| /development/ndk/platforms/android-3/include/linux/ |
| H A D | hdsmart.h | 24 unsigned char normalized; member in struct:ata_smart_attribute_s
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| /development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
| H A D | GLClientState.cpp | 84 void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data) argument 95 m_states[location].normalized = normalized;
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| H A D | GLClientState.h | 65 bool normalized; member in struct:GLClientState::__anon593 86 void setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data); 245 *ptr = (T)(vertexAttrib->normalized);
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| /development/tools/emulator/opengl/system/GLESv2_enc/ |
| H A D | gl2_enc.cpp | 2780 void glVertexAttribPointerData_enc(void *self , GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void* data, GLuint datalen) argument 2796 memcpy(ptr, &normalized, 1); ptr += 1; 2803 void glVertexAttribPointerOffset_enc(void *self , GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint offset) argument 2818 memcpy(ptr, &normalized, 1); ptr += 1;
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| H A D | gl2_entry.cpp | 149 void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); 210 void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void* data, GLuint datalen); 211 void glVertexAttribPointerOffset(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint offset); 1074 void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) argument 1077 ctx->glVertexAttribPointer(ctx, indx, size, type, normalized, stride, ptr); 1442 void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, void* data, GLuint datalen) argument 1445 ctx->glVertexAttribPointerData(ctx, indx, size, type, normalized, stride, data, datalen); 1448 void glVertexAttribPointerOffset(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint offset) argument 1451 ctx->glVertexAttribPointerOffset(ctx, indx, size, type, normalized, stride, offset);
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