menu.c revision e978aa7d7d57d04eb5f88a7507c4fb98577def77
1/*
2 * menu.c - the menu idle governor
3 *
4 * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com>
5 * Copyright (C) 2009 Intel Corporation
6 * Author:
7 *        Arjan van de Ven <arjan@linux.intel.com>
8 *
9 * This code is licenced under the GPL version 2 as described
10 * in the COPYING file that acompanies the Linux Kernel.
11 */
12
13#include <linux/kernel.h>
14#include <linux/cpuidle.h>
15#include <linux/pm_qos_params.h>
16#include <linux/time.h>
17#include <linux/ktime.h>
18#include <linux/hrtimer.h>
19#include <linux/tick.h>
20#include <linux/sched.h>
21#include <linux/math64.h>
22
23#define BUCKETS 12
24#define INTERVALS 8
25#define RESOLUTION 1024
26#define DECAY 8
27#define MAX_INTERESTING 50000
28#define STDDEV_THRESH 400
29
30
31/*
32 * Concepts and ideas behind the menu governor
33 *
34 * For the menu governor, there are 3 decision factors for picking a C
35 * state:
36 * 1) Energy break even point
37 * 2) Performance impact
38 * 3) Latency tolerance (from pmqos infrastructure)
39 * These these three factors are treated independently.
40 *
41 * Energy break even point
42 * -----------------------
43 * C state entry and exit have an energy cost, and a certain amount of time in
44 * the  C state is required to actually break even on this cost. CPUIDLE
45 * provides us this duration in the "target_residency" field. So all that we
46 * need is a good prediction of how long we'll be idle. Like the traditional
47 * menu governor, we start with the actual known "next timer event" time.
48 *
49 * Since there are other source of wakeups (interrupts for example) than
50 * the next timer event, this estimation is rather optimistic. To get a
51 * more realistic estimate, a correction factor is applied to the estimate,
52 * that is based on historic behavior. For example, if in the past the actual
53 * duration always was 50% of the next timer tick, the correction factor will
54 * be 0.5.
55 *
56 * menu uses a running average for this correction factor, however it uses a
57 * set of factors, not just a single factor. This stems from the realization
58 * that the ratio is dependent on the order of magnitude of the expected
59 * duration; if we expect 500 milliseconds of idle time the likelihood of
60 * getting an interrupt very early is much higher than if we expect 50 micro
61 * seconds of idle time. A second independent factor that has big impact on
62 * the actual factor is if there is (disk) IO outstanding or not.
63 * (as a special twist, we consider every sleep longer than 50 milliseconds
64 * as perfect; there are no power gains for sleeping longer than this)
65 *
66 * For these two reasons we keep an array of 12 independent factors, that gets
67 * indexed based on the magnitude of the expected duration as well as the
68 * "is IO outstanding" property.
69 *
70 * Repeatable-interval-detector
71 * ----------------------------
72 * There are some cases where "next timer" is a completely unusable predictor:
73 * Those cases where the interval is fixed, for example due to hardware
74 * interrupt mitigation, but also due to fixed transfer rate devices such as
75 * mice.
76 * For this, we use a different predictor: We track the duration of the last 8
77 * intervals and if the stand deviation of these 8 intervals is below a
78 * threshold value, we use the average of these intervals as prediction.
79 *
80 * Limiting Performance Impact
81 * ---------------------------
82 * C states, especially those with large exit latencies, can have a real
83 * noticeable impact on workloads, which is not acceptable for most sysadmins,
84 * and in addition, less performance has a power price of its own.
85 *
86 * As a general rule of thumb, menu assumes that the following heuristic
87 * holds:
88 *     The busier the system, the less impact of C states is acceptable
89 *
90 * This rule-of-thumb is implemented using a performance-multiplier:
91 * If the exit latency times the performance multiplier is longer than
92 * the predicted duration, the C state is not considered a candidate
93 * for selection due to a too high performance impact. So the higher
94 * this multiplier is, the longer we need to be idle to pick a deep C
95 * state, and thus the less likely a busy CPU will hit such a deep
96 * C state.
97 *
98 * Two factors are used in determing this multiplier:
99 * a value of 10 is added for each point of "per cpu load average" we have.
100 * a value of 5 points is added for each process that is waiting for
101 * IO on this CPU.
102 * (these values are experimentally determined)
103 *
104 * The load average factor gives a longer term (few seconds) input to the
105 * decision, while the iowait value gives a cpu local instantanious input.
106 * The iowait factor may look low, but realize that this is also already
107 * represented in the system load average.
108 *
109 */
110
111struct menu_device {
112	int		last_state_idx;
113	int             needs_update;
114
115	unsigned int	expected_us;
116	u64		predicted_us;
117	unsigned int	exit_us;
118	unsigned int	bucket;
119	u64		correction_factor[BUCKETS];
120	u32		intervals[INTERVALS];
121	int		interval_ptr;
122};
123
124
125#define LOAD_INT(x) ((x) >> FSHIFT)
126#define LOAD_FRAC(x) LOAD_INT(((x) & (FIXED_1-1)) * 100)
127
128static int get_loadavg(void)
129{
130	unsigned long this = this_cpu_load();
131
132
133	return LOAD_INT(this) * 10 + LOAD_FRAC(this) / 10;
134}
135
136static inline int which_bucket(unsigned int duration)
137{
138	int bucket = 0;
139
140	/*
141	 * We keep two groups of stats; one with no
142	 * IO pending, one without.
143	 * This allows us to calculate
144	 * E(duration)|iowait
145	 */
146	if (nr_iowait_cpu(smp_processor_id()))
147		bucket = BUCKETS/2;
148
149	if (duration < 10)
150		return bucket;
151	if (duration < 100)
152		return bucket + 1;
153	if (duration < 1000)
154		return bucket + 2;
155	if (duration < 10000)
156		return bucket + 3;
157	if (duration < 100000)
158		return bucket + 4;
159	return bucket + 5;
160}
161
162/*
163 * Return a multiplier for the exit latency that is intended
164 * to take performance requirements into account.
165 * The more performance critical we estimate the system
166 * to be, the higher this multiplier, and thus the higher
167 * the barrier to go to an expensive C state.
168 */
169static inline int performance_multiplier(void)
170{
171	int mult = 1;
172
173	/* for higher loadavg, we are more reluctant */
174
175	mult += 2 * get_loadavg();
176
177	/* for IO wait tasks (per cpu!) we add 5x each */
178	mult += 10 * nr_iowait_cpu(smp_processor_id());
179
180	return mult;
181}
182
183static DEFINE_PER_CPU(struct menu_device, menu_devices);
184
185static void menu_update(struct cpuidle_device *dev);
186
187/* This implements DIV_ROUND_CLOSEST but avoids 64 bit division */
188static u64 div_round64(u64 dividend, u32 divisor)
189{
190	return div_u64(dividend + (divisor / 2), divisor);
191}
192
193/*
194 * Try detecting repeating patterns by keeping track of the last 8
195 * intervals, and checking if the standard deviation of that set
196 * of points is below a threshold. If it is... then use the
197 * average of these 8 points as the estimated value.
198 */
199static void detect_repeating_patterns(struct menu_device *data)
200{
201	int i;
202	uint64_t avg = 0;
203	uint64_t stddev = 0; /* contains the square of the std deviation */
204
205	/* first calculate average and standard deviation of the past */
206	for (i = 0; i < INTERVALS; i++)
207		avg += data->intervals[i];
208	avg = avg / INTERVALS;
209
210	/* if the avg is beyond the known next tick, it's worthless */
211	if (avg > data->expected_us)
212		return;
213
214	for (i = 0; i < INTERVALS; i++)
215		stddev += (data->intervals[i] - avg) *
216			  (data->intervals[i] - avg);
217
218	stddev = stddev / INTERVALS;
219
220	/*
221	 * now.. if stddev is small.. then assume we have a
222	 * repeating pattern and predict we keep doing this.
223	 */
224
225	if (avg && stddev < STDDEV_THRESH)
226		data->predicted_us = avg;
227}
228
229/**
230 * menu_select - selects the next idle state to enter
231 * @dev: the CPU
232 */
233static int menu_select(struct cpuidle_device *dev)
234{
235	struct menu_device *data = &__get_cpu_var(menu_devices);
236	int latency_req = pm_qos_request(PM_QOS_CPU_DMA_LATENCY);
237	unsigned int power_usage = -1;
238	int i;
239	int multiplier;
240	struct timespec t;
241
242	if (data->needs_update) {
243		menu_update(dev);
244		data->needs_update = 0;
245	}
246
247	data->last_state_idx = 0;
248	data->exit_us = 0;
249
250	/* Special case when user has set very strict latency requirement */
251	if (unlikely(latency_req == 0))
252		return 0;
253
254	/* determine the expected residency time, round up */
255	t = ktime_to_timespec(tick_nohz_get_sleep_length());
256	data->expected_us =
257		t.tv_sec * USEC_PER_SEC + t.tv_nsec / NSEC_PER_USEC;
258
259
260	data->bucket = which_bucket(data->expected_us);
261
262	multiplier = performance_multiplier();
263
264	/*
265	 * if the correction factor is 0 (eg first time init or cpu hotplug
266	 * etc), we actually want to start out with a unity factor.
267	 */
268	if (data->correction_factor[data->bucket] == 0)
269		data->correction_factor[data->bucket] = RESOLUTION * DECAY;
270
271	/* Make sure to round up for half microseconds */
272	data->predicted_us = div_round64(data->expected_us * data->correction_factor[data->bucket],
273					 RESOLUTION * DECAY);
274
275	detect_repeating_patterns(data);
276
277	/*
278	 * We want to default to C1 (hlt), not to busy polling
279	 * unless the timer is happening really really soon.
280	 */
281	if (data->expected_us > 5)
282		data->last_state_idx = CPUIDLE_DRIVER_STATE_START;
283
284	/*
285	 * Find the idle state with the lowest power while satisfying
286	 * our constraints.
287	 */
288	for (i = CPUIDLE_DRIVER_STATE_START; i < dev->state_count; i++) {
289		struct cpuidle_state *s = &dev->states[i];
290
291		if (s->flags & CPUIDLE_FLAG_IGNORE)
292			continue;
293		if (s->target_residency > data->predicted_us)
294			continue;
295		if (s->exit_latency > latency_req)
296			continue;
297		if (s->exit_latency * multiplier > data->predicted_us)
298			continue;
299
300		if (s->power_usage < power_usage) {
301			power_usage = s->power_usage;
302			data->last_state_idx = i;
303			data->exit_us = s->exit_latency;
304		}
305	}
306
307	return data->last_state_idx;
308}
309
310/**
311 * menu_reflect - records that data structures need update
312 * @dev: the CPU
313 * @index: the index of actual entered state
314 *
315 * NOTE: it's important to be fast here because this operation will add to
316 *       the overall exit latency.
317 */
318static void menu_reflect(struct cpuidle_device *dev, int index)
319{
320	struct menu_device *data = &__get_cpu_var(menu_devices);
321	data->last_state_idx = index;
322	if (index >= 0)
323		data->needs_update = 1;
324}
325
326/**
327 * menu_update - attempts to guess what happened after entry
328 * @dev: the CPU
329 */
330static void menu_update(struct cpuidle_device *dev)
331{
332	struct menu_device *data = &__get_cpu_var(menu_devices);
333	int last_idx = data->last_state_idx;
334	unsigned int last_idle_us = cpuidle_get_last_residency(dev);
335	struct cpuidle_state *target = &dev->states[last_idx];
336	unsigned int measured_us;
337	u64 new_factor;
338
339	/*
340	 * Ugh, this idle state doesn't support residency measurements, so we
341	 * are basically lost in the dark.  As a compromise, assume we slept
342	 * for the whole expected time.
343	 */
344	if (unlikely(!(target->flags & CPUIDLE_FLAG_TIME_VALID)))
345		last_idle_us = data->expected_us;
346
347
348	measured_us = last_idle_us;
349
350	/*
351	 * We correct for the exit latency; we are assuming here that the
352	 * exit latency happens after the event that we're interested in.
353	 */
354	if (measured_us > data->exit_us)
355		measured_us -= data->exit_us;
356
357
358	/* update our correction ratio */
359
360	new_factor = data->correction_factor[data->bucket]
361			* (DECAY - 1) / DECAY;
362
363	if (data->expected_us > 0 && measured_us < MAX_INTERESTING)
364		new_factor += RESOLUTION * measured_us / data->expected_us;
365	else
366		/*
367		 * we were idle so long that we count it as a perfect
368		 * prediction
369		 */
370		new_factor += RESOLUTION;
371
372	/*
373	 * We don't want 0 as factor; we always want at least
374	 * a tiny bit of estimated time.
375	 */
376	if (new_factor == 0)
377		new_factor = 1;
378
379	data->correction_factor[data->bucket] = new_factor;
380
381	/* update the repeating-pattern data */
382	data->intervals[data->interval_ptr++] = last_idle_us;
383	if (data->interval_ptr >= INTERVALS)
384		data->interval_ptr = 0;
385}
386
387/**
388 * menu_enable_device - scans a CPU's states and does setup
389 * @dev: the CPU
390 */
391static int menu_enable_device(struct cpuidle_device *dev)
392{
393	struct menu_device *data = &per_cpu(menu_devices, dev->cpu);
394
395	memset(data, 0, sizeof(struct menu_device));
396
397	return 0;
398}
399
400static struct cpuidle_governor menu_governor = {
401	.name =		"menu",
402	.rating =	20,
403	.enable =	menu_enable_device,
404	.select =	menu_select,
405	.reflect =	menu_reflect,
406	.owner =	THIS_MODULE,
407};
408
409/**
410 * init_menu - initializes the governor
411 */
412static int __init init_menu(void)
413{
414	return cpuidle_register_governor(&menu_governor);
415}
416
417/**
418 * exit_menu - exits the governor
419 */
420static void __exit exit_menu(void)
421{
422	cpuidle_unregister_governor(&menu_governor);
423}
424
425MODULE_LICENSE("GPL");
426module_init(init_menu);
427module_exit(exit_menu);
428