LinkedTransferQueue.java revision 51b1b6997fd3f980076b8081f7f1165ccc2a4008
1/*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
3 *
4 * This code is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License version 2 only, as
6 * published by the Free Software Foundation.  Oracle designates this
7 * particular file as subject to the "Classpath" exception as provided
8 * by Oracle in the LICENSE file that accompanied this code.
9 *
10 * This code is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
13 * version 2 for more details (a copy is included in the LICENSE file that
14 * accompanied this code).
15 *
16 * You should have received a copy of the GNU General Public License version
17 * 2 along with this work; if not, write to the Free Software Foundation,
18 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
19 *
20 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
21 * or visit www.oracle.com if you need additional information or have any
22 * questions.
23 */
24
25/*
26 * This file is available under and governed by the GNU General Public
27 * License version 2 only, as published by the Free Software Foundation.
28 * However, the following notice accompanied the original version of this
29 * file:
30 *
31 * Written by Doug Lea with assistance from members of JCP JSR-166
32 * Expert Group and released to the public domain, as explained at
33 * http://creativecommons.org/publicdomain/zero/1.0/
34 */
35
36package java.util.concurrent;
37
38import java.util.AbstractQueue;
39import java.util.Collection;
40import java.util.Iterator;
41import java.util.NoSuchElementException;
42import java.util.Queue;
43import java.util.concurrent.TimeUnit;
44import java.util.concurrent.locks.LockSupport;
45
46/**
47 * An unbounded {@link TransferQueue} based on linked nodes.
48 * This queue orders elements FIFO (first-in-first-out) with respect
49 * to any given producer.  The <em>head</em> of the queue is that
50 * element that has been on the queue the longest time for some
51 * producer.  The <em>tail</em> of the queue is that element that has
52 * been on the queue the shortest time for some producer.
53 *
54 * <p>Beware that, unlike in most collections, the {@code size} method
55 * is <em>NOT</em> a constant-time operation. Because of the
56 * asynchronous nature of these queues, determining the current number
57 * of elements requires a traversal of the elements, and so may report
58 * inaccurate results if this collection is modified during traversal.
59 * Additionally, the bulk operations {@code addAll},
60 * {@code removeAll}, {@code retainAll}, {@code containsAll},
61 * {@code equals}, and {@code toArray} are <em>not</em> guaranteed
62 * to be performed atomically. For example, an iterator operating
63 * concurrently with an {@code addAll} operation might view only some
64 * of the added elements.
65 *
66 * <p>This class and its iterator implement all of the
67 * <em>optional</em> methods of the {@link Collection} and {@link
68 * Iterator} interfaces.
69 *
70 * <p>Memory consistency effects: As with other concurrent
71 * collections, actions in a thread prior to placing an object into a
72 * {@code LinkedTransferQueue}
73 * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a>
74 * actions subsequent to the access or removal of that element from
75 * the {@code LinkedTransferQueue} in another thread.
76 *
77 * <p>This class is a member of the
78 * <a href="{@docRoot}/../technotes/guides/collections/index.html">
79 * Java Collections Framework</a>.
80 *
81 * @since 1.7
82 * @author Doug Lea
83 * @param <E> the type of elements held in this collection
84 */
85public class LinkedTransferQueue<E> extends AbstractQueue<E>
86    implements TransferQueue<E>, java.io.Serializable {
87    private static final long serialVersionUID = -3223113410248163686L;
88
89    /*
90     * *** Overview of Dual Queues with Slack ***
91     *
92     * Dual Queues, introduced by Scherer and Scott
93     * (http://www.cs.rice.edu/~wns1/papers/2004-DISC-DDS.pdf) are
94     * (linked) queues in which nodes may represent either data or
95     * requests.  When a thread tries to enqueue a data node, but
96     * encounters a request node, it instead "matches" and removes it;
97     * and vice versa for enqueuing requests. Blocking Dual Queues
98     * arrange that threads enqueuing unmatched requests block until
99     * other threads provide the match. Dual Synchronous Queues (see
100     * Scherer, Lea, & Scott
101     * http://www.cs.rochester.edu/u/scott/papers/2009_Scherer_CACM_SSQ.pdf)
102     * additionally arrange that threads enqueuing unmatched data also
103     * block.  Dual Transfer Queues support all of these modes, as
104     * dictated by callers.
105     *
106     * A FIFO dual queue may be implemented using a variation of the
107     * Michael & Scott (M&S) lock-free queue algorithm
108     * (http://www.cs.rochester.edu/u/scott/papers/1996_PODC_queues.pdf).
109     * It maintains two pointer fields, "head", pointing to a
110     * (matched) node that in turn points to the first actual
111     * (unmatched) queue node (or null if empty); and "tail" that
112     * points to the last node on the queue (or again null if
113     * empty). For example, here is a possible queue with four data
114     * elements:
115     *
116     *  head                tail
117     *    |                   |
118     *    v                   v
119     *    M -> U -> U -> U -> U
120     *
121     * The M&S queue algorithm is known to be prone to scalability and
122     * overhead limitations when maintaining (via CAS) these head and
123     * tail pointers. This has led to the development of
124     * contention-reducing variants such as elimination arrays (see
125     * Moir et al http://portal.acm.org/citation.cfm?id=1074013) and
126     * optimistic back pointers (see Ladan-Mozes & Shavit
127     * http://people.csail.mit.edu/edya/publications/OptimisticFIFOQueue-journal.pdf).
128     * However, the nature of dual queues enables a simpler tactic for
129     * improving M&S-style implementations when dual-ness is needed.
130     *
131     * In a dual queue, each node must atomically maintain its match
132     * status. While there are other possible variants, we implement
133     * this here as: for a data-mode node, matching entails CASing an
134     * "item" field from a non-null data value to null upon match, and
135     * vice-versa for request nodes, CASing from null to a data
136     * value. (Note that the linearization properties of this style of
137     * queue are easy to verify -- elements are made available by
138     * linking, and unavailable by matching.) Compared to plain M&S
139     * queues, this property of dual queues requires one additional
140     * successful atomic operation per enq/deq pair. But it also
141     * enables lower cost variants of queue maintenance mechanics. (A
142     * variation of this idea applies even for non-dual queues that
143     * support deletion of interior elements, such as
144     * j.u.c.ConcurrentLinkedQueue.)
145     *
146     * Once a node is matched, its match status can never again
147     * change.  We may thus arrange that the linked list of them
148     * contain a prefix of zero or more matched nodes, followed by a
149     * suffix of zero or more unmatched nodes. (Note that we allow
150     * both the prefix and suffix to be zero length, which in turn
151     * means that we do not use a dummy header.)  If we were not
152     * concerned with either time or space efficiency, we could
153     * correctly perform enqueue and dequeue operations by traversing
154     * from a pointer to the initial node; CASing the item of the
155     * first unmatched node on match and CASing the next field of the
156     * trailing node on appends. (Plus some special-casing when
157     * initially empty).  While this would be a terrible idea in
158     * itself, it does have the benefit of not requiring ANY atomic
159     * updates on head/tail fields.
160     *
161     * We introduce here an approach that lies between the extremes of
162     * never versus always updating queue (head and tail) pointers.
163     * This offers a tradeoff between sometimes requiring extra
164     * traversal steps to locate the first and/or last unmatched
165     * nodes, versus the reduced overhead and contention of fewer
166     * updates to queue pointers. For example, a possible snapshot of
167     * a queue is:
168     *
169     *  head           tail
170     *    |              |
171     *    v              v
172     *    M -> M -> U -> U -> U -> U
173     *
174     * The best value for this "slack" (the targeted maximum distance
175     * between the value of "head" and the first unmatched node, and
176     * similarly for "tail") is an empirical matter. We have found
177     * that using very small constants in the range of 1-3 work best
178     * over a range of platforms. Larger values introduce increasing
179     * costs of cache misses and risks of long traversal chains, while
180     * smaller values increase CAS contention and overhead.
181     *
182     * Dual queues with slack differ from plain M&S dual queues by
183     * virtue of only sometimes updating head or tail pointers when
184     * matching, appending, or even traversing nodes; in order to
185     * maintain a targeted slack.  The idea of "sometimes" may be
186     * operationalized in several ways. The simplest is to use a
187     * per-operation counter incremented on each traversal step, and
188     * to try (via CAS) to update the associated queue pointer
189     * whenever the count exceeds a threshold. Another, that requires
190     * more overhead, is to use random number generators to update
191     * with a given probability per traversal step.
192     *
193     * In any strategy along these lines, because CASes updating
194     * fields may fail, the actual slack may exceed targeted
195     * slack. However, they may be retried at any time to maintain
196     * targets.  Even when using very small slack values, this
197     * approach works well for dual queues because it allows all
198     * operations up to the point of matching or appending an item
199     * (hence potentially allowing progress by another thread) to be
200     * read-only, thus not introducing any further contention. As
201     * described below, we implement this by performing slack
202     * maintenance retries only after these points.
203     *
204     * As an accompaniment to such techniques, traversal overhead can
205     * be further reduced without increasing contention of head
206     * pointer updates: Threads may sometimes shortcut the "next" link
207     * path from the current "head" node to be closer to the currently
208     * known first unmatched node, and similarly for tail. Again, this
209     * may be triggered with using thresholds or randomization.
210     *
211     * These ideas must be further extended to avoid unbounded amounts
212     * of costly-to-reclaim garbage caused by the sequential "next"
213     * links of nodes starting at old forgotten head nodes: As first
214     * described in detail by Boehm
215     * (http://portal.acm.org/citation.cfm?doid=503272.503282) if a GC
216     * delays noticing that any arbitrarily old node has become
217     * garbage, all newer dead nodes will also be unreclaimed.
218     * (Similar issues arise in non-GC environments.)  To cope with
219     * this in our implementation, upon CASing to advance the head
220     * pointer, we set the "next" link of the previous head to point
221     * only to itself; thus limiting the length of connected dead lists.
222     * (We also take similar care to wipe out possibly garbage
223     * retaining values held in other Node fields.)  However, doing so
224     * adds some further complexity to traversal: If any "next"
225     * pointer links to itself, it indicates that the current thread
226     * has lagged behind a head-update, and so the traversal must
227     * continue from the "head".  Traversals trying to find the
228     * current tail starting from "tail" may also encounter
229     * self-links, in which case they also continue at "head".
230     *
231     * It is tempting in slack-based scheme to not even use CAS for
232     * updates (similarly to Ladan-Mozes & Shavit). However, this
233     * cannot be done for head updates under the above link-forgetting
234     * mechanics because an update may leave head at a detached node.
235     * And while direct writes are possible for tail updates, they
236     * increase the risk of long retraversals, and hence long garbage
237     * chains, which can be much more costly than is worthwhile
238     * considering that the cost difference of performing a CAS vs
239     * write is smaller when they are not triggered on each operation
240     * (especially considering that writes and CASes equally require
241     * additional GC bookkeeping ("write barriers") that are sometimes
242     * more costly than the writes themselves because of contention).
243     *
244     * *** Overview of implementation ***
245     *
246     * We use a threshold-based approach to updates, with a slack
247     * threshold of two -- that is, we update head/tail when the
248     * current pointer appears to be two or more steps away from the
249     * first/last node. The slack value is hard-wired: a path greater
250     * than one is naturally implemented by checking equality of
251     * traversal pointers except when the list has only one element,
252     * in which case we keep slack threshold at one. Avoiding tracking
253     * explicit counts across method calls slightly simplifies an
254     * already-messy implementation. Using randomization would
255     * probably work better if there were a low-quality dirt-cheap
256     * per-thread one available, but even ThreadLocalRandom is too
257     * heavy for these purposes.
258     *
259     * With such a small slack threshold value, it is not worthwhile
260     * to augment this with path short-circuiting (i.e., unsplicing
261     * interior nodes) except in the case of cancellation/removal (see
262     * below).
263     *
264     * We allow both the head and tail fields to be null before any
265     * nodes are enqueued; initializing upon first append.  This
266     * simplifies some other logic, as well as providing more
267     * efficient explicit control paths instead of letting JVMs insert
268     * implicit NullPointerExceptions when they are null.  While not
269     * currently fully implemented, we also leave open the possibility
270     * of re-nulling these fields when empty (which is complicated to
271     * arrange, for little benefit.)
272     *
273     * All enqueue/dequeue operations are handled by the single method
274     * "xfer" with parameters indicating whether to act as some form
275     * of offer, put, poll, take, or transfer (each possibly with
276     * timeout). The relative complexity of using one monolithic
277     * method outweighs the code bulk and maintenance problems of
278     * using separate methods for each case.
279     *
280     * Operation consists of up to three phases. The first is
281     * implemented within method xfer, the second in tryAppend, and
282     * the third in method awaitMatch.
283     *
284     * 1. Try to match an existing node
285     *
286     *    Starting at head, skip already-matched nodes until finding
287     *    an unmatched node of opposite mode, if one exists, in which
288     *    case matching it and returning, also if necessary updating
289     *    head to one past the matched node (or the node itself if the
290     *    list has no other unmatched nodes). If the CAS misses, then
291     *    a loop retries advancing head by two steps until either
292     *    success or the slack is at most two. By requiring that each
293     *    attempt advances head by two (if applicable), we ensure that
294     *    the slack does not grow without bound. Traversals also check
295     *    if the initial head is now off-list, in which case they
296     *    start at the new head.
297     *
298     *    If no candidates are found and the call was untimed
299     *    poll/offer, (argument "how" is NOW) return.
300     *
301     * 2. Try to append a new node (method tryAppend)
302     *
303     *    Starting at current tail pointer, find the actual last node
304     *    and try to append a new node (or if head was null, establish
305     *    the first node). Nodes can be appended only if their
306     *    predecessors are either already matched or are of the same
307     *    mode. If we detect otherwise, then a new node with opposite
308     *    mode must have been appended during traversal, so we must
309     *    restart at phase 1. The traversal and update steps are
310     *    otherwise similar to phase 1: Retrying upon CAS misses and
311     *    checking for staleness.  In particular, if a self-link is
312     *    encountered, then we can safely jump to a node on the list
313     *    by continuing the traversal at current head.
314     *
315     *    On successful append, if the call was ASYNC, return.
316     *
317     * 3. Await match or cancellation (method awaitMatch)
318     *
319     *    Wait for another thread to match node; instead cancelling if
320     *    the current thread was interrupted or the wait timed out. On
321     *    multiprocessors, we use front-of-queue spinning: If a node
322     *    appears to be the first unmatched node in the queue, it
323     *    spins a bit before blocking. In either case, before blocking
324     *    it tries to unsplice any nodes between the current "head"
325     *    and the first unmatched node.
326     *
327     *    Front-of-queue spinning vastly improves performance of
328     *    heavily contended queues. And so long as it is relatively
329     *    brief and "quiet", spinning does not much impact performance
330     *    of less-contended queues.  During spins threads check their
331     *    interrupt status and generate a thread-local random number
332     *    to decide to occasionally perform a Thread.yield. While
333     *    yield has underdefined specs, we assume that might it help,
334     *    and will not hurt in limiting impact of spinning on busy
335     *    systems.  We also use smaller (1/2) spins for nodes that are
336     *    not known to be front but whose predecessors have not
337     *    blocked -- these "chained" spins avoid artifacts of
338     *    front-of-queue rules which otherwise lead to alternating
339     *    nodes spinning vs blocking. Further, front threads that
340     *    represent phase changes (from data to request node or vice
341     *    versa) compared to their predecessors receive additional
342     *    chained spins, reflecting longer paths typically required to
343     *    unblock threads during phase changes.
344     *
345     *
346     * ** Unlinking removed interior nodes **
347     *
348     * In addition to minimizing garbage retention via self-linking
349     * described above, we also unlink removed interior nodes. These
350     * may arise due to timed out or interrupted waits, or calls to
351     * remove(x) or Iterator.remove.  Normally, given a node that was
352     * at one time known to be the predecessor of some node s that is
353     * to be removed, we can unsplice s by CASing the next field of
354     * its predecessor if it still points to s (otherwise s must
355     * already have been removed or is now offlist). But there are two
356     * situations in which we cannot guarantee to make node s
357     * unreachable in this way: (1) If s is the trailing node of list
358     * (i.e., with null next), then it is pinned as the target node
359     * for appends, so can only be removed later after other nodes are
360     * appended. (2) We cannot necessarily unlink s given a
361     * predecessor node that is matched (including the case of being
362     * cancelled): the predecessor may already be unspliced, in which
363     * case some previous reachable node may still point to s.
364     * (For further explanation see Herlihy & Shavit "The Art of
365     * Multiprocessor Programming" chapter 9).  Although, in both
366     * cases, we can rule out the need for further action if either s
367     * or its predecessor are (or can be made to be) at, or fall off
368     * from, the head of list.
369     *
370     * Without taking these into account, it would be possible for an
371     * unbounded number of supposedly removed nodes to remain
372     * reachable.  Situations leading to such buildup are uncommon but
373     * can occur in practice; for example when a series of short timed
374     * calls to poll repeatedly time out but never otherwise fall off
375     * the list because of an untimed call to take at the front of the
376     * queue.
377     *
378     * When these cases arise, rather than always retraversing the
379     * entire list to find an actual predecessor to unlink (which
380     * won't help for case (1) anyway), we record a conservative
381     * estimate of possible unsplice failures (in "sweepVotes").
382     * We trigger a full sweep when the estimate exceeds a threshold
383     * ("SWEEP_THRESHOLD") indicating the maximum number of estimated
384     * removal failures to tolerate before sweeping through, unlinking
385     * cancelled nodes that were not unlinked upon initial removal.
386     * We perform sweeps by the thread hitting threshold (rather than
387     * background threads or by spreading work to other threads)
388     * because in the main contexts in which removal occurs, the
389     * caller is already timed-out, cancelled, or performing a
390     * potentially O(n) operation (e.g. remove(x)), none of which are
391     * time-critical enough to warrant the overhead that alternatives
392     * would impose on other threads.
393     *
394     * Because the sweepVotes estimate is conservative, and because
395     * nodes become unlinked "naturally" as they fall off the head of
396     * the queue, and because we allow votes to accumulate even while
397     * sweeps are in progress, there are typically significantly fewer
398     * such nodes than estimated.  Choice of a threshold value
399     * balances the likelihood of wasted effort and contention, versus
400     * providing a worst-case bound on retention of interior nodes in
401     * quiescent queues. The value defined below was chosen
402     * empirically to balance these under various timeout scenarios.
403     *
404     * Note that we cannot self-link unlinked interior nodes during
405     * sweeps. However, the associated garbage chains terminate when
406     * some successor ultimately falls off the head of the list and is
407     * self-linked.
408     */
409
410    /** True if on multiprocessor */
411    private static final boolean MP =
412        Runtime.getRuntime().availableProcessors() > 1;
413
414    /**
415     * The number of times to spin (with randomly interspersed calls
416     * to Thread.yield) on multiprocessor before blocking when a node
417     * is apparently the first waiter in the queue.  See above for
418     * explanation. Must be a power of two. The value is empirically
419     * derived -- it works pretty well across a variety of processors,
420     * numbers of CPUs, and OSes.
421     */
422    private static final int FRONT_SPINS   = 1 << 7;
423
424    /**
425     * The number of times to spin before blocking when a node is
426     * preceded by another node that is apparently spinning.  Also
427     * serves as an increment to FRONT_SPINS on phase changes, and as
428     * base average frequency for yielding during spins. Must be a
429     * power of two.
430     */
431    private static final int CHAINED_SPINS = FRONT_SPINS >>> 1;
432
433    /**
434     * The maximum number of estimated removal failures (sweepVotes)
435     * to tolerate before sweeping through the queue unlinking
436     * cancelled nodes that were not unlinked upon initial
437     * removal. See above for explanation. The value must be at least
438     * two to avoid useless sweeps when removing trailing nodes.
439     */
440    static final int SWEEP_THRESHOLD = 32;
441
442    /**
443     * Queue nodes. Uses Object, not E, for items to allow forgetting
444     * them after use.  Relies heavily on Unsafe mechanics to minimize
445     * unnecessary ordering constraints: Writes that are intrinsically
446     * ordered wrt other accesses or CASes use simple relaxed forms.
447     */
448    static final class Node {
449        final boolean isData;   // false if this is a request node
450        volatile Object item;   // initially non-null if isData; CASed to match
451        volatile Node next;
452        volatile Thread waiter; // null until waiting
453
454        // CAS methods for fields
455        final boolean casNext(Node cmp, Node val) {
456            return UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val);
457        }
458
459        final boolean casItem(Object cmp, Object val) {
460            // assert cmp == null || cmp.getClass() != Node.class;
461            return UNSAFE.compareAndSwapObject(this, itemOffset, cmp, val);
462        }
463
464        /**
465         * Constructs a new node.  Uses relaxed write because item can
466         * only be seen after publication via casNext.
467         */
468        Node(Object item, boolean isData) {
469            UNSAFE.putObject(this, itemOffset, item); // relaxed write
470            this.isData = isData;
471        }
472
473        /**
474         * Links node to itself to avoid garbage retention.  Called
475         * only after CASing head field, so uses relaxed write.
476         */
477        final void forgetNext() {
478            UNSAFE.putObject(this, nextOffset, this);
479        }
480
481        /**
482         * Sets item to self and waiter to null, to avoid garbage
483         * retention after matching or cancelling. Uses relaxed writes
484         * because order is already constrained in the only calling
485         * contexts: item is forgotten only after volatile/atomic
486         * mechanics that extract items.  Similarly, clearing waiter
487         * follows either CAS or return from park (if ever parked;
488         * else we don't care).
489         */
490        final void forgetContents() {
491            UNSAFE.putObject(this, itemOffset, this);
492            UNSAFE.putObject(this, waiterOffset, null);
493        }
494
495        /**
496         * Returns true if this node has been matched, including the
497         * case of artificial matches due to cancellation.
498         */
499        final boolean isMatched() {
500            Object x = item;
501            return (x == this) || ((x == null) == isData);
502        }
503
504        /**
505         * Returns true if this is an unmatched request node.
506         */
507        final boolean isUnmatchedRequest() {
508            return !isData && item == null;
509        }
510
511        /**
512         * Returns true if a node with the given mode cannot be
513         * appended to this node because this node is unmatched and
514         * has opposite data mode.
515         */
516        final boolean cannotPrecede(boolean haveData) {
517            boolean d = isData;
518            Object x;
519            return d != haveData && (x = item) != this && (x != null) == d;
520        }
521
522        /**
523         * Tries to artificially match a data node -- used by remove.
524         */
525        final boolean tryMatchData() {
526            // assert isData;
527            Object x = item;
528            if (x != null && x != this && casItem(x, null)) {
529                LockSupport.unpark(waiter);
530                return true;
531            }
532            return false;
533        }
534
535        private static final long serialVersionUID = -3375979862319811754L;
536
537        // Unsafe mechanics
538        private static final sun.misc.Unsafe UNSAFE;
539        private static final long itemOffset;
540        private static final long nextOffset;
541        private static final long waiterOffset;
542        static {
543            try {
544                UNSAFE = sun.misc.Unsafe.getUnsafe();
545                Class k = Node.class;
546                itemOffset = UNSAFE.objectFieldOffset
547                    (k.getDeclaredField("item"));
548                nextOffset = UNSAFE.objectFieldOffset
549                    (k.getDeclaredField("next"));
550                waiterOffset = UNSAFE.objectFieldOffset
551                    (k.getDeclaredField("waiter"));
552            } catch (Exception e) {
553                throw new Error(e);
554            }
555        }
556    }
557
558    /** head of the queue; null until first enqueue */
559    transient volatile Node head;
560
561    /** tail of the queue; null until first append */
562    private transient volatile Node tail;
563
564    /** The number of apparent failures to unsplice removed nodes */
565    private transient volatile int sweepVotes;
566
567    // CAS methods for fields
568    private boolean casTail(Node cmp, Node val) {
569        return UNSAFE.compareAndSwapObject(this, tailOffset, cmp, val);
570    }
571
572    private boolean casHead(Node cmp, Node val) {
573        return UNSAFE.compareAndSwapObject(this, headOffset, cmp, val);
574    }
575
576    private boolean casSweepVotes(int cmp, int val) {
577        return UNSAFE.compareAndSwapInt(this, sweepVotesOffset, cmp, val);
578    }
579
580    /*
581     * Possible values for "how" argument in xfer method.
582     */
583    private static final int NOW   = 0; // for untimed poll, tryTransfer
584    private static final int ASYNC = 1; // for offer, put, add
585    private static final int SYNC  = 2; // for transfer, take
586    private static final int TIMED = 3; // for timed poll, tryTransfer
587
588    @SuppressWarnings("unchecked")
589    static <E> E cast(Object item) {
590        // assert item == null || item.getClass() != Node.class;
591        return (E) item;
592    }
593
594    /**
595     * Implements all queuing methods. See above for explanation.
596     *
597     * @param e the item or null for take
598     * @param haveData true if this is a put, else a take
599     * @param how NOW, ASYNC, SYNC, or TIMED
600     * @param nanos timeout in nanosecs, used only if mode is TIMED
601     * @return an item if matched, else e
602     * @throws NullPointerException if haveData mode but e is null
603     */
604    private E xfer(E e, boolean haveData, int how, long nanos) {
605        if (haveData && (e == null))
606            throw new NullPointerException();
607        Node s = null;                        // the node to append, if needed
608
609        retry:
610        for (;;) {                            // restart on append race
611
612            for (Node h = head, p = h; p != null;) { // find & match first node
613                boolean isData = p.isData;
614                Object item = p.item;
615                if (item != p && (item != null) == isData) { // unmatched
616                    if (isData == haveData)   // can't match
617                        break;
618                    if (p.casItem(item, e)) { // match
619                        for (Node q = p; q != h;) {
620                            Node n = q.next;  // update by 2 unless singleton
621                            if (head == h && casHead(h, n == null ? q : n)) {
622                                h.forgetNext();
623                                break;
624                            }                 // advance and retry
625                            if ((h = head)   == null ||
626                                (q = h.next) == null || !q.isMatched())
627                                break;        // unless slack < 2
628                        }
629                        LockSupport.unpark(p.waiter);
630                        return this.<E>cast(item);
631                    }
632                }
633                Node n = p.next;
634                p = (p != n) ? n : (h = head); // Use head if p offlist
635            }
636
637            if (how != NOW) {                 // No matches available
638                if (s == null)
639                    s = new Node(e, haveData);
640                Node pred = tryAppend(s, haveData);
641                if (pred == null)
642                    continue retry;           // lost race vs opposite mode
643                if (how != ASYNC)
644                    return awaitMatch(s, pred, e, (how == TIMED), nanos);
645            }
646            return e; // not waiting
647        }
648    }
649
650    /**
651     * Tries to append node s as tail.
652     *
653     * @param s the node to append
654     * @param haveData true if appending in data mode
655     * @return null on failure due to losing race with append in
656     * different mode, else s's predecessor, or s itself if no
657     * predecessor
658     */
659    private Node tryAppend(Node s, boolean haveData) {
660        for (Node t = tail, p = t;;) {        // move p to last node and append
661            Node n, u;                        // temps for reads of next & tail
662            if (p == null && (p = head) == null) {
663                if (casHead(null, s))
664                    return s;                 // initialize
665            }
666            else if (p.cannotPrecede(haveData))
667                return null;                  // lost race vs opposite mode
668            else if ((n = p.next) != null)    // not last; keep traversing
669                p = p != t && t != (u = tail) ? (t = u) : // stale tail
670                    (p != n) ? n : null;      // restart if off list
671            else if (!p.casNext(null, s))
672                p = p.next;                   // re-read on CAS failure
673            else {
674                if (p != t) {                 // update if slack now >= 2
675                    while ((tail != t || !casTail(t, s)) &&
676                           (t = tail)   != null &&
677                           (s = t.next) != null && // advance and retry
678                           (s = s.next) != null && s != t);
679                }
680                return p;
681            }
682        }
683    }
684
685    /**
686     * Spins/yields/blocks until node s is matched or caller gives up.
687     *
688     * @param s the waiting node
689     * @param pred the predecessor of s, or s itself if it has no
690     * predecessor, or null if unknown (the null case does not occur
691     * in any current calls but may in possible future extensions)
692     * @param e the comparison value for checking match
693     * @param timed if true, wait only until timeout elapses
694     * @param nanos timeout in nanosecs, used only if timed is true
695     * @return matched item, or e if unmatched on interrupt or timeout
696     */
697    private E awaitMatch(Node s, Node pred, E e, boolean timed, long nanos) {
698        long lastTime = timed ? System.nanoTime() : 0L;
699        Thread w = Thread.currentThread();
700        int spins = -1; // initialized after first item and cancel checks
701        ThreadLocalRandom randomYields = null; // bound if needed
702
703        for (;;) {
704            Object item = s.item;
705            if (item != e) {                  // matched
706                // assert item != s;
707                s.forgetContents();           // avoid garbage
708                return this.<E>cast(item);
709            }
710            if ((w.isInterrupted() || (timed && nanos <= 0)) &&
711                    s.casItem(e, s)) {        // cancel
712                unsplice(pred, s);
713                return e;
714            }
715
716            if (spins < 0) {                  // establish spins at/near front
717                if ((spins = spinsFor(pred, s.isData)) > 0)
718                    randomYields = ThreadLocalRandom.current();
719            }
720            else if (spins > 0) {             // spin
721                --spins;
722                if (randomYields.nextInt(CHAINED_SPINS) == 0)
723                    Thread.yield();           // occasionally yield
724            }
725            else if (s.waiter == null) {
726                s.waiter = w;                 // request unpark then recheck
727            }
728            else if (timed) {
729                long now = System.nanoTime();
730                if ((nanos -= now - lastTime) > 0)
731                    LockSupport.parkNanos(this, nanos);
732                lastTime = now;
733            }
734            else {
735                LockSupport.park(this);
736            }
737        }
738    }
739
740    /**
741     * Returns spin/yield value for a node with given predecessor and
742     * data mode. See above for explanation.
743     */
744    private static int spinsFor(Node pred, boolean haveData) {
745        if (MP && pred != null) {
746            if (pred.isData != haveData)      // phase change
747                return FRONT_SPINS + CHAINED_SPINS;
748            if (pred.isMatched())             // probably at front
749                return FRONT_SPINS;
750            if (pred.waiter == null)          // pred apparently spinning
751                return CHAINED_SPINS;
752        }
753        return 0;
754    }
755
756    /* -------------- Traversal methods -------------- */
757
758    /**
759     * Returns the successor of p, or the head node if p.next has been
760     * linked to self, which will only be true if traversing with a
761     * stale pointer that is now off the list.
762     */
763    final Node succ(Node p) {
764        Node next = p.next;
765        return (p == next) ? head : next;
766    }
767
768    /**
769     * Returns the first unmatched node of the given mode, or null if
770     * none.  Used by methods isEmpty, hasWaitingConsumer.
771     */
772    private Node firstOfMode(boolean isData) {
773        for (Node p = head; p != null; p = succ(p)) {
774            if (!p.isMatched())
775                return (p.isData == isData) ? p : null;
776        }
777        return null;
778    }
779
780    /**
781     * Returns the item in the first unmatched node with isData; or
782     * null if none.  Used by peek.
783     */
784    private E firstDataItem() {
785        for (Node p = head; p != null; p = succ(p)) {
786            Object item = p.item;
787            if (p.isData) {
788                if (item != null && item != p)
789                    return this.<E>cast(item);
790            }
791            else if (item == null)
792                return null;
793        }
794        return null;
795    }
796
797    /**
798     * Traverses and counts unmatched nodes of the given mode.
799     * Used by methods size and getWaitingConsumerCount.
800     */
801    private int countOfMode(boolean data) {
802        int count = 0;
803        for (Node p = head; p != null; ) {
804            if (!p.isMatched()) {
805                if (p.isData != data)
806                    return 0;
807                if (++count == Integer.MAX_VALUE) // saturated
808                    break;
809            }
810            Node n = p.next;
811            if (n != p)
812                p = n;
813            else {
814                count = 0;
815                p = head;
816            }
817        }
818        return count;
819    }
820
821    final class Itr implements Iterator<E> {
822        private Node nextNode;   // next node to return item for
823        private E nextItem;      // the corresponding item
824        private Node lastRet;    // last returned node, to support remove
825        private Node lastPred;   // predecessor to unlink lastRet
826
827        /**
828         * Moves to next node after prev, or first node if prev null.
829         */
830        private void advance(Node prev) {
831            /*
832             * To track and avoid buildup of deleted nodes in the face
833             * of calls to both Queue.remove and Itr.remove, we must
834             * include variants of unsplice and sweep upon each
835             * advance: Upon Itr.remove, we may need to catch up links
836             * from lastPred, and upon other removes, we might need to
837             * skip ahead from stale nodes and unsplice deleted ones
838             * found while advancing.
839             */
840
841            Node r, b; // reset lastPred upon possible deletion of lastRet
842            if ((r = lastRet) != null && !r.isMatched())
843                lastPred = r;    // next lastPred is old lastRet
844            else if ((b = lastPred) == null || b.isMatched())
845                lastPred = null; // at start of list
846            else {
847                Node s, n;       // help with removal of lastPred.next
848                while ((s = b.next) != null &&
849                       s != b && s.isMatched() &&
850                       (n = s.next) != null && n != s)
851                    b.casNext(s, n);
852            }
853
854            this.lastRet = prev;
855
856            for (Node p = prev, s, n;;) {
857                s = (p == null) ? head : p.next;
858                if (s == null)
859                    break;
860                else if (s == p) {
861                    p = null;
862                    continue;
863                }
864                Object item = s.item;
865                if (s.isData) {
866                    if (item != null && item != s) {
867                        nextItem = LinkedTransferQueue.<E>cast(item);
868                        nextNode = s;
869                        return;
870                    }
871                }
872                else if (item == null)
873                    break;
874                // assert s.isMatched();
875                if (p == null)
876                    p = s;
877                else if ((n = s.next) == null)
878                    break;
879                else if (s == n)
880                    p = null;
881                else
882                    p.casNext(s, n);
883            }
884            nextNode = null;
885            nextItem = null;
886        }
887
888        Itr() {
889            advance(null);
890        }
891
892        public final boolean hasNext() {
893            return nextNode != null;
894        }
895
896        public final E next() {
897            Node p = nextNode;
898            if (p == null) throw new NoSuchElementException();
899            E e = nextItem;
900            advance(p);
901            return e;
902        }
903
904        public final void remove() {
905            final Node lastRet = this.lastRet;
906            if (lastRet == null)
907                throw new IllegalStateException();
908            this.lastRet = null;
909            if (lastRet.tryMatchData())
910                unsplice(lastPred, lastRet);
911        }
912    }
913
914    /* -------------- Removal methods -------------- */
915
916    /**
917     * Unsplices (now or later) the given deleted/cancelled node with
918     * the given predecessor.
919     *
920     * @param pred a node that was at one time known to be the
921     * predecessor of s, or null or s itself if s is/was at head
922     * @param s the node to be unspliced
923     */
924    final void unsplice(Node pred, Node s) {
925        s.forgetContents(); // forget unneeded fields
926        /*
927         * See above for rationale. Briefly: if pred still points to
928         * s, try to unlink s.  If s cannot be unlinked, because it is
929         * trailing node or pred might be unlinked, and neither pred
930         * nor s are head or offlist, add to sweepVotes, and if enough
931         * votes have accumulated, sweep.
932         */
933        if (pred != null && pred != s && pred.next == s) {
934            Node n = s.next;
935            if (n == null ||
936                (n != s && pred.casNext(s, n) && pred.isMatched())) {
937                for (;;) {               // check if at, or could be, head
938                    Node h = head;
939                    if (h == pred || h == s || h == null)
940                        return;          // at head or list empty
941                    if (!h.isMatched())
942                        break;
943                    Node hn = h.next;
944                    if (hn == null)
945                        return;          // now empty
946                    if (hn != h && casHead(h, hn))
947                        h.forgetNext();  // advance head
948                }
949                if (pred.next != pred && s.next != s) { // recheck if offlist
950                    for (;;) {           // sweep now if enough votes
951                        int v = sweepVotes;
952                        if (v < SWEEP_THRESHOLD) {
953                            if (casSweepVotes(v, v + 1))
954                                break;
955                        }
956                        else if (casSweepVotes(v, 0)) {
957                            sweep();
958                            break;
959                        }
960                    }
961                }
962            }
963        }
964    }
965
966    /**
967     * Unlinks matched (typically cancelled) nodes encountered in a
968     * traversal from head.
969     */
970    private void sweep() {
971        for (Node p = head, s, n; p != null && (s = p.next) != null; ) {
972            if (!s.isMatched())
973                // Unmatched nodes are never self-linked
974                p = s;
975            else if ((n = s.next) == null) // trailing node is pinned
976                break;
977            else if (s == n)    // stale
978                // No need to also check for p == s, since that implies s == n
979                p = head;
980            else
981                p.casNext(s, n);
982        }
983    }
984
985    /**
986     * Main implementation of remove(Object)
987     */
988    private boolean findAndRemove(Object e) {
989        if (e != null) {
990            for (Node pred = null, p = head; p != null; ) {
991                Object item = p.item;
992                if (p.isData) {
993                    if (item != null && item != p && e.equals(item) &&
994                        p.tryMatchData()) {
995                        unsplice(pred, p);
996                        return true;
997                    }
998                }
999                else if (item == null)
1000                    break;
1001                pred = p;
1002                if ((p = p.next) == pred) { // stale
1003                    pred = null;
1004                    p = head;
1005                }
1006            }
1007        }
1008        return false;
1009    }
1010
1011
1012    /**
1013     * Creates an initially empty {@code LinkedTransferQueue}.
1014     */
1015    public LinkedTransferQueue() {
1016    }
1017
1018    /**
1019     * Creates a {@code LinkedTransferQueue}
1020     * initially containing the elements of the given collection,
1021     * added in traversal order of the collection's iterator.
1022     *
1023     * @param c the collection of elements to initially contain
1024     * @throws NullPointerException if the specified collection or any
1025     *         of its elements are null
1026     */
1027    public LinkedTransferQueue(Collection<? extends E> c) {
1028        this();
1029        addAll(c);
1030    }
1031
1032    /**
1033     * Inserts the specified element at the tail of this queue.
1034     * As the queue is unbounded, this method will never block.
1035     *
1036     * @throws NullPointerException if the specified element is null
1037     */
1038    public void put(E e) {
1039        xfer(e, true, ASYNC, 0);
1040    }
1041
1042    /**
1043     * Inserts the specified element at the tail of this queue.
1044     * As the queue is unbounded, this method will never block or
1045     * return {@code false}.
1046     *
1047     * @return {@code true} (as specified by
1048     *  {@link BlockingQueue#offer(Object,long,TimeUnit) BlockingQueue.offer})
1049     * @throws NullPointerException if the specified element is null
1050     */
1051    public boolean offer(E e, long timeout, TimeUnit unit) {
1052        xfer(e, true, ASYNC, 0);
1053        return true;
1054    }
1055
1056    /**
1057     * Inserts the specified element at the tail of this queue.
1058     * As the queue is unbounded, this method will never return {@code false}.
1059     *
1060     * @return {@code true} (as specified by {@link Queue#offer})
1061     * @throws NullPointerException if the specified element is null
1062     */
1063    public boolean offer(E e) {
1064        xfer(e, true, ASYNC, 0);
1065        return true;
1066    }
1067
1068    /**
1069     * Inserts the specified element at the tail of this queue.
1070     * As the queue is unbounded, this method will never throw
1071     * {@link IllegalStateException} or return {@code false}.
1072     *
1073     * @return {@code true} (as specified by {@link Collection#add})
1074     * @throws NullPointerException if the specified element is null
1075     */
1076    public boolean add(E e) {
1077        xfer(e, true, ASYNC, 0);
1078        return true;
1079    }
1080
1081    /**
1082     * Transfers the element to a waiting consumer immediately, if possible.
1083     *
1084     * <p>More precisely, transfers the specified element immediately
1085     * if there exists a consumer already waiting to receive it (in
1086     * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
1087     * otherwise returning {@code false} without enqueuing the element.
1088     *
1089     * @throws NullPointerException if the specified element is null
1090     */
1091    public boolean tryTransfer(E e) {
1092        return xfer(e, true, NOW, 0) == null;
1093    }
1094
1095    /**
1096     * Transfers the element to a consumer, waiting if necessary to do so.
1097     *
1098     * <p>More precisely, transfers the specified element immediately
1099     * if there exists a consumer already waiting to receive it (in
1100     * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
1101     * else inserts the specified element at the tail of this queue
1102     * and waits until the element is received by a consumer.
1103     *
1104     * @throws NullPointerException if the specified element is null
1105     */
1106    public void transfer(E e) throws InterruptedException {
1107        if (xfer(e, true, SYNC, 0) != null) {
1108            Thread.interrupted(); // failure possible only due to interrupt
1109            throw new InterruptedException();
1110        }
1111    }
1112
1113    /**
1114     * Transfers the element to a consumer if it is possible to do so
1115     * before the timeout elapses.
1116     *
1117     * <p>More precisely, transfers the specified element immediately
1118     * if there exists a consumer already waiting to receive it (in
1119     * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
1120     * else inserts the specified element at the tail of this queue
1121     * and waits until the element is received by a consumer,
1122     * returning {@code false} if the specified wait time elapses
1123     * before the element can be transferred.
1124     *
1125     * @throws NullPointerException if the specified element is null
1126     */
1127    public boolean tryTransfer(E e, long timeout, TimeUnit unit)
1128        throws InterruptedException {
1129        if (xfer(e, true, TIMED, unit.toNanos(timeout)) == null)
1130            return true;
1131        if (!Thread.interrupted())
1132            return false;
1133        throw new InterruptedException();
1134    }
1135
1136    public E take() throws InterruptedException {
1137        E e = xfer(null, false, SYNC, 0);
1138        if (e != null)
1139            return e;
1140        Thread.interrupted();
1141        throw new InterruptedException();
1142    }
1143
1144    public E poll(long timeout, TimeUnit unit) throws InterruptedException {
1145        E e = xfer(null, false, TIMED, unit.toNanos(timeout));
1146        if (e != null || !Thread.interrupted())
1147            return e;
1148        throw new InterruptedException();
1149    }
1150
1151    public E poll() {
1152        return xfer(null, false, NOW, 0);
1153    }
1154
1155    /**
1156     * @throws NullPointerException     {@inheritDoc}
1157     * @throws IllegalArgumentException {@inheritDoc}
1158     */
1159    public int drainTo(Collection<? super E> c) {
1160        if (c == null)
1161            throw new NullPointerException();
1162        if (c == this)
1163            throw new IllegalArgumentException();
1164        int n = 0;
1165        E e;
1166        while ( (e = poll()) != null) {
1167            c.add(e);
1168            ++n;
1169        }
1170        return n;
1171    }
1172
1173    /**
1174     * @throws NullPointerException     {@inheritDoc}
1175     * @throws IllegalArgumentException {@inheritDoc}
1176     */
1177    public int drainTo(Collection<? super E> c, int maxElements) {
1178        if (c == null)
1179            throw new NullPointerException();
1180        if (c == this)
1181            throw new IllegalArgumentException();
1182        int n = 0;
1183        E e;
1184        while (n < maxElements && (e = poll()) != null) {
1185            c.add(e);
1186            ++n;
1187        }
1188        return n;
1189    }
1190
1191    /**
1192     * Returns an iterator over the elements in this queue in proper sequence.
1193     * The elements will be returned in order from first (head) to last (tail).
1194     *
1195     * <p>The returned iterator is a "weakly consistent" iterator that
1196     * will never throw {@link java.util.ConcurrentModificationException
1197     * ConcurrentModificationException}, and guarantees to traverse
1198     * elements as they existed upon construction of the iterator, and
1199     * may (but is not guaranteed to) reflect any modifications
1200     * subsequent to construction.
1201     *
1202     * @return an iterator over the elements in this queue in proper sequence
1203     */
1204    public Iterator<E> iterator() {
1205        return new Itr();
1206    }
1207
1208    public E peek() {
1209        return firstDataItem();
1210    }
1211
1212    /**
1213     * Returns {@code true} if this queue contains no elements.
1214     *
1215     * @return {@code true} if this queue contains no elements
1216     */
1217    public boolean isEmpty() {
1218        for (Node p = head; p != null; p = succ(p)) {
1219            if (!p.isMatched())
1220                return !p.isData;
1221        }
1222        return true;
1223    }
1224
1225    public boolean hasWaitingConsumer() {
1226        return firstOfMode(false) != null;
1227    }
1228
1229    /**
1230     * Returns the number of elements in this queue.  If this queue
1231     * contains more than {@code Integer.MAX_VALUE} elements, returns
1232     * {@code Integer.MAX_VALUE}.
1233     *
1234     * <p>Beware that, unlike in most collections, this method is
1235     * <em>NOT</em> a constant-time operation. Because of the
1236     * asynchronous nature of these queues, determining the current
1237     * number of elements requires an O(n) traversal.
1238     *
1239     * @return the number of elements in this queue
1240     */
1241    public int size() {
1242        return countOfMode(true);
1243    }
1244
1245    public int getWaitingConsumerCount() {
1246        return countOfMode(false);
1247    }
1248
1249    /**
1250     * Removes a single instance of the specified element from this queue,
1251     * if it is present.  More formally, removes an element {@code e} such
1252     * that {@code o.equals(e)}, if this queue contains one or more such
1253     * elements.
1254     * Returns {@code true} if this queue contained the specified element
1255     * (or equivalently, if this queue changed as a result of the call).
1256     *
1257     * @param o element to be removed from this queue, if present
1258     * @return {@code true} if this queue changed as a result of the call
1259     */
1260    public boolean remove(Object o) {
1261        return findAndRemove(o);
1262    }
1263
1264    /**
1265     * Returns {@code true} if this queue contains the specified element.
1266     * More formally, returns {@code true} if and only if this queue contains
1267     * at least one element {@code e} such that {@code o.equals(e)}.
1268     *
1269     * @param o object to be checked for containment in this queue
1270     * @return {@code true} if this queue contains the specified element
1271     */
1272    public boolean contains(Object o) {
1273        if (o == null) return false;
1274        for (Node p = head; p != null; p = succ(p)) {
1275            Object item = p.item;
1276            if (p.isData) {
1277                if (item != null && item != p && o.equals(item))
1278                    return true;
1279            }
1280            else if (item == null)
1281                break;
1282        }
1283        return false;
1284    }
1285
1286    /**
1287     * Always returns {@code Integer.MAX_VALUE} because a
1288     * {@code LinkedTransferQueue} is not capacity constrained.
1289     *
1290     * @return {@code Integer.MAX_VALUE} (as specified by
1291     *         {@link BlockingQueue#remainingCapacity()})
1292     */
1293    public int remainingCapacity() {
1294        return Integer.MAX_VALUE;
1295    }
1296
1297    /**
1298     * Saves the state to a stream (that is, serializes it).
1299     *
1300     * @serialData All of the elements (each an {@code E}) in
1301     * the proper order, followed by a null
1302     * @param s the stream
1303     */
1304    private void writeObject(java.io.ObjectOutputStream s)
1305        throws java.io.IOException {
1306        s.defaultWriteObject();
1307        for (E e : this)
1308            s.writeObject(e);
1309        // Use trailing null as sentinel
1310        s.writeObject(null);
1311    }
1312
1313    /**
1314     * Reconstitutes the Queue instance from a stream (that is,
1315     * deserializes it).
1316     *
1317     * @param s the stream
1318     */
1319    private void readObject(java.io.ObjectInputStream s)
1320        throws java.io.IOException, ClassNotFoundException {
1321        s.defaultReadObject();
1322        for (;;) {
1323            @SuppressWarnings("unchecked") E item = (E) s.readObject();
1324            if (item == null)
1325                break;
1326            else
1327                offer(item);
1328        }
1329    }
1330
1331    // Unsafe mechanics
1332
1333    private static final sun.misc.Unsafe UNSAFE;
1334    private static final long headOffset;
1335    private static final long tailOffset;
1336    private static final long sweepVotesOffset;
1337    static {
1338        try {
1339            UNSAFE = sun.misc.Unsafe.getUnsafe();
1340            Class k = LinkedTransferQueue.class;
1341            headOffset = UNSAFE.objectFieldOffset
1342                (k.getDeclaredField("head"));
1343            tailOffset = UNSAFE.objectFieldOffset
1344                (k.getDeclaredField("tail"));
1345            sweepVotesOffset = UNSAFE.objectFieldOffset
1346                (k.getDeclaredField("sweepVotes"));
1347        } catch (Exception e) {
1348            throw new Error(e);
1349        }
1350    }
1351}
1352