Searched defs:x0 (Results 26 - 39 of 39) sorted by relevance

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/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
H A Dblock_idct.cpp516 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
553 x0 = ((*(blk += 8)) << 8) + 8192;
565 x8 = x0 + x1;
566 x0 -= x1;
578 x3 = x0 + x2;
579 x0 -= x2;
591 res = (x0 + x4) >> 14;
603 res2 = (x0 - x4) >> 14;
627 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8, temp; local
665 x0
837 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
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/frameworks/av/services/audioflinger/
H A DAudioResampler.cpp68 static inline int32_t Interp(int32_t x0, int32_t x1, uint32_t f) { argument
69 return x0 + (((x1 - x0) * (int32_t)(f >> kPreInterpShift)) >> kNumInterpBits);
538 // r0 pin, x0, Samp
573 " smulwt r4, r4, r6\n" /* (x1-x0)*.. */\
575 " add r0, r0, r4\n" /* x0 - (..) */\
648 // r0 pin, x0, Samp
683 " smulwt r4, r4, r6\n" /* (x1-x0)*.. */\
684 " add r12, r12, r4\n" /* x0 - (..) */\
693 " smulwt r12, r12, r6\n" /* (x1-x0)*
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/frameworks/base/core/jni/android/graphics/
H A DNinePatchImpl.cpp174 const int32_t x0 = chunk.xDivs[0]; local
184 const bool initialXIsStretchable = (x0 == 0);
H A DShader.cpp111 float x0, float y0, float x1, float y1,
115 pts[0].set(SkFloatToScalar(x0), SkFloatToScalar(y0));
144 float x0, float y0, float x1, float y1, jintArray colorArray,
151 storedBounds[0] = x0; storedBounds[1] = y0;
216 float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) {
219 storedBounds[0] = x0; storedBounds[1] = y0;
241 float x0, float y0, float x1, float y1,
245 pts[0].set(SkFloatToScalar(x0), SkFloatToScalar(y0));
110 LinearGradient_create1(JNIEnv* env, jobject o, float x0, float y0, float x1, float y1, jintArray colorArray, jfloatArray posArray, int tileMode) argument
143 LinearGradient_postCreate1(JNIEnv* env, jobject o, SkShader* shader, float x0, float y0, float x1, float y1, jintArray colorArray, jfloatArray posArray, int tileMode) argument
215 LinearGradient_postCreate2(JNIEnv* env, jobject o, SkShader* shader, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument
240 LinearGradient_create2(JNIEnv* env, jobject o, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument
/frameworks/base/tests/touchlag/
H A Dtouchlag.cpp106 size_t x0, size_t y0, size_t radius, bool filled = false) {
113 drawHLine(buf, pixel, x0-radius, y0, 2*radius);
115 drawTwoPixels(buf, pixel, x0-radius, y0, 2*radius);
127 drawHLine(buf, pixel, x0-x, y0+y, 2*x);
128 drawHLine(buf, pixel, x0-x, y0-y, 2*x);
129 drawHLine(buf, pixel, x0-y, y0+x, 2*y);
130 drawHLine(buf, pixel, x0-y, y0-x, 2*y);
132 drawTwoPixels(buf, pixel, x0-x, y0+y, 2*x);
133 drawTwoPixels(buf, pixel, x0-x, y0-y, 2*x);
134 drawTwoPixels(buf, pixel, x0
105 drawCircle(Buffer* buf, uint32_t pixel, size_t x0, size_t y0, size_t radius, bool filled = false) argument
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DLinearGradient_Delegate.java58 float x0, float y0, float x1, float y1,
60 LinearGradient_Delegate newDelegate = new LinearGradient_Delegate(x0, y0, x1, y1,
67 float x0, float y0, float x1, float y1,
70 x0, y0, x1, y1, new int[] { color0, color1}, null /*positions*/,
76 int native_shader, float x0, float y0, float x1, float y1,
84 int native_shader, float x0, float y0, float x1, float y1,
95 * @param x0 The x-coordinate for the start of the gradient line
105 private LinearGradient_Delegate(float x0, float y0, float x1, float y1, argument
108 mJavaPaint = new LinearGradientPaint(x0, y0, x1, y1, mColors, mPositions, tile);
125 public LinearGradientPaint(float x0, floa argument
57 nativeCreate1(LinearGradient thisGradient, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
66 nativeCreate2(LinearGradient thisGradient, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument
75 nativePostCreate1(LinearGradient thisGradient, int native_shader, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
83 nativePostCreate2(LinearGradient thisGradient, int native_shader, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument
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/frameworks/rs/driver/
H A DrsdIntrinsicConvolve5x5.cpp56 uint32_t x0 = rsMax((int32_t)x-2, 0); local
62 float4 px = convert_float4(py0[x0]) * coeff[0] +
68 convert_float4(py1[x0]) * coeff[5] +
74 convert_float4(py2[x0]) * coeff[10] +
80 convert_float4(py3[x0]) * coeff[15] +
86 convert_float4(py4[x0]) * coeff[20] +
/frameworks/support/renderscript/v8/rs_support/driver/
H A DrsdIntrinsicConvolve5x5.cpp56 uint32_t x0 = rsMax((int32_t)x-2, 0); local
62 float4 px = convert_float4(py0[x0]) * coeff[0] +
68 convert_float4(py1[x0]) * coeff[5] +
74 convert_float4(py2[x0]) * coeff[10] +
80 convert_float4(py3[x0]) * coeff[15] +
86 convert_float4(py4[x0]) * coeff[20] +
/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
H A Dfastidct.cpp81 int32 x0, x1, x3, x5, x7;//, x8; local
84 x0 = ((int32)blk[0] << 11) + 128;
94 blk[0] = (x0 + x1) >> 8;
95 blk[8] = (x0 + x7) >> 8;
96 blk[16] = (x0 + x5) >> 8;
97 blk[24] = (x0 + x3) >> 8;
98 blk[56] = (x0 - x1) >> 8;
99 blk[48] = (x0 - x7) >> 8;
100 blk[40] = (x0 - x5) >> 8;
101 blk[32] = (x0
107 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
142 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
211 int32 x0, x2, x4, x6; local
261 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
373 int32 x0, x1, x2, x4, x5; local
432 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
502 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
635 int32 x0, x2, x4, x6; local
746 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
869 int32 x0, x1, x2, x4, x5; local
924 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
990 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
1118 int32 x0, x2, x4, x6; local
1223 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
1369 int32 x0, x1, x2, x4, x5; local
1429 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
1500 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
1635 int32 x0, x2, x4, x6; local
1748 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local
[all...]
/frameworks/base/media/mca/filterfw/jni/
H A Djni_shader_program.cpp145 jfloat x0,
155 program->SetSourceRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3)));
163 jfloat x0,
173 program->SetTargetRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3)));
143 Java_android_filterfw_core_ShaderProgram_setSourceRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
161 Java_android_filterfw_core_ShaderProgram_setTargetRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/
H A Dh264bsd_reconstruct.c96 x0 integer x-coordinate for prediction
111 i32 x0,
135 if ((x0 < 0) || ((u32)x0+chromaPartWidth+1 > width) ||
138 h264bsdFillBlock(pRef, block, x0, y0, width, height,
142 x0, y0, width, height, chromaPartWidth + 1,
146 x0 = 0;
157 ptrA = pRef + (comp * height + (u32)y0) * width + x0;
207 i32 x0,
231 if ((x0 <
108 h264bsdInterpolateChromaHor( u8 *pRef, u8 *predPartChroma, i32 x0, i32 y0, u32 width, u32 height, u32 xFrac, u32 chromaPartWidth, u32 chromaPartHeight) argument
204 h264bsdInterpolateChromaVer( u8 *pRef, u8 *predPartChroma, i32 x0, i32 y0, u32 width, u32 height, u32 yFrac, u32 chromaPartWidth, u32 chromaPartHeight) argument
300 h264bsdInterpolateChromaHorVer( u8 *ref, u8 *predPartChroma, i32 x0, i32 y0, u32 width, u32 height, u32 xFrac, u32 yFrac, u32 chromaPartWidth, u32 chromaPartHeight) argument
489 h264bsdInterpolateVerHalf( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight) argument
607 h264bsdInterpolateVerQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 verOffset) argument
741 h264bsdInterpolateHorHalf( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight) argument
864 h264bsdInterpolateHorQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 horOffset) argument
1002 h264bsdInterpolateHorVerQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 horVerOffset) argument
1208 h264bsdInterpolateMidHalf( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight) argument
1394 h264bsdInterpolateMidVerQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 verOffset) argument
1598 h264bsdInterpolateMidHorQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 horOffset) argument
1982 i32 xInt, yInt, x0, y0; local
2219 h264bsdFillBlock( u8 *ref, u8 *fill, i32 x0, i32 y0, u32 width, u32 height, u32 blockWidth, u32 blockHeight, u32 fillScanLength) argument
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DShaderProgram.java265 public native boolean setSourceRegion(float x0, float y0, float x1, float y1, argument
268 private native boolean setTargetRegion(float x0, float y0, float x1, float y1, argument
/frameworks/av/media/libstagefright/codecs/avc/enc/src/
H A Dintra_est.cpp737 int x0, x1, x2, x3, x4, x5; local
1150 x0 = P_A + P_B + 1;
1164 temp1 = (x0 >> 1);
1171 temp2 = ((x0 + x1) >> 2);
/frameworks/base/core/jni/android/opengl/
H A Dutil.cpp257 float x0 = *pSrc++; local
258 float x1 = x0;
267 if (x < x0) {
268 x0 = x;
297 float dx = x1 - x0;
300 *pSphere++ = x0 + dx * 0.5f;
315 static inline float dot3(float x0, float y0, float z0, float x1, float y1, float z1) { argument
316 return x0 * x1 + y0 * y1 + z0 * z1;

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