf)
467{
468    if (!buf) return BAD_VALUE;
469    int err = NO_ERROR;
470    if (sw_gralloc_handle_t::validate(buf->handle) < 0) {
471        err = module->unlock(module, buf->handle);
472    }
473    return err;
474}
475
476void egl_window_surface_v2_t::copyBlt(
477        android_native_buffer_t* dst, void* dst_vaddr,
478        android_native_buffer_t* src, void const* src_vaddr,
479        const Region& clip)
480{
481    // FIXME: use copybit if possible
482    // NOTE: dst and src must be the same format
483
484    status_t err = NO_ERROR;
485    copybit_device_t* const copybit = blitengine;
486    if (copybit)  {
487        copybit_image_t simg;
488        simg.w = src->width;
489        simg.h = src->height;
490        simg.format = src->format;
491        simg.handle = const_cast<native_handle_t*>(src->handle);
492
493        copybit_image_t dimg;
494        dimg.w = dst->width;
495        dimg.h = dst->height;
496        dimg.format = dst->format;
497        dimg.handle = const_cast<native_handle_t*>(dst->handle);
498
499        copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
500        copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 255);
501        copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
502        region_iterator it(clip);
503        err = copybit->blit(copybit, &dimg, &simg, &it);
504        if (err != NO_ERROR) {
505            LOGE("copybit failed (%s)", strerror(err));
506        }
507    }
508
509    if (!copybit || err) {
510        Region::const_iterator cur = clip.begin();
511        Region::const_iterator end = clip.end();
512
513        const size_t bpp = pixelFormatTable[src->format].size;
514        const size_t dbpr = dst->stride * bpp;
515        const size_t sbpr = src->stride * bpp;
516
517        uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
518        uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
519
520        while (cur != end) {
521            const Rect& r(*cur++);
522            ssize_t w = r.right - r.left;
523            ssize_t h = r.bottom - r.top;
524            if (w <= 0 || h<=0) continue;
525            size_t size = w * bpp;
526            uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
527            uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
528            if (dbpr==sbpr && size==sbpr) {
529                size *= h;
530                h = 1;
531            }
532            do {
533                memcpy(d, s, size);
534                d += dbpr;
535                s += sbpr;
536            } while (--h > 0);
537        }
538    }
539}
540
541EGLBoolean egl_window_surface_v2_t::swapBuffers()
542{
543    if (!buffer) {
544        return setError(EGL_BAD_ACCESS, EGL_FALSE);
545    }
546
547    /*
548     * Handle eglSetSwapRectangleANDROID()
549     * We copyback from the front buffer
550     */
551    if (!dirtyRegion.isEmpty()) {
552        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
553        if (previousBuffer) {
554            const Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
555            if (!copyBack.isEmpty()) {
556                void* prevBits;
557                if (lock(previousBuffer,
558                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
559                    // copy from previousBuffer to buffer
560                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
561                    unlock(previousBuffer);
562                }
563            }
564        }
565        oldDirtyRegion = dirtyRegion;
566    }
567
568    if (previousBuffer) {
569        previousBuffer->common.decRef(&previousBuffer->common);
570        previousBuffer = 0;
571    }
572
573    unlock(buffer);
574    previousBuffer = buffer;
575    nativeWindow->queueBuffer(nativeWindow, buffer);
576    buffer = 0;
577
578    // dequeue a new buffer
579    nativeWindow->dequeueBuffer(nativeWindow, &buffer);
580
581    // TODO: lockBuffer should rather be executed when the very first
582    // direct rendering occurs.
583    nativeWindow->lockBuffer(nativeWindow, buffer);
584
585    // reallocate the depth-buffer if needed
586    if ((width != buffer->width) || (height != buffer->height)) {
587        // TODO: we probably should reset the swap rect here
588        // if the window size has changed
589        width = buffer->width;
590        height = buffer->height;
591        if (depth.data) {
592            free(depth.data);
593            depth.width   = width;
594            depth.height  = height;
595            depth.stride  = buffer->stride;
596            depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
597            if (depth.data == 0) {
598                setError(EGL_BAD_ALLOC, EGL_FALSE);
599                return EGL_FALSE;
600            }
601        }
602    }
603
604    // keep a reference on the buffer
605    buffer->common.incRef(&buffer->common);
606
607    // finally pin the buffer down
608    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
609            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
610        LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
611                buffer, buffer->width, buffer->height);
612        return setError(EGL_BAD_ACCESS, EGL_FALSE);
613        // FIXME: we should make sure we're not accessing the buffer anymore
614    }
615
616    return EGL_TRUE;
617}
618
619EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
620        EGLint l, EGLint t, EGLint w, EGLint h)
621{
622    dirtyRegion = Rect(l, t, l+w, t+h);
623    return EGL_TRUE;
624}
625
626EGLClientBuffer egl_window_surface_v2_t::getRenderBuffer() const
627{
628    return buffer;
629}
630
631EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
632{
633    GGLSurface buffer;
634    buffer.version = sizeof(GGLSurface);
635    buffer.width   = this->buffer->width;
636    buffer.height  = this->buffer->height;
637    buffer.stride  = this->buffer->stride;
638    buffer.data    = (GGLubyte*)bits;
639    buffer.format  = this->buffer->format;
640    gl->rasterizer.procs.colorBuffer(gl, &buffer);
641    if (depth.data != gl->rasterizer.state.buffers.depth.data)
642        gl->rasterizer.procs.depthBuffer(gl, &depth);
643
644    return EGL_TRUE;
645}
646EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
647{
648    GGLSurface buffer;
649    buffer.version = sizeof(GGLSurface);
650    buffer.width   = this->buffer->width;
651    buffer.height  = this->buffer->height;
652    buffer.stride  = this->buffer->stride;
653    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
654    buffer.format  = this->buffer->format;
655    gl->rasterizer.procs.readBuffer(gl, &buffer);
656    return EGL_TRUE;
657}
658EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
659    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
660}
661EGLint egl_window_surface_v2_t::getVerticalResolution() const {
662    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
663}
664EGLint egl_window_surface_v2_t::getRefreshRate() const {
665    return (60 * EGL_DISPLAY_SCALING); // FIXME
666}
667EGLint egl_window_surface_v2_t::getSwapBehavior() const
668{
669    /*
670     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
671     * the content of the swapped buffer.
672     *
673     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
674     *
675     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
676     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
677     * is, everything outside of this area is preserved.
678     *
679     * This implementation of EGL assumes the later case.
680     *
681     */
682
683    return EGL_BUFFER_DESTROYED;
684}
685
686// ----------------------------------------------------------------------------
687
688struct egl_pixmap_surface_t : public egl_surface_t
689{
690    egl_pixmap_surface_t(
691            EGLDisplay dpy, EGLConfig config,
692            int32_t depthFormat,
693            egl_native_pixmap_t const * pixmap);
694
695    virtual ~egl_pixmap_surface_t() { }
696
697    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
698    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
699    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
700    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
701    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
702private:
703    egl_native_pixmap_t     nativePixmap;
704};
705
706egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
707        EGLConfig config,
708        int32_t depthFormat,
709        egl_native_pixmap_t const * pixmap)
710    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
711{
712    if (depthFormat) {
713        depth.width   = pixmap->width;
714        depth.height  = pixmap->height;
715        depth.stride  = depth.width; // use the width here
716        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
717        if (depth.data == 0) {
718            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
719        }
720    }
721}
722EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
723{
724    GGLSurface buffer;
725    buffer.version = sizeof(GGLSurface);
726    buffer.width   = nativePixmap.width;
727    buffer.height  = nativePixmap.height;
728    buffer.stride  = nativePixmap.stride;
729    buffer.data    = nativePixmap.data;
730    buffer.format  = nativePixmap.format;
731
732    gl->rasterizer.procs.colorBuffer(gl, &buffer);
733    if (depth.data != gl->rasterizer.state.buffers.depth.data)
734        gl->rasterizer.procs.depthBuffer(gl, &depth);
735    return EGL_TRUE;
736}
737EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
738{
739    GGLSurface buffer;
740    buffer.version = sizeof(GGLSurface);
741    buffer.width   = nativePixmap.width;
742    buffer.height  = nativePixmap.height;
743    buffer.stride  = nativePixmap.stride;
744    buffer.data    = nativePixmap.data;
745    buffer.format  = nativePixmap.format;
746    gl->rasterizer.procs.readBuffer(gl, &buffer);
747    return EGL_TRUE;
748}
749
750// ----------------------------------------------------------------------------
751
752struct egl_pbuffer_surface_t : public egl_surface_t
753{
754    egl_pbuffer_surface_t(
755            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
756            int32_t w, int32_t h, int32_t f);
757
758    virtual ~egl_pbuffer_surface_t();
759
760    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
761    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
762    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
763    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
764    virtual     EGLint      getHeight() const   { return pbuffer.height; }
765private:
766    GGLSurface  pbuffer;
767};
768
769egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
770        EGLConfig config, int32_t depthFormat,
771        int32_t w, int32_t h, int32_t f)
772    : egl_surface_t(dpy, config, depthFormat)
773{
774    size_t size = w*h;
775    switch (f) {
776        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
777        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
778        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
779        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
780        default:
781            LOGE("incompatible pixel format for pbuffer (format=%d)", f);
782            pbuffer.data = 0;
783            break;
784    }
785    pbuffer.version = sizeof(GGLSurface);
786    pbuffer.width   = w;
787    pbuffer.height  = h;
788    pbuffer.stride  = w;
789    pbuffer.data    = (GGLubyte*)malloc(size);
790    pbuffer.format  = f;
791
792    if (depthFormat) {
793        depth.width   = pbuffer.width;
794        depth.height  = pbuffer.height;
795        depth.stride  = depth.width; // use the width here
796        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
797        if (depth.data == 0) {
798            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
799            return;
800        }
801    }
802}
803egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
804    free(pbuffer.data);
805}
806EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
807{
808    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
809    if (depth.data != gl->rasterizer.state.buffers.depth.data)
810        gl->rasterizer.procs.depthBuffer(gl, &depth);
811    return EGL_TRUE;
812}
813EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
814{
815    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
816    return EGL_TRUE;
817}
818
819// ----------------------------------------------------------------------------
820
821struct config_pair_t {
822    GLint key;
823    GLint value;
824};
825
826struct configs_t {
827    const config_pair_t* array;
828    int                  size;
829};
830
831struct config_management_t {
832    GLint key;
833    bool (*match)(GLint reqValue, GLint confValue);
834    static bool atLeast(GLint reqValue, GLint confValue) {
835        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
836    }
837    static bool exact(GLint reqValue, GLint confValue) {
838        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
839    }
840    static bool mask(GLint reqValue, GLint confValue) {
841        return (confValue & reqValue) == reqValue;
842    }
843};
844
845// ----------------------------------------------------------------------------
846
847#define VERSION_MAJOR 1
848#define VERSION_MINOR 2
849static char const * const gVendorString     = "Google Inc.";
850static char const * const gVersionString    = "1.2 Android Driver 1.1.0";
851static char const * const gClientApiString  = "OpenGL ES";
852static char const * const gExtensionsString =
853        "EGL_KHR_image_base "
854        // "KHR_image_pixmap "
855        "EGL_ANDROID_image_native_buffer "
856        "EGL_ANDROID_swap_rectangle "
857        "EGL_ANDROID_get_render_buffer "
858        ;
859
860// ----------------------------------------------------------------------------
861
862struct extention_map_t {
863    const char * const name;
864    __eglMustCastToProperFunctionPointerType address;
865};
866
867static const extention_map_t gExtentionMap[] = {
868    { "glDrawTexsOES",
869            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
870    { "glDrawTexiOES",
871            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
872    { "glDrawTexfOES",
873            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
874    { "glDrawTexxOES",
875            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
876    { "glDrawTexsvOES",
877            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
878    { "glDrawTexivOES",
879            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
880    { "glDrawTexfvOES",
881            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
882    { "glDrawTexxvOES",
883            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
884    { "glQueryMatrixxOES",
885            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
886    { "glEGLImageTargetTexture2DOES",
887            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
888    { "glEGLImageTargetRenderbufferStorageOES",
889            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
890    { "glClipPlanef",
891            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
892    { "glClipPlanex",
893            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
894    { "glBindBuffer",
895            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
896    { "glBufferData",
897            (__eglMustCastToProperFunctionPointerType)&glBufferData },
898    { "glBufferSubData",
899            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
900    { "glDeleteBuffers",
901            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
902    { "glGenBuffers",
903            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
904    { "eglCreateImageKHR",
905            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
906    { "eglDestroyImageKHR",
907            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
908    { "eglSetSwapRectangleANDROID",
909            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
910    { "eglGetRenderBufferANDROID",
911            (__eglMustCastToProperFunctionPointerType)&eglGetRenderBufferANDROID },
912};
913
914/*
915 * In the lists below, attributes names MUST be sorted.
916 * Additionally, all configs must be sorted according to
917 * the EGL specification.
918 */
919
920static config_pair_t const config_base_attribute_list[] = {
921        { EGL_STENCIL_SIZE,               0                                 },
922        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
923        { EGL_LEVEL,                      0                                 },
924        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
925        { EGL_MAX_PBUFFER_PIXELS,
926                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
927        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
928        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
929        { EGL_NATIVE_VISUAL_ID,           0                                 },
930        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
931        { EGL_SAMPLES,                    0                                 },
932        { EGL_SAMPLE_BUFFERS,             0                                 },
933        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
934        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
935        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
936        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
937        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
938        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
939        { EGL_MIN_SWAP_INTERVAL,          1                                 },
940        { EGL_MAX_SWAP_INTERVAL,          1                                 },
941        { EGL_LUMINANCE_SIZE,             0                                 },
942        { EGL_ALPHA_MASK_SIZE,            0                                 },
943        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
944        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
945        { EGL_CONFORMANT,                 0                                 }
946};
947
948// These configs can override the base attribute list
949// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
950
951// 565 configs
952static config_pair_t const config_0_attribute_list[] = {
953        { EGL_BUFFER_SIZE,     16 },
954        { EGL_ALPHA_SIZE,       0 },
955        { EGL_BLUE_SIZE,        5 },
956        { EGL_GREEN_SIZE,       6 },
957        { EGL_RED_SIZE,         5 },
958        { EGL_DEPTH_SIZE,       0 },
959        { EGL_CONFIG_ID,        0 },
960        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
961};
962
963static config_pair_t const config_1_attribute_list[] = {
964        { EGL_BUFFER_SIZE,     16 },
965        { EGL_ALPHA_SIZE,       0 },
966        { EGL_BLUE_SIZE,        5 },
967        { EGL_GREEN_SIZE,       6 },
968        { EGL_RED_SIZE,         5 },
969        { EGL_DEPTH_SIZE,      16 },
970        { EGL_CONFIG_ID,        1 },
971        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
972};
973
974// RGB 888 configs
975static config_pair_t const config_2_attribute_list[] = {
976        { EGL_BUFFER_SIZE,     32 },
977        { EGL_ALPHA_SIZE,       0 },
978        { EGL_BLUE_SIZE,        8 },
979        { EGL_GREEN_SIZE,       8 },
980        { EGL_RED_SIZE,         8 },
981        { EGL_DEPTH_SIZE,       0 },
982        { EGL_CONFIG_ID,        6 },
983        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
984};
985
986static config_pair_t const config_3_attribute_list[] = {
987        { EGL_BUFFER_SIZE,     32 },
988        { EGL_ALPHA_SIZE,       0 },
989        { EGL_BLUE_SIZE,        8 },
990        { EGL_GREEN_SIZE,       8 },
991        { EGL_RED_SIZE,         8 },
992        { EGL_DEPTH_SIZE,      16 },
993        { EGL_CONFIG_ID,        7 },
994        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
995};
996
997// 8888 configs
998static config_pair_t const config_4_attribute_list[] = {
999        { EGL_BUFFER_SIZE,     32 },
1000        { EGL_ALPHA_SIZE,       8 },
1001        { EGL_BLUE_SIZE,        8 },
1002        { EGL_GREEN_SIZE,       8 },
1003        { EGL_RED_SIZE,         8 },
1004        { EGL_DEPTH_SIZE,       0 },
1005        { EGL_CONFIG_ID,        2 },
1006        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1007};
1008
1009static config_pair_t const config_5_attribute_list[] = {
1010        { EGL_BUFFER_SIZE,     32 },
1011        { EGL_ALPHA_SIZE,       8 },
1012        { EGL_BLUE_SIZE,        8 },
1013        { EGL_GREEN_SIZE,       8 },
1014        { EGL_RED_SIZE,         8 },
1015        { EGL_DEPTH_SIZE,      16 },
1016        { EGL_CONFIG_ID,        3 },
1017        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1018};
1019
1020// A8 configs
1021static config_pair_t const config_6_attribute_list[] = {
1022        { EGL_BUFFER_SIZE,      8 },
1023        { EGL_ALPHA_SIZE,       8 },
1024        { EGL_BLUE_SIZE,        0 },
1025        { EGL_GREEN_SIZE,       0 },
1026        { EGL_RED_SIZE,         0 },
1027        { EGL_DEPTH_SIZE,       0 },
1028        { EGL_CONFIG_ID,        4 },
1029        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1030};
1031
1032static config_pair_t const config_7_attribute_list[] = {
1033        { EGL_BUFFER_SIZE,      8 },
1034        { EGL_ALPHA_SIZE,       8 },
1035        { EGL_BLUE_SIZE,        0 },
1036        { EGL_GREEN_SIZE,       0 },
1037        { EGL_RED_SIZE,         0 },
1038        { EGL_DEPTH_SIZE,      16 },
1039        { EGL_CONFIG_ID,        5 },
1040        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1041};
1042
1043static configs_t const gConfigs[] = {
1044        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1045        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1046        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1047        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1048        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1049        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1050        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1051        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1052};
1053
1054static config_management_t const gConfigManagement[] = {
1055        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1056        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1057        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1058        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1059        { EGL_RED_SIZE,                   config_management_t::atLeast },
1060        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1061        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1062        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1063        { EGL_CONFIG_ID,                  config_management_t::exact   },
1064        { EGL_LEVEL,                      config_management_t::exact   },
1065        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::exact   },
1066        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::exact   },
1067        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::exact   },
1068        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1069        { EGL_NATIVE_VISUAL_ID,           config_management_t::exact   },
1070        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1071        { EGL_SAMPLES,                    config_management_t::exact   },
1072        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1073        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1074        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1075        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1076        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1077        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1078        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1079        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1080        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1081        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1082        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1083        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1084        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1085        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1086        { EGL_CONFORMANT,                 config_management_t::mask    }
1087};
1088
1089
1090static config_pair_t const config_defaults[] = {
1091    // attributes that are not specified are simply ignored, if a particular
1092    // one needs not be ignored, it must be specified here, eg:
1093    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1094};
1095
1096// ----------------------------------------------------------------------------
1097
1098static status_t getConfigFormatInfo(EGLint configID,
1099        int32_t& pixelFormat, int32_t& depthFormat)
1100{
1101    switch(configID) {
1102    case 0:
1103        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1104        depthFormat = 0;
1105        break;
1106    case 1:
1107        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1108        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1109        break;
1110    case 2:
1111        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1112        depthFormat = 0;
1113        break;
1114    case 3:
1115        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1116        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1117        break;
1118    case 4:
1119        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1120        depthFormat = 0;
1121        break;
1122    case 5:
1123        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1124        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1125        break;
1126    case 6:
1127        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1128        depthFormat = 0;
1129        break;
1130    case 7:
1131        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1132        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1133        break;
1134    default:
1135        return NAME_NOT_FOUND;
1136    }
1137    return NO_ERROR;
1138}
1139
1140// ----------------------------------------------------------------------------
1141
1142template<typename T>
1143static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1144{
1145   while (first <= last) {
1146       int mid = (first + last) / 2;
1147       if (key > sortedArray[mid].key) {
1148           first = mid + 1;
1149       } else if (key < sortedArray[mid].key) {
1150           last = mid - 1;
1151       } else {
1152           return mid;
1153       }
1154   }
1155   return -1;
1156}
1157
1158static int isAttributeMatching(int i, EGLint attr, EGLint val)
1159{
1160    // look for the attribute in all of our configs
1161    config_pair_t const* configFound = gConfigs[i].array;
1162    int index = binarySearch<config_pair_t>(
1163            gConfigs[i].array,
1164            0, gConfigs[i].size-1,
1165            attr);
1166    if (index < 0) {
1167        configFound = config_base_attribute_list;
1168        index = binarySearch<config_pair_t>(
1169                config_base_attribute_list,
1170                0, NELEM(config_base_attribute_list)-1,
1171                attr);
1172    }
1173    if (index >= 0) {
1174        // attribute found, check if this config could match
1175        int cfgMgtIndex = binarySearch<config_management_t>(
1176                gConfigManagement,
1177                0, NELEM(gConfigManagement)-1,
1178                attr);
1179        if (cfgMgtIndex >= 0) {
1180            bool match = gConfigManagement[cfgMgtIndex].match(
1181                    val, configFound[index].value);
1182            if (match) {
1183                // this config matches
1184                return 1;
1185            }
1186        } else {
1187            // attribute not found. this should NEVER happen.
1188        }
1189    } else {
1190        // error, this attribute doesn't exist
1191    }
1192    return 0;
1193}
1194
1195static int makeCurrent(ogles_context_t* gl)
1196{
1197    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1198    if (gl) {
1199        egl_context_t* c = egl_context_t::context(gl);
1200        if (c->flags & egl_context_t::IS_CURRENT) {
1201            if (current != gl) {
1202                // it is an error to set a context current, if it's already
1203                // current to another thread
1204                return -1;
1205            }
1206        } else {
1207            if (current) {
1208                // mark the current context as not current, and flush
1209                glFlush();
1210                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1211            }
1212        }
1213        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1214            // The context is not current, make it current!
1215            setGlThreadSpecific(gl);
1216            c->flags |= egl_context_t::IS_CURRENT;
1217        }
1218    } else {
1219        if (current) {
1220            // mark the current context as not current, and flush
1221            glFlush();
1222            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1223        }
1224        // this thread has no context attached to it
1225        setGlThreadSpecific(0);
1226    }
1227    return 0;
1228}
1229
1230static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1231        EGLint attribute, EGLint *value)
1232{
1233    size_t numConfigs =  NELEM(gConfigs);
1234    int index = (int)config;
1235    if (uint32_t(index) >= numConfigs)
1236        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1237
1238    int attrIndex;
1239    attrIndex = binarySearch<config_pair_t>(
1240            gConfigs[index].array,
1241            0, gConfigs[index].size-1,
1242            attribute);
1243    if (attrIndex>=0) {
1244        *value = gConfigs[index].array[attrIndex].value;
1245        return EGL_TRUE;
1246    }
1247
1248    attrIndex = binarySearch<config_pair_t>(
1249            config_base_attribute_list,
1250            0, NELEM(config_base_attribute_list)-1,
1251            attribute);
1252    if (attrIndex>=0) {
1253        *value = config_base_attribute_list[attrIndex].value;
1254        return EGL_TRUE;
1255    }
1256    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1257}
1258
1259static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1260        NativeWindowType window, const EGLint *attrib_list)
1261{
1262    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1263        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1264    if (window == 0)
1265        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1266
1267    EGLint surfaceType;
1268    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1269        return EGL_FALSE;
1270
1271    if (!(surfaceType & EGL_WINDOW_BIT))
1272        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1273
1274    if (static_cast<ANativeWindow*>(window)->common.magic !=
1275            ANDROID_NATIVE_WINDOW_MAGIC) {
1276        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1277    }
1278
1279    EGLint configID;
1280    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1281        return EGL_FALSE;
1282
1283    int32_t depthFormat;
1284    int32_t pixelFormat;
1285    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1286        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1287    }
1288
1289    // FIXME: we don't have access to the pixelFormat here just yet.
1290    // (it's possible that the surface is not fully initialized)
1291    // maybe this should be done after the page-flip
1292    //if (EGLint(info.format) != pixelFormat)
1293    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1294
1295    egl_surface_t* surface;
1296    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1297            static_cast<ANativeWindow*>(window));
1298
1299    if (!surface->initCheck()) {
1300        // there was a problem in the ctor, the error
1301        // flag has been set.
1302        delete surface;
1303        surface = 0;
1304    }
1305    return surface;
1306}
1307
1308static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1309        NativePixmapType pixmap, const EGLint *attrib_list)
1310{
1311    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1312        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1313    if (pixmap == 0)
1314        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1315
1316    EGLint surfaceType;
1317    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1318        return EGL_FALSE;
1319
1320    if (!(surfaceType & EGL_PIXMAP_BIT))
1321        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1322
1323    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1324            sizeof(egl_native_pixmap_t)) {
1325        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1326    }
1327
1328    EGLint configID;
1329    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1330        return EGL_FALSE;
1331
1332    int32_t depthFormat;
1333    int32_t pixelFormat;
1334    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1335        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1336    }
1337
1338    if (pixmap->format != pixelFormat)
1339        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1340
1341    egl_surface_t* surface =
1342        new egl_pixmap_surface_t(dpy, config, depthFormat,
1343                static_cast<egl_native_pixmap_t*>(pixmap));
1344
1345    if (!surface->initCheck()) {
1346        // there was a problem in the ctor, the error
1347        // flag has been set.
1348        delete surface;
1349        surface = 0;
1350    }
1351    return surface;
1352}
1353
1354static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1355        const EGLint *attrib_list)
1356{
1357    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1358        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1359
1360    EGLint surfaceType;
1361    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1362        return EGL_FALSE;
1363
1364    if (!(surfaceType & EGL_PBUFFER_BIT))
1365        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1366
1367    EGLint configID;
1368    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1369        return EGL_FALSE;
1370
1371    int32_t depthFormat;
1372    int32_t pixelFormat;
1373    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1374        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1375    }
1376
1377    int32_t w = 0;
1378    int32_t h = 0;
1379    while (attrib_list[0]) {
1380        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1381        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1382        attrib_list+=2;
1383    }
1384
1385    egl_surface_t* surface =
1386        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1387
1388    if (!surface->initCheck()) {
1389        // there was a problem in the ctor, the error
1390        // flag has been set.
1391        delete surface;
1392        surface = 0;
1393    }
1394    return surface;
1395}
1396
1397// ----------------------------------------------------------------------------
1398}; // namespace android
1399// ----------------------------------------------------------------------------
1400
1401using namespace android;
1402
1403// ----------------------------------------------------------------------------
1404// Initialization
1405// ----------------------------------------------------------------------------
1406
1407EGLDisplay eglGetDisplay(NativeDisplayType display)
1408{
1409#ifndef HAVE_ANDROID_OS
1410    // this just needs to be done once
1411    if (gGLKey == -1) {
1412        pthread_mutex_lock(&gInitMutex);
1413        if (gGLKey == -1)
1414            pthread_key_create(&gGLKey, NULL);
1415        pthread_mutex_unlock(&gInitMutex);
1416    }
1417#endif
1418    if (display == EGL_DEFAULT_DISPLAY) {
1419        EGLDisplay dpy = (EGLDisplay)1;
1420        egl_display_t& d = egl_display_t::get_display(dpy);
1421        d.type = display;
1422        return dpy;
1423    }
1424    return EGL_NO_DISPLAY;
1425}
1426
1427EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1428{
1429    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1430        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1431
1432    EGLBoolean res = EGL_TRUE;
1433    egl_display_t& d = egl_display_t::get_display(dpy);
1434
1435    if (android_atomic_inc(&d.initialized) == 0) {
1436        // initialize stuff here if needed
1437        //pthread_mutex_lock(&gInitMutex);
1438        //pthread_mutex_unlock(&gInitMutex);
1439    }
1440
1441    if (res == EGL_TRUE) {
1442        if (major != NULL) *major = VERSION_MAJOR;
1443        if (minor != NULL) *minor = VERSION_MINOR;
1444    }
1445    return res;
1446}
1447
1448EGLBoolean eglTerminate(EGLDisplay dpy)
1449{
1450    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1451        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1452
1453    EGLBoolean res = EGL_TRUE;
1454    egl_display_t& d = egl_display_t::get_display(dpy);
1455    if (android_atomic_dec(&d.initialized) == 1) {
1456        // TODO: destroy all resources (surfaces, contexts, etc...)
1457        //pthread_mutex_lock(&gInitMutex);
1458        //pthread_mutex_unlock(&gInitMutex);
1459    }
1460    return res;
1461}
1462
1463// ----------------------------------------------------------------------------
1464// configuration
1465// ----------------------------------------------------------------------------
1466
1467EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1468                            EGLConfig *configs,
1469                            EGLint config_size, EGLint *num_config)
1470{
1471    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1472        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1473
1474    GLint numConfigs = NELEM(gConfigs);
1475    if (!configs) {
1476        *num_config = numConfigs;
1477        return EGL_TRUE;
1478    }
1479    GLint i;
1480    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1481        *configs++ = (EGLConfig)i;
1482    }
1483    *num_config = i;
1484    return EGL_TRUE;
1485}
1486
1487EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1488                            EGLConfig *configs, EGLint config_size,
1489                            EGLint *num_config)
1490{
1491    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1492        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1493
1494    if (ggl_unlikely(num_config==0)) {
1495        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1496    }
1497
1498    if (ggl_unlikely(attrib_list==0)) {
1499        /*
1500         * A NULL attrib_list should be treated as though it was an empty
1501         * one (terminated with EGL_NONE) as defined in
1502         * section 3.4.1 "Querying Configurations" in the EGL specification.
1503         */
1504        static const EGLint dummy = EGL_NONE;
1505        attrib_list = &dummy;
1506    }
1507
1508    int numAttributes = 0;
1509    int numConfigs =  NELEM(gConfigs);
1510    uint32_t possibleMatch = (1<<numConfigs)-1;
1511    while(possibleMatch && *attrib_list != EGL_NONE) {
1512        numAttributes++;
1513        EGLint attr = *attrib_list++;
1514        EGLint val  = *attrib_list++;
1515        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1516            if (!(possibleMatch & (1<<i)))
1517                continue;
1518            if (isAttributeMatching(i, attr, val) == 0) {
1519                possibleMatch &= ~(1<<i);
1520            }
1521        }
1522    }
1523
1524    // now, handle the attributes which have a useful default value
1525    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1526        // see if this attribute was specified, if not, apply its
1527        // default value
1528        if (binarySearch<config_pair_t>(
1529                (config_pair_t const*)attrib_list,
1530                0, numAttributes-1,
1531                config_defaults[j].key) < 0)
1532        {
1533            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1534                if (!(possibleMatch & (1<<i)))
1535                    continue;
1536                if (isAttributeMatching(i,
1537                        config_defaults[j].key,
1538                        config_defaults[j].value) == 0)
1539                {
1540                    possibleMatch &= ~(1<<i);
1541                }
1542            }
1543        }
1544    }
1545
1546    // return the configurations found
1547    int n=0;
1548    if (possibleMatch) {
1549        if (configs) {
1550            for (int i=0 ; config_size && i<numConfigs ; i++) {
1551                if (possibleMatch & (1<<i)) {
1552                    *configs++ = (EGLConfig)i;
1553                    config_size--;
1554                    n++;
1555                }
1556            }
1557        } else {
1558            for (int i=0 ; i<numConfigs ; i++) {
1559                if (possibleMatch & (1<<i)) {
1560                    n++;
1561                }
1562            }
1563        }
1564    }
1565    *num_config = n;
1566     return EGL_TRUE;
1567}
1568
1569EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1570        EGLint attribute, EGLint *value)
1571{
1572    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1573        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1574
1575    return getConfigAttrib(dpy, config, attribute, value);
1576}
1577
1578// ----------------------------------------------------------------------------
1579// surfaces
1580// ----------------------------------------------------------------------------
1581
1582EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1583                                    NativeWindowType window,
1584                                    const EGLint *attrib_list)
1585{
1586    return createWindowSurface(dpy, config, window, attrib_list);
1587}
1588
1589EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1590                                    NativePixmapType pixmap,
1591                                    const EGLint *attrib_list)
1592{
1593    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1594}
1595
1596EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1597                                    const EGLint *attrib_list)
1598{
1599    return createPbufferSurface(dpy, config, attrib_list);
1600}
1601
1602EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1603{
1604    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1605        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1606    if (eglSurface != EGL_NO_SURFACE) {
1607        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1608        if (!surface->isValid())
1609            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1610        if (surface->dpy != dpy)
1611            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1612        if (surface->ctx) {
1613            // FIXME: this surface is current check what the spec says
1614            surface->disconnect();
1615            surface->ctx = 0;
1616        }
1617        delete surface;
1618    }
1619    return EGL_TRUE;
1620}
1621
1622EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1623                            EGLint attribute, EGLint *value)
1624{
1625    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1626        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1627    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1628    if (!surface->isValid())
1629        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1630    if (surface->dpy != dpy)
1631        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1632
1633    EGLBoolean ret = EGL_TRUE;
1634    switch (attribute) {
1635        case EGL_CONFIG_ID:
1636            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1637            break;
1638        case EGL_WIDTH:
1639            *value = surface->getWidth();
1640            break;
1641        case EGL_HEIGHT:
1642            *value = surface->getHeight();
1643            break;
1644        case EGL_LARGEST_PBUFFER:
1645            // not modified for a window or pixmap surface
1646            break;
1647        case EGL_TEXTURE_FORMAT:
1648            *value = EGL_NO_TEXTURE;
1649            break;
1650        case EGL_TEXTURE_TARGET:
1651            *value = EGL_NO_TEXTURE;
1652            break;
1653        case EGL_MIPMAP_TEXTURE:
1654            *value = EGL_FALSE;
1655            break;
1656        case EGL_MIPMAP_LEVEL:
1657            *value = 0;
1658            break;
1659        case EGL_RENDER_BUFFER:
1660            // TODO: return the real RENDER_BUFFER here
1661            *value = EGL_BACK_BUFFER;
1662            break;
1663        case EGL_HORIZONTAL_RESOLUTION:
1664            // pixel/mm * EGL_DISPLAY_SCALING
1665            *value = surface->getHorizontalResolution();
1666            break;
1667        case EGL_VERTICAL_RESOLUTION:
1668            // pixel/mm * EGL_DISPLAY_SCALING
1669            *value = surface->getVerticalResolution();
1670            break;
1671        case EGL_PIXEL_ASPECT_RATIO: {
1672            // w/h * EGL_DISPLAY_SCALING
1673            int wr = surface->getHorizontalResolution();
1674            int hr = surface->getVerticalResolution();
1675            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1676        } break;
1677        case EGL_SWAP_BEHAVIOR:
1678            *value = surface->getSwapBehavior();
1679            break;
1680        default:
1681            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1682    }
1683    return ret;
1684}
1685
1686EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1687                            EGLContext share_list, const EGLint *attrib_list)
1688{
1689    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1690        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1691
1692    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1693    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1694
1695    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1696    c->flags = egl_context_t::NEVER_CURRENT;
1697    c->dpy = dpy;
1698    c->config = config;
1699    c->read = 0;
1700    c->draw = 0;
1701    return (EGLContext)gl;
1702}
1703
1704EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1705{
1706    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1707        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1708    egl_context_t* c = egl_context_t::context(ctx);
1709    if (c->flags & egl_context_t::IS_CURRENT)
1710        setGlThreadSpecific(0);
1711    ogles_uninit((ogles_context_t*)ctx);
1712    return EGL_TRUE;
1713}
1714
1715EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1716                            EGLSurface read, EGLContext ctx)
1717{
1718    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1719        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1720    if (draw) {
1721        egl_surface_t* s = (egl_surface_t*)draw;
1722        if (!s->isValid())
1723            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1724        if (s->dpy != dpy)
1725            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1726        // TODO: check that draw is compatible with the context
1727    }
1728    if (read && read!=draw) {
1729        egl_surface_t* s = (egl_surface_t*)read;
1730        if (!s->isValid())
1731            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1732        if (s->dpy != dpy)
1733            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1734        // TODO: check that read is compatible with the context
1735    }
1736
1737    EGLContext current_ctx = EGL_NO_CONTEXT;
1738
1739    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1740        return setError(EGL_BAD_MATCH, EGL_FALSE);
1741
1742    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1743        return setError(EGL_BAD_MATCH, EGL_FALSE);
1744
1745    if (ctx == EGL_NO_CONTEXT) {
1746        // if we're detaching, we need the current context
1747        current_ctx = (EGLContext)getGlThreadSpecific();
1748    } else {
1749        egl_context_t* c = egl_context_t::context(ctx);
1750        egl_surface_t* d = (egl_surface_t*)draw;
1751        egl_surface_t* r = (egl_surface_t*)read;
1752        if ((d && d->ctx && d->ctx != ctx) ||
1753            (r && r->ctx && r->ctx != ctx)) {
1754            // one of the surface is bound to a context in another thread
1755            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1756        }
1757    }
1758
1759    ogles_context_t* gl = (ogles_context_t*)ctx;
1760    if (makeCurrent(gl) == 0) {
1761        if (ctx) {
1762            egl_context_t* c = egl_context_t::context(ctx);
1763            egl_surface_t* d = (egl_surface_t*)draw;
1764            egl_surface_t* r = (egl_surface_t*)read;
1765
1766            if (c->draw) {
1767                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1768                s->disconnect();
1769            }
1770            if (c->read) {
1771                // FIXME: unlock/disconnect the read surface too
1772            }
1773
1774            c->draw = draw;
1775            c->read = read;
1776
1777            if (c->flags & egl_context_t::NEVER_CURRENT) {
1778                c->flags &= ~egl_context_t::NEVER_CURRENT;
1779                GLint w = 0;
1780                GLint h = 0;
1781                if (draw) {
1782                    w = d->getWidth();
1783                    h = d->getHeight();
1784                }
1785                ogles_surfaceport(gl, 0, 0);
1786                ogles_viewport(gl, 0, 0, w, h);
1787                ogles_scissor(gl, 0, 0, w, h);
1788            }
1789            if (d) {
1790                if (d->connect() == EGL_FALSE) {
1791                    return EGL_FALSE;
1792                }
1793                d->ctx = ctx;
1794                d->bindDrawSurface(gl);
1795            }
1796            if (r) {
1797                // FIXME: lock/connect the read surface too
1798                r->ctx = ctx;
1799                r->bindReadSurface(gl);
1800            }
1801        } else {
1802            // if surfaces were bound to the context bound to this thread
1803            // mark then as unbound.
1804            if (current_ctx) {
1805                egl_context_t* c = egl_context_t::context(current_ctx);
1806                egl_surface_t* d = (egl_surface_t*)c->draw;
1807                egl_surface_t* r = (egl_surface_t*)c->read;
1808                if (d) {
1809                    c->draw = 0;
1810                    d->ctx = EGL_NO_CONTEXT;
1811                    d->disconnect();
1812                }
1813                if (r) {
1814                    c->read = 0;
1815                    r->ctx = EGL_NO_CONTEXT;
1816                    // FIXME: unlock/disconnect the read surface too
1817                }
1818            }
1819        }
1820        return EGL_TRUE;
1821    }
1822    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1823}
1824
1825EGLContext eglGetCurrentContext(void)
1826{
1827    // eglGetCurrentContext returns the current EGL rendering context,
1828    // as specified by eglMakeCurrent. If no context is current,
1829    // EGL_NO_CONTEXT is returned.
1830    return (EGLContext)getGlThreadSpecific();
1831}
1832
1833EGLSurface eglGetCurrentSurface(EGLint readdraw)
1834{
1835    // eglGetCurrentSurface returns the read or draw surface attached
1836    // to the current EGL rendering context, as specified by eglMakeCurrent.
1837    // If no context is current, EGL_NO_SURFACE is returned.
1838    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1839    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1840    egl_context_t* c = egl_context_t::context(ctx);
1841    if (readdraw == EGL_READ) {
1842        return c->read;
1843    } else if (readdraw == EGL_DRAW) {
1844        return c->draw;
1845    }
1846    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1847}
1848
1849EGLDisplay eglGetCurrentDisplay(void)
1850{
1851    // eglGetCurrentDisplay returns the current EGL display connection
1852    // for the current EGL rendering context, as specified by eglMakeCurrent.
1853    // If no context is current, EGL_NO_DISPLAY is returned.
1854    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1855    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1856    egl_context_t* c = egl_context_t::context(ctx);
1857    return c->dpy;
1858}
1859
1860EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1861                            EGLint attribute, EGLint *value)
1862{
1863    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1864        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1865    egl_context_t* c = egl_context_t::context(ctx);
1866    switch (attribute) {
1867        case EGL_CONFIG_ID:
1868            // Returns the ID of the EGL frame buffer configuration with
1869            // respect to which the context was created
1870            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1871    }
1872    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1873}
1874
1875EGLBoolean eglWaitGL(void)
1876{
1877    return EGL_TRUE;
1878}
1879
1880EGLBoolean eglWaitNative(EGLint engine)
1881{
1882    return EGL_TRUE;
1883}
1884
1885EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1886{
1887    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1888        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1889
1890    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1891    if (!d->isValid())
1892        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1893    if (d->dpy != dpy)
1894        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1895
1896    // post the surface
1897    d->swapBuffers();
1898
1899    // if it's bound to a context, update the buffer
1900    if (d->ctx != EGL_NO_CONTEXT) {
1901        d->bindDrawSurface((ogles_context_t*)d->ctx);
1902        // if this surface is also the read surface of the context
1903        // it is bound to, make sure to update the read buffer as well.
1904        // The EGL spec is a little unclear about this.
1905        egl_context_t* c = egl_context_t::context(d->ctx);
1906        if (c->read == draw) {
1907            d->bindReadSurface((ogles_context_t*)d->ctx);
1908        }
1909    }
1910
1911    return EGL_TRUE;
1912}
1913
1914EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1915                            NativePixmapType target)
1916{
1917    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1918        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1919    // TODO: eglCopyBuffers()
1920    return EGL_FALSE;
1921}
1922
1923EGLint eglGetError(void)
1924{
1925    return getError();
1926}
1927
1928const char* eglQueryString(EGLDisplay dpy, EGLint name)
1929{
1930    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1931        return setError(EGL_BAD_DISPLAY, (const char*)0);
1932
1933    switch (name) {
1934        case EGL_VENDOR:
1935            return gVendorString;
1936        case EGL_VERSION:
1937            return gVersionString;
1938        case EGL_EXTENSIONS:
1939            return gExtensionsString;
1940        case EGL_CLIENT_APIS:
1941            return gClientApiString;
1942    }
1943    return setError(EGL_BAD_PARAMETER, (const char *)0);
1944}
1945
1946// ----------------------------------------------------------------------------
1947// EGL 1.1
1948// ----------------------------------------------------------------------------
1949
1950EGLBoolean eglSurfaceAttrib(
1951        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1952{
1953    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1954        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1955    // TODO: eglSurfaceAttrib()
1956    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1957}
1958
1959EGLBoolean eglBindTexImage(
1960        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1961{
1962    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1963        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1964    // TODO: eglBindTexImage()
1965    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1966}
1967
1968EGLBoolean eglReleaseTexImage(
1969        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1970{
1971    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1972        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1973    // TODO: eglReleaseTexImage()
1974    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1975}
1976
1977EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1978{
1979    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1980        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1981    // TODO: eglSwapInterval()
1982    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1983}
1984
1985// ----------------------------------------------------------------------------
1986// EGL 1.2
1987// ----------------------------------------------------------------------------
1988
1989EGLBoolean eglBindAPI(EGLenum api)
1990{
1991    if (api != EGL_OPENGL_ES_API)
1992        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1993    return EGL_TRUE;
1994}
1995
1996EGLenum eglQueryAPI(void)
1997{
1998    return EGL_OPENGL_ES_API;
1999}
2000
2001EGLBoolean eglWaitClient(void)
2002{
2003    glFinish();
2004    return EGL_TRUE;
2005}
2006
2007EGLBoolean eglReleaseThread(void)
2008{
2009    // TODO: eglReleaseThread()
2010    return EGL_TRUE;
2011}
2012
2013EGLSurface eglCreatePbufferFromClientBuffer(
2014          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
2015          EGLConfig config, const EGLint *attrib_list)
2016{
2017    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2018        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
2019    // TODO: eglCreatePbufferFromClientBuffer()
2020    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
2021}
2022
2023// ----------------------------------------------------------------------------
2024// EGL_EGLEXT_VERSION 3
2025// ----------------------------------------------------------------------------
2026
2027void (*eglGetProcAddress (const char *procname))()
2028{
2029    extention_map_t const * const map = gExtentionMap;
2030    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2031        if (!strcmp(procname, map[i].name)) {
2032            return map[i].address;
2033        }
2034    }
2035    return NULL;
2036}
2037
2038EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
2039        const EGLint *attrib_list)
2040{
2041    EGLBoolean result = EGL_FALSE;
2042    return result;
2043}
2044
2045EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2046{
2047    EGLBoolean result = EGL_FALSE;
2048    return result;
2049}
2050
2051EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2052        EGLClientBuffer buffer, const EGLint *attrib_list)
2053{
2054    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2055        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2056    }
2057    if (ctx != EGL_NO_CONTEXT) {
2058        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2059    }
2060    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2061        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2062    }
2063
2064    android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
2065
2066    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2067        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2068
2069    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2070        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2071
2072    switch (native_buffer->format) {
2073        case HAL_PIXEL_FORMAT_RGBA_8888:
2074        case HAL_PIXEL_FORMAT_RGBX_8888:
2075        case HAL_PIXEL_FORMAT_RGB_888:
2076        case HAL_PIXEL_FORMAT_RGB_565:
2077        case HAL_PIXEL_FORMAT_BGRA_8888:
2078        case HAL_PIXEL_FORMAT_RGBA_5551:
2079        case HAL_PIXEL_FORMAT_RGBA_4444:
2080            break;
2081        default:
2082            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2083    }
2084
2085    native_buffer->common.incRef(&native_buffer->common);
2086    return (EGLImageKHR)native_buffer;
2087}
2088
2089EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2090{
2091    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2092        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2093    }
2094
2095    android_native_buffer_t* native_buffer = (android_native_buffer_t*)img;
2096
2097    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2098        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2099
2100    if (native_buffer->common.version != sizeof(android_native_buffer_t))
2101        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2102
2103    native_buffer->common.decRef(&native_buffer->common);
2104
2105    return EGL_TRUE;
2106}
2107
2108// ----------------------------------------------------------------------------
2109// ANDROID extensions
2110// ----------------------------------------------------------------------------
2111
2112EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2113        EGLint left, EGLint top, EGLint width, EGLint height)
2114{
2115    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2116        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2117
2118    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2119    if (!d->isValid())
2120        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2121    if (d->dpy != dpy)
2122        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2123
2124    // post the surface
2125    d->setSwapRectangle(left, top, width, height);
2126
2127    return EGL_TRUE;
2128}
2129
2130EGLClientBuffer eglGetRenderBufferANDROID(EGLDisplay dpy, EGLSurface draw)
2131{
2132    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2133        return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
2134
2135    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2136    if (!d->isValid())
2137        return setError(EGL_BAD_SURFACE, (EGLClientBuffer)0);
2138    if (d->dpy != dpy)
2139        return setError(EGL_BAD_DISPLAY, (EGLClientBuffer)0);
2140
2141    // post the surface
2142    return d->getRenderBuffer();
2143}
2144