115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/*
215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot  Simple DirectMedia Layer
315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot  This software is provided 'as-is', without any express or implied
615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot  warranty.  In no event will the authors be held liable for any damages
715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot  arising from the use of this software.
815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot  Permission is granted to anyone to use this software for any purpose,
1015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot  including commercial applications, and to alter it and redistribute it
1115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot  freely, subject to the following restrictions:
1215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
1315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot  1. The origin of this software must not be misrepresented; you must not
1415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot     claim that you wrote the original software. If you use this software
1515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot     in a product, an acknowledgment in the product documentation would be
1615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot     appreciated but is not required.
1715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot  2. Altered source versions must be plainly marked as such, and must not be
1815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot     misrepresented as being the original software.
1915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot  3. This notice may not be removed or altered from any source distribution.
2015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot*/
2115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
2215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
2315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \file SDL_surface.h
2415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
2515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Header file for ::SDL_Surface definition and management functions.
2615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
2715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
2815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#ifndef _SDL_surface_h
2915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#define _SDL_surface_h
3015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
3115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#include "SDL_stdinc.h"
3215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#include "SDL_pixels.h"
3315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#include "SDL_rect.h"
3415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#include "SDL_blendmode.h"
3515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#include "SDL_rwops.h"
3615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
3715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#include "begin_code.h"
3815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/* Set up for C function definitions, even when using C++ */
3915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#ifdef __cplusplus
4015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern "C" {
4115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#endif
4215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
4315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
4415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \name Surface flags
4515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
4615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  These are the currently supported flags for the ::SDL_Surface.
4715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
4815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \internal
4915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Used internally (read-only).
5015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
5115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/* @{ */
5215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#define SDL_SWSURFACE       0           /**< Just here for compatibility */
5315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#define SDL_PREALLOC        0x00000001  /**< Surface uses preallocated memory */
5415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#define SDL_RLEACCEL        0x00000002  /**< Surface is RLE encoded */
5515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#define SDL_DONTFREE        0x00000004  /**< Surface is referenced internally */
5615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/* @} *//* Surface flags */
5715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
5815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
5915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Evaluates to true if the surface needs to be locked before access.
6015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
6115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0)
6215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
6315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
6415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot * \brief A collection of pixels used in software blitting.
6515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
6615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot * \note  This structure should be treated as read-only, except for \c pixels,
6715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *        which, if not NULL, contains the raw pixel data for the surface.
6815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
6915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robottypedef struct SDL_Surface
7015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot{
7115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    Uint32 flags;               /**< Read-only */
7215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    SDL_PixelFormat *format;    /**< Read-only */
7315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    int w, h;                   /**< Read-only */
7415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    int pitch;                  /**< Read-only */
7515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    void *pixels;               /**< Read-write */
7615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
7715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    /** Application data associated with the surface */
7815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    void *userdata;             /**< Read-write */
7915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
8015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    /** information needed for surfaces requiring locks */
8115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    int locked;                 /**< Read-only */
8215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    void *lock_data;            /**< Read-only */
8315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
8415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    /** clipping information */
8515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    SDL_Rect clip_rect;         /**< Read-only */
8615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
8715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    /** info for fast blit mapping to other surfaces */
8815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    struct SDL_BlitMap *map;    /**< Private */
8915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
9015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    /** Reference count -- used when freeing surface */
9115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    int refcount;               /**< Read-mostly */
9215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot} SDL_Surface;
9315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
9415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
9515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot * \brief The type of function used for surface blitting functions.
9615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
9715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robottypedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
9815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                         struct SDL_Surface * dst, SDL_Rect * dstrect);
9915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
10015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
10115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Allocate and free an RGB surface.
10215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
10315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
10415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  If the depth is greater than 8 bits, the pixel format is set using the
10515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  flags '[RGB]mask'.
10615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
10715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  If the function runs out of memory, it will return NULL.
10815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
10915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param flags The \c flags are obsolete and should be set to 0.
11015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param width The width in pixels of the surface to create.
11115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param height The height in pixels of the surface to create.
11215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param depth The depth in bits of the surface to create.
11315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param Rmask The red mask of the surface to create.
11415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param Gmask The green mask of the surface to create.
11515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param Bmask The blue mask of the surface to create.
11615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param Amask The alpha mask of the surface to create.
11715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
11815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
11915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    (Uint32 flags, int width, int height, int depth,
12015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot     Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
12115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
12215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                              int width,
12315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                              int height,
12415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                              int depth,
12515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                              int pitch,
12615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                              Uint32 Rmask,
12715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                              Uint32 Gmask,
12815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                              Uint32 Bmask,
12915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                              Uint32 Amask);
13015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface);
13115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
13215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
13315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \brief Set the palette used by a surface.
13415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
13515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0, or -1 if the surface format doesn't use a palette.
13615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
13715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \note A single palette can be shared with many surfaces.
13815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
13915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface,
14015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                  SDL_Palette * palette);
14115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
14215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
14315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \brief Sets up a surface for directly accessing the pixels.
14415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
14515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write
14615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  to and read from \c surface->pixels, using the pixel format stored in
14715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \c surface->format.  Once you are done accessing the surface, you should
14815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  use SDL_UnlockSurface() to release it.
14915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
15015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Not all surfaces require locking.  If SDL_MUSTLOCK(surface) evaluates
15115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  to 0, then you can read and write to the surface at any time, and the
15215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  pixel format of the surface will not change.
15315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
15415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  No operating system or library calls should be made between lock/unlock
15515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  pairs, as critical system locks may be held during this time.
15615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
15715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked.
15815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
15915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \sa SDL_UnlockSurface()
16015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
16115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface);
16215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/** \sa SDL_LockSurface() */
16315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
16415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
16515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
16615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Load a surface from a seekable SDL data stream (memory or file).
16715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
16815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  If \c freesrc is non-zero, the stream will be closed after being read.
16915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
17015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  The new surface should be freed with SDL_FreeSurface().
17115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
17215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return the new surface, or NULL if there was an error.
17315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
17415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src,
17515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                    int freesrc);
17615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
17715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
17815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Load a surface from a file.
17915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
18015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Convenience macro.
18115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
18215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#define SDL_LoadBMP(file)   SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
18315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
18415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
18515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Save a surface to a seekable SDL data stream (memory or file).
18615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
18715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  If \c freedst is non-zero, the stream will be closed after being written.
18815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
18915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0 if successful or -1 if there was an error.
19015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
19115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_SaveBMP_RW
19215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    (SDL_Surface * surface, SDL_RWops * dst, int freedst);
19315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
19415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
19515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Save a surface to a file.
19615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
19715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Convenience macro.
19815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
19915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#define SDL_SaveBMP(surface, file) \
20015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
20115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
20215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
20315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \brief Sets the RLE acceleration hint for a surface.
20415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
20515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0 on success, or -1 if the surface is not valid
20615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
20715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \note If RLE is enabled, colorkey and alpha blending blits are much faster,
20815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *        but the surface must be locked before directly accessing the pixels.
20915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
21015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
21115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                              int flag);
21215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
21315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
21415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \brief Sets the color key (transparent pixel) in a blittable surface.
21515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
21615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param surface The surface to update
21715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param flag Non-zero to enable colorkey and 0 to disable colorkey
21815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param key The transparent pixel in the native surface format
21915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
22015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0 on success, or -1 if the surface is not valid
22115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
22215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  You can pass SDL_RLEACCEL to enable RLE accelerated blits.
22315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
22415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
22515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                            int flag, Uint32 key);
22615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
22715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
22815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \brief Gets the color key (transparent pixel) in a blittable surface.
22915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
23015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param surface The surface to update
23115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param key A pointer filled in with the transparent pixel in the native
23215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *             surface format
23315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
23415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0 on success, or -1 if the surface is not valid or colorkey is not
23515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *          enabled.
23615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
23715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
23815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                            Uint32 * key);
23915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
24015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
24115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \brief Set an additional color value used in blit operations.
24215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
24315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param surface The surface to update.
24415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param r The red color value multiplied into blit operations.
24515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param g The green color value multiplied into blit operations.
24615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param b The blue color value multiplied into blit operations.
24715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
24815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0 on success, or -1 if the surface is not valid.
24915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
25015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \sa SDL_GetSurfaceColorMod()
25115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
25215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface,
25315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                   Uint8 r, Uint8 g, Uint8 b);
25415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
25515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
25615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
25715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \brief Get the additional color value used in blit operations.
25815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
25915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param surface The surface to query.
26015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param r A pointer filled in with the current red color value.
26115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param g A pointer filled in with the current green color value.
26215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param b A pointer filled in with the current blue color value.
26315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
26415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0 on success, or -1 if the surface is not valid.
26515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
26615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \sa SDL_SetSurfaceColorMod()
26715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
26815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface,
26915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                   Uint8 * r, Uint8 * g,
27015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                   Uint8 * b);
27115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
27215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
27315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \brief Set an additional alpha value used in blit operations.
27415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
27515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param surface The surface to update.
27615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param alpha The alpha value multiplied into blit operations.
27715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
27815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0 on success, or -1 if the surface is not valid.
27915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
28015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \sa SDL_GetSurfaceAlphaMod()
28115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
28215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface,
28315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                   Uint8 alpha);
28415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
28515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
28615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \brief Get the additional alpha value used in blit operations.
28715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
28815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param surface The surface to query.
28915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param alpha A pointer filled in with the current alpha value.
29015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
29115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0 on success, or -1 if the surface is not valid.
29215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
29315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \sa SDL_SetSurfaceAlphaMod()
29415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
29515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface,
29615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                   Uint8 * alpha);
29715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
29815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
29915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \brief Set the blend mode used for blit operations.
30015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
30115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param surface The surface to update.
30215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param blendMode ::SDL_BlendMode to use for blit blending.
30315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
30415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0 on success, or -1 if the parameters are not valid.
30515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
30615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \sa SDL_GetSurfaceBlendMode()
30715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
30815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface,
30915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                    SDL_BlendMode blendMode);
31015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
31115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
31215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \brief Get the blend mode used for blit operations.
31315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
31415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param surface   The surface to query.
31515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \param blendMode A pointer filled in with the current blend mode.
31615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
31715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0 on success, or -1 if the surface is not valid.
31815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
31915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \sa SDL_SetSurfaceBlendMode()
32015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
32115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface,
32215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                    SDL_BlendMode *blendMode);
32315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
32415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
32515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Sets the clipping rectangle for the destination surface in a blit.
32615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
32715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  If the clip rectangle is NULL, clipping will be disabled.
32815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
32915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  If the clip rectangle doesn't intersect the surface, the function will
33015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  return SDL_FALSE and blits will be completely clipped.  Otherwise the
33115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  function returns SDL_TRUE and blits to the surface will be clipped to
33215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  the intersection of the surface area and the clipping rectangle.
33315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
33415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Note that blits are automatically clipped to the edges of the source
33515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  and destination surfaces.
33615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
33715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
33815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                                 const SDL_Rect * rect);
33915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
34015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
34115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Gets the clipping rectangle for the destination surface in a blit.
34215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
34315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \c rect must be a pointer to a valid rectangle which will be filled
34415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  with the correct values.
34515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
34615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface,
34715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                             SDL_Rect * rect);
34815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
34915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
35015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Creates a new surface of the specified format, and then copies and maps
35115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  the given surface to it so the blit of the converted surface will be as
35215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  fast as possible.  If this function fails, it returns NULL.
35315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
35415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  The \c flags parameter is passed to SDL_CreateRGBSurface() and has those
35515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  semantics.  You can also pass ::SDL_RLEACCEL in the flags parameter and
35615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  SDL will try to RLE accelerate colorkey and alpha blits in the resulting
35715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  surface.
35815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
35915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
36015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags);
36115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
36215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    (SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
36315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
36415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
36515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot * \brief Copy a block of pixels of one format to another format
36615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
36715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0 on success, or -1 if there was an error
36815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
36915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
37015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                              Uint32 src_format,
37115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                              const void * src, int src_pitch,
37215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                              Uint32 dst_format,
37315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                              void * dst, int dst_pitch);
37415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
37515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
37615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Performs a fast fill of the given rectangle with \c color.
37715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
37815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  If \c rect is NULL, the whole surface will be filled with \c color.
37915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
38015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  The color should be a pixel of the format used by the surface, and
38115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  can be generated by the SDL_MapRGB() function.
38215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
38315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return 0 on success, or -1 on error.
38415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
38515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_FillRect
38615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color);
38715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_FillRects
38815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color);
38915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
39015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
39115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  Performs a fast blit from the source surface to the destination surface.
39215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
39315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  This assumes that the source and destination rectangles are
39415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  the same size.  If either \c srcrect or \c dstrect are NULL, the entire
39515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  surface (\c src or \c dst) is copied.  The final blit rectangles are saved
39615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  in \c srcrect and \c dstrect after all clipping is performed.
39715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
39815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \return If the blit is successful, it returns 0, otherwise it returns -1.
39915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
40015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  The blit function should not be called on a locked surface.
40115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
40215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  The blit semantics for surfaces with and without blending and colorkey
40315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  are defined as follows:
40415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \verbatim
40515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    RGBA->RGB:
40615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot      Source surface blend mode set to SDL_BLENDMODE_BLEND:
40715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        alpha-blend (using the source alpha-channel and per-surface alpha)
40815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        SDL_SRCCOLORKEY ignored.
40915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot      Source surface blend mode set to SDL_BLENDMODE_NONE:
41015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        copy RGB.
41115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        if SDL_SRCCOLORKEY set, only copy the pixels matching the
41215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        RGB values of the source color key, ignoring alpha in the
41315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        comparison.
41415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
41515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    RGB->RGBA:
41615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot      Source surface blend mode set to SDL_BLENDMODE_BLEND:
41715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        alpha-blend (using the source per-surface alpha)
41815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot      Source surface blend mode set to SDL_BLENDMODE_NONE:
41915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        copy RGB, set destination alpha to source per-surface alpha value.
42015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot      both:
42115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        if SDL_SRCCOLORKEY set, only copy the pixels matching the
42215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        source color key.
42315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
42415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    RGBA->RGBA:
42515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot      Source surface blend mode set to SDL_BLENDMODE_BLEND:
42615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        alpha-blend (using the source alpha-channel and per-surface alpha)
42715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        SDL_SRCCOLORKEY ignored.
42815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot      Source surface blend mode set to SDL_BLENDMODE_NONE:
42915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        copy all of RGBA to the destination.
43015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        if SDL_SRCCOLORKEY set, only copy the pixels matching the
43115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        RGB values of the source color key, ignoring alpha in the
43215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        comparison.
43315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
43415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    RGB->RGB:
43515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot      Source surface blend mode set to SDL_BLENDMODE_BLEND:
43615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        alpha-blend (using the source per-surface alpha)
43715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot      Source surface blend mode set to SDL_BLENDMODE_NONE:
43815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        copy RGB.
43915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot      both:
44015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        if SDL_SRCCOLORKEY set, only copy the pixels matching the
44115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot        source color key.
44215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    \endverbatim
44315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
44415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  You should call SDL_BlitSurface() unless you know exactly how SDL
44515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  blitting works internally and how to use the other blit functions.
44615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
44715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#define SDL_BlitSurface SDL_UpperBlit
44815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
44915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
45015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  This is the public blit function, SDL_BlitSurface(), and it performs
45115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  rectangle validation and clipping before passing it to SDL_LowerBlit()
45215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
45315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_UpperBlit
45415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    (SDL_Surface * src, const SDL_Rect * srcrect,
45515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot     SDL_Surface * dst, SDL_Rect * dstrect);
45615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
45715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
45815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  This is a semi-private blit function and it performs low-level surface
45915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  blitting only.
46015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
46115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_LowerBlit
46215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    (SDL_Surface * src, SDL_Rect * srcrect,
46315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot     SDL_Surface * dst, SDL_Rect * dstrect);
46415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
46515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
46615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \brief Perform a fast, low quality, stretch blit between two surfaces of the
46715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *         same pixel format.
46815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *
46915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  \note This function uses a static buffer, and is not thread-safe.
47015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
47115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src,
47215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                            const SDL_Rect * srcrect,
47315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                            SDL_Surface * dst,
47415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot                                            const SDL_Rect * dstrect);
47515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
47615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#define SDL_BlitScaled SDL_UpperBlitScaled
47715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
47815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
47915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  This is the public scaled blit function, SDL_BlitScaled(), and it performs
48015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  rectangle validation and clipping before passing it to SDL_LowerBlitScaled()
48115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
48215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_UpperBlitScaled
48315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    (SDL_Surface * src, const SDL_Rect * srcrect,
48415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    SDL_Surface * dst, SDL_Rect * dstrect);
48515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
48615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/**
48715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  This is a semi-private blit function and it performs low-level surface
48815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot *  scaled blitting only.
48915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot */
49015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robotextern DECLSPEC int SDLCALL SDL_LowerBlitScaled
49115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    (SDL_Surface * src, SDL_Rect * srcrect,
49215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot    SDL_Surface * dst, SDL_Rect * dstrect);
49315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
49415560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
49515560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/* Ends C function definitions when using C++ */
49615560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#ifdef __cplusplus
49715560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot}
49815560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#endif
49915560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#include "close_code.h"
50015560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
50115560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot#endif /* _SDL_surface_h */
50215560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot
50315560bb32cdb9b47db48eb4865b736df9708a8fandroid-build-team Robot/* vi: set ts=4 sw=4 expandtab: */
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