Searched refs:depthTest (Results 1 - 8 of 8) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/material/
H A DRenderState.java265 NULL.depthTest = false;
293 boolean depthTest = true; field in class:RenderState
330 oc.write(depthTest, "depthTest", true);
368 depthTest = ic.readBoolean("depthTest", true);
521 * @param depthTest Enable or disable depth testing.
523 public void setDepthTest(boolean depthTest) { argument
525 this.depthTest = depthTest;
[all...]
H A DMaterial.java1139 additionalState.applyDepthTest = !additionalState.depthTest;
/external/mesa3d/src/pixelflinger2/
H A Dscanline.cpp556 // else if (ctx->state.bufferState.depthTest)
581 if (ctx->state.bufferState.depthTest) {
593 if (ctx->state.bufferState.depthTest) {
H A Dpixelflinger2.cpp160 changed |= ctx->state.bufferState.depthTest ^ enable;
161 ctx->state.bufferState.depthTest = enable;
H A Dllvm_scanline.cpp524 if (gglCtx->bufferState.depthTest) {
570 if (gglCtx->bufferState.depthTest) {
653 if (gglCtx->bufferState.depthTest) {
680 if (gglCtx->bufferState.depthTest) {
698 } else if (gglCtx->bufferState.depthTest) {
/external/mesa3d/include/pixelflinger2/
H A Dpixelflinger2_interface.h109 unsigned depthTest : member in struct:GGLBufferState
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DContext.h148 bool depthTest; member in struct:gl::State
H A DContext.cpp47 mState.depthTest = false;
393 if (mState.depthTest != enabled)
395 mState.depthTest = enabled;
402 return mState.depthTest;
1120 case GL_DEPTH_TEST: *params = mState.depthTest; break;
1744 if (mState.depthTest && framebufferObject->getDepthbufferType() != GL_NONE)

Completed in 345 milliseconds