Searched refs:hard (Results 1 - 5 of 5) sorted by relevance
/sound/oss/dmasound/ |
H A D | dmasound_atari.c | 13 * 01/02/2001 [0.3] - put in default hard/soft settings. 392 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 452 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 506 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 562 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 618 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 676 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 734 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 927 dmasound.hard = dmasound.soft; 929 if (dmasound.hard [all...] |
H A D | dmasound_q40.c | 13 * [0.3] - put in default hard/soft settings. 126 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 162 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 199 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 236 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 275 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 314 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; 419 speed=(dmasound.hard.speed==10000 ? 0 : 1); 519 dmasound.hard = dmasound.soft; 520 /*sound.hard [all...] |
H A D | dmasound_core.c | 174 * it will be quite hard to trap it with an -EXXX return... because we can't 492 (dmasound.hard.size * (dmasound.hard.stereo+1) ) ; 497 (dmasound.hard.size * (dmasound.hard.stereo+1) ) ; 501 sq->block_size *= dmasound.hard.speed ; 505 (dmasound.hard.size * (dmasound.hard.stereo+1))/8 ; 561 /* implement any changes we have made to the soft/hard params. 782 driver must supply defaults for hard [all...] |
H A D | dmasound_paula.c | 14 * [0.4] - put in default hard/soft settings 367 dmasound.hard = dmasound.soft; 376 dmasound.hard.speed = amiga_colorclock/(period+1); 432 if (dmasound.hard.size == 16) { 473 if (dmasound.hard.stereo) { 485 if (dmasound.hard.size == 8) {
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H A D | dmasound.h | 96 /* description of the set-up applies to either hard or soft settings */ 162 SETTINGS hard; /* hardware settings */ member in struct:sound_settings
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