Searched defs:by (Results 1 - 4 of 4) sorted by relevance

/drivers/gpu/drm/i915/
H A Dintel_tv.c92 u16 ry, gy, by, ay; member in struct:color_conversion
157 * 11 bit fields (ry, by, ru, gu, gv)
220 .ry = 0x0332, .gy = 0x012d, .by = 0x07d3, .ay = 0x0104,
230 .ry = 0x0332, .gy = 0x012d, .by = 0x07d3, .ay = 0x0133,
240 .ry = 0x0332, .gy = 0x012d, .by = 0x07d3, .ay = 0x0119,
250 .ry = 0x0332, .gy = 0x012d, .by = 0x07d3, .ay = 0x014c,
260 .ry = 0x0332, .gy = 0x012d, .by = 0x07d3, .ay = 0x0113,
270 .ry = 0x0332, .gy = 0x012d, .by = 0x07d3, .ay = 0x0145,
280 .ry = 0x0332, .gy = 0x012d, .by = 0x07d3, .ay = 0x0104,
290 .ry = 0x0332, .gy = 0x012d, .by
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/drivers/hid/
H A Dhid-wiimote-modules.c8 * under the terms of the GNU General Public License as published by the Free
122 /* used by wiimod_rumble and wiipro_rumble */
194 * This is supported by nearly every device so it's almost always enabled.
288 * 0 to 4 player LEDs are supported by devices. The "arg" field of the
291 * State is managed by wiimote core.
424 * 3 axis accelerometer data is part of nearly all DRMs. If not supported by a
546 * Up to 4 IR sources can be tracked by a normal Wii Remote. The IR cam needs
808 * The Nintendo Wii Nunchuk was the first official extension published by
826 __s16 x, y, z, bx, by; local
859 by
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/drivers/video/fbdev/
H A Dffb.c204 u32 by; member in struct:ffb_fbc
500 upa_writel(rect->dy, &fbc->by);
533 upa_writel(area->sy, &fbc->by);
/drivers/video/fbdev/omap2/dss/
H A Ddispc.c8 * by Imre Deak.
11 * under the terms of the GNU General Public License version 2 as published by
232 int ry, rcr, rcb, gy, gcr, gcb, by, bcr, bcb; member in struct:color_conv_coef
676 dispc_write_reg(DISPC_OVL_CONV_COEF(plane, 3), CVAL(ct->bcr, ct->by));
1208 * that can be held by the preload register
1530 /* UV is subsampled by 2 horizontally and vertically */
1534 /* UV is downsampled by 2 horizontally and vertically */
1546 /* UV is subsampled by 2 horizontally */
1549 /* UV is downsampled by 2 horizontally */
1756 * of the image by
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