/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
H A D | block_idct.cpp | 516 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 553 x0 = ((*(blk += 8)) << 8) + 8192; 565 x8 = x0 + x1; 566 x0 -= x1; 578 x3 = x0 + x2; 579 x0 -= x2; 591 res = (x0 + x4) >> 14; 603 res2 = (x0 - x4) >> 14; 627 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8, temp; local 665 x0 837 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local [all...] |
/frameworks/av/services/audioflinger/ |
H A D | AudioResampler.cpp | 68 static inline int32_t Interp(int32_t x0, int32_t x1, uint32_t f) { argument 69 return x0 + (((x1 - x0) * (int32_t)(f >> kPreInterpShift)) >> kNumInterpBits); 538 // r0 pin, x0, Samp 573 " smulwt r4, r4, r6\n" /* (x1-x0)*.. */\ 575 " add r0, r0, r4\n" /* x0 - (..) */\ 648 // r0 pin, x0, Samp 683 " smulwt r4, r4, r6\n" /* (x1-x0)*.. */\ 684 " add r12, r12, r4\n" /* x0 - (..) */\ 693 " smulwt r12, r12, r6\n" /* (x1-x0)* [all...] |
/frameworks/base/core/jni/android/graphics/ |
H A D | NinePatchImpl.cpp | 174 const int32_t x0 = chunk.xDivs[0]; local 184 const bool initialXIsStretchable = (x0 == 0);
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H A D | Shader.cpp | 111 float x0, float y0, float x1, float y1, 115 pts[0].set(SkFloatToScalar(x0), SkFloatToScalar(y0)); 144 float x0, float y0, float x1, float y1, jintArray colorArray, 151 storedBounds[0] = x0; storedBounds[1] = y0; 216 float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) { 219 storedBounds[0] = x0; storedBounds[1] = y0; 241 float x0, float y0, float x1, float y1, 245 pts[0].set(SkFloatToScalar(x0), SkFloatToScalar(y0)); 110 LinearGradient_create1(JNIEnv* env, jobject o, float x0, float y0, float x1, float y1, jintArray colorArray, jfloatArray posArray, int tileMode) argument 143 LinearGradient_postCreate1(JNIEnv* env, jobject o, SkShader* shader, float x0, float y0, float x1, float y1, jintArray colorArray, jfloatArray posArray, int tileMode) argument 215 LinearGradient_postCreate2(JNIEnv* env, jobject o, SkShader* shader, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument 240 LinearGradient_create2(JNIEnv* env, jobject o, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument
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/frameworks/base/tests/touchlag/ |
H A D | touchlag.cpp | 106 size_t x0, size_t y0, size_t radius, bool filled = false) { 113 drawHLine(buf, pixel, x0-radius, y0, 2*radius); 115 drawTwoPixels(buf, pixel, x0-radius, y0, 2*radius); 127 drawHLine(buf, pixel, x0-x, y0+y, 2*x); 128 drawHLine(buf, pixel, x0-x, y0-y, 2*x); 129 drawHLine(buf, pixel, x0-y, y0+x, 2*y); 130 drawHLine(buf, pixel, x0-y, y0-x, 2*y); 132 drawTwoPixels(buf, pixel, x0-x, y0+y, 2*x); 133 drawTwoPixels(buf, pixel, x0-x, y0-y, 2*x); 134 drawTwoPixels(buf, pixel, x0 105 drawCircle(Buffer* buf, uint32_t pixel, size_t x0, size_t y0, size_t radius, bool filled = false) argument [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | LinearGradient_Delegate.java | 58 float x0, float y0, float x1, float y1, 60 LinearGradient_Delegate newDelegate = new LinearGradient_Delegate(x0, y0, x1, y1, 67 float x0, float y0, float x1, float y1, 70 x0, y0, x1, y1, new int[] { color0, color1}, null /*positions*/, 76 int native_shader, float x0, float y0, float x1, float y1, 84 int native_shader, float x0, float y0, float x1, float y1, 95 * @param x0 The x-coordinate for the start of the gradient line 105 private LinearGradient_Delegate(float x0, float y0, float x1, float y1, argument 108 mJavaPaint = new LinearGradientPaint(x0, y0, x1, y1, mColors, mPositions, tile); 125 public LinearGradientPaint(float x0, floa argument 57 nativeCreate1(LinearGradient thisGradient, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument 66 nativeCreate2(LinearGradient thisGradient, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument 75 nativePostCreate1(LinearGradient thisGradient, int native_shader, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument 83 nativePostCreate2(LinearGradient thisGradient, int native_shader, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument [all...] |
/frameworks/rs/driver/ |
H A D | rsdIntrinsicConvolve5x5.cpp | 56 uint32_t x0 = rsMax((int32_t)x-2, 0); local 62 float4 px = convert_float4(py0[x0]) * coeff[0] + 68 convert_float4(py1[x0]) * coeff[5] + 74 convert_float4(py2[x0]) * coeff[10] + 80 convert_float4(py3[x0]) * coeff[15] + 86 convert_float4(py4[x0]) * coeff[20] +
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/frameworks/support/renderscript/v8/rs_support/driver/ |
H A D | rsdIntrinsicConvolve5x5.cpp | 56 uint32_t x0 = rsMax((int32_t)x-2, 0); local 62 float4 px = convert_float4(py0[x0]) * coeff[0] + 68 convert_float4(py1[x0]) * coeff[5] + 74 convert_float4(py2[x0]) * coeff[10] + 80 convert_float4(py3[x0]) * coeff[15] + 86 convert_float4(py4[x0]) * coeff[20] +
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
H A D | fastidct.cpp | 81 int32 x0, x1, x3, x5, x7;//, x8; local 84 x0 = ((int32)blk[0] << 11) + 128; 94 blk[0] = (x0 + x1) >> 8; 95 blk[8] = (x0 + x7) >> 8; 96 blk[16] = (x0 + x5) >> 8; 97 blk[24] = (x0 + x3) >> 8; 98 blk[56] = (x0 - x1) >> 8; 99 blk[48] = (x0 - x7) >> 8; 100 blk[40] = (x0 - x5) >> 8; 101 blk[32] = (x0 107 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 142 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 211 int32 x0, x2, x4, x6; local 261 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 373 int32 x0, x1, x2, x4, x5; local 432 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 502 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 635 int32 x0, x2, x4, x6; local 746 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 869 int32 x0, x1, x2, x4, x5; local 924 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 990 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 1118 int32 x0, x2, x4, x6; local 1223 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 1369 int32 x0, x1, x2, x4, x5; local 1429 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 1500 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local 1635 int32 x0, x2, x4, x6; local 1748 int32 x0, x1, x2, x3, x4, x5, x6, x7, x8; local [all...] |
/frameworks/base/media/mca/filterfw/jni/ |
H A D | jni_shader_program.cpp | 145 jfloat x0, 155 program->SetSourceRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3))); 163 jfloat x0, 173 program->SetTargetRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3))); 143 Java_android_filterfw_core_ShaderProgram_setSourceRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument 161 Java_android_filterfw_core_ShaderProgram_setTargetRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/ |
H A D | h264bsd_reconstruct.c | 96 x0 integer x-coordinate for prediction 111 i32 x0, 135 if ((x0 < 0) || ((u32)x0+chromaPartWidth+1 > width) || 138 h264bsdFillBlock(pRef, block, x0, y0, width, height, 142 x0, y0, width, height, chromaPartWidth + 1, 146 x0 = 0; 157 ptrA = pRef + (comp * height + (u32)y0) * width + x0; 207 i32 x0, 231 if ((x0 < 108 h264bsdInterpolateChromaHor( u8 *pRef, u8 *predPartChroma, i32 x0, i32 y0, u32 width, u32 height, u32 xFrac, u32 chromaPartWidth, u32 chromaPartHeight) argument 204 h264bsdInterpolateChromaVer( u8 *pRef, u8 *predPartChroma, i32 x0, i32 y0, u32 width, u32 height, u32 yFrac, u32 chromaPartWidth, u32 chromaPartHeight) argument 300 h264bsdInterpolateChromaHorVer( u8 *ref, u8 *predPartChroma, i32 x0, i32 y0, u32 width, u32 height, u32 xFrac, u32 yFrac, u32 chromaPartWidth, u32 chromaPartHeight) argument 489 h264bsdInterpolateVerHalf( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight) argument 607 h264bsdInterpolateVerQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 verOffset) argument 741 h264bsdInterpolateHorHalf( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight) argument 864 h264bsdInterpolateHorQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 horOffset) argument 1002 h264bsdInterpolateHorVerQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 horVerOffset) argument 1208 h264bsdInterpolateMidHalf( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight) argument 1394 h264bsdInterpolateMidVerQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 verOffset) argument 1598 h264bsdInterpolateMidHorQuarter( u8 *ref, u8 *mb, i32 x0, i32 y0, u32 width, u32 height, u32 partWidth, u32 partHeight, u32 horOffset) argument 1982 i32 xInt, yInt, x0, y0; local 2219 h264bsdFillBlock( u8 *ref, u8 *fill, i32 x0, i32 y0, u32 width, u32 height, u32 blockWidth, u32 blockHeight, u32 fillScanLength) argument [all...] |
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
H A D | ShaderProgram.java | 265 public native boolean setSourceRegion(float x0, float y0, float x1, float y1, argument 268 private native boolean setTargetRegion(float x0, float y0, float x1, float y1, argument
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/frameworks/av/media/libstagefright/codecs/avc/enc/src/ |
H A D | intra_est.cpp | 737 int x0, x1, x2, x3, x4, x5; local 1150 x0 = P_A + P_B + 1; 1164 temp1 = (x0 >> 1); 1171 temp2 = ((x0 + x1) >> 2);
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/frameworks/base/core/jni/android/opengl/ |
H A D | util.cpp | 257 float x0 = *pSrc++; local 258 float x1 = x0; 267 if (x < x0) { 268 x0 = x; 297 float dx = x1 - x0; 300 *pSphere++ = x0 + dx * 0.5f; 315 static inline float dot3(float x0, float y0, float z0, float x1, float y1, float z1) { argument 316 return x0 * x1 + y0 * y1 + z0 * z1;
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