Searched refs:angle (Results 1 - 8 of 8) sorted by relevance

/drivers/video/fbdev/
H A Dau1100fb.c338 * Rotate the display of this angle. This doesn't seems to be used by the core,
341 void au1100fb_fb_rotate(struct fb_info *fbi, int angle) argument
345 print_dbg("fb_rotate %p %d", fbi, angle);
347 if (fbdev && (angle > 0) && !(angle % 90)) {
352 fbdev->regs->lcd_control |= ((angle/90) << LCD_CONTROL_SM_BIT);
H A Dbf537-lq035.c558 * Rotate the display of this angle. This doesn't seems to be used by the core,
561 static void bfin_lq035_fb_rotate(struct fb_info *fbi, int angle) argument
563 pr_debug("%s: %p %d", __func__, fbi, angle);
565 switch (angle) {
H A Dskeletonfb.c622 * @angle: The angle we rotate the screen.
627 void xxxfb_rotate(struct fb_info *info, int angle) argument
/drivers/net/wireless/b43/
H A Dphy_common.c612 u32 angle = 0; local
629 if (theta > angle) {
633 angle += arctg[i];
638 angle -= arctg[i];
H A Dphy_lp.c1783 int i, samples = 0, angle = 0; local
1801 sample = b43_cordic(angle);
1802 angle += rotation;
H A Dphy_n.c1546 u16 bw, len, rot, angle; local
1570 angle = 0;
1573 samples[i] = b43_cordic(angle);
1574 angle += rot;
/drivers/video/fbdev/omap/
H A Domapfb.h171 int (*set_rotate) (int angle);
/drivers/input/touchscreen/
H A Dsur40.c70 __le32 angle; /* orientation in radians relative to x axis - member in struct:sur40_blob

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