Searched defs:drawDevice (Results 1 - 5 of 5) sorted by relevance
/external/skia/include/utils/ |
H A D | SkDeferredCanvas.h | 272 virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y, function in class:SkDeferredCanvas::DeferredDevice
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/external/skia/src/core/ |
H A D | SkDevice.cpp | 357 void SkDevice::drawDevice(const SkDraw& draw, SkDevice* device, function in class:SkDevice
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H A D | SkCanvas.cpp | 845 this->drawDevice(layer->fDevice, origin.x(), origin.y(), 847 // reset this, since drawDevice will have set it to true 931 void SkCanvas::drawDevice(SkDevice* srcDev, int x, int y, function in class:SkCanvas 955 dstDev->drawDevice(iter, srcDev, pos.x(), pos.y(), *paint);
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/external/skia/src/pdf/ |
H A D | SkPDFDevice.cpp | 912 void SkPDFDevice::drawDevice(const SkDraw& d, SkDevice* device, int x, int y, function in class:SkPDFDevice 916 SkDevice::drawDevice(d, device, x, y, paint);
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/external/skia/src/gpu/ |
H A D | SkGpuDevice.cpp | 38 // (since drawBitmap, drawSprite, and drawDevice ignore skia's shader) 1565 void SkGpuDevice::drawDevice(const SkDraw& draw, SkDevice* dev, function in class:SkGpuDevice 1853 // we know layers will only be drawn through drawDevice. 1854 // drawDevice has been made to work with content embedded in a
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