ArgbEvaluator.java revision b31c3281d870e9abb673db239234d580dcc4feff
1/* 2 * Copyright (C) 2017 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package androidx.vectordrawable.graphics.drawable; 18 19import static androidx.annotation.RestrictTo.Scope.LIBRARY_GROUP; 20 21import android.animation.TypeEvaluator; 22import android.animation.ValueAnimator; 23import androidx.annotation.RestrictTo; 24 25/** 26 * This evaluator can be used to perform type interpolation between integer 27 * values that represent ARGB colors. 28 * @hide 29 */ 30@RestrictTo(LIBRARY_GROUP) 31public class ArgbEvaluator implements TypeEvaluator { 32 private static final ArgbEvaluator sInstance = new ArgbEvaluator(); 33 34 /** 35 * Returns an instance of <code>ArgbEvaluator</code> that may be used in 36 * {@link ValueAnimator#setEvaluator(TypeEvaluator)}. The same instance may 37 * be used in multiple <code>Animator</code>s because it holds no state. 38 * 39 * @return An instance of <code>ArgbEvalutor</code>. 40 */ 41 public static ArgbEvaluator getInstance() { 42 return sInstance; 43 } 44 45 /** 46 * This function returns the calculated in-between value for a color 47 * given integers that represent the start and end values in the four 48 * bytes of the 32-bit int. Each channel is separately linearly interpolated 49 * and the resulting calculated values are recombined into the return value. 50 * 51 * @param fraction The fraction from the starting to the ending values 52 * @param startValue A 32-bit int value representing colors in the 53 * separate bytes of the parameter 54 * @param endValue A 32-bit int value representing colors in the 55 * separate bytes of the parameter 56 * @return A value that is calculated to be the linearly interpolated 57 * result, derived by separating the start and end values into separate 58 * color channels and interpolating each one separately, recombining the 59 * resulting values in the same way. 60 */ 61 @Override 62 public Object evaluate(float fraction, Object startValue, Object endValue) { 63 int startInt = (Integer) startValue; 64 float startA = ((startInt >> 24) & 0xff) / 255.0f; 65 float startR = ((startInt >> 16) & 0xff) / 255.0f; 66 float startG = ((startInt >> 8) & 0xff) / 255.0f; 67 float startB = ((startInt) & 0xff) / 255.0f; 68 69 int endInt = (Integer) endValue; 70 float endA = ((endInt >> 24) & 0xff) / 255.0f; 71 float endR = ((endInt >> 16) & 0xff) / 255.0f; 72 float endG = ((endInt >> 8) & 0xff) / 255.0f; 73 float endB = ((endInt) & 0xff) / 255.0f; 74 75 // convert from sRGB to linear 76 startR = (float) Math.pow(startR, 2.2); 77 startG = (float) Math.pow(startG, 2.2); 78 startB = (float) Math.pow(startB, 2.2); 79 80 endR = (float) Math.pow(endR, 2.2); 81 endG = (float) Math.pow(endG, 2.2); 82 endB = (float) Math.pow(endB, 2.2); 83 84 // compute the interpolated color in linear space 85 float a = startA + fraction * (endA - startA); 86 float r = startR + fraction * (endR - startR); 87 float g = startG + fraction * (endG - startG); 88 float b = startB + fraction * (endB - startB); 89 90 // convert back to sRGB in the [0..255] range 91 a = a * 255.0f; 92 r = (float) Math.pow(r, 1.0 / 2.2) * 255.0f; 93 g = (float) Math.pow(g, 1.0 / 2.2) * 255.0f; 94 b = (float) Math.pow(b, 1.0 / 2.2) * 255.0f; 95 96 return Math.round(a) << 24 | Math.round(r) << 16 | Math.round(g) << 8 | Math.round(b); 97 } 98} 99