Searched refs:hard (Results 1 - 5 of 5) sorted by relevance

/sound/oss/dmasound/
H A Ddmasound_atari.c13 * 01/02/2001 [0.3] - put in default hard/soft settings.
392 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
452 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
506 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
562 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
618 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
676 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
734 long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
927 dmasound.hard = dmasound.soft;
929 if (dmasound.hard
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H A Ddmasound_q40.c13 * [0.3] - put in default hard/soft settings.
126 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
162 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
199 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
236 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
275 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
314 int hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
419 speed=(dmasound.hard.speed==10000 ? 0 : 1);
519 dmasound.hard = dmasound.soft;
520 /*sound.hard
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H A Ddmasound_core.c174 * it will be quite hard to trap it with an -EXXX return... because we can't
492 (dmasound.hard.size * (dmasound.hard.stereo+1) ) ;
497 (dmasound.hard.size * (dmasound.hard.stereo+1) ) ;
501 sq->block_size *= dmasound.hard.speed ;
505 (dmasound.hard.size * (dmasound.hard.stereo+1))/8 ;
561 /* implement any changes we have made to the soft/hard params.
782 driver must supply defaults for hard
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H A Ddmasound_paula.c14 * [0.4] - put in default hard/soft settings
367 dmasound.hard = dmasound.soft;
376 dmasound.hard.speed = amiga_colorclock/(period+1);
432 if (dmasound.hard.size == 16) {
473 if (dmasound.hard.stereo) {
485 if (dmasound.hard.size == 8) {
H A Ddmasound.h96 /* description of the set-up applies to either hard or soft settings */
162 SETTINGS hard; /* hardware settings */ member in struct:sound_settings

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