Searched refs:l4_ports (Results 1 - 1 of 1) sorted by relevance

/drivers/input/gameport/
H A Dlightning.c58 static struct l4 l4_ports[8]; variable in typeref:struct:l4
228 l4 = &l4_ports[idx];
294 l4 = &l4_ports[card_no * 4 + i];
331 if (l4_ports[i].gameport) {
332 l4_setcal(l4_ports[i].port, cal);
333 gameport_unregister_port(l4_ports[i].gameport);

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