1#undef INTERFACE 2/* 3 * Copyright (C) 2002-2003 Jason Edmeades 4 * Raphael Junqueira 5 * 6 * This library is free software; you can redistribute it and/or 7 * modify it under the terms of the GNU Lesser General Public 8 * License as published by the Free Software Foundation; either 9 * version 2.1 of the License, or (at your option) any later version. 10 * 11 * This library is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * Lesser General Public License for more details. 15 * 16 * You should have received a copy of the GNU Lesser General Public 17 * License along with this library; if not, write to the Free Software 18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 19 */ 20 21#ifndef _D3D9_H_ 22#define _D3D9_H_ 23 24#ifndef DIRECT3D_VERSION 25#define DIRECT3D_VERSION 0x0900 26#endif 27 28#include <stdlib.h> 29 30#define COM_NO_WINDOWS_H 31#include <objbase.h> 32#include <windows.h> 33#include <d3d9types.h> 34#include <d3d9caps.h> 35 36/***************************************************************************** 37 * Behavior Flags for IDirect3D8::CreateDevice 38 */ 39#define D3DCREATE_FPU_PRESERVE __MSABI_LONG(0x00000002) 40#define D3DCREATE_MULTITHREADED __MSABI_LONG(0x00000004) 41#define D3DCREATE_PUREDEVICE __MSABI_LONG(0x00000010) 42#define D3DCREATE_SOFTWARE_VERTEXPROCESSING __MSABI_LONG(0x00000020) 43#define D3DCREATE_HARDWARE_VERTEXPROCESSING __MSABI_LONG(0x00000040) 44#define D3DCREATE_MIXED_VERTEXPROCESSING __MSABI_LONG(0x00000080) 45#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT __MSABI_LONG(0x00000100) 46#define D3DCREATE_ADAPTERGROUP_DEVICE __MSABI_LONG(0x00000200) 47#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX __MSABI_LONG(0x00000400) 48#define D3DCREATE_NOWINDOWCHANGES __MSABI_LONG(0x00000800) 49#define D3DCREATE_DISABLE_PSGP_THREADING __MSABI_LONG(0x00002000) 50#define D3DCREATE_ENABLE_PRESENTSTATS __MSABI_LONG(0x00004000) 51#define D3DCREATE_DISABLE_PRINTSCREEN __MSABI_LONG(0x00008000) 52#define D3DCREATE_SCREENSAVER __MSABI_LONG(0x10000000) 53 54/***************************************************************************** 55 * Flags for SetPrivateData 56 */ 57#define D3DSPD_IUNKNOWN __MSABI_LONG(0x00000001) 58 59 60/***************************************************************************** 61 * #defines and error codes 62 */ 63#define D3D_SDK_VERSION 32 64#define D3DADAPTER_DEFAULT 0 65#define D3DENUM_NO_WHQL_LEVEL __MSABI_LONG(0x00000002) 66#define D3DPRESENT_DONOTWAIT __MSABI_LONG(1) 67#define D3DPRESENT_LINEAR_CONTENT __MSABI_LONG(2) 68#define D3DPRESENT_BACK_BUFFERS_MAX __MSABI_LONG(3) 69#define D3DSGR_NO_CALIBRATION __MSABI_LONG(0x00000000) 70#define D3DSGR_CALIBRATE __MSABI_LONG(0x00000001) 71 72#define _FACD3D 0x876 73#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) 74#define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code ) 75 76/***************************************************************************** 77 * Direct3D Errors 78 */ 79#define D3D_OK S_OK 80#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072) 81#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073) 82#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074) 83#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075) 84#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076) 85#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077) 86#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078) 87#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079) 88#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081) 89#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082) 90#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086) 91#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087) 92#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150) 93#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151) 94#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152) 95#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153) 96#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) 97#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) 98#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155) 99#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) 100#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157) 101#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) 102#define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159) 103 104#define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160) 105#define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164) 106#define S_NOT_RESIDENT MAKE_D3DSTATUS(2165) 107#define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166) 108#define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167) 109#define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168) 110#define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171) 111#define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172) 112#define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173) 113#define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174) 114#define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180) 115 116 117/***************************************************************************** 118 * Predeclare the interfaces 119 */ 120DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C); 121typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9; 122 123DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D); 124typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX; 125 126DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb); 127typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9; 128 129DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a); 130typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX; 131 132DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4); 133typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9; 134 135DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3); 136typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9; 137 138DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1); 139typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9; 140 141DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b); 142typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9; 143 144DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3); 145typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX; 146 147DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b); 148typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9; 149 150DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35); 151typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9; 152 153DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce); 154typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9; 155 156DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5); 157typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9; 158 159DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f); 160typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9; 161 162DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6); 163typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9; 164 165DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46); 166typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9; 167 168DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36); 169typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9; 170 171DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89); 172typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9; 173 174DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b); 175typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9; 176 177DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc); 178typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9; 179 180/***************************************************************************** 181 * IDirect3D9 interface 182 */ 183#undef INTERFACE 184#define INTERFACE IDirect3D9 185DECLARE_INTERFACE_(IDirect3D9,IUnknown) 186{ 187 /*** IUnknown methods ***/ 188 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 189 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 190 STDMETHOD_(ULONG,Release)(THIS) PURE; 191 /*** IDirect3D9 methods ***/ 192 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; 193 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; 194 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE; 195 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE; 196 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE; 197 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE; 198 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE; 199 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 200 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE; 201 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; 202 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE; 203 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE; 204 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE; 205 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE; 206}; 207#undef INTERFACE 208 209#ifdef __CRT_UUID_DECL 210__CRT_UUID_DECL(IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C); 211#endif 212 213#if !defined(__cplusplus) || defined(CINTERFACE) 214/*** IUnknown methods ***/ 215#define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 216#define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p) 217#define IDirect3D9_Release(p) (p)->lpVtbl->Release(p) 218/*** IDirect3D9 methods ***/ 219#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) 220#define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) 221#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) 222#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) 223#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) 224#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) 225#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 226#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) 227#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) 228#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) 229#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) 230#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) 231#define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) 232#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) 233#else 234/*** IUnknown methods ***/ 235#define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 236#define IDirect3D9_AddRef(p) (p)->AddRef() 237#define IDirect3D9_Release(p) (p)->Release() 238/*** IDirect3D9 methods ***/ 239#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) 240#define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount() 241#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) 242#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) 243#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) 244#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) 245#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) 246#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) 247#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) 248#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) 249#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) 250#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) 251#define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) 252#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) 253#endif 254 255/***************************************************************************** 256 * IDirect3D9Ex interface 257 */ 258#define INTERFACE IDirect3D9Ex 259DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9) 260{ 261 /*** IUnknown methods ***/ 262 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 263 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 264 STDMETHOD_(ULONG,Release)(THIS) PURE; 265 /*** IDirect3D9 methods ***/ 266 267 /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that 268 * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's 269 * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9. 270 * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the 271 * C++ interface compatible, and nobody uses the C interface in Windows world. 272 */ 273 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; 274 275 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; 276 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE; 277 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE; 278 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE; 279 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE; 280 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE; 281 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 282 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE; 283 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; 284 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE; 285 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE; 286 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE; 287 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE; 288 /*** IDirect3D9Ex methods ***/ 289 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE; 290 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter, 291 UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE; 292 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation); 293 STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE; 294 STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE; 295}; 296#undef INTERFACE 297 298#ifdef __CRT_UUID_DECL 299__CRT_UUID_DECL(IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D); 300#endif 301 302#if !defined(__cplusplus) || defined(CINTERFACE) 303/*** IUnknown methods ***/ 304#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 305#define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 306#define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p) 307/*** IDirect3D9 methods ***/ 308#define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) 309#define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) 310#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) 311#define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) 312#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) 313#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) 314#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 315#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) 316#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) 317#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) 318#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) 319#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) 320#define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) 321#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) 322/*** IDirect3D9Ex methods ***/ 323#define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b) 324#define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d) 325#define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c) 326#define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g) 327#define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b) 328#else 329/*** IUnknown methods ***/ 330#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 331#define IDirect3D9Ex_AddRef(p) (p)->AddRef() 332#define IDirect3D9Ex_Release(p) (p)->Release() 333/*** IDirect3D9 methods ***/ 334#define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) 335#define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount() 336#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) 337#define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) 338#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) 339#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) 340#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) 341#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) 342#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) 343#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) 344#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) 345#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) 346#define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) 347#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) 348#endif 349 350/***************************************************************************** 351 * IDirect3DVolume9 interface 352 */ 353#define INTERFACE IDirect3DVolume9 354DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown) 355{ 356 /*** IUnknown methods ***/ 357 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 358 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 359 STDMETHOD_(ULONG,Release)(THIS) PURE; 360 /*** IDirect3DVolume9 methods ***/ 361 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 362 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 363 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 364 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 365 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE; 366 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE; 367 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; 368 STDMETHOD(UnlockBox)(THIS) PURE; 369}; 370#undef INTERFACE 371 372#ifdef __CRT_UUID_DECL 373__CRT_UUID_DECL(IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1); 374#endif 375 376#if !defined(__cplusplus) || defined(CINTERFACE) 377/*** IUnknown methods ***/ 378#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 379#define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p) 380#define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p) 381/*** IDirect3DVolume9 methods ***/ 382#define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 383#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 384#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 385#define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 386#define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) 387#define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 388#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) 389#define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p) 390#else 391/*** IUnknown methods ***/ 392#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 393#define IDirect3DVolume9_AddRef(p) (p)->AddRef() 394#define IDirect3DVolume9_Release(p) (p)->Release() 395/*** IDirect3DVolume9 methods ***/ 396#define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a) 397#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 398#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 399#define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a) 400#define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b) 401#define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a) 402#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c) 403#define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox() 404#endif 405 406/***************************************************************************** 407 * IDirect3DSwapChain9 interface 408 */ 409#define INTERFACE IDirect3DSwapChain9 410DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown) 411{ 412 /*** IUnknown methods ***/ 413 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE; 414 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 415 STDMETHOD_(ULONG,Release)(THIS) PURE; 416 /*** IDirect3DSwapChain9 methods ***/ 417 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, 418 const RGNDATA *dirty_region, DWORD flags) PURE; 419 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE; 420 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE; 421 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE; 422 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE; 423 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE; 424 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE; 425}; 426#undef INTERFACE 427 428#ifdef __CRT_UUID_DECL 429__CRT_UUID_DECL(IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b); 430#endif 431 432#if !defined(__cplusplus) || defined(CINTERFACE) 433/*** IUnknown methods ***/ 434#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 435#define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p) 436#define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p) 437/*** IDirect3DSwapChain9 methods ***/ 438#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) 439#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) 440#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) 441#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) 442#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 443#define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 444#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) 445#else 446/*** IUnknown methods ***/ 447#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 448#define IDirect3DSwapChain9_AddRef(p) (p)->AddRef() 449#define IDirect3DSwapChain9_Release(p) (p)->Release() 450/*** IDirect3DSwapChain9 methods ***/ 451#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) 452#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) 453#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) 454#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a) 455#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a) 456#define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a) 457#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a) 458#endif 459 460/***************************************************************************** 461 * IDirect3DSwapChain9Ex interface 462 */ 463#define INTERFACE IDirect3DSwapChain9Ex 464DECLARE_INTERFACE_(IDirect3DSwapChain9Ex,IDirect3DSwapChain9) 465{ 466 /*** IUnknown methods ***/ 467 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE; 468 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 469 STDMETHOD_(ULONG,Release)(THIS) PURE; 470 /*** IDirect3DSwapChain9 methods ***/ 471 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, 472 const RGNDATA *dirty_region, DWORD flags) PURE; 473 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE; 474 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE; 475 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE; 476 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE; 477 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE; 478 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE; 479 /*** IDirect3DSwapChain9Ex methods ***/ 480 STDMETHOD(GetLastPresentCount)(THIS_ UINT *pLastPresentCount) PURE; 481 STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *pPresentationStatistics) PURE; 482 STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE; 483}; 484#undef INTERFACE 485 486#ifdef __CRT_UUID_DECL 487__CRT_UUID_DECL(IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3); 488#endif 489 490#if !defined(__cplusplus) || defined(CINTERFACE) 491/*** IUnknown methods ***/ 492#define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 493#define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 494#define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p) 495/*** IDirect3DSwapChain9 methods ***/ 496#define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) 497#define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) 498#define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) 499#define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) 500#define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 501#define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 502#define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) 503/*** IDirect3DSwapChain9Ex methods ***/ 504#define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a) 505#define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a) 506#define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b) 507#else 508/*** IUnknown methods ***/ 509#define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 510#define IDirect3DSwapChain9Ex_AddRef(p) (p)->AddRef() 511#define IDirect3DSwapChain9Ex_Release(p) (p)->Release() 512/*** IDirect3DSwapChain9 methods ***/ 513#define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) 514#define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) 515#define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) 516#define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->GetRasterStatus(a) 517#define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->GetDisplayMode(a) 518#define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->GetDevice(a) 519#define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->GetPresentParameters(a) 520/*** IDirect3DSwapChain9Ex methods ***/ 521#define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->GetLastPresentCount(a) 522#define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->GetPresentStats(a) 523#define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->GetDisplayModeEx(a,b) 524#endif 525 526/***************************************************************************** 527 * IDirect3DResource9 interface 528 */ 529#define INTERFACE IDirect3DResource9 530DECLARE_INTERFACE_(IDirect3DResource9,IUnknown) 531{ 532 /*** IUnknown methods ***/ 533 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 534 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 535 STDMETHOD_(ULONG,Release)(THIS) PURE; 536 /*** IDirect3DResource9 methods ***/ 537 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 538 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 539 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 540 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 541 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 542 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 543 STDMETHOD_(void, PreLoad)(THIS) PURE; 544 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 545}; 546#undef INTERFACE 547 548#ifdef __CRT_UUID_DECL 549__CRT_UUID_DECL(IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4); 550#endif 551 552#if !defined(__cplusplus) || defined(CINTERFACE) 553/*** IUnknown methods ***/ 554#define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 555#define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p) 556#define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p) 557/*** IDirect3DResource9 methods ***/ 558#define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 559#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 560#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 561#define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 562#define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 563#define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 564#define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 565#define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p) 566#else 567/*** IUnknown methods ***/ 568#define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 569#define IDirect3DResource9_AddRef(p) (p)->AddRef() 570#define IDirect3DResource9_Release(p) (p)->Release() 571/*** IDirect3DResource9 methods ***/ 572#define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a) 573#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 574#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 575#define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a) 576#define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a) 577#define IDirect3DResource9_GetPriority(p) (p)->GetPriority() 578#define IDirect3DResource9_PreLoad(p) (p)->PreLoad() 579#define IDirect3DResource9_GetType(p) (p)->GetType() 580#endif 581 582/***************************************************************************** 583 * IDirect3DSurface9 interface 584 */ 585#define INTERFACE IDirect3DSurface9 586DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9) 587{ 588 /*** IUnknown methods ***/ 589 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 590 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 591 STDMETHOD_(ULONG,Release)(THIS) PURE; 592 /*** IDirect3DResource9 methods ***/ 593 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 594 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 595 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 596 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 597 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 598 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 599 STDMETHOD_(void, PreLoad)(THIS) PURE; 600 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 601 /*** IDirect3DSurface9 methods ***/ 602 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE; 603 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE; 604 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 605 STDMETHOD(UnlockRect)(THIS) PURE; 606 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE; 607 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE; 608}; 609#undef INTERFACE 610 611#ifdef __CRT_UUID_DECL 612__CRT_UUID_DECL(IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b); 613#endif 614 615#if !defined(__cplusplus) || defined(CINTERFACE) 616/*** IUnknown methods ***/ 617#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 618#define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p) 619#define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p) 620/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/ 621#define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 622#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 623#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 624#define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 625#define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 626#define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 627#define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 628#define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p) 629/*** IDirect3DSurface9 methods ***/ 630#define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) 631#define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 632#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) 633#define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p) 634#define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) 635#define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) 636#else 637/*** IUnknown methods ***/ 638#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 639#define IDirect3DSurface9_AddRef(p) (p)->AddRef() 640#define IDirect3DSurface9_Release(p) (p)->Release() 641/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/ 642#define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a) 643#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 644#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 645#define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a) 646#define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a) 647#define IDirect3DSurface9_GetPriority(p) (p)->GetPriority() 648#define IDirect3DSurface9_PreLoad(p) (p)->PreLoad() 649#define IDirect3DSurface9_GetType(p) (p)->GetType() 650/*** IDirect3DSurface9 methods ***/ 651#define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b) 652#define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a) 653#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c) 654#define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect() 655#define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a) 656#define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a) 657#endif 658 659/***************************************************************************** 660 * IDirect3DVertexBuffer9 interface 661 */ 662#define INTERFACE IDirect3DVertexBuffer9 663DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9) 664{ 665 /*** IUnknown methods ***/ 666 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 667 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 668 STDMETHOD_(ULONG,Release)(THIS) PURE; 669 /*** IDirect3DResource9 methods ***/ 670 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 671 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 672 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 673 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 674 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 675 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 676 STDMETHOD_(void, PreLoad)(THIS) PURE; 677 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 678 /*** IDirect3DVertexBuffer9 methods ***/ 679 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE; 680 STDMETHOD(Unlock)(THIS) PURE; 681 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE; 682}; 683#undef INTERFACE 684 685#ifdef __CRT_UUID_DECL 686__CRT_UUID_DECL(IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3); 687#endif 688 689#if !defined(__cplusplus) || defined(CINTERFACE) 690/*** IUnknown methods ***/ 691#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 692#define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) 693#define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p) 694/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/ 695#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 696#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 697#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 698#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 699#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 700#define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 701#define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 702#define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) 703/*** IDirect3DVertexBuffer9 methods ***/ 704#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) 705#define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) 706#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 707#else 708/*** IUnknown methods ***/ 709#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 710#define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef() 711#define IDirect3DVertexBuffer9_Release(p) (p)->Release() 712/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/ 713#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a) 714#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 715#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 716#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) 717#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a) 718#define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority() 719#define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad() 720#define IDirect3DVertexBuffer9_GetType(p) (p)->GetType() 721/*** IDirect3DVertexBuffer9 methods ***/ 722#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) 723#define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock() 724#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a) 725#endif 726 727/***************************************************************************** 728 * IDirect3DIndexBuffer9 interface 729 */ 730#define INTERFACE IDirect3DIndexBuffer9 731DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9) 732{ 733 /*** IUnknown methods ***/ 734 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 735 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 736 STDMETHOD_(ULONG,Release)(THIS) PURE; 737 /*** IDirect3DResource9 methods ***/ 738 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 739 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 740 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 741 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 742 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 743 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 744 STDMETHOD_(void, PreLoad)(THIS) PURE; 745 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 746 /*** IDirect3DIndexBuffer9 methods ***/ 747 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE; 748 STDMETHOD(Unlock)(THIS) PURE; 749 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE; 750}; 751#undef INTERFACE 752 753#ifdef __CRT_UUID_DECL 754__CRT_UUID_DECL(IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35); 755#endif 756 757#if !defined(__cplusplus) || defined(CINTERFACE) 758/*** IUnknown methods ***/ 759#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 760#define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) 761#define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p) 762/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/ 763#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 764#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 765#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 766#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 767#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 768#define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 769#define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 770#define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) 771/*** IDirect3DIndexBuffer9 methods ***/ 772#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) 773#define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) 774#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 775#else 776/*** IUnknown methods ***/ 777#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 778#define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef() 779#define IDirect3DIndexBuffer9_Release(p) (p)->Release() 780/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/ 781#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a) 782#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 783#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 784#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) 785#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a) 786#define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority() 787#define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad() 788#define IDirect3DIndexBuffer9_GetType(p) (p)->GetType() 789/*** IDirect3DIndexBuffer9 methods ***/ 790#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) 791#define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock() 792#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a) 793#endif 794 795/***************************************************************************** 796 * IDirect3DBaseTexture9 interface 797 */ 798#define INTERFACE IDirect3DBaseTexture9 799DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9) 800{ 801 /*** IUnknown methods ***/ 802 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 803 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 804 STDMETHOD_(ULONG,Release)(THIS) PURE; 805 /*** IDirect3DResource9 methods ***/ 806 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 807 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 808 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 809 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 810 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 811 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 812 STDMETHOD_(void, PreLoad)(THIS) PURE; 813 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 814 /*** IDirect3DBaseTexture9 methods ***/ 815 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 816 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 817 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 818 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 819 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 820 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 821}; 822#undef INTERFACE 823 824#ifdef __CRT_UUID_DECL 825__CRT_UUID_DECL(IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce); 826#endif 827 828#if !defined(__cplusplus) || defined(CINTERFACE) 829/*** IUnknown methods ***/ 830#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 831#define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 832#define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p) 833/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/ 834#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 835#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 836#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 837#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 838#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 839#define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 840#define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 841#define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p) 842/*** IDirect3DBaseTexture9 methods ***/ 843#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 844#define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 845#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 846#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 847#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 848#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 849#else 850/*** IUnknown methods ***/ 851#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 852#define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef() 853#define IDirect3DBaseTexture9_Release(p) (p)->Release() 854/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/ 855#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a) 856#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 857#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 858#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 859#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a) 860#define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority() 861#define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad() 862#define IDirect3DBaseTexture9_GetType(p) (p)->GetType() 863/*** IDirect3DBaseTexture9 methods ***/ 864#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a) 865#define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD() 866#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount() 867#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 868#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 869#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 870#endif 871 872/***************************************************************************** 873 * IDirect3DCubeTexture9 interface 874 */ 875#define INTERFACE IDirect3DCubeTexture9 876DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9) 877{ 878 /*** IUnknown methods ***/ 879 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 880 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 881 STDMETHOD_(ULONG,Release)(THIS) PURE; 882 /*** IDirect3DResource9 methods ***/ 883 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 884 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 885 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 886 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 887 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 888 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 889 STDMETHOD_(void, PreLoad)(THIS) PURE; 890 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 891 /*** IDirect3DBaseTexture9 methods ***/ 892 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 893 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 894 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 895 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 896 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 897 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 898 /*** IDirect3DCubeTexture9 methods ***/ 899 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE; 900 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE; 901 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level, 902 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 903 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE; 904 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE; 905}; 906#undef INTERFACE 907 908#ifdef __CRT_UUID_DECL 909__CRT_UUID_DECL(IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f); 910#endif 911 912#if !defined(__cplusplus) || defined(CINTERFACE) 913/*** IUnknown methods ***/ 914#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 915#define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 916#define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p) 917/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/ 918#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 919#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 920#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 921#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 922#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 923#define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 924#define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 925#define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p) 926/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/ 927#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 928#define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 929#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 930#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 931#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 932#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 933/*** IDirect3DCubeTexture9 methods ***/ 934#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 935#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) 936#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e) 937#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b) 938#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b) 939#else 940/*** IUnknown methods ***/ 941#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 942#define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef() 943#define IDirect3DCubeTexture9_Release(p) (p)->Release() 944/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/ 945#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a) 946#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 947#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 948#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 949#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a) 950#define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority() 951#define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad() 952#define IDirect3DCubeTexture9_GetType(p) (p)->GetType() 953/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/ 954#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a) 955#define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD() 956#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount() 957#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 958#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 959#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 960/*** IDirect3DCubeTexture9 methods ***/ 961#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 962#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c) 963#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e) 964#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b) 965#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b) 966#endif 967 968/***************************************************************************** 969 * IDirect3DTexture9 interface 970 */ 971#define INTERFACE IDirect3DTexture9 972DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9) 973{ 974 /*** IUnknown methods ***/ 975 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 976 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 977 STDMETHOD_(ULONG,Release)(THIS) PURE; 978 /*** IDirect3DResource9 methods ***/ 979 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 980 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 981 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 982 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 983 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 984 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 985 STDMETHOD_(void, PreLoad)(THIS) PURE; 986 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 987 /*** IDirect3DBaseTexture9 methods ***/ 988 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 989 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 990 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 991 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 992 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 993 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 994 /*** IDirect3DTexture9 methods ***/ 995 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE; 996 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE; 997 STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 998 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE; 999 STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE; 1000}; 1001#undef INTERFACE 1002 1003#ifdef __CRT_UUID_DECL 1004__CRT_UUID_DECL(IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5); 1005#endif 1006 1007#if !defined(__cplusplus) || defined(CINTERFACE) 1008/*** IUnknown methods ***/ 1009#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1010#define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 1011#define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p) 1012/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/ 1013#define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1014#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 1015#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 1016#define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 1017#define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 1018#define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 1019#define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 1020#define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p) 1021/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/ 1022#define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 1023#define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 1024#define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 1025#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 1026#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 1027#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 1028/*** IDirect3DTexture9 methods ***/ 1029#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 1030#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b) 1031#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d) 1032#define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) 1033#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a) 1034#else 1035/*** IUnknown methods ***/ 1036#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1037#define IDirect3DTexture9_AddRef(p) (p)->AddRef() 1038#define IDirect3DTexture9_Release(p) (p)->Release() 1039/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/ 1040#define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a) 1041#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 1042#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 1043#define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 1044#define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a) 1045#define IDirect3DTexture9_GetPriority(p) (p)->GetPriority() 1046#define IDirect3DTexture9_PreLoad(p) (p)->PreLoad() 1047#define IDirect3DTexture9_GetType(p) (p)->GetType() 1048/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/ 1049#define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a) 1050#define IDirect3DTexture9_GetLOD(p) (p)->GetLOD() 1051#define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount() 1052#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 1053#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 1054#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 1055/*** IDirect3DTexture9 methods ***/ 1056#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 1057#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b) 1058#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d) 1059#define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a) 1060#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a) 1061#endif 1062 1063/***************************************************************************** 1064 * IDirect3DVolumeTexture9 interface 1065 */ 1066#define INTERFACE IDirect3DVolumeTexture9 1067DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9) 1068{ 1069 /*** IUnknown methods ***/ 1070 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1071 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1072 STDMETHOD_(ULONG,Release)(THIS) PURE; 1073 /*** IDirect3DResource9 methods ***/ 1074 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1075 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 1076 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 1077 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 1078 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 1079 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 1080 STDMETHOD_(void, PreLoad)(THIS) PURE; 1081 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 1082 /*** IDirect3DBaseTexture9 methods ***/ 1083 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 1084 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 1085 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 1086 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 1087 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 1088 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 1089 /*** IDirect3DVolumeTexture9 methods ***/ 1090 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE; 1091 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE; 1092 STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; 1093 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE; 1094 STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE; 1095}; 1096#undef INTERFACE 1097 1098#ifdef __CRT_UUID_DECL 1099__CRT_UUID_DECL(IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6); 1100#endif 1101 1102#if !defined(__cplusplus) || defined(CINTERFACE) 1103/*** IUnknown methods ***/ 1104#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1105#define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 1106#define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p) 1107/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/ 1108#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1109#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 1110#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 1111#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 1112#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 1113#define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 1114#define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 1115#define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p) 1116/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/ 1117#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 1118#define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 1119#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 1120#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 1121#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 1122#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 1123/*** IDirect3DVolumeTexture9 methods ***/ 1124#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 1125#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b) 1126#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) 1127#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a) 1128#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a) 1129#else 1130/*** IUnknown methods ***/ 1131#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1132#define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef() 1133#define IDirect3DVolumeTexture9_Release(p) (p)->Release() 1134/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/ 1135#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a) 1136#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 1137#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 1138#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 1139#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a) 1140#define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority() 1141#define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad() 1142#define IDirect3DVolumeTexture9_GetType(p) (p)->GetType() 1143/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/ 1144#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a) 1145#define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD() 1146#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount() 1147#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 1148#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 1149#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 1150/*** IDirect3DVolumeTexture9 methods ***/ 1151#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 1152#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b) 1153#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d) 1154#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a) 1155#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a) 1156#endif 1157 1158/***************************************************************************** 1159 * IDirect3DVertexDeclaration9 interface 1160 */ 1161#define INTERFACE IDirect3DVertexDeclaration9 1162DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown) 1163{ 1164 /*** IUnknown methods ***/ 1165 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1166 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1167 STDMETHOD_(ULONG,Release)(THIS) PURE; 1168 /*** IDirect3DVertexDeclaration9 methods ***/ 1169 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1170 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE; 1171}; 1172#undef INTERFACE 1173 1174#ifdef __CRT_UUID_DECL 1175__CRT_UUID_DECL(IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46); 1176#endif 1177 1178#if !defined(__cplusplus) || defined(CINTERFACE) 1179/*** IUnknown methods ***/ 1180#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1181#define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p) 1182#define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p) 1183/*** IDirect3DVertexShader9 methods ***/ 1184#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1185#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b) 1186#else 1187/*** IUnknown methods ***/ 1188#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1189#define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef() 1190#define IDirect3DVertexDeclaration9_Release(p) (p)->Release() 1191/*** IDirect3DVertexShader9 methods ***/ 1192#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a) 1193#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b) 1194#endif 1195 1196/***************************************************************************** 1197 * IDirect3DVertexShader9 interface 1198 */ 1199#define INTERFACE IDirect3DVertexShader9 1200DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown) 1201{ 1202 /*** IUnknown methods ***/ 1203 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1204 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1205 STDMETHOD_(ULONG,Release)(THIS) PURE; 1206 /*** IDirect3DVertexShader9 methods ***/ 1207 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1208 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE; 1209}; 1210#undef INTERFACE 1211 1212#ifdef __CRT_UUID_DECL 1213__CRT_UUID_DECL(IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36); 1214#endif 1215 1216#if !defined(__cplusplus) || defined(CINTERFACE) 1217/*** IUnknown methods ***/ 1218#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1219#define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p) 1220#define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p) 1221/*** IDirect3DVertexShader9 methods ***/ 1222#define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1223#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1224#else 1225/*** IUnknown methods ***/ 1226#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1227#define IDirect3DVertexShader9_AddRef(p) (p)->AddRef() 1228#define IDirect3DVertexShader9_Release(p) (p)->Release() 1229/*** IDirect3DVertexShader9 methods ***/ 1230#define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a) 1231#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) 1232#endif 1233 1234/***************************************************************************** 1235 * IDirect3DPixelShader9 interface 1236 */ 1237#define INTERFACE IDirect3DPixelShader9 1238DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown) 1239{ 1240 /*** IUnknown methods ***/ 1241 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1242 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1243 STDMETHOD_(ULONG,Release)(THIS) PURE; 1244 /*** IDirect3DPixelShader9 methods ***/ 1245 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1246 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE; 1247}; 1248#undef INTERFACE 1249 1250#ifdef __CRT_UUID_DECL 1251__CRT_UUID_DECL(IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89); 1252#endif 1253 1254#if !defined(__cplusplus) || defined(CINTERFACE) 1255/*** IUnknown methods ***/ 1256#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1257#define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p) 1258#define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p) 1259/*** IDirect3DPixelShader9 methods ***/ 1260#define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1261#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1262#else 1263/*** IUnknown methods ***/ 1264#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1265#define IDirect3DPixelShader9_AddRef(p) (p)->AddRef() 1266#define IDirect3DPixelShader9_Release(p) (p)->Release() 1267/*** IDirect3DPixelShader9 methods ***/ 1268#define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a) 1269#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) 1270#endif 1271 1272/***************************************************************************** 1273 * IDirect3DStateBlock9 interface 1274 */ 1275#define INTERFACE IDirect3DStateBlock9 1276DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown) 1277{ 1278 /*** IUnknown methods ***/ 1279 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1280 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1281 STDMETHOD_(ULONG,Release)(THIS) PURE; 1282 /*** IDirect3DStateBlock9 methods ***/ 1283 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1284 STDMETHOD(Capture)(THIS) PURE; 1285 STDMETHOD(Apply)(THIS) PURE; 1286}; 1287#undef INTERFACE 1288 1289#ifdef __CRT_UUID_DECL 1290__CRT_UUID_DECL(IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b); 1291#endif 1292 1293#if !defined(__cplusplus) || defined(CINTERFACE) 1294/*** IUnknown methods ***/ 1295#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1296#define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p) 1297#define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p) 1298/*** IDirect3DStateBlock9 methods ***/ 1299#define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1300#define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p) 1301#define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) 1302#else 1303/*** IUnknown methods ***/ 1304#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1305#define IDirect3DStateBlock9_AddRef(p) (p)->AddRef() 1306#define IDirect3DStateBlock9_Release(p) (p)->Release() 1307/*** IDirect3DStateBlock9 methods ***/ 1308#define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a) 1309#define IDirect3DStateBlock9_Capture(p) (p)->Capture() 1310#define IDirect3DStateBlock9_Apply(p) (p)->Apply() 1311#endif 1312 1313/***************************************************************************** 1314 * IDirect3DQuery9 interface 1315 */ 1316#define INTERFACE IDirect3DQuery9 1317DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown) 1318{ 1319 /*** IUnknown methods ***/ 1320 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1321 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1322 STDMETHOD_(ULONG,Release)(THIS) PURE; 1323 /*** IDirect3DQuery9 methods ***/ 1324 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1325 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE; 1326 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE; 1327 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE; 1328 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE; 1329}; 1330#undef INTERFACE 1331 1332#ifdef __CRT_UUID_DECL 1333__CRT_UUID_DECL(IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc); 1334#endif 1335 1336#if !defined(__cplusplus) || defined(CINTERFACE) 1337/*** IUnknown methods ***/ 1338#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1339#define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p) 1340#define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p) 1341/*** IDirect3DQuery9 ***/ 1342#define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1343#define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p) 1344#define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p) 1345#define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a) 1346#define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c) 1347#else 1348/*** IUnknown methods ***/ 1349#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1350#define IDirect3DQuery9_AddRef(p) (p)->AddRef() 1351#define IDirect3DQuery9_Release(p) (p)->Release() 1352/*** IDirect3DQuery9 ***/ 1353#define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a) 1354#define IDirect3DQuery9_GetType(p) (p)->GetType() 1355#define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize() 1356#define IDirect3DQuery9_Issue(p,a) (p)->Issue(a) 1357#define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c) 1358#endif 1359 1360/***************************************************************************** 1361 * IDirect3DDevice9 interface 1362 */ 1363#define INTERFACE IDirect3DDevice9 1364DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown) 1365{ 1366 /*** IUnknown methods ***/ 1367 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1368 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1369 STDMETHOD_(ULONG,Release)(THIS) PURE; 1370 /*** IDirect3DDevice9 methods ***/ 1371 STDMETHOD(TestCooperativeLevel)(THIS) PURE; 1372 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; 1373 STDMETHOD(EvictManagedResources)(THIS) PURE; 1374 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE; 1375 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE; 1376 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE; 1377 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE; 1378 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE; 1379 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE; 1380 STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE; 1381 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE; 1382 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE; 1383 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE; 1384 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; 1385 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1386 HWND dst_window_override, const RGNDATA *dirty_region) PURE; 1387 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE; 1388 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE; 1389 STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE; 1390 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE; 1391 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE; 1392 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE; 1393 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1394 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE; 1395 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE; 1396 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE; 1397 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1398 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1399 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1400 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE; 1401 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE; 1402 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE; 1403 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE; 1404 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1405 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE; 1406 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE; 1407 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1408 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE; 1409 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE; 1410 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE; 1411 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE; 1412 STDMETHOD(BeginScene)(THIS) PURE; 1413 STDMETHOD(EndScene)(THIS) PURE; 1414 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, 1415 D3DCOLOR color, float z, DWORD stencil) PURE; 1416 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1417 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE; 1418 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1419 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE; 1420 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE; 1421 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE; 1422 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE; 1423 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE; 1424 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE; 1425 STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE; 1426 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE; 1427 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE; 1428 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE; 1429 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE; 1430 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE; 1431 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE; 1432 STDMETHOD(BeginStateBlock)(THIS) PURE; 1433 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE; 1434 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE; 1435 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE; 1436 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE; 1437 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE; 1438 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE; 1439 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE; 1440 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE; 1441 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE; 1442 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE; 1443 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE; 1444 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE; 1445 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; 1446 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; 1447 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE; 1448 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE; 1449 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE; 1450 STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE; 1451 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE; 1452 STDMETHOD_(float, GetNPatchMode)(THIS) PURE; 1453 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE; 1454 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE; 1455 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, 1456 UINT primitive_count, const void *data, UINT stride) PURE; 1457 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, 1458 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE; 1459 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE; 1460 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements, 1461 IDirect3DVertexDeclaration9 **declaration) PURE; 1462 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE; 1463 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE; 1464 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; 1465 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE; 1466 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE; 1467 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE; 1468 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE; 1469 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1470 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1471 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1472 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1473 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE; 1474 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1475 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE; 1476 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE; 1477 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE; 1478 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE; 1479 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE; 1480 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE; 1481 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE; 1482 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE; 1483 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE; 1484 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1485 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1486 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1487 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1488 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE; 1489 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1490 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE; 1491 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE; 1492 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; 1493 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE; 1494}; 1495#undef INTERFACE 1496 1497#ifdef __CRT_UUID_DECL 1498__CRT_UUID_DECL(IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb); 1499#endif 1500 1501#if !defined(__cplusplus) || defined(CINTERFACE) 1502/*** IUnknown methods ***/ 1503#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1504#define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p) 1505#define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p) 1506/*** IDirect3DDevice9 methods ***/ 1507#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) 1508#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) 1509#define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) 1510#define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) 1511#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) 1512#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1513#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) 1514#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) 1515#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) 1516#define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) 1517#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) 1518#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) 1519#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) 1520#define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a) 1521#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) 1522#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) 1523#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) 1524#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) 1525#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1526#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1527#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) 1528#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) 1529#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) 1530#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) 1531#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) 1532#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) 1533#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) 1534#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) 1535#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) 1536#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) 1537#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) 1538#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) 1539#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) 1540#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) 1541#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1542#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1543#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) 1544#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) 1545#define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p) 1546#define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p) 1547#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) 1548#define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) 1549#define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) 1550#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) 1551#define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1552#define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) 1553#define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) 1554#define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) 1555#define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) 1556#define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1557#define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1558#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1559#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) 1560#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) 1561#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1562#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) 1563#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) 1564#define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) 1565#define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) 1566#define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) 1567#define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) 1568#define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) 1569#define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) 1570#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) 1571#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) 1572#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1573#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) 1574#define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) 1575#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) 1576#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) 1577#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) 1578#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) 1579#define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) 1580#define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) 1581#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) 1582#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) 1583#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) 1584#define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) 1585#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) 1586#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) 1587#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) 1588#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) 1589#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) 1590#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) 1591#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) 1592#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) 1593#define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) 1594#define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) 1595#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) 1596#define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) 1597#define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) 1598#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) 1599#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) 1600#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) 1601#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) 1602#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) 1603#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) 1604#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) 1605#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) 1606#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 1607#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) 1608#define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) 1609#define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) 1610#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) 1611#define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) 1612#define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) 1613#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) 1614#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) 1615#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 1616#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) 1617#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) 1618#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) 1619#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) 1620#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) 1621#define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) 1622#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) 1623#else 1624/*** IUnknown methods ***/ 1625#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1626#define IDirect3DDevice9_AddRef(p) (p)->AddRef() 1627#define IDirect3DDevice9_Release(p) (p)->Release() 1628/*** IDirect3DDevice9 methods ***/ 1629#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel() 1630#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() 1631#define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources() 1632#define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a) 1633#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) 1634#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) 1635#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a) 1636#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) 1637#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) 1638#define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a) 1639#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) 1640#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) 1641#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() 1642#define IDirect3DDevice9_Reset(p,a) (p)->Reset(a) 1643#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d) 1644#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) 1645#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) 1646#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) 1647#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) 1648#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) 1649#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) 1650#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) 1651#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) 1652#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) 1653#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) 1654#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) 1655#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) 1656#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) 1657#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) 1658#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) 1659#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) 1660#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) 1661#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) 1662#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) 1663#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) 1664#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) 1665#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) 1666#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) 1667#define IDirect3DDevice9_BeginScene(p) (p)->BeginScene() 1668#define IDirect3DDevice9_EndScene(p) (p)->EndScene() 1669#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) 1670#define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b) 1671#define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b) 1672#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) 1673#define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a) 1674#define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a) 1675#define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a) 1676#define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a) 1677#define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b) 1678#define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b) 1679#define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b) 1680#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) 1681#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) 1682#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) 1683#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b) 1684#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b) 1685#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) 1686#define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock() 1687#define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a) 1688#define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a) 1689#define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a) 1690#define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b) 1691#define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) 1692#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) 1693#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) 1694#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) 1695#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) 1696#define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a) 1697#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) 1698#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) 1699#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) 1700#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) 1701#define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a) 1702#define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a) 1703#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) 1704#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() 1705#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a) 1706#define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode() 1707#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) 1708#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) 1709#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) 1710#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) 1711#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) 1712#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) 1713#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) 1714#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) 1715#define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a) 1716#define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a) 1717#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) 1718#define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a) 1719#define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a) 1720#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) 1721#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) 1722#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) 1723#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) 1724#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) 1725#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) 1726#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) 1727#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) 1728#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) 1729#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) 1730#define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a) 1731#define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a) 1732#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) 1733#define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a) 1734#define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a) 1735#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) 1736#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) 1737#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) 1738#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) 1739#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) 1740#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) 1741#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) 1742#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) 1743#define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a) 1744#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b) 1745#endif 1746 1747 1748/***************************************************************************** 1749 * IDirect3DDevice9Ex interface 1750 */ 1751#define INTERFACE IDirect3DDevice9Ex 1752DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9) 1753{ 1754 /*** IUnknown methods ***/ 1755 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1756 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1757 STDMETHOD_(ULONG,Release)(THIS) PURE; 1758 /*** IDirect3DDevice9 methods ***/ 1759 STDMETHOD(TestCooperativeLevel)(THIS) PURE; 1760 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; 1761 STDMETHOD(EvictManagedResources)(THIS) PURE; 1762 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE; 1763 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE; 1764 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE; 1765 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE; 1766 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE; 1767 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE; 1768 STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE; 1769 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE; 1770 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE; 1771 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE; 1772 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; 1773 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1774 HWND dst_window_override, const RGNDATA *dirty_region) PURE; 1775 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE; 1776 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE; 1777 STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE; 1778 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE; 1779 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE; 1780 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE; 1781 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1782 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE; 1783 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE; 1784 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE; 1785 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1786 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1787 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1788 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE; 1789 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE; 1790 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE; 1791 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE; 1792 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1793 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE; 1794 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE; 1795 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1796 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE; 1797 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE; 1798 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE; 1799 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE; 1800 STDMETHOD(BeginScene)(THIS) PURE; 1801 STDMETHOD(EndScene)(THIS) PURE; 1802 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, 1803 D3DCOLOR color, float z, DWORD stencil) PURE; 1804 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1805 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE; 1806 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1807 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE; 1808 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE; 1809 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE; 1810 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE; 1811 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE; 1812 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE; 1813 STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE; 1814 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE; 1815 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE; 1816 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE; 1817 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE; 1818 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE; 1819 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE; 1820 STDMETHOD(BeginStateBlock)(THIS) PURE; 1821 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE; 1822 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE; 1823 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE; 1824 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE; 1825 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE; 1826 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE; 1827 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE; 1828 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE; 1829 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE; 1830 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE; 1831 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE; 1832 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE; 1833 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; 1834 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; 1835 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE; 1836 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE; 1837 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE; 1838 STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE; 1839 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE; 1840 STDMETHOD_(float, GetNPatchMode)(THIS) PURE; 1841 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE; 1842 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE; 1843 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, 1844 UINT primitive_count, const void *data, UINT stride) PURE; 1845 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, 1846 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE; 1847 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE; 1848 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements, 1849 IDirect3DVertexDeclaration9 **declaration) PURE; 1850 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE; 1851 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE; 1852 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; 1853 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE; 1854 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_core, IDirect3DVertexShader9 **shader) PURE; 1855 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE; 1856 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE; 1857 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1858 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1859 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1860 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1861 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE; 1862 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1863 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE; 1864 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE; 1865 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE; 1866 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE; 1867 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE; 1868 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE; 1869 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE; 1870 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE; 1871 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE; 1872 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1873 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1874 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1875 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1876 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE; 1877 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1878 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE; 1879 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE; 1880 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; 1881 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE; 1882 /* IDirect3DDevice9Ex methods */ 1883 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE; 1884 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface, 1885 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, 1886 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE; 1887 STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1888 HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE; 1889 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE; 1890 STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE; 1891 STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE; 1892 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE; 1893 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE; 1894 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE; 1895 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE; 1896 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, WINBOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE; 1897 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE; 1898 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format, 1899 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL discard, 1900 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE; 1901 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE; 1902 STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE; 1903}; 1904#undef INTERFACE 1905 1906#ifdef __CRT_UUID_DECL 1907__CRT_UUID_DECL(IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a); 1908#endif 1909 1910#if !defined(__cplusplus) || defined(CINTERFACE) 1911/*** IUnknown methods ***/ 1912#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1913#define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 1914#define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p) 1915/*** IDirect3DDevice9 methods ***/ 1916#define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) 1917#define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) 1918#define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) 1919#define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) 1920#define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) 1921#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1922#define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) 1923#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) 1924#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) 1925#define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) 1926#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) 1927#define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) 1928#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) 1929#define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a) 1930#define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) 1931#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) 1932#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) 1933#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) 1934#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1935#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1936#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) 1937#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) 1938#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) 1939#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) 1940#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) 1941#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) 1942#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) 1943#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) 1944#define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) 1945#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) 1946#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) 1947#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) 1948#define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) 1949#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) 1950#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1951#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1952#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) 1953#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) 1954#define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p) 1955#define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p) 1956#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) 1957#define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) 1958#define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) 1959#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) 1960#define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1961#define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) 1962#define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) 1963#define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) 1964#define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) 1965#define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1966#define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1967#define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1968#define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) 1969#define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) 1970#define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1971#define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) 1972#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) 1973#define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) 1974#define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) 1975#define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) 1976#define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) 1977#define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) 1978#define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) 1979#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) 1980#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) 1981#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1982#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) 1983#define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) 1984#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) 1985#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) 1986#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) 1987#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) 1988#define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) 1989#define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) 1990#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) 1991#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) 1992#define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) 1993#define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) 1994#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) 1995#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) 1996#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) 1997#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) 1998#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) 1999#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) 2000#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) 2001#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) 2002#define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) 2003#define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) 2004#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) 2005#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) 2006#define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) 2007#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) 2008#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) 2009#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) 2010#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) 2011#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) 2012#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) 2013#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) 2014#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) 2015#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 2016#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) 2017#define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) 2018#define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) 2019#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) 2020#define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) 2021#define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) 2022#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) 2023#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) 2024#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 2025#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) 2026#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) 2027#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) 2028#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) 2029#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) 2030#define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) 2031#define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) 2032/* IDirect3DDevice9Ex */ 2033#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d) 2034#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h) 2035#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e) 2036#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a) 2037#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a) 2038#define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a) 2039#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b) 2040#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a) 2041#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a) 2042#define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a) 2043#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) 2044#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) 2045#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) 2046#define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b) 2047#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c) 2048#else 2049/*** IUnknown methods ***/ 2050#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 2051#define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef() 2052#define IDirect3DDevice9Ex_Release(p) (p)->Release() 2053/*** IDirect3DDevice9 methods ***/ 2054#define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel() 2055#define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() 2056#define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources() 2057#define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a) 2058#define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) 2059#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) 2060#define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a) 2061#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) 2062#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) 2063#define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a) 2064#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) 2065#define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) 2066#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() 2067#define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a) 2068#define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d) 2069#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) 2070#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) 2071#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) 2072#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) 2073#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) 2074#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) 2075#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) 2076#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) 2077#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) 2078#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) 2079#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) 2080#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) 2081#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) 2082#define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) 2083#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) 2084#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) 2085#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) 2086#define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) 2087#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) 2088#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) 2089#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) 2090#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) 2091#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) 2092#define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene() 2093#define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene() 2094#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) 2095#define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b) 2096#define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b) 2097#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) 2098#define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a) 2099#define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a) 2100#define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a) 2101#define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a) 2102#define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b) 2103#define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b) 2104#define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b) 2105#define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) 2106#define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) 2107#define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) 2108#define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b) 2109#define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b) 2110#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) 2111#define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock() 2112#define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a) 2113#define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a) 2114#define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a) 2115#define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b) 2116#define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b) 2117#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) 2118#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) 2119#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) 2120#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) 2121#define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a) 2122#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) 2123#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) 2124#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) 2125#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) 2126#define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a) 2127#define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a) 2128#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) 2129#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() 2130#define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a) 2131#define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode() 2132#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) 2133#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) 2134#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) 2135#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) 2136#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) 2137#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) 2138#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) 2139#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) 2140#define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a) 2141#define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a) 2142#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) 2143#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a) 2144#define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a) 2145#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) 2146#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) 2147#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) 2148#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) 2149#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) 2150#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) 2151#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) 2152#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) 2153#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) 2154#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) 2155#define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a) 2156#define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a) 2157#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) 2158#define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a) 2159#define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a) 2160#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) 2161#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) 2162#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) 2163#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) 2164#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) 2165#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) 2166#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) 2167#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) 2168#define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a) 2169#define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b) 2170/* IDirect3DDevice9Ex */ 2171#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d) 2172#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h) 2173#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e) 2174#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a) 2175#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a) 2176#define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a) 2177#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b) 2178#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a) 2179#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a) 2180#define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a) 2181#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i) 2182#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g) 2183#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i) 2184#define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b) 2185#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c) 2186#endif 2187 2188#ifdef __cplusplus 2189extern "C" { 2190#endif /* defined(__cplusplus) */ 2191 2192int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name); 2193int WINAPI D3DPERF_EndEvent(void); 2194DWORD WINAPI D3DPERF_GetStatus(void); 2195WINBOOL WINAPI D3DPERF_QueryRepeatFrame(void); 2196void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name); 2197void WINAPI D3DPERF_SetOptions(DWORD options); 2198void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name); 2199 2200/* Define the main entrypoint as well */ 2201IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion); 2202HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**); 2203 2204#ifdef __cplusplus 2205} /* extern "C" */ 2206#endif /* defined(__cplusplus) */ 2207 2208 2209#endif /* _D3D9_H_ */ 2210