tmdc.c revision 17dd3f0f7aa729a042af5d3318ff9b3e7781b45b
1/*
2 * $Id: tmdc.c,v 1.31 2002/01/22 20:29:52 vojtech Exp $
3 *
4 *  Copyright (c) 1998-2001 Vojtech Pavlik
5 *
6 *   Based on the work of:
7 *	Trystan Larey-Williams
8 */
9
10/*
11 * ThrustMaster DirectConnect (BSP) joystick family driver for Linux
12 */
13
14/*
15 * This program is free software; you can redistribute it and/or modify
16 * it under the terms of the GNU General Public License as published by
17 * the Free Software Foundation; either version 2 of the License, or
18 * (at your option) any later version.
19 *
20 * This program is distributed in the hope that it will be useful,
21 * but WITHOUT ANY WARRANTY; without even the implied warranty of
22 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
23 * GNU General Public License for more details.
24 *
25 * You should have received a copy of the GNU General Public License
26 * along with this program; if not, write to the Free Software
27 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
28 *
29 * Should you need to contact me, the author, you can do so either by
30 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
31 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
32 */
33
34#include <linux/delay.h>
35#include <linux/kernel.h>
36#include <linux/slab.h>
37#include <linux/module.h>
38#include <linux/init.h>
39#include <linux/gameport.h>
40#include <linux/input.h>
41
42#define DRIVER_DESC	"ThrustMaster DirectConnect joystick driver"
43
44MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
45MODULE_DESCRIPTION(DRIVER_DESC);
46MODULE_LICENSE("GPL");
47
48#define TMDC_MAX_START		600	/* 600 us */
49#define TMDC_MAX_STROBE		60	/* 60 us */
50#define TMDC_MAX_LENGTH		13
51
52#define TMDC_MODE_M3DI		1
53#define TMDC_MODE_3DRP		3
54#define TMDC_MODE_AT		4
55#define TMDC_MODE_FM		8
56#define TMDC_MODE_FGP		163
57
58#define TMDC_BYTE_ID		10
59#define TMDC_BYTE_REV		11
60#define TMDC_BYTE_DEF		12
61
62#define TMDC_ABS		7
63#define TMDC_ABS_HAT		4
64#define TMDC_BTN		16
65
66static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
67static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
68
69static const signed char tmdc_abs[TMDC_ABS] =
70	{ ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
71static const signed char tmdc_abs_hat[TMDC_ABS_HAT] =
72	{ ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
73static const signed char tmdc_abs_at[TMDC_ABS] =
74	{ ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
75static const signed char tmdc_abs_fm[TMDC_ABS] =
76	{ ABS_RX, ABS_RY, ABS_X, ABS_Y };
77
78static const short tmdc_btn_pad[TMDC_BTN] =
79	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
80static const short tmdc_btn_joy[TMDC_BTN] =
81	{ BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
82	  BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
83static const short tmdc_btn_fm[TMDC_BTN] =
84        { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
85static const short tmdc_btn_at[TMDC_BTN] =
86        { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
87          BTN_BASE3, BTN_BASE2, BTN_BASE };
88
89static const struct {
90        int x;
91        int y;
92} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
93
94static const struct tmdc_model {
95	unsigned char id;
96	const char *name;
97	char abs;
98	char hats;
99	char btnc[4];
100	char btno[4];
101	const signed char *axes;
102	const short *buttons;
103} tmdc_models[] = {
104	{   1, "ThrustMaster Millenium 3D Inceptor",	  6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
105	{   3, "ThrustMaster Rage 3D Gamepad",		  2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
106	{   4, "ThrustMaster Attack Throttle",		  5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
107	{   8, "ThrustMaster FragMaster",		  4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
108	{ 163, "Thrustmaster Fusion GamePad",		  2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
109	{   0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
110};
111
112
113struct tmdc_port {
114	struct input_dev *dev;
115	char name[64];
116	char phys[32];
117	int mode;
118	const signed char *abs;
119	const short *btn;
120	unsigned char absc;
121	unsigned char btnc[4];
122	unsigned char btno[4];
123};
124
125struct tmdc {
126	struct gameport *gameport;
127	struct tmdc_port *port[2];
128#if 0
129	struct input_dev *dev[2];
130	char name[2][64];
131	char phys[2][32];
132	int mode[2];
133	signed char *abs[2];
134	short *btn[2];
135	unsigned char absc[2];
136	unsigned char btnc[2][4];
137	unsigned char btno[2][4];
138#endif
139	int reads;
140	int bads;
141	unsigned char exists;
142};
143
144/*
145 * tmdc_read_packet() reads a ThrustMaster packet.
146 */
147
148static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH])
149{
150	unsigned char u, v, w, x;
151	unsigned long flags;
152	int i[2], j[2], t[2], p, k;
153
154	p = gameport_time(gameport, TMDC_MAX_STROBE);
155
156	for (k = 0; k < 2; k++) {
157		t[k] = gameport_time(gameport, TMDC_MAX_START);
158		i[k] = j[k] = 0;
159	}
160
161	local_irq_save(flags);
162	gameport_trigger(gameport);
163
164	w = gameport_read(gameport) >> 4;
165
166	do {
167		x = w;
168		w = gameport_read(gameport) >> 4;
169
170		for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) {
171			if (~v & u & 2) {
172				if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue;
173				t[k] = p;
174				if (j[k] == 0) {				 /* Start bit */
175					if (~v & 1) t[k] = 0;
176					data[k][i[k]] = 0; j[k]++; continue;
177				}
178				if (j[k] == 9) {				/* Stop bit */
179					if (v & 1) t[k] = 0;
180					j[k] = 0; i[k]++; continue;
181				}
182				data[k][i[k]] |= (~v & 1) << (j[k]++ - 1);	/* Data bit */
183			}
184			t[k]--;
185		}
186	} while (t[0] > 0 || t[1] > 0);
187
188	local_irq_restore(flags);
189
190	return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
191}
192
193static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data)
194{
195	int i, k, l;
196
197	if (data[TMDC_BYTE_ID] != port->mode)
198		return -1;
199
200	for (i = 0; i < port->absc; i++) {
201		if (port->abs[i] < 0)
202			return 0;
203
204		input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]);
205	}
206
207	switch (port->mode) {
208
209		case TMDC_MODE_M3DI:
210
211			i = tmdc_byte_d[0];
212			input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1));
213			input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i]       & 1));
214			break;
215
216		case TMDC_MODE_AT:
217
218			i = tmdc_byte_a[3];
219			input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x);
220			input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y);
221			break;
222
223	}
224
225	for (k = l = 0; k < 4; k++) {
226		for (i = 0; i < port->btnc[k]; i++)
227			input_report_key(port->dev, port->btn[i + l],
228				((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1));
229		l += port->btnc[k];
230	}
231
232	input_sync(port->dev);
233
234	return 0;
235}
236
237/*
238 * tmdc_poll() reads and analyzes ThrustMaster joystick data.
239 */
240
241static void tmdc_poll(struct gameport *gameport)
242{
243	unsigned char data[2][TMDC_MAX_LENGTH];
244	struct tmdc *tmdc = gameport_get_drvdata(gameport);
245	unsigned char r, bad = 0;
246	int i;
247
248	tmdc->reads++;
249
250	if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
251		bad = 1;
252	else {
253		for (i = 0; i < 2; i++) {
254			if (r & (1 << i) & tmdc->exists) {
255
256				if (tmdc_parse_packet(tmdc->port[i], data[i]))
257					bad = 1;
258			}
259		}
260	}
261
262	tmdc->bads += bad;
263}
264
265static int tmdc_open(struct input_dev *dev)
266{
267	struct tmdc *tmdc = dev->private;
268
269	gameport_start_polling(tmdc->gameport);
270	return 0;
271}
272
273static void tmdc_close(struct input_dev *dev)
274{
275	struct tmdc *tmdc = dev->private;
276
277	gameport_stop_polling(tmdc->gameport);
278}
279
280static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
281{
282	const struct tmdc_model *model;
283	struct tmdc_port *port;
284	struct input_dev *input_dev;
285	int i, j, b = 0;
286
287	tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
288	input_dev = input_allocate_device();
289	if (!port || !input_dev) {
290		kfree(port);
291		input_free_device(input_dev);
292		return -ENOMEM;
293	}
294
295	port->mode = data[TMDC_BYTE_ID];
296
297	for (model = tmdc_models; model->id && model->id != port->mode; model++)
298		/* empty */;
299
300	port->abs = model->axes;
301	port->btn = model->buttons;
302
303	if (!model->id) {
304		port->absc = data[TMDC_BYTE_DEF] >> 4;
305		for (i = 0; i < 4; i++)
306			port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
307	} else {
308		port->absc = model->abs;
309		for (i = 0; i < 4; i++)
310			port->btnc[i] = model->btnc[i];
311	}
312
313	for (i = 0; i < 4; i++)
314		port->btno[i] = model->btno[i];
315
316	snprintf(port->name, sizeof(port->name), model->name,
317		 port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode);
318	snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i);
319
320	port->dev = input_dev;
321
322	input_dev->name = port->name;
323	input_dev->phys = port->phys;
324	input_dev->id.bustype = BUS_GAMEPORT;
325	input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
326	input_dev->id.product = model->id;
327	input_dev->id.version = 0x0100;
328	input_dev->cdev.dev = &tmdc->gameport->dev;
329	input_dev->private = tmdc;
330
331	input_dev->open = tmdc_open;
332	input_dev->close = tmdc_close;
333
334	input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
335
336	for (i = 0; i < port->absc && i < TMDC_ABS; i++)
337		if (port->abs[i] >= 0)
338			input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
339
340	for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++)
341		input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
342
343	for (i = 0; i < 4; i++) {
344		for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++)
345			set_bit(port->btn[j + b], input_dev->keybit);
346		b += port->btnc[i];
347	}
348
349	input_register_device(port->dev);
350
351	return 0;
352}
353
354/*
355 * tmdc_probe() probes for ThrustMaster type joysticks.
356 */
357
358static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
359{
360	unsigned char data[2][TMDC_MAX_LENGTH];
361	struct tmdc *tmdc;
362	int i;
363	int err;
364
365	if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL)))
366		return -ENOMEM;
367
368	tmdc->gameport = gameport;
369
370	gameport_set_drvdata(gameport, tmdc);
371
372	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
373	if (err)
374		goto fail1;
375
376	if (!(tmdc->exists = tmdc_read_packet(gameport, data))) {
377		err = -ENODEV;
378		goto fail2;
379	}
380
381	gameport_set_poll_handler(gameport, tmdc_poll);
382	gameport_set_poll_interval(gameport, 20);
383
384	for (i = 0; i < 2; i++) {
385		if (tmdc->exists & (1 << i)) {
386
387			err = tmdc_setup_port(tmdc, i, data[i]);
388			if (err)
389				goto fail3;
390		}
391	}
392
393	return 0;
394
395 fail3: while (--i >= 0) {
396		if (tmdc->port[i]) {
397			input_unregister_device(tmdc->port[i]->dev);
398			kfree(tmdc->port[i]);
399		}
400	}
401 fail2:	gameport_close(gameport);
402 fail1:	gameport_set_drvdata(gameport, NULL);
403	kfree(tmdc);
404	return err;
405}
406
407static void tmdc_disconnect(struct gameport *gameport)
408{
409	struct tmdc *tmdc = gameport_get_drvdata(gameport);
410	int i;
411
412	for (i = 0; i < 2; i++) {
413		if (tmdc->port[i]) {
414			input_unregister_device(tmdc->port[i]->dev);
415			kfree(tmdc->port[i]);
416		}
417	}
418	gameport_close(gameport);
419	gameport_set_drvdata(gameport, NULL);
420	kfree(tmdc);
421}
422
423static struct gameport_driver tmdc_drv = {
424	.driver		= {
425		.name	= "tmdc",
426	},
427	.description	= DRIVER_DESC,
428	.connect	= tmdc_connect,
429	.disconnect	= tmdc_disconnect,
430};
431
432static int __init tmdc_init(void)
433{
434	gameport_register_driver(&tmdc_drv);
435	return 0;
436}
437
438static void __exit tmdc_exit(void)
439{
440	gameport_unregister_driver(&tmdc_drv);
441}
442
443module_init(tmdc_init);
444module_exit(tmdc_exit);
445