Lines Matching refs:texture
35 DrawableBitmap(Texture texture, int width, int height) {
37 mTexture = texture;
102 final Texture texture = mTexture;
104 if (gl != null && texture != null) {
105 assert texture.loaded;
123 || !texture.loaded) {
128 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
130 // This is necessary because we could be drawing the same texture with different
184 * Changes the crop parameters of this bitmap. Note that the underlying OpenGL texture's
206 public void setTexture(Texture texture) {
207 mTexture = texture;