Searched defs:currentPos (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DGradientCache.cpp183 int currentPos = 1; local
201 if (pos > positions[currentPos]) {
206 start = positions[currentPos];
208 currentPos++;
210 endA = (colors[currentPos] >> 24) & 0xff;
211 endR = (colors[currentPos] >> 16) & 0xff;
212 endG = (colors[currentPos] >> 8) & 0xff;
213 endB = (colors[currentPos] >> 0) & 0xff;
214 distance = positions[currentPos] - start;
H A DFontRenderer.cpp401 float* currentPos = mTextMesh + mCurrentQuadIndex * vertsPerQuad * floatsPerVert; local
403 (*currentPos++) = x1;
404 (*currentPos++) = y1;
405 (*currentPos++) = u1;
406 (*currentPos++) = v1;
408 (*currentPos++) = x2;
409 (*currentPos++) = y2;
410 (*currentPos++) = u2;
411 (*currentPos++) = v2;
413 (*currentPos
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/frameworks/av/libvideoeditor/vss/3gpwriter/inc/
H A DM4MP4W_Types.h203 M4OSA_UInt32 currentPos; /* Init to 0 */ member in struct:__anon92
245 M4OSA_UInt32 currentPos ; /* Init to 0*/ member in struct:__anon93
/frameworks/rs/
H A DrsFont.cpp675 float *currentPos = mTextMeshPtr + mCurrentQuadIndex * vertsPerQuad * floatsPerVert; local
686 (*currentPos++) = x1;
687 (*currentPos++) = y1;
688 (*currentPos++) = z1;
689 (*currentPos++) = 0;
690 (*currentPos++) = u1;
691 (*currentPos++) = v1;
693 (*currentPos++) = x2;
694 (*currentPos++) = y2;
695 (*currentPos
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