Lines Matching defs:updateTexImage
32 * SurfaceTexture object rather than to the device's display. When {@link #updateTexImage} is
39 * time {@link #updateTexImage} is called, so it should be re-queried each time the texture image
58 * <p>SurfaceTexture objects may be created on any thread. {@link #updateTexImage} may only be
61 * #updateTexImage} should not be called directly from the callback.
126 * safe to call {@link #updateTexImage} without first binding the OpenGL ES context to the
150 * updateTexImage() is called.
161 public void updateTexImage() {
169 * calls to {@link #updateTexImage} will throw an {@link java.lang.IllegalStateException} until
205 * the most recent call to updateTexImage.
229 * updateTexImage.