Searched refs:low (Results 51 - 75 of 112) sorted by relevance

12345

/frameworks/base/core/java/android/text/
H A DAndroidBidi.java164 for (int low = i, hi = e - 2; low < hi; low += 2, hi -= 2) {
165 int x = ld[low]; ld[low] = ld[hi]; ld[hi] = x;
166 x = ld[low+1]; ld[low+1] = ld[hi+1]; ld[hi+1] = x;
/frameworks/base/graphics/java/android/graphics/drawable/
H A DLevelListDrawable.java66 public void addLevel(int low, int high, Drawable drawable) { argument
68 mLevelListState.addLevel(low, high, drawable);
93 int low = 0;
111 low = a.getInt(
140 mLevelListState.addLevel(low, high, dr);
172 public void addLevel(int low, int high, Drawable drawable) { argument
174 mLows[pos] = low;
/frameworks/compile/libbcc/runtime/test/Unit/
H A Dnegvti2_test.c40 at.s.high, at.s.low, xt.s.high, xt.s.low, expectedt.s.high, expectedt.s.low);
H A Dmulti3_test.c36 at.s.high, at.s.low, bt.s.high, bt.s.low, xt.s.high, xt.s.low,
37 expectedt.s.high, expectedt.s.low);
H A Dfixdfti_test.c39 a, xt.s.high, xt.s.low, expectedt.s.high, expectedt.s.low);
H A Dfixunsdfti_test.c41 a, xt.s.high, xt.s.low, expectedt.s.high, expectedt.s.low);
H A Dnegti2_test.c36 at.s.high, at.s.low, xt.s.high, xt.s.low, expectedt.s.high, expectedt.s.low);
H A Dctzti2_test.c33 at.s.high, at.s.low, x, expected);
H A Dffsti2_test.c32 at.s.high, at.s.low, x, expected);
H A Dmulvti3_test.c40 at.s.high, at.s.low, bt.s.high, bt.s.low, xt.s.high, xt.s.low,
41 expectedt.s.high, expectedt.s.low);
H A Dparityti2_test.c41 at.s.high, at.s.low, x, expected);
H A Dcmpti2_test.c35 at.s.high, at.s.low, bt.s.high, bt.s.low, x, expected);
H A Dfixsfti_test.c39 a, xt.s.high, xt.s.low, expectedt.s.high, expectedt.s.low);
/frameworks/av/media/libeffects/testlibs/
H A DAudioEqualizer.cpp172 void AudioEqualizer::getBandRange(int band, uint32_t & low, argument
176 low = 0;
179 low = mpHighShelf->getFrequency();
182 mpPeakingFilters[band - 1].getBandRange(low, high);
256 uint32_t low = mpLowShelf->getFrequency(); local
257 if (targetFreq <= low) {
272 low = freq;
274 // Now, low is right below the target and high is right above. See which one
276 low = Effects_log2(low);
[all...]
H A DAudioPeakingFilter.cpp103 void AudioPeakingFilter::getBandRange(uint32_t & low, uint32_t & high) const { argument
107 low = static_cast<uint32_t>((static_cast<uint64_t>(mNominalFrequency) * Effects_exp2(-halfBW + (16 << 15))) >> 16);
/frameworks/base/services/java/com/android/server/am/
H A DProcessList.java138 // These are the low-end OOM level limits. This is appropriate for an
193 long low = mOomMinFreeLow[i];
195 mOomMinFree[i] = (long)(low + ((high-low)*scale));
/frameworks/rs/scriptc/
H A Drs_math.rsh61 * Clamp the value amount between low and high.
64 * @param low
67 _RS_RUNTIME uint __attribute__((overloadable, always_inline)) rsClamp(uint amount, uint low, uint high);
72 _RS_RUNTIME int __attribute__((overloadable, always_inline)) rsClamp(int amount, int low, int high);
76 _RS_RUNTIME ushort __attribute__((overloadable, always_inline)) rsClamp(ushort amount, ushort low, ushort high);
80 _RS_RUNTIME short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high);
84 _RS_RUNTIME uchar __attribute__((overloadable, always_inline)) rsClamp(uchar amount, uchar low, uchar high);
88 _RS_RUNTIME char __attribute__((overloadable, always_inline)) rsClamp(char amount, char low, char high);
/frameworks/support/renderscript/v8/rs_support/scriptc/
H A Drs_math.rsh61 * Clamp the value amount between low and high.
64 * @param low
67 _RS_RUNTIME uint __attribute__((overloadable, always_inline)) rsClamp(uint amount, uint low, uint high);
72 _RS_RUNTIME int __attribute__((overloadable, always_inline)) rsClamp(int amount, int low, int high);
76 _RS_RUNTIME ushort __attribute__((overloadable, always_inline)) rsClamp(ushort amount, ushort low, ushort high);
80 _RS_RUNTIME short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high);
84 _RS_RUNTIME uchar __attribute__((overloadable, always_inline)) rsClamp(uchar amount, uchar low, uchar high);
88 _RS_RUNTIME char __attribute__((overloadable, always_inline)) rsClamp(char amount, char low, char high);
/frameworks/compile/libbcc/lib/Renderscript/runtime/arch/
H A Dgeneric.c20 extern short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high);
21 extern float4 __attribute__((overloadable)) clamp(float4 amount, float4 low, float4 high);
30 extern float __attribute__((overloadable)) clamp(float amount, float low, float high) { argument
31 return amount < low ? low : (amount > high ? high : amount);
34 extern float2 __attribute__((overloadable)) clamp(float2 amount, float2 low, float2 high) { argument
36 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x);
37 r.y = amount.y < low.y ? low
41 clamp(float3 amount, float3 low, float3 high) argument
49 clamp(float4 amount, float4 low, float4 high) argument
58 clamp(float2 amount, float low, float high) argument
65 clamp(float3 amount, float low, float high) argument
73 clamp(float4 amount, float low, float high) argument
[all...]
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p2/src/
H A DomxVCM4P2_DecodePadMV_PVOP.c96 OMX_S16 high, low, range; local
135 low = ( (-32) * scaleFactor);
211 if ( pDstMVCurMB[iBlk].dx < low )
220 if ( pDstMVCurMB[iBlk].dy < low )
/frameworks/base/core/java/android/util/
H A DSparseBooleanArray.java224 int high = start + len, low = start - 1, guess;
226 while (high - low > 1) {
227 guess = (high + low) / 2;
230 low = guess;
H A DSparseIntArray.java235 int high = start + len, low = start - 1, guess;
237 while (high - low > 1) {
238 guess = (high + low) / 2;
241 low = guess;
H A DSparseLongArray.java229 int high = start + len, low = start - 1, guess;
231 while (high - low > 1) {
232 guess = (high + low) / 2;
235 low = guess;
/frameworks/compile/libbcc/runtime/lib/
H A Dfloattidf.c82 fb.u.s.low = (su_int)a; /* mantissa-low */
H A Dfloatuntidf.c79 fb.u.s.low = (su_int)a; /* mantissa-low */

Completed in 262 milliseconds

12345