Lines Matching refs:i1
565 cmd->body.type = bi->i1.shader_type;
598 cmd->body.type = bi->i1.rt_type;
639 cmd->body.s1.stage = bi->i1.texture_stage;
681 if (unlikely((unsigned)bi->i1.rt_type >= SVGA3D_RT_MAX)) {
683 (unsigned) bi->i1.rt_type);
686 loc = &cbs->render_targets[bi->i1.rt_type];
689 if (unlikely((unsigned)bi->i1.texture_stage >=
692 (unsigned) bi->i1.texture_stage);
695 loc = &cbs->texture_units[bi->i1.texture_stage];
698 if (unlikely((unsigned)bi->i1.shader_type >=
701 (unsigned) bi->i1.shader_type);
704 loc = &cbs->shaders[bi->i1.shader_type];
735 loc = &cbs->render_targets[bi->i1.rt_type];
738 loc = &cbs->texture_units[bi->i1.texture_stage];
741 loc = &cbs->shaders[bi->i1.shader_type];