Searched defs:pgm (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/opengl/tests/gl_perfapp/jni/
H A Dgl_code.cpp36 int pgm; variable
/frameworks/rs/driver/
H A DrsdShaderCache.cpp141 GLuint pgm = e->program; local
142 glAttachShader(pgm, vID);
144 glAttachShader(pgm, fID);
146 glBindAttribLocation(pgm, 0, "ATTRIB_position");
147 glBindAttribLocation(pgm, 1, "ATTRIB_color");
148 glBindAttribLocation(pgm, 2, "ATTRIB_normal");
149 glBindAttribLocation(pgm, 3, "ATTRIB_texture0");
152 glLinkProgram(pgm);
155 glGetProgramiv(pgm, GL_LINK_STATUS, &linkStatus);
158 glGetProgramiv(pgm, GL_INFO_LOG_LENGT
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/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp191 static void randUniform(int pgm, const char *var) { argument
192 int loc = glGetUniformLocation(pgm, var);
202 static void doLoop(bool warmup, int pgm, uint32_t passCount) { argument
214 int loc = glGetUniformLocation(pgm, "u_texOff");
217 randUniform(pgm, "u_color");
218 randUniform(pgm, "u_0");
219 randUniform(pgm, "u_1");
220 randUniform(pgm, "u_2");
221 randUniform(pgm, "u_3");
269 int pgm local
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