Searched refs:add_builtin_define (Results 1 - 2 of 2) sorted by relevance
/external/mesa3d/src/glsl/glcpp/ |
H A D | glcpp-parse.y | 147 add_builtin_define(glcpp_parser_t *parser, const char *name, int value); 318 add_builtin_define (parser, "__VERSION__", $2); 321 add_builtin_define (parser, "GL_ES", 1); 329 add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); 1047 static void add_builtin_define(glcpp_parser_t *parser, 1090 add_builtin_define(parser, "GL_ARB_draw_buffers", 1); 1091 add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); 1094 add_builtin_define(parser, "GL_ES", 1); 1098 add_builtin_define(parser, "GL_EXT_texture_array", 1); 1102 add_builtin_define(parse [all...] |
H A D | glcpp-parse.c | 217 add_builtin_define(glcpp_parser_t *parser, const char *name, int value); 2027 add_builtin_define (parser, "__VERSION__", (yyvsp[(2) - (3)].ival)); 2030 add_builtin_define (parser, "GL_ES", 1); 2038 add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); 3374 static void add_builtin_define(glcpp_parser_t *parser, 3417 add_builtin_define(parser, "GL_ARB_draw_buffers", 1); 3418 add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); 3421 add_builtin_define(parser, "GL_ES", 1); 3425 add_builtin_define(parser, "GL_EXT_texture_array", 1); 3429 add_builtin_define(parse 3372 static void add_builtin_define(glcpp_parser_t *parser, function [all...] |
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