VirtualDisplaySurface.cpp revision 90f923493fa053655a203c34ea491086aeb07602
1/* 2 * Copyright 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17// #define LOG_NDEBUG 0 18#include "VirtualDisplaySurface.h" 19#include "HWComposer.h" 20 21#include <gui/BufferItem.h> 22#include <gui/IProducerListener.h> 23 24// --------------------------------------------------------------------------- 25namespace android { 26// --------------------------------------------------------------------------- 27 28#if defined(FORCE_HWC_COPY_FOR_VIRTUAL_DISPLAYS) 29static const bool sForceHwcCopy = true; 30#else 31static const bool sForceHwcCopy = false; 32#endif 33 34#define VDS_LOGE(msg, ...) ALOGE("[%s] " msg, \ 35 mDisplayName.string(), ##__VA_ARGS__) 36#define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] " msg, \ 37 mDisplayName.string(), ##__VA_ARGS__) 38#define VDS_LOGV(msg, ...) ALOGV("[%s] " msg, \ 39 mDisplayName.string(), ##__VA_ARGS__) 40 41static const char* dbgCompositionTypeStr(DisplaySurface::CompositionType type) { 42 switch (type) { 43 case DisplaySurface::COMPOSITION_UNKNOWN: return "UNKNOWN"; 44 case DisplaySurface::COMPOSITION_GLES: return "GLES"; 45 case DisplaySurface::COMPOSITION_HWC: return "HWC"; 46 case DisplaySurface::COMPOSITION_MIXED: return "MIXED"; 47 default: return "<INVALID>"; 48 } 49} 50 51VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, int32_t dispId, 52 const sp<IGraphicBufferProducer>& sink, 53 const sp<IGraphicBufferProducer>& bqProducer, 54 const sp<IGraphicBufferConsumer>& bqConsumer, 55 const String8& name) 56: ConsumerBase(bqConsumer), 57 mHwc(hwc), 58 mDisplayId(dispId), 59 mDisplayName(name), 60 mSource{}, 61 mDefaultOutputFormat(HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED), 62 mOutputFormat(HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED), 63 mOutputUsage(GRALLOC_USAGE_HW_COMPOSER), 64 mProducerSlotSource(0), 65 mProducerBuffers(), 66 mQueueBufferOutput(), 67 mSinkBufferWidth(0), 68 mSinkBufferHeight(0), 69 mCompositionType(COMPOSITION_UNKNOWN), 70 mFbFence(Fence::NO_FENCE), 71 mOutputFence(Fence::NO_FENCE), 72 mFbProducerSlot(BufferQueue::INVALID_BUFFER_SLOT), 73 mOutputProducerSlot(BufferQueue::INVALID_BUFFER_SLOT), 74 mDbgState(DBG_STATE_IDLE), 75 mDbgLastCompositionType(COMPOSITION_UNKNOWN), 76 mMustRecompose(false) 77{ 78 mSource[SOURCE_SINK] = sink; 79 mSource[SOURCE_SCRATCH] = bqProducer; 80 81 resetPerFrameState(); 82 83 int sinkWidth, sinkHeight; 84 sink->query(NATIVE_WINDOW_WIDTH, &sinkWidth); 85 sink->query(NATIVE_WINDOW_HEIGHT, &sinkHeight); 86 mSinkBufferWidth = sinkWidth; 87 mSinkBufferHeight = sinkHeight; 88 89 // Pick the buffer format to request from the sink when not rendering to it 90 // with GLES. If the consumer needs CPU access, use the default format 91 // set by the consumer. Otherwise allow gralloc to decide the format based 92 // on usage bits. 93 int sinkUsage; 94 sink->query(NATIVE_WINDOW_CONSUMER_USAGE_BITS, &sinkUsage); 95 if (sinkUsage & (GRALLOC_USAGE_SW_READ_MASK | GRALLOC_USAGE_SW_WRITE_MASK)) { 96 int sinkFormat; 97 sink->query(NATIVE_WINDOW_FORMAT, &sinkFormat); 98 mDefaultOutputFormat = sinkFormat; 99 } else { 100 mDefaultOutputFormat = HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED; 101 } 102 mOutputFormat = mDefaultOutputFormat; 103 104 ConsumerBase::mName = String8::format("VDS: %s", mDisplayName.string()); 105 mConsumer->setConsumerName(ConsumerBase::mName); 106 mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER); 107 mConsumer->setDefaultBufferSize(sinkWidth, sinkHeight); 108 sink->setAsyncMode(true); 109 IGraphicBufferProducer::QueueBufferOutput output; 110 mSource[SOURCE_SCRATCH]->connect(NULL, NATIVE_WINDOW_API_EGL, false, &output); 111} 112 113VirtualDisplaySurface::~VirtualDisplaySurface() { 114 mSource[SOURCE_SCRATCH]->disconnect(NATIVE_WINDOW_API_EGL); 115} 116 117status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) { 118 if (mDisplayId < 0) 119 return NO_ERROR; 120 121 mMustRecompose = mustRecompose; 122 123 VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE, 124 "Unexpected beginFrame() in %s state", dbgStateStr()); 125 mDbgState = DBG_STATE_BEGUN; 126 127 return refreshOutputBuffer(); 128} 129 130status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) { 131 if (mDisplayId < 0) 132 return NO_ERROR; 133 134 VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN, 135 "Unexpected prepareFrame() in %s state", dbgStateStr()); 136 mDbgState = DBG_STATE_PREPARED; 137 138 mCompositionType = compositionType; 139 if (sForceHwcCopy && mCompositionType == COMPOSITION_GLES) { 140 // Some hardware can do RGB->YUV conversion more efficiently in hardware 141 // controlled by HWC than in hardware controlled by the video encoder. 142 // Forcing GLES-composed frames to go through an extra copy by the HWC 143 // allows the format conversion to happen there, rather than passing RGB 144 // directly to the consumer. 145 // 146 // On the other hand, when the consumer prefers RGB or can consume RGB 147 // inexpensively, this forces an unnecessary copy. 148 mCompositionType = COMPOSITION_MIXED; 149 } 150 151 if (mCompositionType != mDbgLastCompositionType) { 152 VDS_LOGV("prepareFrame: composition type changed to %s", 153 dbgCompositionTypeStr(mCompositionType)); 154 mDbgLastCompositionType = mCompositionType; 155 } 156 157 if (mCompositionType != COMPOSITION_GLES && 158 (mOutputFormat != mDefaultOutputFormat || 159 mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) { 160 // We must have just switched from GLES-only to MIXED or HWC 161 // composition. Stop using the format and usage requested by the GLES 162 // driver; they may be suboptimal when HWC is writing to the output 163 // buffer. For example, if the output is going to a video encoder, and 164 // HWC can write directly to YUV, some hardware can skip a 165 // memory-to-memory RGB-to-YUV conversion step. 166 // 167 // If we just switched *to* GLES-only mode, we'll change the 168 // format/usage and get a new buffer when the GLES driver calls 169 // dequeueBuffer(). 170 mOutputFormat = mDefaultOutputFormat; 171 mOutputUsage = GRALLOC_USAGE_HW_COMPOSER; 172 refreshOutputBuffer(); 173 } 174 175 return NO_ERROR; 176} 177 178status_t VirtualDisplaySurface::advanceFrame() { 179 if (mDisplayId < 0) 180 return NO_ERROR; 181 182 if (mCompositionType == COMPOSITION_HWC) { 183 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, 184 "Unexpected advanceFrame() in %s state on HWC frame", 185 dbgStateStr()); 186 } else { 187 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE, 188 "Unexpected advanceFrame() in %s state on GLES/MIXED frame", 189 dbgStateStr()); 190 } 191 mDbgState = DBG_STATE_HWC; 192 193 if (mOutputProducerSlot < 0 || 194 (mCompositionType != COMPOSITION_HWC && mFbProducerSlot < 0)) { 195 // Last chance bailout if something bad happened earlier. For example, 196 // in a GLES configuration, if the sink disappears then dequeueBuffer 197 // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger 198 // will soldier on. So we end up here without a buffer. There should 199 // be lots of scary messages in the log just before this. 200 VDS_LOGE("advanceFrame: no buffer, bailing out"); 201 return NO_MEMORY; 202 } 203 204 sp<GraphicBuffer> fbBuffer = mFbProducerSlot >= 0 ? 205 mProducerBuffers[mFbProducerSlot] : sp<GraphicBuffer>(NULL); 206 sp<GraphicBuffer> outBuffer = mProducerBuffers[mOutputProducerSlot]; 207 VDS_LOGV("advanceFrame: fb=%d(%p) out=%d(%p)", 208 mFbProducerSlot, fbBuffer.get(), 209 mOutputProducerSlot, outBuffer.get()); 210 211 // At this point we know the output buffer acquire fence, 212 // so update HWC state with it. 213 mHwc.setOutputBuffer(mDisplayId, mOutputFence, outBuffer); 214 215 status_t result = NO_ERROR; 216 if (fbBuffer != NULL) { 217 // TODO: Correctly propagate the dataspace from GL composition 218 result = mHwc.setClientTarget(mDisplayId, mFbFence, fbBuffer, 219 HAL_DATASPACE_UNKNOWN); 220 } 221 222 return result; 223} 224 225void VirtualDisplaySurface::onFrameCommitted() { 226 if (mDisplayId < 0) 227 return; 228 229 VDS_LOGW_IF(mDbgState != DBG_STATE_HWC, 230 "Unexpected onFrameCommitted() in %s state", dbgStateStr()); 231 mDbgState = DBG_STATE_IDLE; 232 233 sp<Fence> retireFence = mHwc.getRetireFence(mDisplayId); 234 if (mCompositionType == COMPOSITION_MIXED && mFbProducerSlot >= 0) { 235 // release the scratch buffer back to the pool 236 Mutex::Autolock lock(mMutex); 237 int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, mFbProducerSlot); 238 VDS_LOGV("onFrameCommitted: release scratch sslot=%d", sslot); 239 addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], 240 retireFence); 241 releaseBufferLocked(sslot, mProducerBuffers[mFbProducerSlot], 242 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); 243 } 244 245 if (mOutputProducerSlot >= 0) { 246 int sslot = mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot); 247 QueueBufferOutput qbo; 248 VDS_LOGV("onFrameCommitted: queue sink sslot=%d", sslot); 249 if (mMustRecompose) { 250 status_t result = mSource[SOURCE_SINK]->queueBuffer(sslot, 251 QueueBufferInput( 252 systemTime(), false /* isAutoTimestamp */, 253 HAL_DATASPACE_UNKNOWN, 254 Rect(mSinkBufferWidth, mSinkBufferHeight), 255 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0 /* transform */, 256 retireFence), 257 &qbo); 258 if (result == NO_ERROR) { 259 updateQueueBufferOutput(qbo); 260 } 261 } else { 262 // If the surface hadn't actually been updated, then we only went 263 // through the motions of updating the display to keep our state 264 // machine happy. We cancel the buffer to avoid triggering another 265 // re-composition and causing an infinite loop. 266 mSource[SOURCE_SINK]->cancelBuffer(sslot, retireFence); 267 } 268 } 269 270 resetPerFrameState(); 271} 272 273void VirtualDisplaySurface::dumpAsString(String8& /* result */) const { 274} 275 276void VirtualDisplaySurface::resizeBuffers(const uint32_t w, const uint32_t h) { 277 uint32_t tmpW, tmpH, transformHint, numPendingBuffers; 278 uint64_t nextFrameNumber; 279 mQueueBufferOutput.deflate(&tmpW, &tmpH, &transformHint, &numPendingBuffers, 280 &nextFrameNumber); 281 mQueueBufferOutput.inflate(w, h, transformHint, numPendingBuffers, 282 nextFrameNumber); 283 284 mSinkBufferWidth = w; 285 mSinkBufferHeight = h; 286} 287 288const sp<Fence>& VirtualDisplaySurface::getClientTargetAcquireFence() const { 289 return mFbFence; 290} 291 292status_t VirtualDisplaySurface::requestBuffer(int pslot, 293 sp<GraphicBuffer>* outBuf) { 294 if (mDisplayId < 0) 295 return mSource[SOURCE_SINK]->requestBuffer(pslot, outBuf); 296 297 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, 298 "Unexpected requestBuffer pslot=%d in %s state", 299 pslot, dbgStateStr()); 300 301 *outBuf = mProducerBuffers[pslot]; 302 return NO_ERROR; 303} 304 305status_t VirtualDisplaySurface::setMaxDequeuedBufferCount( 306 int maxDequeuedBuffers) { 307 return mSource[SOURCE_SINK]->setMaxDequeuedBufferCount(maxDequeuedBuffers); 308} 309 310status_t VirtualDisplaySurface::setAsyncMode(bool async) { 311 return mSource[SOURCE_SINK]->setAsyncMode(async); 312} 313 314status_t VirtualDisplaySurface::dequeueBuffer(Source source, 315 PixelFormat format, uint32_t usage, int* sslot, sp<Fence>* fence) { 316 LOG_FATAL_IF(mDisplayId < 0, "mDisplayId=%d but should not be < 0.", mDisplayId); 317 318 status_t result = mSource[source]->dequeueBuffer(sslot, fence, 319 mSinkBufferWidth, mSinkBufferHeight, format, usage); 320 if (result < 0) 321 return result; 322 int pslot = mapSource2ProducerSlot(source, *sslot); 323 VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d", 324 dbgSourceStr(source), *sslot, pslot, result); 325 uint64_t sourceBit = static_cast<uint64_t>(source) << pslot; 326 327 if ((mProducerSlotSource & (1ULL << pslot)) != sourceBit) { 328 // This slot was previously dequeued from the other source; must 329 // re-request the buffer. 330 result |= BUFFER_NEEDS_REALLOCATION; 331 mProducerSlotSource &= ~(1ULL << pslot); 332 mProducerSlotSource |= sourceBit; 333 } 334 335 if (result & RELEASE_ALL_BUFFERS) { 336 for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { 337 if ((mProducerSlotSource & (1ULL << i)) == sourceBit) 338 mProducerBuffers[i].clear(); 339 } 340 } 341 if (result & BUFFER_NEEDS_REALLOCATION) { 342 result = mSource[source]->requestBuffer(*sslot, &mProducerBuffers[pslot]); 343 if (result < 0) { 344 mProducerBuffers[pslot].clear(); 345 mSource[source]->cancelBuffer(*sslot, *fence); 346 return result; 347 } 348 VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p fmt=%d usage=%#x", 349 dbgSourceStr(source), pslot, mProducerBuffers[pslot].get(), 350 mProducerBuffers[pslot]->getPixelFormat(), 351 mProducerBuffers[pslot]->getUsage()); 352 } 353 354 return result; 355} 356 357status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, 358 uint32_t w, uint32_t h, PixelFormat format, uint32_t usage) { 359 if (mDisplayId < 0) 360 return mSource[SOURCE_SINK]->dequeueBuffer(pslot, fence, w, h, format, usage); 361 362 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, 363 "Unexpected dequeueBuffer() in %s state", dbgStateStr()); 364 mDbgState = DBG_STATE_GLES; 365 366 VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#x", w, h, format, usage); 367 368 status_t result = NO_ERROR; 369 Source source = fbSourceForCompositionType(mCompositionType); 370 371 if (source == SOURCE_SINK) { 372 373 if (mOutputProducerSlot < 0) { 374 // Last chance bailout if something bad happened earlier. For example, 375 // in a GLES configuration, if the sink disappears then dequeueBuffer 376 // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger 377 // will soldier on. So we end up here without a buffer. There should 378 // be lots of scary messages in the log just before this. 379 VDS_LOGE("dequeueBuffer: no buffer, bailing out"); 380 return NO_MEMORY; 381 } 382 383 // We already dequeued the output buffer. If the GLES driver wants 384 // something incompatible, we have to cancel and get a new one. This 385 // will mean that HWC will see a different output buffer between 386 // prepare and set, but since we're in GLES-only mode already it 387 // shouldn't matter. 388 389 usage |= GRALLOC_USAGE_HW_COMPOSER; 390 const sp<GraphicBuffer>& buf = mProducerBuffers[mOutputProducerSlot]; 391 if ((usage & ~buf->getUsage()) != 0 || 392 (format != 0 && format != buf->getPixelFormat()) || 393 (w != 0 && w != mSinkBufferWidth) || 394 (h != 0 && h != mSinkBufferHeight)) { 395 VDS_LOGV("dequeueBuffer: dequeueing new output buffer: " 396 "want %dx%d fmt=%d use=%#x, " 397 "have %dx%d fmt=%d use=%#x", 398 w, h, format, usage, 399 mSinkBufferWidth, mSinkBufferHeight, 400 buf->getPixelFormat(), buf->getUsage()); 401 mOutputFormat = format; 402 mOutputUsage = usage; 403 result = refreshOutputBuffer(); 404 if (result < 0) 405 return result; 406 } 407 } 408 409 if (source == SOURCE_SINK) { 410 *pslot = mOutputProducerSlot; 411 *fence = mOutputFence; 412 } else { 413 int sslot; 414 result = dequeueBuffer(source, format, usage, &sslot, fence); 415 if (result >= 0) { 416 *pslot = mapSource2ProducerSlot(source, sslot); 417 } 418 } 419 return result; 420} 421 422status_t VirtualDisplaySurface::detachBuffer(int /* slot */) { 423 VDS_LOGE("detachBuffer is not available for VirtualDisplaySurface"); 424 return INVALID_OPERATION; 425} 426 427status_t VirtualDisplaySurface::detachNextBuffer( 428 sp<GraphicBuffer>* /* outBuffer */, sp<Fence>* /* outFence */) { 429 VDS_LOGE("detachNextBuffer is not available for VirtualDisplaySurface"); 430 return INVALID_OPERATION; 431} 432 433status_t VirtualDisplaySurface::attachBuffer(int* /* outSlot */, 434 const sp<GraphicBuffer>& /* buffer */) { 435 VDS_LOGE("attachBuffer is not available for VirtualDisplaySurface"); 436 return INVALID_OPERATION; 437} 438 439status_t VirtualDisplaySurface::queueBuffer(int pslot, 440 const QueueBufferInput& input, QueueBufferOutput* output) { 441 if (mDisplayId < 0) 442 return mSource[SOURCE_SINK]->queueBuffer(pslot, input, output); 443 444 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, 445 "Unexpected queueBuffer(pslot=%d) in %s state", pslot, 446 dbgStateStr()); 447 mDbgState = DBG_STATE_GLES_DONE; 448 449 VDS_LOGV("queueBuffer pslot=%d", pslot); 450 451 status_t result; 452 if (mCompositionType == COMPOSITION_MIXED) { 453 // Queue the buffer back into the scratch pool 454 QueueBufferOutput scratchQBO; 455 int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, pslot); 456 result = mSource[SOURCE_SCRATCH]->queueBuffer(sslot, input, &scratchQBO); 457 if (result != NO_ERROR) 458 return result; 459 460 // Now acquire the buffer from the scratch pool -- should be the same 461 // slot and fence as we just queued. 462 Mutex::Autolock lock(mMutex); 463 BufferItem item; 464 result = acquireBufferLocked(&item, 0); 465 if (result != NO_ERROR) 466 return result; 467 VDS_LOGW_IF(item.mSlot != sslot, 468 "queueBuffer: acquired sslot %d from SCRATCH after queueing sslot %d", 469 item.mSlot, sslot); 470 mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mSlot); 471 mFbFence = mSlots[item.mSlot].mFence; 472 473 } else { 474 LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES, 475 "Unexpected queueBuffer in state %s for compositionType %s", 476 dbgStateStr(), dbgCompositionTypeStr(mCompositionType)); 477 478 // Extract the GLES release fence for HWC to acquire 479 int64_t timestamp; 480 bool isAutoTimestamp; 481 android_dataspace dataSpace; 482 Rect crop; 483 int scalingMode; 484 uint32_t transform; 485 input.deflate(×tamp, &isAutoTimestamp, &dataSpace, &crop, 486 &scalingMode, &transform, &mFbFence); 487 488 mFbProducerSlot = pslot; 489 mOutputFence = mFbFence; 490 } 491 492 *output = mQueueBufferOutput; 493 return NO_ERROR; 494} 495 496status_t VirtualDisplaySurface::cancelBuffer(int pslot, 497 const sp<Fence>& fence) { 498 if (mDisplayId < 0) 499 return mSource[SOURCE_SINK]->cancelBuffer(mapProducer2SourceSlot(SOURCE_SINK, pslot), fence); 500 501 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, 502 "Unexpected cancelBuffer(pslot=%d) in %s state", pslot, 503 dbgStateStr()); 504 VDS_LOGV("cancelBuffer pslot=%d", pslot); 505 Source source = fbSourceForCompositionType(mCompositionType); 506 return mSource[source]->cancelBuffer( 507 mapProducer2SourceSlot(source, pslot), fence); 508} 509 510int VirtualDisplaySurface::query(int what, int* value) { 511 switch (what) { 512 case NATIVE_WINDOW_WIDTH: 513 *value = mSinkBufferWidth; 514 break; 515 case NATIVE_WINDOW_HEIGHT: 516 *value = mSinkBufferHeight; 517 break; 518 default: 519 return mSource[SOURCE_SINK]->query(what, value); 520 } 521 return NO_ERROR; 522} 523 524status_t VirtualDisplaySurface::connect(const sp<IProducerListener>& listener, 525 int api, bool producerControlledByApp, 526 QueueBufferOutput* output) { 527 QueueBufferOutput qbo; 528 status_t result = mSource[SOURCE_SINK]->connect(listener, api, 529 producerControlledByApp, &qbo); 530 if (result == NO_ERROR) { 531 updateQueueBufferOutput(qbo); 532 *output = mQueueBufferOutput; 533 } 534 return result; 535} 536 537status_t VirtualDisplaySurface::disconnect(int api, DisconnectMode mode) { 538 return mSource[SOURCE_SINK]->disconnect(api, mode); 539} 540 541status_t VirtualDisplaySurface::setSidebandStream(const sp<NativeHandle>& /*stream*/) { 542 return INVALID_OPERATION; 543} 544 545void VirtualDisplaySurface::allocateBuffers(uint32_t /* width */, 546 uint32_t /* height */, PixelFormat /* format */, uint32_t /* usage */) { 547 // TODO: Should we actually allocate buffers for a virtual display? 548} 549 550status_t VirtualDisplaySurface::allowAllocation(bool /* allow */) { 551 return INVALID_OPERATION; 552} 553 554status_t VirtualDisplaySurface::setGenerationNumber(uint32_t /* generation */) { 555 ALOGE("setGenerationNumber not supported on VirtualDisplaySurface"); 556 return INVALID_OPERATION; 557} 558 559String8 VirtualDisplaySurface::getConsumerName() const { 560 return String8("VirtualDisplaySurface"); 561} 562 563status_t VirtualDisplaySurface::setSharedBufferMode(bool /*sharedBufferMode*/) { 564 ALOGE("setSharedBufferMode not supported on VirtualDisplaySurface"); 565 return INVALID_OPERATION; 566} 567 568status_t VirtualDisplaySurface::setAutoRefresh(bool /*autoRefresh*/) { 569 ALOGE("setAutoRefresh not supported on VirtualDisplaySurface"); 570 return INVALID_OPERATION; 571} 572 573status_t VirtualDisplaySurface::setDequeueTimeout(nsecs_t /* timeout */) { 574 ALOGE("setDequeueTimeout not supported on VirtualDisplaySurface"); 575 return INVALID_OPERATION; 576} 577 578status_t VirtualDisplaySurface::getLastQueuedBuffer( 579 sp<GraphicBuffer>* /*outBuffer*/, sp<Fence>* /*outFence*/, 580 float[16] /* outTransformMatrix*/) { 581 ALOGE("getLastQueuedBuffer not supported on VirtualDisplaySurface"); 582 return INVALID_OPERATION; 583} 584 585status_t VirtualDisplaySurface::getUniqueId(uint64_t* /*outId*/) const { 586 ALOGE("getUniqueId not supported on VirtualDisplaySurface"); 587 return INVALID_OPERATION; 588} 589 590void VirtualDisplaySurface::updateQueueBufferOutput( 591 const QueueBufferOutput& qbo) { 592 uint32_t w, h, transformHint, numPendingBuffers; 593 uint64_t nextFrameNumber; 594 qbo.deflate(&w, &h, &transformHint, &numPendingBuffers, &nextFrameNumber); 595 mQueueBufferOutput.inflate(w, h, 0, numPendingBuffers, nextFrameNumber); 596} 597 598void VirtualDisplaySurface::resetPerFrameState() { 599 mCompositionType = COMPOSITION_UNKNOWN; 600 mFbFence = Fence::NO_FENCE; 601 mOutputFence = Fence::NO_FENCE; 602 mOutputProducerSlot = -1; 603 mFbProducerSlot = -1; 604} 605 606status_t VirtualDisplaySurface::refreshOutputBuffer() { 607 if (mOutputProducerSlot >= 0) { 608 mSource[SOURCE_SINK]->cancelBuffer( 609 mapProducer2SourceSlot(SOURCE_SINK, mOutputProducerSlot), 610 mOutputFence); 611 } 612 613 int sslot; 614 status_t result = dequeueBuffer(SOURCE_SINK, mOutputFormat, mOutputUsage, 615 &sslot, &mOutputFence); 616 if (result < 0) 617 return result; 618 mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot); 619 620 // On GLES-only frames, we don't have the right output buffer acquire fence 621 // until after GLES calls queueBuffer(). So here we just set the buffer 622 // (for use in HWC prepare) but not the fence; we'll call this again with 623 // the proper fence once we have it. 624 result = mHwc.setOutputBuffer(mDisplayId, Fence::NO_FENCE, 625 mProducerBuffers[mOutputProducerSlot]); 626 627 return result; 628} 629 630// This slot mapping function is its own inverse, so two copies are unnecessary. 631// Both are kept to make the intent clear where the function is called, and for 632// the (unlikely) chance that we switch to a different mapping function. 633int VirtualDisplaySurface::mapSource2ProducerSlot(Source source, int sslot) { 634 if (source == SOURCE_SCRATCH) { 635 return BufferQueue::NUM_BUFFER_SLOTS - sslot - 1; 636 } else { 637 return sslot; 638 } 639} 640int VirtualDisplaySurface::mapProducer2SourceSlot(Source source, int pslot) { 641 return mapSource2ProducerSlot(source, pslot); 642} 643 644VirtualDisplaySurface::Source 645VirtualDisplaySurface::fbSourceForCompositionType(CompositionType type) { 646 return type == COMPOSITION_MIXED ? SOURCE_SCRATCH : SOURCE_SINK; 647} 648 649const char* VirtualDisplaySurface::dbgStateStr() const { 650 switch (mDbgState) { 651 case DBG_STATE_IDLE: return "IDLE"; 652 case DBG_STATE_PREPARED: return "PREPARED"; 653 case DBG_STATE_GLES: return "GLES"; 654 case DBG_STATE_GLES_DONE: return "GLES_DONE"; 655 case DBG_STATE_HWC: return "HWC"; 656 default: return "INVALID"; 657 } 658} 659 660const char* VirtualDisplaySurface::dbgSourceStr(Source s) { 661 switch (s) { 662 case SOURCE_SINK: return "SINK"; 663 case SOURCE_SCRATCH: return "SCRATCH"; 664 default: return "INVALID"; 665 } 666} 667 668// --------------------------------------------------------------------------- 669} // namespace android 670// --------------------------------------------------------------------------- 671