H A D | Path.java | 384 private void detectSimplePath(float left, float top, float right, float bottom, Direction dir) { argument 387 mLastDirection = dir; 389 if (mLastDirection != dir) { 402 * @param dir The direction to wind the rectangle's contour 404 public void addRect(RectF rect, Direction dir) { argument 408 detectSimplePath(rect.left, rect.top, rect.right, rect.bottom, dir); 409 native_addRect(mNativePath, rect, dir.nativeInt); 419 * @param dir The direction to wind the rectangle's contour 421 public void addRect(float left, float top, float right, float bottom, Direction dir) { argument 422 detectSimplePath(left, top, right, bottom, dir); 432 addOval(RectF oval, Direction dir) argument 448 addCircle(float x, float y, float radius, Direction dir) argument 476 addRoundRect(RectF rect, float rx, float ry, Direction dir) argument 493 addRoundRect(RectF rect, float[] radii, Direction dir) argument 635 native_addRect(int nPath, RectF rect, int dir) argument 636 native_addRect(int nPath, float left, float top, float right, float bottom, int dir) argument 638 native_addOval(int nPath, RectF oval, int dir) argument 639 native_addCircle(int nPath, float x, float y, float radius, int dir) argument 643 native_addRoundRect(int nPath, RectF rect, float rx, float ry, int dir) argument 645 native_addRoundRect(int nPath, RectF r, float[] radii, int dir) argument [all...] |