Searched refs:isLooping (Results 1 - 7 of 7) sorted by relevance

/external/webkit/Source/WebCore/page/animation/
H A DImplicitAnimation.cpp296 bool isLooping; local
297 getTimeToNextEvent(t, isLooping);
H A DAnimationBase.h222 void getTimeToNextEvent(double& time, bool& isLooping) const;
H A DKeyframeAnimation.cpp454 bool isLooping; local
455 getTimeToNextEvent(t, isLooping);
H A DAnimationBase.cpp1339 void AnimationBase::getTimeToNextEvent(double& time, bool& isLooping) const
1354 isLooping = true;
1357 isLooping = false;
1366 bool isLooping; local
1367 getTimeToNextEvent(t, isLooping);
1368 m_animState = isLooping ? AnimationStateLooping : AnimationStateEnding;
/external/jmonkeyengine/engine/src/android/com/jme3/audio/android/
H A DAndroidAudioRenderer.java178 if (src.isLooping()) {
393 mp.setLooping(src.isLooping());
/external/jmonkeyengine/engine/src/core/com/jme3/audio/
H A DAudioNode.java364 public boolean isLooping() { method in class:AudioNode
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/audio/lwjgl/
H A DLwjglAudioRenderer.java432 if (src.isLooping()){
491 alSourcei(id, AL_LOOPING, src.isLooping() ? AL_TRUE : AL_FALSE);

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