vmwgfx_context.c revision 3e894a6259964618e29809b844bffaaf9849067b
1/**************************************************************************
2 *
3 * Copyright © 2009-2012 VMware, Inc., Palo Alto, CA., USA
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include "vmwgfx_drv.h"
29#include "vmwgfx_resource_priv.h"
30#include "ttm/ttm_placement.h"
31
32struct vmw_user_context {
33	struct ttm_base_object base;
34	struct vmw_resource res;
35	struct vmw_ctx_binding_state cbs;
36};
37
38
39
40typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *);
41
42static void vmw_user_context_free(struct vmw_resource *res);
43static struct vmw_resource *
44vmw_user_context_base_to_res(struct ttm_base_object *base);
45
46static int vmw_gb_context_create(struct vmw_resource *res);
47static int vmw_gb_context_bind(struct vmw_resource *res,
48			       struct ttm_validate_buffer *val_buf);
49static int vmw_gb_context_unbind(struct vmw_resource *res,
50				 bool readback,
51				 struct ttm_validate_buffer *val_buf);
52static int vmw_gb_context_destroy(struct vmw_resource *res);
53static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi);
54static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi);
55static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi);
56static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs);
57static uint64_t vmw_user_context_size;
58
59static const struct vmw_user_resource_conv user_context_conv = {
60	.object_type = VMW_RES_CONTEXT,
61	.base_obj_to_res = vmw_user_context_base_to_res,
62	.res_free = vmw_user_context_free
63};
64
65const struct vmw_user_resource_conv *user_context_converter =
66	&user_context_conv;
67
68
69static const struct vmw_res_func vmw_legacy_context_func = {
70	.res_type = vmw_res_context,
71	.needs_backup = false,
72	.may_evict = false,
73	.type_name = "legacy contexts",
74	.backup_placement = NULL,
75	.create = NULL,
76	.destroy = NULL,
77	.bind = NULL,
78	.unbind = NULL
79};
80
81static const struct vmw_res_func vmw_gb_context_func = {
82	.res_type = vmw_res_context,
83	.needs_backup = true,
84	.may_evict = true,
85	.type_name = "guest backed contexts",
86	.backup_placement = &vmw_mob_placement,
87	.create = vmw_gb_context_create,
88	.destroy = vmw_gb_context_destroy,
89	.bind = vmw_gb_context_bind,
90	.unbind = vmw_gb_context_unbind
91};
92
93static const vmw_scrub_func vmw_scrub_funcs[vmw_ctx_binding_max] = {
94	[vmw_ctx_binding_shader] = vmw_context_scrub_shader,
95	[vmw_ctx_binding_rt] = vmw_context_scrub_render_target,
96	[vmw_ctx_binding_tex] = vmw_context_scrub_texture };
97
98/**
99 * Context management:
100 */
101
102static void vmw_hw_context_destroy(struct vmw_resource *res)
103{
104
105	struct vmw_private *dev_priv = res->dev_priv;
106	struct {
107		SVGA3dCmdHeader header;
108		SVGA3dCmdDestroyContext body;
109	} *cmd;
110
111
112	if (res->func->destroy == vmw_gb_context_destroy) {
113		mutex_lock(&dev_priv->cmdbuf_mutex);
114		(void) vmw_gb_context_destroy(res);
115		if (dev_priv->pinned_bo != NULL &&
116		    !dev_priv->query_cid_valid)
117			__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
118		mutex_unlock(&dev_priv->cmdbuf_mutex);
119		return;
120	}
121
122	vmw_execbuf_release_pinned_bo(dev_priv);
123	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
124	if (unlikely(cmd == NULL)) {
125		DRM_ERROR("Failed reserving FIFO space for surface "
126			  "destruction.\n");
127		return;
128	}
129
130	cmd->header.id = cpu_to_le32(SVGA_3D_CMD_CONTEXT_DESTROY);
131	cmd->header.size = cpu_to_le32(sizeof(cmd->body));
132	cmd->body.cid = cpu_to_le32(res->id);
133
134	vmw_fifo_commit(dev_priv, sizeof(*cmd));
135	vmw_3d_resource_dec(dev_priv, false);
136}
137
138static int vmw_gb_context_init(struct vmw_private *dev_priv,
139			       struct vmw_resource *res,
140			       void (*res_free) (struct vmw_resource *res))
141{
142	int ret;
143	struct vmw_user_context *uctx =
144		container_of(res, struct vmw_user_context, res);
145
146	ret = vmw_resource_init(dev_priv, res, true,
147				res_free, &vmw_gb_context_func);
148	res->backup_size = SVGA3D_CONTEXT_DATA_SIZE;
149
150	if (unlikely(ret != 0)) {
151		if (res_free)
152			res_free(res);
153		else
154			kfree(res);
155		return ret;
156	}
157
158	memset(&uctx->cbs, 0, sizeof(uctx->cbs));
159	INIT_LIST_HEAD(&uctx->cbs.list);
160
161	vmw_resource_activate(res, vmw_hw_context_destroy);
162	return 0;
163}
164
165static int vmw_context_init(struct vmw_private *dev_priv,
166			    struct vmw_resource *res,
167			    void (*res_free) (struct vmw_resource *res))
168{
169	int ret;
170
171	struct {
172		SVGA3dCmdHeader header;
173		SVGA3dCmdDefineContext body;
174	} *cmd;
175
176	if (dev_priv->has_mob)
177		return vmw_gb_context_init(dev_priv, res, res_free);
178
179	ret = vmw_resource_init(dev_priv, res, false,
180				res_free, &vmw_legacy_context_func);
181
182	if (unlikely(ret != 0)) {
183		DRM_ERROR("Failed to allocate a resource id.\n");
184		goto out_early;
185	}
186
187	if (unlikely(res->id >= SVGA3D_MAX_CONTEXT_IDS)) {
188		DRM_ERROR("Out of hw context ids.\n");
189		vmw_resource_unreference(&res);
190		return -ENOMEM;
191	}
192
193	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
194	if (unlikely(cmd == NULL)) {
195		DRM_ERROR("Fifo reserve failed.\n");
196		vmw_resource_unreference(&res);
197		return -ENOMEM;
198	}
199
200	cmd->header.id = cpu_to_le32(SVGA_3D_CMD_CONTEXT_DEFINE);
201	cmd->header.size = cpu_to_le32(sizeof(cmd->body));
202	cmd->body.cid = cpu_to_le32(res->id);
203
204	vmw_fifo_commit(dev_priv, sizeof(*cmd));
205	(void) vmw_3d_resource_inc(dev_priv, false);
206	vmw_resource_activate(res, vmw_hw_context_destroy);
207	return 0;
208
209out_early:
210	if (res_free == NULL)
211		kfree(res);
212	else
213		res_free(res);
214	return ret;
215}
216
217struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv)
218{
219	struct vmw_resource *res = kmalloc(sizeof(*res), GFP_KERNEL);
220	int ret;
221
222	if (unlikely(res == NULL))
223		return NULL;
224
225	ret = vmw_context_init(dev_priv, res, NULL);
226
227	return (ret == 0) ? res : NULL;
228}
229
230
231static int vmw_gb_context_create(struct vmw_resource *res)
232{
233	struct vmw_private *dev_priv = res->dev_priv;
234	int ret;
235	struct {
236		SVGA3dCmdHeader header;
237		SVGA3dCmdDefineGBContext body;
238	} *cmd;
239
240	if (likely(res->id != -1))
241		return 0;
242
243	ret = vmw_resource_alloc_id(res);
244	if (unlikely(ret != 0)) {
245		DRM_ERROR("Failed to allocate a context id.\n");
246		goto out_no_id;
247	}
248
249	if (unlikely(res->id >= VMWGFX_NUM_GB_CONTEXT)) {
250		ret = -EBUSY;
251		goto out_no_fifo;
252	}
253
254	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
255	if (unlikely(cmd == NULL)) {
256		DRM_ERROR("Failed reserving FIFO space for context "
257			  "creation.\n");
258		ret = -ENOMEM;
259		goto out_no_fifo;
260	}
261
262	cmd->header.id = SVGA_3D_CMD_DEFINE_GB_CONTEXT;
263	cmd->header.size = sizeof(cmd->body);
264	cmd->body.cid = res->id;
265	vmw_fifo_commit(dev_priv, sizeof(*cmd));
266	(void) vmw_3d_resource_inc(dev_priv, false);
267
268	return 0;
269
270out_no_fifo:
271	vmw_resource_release_id(res);
272out_no_id:
273	return ret;
274}
275
276static int vmw_gb_context_bind(struct vmw_resource *res,
277			       struct ttm_validate_buffer *val_buf)
278{
279	struct vmw_private *dev_priv = res->dev_priv;
280	struct {
281		SVGA3dCmdHeader header;
282		SVGA3dCmdBindGBContext body;
283	} *cmd;
284	struct ttm_buffer_object *bo = val_buf->bo;
285
286	BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
287
288	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
289	if (unlikely(cmd == NULL)) {
290		DRM_ERROR("Failed reserving FIFO space for context "
291			  "binding.\n");
292		return -ENOMEM;
293	}
294
295	cmd->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT;
296	cmd->header.size = sizeof(cmd->body);
297	cmd->body.cid = res->id;
298	cmd->body.mobid = bo->mem.start;
299	cmd->body.validContents = res->backup_dirty;
300	res->backup_dirty = false;
301	vmw_fifo_commit(dev_priv, sizeof(*cmd));
302
303	return 0;
304}
305
306static int vmw_gb_context_unbind(struct vmw_resource *res,
307				 bool readback,
308				 struct ttm_validate_buffer *val_buf)
309{
310	struct vmw_private *dev_priv = res->dev_priv;
311	struct ttm_buffer_object *bo = val_buf->bo;
312	struct vmw_fence_obj *fence;
313	struct vmw_user_context *uctx =
314		container_of(res, struct vmw_user_context, res);
315
316	struct {
317		SVGA3dCmdHeader header;
318		SVGA3dCmdReadbackGBContext body;
319	} *cmd1;
320	struct {
321		SVGA3dCmdHeader header;
322		SVGA3dCmdBindGBContext body;
323	} *cmd2;
324	uint32_t submit_size;
325	uint8_t *cmd;
326
327
328	BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
329
330	mutex_lock(&dev_priv->binding_mutex);
331	vmw_context_binding_state_kill(&uctx->cbs);
332
333	submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0);
334
335	cmd = vmw_fifo_reserve(dev_priv, submit_size);
336	if (unlikely(cmd == NULL)) {
337		DRM_ERROR("Failed reserving FIFO space for context "
338			  "unbinding.\n");
339		mutex_unlock(&dev_priv->binding_mutex);
340		return -ENOMEM;
341	}
342
343	cmd2 = (void *) cmd;
344	if (readback) {
345		cmd1 = (void *) cmd;
346		cmd1->header.id = SVGA_3D_CMD_READBACK_GB_CONTEXT;
347		cmd1->header.size = sizeof(cmd1->body);
348		cmd1->body.cid = res->id;
349		cmd2 = (void *) (&cmd1[1]);
350	}
351	cmd2->header.id = SVGA_3D_CMD_BIND_GB_CONTEXT;
352	cmd2->header.size = sizeof(cmd2->body);
353	cmd2->body.cid = res->id;
354	cmd2->body.mobid = SVGA3D_INVALID_ID;
355
356	vmw_fifo_commit(dev_priv, submit_size);
357	mutex_unlock(&dev_priv->binding_mutex);
358
359	/*
360	 * Create a fence object and fence the backup buffer.
361	 */
362
363	(void) vmw_execbuf_fence_commands(NULL, dev_priv,
364					  &fence, NULL);
365
366	vmw_fence_single_bo(bo, fence);
367
368	if (likely(fence != NULL))
369		vmw_fence_obj_unreference(&fence);
370
371	return 0;
372}
373
374static int vmw_gb_context_destroy(struct vmw_resource *res)
375{
376	struct vmw_private *dev_priv = res->dev_priv;
377	struct {
378		SVGA3dCmdHeader header;
379		SVGA3dCmdDestroyGBContext body;
380	} *cmd;
381	struct vmw_user_context *uctx =
382		container_of(res, struct vmw_user_context, res);
383
384	BUG_ON(!list_empty(&uctx->cbs.list));
385
386	if (likely(res->id == -1))
387		return 0;
388
389	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
390	if (unlikely(cmd == NULL)) {
391		DRM_ERROR("Failed reserving FIFO space for context "
392			  "destruction.\n");
393		return -ENOMEM;
394	}
395
396	cmd->header.id = SVGA_3D_CMD_DESTROY_GB_CONTEXT;
397	cmd->header.size = sizeof(cmd->body);
398	cmd->body.cid = res->id;
399	vmw_fifo_commit(dev_priv, sizeof(*cmd));
400	if (dev_priv->query_cid == res->id)
401		dev_priv->query_cid_valid = false;
402	vmw_resource_release_id(res);
403	vmw_3d_resource_dec(dev_priv, false);
404
405	return 0;
406}
407
408/**
409 * User-space context management:
410 */
411
412static struct vmw_resource *
413vmw_user_context_base_to_res(struct ttm_base_object *base)
414{
415	return &(container_of(base, struct vmw_user_context, base)->res);
416}
417
418static void vmw_user_context_free(struct vmw_resource *res)
419{
420	struct vmw_user_context *ctx =
421	    container_of(res, struct vmw_user_context, res);
422	struct vmw_private *dev_priv = res->dev_priv;
423
424	ttm_base_object_kfree(ctx, base);
425	ttm_mem_global_free(vmw_mem_glob(dev_priv),
426			    vmw_user_context_size);
427}
428
429/**
430 * This function is called when user space has no more references on the
431 * base object. It releases the base-object's reference on the resource object.
432 */
433
434static void vmw_user_context_base_release(struct ttm_base_object **p_base)
435{
436	struct ttm_base_object *base = *p_base;
437	struct vmw_user_context *ctx =
438	    container_of(base, struct vmw_user_context, base);
439	struct vmw_resource *res = &ctx->res;
440
441	*p_base = NULL;
442	vmw_resource_unreference(&res);
443}
444
445int vmw_context_destroy_ioctl(struct drm_device *dev, void *data,
446			      struct drm_file *file_priv)
447{
448	struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data;
449	struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
450
451	return ttm_ref_object_base_unref(tfile, arg->cid, TTM_REF_USAGE);
452}
453
454int vmw_context_define_ioctl(struct drm_device *dev, void *data,
455			     struct drm_file *file_priv)
456{
457	struct vmw_private *dev_priv = vmw_priv(dev);
458	struct vmw_user_context *ctx;
459	struct vmw_resource *res;
460	struct vmw_resource *tmp;
461	struct drm_vmw_context_arg *arg = (struct drm_vmw_context_arg *)data;
462	struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile;
463	struct vmw_master *vmaster = vmw_master(file_priv->master);
464	int ret;
465
466
467	/*
468	 * Approximate idr memory usage with 128 bytes. It will be limited
469	 * by maximum number_of contexts anyway.
470	 */
471
472	if (unlikely(vmw_user_context_size == 0))
473		vmw_user_context_size = ttm_round_pot(sizeof(*ctx)) + 128;
474
475	ret = ttm_read_lock(&vmaster->lock, true);
476	if (unlikely(ret != 0))
477		return ret;
478
479	ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv),
480				   vmw_user_context_size,
481				   false, true);
482	if (unlikely(ret != 0)) {
483		if (ret != -ERESTARTSYS)
484			DRM_ERROR("Out of graphics memory for context"
485				  " creation.\n");
486		goto out_unlock;
487	}
488
489	ctx = kzalloc(sizeof(*ctx), GFP_KERNEL);
490	if (unlikely(ctx == NULL)) {
491		ttm_mem_global_free(vmw_mem_glob(dev_priv),
492				    vmw_user_context_size);
493		ret = -ENOMEM;
494		goto out_unlock;
495	}
496
497	res = &ctx->res;
498	ctx->base.shareable = false;
499	ctx->base.tfile = NULL;
500
501	/*
502	 * From here on, the destructor takes over resource freeing.
503	 */
504
505	ret = vmw_context_init(dev_priv, res, vmw_user_context_free);
506	if (unlikely(ret != 0))
507		goto out_unlock;
508
509	tmp = vmw_resource_reference(&ctx->res);
510	ret = ttm_base_object_init(tfile, &ctx->base, false, VMW_RES_CONTEXT,
511				   &vmw_user_context_base_release, NULL);
512
513	if (unlikely(ret != 0)) {
514		vmw_resource_unreference(&tmp);
515		goto out_err;
516	}
517
518	arg->cid = ctx->base.hash.key;
519out_err:
520	vmw_resource_unreference(&res);
521out_unlock:
522	ttm_read_unlock(&vmaster->lock);
523	return ret;
524
525}
526
527/**
528 * vmw_context_scrub_shader - scrub a shader binding from a context.
529 *
530 * @bi: single binding information.
531 */
532static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi)
533{
534	struct vmw_private *dev_priv = bi->ctx->dev_priv;
535	struct {
536		SVGA3dCmdHeader header;
537		SVGA3dCmdSetShader body;
538	} *cmd;
539
540	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
541	if (unlikely(cmd == NULL)) {
542		DRM_ERROR("Failed reserving FIFO space for shader "
543			  "unbinding.\n");
544		return -ENOMEM;
545	}
546
547	cmd->header.id = SVGA_3D_CMD_SET_SHADER;
548	cmd->header.size = sizeof(cmd->body);
549	cmd->body.cid = bi->ctx->id;
550	cmd->body.type = bi->i1.shader_type;
551	cmd->body.shid = SVGA3D_INVALID_ID;
552	vmw_fifo_commit(dev_priv, sizeof(*cmd));
553
554	return 0;
555}
556
557/**
558 * vmw_context_scrub_render_target - scrub a render target binding
559 * from a context.
560 *
561 * @bi: single binding information.
562 */
563static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi)
564{
565	struct vmw_private *dev_priv = bi->ctx->dev_priv;
566	struct {
567		SVGA3dCmdHeader header;
568		SVGA3dCmdSetRenderTarget body;
569	} *cmd;
570
571	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
572	if (unlikely(cmd == NULL)) {
573		DRM_ERROR("Failed reserving FIFO space for render target "
574			  "unbinding.\n");
575		return -ENOMEM;
576	}
577
578	cmd->header.id = SVGA_3D_CMD_SETRENDERTARGET;
579	cmd->header.size = sizeof(cmd->body);
580	cmd->body.cid = bi->ctx->id;
581	cmd->body.type = bi->i1.rt_type;
582	cmd->body.target.sid = SVGA3D_INVALID_ID;
583	cmd->body.target.face = 0;
584	cmd->body.target.mipmap = 0;
585	vmw_fifo_commit(dev_priv, sizeof(*cmd));
586
587	return 0;
588}
589
590/**
591 * vmw_context_scrub_texture - scrub a texture binding from a context.
592 *
593 * @bi: single binding information.
594 *
595 * TODO: Possibly complement this function with a function that takes
596 * a list of texture bindings and combines them to a single command.
597 */
598static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi)
599{
600	struct vmw_private *dev_priv = bi->ctx->dev_priv;
601	struct {
602		SVGA3dCmdHeader header;
603		struct {
604			SVGA3dCmdSetTextureState c;
605			SVGA3dTextureState s1;
606		} body;
607	} *cmd;
608
609	cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
610	if (unlikely(cmd == NULL)) {
611		DRM_ERROR("Failed reserving FIFO space for texture "
612			  "unbinding.\n");
613		return -ENOMEM;
614	}
615
616
617	cmd->header.id = SVGA_3D_CMD_SETTEXTURESTATE;
618	cmd->header.size = sizeof(cmd->body);
619	cmd->body.c.cid = bi->ctx->id;
620	cmd->body.s1.stage = bi->i1.texture_stage;
621	cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE;
622	cmd->body.s1.value = (uint32) SVGA3D_INVALID_ID;
623	vmw_fifo_commit(dev_priv, sizeof(*cmd));
624
625	return 0;
626}
627
628/**
629 * vmw_context_binding_drop: Stop tracking a context binding
630 *
631 * @cb: Pointer to binding tracker storage.
632 *
633 * Stops tracking a context binding, and re-initializes its storage.
634 * Typically used when the context binding is replaced with a binding to
635 * another (or the same, for that matter) resource.
636 */
637static void vmw_context_binding_drop(struct vmw_ctx_binding *cb)
638{
639	list_del(&cb->ctx_list);
640	if (!list_empty(&cb->res_list))
641		list_del(&cb->res_list);
642	cb->bi.ctx = NULL;
643}
644
645/**
646 * vmw_context_binding_add: Start tracking a context binding
647 *
648 * @cbs: Pointer to the context binding state tracker.
649 * @bi: Information about the binding to track.
650 *
651 * Performs basic checks on the binding to make sure arguments are within
652 * bounds and then starts tracking the binding in the context binding
653 * state structure @cbs.
654 */
655int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs,
656			    const struct vmw_ctx_bindinfo *bi)
657{
658	struct vmw_ctx_binding *loc;
659
660	switch (bi->bt) {
661	case vmw_ctx_binding_rt:
662		if (unlikely((unsigned)bi->i1.rt_type >= SVGA3D_RT_MAX)) {
663			DRM_ERROR("Illegal render target type %u.\n",
664				  (unsigned) bi->i1.rt_type);
665			return -EINVAL;
666		}
667		loc = &cbs->render_targets[bi->i1.rt_type];
668		break;
669	case vmw_ctx_binding_tex:
670		if (unlikely((unsigned)bi->i1.texture_stage >=
671			     SVGA3D_NUM_TEXTURE_UNITS)) {
672			DRM_ERROR("Illegal texture/sampler unit %u.\n",
673				  (unsigned) bi->i1.texture_stage);
674			return -EINVAL;
675		}
676		loc = &cbs->texture_units[bi->i1.texture_stage];
677		break;
678	case vmw_ctx_binding_shader:
679		if (unlikely((unsigned)bi->i1.shader_type >=
680			     SVGA3D_SHADERTYPE_MAX)) {
681			DRM_ERROR("Illegal shader type %u.\n",
682				  (unsigned) bi->i1.shader_type);
683			return -EINVAL;
684		}
685		loc = &cbs->shaders[bi->i1.shader_type];
686		break;
687	default:
688		BUG();
689	}
690
691	if (loc->bi.ctx != NULL)
692		vmw_context_binding_drop(loc);
693
694	loc->bi = *bi;
695	list_add_tail(&loc->ctx_list, &cbs->list);
696	INIT_LIST_HEAD(&loc->res_list);
697
698	return 0;
699}
700
701/**
702 * vmw_context_binding_transfer: Transfer a context binding tracking entry.
703 *
704 * @cbs: Pointer to the persistent context binding state tracker.
705 * @bi: Information about the binding to track.
706 *
707 */
708static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs,
709					 const struct vmw_ctx_bindinfo *bi)
710{
711	struct vmw_ctx_binding *loc;
712
713	switch (bi->bt) {
714	case vmw_ctx_binding_rt:
715		loc = &cbs->render_targets[bi->i1.rt_type];
716		break;
717	case vmw_ctx_binding_tex:
718		loc = &cbs->texture_units[bi->i1.texture_stage];
719		break;
720	case vmw_ctx_binding_shader:
721		loc = &cbs->shaders[bi->i1.shader_type];
722		break;
723	default:
724		BUG();
725	}
726
727	if (loc->bi.ctx != NULL)
728		vmw_context_binding_drop(loc);
729
730	loc->bi = *bi;
731	list_add_tail(&loc->ctx_list, &cbs->list);
732	if (bi->res != NULL)
733		list_add_tail(&loc->res_list, &bi->res->binding_head);
734	else
735		INIT_LIST_HEAD(&loc->res_list);
736}
737
738/**
739 * vmw_context_binding_kill - Kill a binding on the device
740 * and stop tracking it.
741 *
742 * @cb: Pointer to binding tracker storage.
743 *
744 * Emits FIFO commands to scrub a binding represented by @cb.
745 * Then stops tracking the binding and re-initializes its storage.
746 */
747static void vmw_context_binding_kill(struct vmw_ctx_binding *cb)
748{
749	(void) vmw_scrub_funcs[cb->bi.bt](&cb->bi);
750	vmw_context_binding_drop(cb);
751}
752
753/**
754 * vmw_context_binding_state_kill - Kill all bindings associated with a
755 * struct vmw_ctx_binding state structure, and re-initialize the structure.
756 *
757 * @cbs: Pointer to the context binding state tracker.
758 *
759 * Emits commands to scrub all bindings associated with the
760 * context binding state tracker. Then re-initializes the whole structure.
761 */
762static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs)
763{
764	struct vmw_ctx_binding *entry, *next;
765
766	list_for_each_entry_safe(entry, next, &cbs->list, ctx_list)
767		vmw_context_binding_kill(entry);
768}
769
770/**
771 * vmw_context_binding_res_list_kill - Kill all bindings on a
772 * resource binding list
773 *
774 * @head: list head of resource binding list
775 *
776 * Kills all bindings associated with a specific resource. Typically
777 * called before the resource is destroyed.
778 */
779void vmw_context_binding_res_list_kill(struct list_head *head)
780{
781	struct vmw_ctx_binding *entry, *next;
782
783	list_for_each_entry_safe(entry, next, head, res_list)
784		vmw_context_binding_kill(entry);
785}
786
787/**
788 * vmw_context_binding_state_transfer - Commit staged binding info
789 *
790 * @ctx: Pointer to context to commit the staged binding info to.
791 * @from: Staged binding info built during execbuf.
792 *
793 * Transfers binding info from a temporary structure to the persistent
794 * structure in the context. This can be done once commands
795 */
796void vmw_context_binding_state_transfer(struct vmw_resource *ctx,
797					struct vmw_ctx_binding_state *from)
798{
799	struct vmw_user_context *uctx =
800		container_of(ctx, struct vmw_user_context, res);
801	struct vmw_ctx_binding *entry, *next;
802
803	list_for_each_entry_safe(entry, next, &from->list, ctx_list)
804		vmw_context_binding_transfer(&uctx->cbs, &entry->bi);
805}
806