Searched refs:IDirectInputDevice_SetCooperativeLevel (Results 1 - 4 of 4) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | in_win.c | 393 hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
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/external/quake/quake/src/WinQuake/ |
H A D | in_win.cpp | 394 hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
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/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
H A D | dinput.h | 373 #define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
macro
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
H A D | DINPUT.H | 373 #define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
macro
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