/* * Copyright (c) 2009-2010 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.android; import android.media.SoundPool; import com.jme3.app.SimpleApplication; import com.jme3.audio.AudioNode; import com.jme3.math.Vector3f; public class TestAmbient extends SimpleApplication { private AudioNode footsteps, beep; private AudioNode nature, waves; SoundPool soundPool; // private PointAudioSource waves; private float time = 0; private float nextTime = 1; public static void main(String[] args){ TestAmbient test = new TestAmbient(); test.start(); } @Override public void simpleInitApp() { /* footsteps = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Foot steps.ogg", true); footsteps.setPositional(true); footsteps.setLocalTranslation(new Vector3f(4, -1, 30)); footsteps.setMaxDistance(5); footsteps.setRefDistance(1); footsteps.setLooping(true); beep = new AudioNode(audioRenderer, assetManager, "Sound/Effects/Beep.ogg", true); beep.setVolume(3); beep.setLooping(true); audioRenderer.playSourceInstance(footsteps); audioRenderer.playSource(beep); */ waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", true); waves.setPositional(true); nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true); waves.setLocalTranslation(new Vector3f(4, -1, 30)); waves.setMaxDistance(5); waves.setRefDistance(1); nature.setVolume(3); audioRenderer.playSourceInstance(waves); audioRenderer.playSource(nature); } @Override public void simpleUpdate(float tpf) { } }